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Highsnobiety - in Fake Life
Highsnobiety - in Fake Life
INTRODUCTION / METHODOLOGY 2
IN FAKE LIFE: A STUDY ON REALITY AND LIVING IN A MARKET WITHOUT IRL (15 OCT 2020)
INTRODUCTION / METHODOLOGY 3
IN FAKE LIFE: A STUDY ON REALITY AND LIVING IN A MARKET WITHOUT IRL (15 OCT 2020)
INTRODUCTION / METHODOLOGY 4
THE DESERT OF THE REAL
© LUKAS WASSMANN
IN FAKE LIFE: A STUDY ON REALITY AND LIVING IN A MARKET WITHOUT IRL (15 OCT 2020)
In our study, the readers Unsurprisingly, their time scrolling In this desert of the real, where
and streaming shot up, while their happenings blend into one another
we polled reported time partying and socializing went on the surface of screens,
back on a post-pandemic down. In the qualitative responses
we received, readers described
differentiation often came in the form
of surrealism: the shock of doing
daily routine that has a routine that was still busy and
efficient, but one where experiences
something that shouldn’t be done
online.
been almost completely themselves were “less memorable.”
rewired.
SOCIAL MEDIA
WATCHING MOVIES
COOKING
SHOPPING
LISTENING TO MUSIC
READING
EXERCISING
WORKING
VIEWING ART
SPENDING TIME WITH FRIENDS
PARTYING
AGREE
DISAGREE
35 % *
57 %
*
WHEN ASKED IF THEY’VE
ATTENDED ANY MEMORABLE
5 % AND LASTING VIRTUAL EVENTS
IN THE PAST 6 MONTHS, OVER
1/3 (35%) SAID NONE AT ALL.
© LUKAS WASSMANN
IN FAKE LIFE: A STUDY ON REALITY AND LIVING IN A MARKET WITHOUT IRL (15 OCT 2020)
WORKING 49 %
SHOPPING 44 %
EXERCISING 30 %
Chief among the most Much like its fellow IRL activities “The problem is the old guard
on the upload list, the kind of thinking that it would reduce
uploadable experiences white-collar work that many of our productivity,” said one of the many
cited by readers was millennial readers participate in was
already part of a long-term cultural
respondents who cautiously
reported about an uptick in their
“work,”which is perhaps shift toward digitization. However,
respondents were quick to point
own efficiency in a WFH setting.
“But studies are showing that people
unsurprising in an age out that unlike ecommerce and are actually overworking.”
streaming services, remote work is
where project manage- not a consumer choice but rather a
ment tools have digitized scenario that had to be forced upon
employers by unprecedented world
collaboration and the changes.
© LUKAS WASSMANN
IN FAKE LIFE: A STUDY ON REALITY AND LIVING IN A MARKET WITHOUT IRL (15 OCT 2020)
As the third most In April 2020’s Highsnobiety White In this current poll, taken six months
Paper “The Immunized Shopper,” after the pandemic began, 83 percent
uploadable human readers reported a crisis-era of readers told us that they were
past-time according relationship to shopping in which
perception was at odds with reality.
shopping as much or more than they
were pre-pandemic, with 56 percent
to our study, shopping For while an overwhelming majority
of readers reported a sustained
ticking the box for “more”.
renaissance.
THE SHOPAISSANCE 20
“CERTAINLY [BRICK-AND-MORTAR] BUSINESSES HAVE BEEN AFFECTED
BUT I HAVE A FEELING THAT IT’S GOING TO COME BACK. THERE’S GOING
TO BE SUCH A PENT-UP DEMAND FOR IT. THE WORK THAT WE’VE DONE FOR
BRANDS LIKE KITH HAS BEEN ABOUT CREATING A SPACE THAT WASN’T
REALLY ABOUT SHOPPING, A SPACE WHERE PEOPLE COULD GO WITHOUT
LOOKING FOR SOMETHING IN PARTICULAR. AND I THINK THAT HOLDS TRUE.
THE KITH LOCATION THAT WE JUST INAUGURATED IN TOKYO, WHICH WAS
DELAYED BECAUSE OF THE PANDEMIC, HAS BEEN SLAMMED WITH PEOPLE.”
(DANIEL ARSHAM, ARTIST AND CO-FOUNDER OF SNARKITECTURE)
THE SHOPAISSANCE
IN FAKE LIFE: A STUDY ON REALITY AND LIVING IN A MARKET WITHOUT IRL (15 OCT 2020)
Interestingly, these bouy- Qualitative responses to our poll Across the board, the experts we
questions exhibited an immense spoke to agreed that the shock
ant shopping numbers level of attention to detail in how the of quarantine had introduced a
seem to be about more customer experience was examined
by our readers, who cited examples
Cambrian explosion in the growth of
online shopping. This fact is especially
than just being bored: — including video reviews of items,
to integrations on IG Reels and
true in a new luxury context, where
according to our collaborative study
more than two-thirds of TikTok, to an improved UIs and with Boston Consulting Group
product photography, and expedited “Culture Culture Culture,” the phase
readers polled have checkouts through Klarna and Apple of inspiration has become the crucial
been impressed by how Pay — as reasons for improving
their digital experience and loyalty
segment of the purchasing path.
THE SHOPAISSANCE 22
“WE’RE THINKING ABOUT RETAIL IN THE KIND OF EXCLUSIVE SPACES THAT
PREVIOUSLY HAVE HAD HIGHER BARRIERS FOR ENTRY, BUT ARE NOW HUNGRY
TO HAVE ANYONE COME THROUGH THEIR DOORS. WE’VE BEEN TALKING
ABOUT POP-UP STORES IN MUSEUMS, PLACES THAT WOULD HAVE BEEN JUST
PROHIBITIVELY EXPENSIVE, THAT ARE GOING TO HAVE TO START REALLY
LOOKING AT HOW THEY USE THEIR SPACE AND WHO THEY WANT THERE.”
(OLIVIA-JENÉ FAGON, EXPERIENTIAL CREATIVE DIRECTOR)
THE SHOPAISSANCE
THE WORLD HITS DIFFERENT
© LUKAS WASSMANN
IN FAKE LIFE: A STUDY ON REALITY AND LIVING IN A MARKET WITHOUT IRL (15 OCT 2020)
From the second we In the mid-2010s, Apple began rolling When respondents we spoke to
out a new haptic feedback function mourned an absence of “vibe” or
started living our lives for the iPhone called 3D Touch that “body language” in their new social
on screens, touch has gave specific sentience to specific
stimuli. But technologies like these
reality, this is the kind of touch
they’re referring to. Things like
been a challenge. don’t address the lack of physical
touch that comes with the digital
deciding who gets to open a door
first, or the once-mocked “water
lives they facilitate. cooler moment,“ are details that hit
different when everyone is flattened
on a screen.
PEOPLE-WATCHING
FEELING AND
GOING TO RESTAURANTS TOUCHING THINGS
© LUKAS WASSMANN
“EFFICIENCY HAS BEEN GAINED
AND FUN HAS BEEN LOST.”
(AMAR LALVANI, CEO OF STANDARD HOTELS)
50 %
65 %
9 % 34 %
AGREE
DISAGREE
DO YOU BELIEVE IN MAGIC?
IN FAKE LIFE: A STUDY ON REALITY AND LIVING IN A MARKET WITHOUT IRL (15 OCT 2020)
CREDENTIALS
A White Paper By Highsnobiety, Thanks to
Writing and Interviews Daniel Arsham
by Kevin Pires, Estelle Bailey-Babenzien
Research By Emily Dreesen Chris Dercon
and Mike Nallan Honey Dijon
Olivia-Jené Fagon
Source: Krissy Jones
Highsnobiety proprietary survey, Heidi Köpple
September 2020; n=652, Amar Lalvani
Age: 80 % 18 – 34 Brice Partouche
Location: 42 % North America, Annie Shi
37 % Europe, 14 % APAC,
7 % Other
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IN FAKE LIFE: A STUDY ON REALITY AND LIVING IN A MARKET WITHOUT IRL (15 OCT 2020)
ABOUT HIGHSNOBIETY
Highsnobiety is a media authority Contact
on youth fashion and the culture Brand Partnerships, Europe
that surrounds it. Started as a lifestyle ben.hakki@highsnobiety.com
publication which grew out of a
streetwear blog launched in 2005, Brand Partnerships, US (East Coast)
Highsnobiety now also operates an vanessa.verdino@highsnobiety.com
in-house creative agency, shopping
platform and insights- and strategy Brand Partnerships, US (West Coast)
consultancy for its brand partners. jessica.nuremberg@highsnobiety.com
In a world where being culture-obsessed
has become not the exception but
the rule, Highsnobiety’s mission is
to turn curious outsiders into
cultivated insiders.
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