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WRECKED SHIP 4.

The door to this room is jammed shut, the twisted


timbers of the ship prevents easy access. If forced open,
the room beyond is missing; a gaping hole in the side of
A wrecked ship can make an interesting and the ship reveals only the sea beyond. The carcass of a
memorable adventure site. shark or whale oats nearby and is already a source of
food for a variety of other sea-life.
ON DECK
5. Flickering orange and purple glyphs glow in the
darkness, offering glimpses of a wizard’s jumbled
1. Rigging whips through the air, snapping in the wind and quarters. Debris is strewn across the oor; a variety of
striking out at the characters. Unwary explorers may be spell components such as bat guano and spider webs
hit by a swinging pulley or entangled in the many are mixed in amongst the chaos.
lengths of rope and nets. 6. Two hammocks are twisted up amongst the remains of
2. A mast has snapped and collapsed onto the deck broken furniture that has pulled free from its ttings. A
creating a tangled web of sails and rigging. Explorers leather pouch still hanging on a hook contains an
traversing the mess may fall into the unsteady pile and extensive collection of pristine seashells.
be injured by the splintered bits of hull or fall through it
all into the hold below.
3. Water that has splashed over the ship’s side pools at one
IN THE HOLD
end of the slanted deck. Silt, sand and debris ll the pool
which may conceal an aquatic creature washed on board 1. Ornate wooden chests are fastened to the deck and kept
by the surging waters. closed by chains and elaborate padlocks. If forced open,
4. Cargo and splintered timbers have washed into a pile they reveal their contents: brightly-coloured delicate
against the ship’s rail. Beneath the detritus lie the silks, ruined by seawater.
remains of two of the crew. (Maybe one is an important 2. The smell emanating from these barrels reveals their
person, such as the quartermaster, who holds useful keys contents before they are opened: salted sh, long past
to the hold and various cabins below decks). the point where any might be edible. A leather pouch is
5. The wreck has split in two. The splintered parts have hidden amongst the stinking sh, but the powder it
come to rest a short distance from each other. A tangled holds is as ruined as the sh.
mess of rigging and splinters of shattered wood connect 3. Two crates lie on the deck, having broken free from their
the two. One part of the wreck may be stable, stuck on bindings. Their hinges are rusted shut but can be forced
rocks, while the other still oats in the turgid waters. with some dif culty. Inside are a variety of farming
6. The ship lurches suddenly to one side throwing implements, well-preserved by a coating of oil.
explorers about. This could happen due to sudden 4. Dozens of neatly folded white uniforms are wrapped in
swells of water striking the wreck or the resting ship waxed canvas packages. There are a few different sizes,
shifting on its precarious perch. The threat of the ship and each has the name of a mercenary company woven
sinking further may add a sense of urgency and a time into the fabric.
limit to the characters’ exploration. 5. Metal cages line the wall. Each holds a motionless
animal. Each animal wears a collar with a leather name
tag. If a tag is touched and the name read aloud, the
B E L OW D E C K S
animal slowly begins to stir, as if waking from a long
sleep.
1. Silvery wind chimes hanging in the doorway give way to 6. A locked door at the back of the hold gives way to a dark
reveal an of cer’s cabin. Cold, damp uniforms hang area with a stench not unlike a city sewer. Tiny bunks line
mouldering on the walls, and a well-read book lies on the walls from oor to ceiling, each with a collar and
the unmade bed. A quick read reveals the book tells the short chain running from the end of the bed. Most are
epic story of Vilimzair Aralivar the World’s Greatest Ever empty, but three corpses lie here—mute evidence of the
Bard and Legendary Pirate Captain. captain’s business.
2. A communal cabin has six perfectly made bunks on two
walls. Clothing and a small number of personal items
neatly ll the lockers at the end of each bed (in stark
contrast to the condition of the rest of the ship).
CREDIT
3. The interior of this room is burnt and blackened, leaving
This is a short system-neutral extract from 20 Things #58:
the paint blistered and peeling away from the walls.
Wrecked Ship by Rikh Hart and Steve Hood.
Vaguely shaped piles of charcoal and ash are all that
remains of the contents of this room.

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