Professional Documents
Culture Documents
Kal Char Sheet
Kal Char Sheet
NAME
10 15
HOME WORLD: Voidborn
- - -
-
CAREER: Mystic
ELITE ADVANCES: - - - - - - - - - - - -
-
1 1 2
PLAYER: ------------- - - -
1 3 2 2 3 2
GENERAL SKILLS
I RANK
SKILLS
COMBAT SKILLS
I CAREER RANK
ATHLETICS (BRAWN)
. . . . . . . . . . . . . . . . . . . . . . . I. . □ GUNNERY (AGILITY)
. . . . . . . . . . . . . . . . . . . . . . . I. . I�����
�
COOL (PRESENCE)
. . . . . . . . . . . . . . . . . . . . . . . . . . . I. . □ ■ MELEE- HEAVY (BRAWN)
. . . . . . . . . . . . . . . . I. . 1
COORDINATION (AGILITY)
. . . . . . . . . . . . . . I. . □ MELEE- LIGHT (BRAWN)
. . . . . . . . . . . . . . . . . I. . □
■
_______
I�����
■
DISCIPLINE (WILLPOWER)
. . . . . . . . . . . . . . . I. . □
■ ■ RANGED - HEAVY (AGILITY)
. . . . . . . . . . . . I. . I����
�
DRIVING (AGILITY)
. . . . . . . . . . . . . . . . . . . . . . . . . I. . □ RANGED-LIGHT (AGILITY)
MEDICAE (INTELLECT)
. . . . . . . . . . . . . . . . . . . . . I. . □ SOCIAL SKILLS CAREER RANK
PERCEPTION (CUNNING)
. . . . . . . . . . . . . . . . . I. . □
■ ■ CHARM (PRESENCE)
. . . . . . . . . . . . . . . . . . . . . . . . I. . � I�����
RESILIENCE (BRAWN)
. . . . . . . . . . . . . . . . . . . . . . I. . □ COERCION (WILLPOWER)
. . . . . . . . . . . . . . . I. .
■
1
SKULDUGGERY (CUNNING)
. . . . . . . . . . . . . . I. . □ DECEPTION (CUNNING) □ _______
I�����
STEALTH (AGILITY)
. . . . . . . . . . . . . . . . . . . . . . . . . I. . □ LEADERSHIP (PRESENCE)
. . . . . . . . . . . . . . . . . I. .
■
� I����
■
STREETWISE (CUNNING)
. . . . . . . . . . . . . . . . . . I. . □ NEGOTIATION (PRESENCE) ■
SURVIVAL (CUNNING)
. . . . . . . . . . . . . . . . . . . . . . I. . □ PSYCHIC DISCIPLINES CAREER RANK
TECH-USE (INTELLECT)
. . . . . . . . . . . . . . . . . . . I. . □
V IGILANCE (WILLPOWER) □
■ ■
■ ■
CUSTOM SKILLS RANK
. . . . . . . . . . . . . . . I. . □ ■ ■
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . I. . □
. . . . . . . . . . . . . . . . . . I. . □
. . . . . . . . . I. . □
. . . . . . . . . . . . . . . . . . . . I. . □ ■ ■
WEAPON SKILL
I
DAMAGE CRJT
WEAPONS
RANGE
I SPECIAL
ARMOUR
I SOAK
ARMOUR
DEFENSE
I SPECIAL
13
�======================================::: �======================================:::
DESIRE: FEA R:
Belonging: Your character seeks to be liked by others and Death: The fear of death is deep and primal, and it drives a
goes out of the way to make a good impression. Your lot of our behaviors. There are a large number of ways this
character seeks could
to be accepted by a community or faction. manifest in your character, many of them similar to what
you see in real life.
I BACKGROUND
I
Born too close to a rift in the warp. Deliviers are typically avoided so close to the temptations of Chaos. A natural at the
I
GENDER: Male
DESCRIPTION
I
psychic powers of the warp, he was on his way to being a natural Astropath but the Inquisition got to him first. Naturally
24
worship of the Emperor God as the beacon that guides their ship and keeps it free of the forces of Chaos. Worship means safe
travels. Now faithfully serving the Inquisition. BUILD: LIthe/Slim
COMPLEXION:
HAIR: None
SCARS/AUGMETICS:
SUPERSTITIONS:
MEMENTOS:
I CONTACT NETWORK
I I FAITH
How was the Emperor revered on your home
I
world?
I I
How do you believe people should best serve the
Emperor?
OTHER DETAILS/NOTES
Desperate Recovery X 73G Before healing strain at the end of an encounter, if their strain is >=1/2 of their strain threshold, heal two additiona
Grit 1 73G Each rank of Grit increases your character’s strain threshold by one.
Second Wind 1 74G Once per encounter, your character may use this talent to heal an amount of strain equal to their ranks in Second
NAME
I TIER 3 TALENTS
I