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Comparative Analysis of Open-Source and Commercial Photogrammetry


Software for Cultural Heritage

Conference Paper · September 2021

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Comparative Analysis of Open-Source and Commercial
Photogrammetry Software for Cultural Heritage
Isidora Đurić1 , Ivana Vasiljević2 , Miloš Obradović3 ,
Vesna Stojaković4 , Jelena Kićanović5 , Ratko Obradović6
1,2,6
Computer Graphics Chair, Faculty of Technical Sciences, University of Novi
Sad 3,4,5 Department for Architecture and Urban Planning, Faculty of Technical
Sciences, University of Novi Sad
1,2,3,4,5,6
{isidoradjuric|ivanav|milos_obradovic|vesna100|kicanovicj|obrad_
r}@uns.ac.rs

Recently, photogrammetry has become a relatively easy and low-cost method for
cultural heritage 3D reconstruction. Plenty of free and open-source
photogrammetry programs have been developed, but not all of them provide an
adequate solution for the 3D reconstruction of cultural heritage. In this research,
an overview of the state-of-the-art open-source photogrammetry programs was
done. In order to investigate whether among the open-source software packages
there is an adequate alternative to the commercial software for the purpose of
cultural heritage 3D reconstruction, the open-source software - AliceVision
Meshroom was compared to the most commonly used commercial software
Agisoft Metashape. The programs were compared on the examples of cultural
heritage objects and according to the predefined criteria that are important for
achieving detailed and accurate 3D reconstruction. The results of testing and
comparing the 3D reconstructions obtained using Meshroom and Metashape were
illustrated and explained through two case studies of antic objects of cultural
heritage, characterized by similar materialization, but different geometric shapes.

Keywords: photogrammetry, software, cultural heritage, Meshroom, Agisoft


Metashape

INTRODUCTION menting cultural heritage (Bartoš et al. 2014; Kersten


With the advancement of image processing, pho- and Lindstaedt 2012; Gonizzi-Barsanti et al. 2012),
togrammetry has become a relatively easy and in- providing users with different levels of automation,
expensive method for 3D reconstruction of cultural visualization and integration with other technolo-
heritage (Nocerino et al. 2017). Consequently, there gies, such as virtual reality (Obradović et al. 2020).
is a tendency to develop software solutions, avail- Today, photogrammetry software allows image pro-
able through free, commercial and open-source pro- cessing to be performed by non-professional users
grams, that generate reliable 3D solutions in docu- by having only an integrated camera on their mo-

Digital heritage - Volume 2 - eCAADe 39 | 243


bile devices (Tanskanen et al. 2013). However, not SELECTION OF CULTURAL HERITAGE OB-
all programs provide an adequate solution for the JECTS
3D reconstruction of cultural heritage (Remondino This paper is a part of the wider research on develop-
et al. 2012; Gagliolo et al. 2018). Parameters such ing a strategy for cultural heritage digitization, sup-
as high level of precision, reliability in texture gen- ported by the Ministry of Culture and Information of
eration, data compression are key items that image the Republic of Serbia (Stojaković et al. 2020). The
processing technology must meet in order to repre- research also presents some of the results of the col-
sent a reliable and visually acceptable form of recon- laboration between the university team and the Mu-
structed objects (Menna et al. 2016; Nocerino et al. seum of Vojvodina in Novi Sad on digitization of antic
2012; Cipriani and Fantini 2017). objects of cultural heritage and the development of
The aim of this paper is to investigate whether the virtual museum for the interactive 3D visualiza-
among the open-source software packages there tion (3D Scene: Interactive 3D Walkthrough. 2020).
is an adequate alternative to the commercial soft- The objects used in the research were selected
ware for the purpose of the detailed and accurate according to the predetermined criteria, designed to
3D reconstruction of cultural heritage. In this re- single out the most common types of cultural her-
search, state of the art open-source photogramme- itage held by museums and galleries in Serbia. Based
try programs were analyzed and compared accord- on the survey conducted among the 45 cultural in-
ing to general characteristics such as the ability to stitutions, the different types of cultural heritage ob-
provide the full photogrammetric workflow (photo jects were analyzed (Stojaković et al. 2020). The cri-
alignment, building point cloud, 3D model and tex- teria for analysis were: object size and shape, mate-
ture generation, orthophoto and DEM generation), rial, portability, and visual accessibility. According to
processing time, complexity, intuitiveness, and ease the given criteria, the representative examples of cul-
of use, etc. Moreover, the parameters that are im- tural heritage objects held by the majority of cultural
portant for the digitization of cultural heritage were institutions have been marked. The most common
analyzed, such as the ability to provide highly accu- types of cultural heritage are characterized as objects
rate results for small-scale details. The analysis com- that are between 10 centimeters and 1 meter in size,
pared results among the most representative open- made of opaque materials that do not have a high
source software packages. Finally, the open-source gloss, whereas most of them are portable and fully
software - AliceVision Meshroom (AliceVision Mesh- visually accessible (Stojaković et al. 2020).
Room 2021) was compared to the most commonly The shape and size of the objects of cultural
used commercial software Agisoft Metashape (Kings- heritage used to test the programs were selected
land 2020). The programs were compared on two to present representative specimens with different
case studies of antic objects of cultural heritage dis- shape features. Two antic objects of cultural her-
tinguished by similar materialization, but different itage, approximately one meter in size, distinguished
geometric shapes, which were previously selected by similar materialization, but different geometric
as the most representative examples of cultural her- shapes were used. Case studies present objects of
itage objects held by the cultural institutions in Ser- immovable cultural heritage from the Ancient Col-
bia. A comparative analysis between the testing re- lection of the Museum of Vojvodina: The honorary
sults showed that, unlike the commercial software, base erected in honor of Emperor Valerian (Figure 1a)
the modeling results in open-source software vary and the tombstone made of white marble (Figure 1b).
depending on the shape of the object and the ap- The first object presents a stand-alone monument
proach of photogrammetric surveying (convergent of a compact, three-dimensional shape, while the
or parallel). second one is characterized by a mainly flat shape.

244 | eCAADe 39 - Digital heritage - Volume 2


In relation to the given shapes of objects, two ap- • Unlike commercial software, none of the open-
proaches to photogrammetric surveying were ap- source software provides a full photogrammet-
plied and tested: convergent and parallel. Both ob- ric workflow (from building a point cloud to the
jects were surveyed using terrestrial photogramme- orthophoto or DEM generation).
try. • All of them provide an option for a point cloud
generation and export in different file formats,
Figure 1 that can be further used for mesh generation in-
Case studies: (a) side some other program, such as MeshLab.
The honorary base • Programs that allow mesh and texture genera-
erected in honor of tion are AliceVision Meshroom, 3DF Zephyr Free,
Emperor Valerian; Regard3D, and Multi-View Environment. The
(b) The tombstone rest of them require a model to be generated
made of white in some other 3D software by exporting a point
marble, Museum of cloud.
Vojvodina, Novi Sad • Only a few of them allow 3D model optimization
(AliceVision Meshroom, 3DF Zephyr Free, Re-
gard3D), and edit (3DF Zephyr Free, Multi-View
OVERVIEW OF OPEN-SOURCE PHO- Environment), while none of them provide an
TOGRAMMETRY SOFTWARE option for scale and measure a 3D model, which
The analysis of photogrammetry programs was done can be one of the main disadvantages compared
to determine whether among the open-source soft- to the commercial software.
ware packages may be an adequate alternative to • AliceVision Meshroom stands out for its intu-
the commercial software for the detailed and accu- itive use and high-quality node-based interface.
rate 3D reconstruction of cultural heritage. The fol- Unlike most free programs, the Meshroom en-
lowing available open-source programs were com- ables almost the entire photogrammetry work-
pared to each other according to the parameters flow: photo alignment, building sparse point
that are important for the digitization of cultural her- cloud, high-quality mesh and texture genera-
itage: COLMAP (COLMAP 2021), OpenMVG (open- tion. Still, the disadvantage of this program
MVG 2021), AliceVision Meshroom (AliceVision Mesh- is the impossibility to generate and visualize a
Room 2021), Regard3D (Regard3D 2021), 3DF Zephyr dense point cloud (only a sparse point cloud)
Free (3DF ZEPHYR 2021), MicMac (Rupnik et al. 2017), within the program workspace itself. A dense
VisualSFM (Wu 2011; VisualSFM 2021), Multi-View En- point cloud can be exported, which requires ad-
vironment (Fuhrmann et al. 2014). Since every open- ditional work with nodes.
source software has certain limitations compared to
For further evaluation, only the programs that pro-
the commercial one, special attention was paid to
vide an option for full photogrammetry 3D recon-
highlight whether some of them provide advanced
struction (from point cloud to texture mesh) were se-
options such as the ability to provide the full pho-
lected and further tested on the selected objects of
togrammetric workflow, the ability to introduce scale
cultural heritage. They were tested on the quality of
from 3D models, measure, edit or optimize generated
3D reconstruction, processing time, complexity, intu-
point cloud.
itiveness, and ease of use, etc. Based on the given
In the following, the main advantages and limi-
analysis, testing results, and the author’s previous ex-
tations of open-source programs are summarized:
perience in photogrammetric modeling, the AliceVi-
sion Meshroom software was selected as an appro-

Digital heritage - Volume 2 - eCAADe 39 | 245


priate solution for the needs of cultural heritage pho- Special attention was paid to recording the real state
togrammetric modeling. The 3D reconstruction re- of the object.
sults produced by Meshroom showed a high level of The level of recording a real material/color of the
a real shape and texture representation of the digi- object was analyzed by visual assessment of the gen-
tized objects. erated high-resolution textures (4K). In this case, spe-
cial attention was paid to recording possible cavities
MESHROOM VS METASHAPE and irregularities in the reconstructed texture.
In order to test and evaluate the efficiency of the
most prominent software among the open-source Case study 1 - Honorary base erected in
ones, the AliceVision Meshroom was compared to honor of Emperor Valerian, Museum of Vo-
the commercial software Agisoft Metashape (Agisoft jvodina
2021). The 3D model reconstructed by Metashape The first object is located in the western part of the
had served as a referent model for the evaluation of garden of the Museum of Vojvodina and represents
the open-source software Meshroom. a stand-alone object of compact three-dimensional
The objects 3D reconstruction results obtained shape. The approximate dimensions of the object
by Meshroom were compared to the modeling re- are 80 cm (width) and 160 cm (height). Concerning
sults from Agisoft Metashape according to the fol- the given shape of the object, a convergent type of
lowing criteria: photogrammetric surveying was applied. The main
limitation during the surveying was the high vege-
• Accuracy / scale of the resulted 3D reconstruc- tation near the monument, which conditioned the
tion maximum distance of the camera from the object of
• The level of recorded details on the object shape 1.5 meters. Due to that, a focal length of 18 millime-
• The level of recording a real material / color of ters was used. The object was captured from several
the object. different heights so that all parts of the monument
were recorded. Figure 2 presents the camera poses
The accuracy of the resulted 3D reconstructions was
and the 3D model created as a result of a convergent
determined by defining a real scale of the created 3D
approach to photogrammetric surveying and pho-
models. To introduce the scale of digitized 3D mod-
togrammetric modeling by the commercial program
els, during the survey, scale bars were placed on the
Agisoft Metashape.
monument’s pedestals (See Figure 1). The accura-
cy/scale of the resulted 3D reconstruction is repre- Figure 2
sented by the mean square error. The mean square Textured 3D model
error represented the deviation from an object’s real and camera poses
size. Also, the 3D reconstructions obtained by both, obtained using
Meshroom and Metashape were analyzed in Cloud- Agisoft Metashape
Compare program, in order to estimate the precision
of the open-source software in relation to the com-
mercial one. The given precision is represented by
the values of the mean distances of the points and
the standard deviation.
The level of recorded details on the object shape
was estimated by comparative analysis on the visual
appearance of the textured meshes generated using
both, the open-source and commercial programs.

246 | eCAADe 39 - Digital heritage - Volume 2


Table 1 Accuracy / scale of the resulted 3D reconstruction.
Analyzed Since the open-source program Meshroom does not
photogrammetric provide an option to scale the 3D model, the 3D
modeling reconstruction obtained by Meshroom was scaled
parameters for within the Agisoft Metashape program, as well. The
Metashape and deviation, i.e. mean square error (Table 1), of the
Meshroom digitized 3D model from the real object shape in
(Stojaković et al. the case of Meshroom was 0.288 mm, which was al-
2020) most the same value as for the 3D model created in
Metashape. It can be noted that Meshroom provided
a high level of accuracy of the resulted 3D recon-
struction. This can be related to the compact, three-
dimensional shape of the object and the convergent
type of object surveying, which provide data that is
more favorable for an accurate photogrammetric re-
construction.
Table 2 The resulting values of the mean distance and
Deviation of the 3D standard deviation are shown in Table 2. By com-
model from puting distances between the point clouds in Cloud-
Meshroom in Compare, it was estimated that the absolute devia-
relation to the 3D tion of the 3D model created in Meshroom was 3.5
model from Agisoft millimeters compared to the 3D model reconstructed
Metashape by Agisoft Metashape. Based on that, the value of
(Stojaković et al. the mean distance was -0.784 mm, while the stan-
2020) dard deviation of the 3D model created by Meshroom
was 1.210 mm. These values can be related to the
Figure 3
lower capability of the Meshroom to generate dif-
Overlapped point
ferent small texture depths, compared to the com-
clouds from
mercial program Agisoft Metashape. The compara-
Meshroom and
tive analysis of the overlapped 3D models created by
Metashape with the
Meshroom and Metashape (Figure 3) illustrates the
signed mean
accuracy of the 3D reconstruction obtained by open-
distances
source software compared to the commercial one. It
(Stojaković et al.
can be seen that the deviations of the 3D model re-
2020)
constructed by Meshroom are mostly present on ap-
proximately flat, smooth, and insufficiently contrast-
ing parts of the object.

Digital heritage - Volume 2 - eCAADe 39 | 247


The level of recorded details on the object shape. Figure 4
The level of recorded details on the object shape was Front view of the 3D
estimated by a comparative analysis of the textured reconstruction of
meshes reconstructed by both - free and commercial the object created
programs. By comparing whole textured 3D mod- by using (a) Agisoft
els from both programs, obvious differences cannot Metashape, image
be observed (Figures 4a and 4b). The image GSD size 2478 x 4096;
(Ground Sample Distance) in both 3D models was and (b) Meshroom,
around 0.3 mm. The 3D model created by Meshroom image size 2432 x
provided a faithful representation of the real state of 4096 (Stojaković et
the object without the presence of cavities or irregu- al. 2020)
larities on the mesh or texture. It can be seen that all
the texture details are noted, such as specific engrav-
ings.
The level of recording a real material / color of the
object. The real material and color of the object were
estimated by the visual quality assessment of the tex- Figure 5
ture, paying special attention to the smallest visible Texture details: (a)
details. By observing the enlarged parts of the tex- Agisoft Metashape
ture generated by Metashape (Figure 5a) and Mesh- vs (b) Meshroom
room (Figure 5b), it can be seen that general repre- (Stojaković et al.
sentation of the real state of the stone texture, char- 2020)
acterized by specific small engravings, was noted.
Still, minor differences in the material representa-
tion between the two generated textures can be ob-
served. The texture color and very small holes on the
original stone material were slightly lower quality in
the case of Meshroom.

Case study 2 - Tombstone made of white


marble, Museum of Vojvodina
The tombstone made of white marble is located in
the eastern part of the Garden of the Museum of
Vojvodina and represents an object of a mainly flat
shape. The approximate dimensions of the object are
135 cm (width) and 100 cm (height). Due to the given
shape of the object, the monument was surveyed by
a combined method of parallel and convergent type
of photogrammetric surveying. Due to location re-
strictions, the maximum distance of the camera from
the subject was 2.5 meters. The object was captured
from two heights, using a tripod and landscape cam-
era mode. All the camera parameters were manually

248 | eCAADe 39 - Digital heritage - Volume 2


Figure 6 set, using the 30 millimeters focal length. Figure 6
Textured 3D model presents the camera poses and the 3D model created
and camera poses as a result of the parallel approach to the photogram-
obtained using metric surveying and modeling within the commer-
Agisoft Metashape cial program Agisoft Metashape.
Accuracy / scale of the resulted 3D reconstruc-
tion. Unlike the high accuracy results that Meshroom
showed in the previous case study, in the case of
the second object, the value of the mean square
error was 0.6 millimeters higher than the resulted
value of the Metashape 3D reconstruction (Table 3).
Also, observing the parameters of photogrammetric
modeling, it can be seen that the Meshroom 3D re-
construction resulted in a significantly smaller num-
ber of points and polygons, compared to the Ag-
Table 3 isoft Metashape. This can be related to the mainly
Analyzed flat object shape, and the applied parallel type of
photogrammetric photogrammetric surveying, which, compared to the
modeling convergent type, usually results in a fewer number
parameters for of the created photos. Consequently, an insufficient
Metashape and number of photos cause fewer data required for a de-
Meshroom tailed 3D reconstruction.
(Stojaković et al. After the comparison of both 3D reconstructions
2020) in CloudCompare (Figure 7), the value of the abso-
lute distances of the overlapped point clouds was 5
millimeters (Table 4). The value of the mean distance
was 0.098 mm, while the standard deviation of the
3D model created by Meshroom was 0.914 mm (Table
4). A deviation of approximately 5 millimeters repre-
sents cavities or arbitrarily interpolated parts, proba-
bly resulted due to insufficient data for Meshroom to
generate the 3D model.
Table 4
Deviation of the 3D
model from
Meshroom in
relation to the 3D
model from Agisoft
Metashape
(Stojaković et al.
2020)

Digital heritage - Volume 2 - eCAADe 39 | 249


The level of recorded details on the object shape. Figure 7
The level of the Meshroom 3D representation of the Overlapped point
real state of the object (Figure 8b) in comparison to clouds from
the Agisoft 3D reconstruction (Figure 8a), showed Meshroom and
that the general shape of the object, characterized Metashape with the
by specific engravings, was faithfully reconstructed. signed mean
The image GSD (Ground Sample Distance) in both 3D distances
models was around 0.2 mm. (Stojaković et al.
2020)
The level of recording a real material / color of the
object. By analyzing texture details, it was noted that
the textured 3D model created using Meshroom had
5 millimeters cavities on the texture (Figures 9b and
10), which were not present on the 3D model cre-
ated in Agisoft Metashape (Figure 9a). Also, as in the Figure 8
previous case study, the differences in the material Front view of the 3D
and color representation of the texture generated by reconstruction of
Meshroom were obvious. Such irregularities can be the object created
related to the generally achieved accuracy and preci- by using (a) Agisoft
sion of the 3D reconstruction (See Accuracy / scale of Metashape, image
the resulted 3D reconstruction). size 4096 x 3043;
and (b) Meshroom,
image size 4096 x
CONCLUSION 2907 (Stojaković et
In this paper, detailed research on open-source pho-
al. 2020)
togrammetry programs for the purpose of cultural
heritage digitization was done. The one who stood Figure 9
out the most among the others - AliceVision Mesh- Texture details: (a)
room was compared to the most commonly used Agisoft Metashape
commercial software Agisoft Metashape. The com- vs (b) Meshroom
parative analysis and the evaluation of Meshroom in (Stojaković et al.
relation to Metashape, was performed on the two 2020)
representative case studies of objects of cultural her-
itage. The results of the object’s 3D reconstructions Figure 10
were compared and analyzed according to the pre- Meshroom texture
viously established criteria. The main conclusions re- detail with the
lated to the results of the photogrammetric model- presence of cavities
ing by using the open-source Meshroom software are of 5 millimeters
as follows: (Stojaković et al.
• In the case of the compact, three-dimensional 2020)
object and the convergent approach to pho-
togrammetric surveying, Meshroom provided
almost the same quality precision results as Ag-
isoft Metashape.

250 | eCAADe 39 - Digital heritage - Volume 2


• In the case of the mainly flat object and the par- However, the precision of the 3D reconstructed
allel type of photogrammetric surveying, the ac- models of cultural heritage still mostly depends
curacy of the reconstructed 3D model (mean on the surveying process used for acquiring pho-
square error) was significantly lower compared tographs (Remondino and El-Hakim 2006; Barsanti
to the 3D model created by the commercial pro- et al. 2013; Sapirstein 2016; Djuric et al. 2019;
gram. Obradović et al. 2020). This implies that, when it
• The level of recorded details on the recon- comes to detailed and accurate cultural heritage dig-
structed object was higher in the case of objects itization, profound knowledge of photogrammetric
of a three-dimensional shape, while in the case surveying and modeling is required.
of the predominantly flat object shape, certain
shortcomings and cavities in the 3D model were ACKNOWLEDGMENTS
observed. The research was supported by the Ministry of Cul-
• In both cases, the visual representation of real ture and Information of the Republic of Serbia, under
characteristics of materials and colors of the tex- the Project for Digitization of Cultural Heritage of the
tures generated by Meshroom slightly differed Republic of Serbia (Project name: Strategy Develop-
from the same one created by Metashape. ment for Standardization of Creation of Photogram-
Based on the above mentioned, it can be concluded metric 3D Digital Objects of Cultural Heritage - Pha-
that, unlike commercial software, modeling results in seI).
the open-source software can vary depending on the The authors would like to thank the Museum of
shape of the object and the approach to photogram- Vojvodina, Novi Sad for the collaboration on the dig-
metric surveying (convergent or parallel). That may itization and the virtual presentation of cultural her-
also be related to the number of photos used for the itage objects from the Museum’s Ancient Collection.
3d reconstruction, concluding that, unlike commer-
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