Samplog

You might also like

Download as txt, pdf, or txt
Download as txt, pdf, or txt
You are on page 1of 7

Initializing SAMP..

Storage: /storage/emulated/0/Android/data/ru.unisamp_mobile.game/files/
Loading settings..
Loading "samp" cd..
Loading handling.cfg...
CGame: InitInMenu
Installing patches..
Loading splash texture..
Initializing GUI..
GUI | Display size: 1600.000000, 720.000000
GUI | Scale factor: 0.833333, 0.666667 Font size: 20.000000
GUI | Loading font: arial_bold.ttf
GUI | ImFont pointer = 0xEF13C060
GUI | Loading font: gtaweap3.ttf
GUI | ImFont pointer = 0x0
Tab initialized.
Initalizing KeyBoard..
Size: 1600.000000, 396.000000. Pos: 0.000000, 324.000000
font size: 46.666668. Key's height: 79.199997
Initializng Chat Window..
Chat pos: 266.666656, 16.666668, size: 875.000000, 216.666672
Initializing Spawn Screen..
Spawn Screen pos: 550.000000, 633.333374, size: 500.000000, 66.666672
Loading afk_icon..
Deathmessage initialized.
ServerList initialized.
GUI | CreateDeviceObjects.
GUI | Font atlas width: 512, height: 128, depth: 32
Loading vehicles.ide...
GUI | Vertex buffer reallocated. Size: 5068
Loading peds.ide...
Loading gta.dat...
Loading script.img...
Loading script.img...
Loading weapon.dat...
Loading mainV1.scm...
Loading mainV1.scm...
Loading mainV1.scm...
CGame: InitInGame
Installing patches (ingame)..
Registering RPC's..
> netrpc | All RPC successfully Registered
Registering ScriptRPC's..
> scriptrpc | All RPC successfully Registered
Incoming packet: ID_AUTH_KEY
GUI | Vertex buffer reallocated. Size: 10340
RPC: InitGame
RPC: RequestClass
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
CreatePedSnapShot: 294, -10.000000, 0.000000, -15.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 2, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 4, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 7, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 294, -10.000000, 0.000000, -15.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 18, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 1, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 26, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 294, -10.000000, 0.000000, -15.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 18, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 1, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 26, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 22, -10.000000, 0.000000, -15.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 29, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 30, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 44, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 40, -10.000000, 0.000000, -15.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 31, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 56, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 91, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 22, -10.000000, 0.000000, -15.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 29, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 30, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
CreatePedSnapShot: 44, -10.000000, 0.000000, -20.000000
Removing from vehicle..
Setting flag state..
Calling destructor..
Done
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
GUI | Vertex buffer reallocated. Size: 15460
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
Removing from vehicle..
Setting flag state..
Calling destructor..
ResetVehiclePool
ResetObjectPool
ResetPickupPool
ResetGangZonePool
ResetLabelPool
Incoming packet: ID_AUTH_KEY
RPC: InitGame
RPC: RequestClass
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
ResetVehiclePool
ResetObjectPool
ResetPickupPool
ResetGangZonePool
ResetLabelPool
Incoming packet: ID_AUTH_KEY
RPC: InitGame
RPC: RequestClass
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found
Texture none not found

You might also like