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HEX 81,37-Mountain HEX
HEX 81,37-Mountain HEX
Mountain HEX
Area: 431,557,632 ft2
Height: 6,180 ft2
LORE:
The mountain is desolate and made purely of black rocks. The mountain’s foot is an Uldengrad gravesite
for their foul experiments. Its inhabitants have been tainted by foul magics as foul chimeric creatures
prowl during the night. The mountain’s western face ends abruptly to a cliff along its ridge. Millions of
humanoid shaped holes dot across the cliff face.
ADVENTURE:
Part 1-Border Hex
• The border of the HEX is protected by a thick fog of sand and other debris that hurls anybody
without a key card or bastion ring outward in 1d100*10 feet away taking 2d10 bludgeoning
damage.
• There is an entrance at HEX 81,38. The entrance looks like a red door at the border of HEX
81,38 that only appears with a DC 21 Wisdom (Perception) check.
• All creatures moving towards HEX 81,37 must succeed a DC 17 Wisdom saving throw or be
slowed while inside the HEX. Otherwise, the creature is immune to this effect for 24 Hours
while inside the HEX.
Slowed: creatures have its speed halved, -2 penalty to its AC and Dexterity saving throws, and can’t
use reactions. On its turn, it can use either an action or bonus action, not both. Regardless of the
creature’s abilities or magic items, it can’t make more than one melee or ranged attack during its
turn.
BLACK PUDDING
Large ooze, unaligned
Armor Class 7
Languages —
Amorphous.
The pudding can move through a space as narrow as 1 inch wide without squeezing.
Corrosive Form.
A creature that touches the pudding or hits it with a melee attack while within 5 feet of it takes
4 (1d8) acid damage. Any nonmagical weapon made of metal or wood that hits the pudding
corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to
damage rolls. If its penalty drops to −5, the weapon is destroyed. Nonmagical ammunition made
of metal or wood that hits the pudding is destroyed after dealing damage. The pudding can eat
through 2-inch-thick, nonmagical wood or metal in 1 round.
Spider Climb.
The pudding can climb difficult surfaces, including upside down on ceilings, without needing
to make an ability check.
ACTIONS
Pseudopod.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage
plus 18 (4d8) acid damage. In addition, nonmagical armor worn by the target is partly dissolved
and takes a permanent and cumulative −1 penalty to the AC it offers. The armor is destroyed if
the penalty reduces its AC to 10.
REACTIONS
Split.
When a pudding that is Medium or larger is subjected to lightning or slashing damage, it splits
into two new puddings if it has at least 10 hit points. Each new pudding has hit points equal to
half the original pudding's, rounded down. New puddings are one size smaller than the original
pudding.
Environment: Underdark
Armor Class 7
Languages —
Amorphous.
The pudding can move through a space as narrow as 1 inch wide without squeezing.
Corrosive Form.
A creature that touches the pudding or hits it with a melee attack while within 5 feet of it takes
4 (1d8) acid damage. Any nonmagical weapon made of metal or wood that hits the pudding
corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to
damage rolls. If its penalty drops to −5, the weapon is destroyed. Nonmagical ammunition made
of metal or wood that hits the pudding is destroyed after dealing damage. The pudding can eat
through 2-inch-thick, nonmagical wood or metal in 1 round.
Spider Climb.
The pudding can climb difficult surfaces, including upside down on ceilings, without needing
to make an ability check.
ACTIONS
Pseudopod.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage
plus 18 (4d8) acid damage. In addition, nonmagical armor worn by the target is partly dissolved
and takes a permanent and cumulative −1 penalty to the AC it offers. The armor is destroyed if
the penalty reduces its AC to 10.
REACTIONS
Split.
When a pudding that is Medium or larger is subjected to lightning or slashing damage, it splits
into two new puddings if it has at least 10 hit points. Each new pudding has hit points equal to
half the original pudding's, rounded down. New puddings are one size smaller than the original
pudding.
Source: TftYP, page 143
Chimeric Creatures. These creatures have mutated due to the excess weird magics emanating from the
ground. The desecration made these creatures hostile and violent. The lands of this HEX are barren, so
all creatures are predatory. Hunger and desperation of these pitiable creatures will at times resort to
cannibalism.
CHIMERA
Large monstrosity, chaotic evil
Skills Perception +8
Senses darkvision 60 ft., passive Perception 18
Languages understands Draconic but can't speak
Challenge 6 (2,300 XP) Proficiency Bonus +3
ACTIONS
Multiattack.
The chimera makes three attacks: one with its bite, one with its horns, and one with its claws.
When its fire breath is available, it can use the breath in place of its bite or horns.
Bite.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Horns.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning
damage.
Claws.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Fire Breath (Recharge 5–6).
The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a
DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much
damage on a successful one.
Environment: Grassland, Hill, Mountain, Underdark
Source: MM, page 39. Also found in PotA; RoT; SKT; TftYP; WDMM; SDW; BGDIA. Available
in the SRD.
CHIMERIC CAT
Tiny beast, unaligned
Armor Class 12
Hit Points 2 (1d4)
Speed 40 ft., climb 30 ft.
Keen Smell.
The cat has advantage on Wisdom (Perception) checks that rely on smell.
ACTIONS
Claws.
Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Source: IDRotF, page 246
CHIMERIC HARE
Tiny beast, unaligned
Armor Class 13
Hit Points 1 (1d4 - 1)
Speed 20 ft., burrow 5 ft., fly 30 ft.
Escape.
The hare can take the Dash, Disengage, or Hide action as a bonus action on each of its turns.
Source: IDRotF, page 246
CHIMERIC WEASEL
Tiny beast, unaligned
Armor Class 13
Hit Points 1 (1d4 - 1)
Speed 30 ft.