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Character Sheet - Cleric 1
Character Sheet - Cleric 1
INSPIRATION
STRENGTH
18 -1 25' I can stare down an
15 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
hellhound without flinching
+2 PERSONALITY TRAITS
12 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int) Darkvision: 60ft - see in dim light
Whammer +4 1d8+2/b
+1 ●
+6
Insight (Wis) as if it were bright, and in
●
+4
Intimidation (Cha) Handaxe +4 1d6+2/s darkness as if it were dim light.
WISDOM Investigation (Int) Dwarven Resilience: Advantage
Medicine (Wis) to save against poison.
18 Nature (Int) Resistance against Poison
Spell Attack Bonus: +6
Perception (Wis) Damage
+4 Spell Save DC: 14 Stonecunning: when you make
Performance (Cha)
●
+4
Persuasion (Cha)
an Int (History) check related to
CHARISMA
Religion (Int)
the origin of stonework, you are
14 Sleight of Hand (Dex)
considered proficient in the
history skill and add double the
Stealth (Dex)
+2 proficiency bonus to the check.
Survival (Wis)
Dwarven Toughness: Max HP
SKILLS ATTACKS & SPELLCASTING increases by 1 per level.
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