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PC LeedsApoc TheCrew
PC LeedsApoc TheCrew
The Crew Goblin Crew • goblincraft clothing [alters to suit; merges with Gobo]
Maria, Maurice, Coby, Cody • all-the-belts [each belt & pouch merges w/ Gobo to
THE MONSTROUS
Vulnerability: Cold Iron: You suffer +1 harm from cold iron become a single belt w/ 4 pouches (and a wicked knife)]
which ignores all armor. Merely touching it causes +1 harm • belt pouch (Maria): pretty pointy rocks
per turn. • belt pouch (Maurice): rusty nails
• belt pouch (Coby): metallic d4 dice
MOVES • belt pouch (Cody): treasure! (actually lead slugs)
• Manipulate Someone
-1 CHARM • Rapport Glamour: On a successful use magic roll, The Crew can • wicked knife [Maurice] (2-harm hand messy intimidating)
• folded picture of Morris w/ the four of them
collectively create masterful visual & audible illusions in an
area up to 20 cu-ft. (on a 7+ requires concentration, on a
-1 COOL • Act Under Pressure
• Help Out 10+, 10 minute duration, 12+ semi-permanent or timed). LEVELING UP
Who is at the Wheel?: When combined, the goblin in control determines the appearance & powers of the new form.
Sweetness (Maria at the Wheel) [Charm: 2 / Cool: -2 / Sharp: 1 / Tough: 0]
• Bat My Lashes: Sweetness can manipulate other to make herself look unthreatening & unworthy of attack. On 7+,
lasts 1 turn, on 10+ lasts the scene or until she takes an offensive action.
• I Can Kill You With My Brain: Sweetness’ telepathic assaults are so cute, you almost don’t mind (1-harm close magic)
• Limitation: Sweetness will not fight in melee. If attacked, she curls up into a ball and whimpers (same effect as Bat My
Lashes).