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000000.000| ALWAYS| Logging started at 2022-12-21T22:41:04.

549
000000.031| ALWAYS| CFG| CrashHandler(Sentry)
000000.374| ALWAYS| CFG| Command Line: "162.249.73.135 5330
Y+sAf1B/YqiA3bU5vNHdHw== 138471691" "-Product=LoL" "-PlayerID=138471691" "-
GameID=6199192860" "-GameBaseDir=D:\League Of Legend\Riot Games\League of Legends"
"-Region=EUW" "-PlatformID=EUW1" "-Locale=en_GB" "-SkipBuild" "-
EnableCrashpad=true" "-EnableLNP" "-UseDX11=1:1" "-UseMetal=0:1" "-UseNewX3D" "-
UseNewX3DFramebuffers" "-RiotClientPort=59318" "-RiotClientAuthToken=EPwJd-
doQNyPJk5u8GjhYA"
000000.649| ALWAYS| CFG| Build Version: Version 12.23.483.5208 (Dec 05
2022/14:03:08) [PUBLIC] <Releases/12.23> ChangeList: 4835208
000000.651| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.744| ALWAYS| LCURemotingClient: Initializing on port 59318
000000.823| ALWAYS| LCURemotingClient: Connected to app process.
000000.871| ALWAYS| FLOW| Initializing Renderer
000000.871| ALWAYS| r3dRenderLayer::Init enter
000000.871| ALWAYS| r3dRenderLayer::Init() exit successfully
000001.043| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32)
enter
000001.043| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000001.048| ALWAYS| DXGI version: 1.6
000001.050| ALWAYS| Detected Adapter 'NVIDIA GeForce GTX 1650 Ti'
000001.053| ALWAYS| Cannot go fullscreen until window is in the foreground. Full
screen switch deferred.
000001.054| ALWAYS| DXGI: Tearing support enabled.
000001.435| ALWAYS| DX11 feature level: 11.0
000001.638| ALWAYS| Using X3D Platform: DX11
000001.667| ALWAYS| X3D: Focus Gained
000001.667| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000001.667| ALWAYS| r3dRenderLayer::InitResources exit successfully
000002.115| ALWAYS| AudioManager: Wwise Version v2019.1.10 initialized.
000003.090| ALWAYS| GameStartData::GameID=6199192860
000003.114| ALWAYS| CONN| Connecting to address (162.249.73.135) port (5330)
000003.116| ALWAYS| LCURemotingClient: Initializing on port 59318
000003.126| ALWAYS| CONN| Waiting for response from game server...
000003.127| ALWAYS| LCURemotingClient: Connected to app process.
000003.337| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000003.814| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000003.862| ALWAYS| ALE-M1UGR2ZG 0.033667
000003.867| ALWAYS| ALE-M1UGR2ZG 0.038010
000003.868| ALWAYS| ALE-M1UGR2ZG 0.039122
000003.868| ALWAYS| ALE-M1UGR2ZG 0.039226
000004.261| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000004.263| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) '6FaLCoN9' -
Champion(Tryndamere) SkinID(22) TeamBuilderRole(TOP) PUUID(74f0cb17-b361-5407-b4fb-
df96233b8b5b) ConnectionState(Connected)
000004.263| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) 'GRIEZ' -
Champion(Mordekaiser) SkinID(2) TeamBuilderRole(JUNGLE) PUUID(27b6dd53-99dc-50b2-
9f11-212407769e15) ConnectionState(Connected)
000004.263| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) 'JACK BARREL 13'
**LOCAL** - Champion(Sylas) SkinID(8) TeamBuilderRole(MIDDLE) PUUID(df1b236a-a528-
5bf7-a6aa-289edefcec9a) ConnectionState(Connected)
000004.263| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) 'Linkech' -
Champion(Kaisa) SkinID(16) TeamBuilderRole(BOTTOM) PUUID(55e7546e-0508-5184-bb95-
9734d60982e3) ConnectionState(Disconnected)
000004.263| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) 'DJA340' -
Champion(Sona) SkinID(1) TeamBuilderRole(UTILITY) PUUID(82665847-0548-5715-a190-
3fc371034c8d) ConnectionState(Connected)
000004.263| ALWAYS| ROST| CONNECTION READY | TeamChaos 0) 'ScopaTinaMain' -
Champion(Sett) SkinID(0) TeamBuilderRole(TOP) PUUID(b06d7875-b5b7-56a8-bfea-
ed8c0b4da195) ConnectionState(Disconnected)
000004.263| ALWAYS| ROST| CONNECTION READY | TeamChaos 1) 'yahyalepro' -
Champion(Kindred) SkinID(0) TeamBuilderRole(JUNGLE) PUUID(98c0be31-aa34-517b-b0ef-
fd33c66e3c04) ConnectionState(Disconnected)
000004.263| ALWAYS| ROST| CONNECTION READY | TeamChaos 2) 'okok321' -
Champion(Yasuo) SkinID(18) TeamBuilderRole(MIDDLE) PUUID(c45e7633-bc14-5233-ad5b-
b504a367b243) ConnectionState(Connected)
000004.264| ALWAYS| ROST| CONNECTION READY | TeamChaos 3) 'MetWolf' -
Champion(Lucian) SkinID(31) TeamBuilderRole(BOTTOM) PUUID(95b870b5-5979-58be-9625-
907b96d10381) ConnectionState(Connected)
000004.264| ALWAYS| ROST| CONNECTION READY | TeamChaos 4) 'BerlusconiMain' -
Champion(Nautilus) SkinID(3) TeamBuilderRole(UTILITY) PUUID(33d852cc-e6ea-57e0-
8d3c-2dbc6b338d65) ConnectionState(Connected)
000004.265| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false
Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000004.342| ALWAYS| Failed to enumerate GPUs
000004.416| ALWAYS| CONN| Game Server Connection Established after 1.290 seconds,
0 retries
000012.141| ALWAYS| Set focus to app
000012.143| ALWAYS| CFG| OS Version: 10 Professional, x64 CPU: Intel(R) Core(TM)
i5-10300H CPU @ 2.50GHz, 2520Mhz (4 cores) Instruction Set Level 7Physical memory:
8589934592Display info: Driver: UNKNOWN
000012.181| ALWAYS| LCURemotingClient: Initializing on port 59318
000012.189| ALWAYS| LCURemotingClient: Connected to app process.
000012.193| ALWAYS| LCUVoiceChatClient: Voice is enabled!
000012.193| ALWAYS| LCUVoiceChatClient: Setup the subscriptions.
000015.039| ALWAYS| FLOW| Begin Async Loading
000028.470| ALWAYS| X3D: Focus Lost
000042.697| ALWAYS| LOAD| LOADING: Begin Game Object Update
000042.753| ALWAYS| LOAD| LOADING: End Game Object Update
000057.787| ALWAYS| PreloadGlobalEffects
000058.709| ALWAYS| X3D: Focus Gained
000058.710| ALWAYS| DXGI: Tearing support enabled.
000059.719| ALWAYS| PreloadGlobalEffects Finished
000077.157| ALWAYS| FLOW| Async Loading Complete
000077.188| ALWAYS| FLOW| Data Load Complete
000077.188| ALWAYS| FLOW| Start Main Loop
000077.639| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000086.104| ALWAYS| FLOW| Spawning completed
000086.107| ALWAYS| FLOW| SEJ-BC89AC41
000086.120| ALWAYS| FLOW| SEJ-6671BCAD
000095.276| ALWAYS| X3D: Focus Lost
000135.884| ALWAYS| X3D: Focus Gained
000136.477| ALWAYS| ALE-MM44G8Q7 (120.9692921 8.722192 0.413611 0.019445)
000138.492| ALWAYS| X3D: Focus Lost
000147.543| ALWAYS| X3D: Focus Gained
000149.357| ALWAYS| X3D: Focus Lost
000179.549| ALWAYS| X3D: Focus Gained
000196.448| ALWAYS| X3D: Focus Lost
000204.489| ALWAYS| X3D: Focus Gained
000210.473| ALWAYS| X3D: Focus Lost
000226.227| ALWAYS| X3D: Focus Gained
000236.607| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000237.159| ERROR| >>> BuffHashMap::HashToName - Match not found for hash 0aa32391
000237.195| ALWAYS| FLOW| SEJ-8711AB1A 0.13096
000237.489| ALWAYS| FLOW| SEJ-9651ACAB
000237.500| ALWAYS| FLOW| SEJ-B2890C00
000237.585| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000237.625| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000237.625| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000237.632| ALWAYS| FLOW| SEJ-891ACC45
000237.632| ALWAYS| Enabling System Load Monitoring: 1000ms
000237.633| ALWAYS| PRFW| Detected very long frame: 1.495s
000256.010| ALWAYS| X3D: Focus Lost
000258.993| ALWAYS| X3D: Focus Gained
000293.092| ALWAYS| X3D: Focus Lost
000294.782| ALWAYS| X3D: Focus Gained
000322.832| ALWAYS| CONN| [Linkech PUUID(55e7546e-0508-5184-bb95-9734d60982e3)]
has received reconnection confirmation.
000353.057| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_ENDGAME for reason Received Game End Packet.
000353.058| ALWAYS| FLOW| ALE-8SDFH23F
000354.770| ALWAYS| FLOW| Switching Game State from GAMESTATE_ENDGAME to
GAMESTATE_PRE_EXIT for reason RiotUI End of Game Message Handled
000354.778| ALWAYS| CONN| Requesting disconnect (22)
000354.778| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
000354.781| ALWAYS| FLOW| Finished Main Loop
000354.785| ALWAYS| =================== Perf Stats (all in ms)
=========================
000354.785| ALWAYS| Average Frame Time: 9.87
000354.785| ALWAYS| Average FPS: 101.35 fps
000354.785| ALWAYS| StdDev Frame Time: 9.57
000354.785| ALWAYS| Max Frame Time: 875.30
000354.785| ALWAYS| Ave GPU Frame Time: 1.26
000354.785| ALWAYS| StdDev GPU Frame Time: 0.43
000354.785| ALWAYS| Max GPU Frame Time: 11.72
000354.785| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
000354.785| ALWAYS| Frame Time Histogram: [0,0,0,106,605,7009,3942,24,1,4,0,6,1,0]
000354.785| ALWAYS| GPU Time Histogram: [0,1747,9641,298,0,4,8,0,0,0,0,0,0,0]
000354.786| ALWAYS| Max Memory Allocated = 743.715MB
000355.052| ALWAYS| FLOW| Cleanup Complete
000355.082| ALWAYS| FLOW| LCU Game End Status: GAMEFLOW_EVENT.GAME_COMPLETED
Result: 200: SUCCESS
000355.423| ALWAYS| FLOW| ALE-8SDFH23F
000355.563| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
000355.564| ALWAYS| AudioManagerWwise::Finit
000355.584| ALWAYS| FLOW| Destroying the renderer
000355.584| ALWAYS| r3dRenderLayer::Close() enter
000355.789| ALWAYS| r3dRenderLayer::Close() exit

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