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H5 Enemies
H5 Enemies
Physical 4, Social 1, Brawl 6, Stealth 7, Fangs are +1 Peircing weapon. Venom debilitates
Cobra 4/2 4 2 CotBG, p. 81
Mental 1 Intimidate 4, Awareness 4 victim at end of the scene
Homuncular Physical 1, Social 1, Athletics 4, Stealth 6, They do not need eyes or ears to see or hear around
3/2 3 2 CotBG, p. 210
Servant Mental 1 Intimidation 4 them
Physicaly 6, Social 1, H5, p. 273; V5, p.
Horse 7 2 Awareness 4 Trampling is a +2 heavy brawl weapon
Mental 1 373
Physical 3, Social 4, Insight 5, Persuasion 7,
Human 1 4/2 5 6 CotBG, p. 156
Mental 5 Finance 6
Physical 3, Social 4, Academics 6, Occult 6,
Human 2 3/2 4 7 CotBG, p. 164
Mental 5 Technology 6
Physical 3, Social 5, Larceny 6, Stealth 6,
Human Hari 3/2 6 4 Always in group = to Danger. They are cannibals H5, p. 177
Mental 5 Medicine 6
Athletics 7, Stealth 6,
Physical 5, Social 1,
Jackal 4/2 5 2 Intimidation 2, Awareness Teeth are +2 peircing brawl weapons CotBG, p. 81
Mental 1
3
Physical 3, Social 7, Insight 11, Subterfuge 8, He erases the memory of his meeting from people's
Mage 2 5/2 5 6 H5, p. 189
Mental 4 Persuasion 11, Stealth 7 minds after he walks away
Physical 10:5, Social 5, Brawl 12:8, Stealth 9, Same as above with the ability to roll (DANGER) v.
Werewolf 2 6/3 12:7 6 H5, p. 183
Mental 5 Subterfuge 8 Com+Wits to read a persons thoughts.
Wight (Vampire Physical 5, Social 1, Same as Vampires except punching does +2 Agg
4/3 8 3 Awareness 5 V5, p. 375
Monster) Mental 3 Damage
Physical 6, Social 1, Awareness 3, Intimidate H5, p. 273; V5, p.
Wolf 5/2 6 3 Wolf teeth are +1 piercing damage
Mental 1 5, Stealth 5 373