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1350879-The Eye Heist
1350879-The Eye Heist
by Madeline Fines
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The Eye Heist 1
The Eye Heist
Created from my loved of a good heist tasked with acquiring the book and making sure
this one shot is designed to be a Terri doesn’t make it out of the shop alive.
quick game for anyone in a rush and
looking for something fun and
chaotic! Feel free to edit it to fit Bad Luck Benny, Dwarf Thief: Childhood
your group and play style! friend of Garth, Benny is a skilled thief. Any lock
—MJF he can pick, any trap he can solve, no mark is
safe from Bad luck Benny! And if it is, Garth can
punch it…
Characters His Secret: He know Terri isn’t to survive this
On request of my current job, other than that he’s just along for the ride.
players I wrote this one off. For
everything to go smoothly and Magella Gladomain, Half Elf Rogue: Relatively
quickly I through together each of young, Magella is a skilled knife fighter and
the characters bellow for them. Each assassin. She grew up in the guild and knows
PC listed below is of evil alignment, this city like the back of her hand. This is her
and has a secret to guide their RP first big assignment as a full guild member so
through the session.
she is here to prove herself and make sure goes
according to plan.
NPCs Her Secret: Darshee has always looked down
on Magella and has taken every available
Izzy Stormcall, Wizard School of opportunity since she joined the guild to make
Enchantment: Magella’s life a living hell. Magella plans to use
Isabel is an older human woman, once an this job and the included risks to cover for
adventure herself she now supplies the Darshee’s demise, after all it's not her fault she
following generation in her retirement. She is of fell off a ledge… even if she did have a little help
shorter build, with honey brown hair, and dark going over.
violet eyes. She wears an odd assortment of
jewelry and trinkets at all times. She favors Darshee, Drow Elf Rogue (arcane trickster):
pants and a light tunic and typically a many One of the top assassins in the Hood she is here
pocketed robe of dark purple. She crafts her to make sure the job is completed no matter
own items (wizard level 17) as well as being a what. Skilled in some magic she is a lethal
collector and has a reputation for being able to assassin and decent thief. Recently passed over
get or make whatever you need. for promotion in favor of Garth.
Her secret: Garth is not walking out of this job
PCs alive. In solution to her slight she plans on
killing Garth, and the whole rest of the party if it
Garth, Half Orc Rogue: The leader of the comes to that. She has also been informed that
group, Garth has been selected to guide the Terri is not to survive the job; use her and kill
party though the lethal maze of Izzy’s shop. her.
Using Terri’s knowledge of the layout and the
rest of the group’s skills, he is here to ensure Darth, Halfling Rogue: An assassin member of
the completion of the job. the Ravenhood, Darth has been assigned to
His Secret: The Eye is a cover for the true goal guarding and feeding the prisoner Terri for the
of the job. The Wispherling has recently last few weeks. She is a skilled poisoner and
received solid information that Izzy’s is the ranged crossbow assassin. She has been
current stop of the Ledger. A red leather bound assigned to make sure Terri behaves to the
book containing the names of every corrupt completion of the job.
person this city has ever seen. Garth has been Her secret: Well guarding Terri over the past
few weeks they have fallen in love… or at least
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The Eye Heist 2
lust. They plan to take the Eye for themselves of the shop, it can be reached with ***3
and run away to a happily ever after. acrobatic checks of a group DC of 15. The grate
is trapped, when opened if will release a small
Terri Bramblethorn, Halfling Wizard: Once a explosion blinding anyone within 5 ft of it, it can
counter girl at Izzy’s, now an asset of the Hood, be noticed as trapped but can’t be untrapped.
she was fired for skimming from the store. A The only door to this courtyard leads to the
halfling with a serious gambling problem she workroom, lock DC of 15.
got in a little over her head and owed more
money than she has. The Wispherling bought Read aloud text for Tunnel:
her debt and has contracted her into this job on
the promise of her freedom on the completion On the right of the main brick tunnel
about 6 feet up the wall is a small 3
of the job.
feet wide drain hole with water
Her secret: She playing Darth. Instead of being slowly seeping out of it.
in love she is planning on taking the Eye and If the perception DC was meet for the
getting the hell out on her own. secret entrance read the following:
The Drain:
If the party chooses to go through the sewers
they will find themselves in the back courtyard
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The Eye Heist 3
inside wall to the right (described below). As
1-4 Nothing None soon as the party enters the room the door
Happens behind them will seal shut unable to be opened.
5-9 Minor 1-10 no, 10-20 2d4
magic item appropriate damage Read Aloud Text for the Vault:
10- Unstable 2d4 dame of The walls and ceiling are all stone
14 item appropriate type but the floor is what appears to be a
single sheet of brass with a runic
15- Mimic!! Roll initiative circle carved into the center. The
20 room is completely empty except for a
large set of heavy steel doors on the
far side.
Note: Terri does not recognize this room. Lever 1 (farthest in): when pulled the vault
There is one door on the far side of the room, floor will be charged with 6d6 electrical
with the same seal and enchantment as the damage.
secret entrance. It leads upstairs into the
workroom. Lever 2 (middle one): when pulled the far back
of the room will open to reveal the main
The Workroom: connection of the sewers. This is where the
The general workroom for all ordered items or baby beholder lives, if this lever is pulled he will
inventions. The room itself isn’t enchanted this enter the room (initiative roll) after 2 rounds
would interfere with the experiments within. unless the door is closed. Beholder stats: refer
There are 2 doors, one to the main shop (DC 10) to the %e monster manual (all of the creatures
and one to the courtyard (DC 15). The secret hit points and dealt damages are halves or
entrance opens up behind a fake wall on the far scaled accordingly).
side.
Lever 3 (closest): This level will open the back
Read aloud text for the Workroom: of the cabinet revealing the exit.
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The Eye Heist 4
The Second Floor
Read Aloud Text for the Showroom:
The main show room contains row upon The second floor is all one room,
row of display shelves for books and this is the large item display room.
trinkets of all kinds. There is a Full of enchanted armor and the like.
small amount of light coming in from
the far end of the room through the Read Aloud for the Second Floor:
large widows.
The second floor of the shop is a
large open room full of racks of
Stockroom: magical weaponry and enchanted suits
This is the back room where all of the bulk of armor displayed on cloth models of
magical items are stored. It is full of neatly all shapes and sizes.
organized shelves and labeled boxes. Any
investigations check will reveal nothing but the
extra inventory.
Izzy’s Office:
This is the small room behind the counter.
There is also a small circular rug in front of the
desk with a few chairs on top of it, obviously
placed there for visitors (a investigation roll DC
10 will reveal a teleportation circle underneath
the rug.) An investigation roll, DC 15, will reveal
a small discoloration in the wood floor to the far
right of the room. This is another of Izzy’s seals.
Terri will again be able to open this. This will
open a passage downstairs to the Vault.
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The Eye Heist 5