Download as pdf
Download as pdf
You are on page 1of 1
so10a2022 10:96, RPG Tinker - D&D Se NPC Generator Tamajon: Pirate Female Kenku, any alignment ‘Armor Class: 13 (Padded) Hit Points: 27 (5d8 +5) Speed: Soft (9m/6 sar) Proficiency: +2 STR DEX CON 12(+4) 15 (+2) 13(+4) INT wis CHA 11(40) 12(+1) 13(+1) Skills: Deception +3 Acrobatics +4 Athletics +3 Perception+3 Challenge: 1/2 (100 XP) Actions Multiattack.The Pirate makes two weapon melee attacks or two ranged attacks. Scimitar, Melee Weapon Attack +4 to hit, reach 5 ft, one target. Hit: 5 (1d6 +2) slashing damage. Properties: Finesse Lisht Shortbow, Ranged Weapon Attack +4 to hit, range 80/320ft, one target. Hit: 5 (1dé +2) piercing damage. Properties: Ammunition: range 80/320, Two-handed, Special Abilities Dirty Fighting: (2/short rest) If one pirate's attacks hits the enemy, he can choose as a bonus action to trip or disarm the target. ‘Sea Prowess: The pirate has advantage on acrobatics and athletics checks that involve movement on a ship and in ‘swiming checks. Tool Proficiency: The pirate is proficient with Vehicles (sea). Racial Features Ability Modifiers: +2 Dex, +1 Wis Expert Forgery: You can duplicate other creatures’ handwrit made to produce forgeries or duplicates of existing objects. ing and craftwork. You have advantage on alll checks Kenku Training: You gain proficiency in two skills (randomly choosen from Acrobatics, Deception, Stealth or Sleight of Hand) Mimicry: You can mimic sounds you have heard, including voices. A creature that hears the sounds you make can tell they are imitations with a successful Wisdom (Insight) check opposed by your Charisma (Deception) check. Languages: You can read and write Common and Auran, but you can speak only by using your Mimicry trait. Character created at rpgtinker.com hitps:rpatinker convindex php ?template=Pirate&race=KenkuSracioatribute-Random-=Array+%284d6+method%29&numberofhitdice=S&hitdice=... 1/1

You might also like