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PSI 10lvl Mercenary Veteran

CLASS & LEVEL BACKGROUND PLAYER NAME


Hagas
Elf
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
17 +0 30
18 +4 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

+4 PERSONALITY TRAITS

Hit Point Maximum 57


● +8
Strength
DEXTERITY

10 ●


+0

+5
Dexterity
Constitution
57
CURRENT HIT POINTS IDEALS
+5
Intelligence
+0 +0
Wisdom
+0
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

12

+0
Acrobatics (Dex) Total SUCCESSES
+1
+0
Animal Handling (Wis) FAILURES

+5
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+8
Athletics (Str)

20 ●


+0

+9
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
*Darkvision
Katana +8 1d8+4+2
+5 +4
Insight (Wis)
+0
Intimidation (Cha) *Fey Ancestry. You have
WISDOM +5
Investigation (Int) advantage on saving throws
+0
Medicine (Wis) against being charmed, and
10
+5
Nature (Int) Two attacks per attack action magic can't put you to sleep.
+0 +4
Perception (Wis)
+0
Performance (Cha) *Trance (4 hours/day)
CHARISMA

+4
Persuasion (Cha)
+5
Religion (Int) *Keen Senses. You have
10 +0
Sleight of Hand (Dex) proficiency in the Perception
+0
Stealth (Dex) skill.
+0
+0
Survival (Wis)

SKILLS ATTACKS & SPELLCASTING


*Second Wind: BA, HP
1d10+10 (1 per rest)
14 PASSIVE WISDOM (PERCEPTION)
1 x Katana
CP
1 x shield *Action Surge: +1 action (1
a light crossbow and per rest)
Common, Elven, SP
20 bolts
EP 1 chain mail+1
dungeoneer's pack *Fighting Style:
Dueling: +2 damage rolls
GP

*Indomitable:reroll a saving
PP
throw that you fail (1 per long
rest)

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
400 5'5
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

PSI warrior:
NAME
d8 : 8 dice (8 av)
BA: regain 1 dice (1 per rest)

* Protective Field: 30ft / ReA


-->reduce by d8+5

* Psionic Strike: force damage = d8+5

*Telekinetic Movement: 1 per rest OR use


PSI dice / <=Large,30ft

* Psi-Powered Leap: BA --60ft flying


1 per rest OR use PSI dice

*Telekinetic Thrust: ST st, DC= 17 SYMBOL


-->prone or 10ft

*Guarded Mind: resistance to psychic


damage. PSI dice for charm, fright

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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