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From The Place of Research To The Research of Place: New Digital Technologies For Simulating Future Architectures in Building Environments
From The Place of Research To The Research of Place: New Digital Technologies For Simulating Future Architectures in Building Environments
From The Place of Research To The Research of Place: New Digital Technologies For Simulating Future Architectures in Building Environments
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From the place of research to the research of place: new digital technologies for
simulating future architectures in building environments
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Roberta Spallone
Politecnico di Torino
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Figure 1: Mies van der Rohe, collage-montage Figure 2: Studio Baietto Battiato Bianco, digital
of a concert hall, 1942. rendering of rehabilitation proposal of “Officine
Grandi Riparazioni (OGR)” in Turin, 2003.
The complexity in creating these images has often to face century Rail Plants of singular architectural value to new
a separation of jobs and responsibilities between exhibition areas and headquarter of Urban Center.
architectural atelier and rendering studio. For this reason In the image, representing a new coffee restaurant in the
they are essentially produced for communicating and building of Urban Center, the designers chose to model the
publishing the project. plant interiors characterized by a modular structure of steel
But 3D modelling fully demonstrates its capabilities about pillars and trusses, attributing to them the same level of
the control of relationship between existent and new detail of new intervention. The viewpoint is set in order to
settlements, when it is worked out inside the atelier, emphasize the new internal façade and the horizon line
following the whole design process. For example, during corresponds to the level of new façade’s windows. This
the buildings shaping phase, volumetric 3D models of façade is characterized by the alternation between
existing townscape could be created with the aim to insert translucent surfaces, which reflect the opposite ancient
alternative architectural proposals and evaluate the façade, and transparent surfaces, which allow to see the
proportional ratios, the effects of the shadows cast by a designed interiors. The technique selected, of whole
new structure on the surrounding area during the year, the modelling, although requests times for modelling the
visual effects coming from the existent approach roads. context, offers the vantage to automatically calculate
Going on in defining design proposal, 3D models could be reflections and refractions.
sharpen adding the details which allow to compare the
façade rhythm of new and old buildings, and then, applying
lights and materials, chromatic and texture effects (Fig.2).
This practice, which needs to spend lot of time principally in
modelling works, in comparison with hand drawing
rendering, offers the opportunity to set infinite views and to
try infinite design alternatives. Besides it could be the basis
for producing movies, and creating interactive and
immersive experience, as we will see below.
2. FROM 3D TO 4D MODELLING:
DIGITAL REPRESENTATION FOR
CHECKING AND COMMUNICATING
DESIGN PROPOSALS
Today the montage of rendered model of new buildings Figure 3: Jean Nouvel, photo inserted
inside a photograph of existing context has principally a rendering for “One New Change”, 2003.
communicative aim: it is requested both in architectural
competitions and in building permits, and it is one of the The photo inserted rendering in figure 3 shows Jean
most diffuse medium in architectural magazines. Digital Nouvel’s design for “One New Change”, a redevelopment
photomontage implies some problems, similar to these of intervention close to St Paul’s Cathedral (2003),
traditional photomontage, in respect to the models detail, characterized by retails and offices faced on a pedestrian
which has to be enhanced to the photographs level, to the road along an axis aligned with the historical monument.
lightening, which has to be calibrated on the natural light in As Jean Nouvel affirms, “the design of One New Change is
the moment and climate condition of snapshoot, to the about enriching the city with a new sort of modernity, one
viewpoint, which has to reproduce the same of the camera. that reaches beyond itself to speak, to contemplate and to
The renderings presented (Fig.2-3), assumed as case reveal the diverse character of its surroundings”. In figure
studies, show different capabilities of static digital 3, the building volume creates an outdoor glazed courtyard
representation for simulating future architectures in building that looks to the cathedral, functioning as theatrical
environments. settings, and reflects the life along the road. This image,
The rendering in figure 2 illustrates the rehabilitation reproducing a eye-view central perspective, is realized by
proposal of “Officine Grandi Riparazioni (OGR)” in Turin the montage of the rendered model on the background of
designed by Studio Baietto Battiato Bianco (2003). It St Paul’s photo, then post produced with the addition of
consists in an intervention of refurbishment of a 19th people.
3D digital modelling adds, as a specific prerogative, the The Masterplan consists in a 15-year city regeneration
possibility to enter the fourth dimension, which represents project and focuses on developing four new
an innovative toll, used since about 10 years for simulating neighbourhoods. As the city’s website says: “It is both
future architectures in building environments. radical and far reaching. Its aim is to reposition and reveal
This important aspect is underlined by Moriconi, who Bradford, by opening up its hidden views, historic
observes that “with the digital support the drawing architecture and buried watercourses. Based on a unique
simulates the hypothetical reality, overcomes static ‘park in the city’ concept, this vision for Bradford will
limitations and allows interacting with any kind of sign. By change people’s perceptions of living, working and playing
creating virtual images, digital graphics is probably the in the city centre”.
most suitable tool to interpret the complexity of reality”. (http://www.bradfordnewcity.com/default.asp?Page=16)
(Moriconi 2001:22) Alsop's work with the Bradford Centre Regeneration team
We can identify different production techniques for realizing creates an opportunity to let Bradford breathe with quality
these kinds of architectural videos: open space that optimises Bradford's existing fine qualities,
- compositing different 2D images, mixed with rendered 3D views and built inheritance. About the scheme, Will Alsop
models, photographs and texts, using stop motion states that “Bradford has the topography to allow every
technique, thanks to post-production software, citizen to wake up to a view - both physical and mental.
- modelling the new buildings and the existing environment, Their collective ambition can create a placed of
then setting the virtual camera path and rendering, extraordinary difference”.
- modelling the new buildings and inserting it into real (http://www.alsoparchitects.com/).
environment using camera tracking technique. The film starts individuating four squared sectors inside
Beside the representation techniques vary depending on Bradford’s city centre, in which the project will be
the different aspects of knowledge they want underline and developed. The peculiarities and the values of the
the different messages they want convey. settlement and the multiethnic society who lives there, are
In comparison with static renders, the present limit of these showed by a series of photos, sometimes collaged with
media, assumed the long times of their production, consists sketches and texts. The accelerate montage, frame by
in the fact that they are worked only in the communication frame, contributes to give the idea of a frenetic life. Some
phase. On the contrary, they could be useful also in the monuments like the city-hall, the cathedral, the mosque
concept phase for checking the perceptive effects on a and very numerous listed buildings confer to the city centre
moving visitors, perhaps in a Gooch shading model. a historical connotation, but some other derelict buildings,
Three architectural movies, selected as case studies, show ancient and recent, prestigious and ordinary, some roads
some of these different communication styles. and traffics besiege the city. The solution to this problem
The film commissioned by Bradford Centre Regeneration could be the demolition of some concrete buildings, which
to Squint/Opera presents the realization of Alsop’s 2003 is simulated by their animated elimination inserted in the
Masterplan (Fig.4). images of existing context.
Figure 4: Alsop architects, film for Bradford Figure 5: 3XN architects, video for
Centre Regeneration Masterplan, produced by architectural competition for the Students
Squint/Opera, 2003. Union at The London School of Economics,
produced by Cadpeople 2009.
In this way many areas could be available for new architects, invited to the architectural competition (Fig.5).
interventions in which the green flows like lava on the 3XNs illustrate the aims of their submission, underlining
asphalt. their attention to the historical context. “Focused on the
Created the new park, which works as a connective tissue, interaction between students from around the world in a
architectures, infrastructures and amenities complete the unique environment hosting recreational, academic and
Masterplan. Views and site lines are as important as actual social functions, 3XNs vision for the New Students’ Centre
new structures. Many of these spaces already exist and is about encouraging synergy and social behaviour in a
are just hidden. space the students can call their home. Programmed with
The narrative construction clearly highlights problems and the most efficient layout for the site, meeting the highest
solutions confirming its communicative efficacy. environmental standards and aesthetically taking its place
The video of Rex’s proposal for Museum plaza, a riverfront in the historic city of Westminster, the New Students’
cultural centre in Louisville (Kentucky), realized by Centre will confirm the University’s global reputation for
Brooklinfoundry in 2006, shows the design of a gigantic excellence”. (http://www.3xn.dk/)
business-culture complex destined to transform the skyline The movie shows the architectural design inserted in the
of downtown. The movie maker describes the project: “This historic centre, modelled by simple geometries less
57-story robot-like shaped building is structured by a detailed and not rendered. The video camera moves
massive box dubbed the "Island" which is poised above the describing a eye-levelled circle around the new building: in
ground and has three towers, and four supporting legs”. this way it’s evident the perceptive effect of the intervention
(http://www.brooklynfoundry.com/#/museumplaza) coming from the access roads. Only the proposed
Challenging the preconceptions of an urban development architecture is detailed, represented with textures of real
this multi use structure aims to revitalizing the downtown materials and soft rendered.
district while giving the city a new iconic landmark, which The relationship with the existing setting is underlined by
will house a new contemporary art museum and residential moving views from inside to outside, which demonstrate
condominiums. their efficacy in showing the students’ life inside the all
This mega complex will be a work of art itself and serves glazed building and the architects’ wish to open their
as an icon, which extends and connects the arts and architecture to the city.
entertainment corridor in Louisville. 3. SIMULATING DESIGN IDEAS IN
The video shows a synthesis of architects’ diagrammatic THE EXISTENTS: A DIDACTIC
design process, and assumes the job of demonstrate the ACTIVITY
values of this bold intervention on the urban context.
It starts with a dynamic shoot of work inside the architects’ The research above illustrated, constitutes one topic of a
atelier, in which the building concept, realized by digital teaching, entitled Digital representation techniques for
volumes, takes life in the large plastic model of the city, survey and design, given in the University degree of
confronting with the surroundings. Immediately the new Science of Architecture (Politecnico di Torino - Italy) and
shape interacts with the context, needing the connection involves also continuous updating about software /
with new roads. hardware potentialities and the critical use of these tools by
Then the digital model of the complex, detailed with architects.
constructive elements and rendered, is inserted in a Every year, about one hundred students, attending 2nd
wireframe digital model of the city and finally in some aerial and 3rd year of study in Science of Architecture, constitute
photographs which emphasize the meaning of the new the class. In this course they are invited to show their
landmark. Moving closer the building, the video camera design ideas developed in the Design Studios, simulating
goes ashore and shoots the historical settlements blended to participate to a professional architectural competition.
with the digital model, thanks to camera matching In particular, related to the topic of the present paper, they
technique. An elevation static view, changing the light have to demonstrate the relationships between the existing
conditions from daytime to night, shows the impressive site and new buildings.
complex height in comparison with other high buildings and In fact Design Studios, coherently with the main
downtown settings. professional charges in our cities, always work on historic
The short presentation video, produced in 2009 by city centre or abandoned industrial areas.
Cadpeople, illustrates the proposed design for the Students During the practical part of the course, students learn how
Union at The London School of Economics by 3XN to create 3D models, render, static photomontage and
The results of this didactic activity today consist of digital
3D models, photomontages and videos (Fig.6).
REFERENCES
Ciotti, F., Roncaglia, G., 2000. Il mondo digitale.
Introduzione ai nuovi media. Laterza: Roma-Bari