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CHAMPION DOMAIN

1: Proficiencia en armas maciales. Armadura y una entre atletismo o acrobacias

Booming Blade, GFB y quizás usar armas como holy symbol

2: channel divinity Bonus action 1 d4 a attack Rolls ability checks y saving throws, tu velocidad
aumenta 10 pies y los damage Rolls añaden daño radiant la mitad de tu bono de proficiencia
redondeado hacia arriba se acaba en 1 minuto o si usas este channel divinity otra vez

6: Beginning at 6th level, you can't be charmed or frightened while concentrando aun hechizo. If
you are charmed or frightened when you casteas un hechizo de concentración, the effect is
suspended for the duration of the spell.

8: At 8th level, you gain the ability to infuse your weapon strikes with divine energy. Once on each
of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an
extra 1d8 radiant damage to the target. When you reach 14th level, the extra damage increases to
2d8.

17: Siempre estás bajo los efectos del channel divinity (se pueden acumular)

Hechizos subclase

1st divine favor, bless

3rd enhance ability, spiritual weapon

5th haste(¿), spirit guardians

7th freedom of movement, Guardian of Faith

9th Holy weapon, Steel Wind Strike

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