HOSTILE - Colony Module Schematics (Updated)

You might also like

Download as pdf or txt
Download as pdf or txt
You are on page 1of 18

Page 1 of 18

Advanced and Ever Advancing

MESSAGE TO: Senior VP Jiro Akihara


COPIED IN: Vince Chang, David Nokomura, Lisa Plainfeldt,
Jonathon Scarborough, Carter Burkett, JJ Gesboro
MESSAGE FROM: Yehonatan Marc Voorsanger
DATE: 6/18/2225
SUBJECT: NEXT GENERATION MODULES – FINAL PLANS
Sir. The colony module schematics have been finalized. I attach the schematics for your interest. I
agree that this second generation of module parts do resemble the first generation superficially, but
with subtle yet important structural strengthening and weight-saving considerations. The benefits for
colonists will be negligible – but the costs of shipment to Matsuyama and other carriers will be
substantial, making the modules a much more attractive option than the already poorly performing
Erebus offering. As you know, Matsuyama has pioneered the modular construction of Off-World
colonies, designing, testing and then putting into service the Heavy Cargo Module (or ‘dump box’). This
orbital aeroshell allows very large prefabricated building units to be soft-landed directly from orbit
without the use of shuttles or landers. Colony modules are assembled on site and attached together
in various orientations, either directly or via connecting corridor units and can even be duplicated,
enabling the colony design team to tailor their construction to the planet, the site or to the role that it
intends to play.

The most basic colony would consist of a single Hab Block (Main) and an Operations Block with
Garage and Airlock. But, realistically, such a colony start-up is going no-where, and most will include a
Fusion Plant and Life Support. Larger investment will see the installation of a Greenhouse, additional
Airlocks and an Extra Hab Block.

Mining installations will need rather more, miners might require an additional Garage, more airlocks,
Stack Racks, a complete Canteen Block (for the miners and technicians) at least, managers will use
the dining hall in their Hab) and a Warehouse. Such a set-up will also warrant a Service Block to
provide amenities and various types of Industrial Machinery module - the plans for one of these is
attached. The black discs on the schematics represent pre-selected entrance/exit doors through the
bulkhead, these are used to attach corridors or other modules. All are fitted with sliding pressure
doors. As requested Akihara-san, I will provide you with a short briefing on each type of module:

AIRLOCK – Find this on the Garage Sheet. Users enter an EVA room equipped with plexiglass suit
lockers and equipment bays. This leads to the airlock. It is able to hold three suited individuals at a
time. Not suitable for industrial applications and use by dozens of individuals at once. For that, use an
EVA Room.

CORRIDORS – The schematic illustrates two types of corridor attached to an octagonal Hub. The
Hub can be used to store equipment [E] that needs to be at hand and is able to accept mating with
corridors on any or all of its eight walls. Some Hubs may be fitted with ladders to become
‘companionways, leading up or down to another Hub. All Hubs are fitted with a computer terminal [T].
The technical corridor is flanked by lockers [L], maintenance hatches serving import conduits and
pipelines [M], fire-fighting equipment [FF], air vent access ladders and controls [C] for local life-
support, lighting, heating, etc.
MATSUYAMA HEAVY Space Development Division Office 49B
Page 2 of 18

CANTEEN BLOCK – The Canteen Block is used to feed and entertain hundreds of miners or other
staff throughout the day. It is centered on a 240-seat dining room with kitchen, storage and counter.
It is surrounded by wide circulation corridors, one of which includes retail outlets. The module also a
couple of lounges and a bar. The bar serves drinks, has music, a stage and various back rooms.

EVA ROOM – The EVA Block is designed to allow a large team to suit up and exit the module together
through the large capacity airlock. Users first past the freshers and showers to reach the locker and
suit rack area, from there they can top up their tanks before passing into the airlock. Those requiring
tools can sign for them in the tool room. A large circulation space is provided outside the inner airlock
door. Some airlocks open onto large elevators to transport workers down to a quarry, mine or cliff-
face.

FUSION PLANT – A 10 Giga Watt fusion powerplant can support a city. It is installed when large
colonial developments or mining projects are expected. Otherwise Hab and Operations modules can
often get by with solar panels or petroleum-fed generators. The Fusion Plant is a small power station,
requiring a crew of at least six.

GARAGE – A pressurized storage area for ATVs, rovers, buggies etc. It features a tool-shop with all
the required maintenance equipment, an office and a vehicle airlock able to accept one vehicle at a
time. The garage can hold 20 displacement tons of vehicle.

GREENHOUSE –This large three-storey module is able to enhance a colony air supply with freshly
generated oxygen, and provide the colony with small amounts of fresh food. The greenhouse also
serves as a recreational space, if the authorities or colony management allow. On level one are
offices and storage areas as well as floor-level planting beds. An EVA room and airlock allows staff to
conduct EVA’s to repair or maintain the large three-storey bank of solar panels on one side of the
greenhouse. These panels produce the electricity needed for the heat and light requirements of the
greenhouse. A pair of stairs lead up to a raised gantry with a second tier of planting beds, the stars
continue to a third level with additional planting beds. At the base of each set of stairs is an elevator
to for the transfer of seed, soil and tools to these higher levels.

HAB BLOCK [MAIN] – The Hab Block [Main] provides living accommodation for families, and for
single colonists or those sharing a room with a partner. Between these two suites of rooms is a
dining hall cum meeting - room cum assembly area, a space jokingly referred to as the ‘café-gyma-
teria’ by some Matsuyama staff! Retail space is provided to allow colonists to purchase foodstuffs,
clothing and personal items. The roof-space of the Hab Module does contain life support equipment
that can sustain the inhabitants of this module alone and serves as an emergency back-up should the
colony Life Support module fail (if present). The module can accommodate 13 families (typically 52
individuals) and 28 single people, although the life support and dining facilities can be pushed to allow
half of the single rooms to become double occupancy, stretching the total complement to around 94
people in total.

HAB BLOCK [EXTRA] – When the colony requires more manpower, an additional accommodation
unit can be attached that provides only living space. Its inhabitants will share the dining hall provided
by the Main Hab. This Extra Hab includes a small garden used by the families and it is equipped with
four suites, larger and more spacious accommodation, typically for senior members of management .

INDUSTRIAL MACHINERY – Mines and some colonies will include industrial units that allow the
inhabitants to carry out survey, mining, filtration or other jobs. This module is an example, and will be

MATSUYAMA HEAVY Space Development Division Office 49B


Page 3 of 18

connected to the rest of the colony via a corridor module. The machinery is non-specific, but could be
an oil drill, ore handling mechanism, a grader, the control area for a linear mass driver etc. Many
industrial machines will be isolated from the main colony and much larger in size.

LIFE SUPPORT – An important module for any colony that wishes to grow beyond simply the scale of
a Hab and an Operations Module. The Life Support module recycles water, handles sewage,
generates oxygen and controls heating and cooling within the colony. The large, two-storey hall is
separated into semi-discrete areas. Pipes built into module ceiling areas and into the ceilings and
side-walls of corridors feed the Life Support module.

OPERATIONS BLOCK – The heart of any modular colony, the Operations Block houses the
communication equipment, offices and sensors used to control day-to-day activities. Life support and
engineering can be monitored, comms maintained with workers, rovers, modules, other installations
on the planet – even ships in orbit. A central raised area overlooks six workstations (each allocated to
a department, such as mining, management, logistics, life support, personnel and payroll). It also
overlooks a bank of viewing ports (which can be shielded by blast shutters if needed). Three comms
stations are located in a bay just forward of the raised area. The operations manager and his
assistant will by based here in one of the offices. The block also features a sensor bay where feeds
from sensors and the uplink electronics are located, a staff conference room and an
operations/planning/map room used to keep track of mining, prospecting or exploration programs..

SERVICE BLOCK – A growing colony will soon want a Service Block, these provide the additional
services required of any small town, including an infirmary (A), supermarket (H), repair shops (F),
lecture rooms (E), admin or company offices (G), laboratories (C), a doctor’s clinic (B), and a police or
federal marshal station (D). A small rotunda with a coffee bar and tables and chairs sits at the
center, a central corridor flanked on one side by equipment lockers serves as a main thoroughfare.

STACK-RACKS – Mass housing for miners or for military personnel, all of whom sign up knowing that
they will be spending their down-time in cramped sleeping cubicles. A single Stack-Rack is two storeys
high. A wide central walkway also serves as a meeting area and ad hoc lounge, since the cubicles are
not big enough to stand up in or accommodate two or more people. The cubicles are built into a steel
framework, with metal mesh walls, all entirely see-though. Privacy is provided by folding screens
pulled across by the cubicle’s owner. Access to level two is via pairs of metal stairways at either end
of the module. They lead to a grillwork landing, or can be continued up to reach the cubicles on a
second Stack-Rack module built on top of the first (if fitted). By stacking one module on top of another,
the developers create 4-floors of cubicles. All floors can reach showers, toilets at one end of the
module and laundry facilities at the other end. The Stack-Racks are a highly functional, highly efficient
and highly cost-effective way of housing a disciplined workforce. They can be rather loud and chaotic
places, however. A single two-storey Stack-Rack module can house 160 workers.

WAREHOUSE – Most colonies require a two-storey Warehouse module for the storage of supplies,
foodstuffs and equipment. Cargo racks fill the cavernous module, areas are provided for secure or
dangerous goods and there is a freezer for bulk arrivals of frozen food. A lifter bay houses a couple of
forklifts and a couple of Exoframes Worklifters, this bay is located close to the goods-in door. This
door is an airlock typically leading to a landing pad some 50-100m from the Warehouse (and
separated by a 3m blast wall for the protection of the colony modules). On some installations, the
Warehouse is located underneath a shuttle landing pad mounted on sturdy legs. Freight is lowered
down into the cargo airlock by a cargo elevator connecting the landing pad with the Warehouse.

MATSUYAMA HEAVY Space Development Division Office 49B


Page 4 of 18

CORRIDORS
Z. Zamir

8/03/24 29-GHA-7

8/09/25

MATSUYAMA HEAVY Space Development Division Office 49B


Page 5 of 18

CANTEEN BLOCK

N. Sollinger

12/20/24 30-GHA-7

12/04/25

MATSUYAMA HEAVY Space Development Division Office 49B


Page 6 of 18

EVA ROOM
Z. Zamir

05/05/24 31-GHA-7

19/05/25

MATSUYAMA HEAVY Space Development Division Office 49B


Page 7 of 18

FUSION PLANT
N. Sollinger

11/20/24 35-GHA-7

1/04/25

MATSUYAMA HEAVY Space Development Division Office 49B


Page 8 of 18

GARAGE
G. Jackson

11/04/22 37-GHA-7

01/10/23

MATSUYAMA HEAVY Space Development Division Office 49B


Page 9 of 18

GREENHOUSE
G. Jackson

11/04/22 38-GHA-7

01/10/23

MATSUYAMA HEAVY Space Development Division Office 49B


Page 10 of 18

HAB BLOCK - MAIN

Z. Zamir

3/17/23 39-GHA-7

4/30/23

MATSUYAMA HEAVY Space Development Division Office 49B


Page 11 of 18

HAB BLOCK - EXTRA


Z. Zamir

2/23/24 45-GHA-7

3/17/24

MATSUYAMA HEAVY Space Development Division Office 49B


Page 12 of 18

I NDUSTRIAL
MACHINERY

Z. Zamir

1/09/23 46-GHA-7

1/30/23

MATSUYAMA HEAVY Space Development Division Office 49B


Page 13 of 18

LIFE SUPPORT

Z. Zamir

1/09/23 46-GHA-7

1/30/23

MATSUYAMA HEAVY Space Development Division Office 49B


Page 14 of 18

OPERATIONS BLOCK

Z. Zamir

3/04/23 48-GHA-7

5/11/23

MATSUYAMA HEAVY Space Development Division Office 49B


Page 15 of 18

SERVICE BLOCK

Z. Zamir

12/23/22 49-GHA-7

7/01/23

MATSUYAMA HEAVY Space Development Division Office 49B


Page 16 of 18

STACK-RACKS
Z. Zamir

5/14/23 50-GHA-7

6/20/23

MATSUYAMA HEAVY Space Development Division Office 49B


Page 17 of 18

STACK-RACKS / ELEVATION

STACK-RACKS [2]

Z. Zamir

5/14/23 50b-GHA-7

6/20/23

MATSUYAMA HEAVY Space Development Division Office 49B


Page 18 of 18

WAREHOUSE
Z. Zamir

3/14/23 51-GHA-7

3/28/23

MATSUYAMA HEAVY Space Development Division Office 49B

You might also like