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Impact of consumers’ effort investments on buying decisions

Article  in  Journal of Consumer Marketing · March 2015


DOI: 10.1108/JCM-08-2014-1090

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Journal of Consumer Marketing
Impact of consumers’ effort investments on buying decisions
Vishal Lala, Goutam Chakraborty,
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Impact of consumers’ effort investments on
buying decisions
Vishal Lala
Lubin School of Business, Pace University, New York, New York, USA, and
Goutam Chakraborty
Spears School of Business, Oklahoma State University, Stillwater, Oklahoma, USA

Abstract
Purpose – This study aims to explore the effect of amount of effort invested by consumers toward the purchase of a product on the amount they
will spend on the product. Authors argue that greater effort on the part of the consumer will lead to an irrational focus on sunk effort causing them
to spend more.
Design/methodology/approach – To explore the effect of amount of effort invested by consumers toward the purchase of a product on the
amount they will spend on the product. Authors argue that greater effort on the part of the consumer will lead to an irrational focus on sunk effort,
causing them to spend more.
Findings – Consumers who invest more effort in buying, spend more on the product in a bid to justify their decision to invest effort in the first place.
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This effect is stronger in the presence of decisional control.


Originality/value – Much academic research has examined adverse effects of effort spent by consumers and has sought to make things easier for
consumers. This research shows that making it harder rather than easier, can make consumers willing to spend more money, particularly when they
view themselves in control.
Keywords Effort, Decisional control, Self-justification, Sunk cost
Paper type Research paper

An executive summary for managers and executive In this paper, we question the assumption that situations
readers can be found at the end of this issue. that call on consumers to spend time and effort are all bad.
There are at least two reasons for this. First, the difficulty and
The time and effort spent by consumers in shopping is effort required to obtain a product may signal quality, thereby
generally accepted as being bad for business with few drawing shoppers (Giebelhausen et al., 2011). It is common
practitioners or academics questioning this truism. The for people to judge the quality of a service such as a restaurant
academic literature is replete with findings of negative or a club based on the length of the line or waiting time. Some
consequences from situations that make consumers spend attribute the success of online services such as Gmail and
more time or effort (Baker and Cameron, 1996; Taylor, Google⫹ to the level of difficulty created by limiting the
1994). With the overwhelming evidence supporting the service to those who have been invited (Wortham, 2011).
deleterious effects of making consumers spend time and effort, Second, those who invest the time and effort in acquiring a
the effect has been taken for granted and the focus has shifted product would feel compelled to go through and complete the
to identifying ways to reduce its negative impact (Hui and Tse, purchase. Research on the sunk cost phenomenon has looked
1996; Taylor, 1995). Businesses too have actively sought ways at justification of one’s decision to invest time and effort and
to reduce consumers’ shopping effort. Retailers seek to locate a fear of wasting time and effort as drivers of the decision to
their stores closer to customers and in places that are easily make the purchase (Arkes and Blumer, 1985; Staw, 1976).
accessible, such as in malls and near exits of major highways. Recent research on goal completion has also argued that as
Mobile shopping apps have made the shopping process less consumers spend more time and effort toward the purchase,
painful by helping consumers to locate products in-store and they become increasingly committed to consummating the
store coupons electronically. In the online world, shopping purchase (Cheema and Bagchi, 2011; Janakiraman et al.,
2011; Kivetz et al., 2006).
aids, recommendation systems and single-click buying have
We argue that there exist conditions where greater
contributed to making the purchasing process easier.
consumer time and effort is associated with positive
consequences for the marketer including a greater willingness
The current issue and full text archive of this journal is available on to buy and a willingness to pay a greater amount. In the next
Emerald Insight at: www.emeraldinsight.com/0736-3761.htm section, we examine research on effort as a resource. Next, we
introduce the sunk cost phenomenon and offer two potential
explanations. Study 1 examines the effect of invested effort,

Journal of Consumer Marketing


32/2 (2015) 61–70 Received 5 August 2014
© Emerald Group Publishing Limited [ISSN 0736-3761] Revised 29 December 2014
[DOI 10.1108/JCM-08-2014-1090] Accepted 12 January 2015

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Impact of consumers’ effort investments Journal of Consumer Marketing
Vishal Lala and Goutam Chakraborty Volume 32 · Number 2 · 2015 · 61–70

and Study 2 explores decisional control as a boundary benefits of her top preference. So long as the amount of effort
condition for this effect. Finally, we discuss theoretical and invested in selecting the best computer is not diagnostic of the
managerial implications of this research. qualities of the computer selected, the effort spent should not
influence the buying behavior of either person.
On the other hand, research on loyalty programs and
Shopping effort as a resource
do-it-yourself products has found that the level of consumer
When considering a purchase decision, a consumer must effort expended alters consumers’ preferences and valuation.
factor in the money and effort (e.g. evaluation of brands, Consumers who invest effort have a greater preference for
search and travel) involved in the purchase (Saini et al., 2010). sure-small rewards over large-uncertain rewards (Kivetz,
One possibility is that the consumer computes the total cost of 2003), investment of greater effort shifts preferences from
the transaction by combining the monetary cost of the product necessity to luxury rewards (Kivetz and Simonson, 2002) and
with effort involved in searching, evaluating and comparing it increases valuation of products (Norton et al., 2012).
to the benefit derived from the product. However, recent Similarly, research on the sunk cost phenomenon suggests
research has demonstrated that non-monetary and monetary that each person will likely take into consideration her sunk
resources have psychologically distinct characteristics, causing effort (Arkes and Blumer, 1985; Staw, 1976). The magnitude
consumers to treat them differently and making it difficult to of the sunk effort, whether 10 or 45 minutes spent searching for
combine the two resources in an arithmetic fashion (Mogilner a desktop computer, will then influence buying behavior. Since
and Aaker, 2009; Monga and Saini, 2009; Saini and Monga, Jennifer spent 45 minutes evaluating desktop computers, she
2008; Soman, 2001). Thus, consumers evaluate expenditure would be expected to be more likely than Nancy (who spent only
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of non-monetary and monetary resources separately. 10 minutes) to buy her top preference and be willing to pay more
Effort expended in purchasing may be in multiple forms, for it.
including the physical effort involved in driving to a store and It is important to note that we do not attempt to separate the
searching for a product within the store, or the cognitive effort effects of time and effort. Although time and effort are clearly
involved in evaluating a set of alternatives. For instance, John different resources, they are ecologically confounded in that in
may expend physical effort by driving to a computer store ten most marketing settings, putting in effort takes time and
miles away, whereas Jill might expend cognitive effort by conversely spending time involves effort. For instance,
spending 45 minutes evaluating competing brands in the traveling to a store far away compared to one nearby takes
computer store. In addition, the effort spent may also vary in more effort as well as more time. Similarly, waiting in line for
magnitude with some purchases involving more effort and a long time compared to a short time generally takes more
others less. For instance, Jill might spend as little as 5 minutes effort. This approach is consistent with recent research where
in evaluating blank DVDs but as much as 45 minutes in authors do not make a distinction between time and effort
evaluating competing brands of Blu-ray players in an (Okada, 2005; Okada and Hoch, 2004) or manipulate time
electronics’ store. without controlling for effort (Monga and Saini, 2009; Saini
There has been some interest in effort as a resource, and Monga, 2008). Thus, in this paper, differences in effort
particularly in situations where consumers counterintuitively may also reflect differences in time.
seek alternatives which are more effortful. Recent research has
found that consumers choose more effortful experiences when Sunk cost phenomenon
energy levels are high (vs low) (Gibbs and Drolet, 2003),
when they believe that they are better attuned to completing Research across multiple disciplines has found that consumers
the task than others (Kivetz and Simonson, 2003), when they incorporate information on previous investments into their
believe that the task is too easy (Schrift et al., 2011), when future decisions (Arkes and Blumer, 1985; Boulding et al.,
greater effort signals better quality (Giebelhausen et al., 2011), 1997; Staw, 1976; Thaler, 1980). For instance, Thaler (1980)
when pain and effort suggest greater meaning in an activity found that a family is more likely to go to a basketball game on
(Olivola and Shafir, 2013) or efficacy of a product (Kramer a stormy day when they paid for the tickets than when they got
et al., 2012). The one common thread across this stream of them for free. Arkes and Blumer (1985) found that when
research is that it examines choices made before effort has people are presented with a scenario where they must choose
been invested. We add to this literature by investigating what from two meals they already purchased, one for US$3 and the
happens once the consumer has already invested effort. other for US$5, most of the participants chose the expensive
The purpose of this paper is to investigate the influence of meal. This irrational focus on previous investments also
the shopping effort invested by consumers on their buying afflicts managers when making new product decisions. Even
behavior. As an illustration, consider the following scenario: experienced managers based their decision to invest in a failing
new product on the amount already invested (Biyalogorsky
Nancy and Jennifer are interested in buying a desktop computer. Nancy
spent 10 minutes on the Website of a computer retailer searching for and
et al., 2006; Boulding et al., 1997), particularly for innovative
evaluating competing brands of desktop computers before she found the products (Schmidt and Calantone, 2002).
computer she was looking for. On the other hand, Jennifer, who visited the Although there is ample evidence supporting the sunk cost
same Website, spent 45 minutes before she found the computer she liked.
Assuming Nancy and Jennifer could look at identical amounts of phenomenon for money, the evidence for non-monetary costs
information, who is more likely to buy her top preference? Who will be is mixed. Research contrasting time and money has found the
willing to pay more for her top preference? former to be more ambiguous than the latter in terms of how
From an economic perspective, the effort spent in evaluating it is measured. Therefore, people feel less accountable for how
computers should have no impact on buying behavior. Each they spend their time and, as a result, prefer spending time
person should base her decision solely on the costs and and effort (vs money) on things such as hedonic goods or

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Impact of consumers’ effort investments Journal of Consumer Marketing
Vishal Lala and Goutam Chakraborty Volume 32 · Number 2 · 2015 · 61–70

high-risk high-return lotteries (Okada, 2005; Okada and explain a consumer’s increased likelihood to buy and
Hoch, 2004). A direct test of the sunk cost for time failed to willingness to pay more.
find support for the phenomenon (Soman, 2001). On the
other hand, a few prominent researchers in this domain have H2. The influence of effort on (i) willingness to buy and (ii)
indicated that consumers will be expected to commit the same amount paid is mediated by self-justification.
decisional errors when the sunk cost is of a non-monetary Desire to reduce waste
kind, such as investments of time or effort (Arkes and Blumer, Individuals have a desire to not appear wasteful. In fact, it is
1985; Kahneman and Tversky, 1979, p. 290; Staw, 1981, this fear of wasting money, time and effort that has been
p. 577). Heath (1995) found that the participants were more offered as one explanation of the sunk cost phenomenon
likely to commit decisional errors when the nature of the sunk (Arkes and Blumer, 1985). Specifically, consumers who incur
investment was incompatible with the nature of the future a sunk cost tend to follow it up with a subsequent investment
investment. This resembles the situation in the scenario because of fear that the initial investment would be wasted. In
described earlier where the sunk investment involved time and the scenario described earlier, if Jennifer decided not to buy
effort in evaluating computers, while the future investment the computer she had picked after 45 minutes of evaluation,
involved the money to be paid for the computer. she might feel like the time and effort spent were wasted. On
Thus, based on the sunk cost literature, we expect that the other hand, if she bought the computer she liked the most,
consumers investing effort in searching or evaluating a the time and effort spent would not go to waste. In the same
product will be more likely to buy it and be willing to pay more vein, Grewal et al. (2012) found that when shoppers were
for it:
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made aware of the uncertainty of a potential stock-out, they


became sensitive to the possibility that their travel effort could
H1. Amount of effort invested will have a positive influence
be wasted. Thus, desire to reduce waste might explain
on (i) willingness to buy and (ii) amount paid.
consumers increased likelihood to buy and willingness to pay
It is worth noting here that some recent research makes an more.
opposite prediction. Reczek et al. (2014) found that consumers
H3. The influence of effort on (i) willingness to buy and (ii)
who invested a large amount of effort (e.g. spent more money on
amount paid is mediated by desire to reduce waste.
a particular retail outlet’s credit card, stayed more nights at a
particular hotel chain’s properties) not only expected better
service but also had a higher expectation for likelihood of Study 1
obtaining a randomly determined promotional outcome. Eighty-four students enrolled in undergraduate business
Thus, this deservingness hypothesis would argue that classes at a large Midwestern university were offered extra
consumers who invest more effort would expect to pay a lower credit for participation in this study. Effort in evaluating
price and be less willing to buy the product, a prediction computers was manipulated at two levels using a between-
contrary to that made by the sunk cost literature. subjects design.

Procedure and research instrument


Theoretical explanations This study was conducted using a Web-based instrument
There are a host of potential explanations for the sunk cost constructed for the purpose of this study. To control for
effect, including a need for self-justification (Staw, 1976), potential confounding variables, the study was administered in
desire to reduce waste (Arkes and Blumer, 1985), change in a computer lab in batches of 20-30 students. Participants
decisional goals with project progress (Garland and Conlon, arriving in the computer lab were given an instruction sheet
1998) and risk-seeking behavior in light of prior losses that informed them how to access the Web-based instrument.
(Kahneman and Tversky, 1979; Whyte, 1986). Of these The first few pages of the Web-based instrument informed
explanations, self-justification and desire to reduce waste are participants that they would be given information on four
particularly relevant to the context of effort as a sunk cost. competing brands of desktop computers. Based on this
information, they were to evaluate the four brands and then
Self-justification pick their top preference. The evaluation task began with a
According to this explanation derived from dissonance theory, screen that resembles the Mouselab instrument that has been
individuals have a need to be correct, especially when the used extensively in studies involving effort manipulations
decision is taken by them (Staw, 1976). Driven by this need to (Garbarino and Edell, 1997; Payne et al., 1988) (see Figure 1
make good decisions, individuals justify their decisions to for a screenshot). The screen listed four brands and four
themselves and others (Brockner et al., 1979; Staw, 1981). attributes with boxes to enter scores for each brand on each
Similarly, consumers in purchasing situations like to make attribute. It also contained a set of four boxes to enter the total
good decisions. If they invest a large amount of effort in unweighted score for each brand. A set of four information
picking a brand, then they may be more driven to buy it. For buttons led to expert reviews on each of the four desktop
instance, having spent 45 minutes evaluating computers, computers (see Figure 2 for expert reviews for Brand A).
Jennifer might buy her top preference to justify her decision to Participants were instructed to use the reviews to enter
spend so much effort. On the other hand, if she did not buy attribute scores then compute the total for each brand and
her top pick, she would be faced with the challenge of figure out the best brand.
justifying to herself the amount of time and effort spent in After completion of this task, participants were asked to
evaluating computers. Thus, self-justification concerns might respond to a battery of dependent measures (their willingness

63
Impact of consumers’ effort investments Journal of Consumer Marketing
Vishal Lala and Goutam Chakraborty Volume 32 · Number 2 · 2015 · 61–70

Figure 1 Screenshot of main page of evaluation module use the exact same scores given by the experts, most of them
did, which made adding up the attribute scores more difficult.

Results
A major concern with the research instrument was whether
participants had actually looked at the information they were
asked to utilize. Specifically, participants were asked to
evaluate the brands using information from experts. However,
participants were not forced to utilize this information to
generate attribute scores. Put differently, participants could
have filled in random numbers for the attribute scores to just
get through the study, thus defeating the purpose of the study.
Fortunately, the Web site log revealed that each participant
had looked at the expert review pages for each brand.
To test for the manipulation of effort, a three-item, 7-point
measure of perceived effort was used. In addition, a measure
of time taken or response latency was also used. Both these
measures have been utilized in previous literature to measure
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Figure 2 Expert review for Brand A effort (Payne et al., 1988). Participants in the high-effort
condition took longer to complete the task than those in the
low-effort condition (Mlow ⫽ 13.5 minutes versus Mhigh ⫽
19.5 minutes, F(1,81) ⫽ 9.68, p ⬍ 0.01). Moreover,
participants in the high-effort condition also perceived the task
to be more effortful than those in the low-effort condition
(Mlow ⫽ 2.71 versus Mhigh ⫽ 3.97, F(1,81) ⫽ 18.16, p ⬍
0.01).
The main hypothesis of this study is that participants who
spend more effort in evaluating brands of desktop computers
will be more likely to buy the best brand and be willing to pay
more for it. The results revealed that participants who invested
more effort were willing to pay significantly more than those
who invested less effort (Mlow ⫽ $777 versus Mhigh ⫽ $853,
F(1,81) ⫽ 4.78, p ⬍ 0.05). Also, participants investing more
effort were more likely to buy the computer than those who
spent less effort, but the difference was not significant (Mlow ⫽
5.21 versus Mhigh ⫽ 5.57, F(1,81) ⫽ 2.09, p ⬎ 0.1).
The above results notwithstanding, it might be argued that
the manipulation used here may have manipulated more than
just effort. In fact, another study investigating the role of effort
found that participants who were assigned difficult
computations were more likely to experience negative affect
to purchase their top pick and the amount they were willing to than those who were assigned easy computations (Garbarino
pay for that computer). Next, they were asked to respond to a and Edell, 1997). Other research on waiting time has revealed
set of items on self-justification and desire to reduce waste. that those who waited longer got angrier (Hui and Tse, 1996;
The next page asked participants questions on their affective Hui et al., 1998). So if participants experienced negative
states, manipulation checks and selected demographics. The affect, based on the findings of Garbarino and Edell (1997),
Web instrument was programmed to also collect additional participants should be less likely to engage in purchasing
information such as time spent on each page. behavior. Thus, an affect-driven behavior makes a prediction
counter to what we have hypothesized. Put differently, the
Manipulation of effort presence of affect would, if anything, weaken the results
Effort was manipulated by varying the difficulty in evaluating obtained here.
the four brands. In the evaluation module, participants in the To assess the role of affect, we compared the low and high
high-effort condition had to contend with expert reviews that effort groups using a four-item, seven point scale for affect. We
showed up in the same window (requiring them to go back found that those in the high-effort condition experienced more
and forth between windows) rather than a pop-up window. negative affect than those in the low-effort condition (Mlow ⫽
They were also more difficult to read because of a smaller font 3.70 versus Mhigh ⫽ 4.55, F(1,81) ⫽ 14.07, p ⬍ 0.01). So we
and a poor contrast between font color and background color. reran the ANOVA with the affect measure as a covariate and
Furthermore, the attribute scores recommended by the found that the effect of effort on amount participants would
experts in the high-effort condition were in decimals rather pay was strengthened, as would be expected (F(1,81) ⫽ 6.38,
than whole numbers. Although participants did not have to p ⬍ 0.01).

64
Impact of consumers’ effort investments Journal of Consumer Marketing
Vishal Lala and Goutam Chakraborty Volume 32 · Number 2 · 2015 · 61–70

In general, it is difficult to manipulate effort without also Control is defined as the active belief that one has a choice
manipulating affect. However, it is comforting to know that among responses that are differentially effective in achieving the
the accidental manipulation of affect (although only marginal) desired outcome (Langer, 1983). Researchers investigating
actually works toward weakening the results of this study. control have investigated various aspects such as behavioral,
Thus, the significance of the effect of effort in spite of the decisional, and cognitive control (Averill, 1973). Behavioral
existence of some affect speaks to the strength of these results. control is the direct action taken on the environment to influence
On the other hand, accounting for the effect of affect a threatening event; cognitive control relates to the interpretation
analytically offers even stronger results of the effect of effort on of threatening events; and, finally, decisional control is the
amount willing to pay. opportunity to choose among various possible actions. Most
The influence of effort on buying behavior may be explained previous research on control has employed one of these forms of
either by a desire to justify one’s decision to spend effort or by control in testing the role of control. Among these different forms
a desire to reduce wastage of effort already invested. To test of control, the role of decisional control is most important in the
for these two explanations, we conducted tests of mediation by context of this research.
running regressions with and without each mediator (Baron Research investigating the role of decisional control
and Kenny, 1986). Using the measures collected for (Schoorman and Holahan, 1996) found that when participants
self-justification and desire to reduce waste, two different felt they didn’t have control over their decision to spend money,
summated indices were generated. (Details of these summated they were less likely to commit sunk cost errors. Research on
indexes are available on request from the first author.) These goals has found that those investing effort by their own choice see
indices were then entered as independent variables in a the value of their goal increase as they invest more effort but
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regression of effort on the dependent measures. In the test of when the choice is imposed they value the goal less as they invest
self-justification as a mediator, it was found that entering more effort (Zhang et al., 2011). Drawing a parallel to the role of
self-justification as an independent variable weakened the effort, we argue that if participants don’t perceive having control
coefficient of effort when it was regressed against the amount over the task characteristics of the study, their buying behavior
participants were willing to pay (␤ ⫽ 0.24, p ⫽ 0.03 to ␤ ⫽ will not be influenced by the amount of effort invested.
0.21, p ⫽ 0.06). Since willingness to buy turned out to be Conversely, if participants experience decisional control, then the
non-significant in analysis described earlier, it was not used as effect of effort on buying behavior will be stronger. This might be
a dependent measure for a test of mediation. In the test of formally stated as follows:
desire to reduce waste as a mediator, it was found that the
coefficient of effort was unaffected by the introduction of H4. Decisional control moderates the relationship between
desire to reduce waste into the regression (␤ ⫽ 0.24, p ⫽ 0.03 effort and (i) willingness to buy and (ii) amount paid.
to ␤ ⫽ 0.26, p ⫽ 0.02). Thus, the test for self-justification as Specifically, when decisional control is high, the effect
an explanation was supported, but the same was not of effort on (i) willingness to buy and (ii) amount paid
supported for desire to reduce waste. will be stronger than when decisional control is low.

Study 2
Discussion
Using a Web-based instrument, we manipulated the effort in The purpose of Study 2 was to test the role of decisional
searching and evaluating desktop computers. The findings control as a moderator of the relationship between effort and
were consistent with two of the three hypotheses. Specifically, buying behavior. A total of 95 students from an introductory
participants who invested more effort were likely to spend business course at a large midwestern university were used as
more on a computer, and this effect was strengthened when participants for this study. This study used a 2 (Effort: high,
affect was used as a covariate (H1). The decision to spend low) ⫻ 2 (Decisional Control: high, low), between-subjects,
more on a computer was driven by the participants’ desire to full factorial design. The manipulation of effort was identical
justify their decision to invest effort in searching and to the one in the previous study.
evaluating (H2). The role of desire to reduce waste as an
explanation was not supported (H3). A surprising result of this Manipulation of decisional control
study was the non-significant effect of effort on willingness to In manipulating decisional control we were concerned about a
buy. self-selection bias wherein respondents pick the experimental
condition to join, thereby threatening random assignment of
participants. Therefore, we created an illusion of control or a
Decisional control feeling of being in control rather than giving respondents a real
Although the results of Study 1 support the influence of effort, sense of control (e.g. Cutright et al., 2013). Participants in the
it is not clear whether these results would pan out the same high control group were given a choice between two
way in a natural setting. One major difference between Study equivalent research studies while those in the low control
1, a laboratory experiment, and a person who decides to go to group were assigned to one of the two studies. Regardless of
a Website to buy a desktop computer is that in the former their choice, all participants worked on the same task. This is
situation the task was not determined by the participant. similar to the manner in which decisional control has been
Instead, those who had agreed to participate in Study 1 were operationalized in prior research (e.g. Langer and Rodin,
instructed to go to a certain Website, evaluate four desktop 1976). It is worth noting that the manipulation used here is a
computers, and pick the best one. Thus, participants in Study conservative test of real decisional control people have when
1 lacked control over the decision to shop. choosing to invest purchasing effort.

65
Impact of consumers’ effort investments Journal of Consumer Marketing
Vishal Lala and Goutam Chakraborty Volume 32 · Number 2 · 2015 · 61–70

Procedure sense of control than those in the low control condition


Participants arriving at the experimental facility were given a (Mlow ⫽ 1.30 versus Mhigh ⫽ 6.36, F(1, 91) ⫽ 249.07, p ⬍
handout with descriptions of two different research studies. In 0.01).
a pretest, these studies were found to be equivalent in terms of Although the manipulations were effective, we were
perceived similarity (M ⫽ 6.18), measured on a nine-point concerned about potential bias created by the use of a choice
scale with anchors very similar and very different, and in terms between two research studies to manipulate control.
of overall evaluation (MStudyA ⫽ 5.45, MStudyB ⫽ 6, t10 ⫽ Specifically, we were concerned that the results of this study
⫺0.37, p ⬎ 0.1), measured on a nine-point scale with anchors may be driven by a perceived difference between the two study
very bad and very good. Finally, both studies were equally descriptions, Studies A and B, given to participants to
likely to be chosen (36 versus 64 per cent, t10 ⫽ 0.90, p ⬎ 0.1). manipulate control. To test for this, we compared the
In spite of their equivalence, however, participants in the participants who did either Study A or B on a number of
pretest indicated that the choice gave them a sense of control variables and found no difference across the two studies.
(M ⫽ 7.27), measured on a nine-point scale with anchors no Participants participating in both research study conditions
choice and complete choice. The two study descriptions were responded to a single 7-point task capability item with anchors
such that they revealed nothing about the actual task yet very easy and very difficult. There was no difference in ability
differed on a number of variables unrelated to the task, such as to perform the task (MStudyA ⫽ 5.12 versus MStudyB ⫽ 4.87,
the sponsor of the study (Education or Business departments), F(1, 92) ⫽ 0.384, p ⬎ 0.1). Participants in both research study
place where the study was being conducted (in a computer lab groups took the same amount of time to complete the study
1 minutes away or 5 minutes away), approximate duration of (MStudyA ⫽ 17.85 minutes versus MStudyB ⫽ 17.75 minutes,
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the study (20 or 30 minutes), etc. (See Table I for a F(1, 92) ⫽ 0.945, p ⬎ 0.1), were equally willing to buy the
description of the two studies.) desktop computer (MStudyA ⫽ 4.96 verus MStudyB ⫽ 5.07,
After reading the descriptions, the participants in the high F(1, 92) ⫽ 0.712, p ⬎ 0.1), were willing to pay similar amounts
decisional control group were asked to pick a study they wished (MStudyA ⫽ US$837 versus MStudyB ⫽ US$842, F(1, 92) ⫽
to participate in, while those in the low decisional control group 0.86, p ⬎ 0.1) and were similar in terms of their scores for self-
were assigned to one of the two studies. The groups were justification (MStudyA ⫽ 3.63 versus MStudyB ⫽ 3.75, F(1, 92) ⫽
separated in different sessions to eliminate any feelings of 0.471, p ⬎ 0.1) as well as desire to reduce waste (MStudyA ⫽ 5.12
unfairness among the participants. Next, participants went to the versus MStudyB ⫽ 5.26, F(1, 92) ⫽ 0.606, p ⬎ 0.1).
computer lab where their study was being conducted and Next, we tested for the proposed interaction between effort
responded to the Web instrument described in Study 1. and decisional control as predicted in H4. The interaction
between effort and control was significant for the amount paid
Results (F(1, 91) ⫽ 4.045, p ⬍ 0.05). Participants who spent more
Effort was successfully manipulated across the high effort and effort and had control were willing to pay US$890, whereas
low-effort conditions. Those in the high-effort condition took those who had control but invested lesser effort were willing to
significantly longer to complete the study as compared to pay only US$795. On the other hand, for participants who
those in the low-effort condition (Mlow ⫽ 14 minutes versus had low control, the corresponding numbers for high and low
Mhigh ⫽ 21.3 minutes, F(1, 91) ⫽ 53.07, p ⬍ 0.01). There effort were US$822 and US$850, respectively (Figure 3).
was also a significant difference in perceived effort, with This interaction between effort and control was not significant
participants in the low-effort condition finding the task for willingness to buy (F(1, 91) ⫽ 2.11, p ⫽ 0.15) (Figure 4).
significantly easier than those in the high-effort condition Thus, H4 is partially supported. Finally, as in Study 1,
(Mlow ⫽ 2.51 versus Mhigh ⫽ 3.60, F(1, 91) ⫽ 17.09, p ⬍ entering affect as a covariate increased the strength of the
0.01). The control manipulation was measured using three interaction effect (F(1, 91) ⫽ 4.04, p ⫽ 0.047 to F(1, 90) ⫽
items measured on a 9-point Likert scale. Participants stated 4.35, p ⫽ 0.040).
their level of agreement to the statements: “I was able to
choose the research study to participate in”, “I was able to Discussion
select the research study to participate in” and “I had control This study provided support for the hypothesized interaction
over the decision to participate in the study”. Those in the between effort and decisional control. Specifically, we found
high control condition experienced a significantly greater that when participants experienced decisional control, the

Table I Study descriptions


Research study A Research study B
This research study is being conducted by the Education Department, and it This research study is being conducted by the Business Department,
involves mathematical calculations. This study is the last of a series of five and it involves desktop computers. This study is the first of a series
studies. More than 100 students have participated in previous versions of of five studies. You are the first set of students to participate in
this research. This study will be conducted in the Instructional Services such a study. This study will be conducted in the Wood Hall
computer lab which is on the first floor of Instructional Services, a 5 minute computer lab which is on the second floor of this building, a 1
walk from here. Once you arrive at the computer lab, the study will take minute walk from here. Once you arrive at the computer lab, the
approximately 30 minutes. As an incentive for participation in this study, study will take approximately 20 minutes. As an incentive for
you will not only receive class credit but will also be entered into a lucky participation in this study, you will not only receive class credit but
draw for US$15 will also be entered into a lucky draw for US$5

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Impact of consumers’ effort investments Journal of Consumer Marketing
Vishal Lala and Goutam Chakraborty Volume 32 · Number 2 · 2015 · 61–70

Figure 3 Effort– control interaction for amount spent chosen brand. Consistent with research on the sunk cost
effect, this effect is driven by a need to justify the decision to
1,000.00 invest effort in the first place. As predicted by waiting time
research (Hui and Tse, 1996; Hui et al., 1998), those who
spent more effort did experience significantly greater negative
800.00 emotions, but this effect was not strong enough to counter the
respondent’ desire for self-justification. Study 2 shows that the
Mean Amount Spent ($)

effect of effort is limited to situations where the consumer sees


600.00 herself as being in control.

Theoretical implications
400.00
Early conceptualizations of the sunk cost phenomenon
predicted consumer reliance on initial investments in making
future decisions to apply to all three resources, money, time
200.00
and effort (Thaler, 1980). Since then, much research has
established that investments of time and effort are perceived
differently from that of money (Mogilner and Aaker, 2009;
0.00
Monga and Saini, 2009; Saini and Monga, 2008). The relative
High Low
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difficulty of accounting for time and effort (vs money) makes


Decisional control
consumers less regretful of waste of time and effort relative to
High effort Low effort
money. This might explain the difficulty in demonstrating a
sunk cost effect for time and effort as has been found for
Figure 4 Effort– control interaction for willingness to buy money (Soman, 2001). We have contributed to the sunk cost
literature by providing evidence of the sunk cost phenomenon
6.00
for even non-monetary resources. Furthermore, we compared
two potential explanations of the irrational reliance on initial
investments and found support for a self-justification
5.00 explanation.
Our results also contribute to the literature on consumer
effort. Previous research has found that consumer effort
Willingness to buy

4.00
creates a sense of entitlement for better treatment and even
a higher likelihood of earning randomly determined
3.00 promotional outcomes (Reczek et al., 2014). On the other
hand, our research has shown that consumers’ need to
justify that their investment of effort may overpower this
2.00
sense of entitlement and, contrary to the deservingness
hypothesis, make them willing to pay more for the target
1.00 product.

Managerial implications
0.00
High Low
The key takeaway for practitioners is that not all situations
Decisional control
where consumers have to spend time and effort in shopping
are bad for business. The difficulty in getting the product, like
High effort Low effort having to wait in line to enter a club, may reflect quality
(Giebelhausen et al., 2011), and those who do invest time and
effort will pay a higher price. Companies need to take a long
effect of effort invested in buying on amount willing to pay was
hard look at the purchasing process before sprinting to make
strengthened.
changes to simplify the task. For instance, Web sites may be
tempted to shorten the checkout process from say seven steps
General discussion to three steps. Based on our findings, we would argue that a
This paper questions the premise that situations which call on customer entering the seven-step check out process (vs a
consumers to spend time and effort are all bad. Academic three-step checkout process) is less likely to abandon the
literature consistently presents consumer expenditures of time shopping cart on finding out about an unexpectedly high
and effort in shopping as having undesirable consequences on shipping price. Similarly, all is not lost for a store that is
attitude toward the product and intention to buy. Through located far away from their customers. Based on our findings,
a pair of studies, we demonstrated that under certain we would predict that the customer making the commute to
circumstances consumers who spend more effort may actually the far-away store will spend more money shopping than she
yield positive consequences for the company. Study 1 would at a nearby store. So, our recommendation to
establishes that consumers who spend more effort (vs less companies would be to focus on finding ways to get
effort) in evaluating brands are willing to pay more for the consumers to invest effort in shopping rather than reducing

67
Impact of consumers’ effort investments Journal of Consumer Marketing
Vishal Lala and Goutam Chakraborty Volume 32 · Number 2 · 2015 · 61–70

the effort. Once consumers invest a certain level of effort, they behavior explanation of sunk effort needs to be explored in
will be increasingly likely to go through with the transaction future research.
and spend more money. We expect the effect of effort to be limited to the product
Another important implication is in the manner in which toward which the effort was invested. However, it may not
the company encourages consumers to invest effort. The always be possible to unambiguously attribute the effort to a
desirable effects of greater effort accrue only when customers particular product. Consider a person who drives two hours to
believe the investment of effort was voluntary, so it is an outlet mall to get a winter coat but ends up also buying a
important to design strategies that give customers a sense of scarf. In this case, it is not clear whether the driving effort will
control, either real or illusory, over the decision to spend time make the consumer more willing to pay more than expected
and effort in the shopping process. for the scarf as well. This is a fruitful avenue for future
Finally, in addition to the benefit of increasing the research.
amount people are willing to pay for an item, effortful Finally, this study makes use of a small student sample, a
purchases may also help reduce the guilt associated with laboratory setting to manipulate effort and a single product.
luxury purchases. This is borne out of research on Future research should examine the generalizability of these
frequency programs where greater consumer effort helped results by using a non-student sample in a natural setting and
alleviate the guilt associated with choosing a luxury reward examine multiple products.
over a necessity (Kivetz and Simonson, 2002). Similarly,
Clarke and Mortimer (2013) have recommended
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Corresponding author
velvet rope”, New York Times, 18 July, p. B.1. Vishal Lala can be contacted at: vlala@pace.edu
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