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MYSTERIOUS STRANGER II MYSTERIOUS STRANGER III

If / rolled during V.A.T.S. roll, As Mysterious Stranger II but when Mysterious Stranger’s
place Mysterious Stranger up to Red away. model is placed:
AUTO-HIT: Resolve 2+ on any model in EITHER Immediately resolve Mysterious Stranger II attack

Mysterious Stranger’s LoS (engaged or not). Then remove oR Place next to Mysterious Stranger and use a reaction
Mysterious Stranger. with to attack later. Remove Mysterious Stranger after
Max. one Mysterious Stranger Perk per activation. attack, or when affected by any damage.
REQUIRES: Mysterious Stranger Perk. REQUIRES: Mysterious Stranger II Perk.

MOVING TARGET HUNTSMAN


If 2 actions (not Quick Actions) are spent For any shot (before roll), can choose to replace damage
moving and/or charging during an activation, place a caused by with:
on this card to show ranged attacks against you suffer a -2
1 /
penalty. Remove this token when the benefit ends.
The benefit ends at the start of your next activation, if Type of damage matches type usually dealt by weapon.
engaged at any time, at the start of performing a reaction, Can not be used with weapons.
when suffering from Push Back, or when taking damage.

PACK LEADER BLOODY MESS


Model gains the Dog Handler ability. If a model already When an enemy model is to be removed due to an
has , it affects one additional dog. This perk can be attack by you, flip . If , the gruesome wound
equipped multiple times. unnerves nearby enemies. Give up to 2 enemy models
DOG HANDLER : can using PER. If dog handler within Yellow and LoS of the model to be removed a
model is Heroic, nearby also Heroic for their activation. which they discard after their next action
This perk cannot be equipped by / / (including reactions).

DEMOLITION EXPERT LEAD BELLY

Re-roll 1 blank result on in attack when using Ignore from consuming food and drink.

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