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The Role of Dance expertise on the Level of

Immersion in a Virtual Reality


Environment with Visual and Haptic Stimuli

Matteo Picano
MA initial
Supervisor: M. Sc. Katrin Schulleri

Human-centered Assistive Robotics


Technische Universität München

www.hcr.ei.tum.de
Motivation
Proprioception:
Age↓ [𝟓]

𝑫𝒊𝒔𝒆𝒂𝒔𝒆↓ 𝟔

𝑳𝒆𝒗𝒆𝒍 𝒐𝒇 Dancers
𝑬𝒙𝒑𝒆𝒓𝒕𝒊𝒔𝒆↓ vs.
𝟖 non-dancers

Rubber Hand Illusion[2] and


Immersion:
HRV↓ [𝟑]

Threat SC ↑ [𝟑]

𝛂, 𝜷↑ [𝟏𝟎]

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Problem Formulation and
Research Aim
1. investigate a possible difference in the level of
immersion in subjects with different levels of
proprioception through the interaction with a haptic
device[3]

2. Assess the validity and covariance of the


different methods of measuring immersion

𝑯𝟎 : 𝐻𝑅𝑉𝑑 ≥ 𝐻𝑅𝑉𝑛𝑑 ; 𝑆𝐶𝑑 ≥ 𝑆𝐶𝑛𝑑 ; 𝛼𝑑 = 𝛼𝑛𝑑 ; 𝜃𝑑 = 𝜃𝑛𝑑

𝑯𝟏 : 𝐻𝑅𝑉𝑑 < 𝐻𝑅𝑉𝑛𝑑 ; 𝑆𝐶𝑑 < 𝑆𝐶𝑛𝑑 ; 𝛼𝑑 ≠ 𝛼𝑛𝑑 ; 𝜃𝑑 ≠ 𝜃𝑛𝑑

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Methods

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Methods

HTC Vive Pro 2

Delta haptic device [7]

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Methods

Informed
consent Inclusion
criteria Laterality
task Wearables
1° VR on subject

The Film Experience


IEQ[9]
2° VR
Experience. The Film
IEQ Posture
task

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Work Plan

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References
[1] Esslen M Baumgartner T Valko L and Jaencke L. “Neural correlate of spatial presence in an arousing
and noninteractive virtual
reality: an EEG and psychophysiology study”. In: Cyberpsychol Behav. 9(1) (2006), pp. 30–45.
[2] Cohen Jonathan Botvinick Matthew. “Rubber hands ‘feel’ touch that eyes see”. In: Nature 391 (1998).
[3] Grigore C Burdea. “Haptic feedback for virtual reality”. In: Virtual reality and prototyping workshop.
Vol. 2. Citeseer. 1999, pp. 17–
29.
[4] Marcello Costantini. “Body perception, awareness, and illusions”. In: Wiley Interdisciplinary Reviews:
Cognitive Science 5.5 (2014),
pp. 551–560.
[5] Ana Ferlinc et al. “The importance and role of proprioception in the elderly: a short review”. In:
Materia socio-medica 31.3 (2019),
p. 219.
[6] Georgia Fisher et al. “Proprioceptive impairment in unilateral neglect after stroke: A systematic
review”. In: SAGE open medicine 8
(2020), p. 2050312120951073.
[7] Sebastien Grange et al. “Overview of the delta haptic device”. In: (2001).
[8] Corinne Jola, Angharad Davis, and Patrick Haggard. “Proprioceptive integration and body
representation: insights into dancers’
expertise”. In: Experimental Brain Research 213.2 (2011), pp. 257–265.
[9] Jacob M Rigby et al. “Development of a questionnaire to measure immersion in video media: The
Film IEQ”. In: (2019), pp. 35–46.
[10] Jan-Philipp Tauscher et al. “Immersive EEG: Evaluating Electroencephalography in Virtual Reality”.
In: (2019), pp. 1794–1800.

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Thank you for
your attention!

Beispielfolien 9

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