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OD Mechanicum (Warhammer 40,000 9th Edition) [103 PL, 1CP, 1,997pts]

Battalion Detachment 0CP (Imperium - Adeptus Mechanicus) [103 PL, 1CP,


1,997pts]

Configuration [6CP]

Army of Renown - Skitarii Veteran Cohort


Categories: CONFIGURATION

Battle Size [6CP]


Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [6CP]
Categories: CONFIGURATION

Detachment Command Cost


Categories: CONFIGURATION

Forge World Choice


Selections: Forge World: Mars
Categories: CONFIGURATION
Rules: Dogma - Masters of the Forge

Game Type
Selections: 4. Chapter Approved: War Zone Nephilim
Categories: CONFIGURATION

Stratagems [-2CP]

Stratagem: Archeotech Specialist [-2CP]


Selections: 2x Archeotech Specialist [-2CP]
Categories: STRATAGEMS

HQ [11 PL, -2CP, 225pts]

Skitarii Marshal [3 PL, -2CP, 55pts]


Selections: Control Stave, Radium Serpenta, Relic (Skitarii Veteran Cohort): Cantic Thrallnet,
Stratagem: Relic [-1CP], Stratagem: Warlord Trait [-1CP], Warlord, Warlord Trait (Codex 5):
Firepoint Telemetry Cache
Categories: HQ, FACTION: ADEPTUS MECHANICUS, FACTION: <FORGE WORLD>, FACTION: IMPERIUM,
FACTION: SKITARII, INFANTRY, CHARACTER, DOCTRINA ASSEMBLER, SKITARII MARSHAL, SKITARII VETERAN
COHORT, WARLORD
Rules: Doctrina Imperatives
Abilities: Cantic Thrallnet, Control Edict, Enhanced Bionics, Firepoint Telemetry Cache, Servo-
skull Uplink, Stratagem: Relic, Stratagem: Warlord Trait, Unit: Skitarii Marshal, Weapon:
Control Stave, Radium Serpenta
Abilities Description Ref

In your Command phase, you can select one friendly SKITARII


VETERAN COHORT CORE unit within 9" of this model or you can
select one friendly SKITARII VETERAN COHORT CORE DATA-
TETHER unit anywhere on the battlefield, then select one Doctrina
Imperative. Until the start of your next Command phase, that
Cantic Doctrina Imperative is active for that unit, even if it has been active
Thrallnet for your army already during this battle. Selecting a Doctrina
Imperative with this rule does not prevent you from selecting it to
be active for your army in subsequent battle rounds. If a unit has a
rule that allows it to ignore the Deprecation effect of the currently
active Doctrina Imperative, that rule only applies to one of the
Doctrina Imperatives that are active for this unit (of your choice).
In your Command phase, you can select one friendly <FORGE
WORLD> SKITARII unit within 9" of this model or you can select
Control one friendly <FORGE WORLD> SKITARII DATA-TETHER unit
Edict anywhere on the battlefield. Until the start of your next Command
phase, that unit ignores the Deprecation effect of the currently
active Doctrina Imperative.
Codex:
Enhanced
This model has a 5+ invulnerable save. Adeptus
Bionics
Mechanicus
In your Command phase, select one friendly <FORGE WORLD>
SKITARII CORE unit within 9" of this WARLORD, or select one
friendly <FORGE WORLD> CORE DATA TETHER unit on the
battlefield. Until the start of your next Command phase, each time
Firepoint a ranged attack is allocated to a model in that unit
Telemetry
Cache • it is treated as receiving the benefits of Light Cover against that
attack
• If that model is entirely on or within terrain feature and has the
INFANTRY keyword, add an additional 1 to any armour saving
throws made against that attack.
Servo- While a friendly <FORGE WORLD> SKITARII CORE unit is within
skull 6" of this model each time a model in that unit makes an attack, re-
Uplink roll a wound roll of 1.
Use this Stratagem before the battle, when you are mustering your
War Zone
army, after selecting your WARLORD. Select one CHARACTER
Stratagem: Nephilim:
model from your army that is not a named character; give that
Relic Grand
model one Relic (this must be a Relic they could have). You can
Tournament
only use this Stratagem once.
Use this Stratagem before the battle, when you are mustering your
War Zone
Stratagem: army, after selecting your WARLORD. If your WARLORD is a
Nephilim:
Warlord CHARACTER model, determine a Warlord Trait for them (this must
Grand
Trait be a Warlord Trait they could have). You can only use this
Tournament
Stratagem once.

Unit M WS BS S T W A Ld Save Ref


Skitarii Marshal 6" 3+ 2+ 3 3 4 3 8 4+
Weapon Range Type S AP D Abilities Ref
Control
Melee Melee +3 -2 1 -
Stave
Each time an attack is made with this weapon
Radium Assault against an enemy unit (excluding VEHICLE
18" 3 0 1
Serpenta 1 units), an unmodified hit roll of 6 automatically
wounds the target.

Skitarii Marshal [3 PL, 55pts]


Selections: Control Stave, Radium Serpenta, Relic: Exemplar's Eternity
Categories: HQ, FACTION: ADEPTUS MECHANICUS, FACTION: <FORGE WORLD>, FACTION: IMPERIUM,
FACTION: SKITARII, INFANTRY, CHARACTER, DOCTRINA ASSEMBLER, SKITARII MARSHAL, SKITARII VETERAN
COHORT
Rules: Doctrina Imperatives
Abilities: Control Edict, Enhanced Bionics, Exemplar's Eternity (Aura), Unit: Skitarii Marshal,
Weapon: Control Stave, Radium Serpenta

Abilities Description Ref


In your Command phase, you can select one friendly <FORGE
WORLD> SKITARII unit within 9" of this model or you can select
Control one friendly <FORGE WORLD> SKITARII DATA-TETHER unit
Edict anywhere on the battlefield. Until the start of your next Command
phase, that unit ignores the Deprecation effect of the currently
active Doctrina Imperative.
Codex:
Enhanced
This model has a 5+ invulnerable save. Adeptus
Bionics
Mechanicus
While a friendly <FORGE WORLD> SKITARII CORE unit is within
Exemplar's Codex:
6" of this model, each time a model in that unit makes an attack,
Eternity Adeptus
re-roll a hit roll of 1 and a re-roll a wound roll of 1. The bearer's
(Aura) Mechanicus
Servo-Skull Uplink ability is replaced.

Unit M WS BS S T W A Ld Save Ref


Skitarii Marshal 6" 3+ 2+ 3 3 4 3 8 4+

Weapon Range Type S AP D Abilities Ref


Control
Melee Melee +3 -2 1 -
Stave
Each time an attack is made with this weapon
Radium Assault against an enemy unit (excluding VEHICLE
18" 3 0 1
Serpenta 1 units), an unmodified hit roll of 6 automatically
wounds the target.

Tech-Priest Manipulus [5 PL, 115pts]


Selections: Artisans [1 PL, 35pts], Magnarail lance, Manipulus Mechadendrites, Omnissian
Staff, Relic: Raiment of the Technomartyr
Categories: CHARACTER, FACTION: <FORGE WORLD>, FACTION: ADEPTUS MECHANICUS, FACTION: CULT
MECHANICUS, HQ, INFANTRY, TECH-PRIEST, TECH-PRIEST MANIPULUS, FACTION: IMPERIUM, DOCTRINA
ASSEMBLER
Rules: Canticles of the Omnissiah
Abilities: Archeotech Modifications, Artisans Advanced - Exquisite Calibration, Artisans Initial -
Enhanced Biomechanical Interface, Galvanic Field, Master of Machines, Raiment of the
Technomartyr, Refractor Field, Unit: Tech-Priest Manipulus, Weapon: Magnarail lance,
Manipulus Mechadendrites, Omnissian Staff

Abilities Description Ref


Once per battle, if this model is on the battlefield when you use
an Adeptus Mechanicus Wargear Stratagem, reduce the CP
Archeotech
cost of that Stratagem by 1 CP. Note that the CP Cost is only
Modifications
reduced by 1 CP for that use of the Stratagem, any future
usages of it cost the normal amount of CPs.
In your Command phase, if this part is active for this model,
Artisans
select one friendly <FORGE WORLD> CORE unit within 6" of
Advanced -
this model. Until the start of your next Command phase, each
Exquisite
time a model in that unit makes a ranged attack, add 1 to the
Calibration
Strength characteristic of that attack.
At the end of your Movement phase, if this part is active for this
model, select one friendly <FORGE WORLD> CORE or
Artisans Initial
<FORGE WORLD> KATAPHRON SERVITORS model within
- Enhanced
6" of this model. Until the start of your next Movement phase,
Biomechanical
that unit is eligible to charge and shoot in a turn in which it Fell
Interface
Back, but if it does so, each time a model in that unit makes a
ranged attack, subtract 1 from the attack's hit roll.
In your Command phase, select one friendly <FORGE
WORLD> CORE unit within 9" of this model that has not
already been selected for this ability this turn. Until the start of
your next Command phase, add 6" to the range of Galvanic,
Galvanic Field
Arc and Radium weapons Models in that unit are equipped
with (excluding grenade weapons) and each time an attack is
made with one of those weapons, the Armour Penetration
characteristic of that attack is improved by 1.
At the end of your Movement phase this model can repair one
Codex:
Master of friendly <FORGE WORLD> model within 3". That model
Adeptus
Machines regains up to D3 lost wounds. Each model can only be
Mechanicus
repaired once per turn.
Each time the bearer would lose a wound, roll one D6; on a 5+,
that wound is not lost.
In your Command phase, select one friendly <FORGE Codex:
Raiment of the
WORLD> CORE unit within 3" of this model. Until the start of Adeptus
Technomartyr
your next Command phase, each time a model in that unit Mechanicus
makes a ranged attack, you can ignore any or all hit roll and
Ballistic skill modifiers.
Codex:
Refractor Field This model has a 5+ invulnerable save. Adeptus
Mechanicus

Unit M WS BS S T W A Ld Save Ref


Tech-Priest Manipulus 6" 3+ 2+ 4 4 5 3 8 2+

Weapon Range Type S AP D Abilities Ref


Heavy
Magnarail lance 36" 7 -3 3
1
Manipulus Each time the bearer fights, it makes
Melee Melee User 0 1
Mechadendrites 3 additional attacks with this weapon.
Omnissian Staff Melee Melee +3 -1 2 -

Troops [29 PL, 494pts]


Skitarii Rangers [13 PL, 219pts]
Selections: Omnispex [10pts]
Categories: TROOPS, FACTION: <FORGE WORLD>, FACTION: ADEPTUS MECHANICUS, FACTION: SKITARII,
INFANTRY, SKITARII RANGERS, FACTION: IMPERIUM, CORE, VETERANS, SKITARII VETERAN COHORT
Rules: Doctrina Imperatives
Abilities: Enhanced Bionics, Omnispex, Rangers, Stealth Optimisation
Ranger Alpha [11pts]
Selections: Galvanic Rifle
Categories: SKITARII RANGERS
Unit: Ranger Alpha (Army of Renown - Skitarii Veteran Cohort), Weapon: Galvanic Rifle
18x Skitarii Ranger [198pts]
Selections: 18x Galvanic Rifle
Unit: Skitarii Ranger (Army of Renown - Skitarii Veteran Cohort), Weapon: Galvanic Rifle

Abilities Description Ref


Codex:
Enhanced
This model has a 5+ invulnerable save. Adeptus
Bionics
Mechanicus
Each time a model in the bearer's unit makes a ranged attack, Codex:
Omnispex the target does not receive the benefits of Light Cover for that Adeptus
attack. Mechanicus
At the start of the first battle round, models in this unit can make
Rangers a Normal Move up to 3". They cannot end this move within 9" of
enemy models.
Each time a ranged attack is made against this unit, this unit
Stealth receives the benefits of Light Cover. If this unit makes a Normal
Optimisation Move, Advances, or Falls Back during your Movement phase, it
loses this ability until the start of your next Movement phase.

Unit M WS BS S T W A Ld Save Ref


Codex:
Ranger Alpha (Army of Renown -
6" 4+ 3+ 3 3 1 3 8 4+ Adeptus
Skitarii Veteran Cohort)
Mechanicus
Codex:
Skitarii Ranger (Army of Renown -
6" 4+ 3+ 3 3 1 2 7 4+ Adeptus
Skitarii Veteran Cohort)
Mechanicus

Weapon Range Type S AP D Abilities Ref


Galvanic Rifle 30" Heavy 2 4 -1 1 - Codex: Adeptus Mechanicus
Skitarii Vanguards [3 PL, 55pts]
Categories: TROOPS, FACTION: <FORGE WORLD>, FACTION: SKITARII, FACTION: ADEPTUS MECHANICUS,
INFANTRY, SKITARII VANGUARD, FACTION: IMPERIUM, CORE, VETERANS, SKITARII VETERAN COHORT
Rules: Doctrina Imperatives
Abilities: Enhanced Bionics, Rad-saturation (Aura), Skirmish Optimisation
4x Skitarii Vanguard [44pts]
Selections: 4x Radium Carbine
Unit: Skitarii Vanguard (Army of Renown - Skitarii Veteran Cohort), Weapon: Radium
Carbine
Vanguard Alpha [11pts]
Selections: Radium Carbine
Unit: Vanguard Alpha (Army of Renown - Skitarii Veteran Cohort), Weapon: Radium
Carbine

Abilities Description Ref


Codex:
Enhanced
This model has a 5+ invulnerable save. Adeptus
Bionics
Mechanicus
Rad- While an enemy unit (excluding VEHICLE units) is within
saturation Engagement range of this unit, subtract 1 from the Strength and
(Aura) Toughness characteristic of models in that enemy unit.
Each time an Advance roll is made for this unit, roll one
additional D6 and discard one of the dice. Each time this unit is
Skirmish
targeted by a weapon with the Blast rule, this unit never counts
Optimisation
as containing 6 or more models when determining how many
attacks are made with that weapon.

Unit M WS BS S T W A Ld Save Ref


Codex:
Skitarii Vanguard (Army of Renown -
6" 4+ 3+ 3 3 1 2 7 4+ Adeptus
Skitarii Veteran Cohort)
Mechanicus
Codex:
Vanguard Alpha (Army of Renown -
6" 4+ 3+ 3 3 1 3 8 4+ Adeptus
Skitarii Veteran Cohort)
Mechanicus

Weapon Range Type S AP D Abilities Ref


Each time an attack is made with this
Codex:
Radium Assault weapon against an enemy unit (excluding
18" 3 0 1 Adeptus
Carbine 3 VEHICLE units), a hit roll of 6+
Mechanicus
automatically wounds the target.
Skitarii Vanguards [7 PL, 110pts]
Categories: TROOPS, FACTION: <FORGE WORLD>, FACTION: SKITARII, FACTION: ADEPTUS MECHANICUS,
INFANTRY, SKITARII VANGUARD, FACTION: IMPERIUM, CORE, VETERANS, SKITARII VETERAN COHORT
Rules: Doctrina Imperatives
Abilities: Enhanced Bionics, Rad-saturation (Aura), Skirmish Optimisation
9x Skitarii Vanguard [99pts]
Selections: 9x Radium Carbine
Unit: Skitarii Vanguard (Army of Renown - Skitarii Veteran Cohort), Weapon: Radium
Carbine
Vanguard Alpha [11pts]
Selections: Radium Carbine
Unit: Vanguard Alpha (Army of Renown - Skitarii Veteran Cohort), Weapon: Radium
Carbine

Abilities Description Ref


Codex:
Enhanced
This model has a 5+ invulnerable save. Adeptus
Bionics
Mechanicus
Rad- While an enemy unit (excluding VEHICLE units) is within
saturation Engagement range of this unit, subtract 1 from the Strength and
(Aura) Toughness characteristic of models in that enemy unit.
Each time an Advance roll is made for this unit, roll one
additional D6 and discard one of the dice. Each time this unit is
Skirmish
targeted by a weapon with the Blast rule, this unit never counts
Optimisation
as containing 6 or more models when determining how many
attacks are made with that weapon.

Unit M WS BS S T W A Ld Save Ref


Codex:
Skitarii Vanguard (Army of Renown -
6" 4+ 3+ 3 3 1 2 7 4+ Adeptus
Skitarii Veteran Cohort)
Mechanicus
Codex:
Vanguard Alpha (Army of Renown -
6" 4+ 3+ 3 3 1 3 8 4+ Adeptus
Skitarii Veteran Cohort)
Mechanicus

Weapon Range Type S AP D Abilities Ref


Each time an attack is made with this
Codex:
Radium Assault weapon against an enemy unit (excluding
18" 3 0 1 Adeptus
Carbine 3 VEHICLE units), a hit roll of 6+
Mechanicus
automatically wounds the target.
Skitarii Vanguards [3 PL, 55pts]
Categories: TROOPS, FACTION: <FORGE WORLD>, FACTION: SKITARII, FACTION: ADEPTUS MECHANICUS,
INFANTRY, SKITARII VANGUARD, FACTION: IMPERIUM, CORE, VETERANS, SKITARII VETERAN COHORT
Rules: Doctrina Imperatives
Abilities: Enhanced Bionics, Rad-saturation (Aura), Skirmish Optimisation
4x Skitarii Vanguard [44pts]
Selections: 4x Radium Carbine
Unit: Skitarii Vanguard (Army of Renown - Skitarii Veteran Cohort), Weapon: Radium
Carbine
Vanguard Alpha [11pts]
Selections: Radium Carbine
Unit: Vanguard Alpha (Army of Renown - Skitarii Veteran Cohort), Weapon: Radium
Carbine

Abilities Description Ref


Codex:
Enhanced
This model has a 5+ invulnerable save. Adeptus
Bionics
Mechanicus
Rad- While an enemy unit (excluding VEHICLE units) is within
saturation Engagement range of this unit, subtract 1 from the Strength and
(Aura) Toughness characteristic of models in that enemy unit.
Each time an Advance roll is made for this unit, roll one
additional D6 and discard one of the dice. Each time this unit is
Skirmish
targeted by a weapon with the Blast rule, this unit never counts
Optimisation
as containing 6 or more models when determining how many
attacks are made with that weapon.

Unit M WS BS S T W A Ld Save Ref


Codex:
Skitarii Vanguard (Army of Renown -
6" 4+ 3+ 3 3 1 2 7 4+ Adeptus
Skitarii Veteran Cohort)
Mechanicus
Codex:
Vanguard Alpha (Army of Renown -
6" 4+ 3+ 3 3 1 3 8 4+ Adeptus
Skitarii Veteran Cohort)
Mechanicus

Weapon Range Type S AP D Abilities Ref


Each time an attack is made with this
Codex:
Radium Assault weapon against an enemy unit (excluding
18" 3 0 1 Adeptus
Carbine 3 VEHICLE units), a hit roll of 6+
Mechanicus
automatically wounds the target.
Skitarii Vanguards [3 PL, 55pts]
Categories: TROOPS, FACTION: <FORGE WORLD>, FACTION: SKITARII, FACTION: ADEPTUS MECHANICUS,
INFANTRY, SKITARII VANGUARD, FACTION: IMPERIUM, CORE, VETERANS, SKITARII VETERAN COHORT
Rules: Doctrina Imperatives
Abilities: Enhanced Bionics, Rad-saturation (Aura), Skirmish Optimisation
4x Skitarii Vanguard [44pts]
Selections: 4x Radium Carbine
Unit: Skitarii Vanguard (Army of Renown - Skitarii Veteran Cohort), Weapon: Radium
Carbine
Vanguard Alpha [11pts]
Selections: Radium Carbine
Unit: Vanguard Alpha (Army of Renown - Skitarii Veteran Cohort), Weapon: Radium
Carbine

Abilities Description Ref


Codex:
Enhanced
This model has a 5+ invulnerable save. Adeptus
Bionics
Mechanicus
Rad- While an enemy unit (excluding VEHICLE units) is within
saturation Engagement range of this unit, subtract 1 from the Strength and
(Aura) Toughness characteristic of models in that enemy unit.
Each time an Advance roll is made for this unit, roll one
additional D6 and discard one of the dice. Each time this unit is
Skirmish
targeted by a weapon with the Blast rule, this unit never counts
Optimisation
as containing 6 or more models when determining how many
attacks are made with that weapon.

Unit M WS BS S T W A Ld Save Ref


Codex:
Skitarii Vanguard (Army of Renown -
6" 4+ 3+ 3 3 1 2 7 4+ Adeptus
Skitarii Veteran Cohort)
Mechanicus
Codex:
Vanguard Alpha (Army of Renown -
6" 4+ 3+ 3 3 1 3 8 4+ Adeptus
Skitarii Veteran Cohort)
Mechanicus

Weapon Range Type S AP D Abilities Ref


Each time an attack is made with this
Codex:
Radium Assault weapon against an enemy unit (excluding
18" 3 0 1 Adeptus
Carbine 3 VEHICLE units), a hit roll of 6+
Mechanicus
automatically wounds the target.

Elites [16 PL, -1CP, 324pts]


Sicarian Ruststalkers [8 PL, -1CP, 162pts]
Categories: FACTION: <FORGE WORLD>, FACTION: ADEPTUS MECHANICUS, FACTION: SKITARII, INFANTRY,
SICARIAN RUSTSTALKERS, FACTION: IMPERIUM, ELITES, SICARIAN, CORE, SKITARII VETERAN COHORT
Rules: Doctrina Imperatives
Abilities: Enhanced Bionics, Optimised Gait, Wasteland Stalkers
Ruststalker Princeps (Blades) [-1CP, 18pts]
Selections: Artefactotum [-1CP], Chordclaw, Relic: Temporcopia, Transonic Blades
Abilities: Temporcopia, Unit: Ruststalker Princeps, Weapon: Chordclaw, Transonic Blades
8x Sicarian Ruststalker (Blades) [144pts]
Selections: 8x Transonic Blades
Unit: Sicarian Ruststalker, Weapon: Transonic Blades

Abilities Description Ref


Codex:
Enhanced
This model has a 5+ invulnerable save. Adeptus
Bionics
Mechanicus
This unit can ignore any or all modifiers to its Move
Optimised characteristic, with the exception of that incurred due to the
Gait Deprecation effect of the Bulwark Imperative. This unit can
ignore any or all modifiers to its Advance and charge rolls.
Codex:
At the start of the Fight phase, you can select one enemy unit
Adeptus
Temporcopia within 3" of the bearer. That unit is not eligible to fight in this
Mechanicus
phase until after all eligible units from your army have done so.
p69
Each time a ranged attack is allocated to a model in this unit
Wasteland
while it is receiving the benefits of cover, add an additional 1 to
Stalkers
any armour saving throw made against that attack.

Unit M WS BS S T W A Ld Save Ref


Ruststalker Princeps 8" 3+ 3+ 4 3 2 4 7 4+
Sicarian Ruststalker 8" 3+ 3+ 4 3 2 3 6 4+ Codex: Adeptus Mechanicus

Weapon Range Type S AP D Abilities Ref


Codex:
Each time the bearer fights, it makes
Chordclaw Melee Melee User -1 1 Adeptus
1 additional attack with this weapon.
Mechanicus
Each time an attack is made with this
weapon, an umodified wound roll of Codex:
Transonic
Melee Melee +1 -3 1 6 inflicts 1 mortal wound on the Adeptus
Blades
target in addition to any normal Mechanicus
damage.
Sicarian Ruststalkers [8 PL, 162pts]
Categories: FACTION: <FORGE WORLD>, FACTION: ADEPTUS MECHANICUS, FACTION: SKITARII, INFANTRY,
SICARIAN RUSTSTALKERS, FACTION: IMPERIUM, ELITES, SICARIAN, CORE, SKITARII VETERAN COHORT
Rules: Doctrina Imperatives
Abilities: Enhanced Bionics, Optimised Gait, Wasteland Stalkers
Ruststalker Princeps (Blades) [18pts]
Selections: Chordclaw, Transonic Blades
Unit: Ruststalker Princeps, Weapon: Chordclaw, Transonic Blades
8x Sicarian Ruststalker (Blades) [144pts]
Selections: 8x Transonic Blades
Unit: Sicarian Ruststalker, Weapon: Transonic Blades

Abilities Description Ref


Codex:
Enhanced
This model has a 5+ invulnerable save. Adeptus
Bionics
Mechanicus
This unit can ignore any or all modifiers to its Move characteristic,
Optimised with the exception of that incurred due to the Deprecation effect of
Gait the Bulwark Imperative. This unit can ignore any or all modifiers to
its Advance and charge rolls.
Each time a ranged attack is allocated to a model in this unit while it
Wasteland
is receiving the benefits of cover, add an additional 1 to any armour
Stalkers
saving throw made against that attack.

Unit M WS BS S T W A Ld Save Ref


Ruststalker Princeps 8" 3+ 3+ 4 3 2 4 7 4+
Sicarian Ruststalker 8" 3+ 3+ 4 3 2 3 6 4+ Codex: Adeptus Mechanicus

Weapon Range Type S AP D Abilities Ref


Codex:
Each time the bearer fights, it makes
Chordclaw Melee Melee User -1 1 Adeptus
1 additional attack with this weapon.
Mechanicus
Each time an attack is made with this
weapon, an umodified wound roll of Codex:
Transonic
Melee Melee +1 -3 1 6 inflicts 1 mortal wound on the Adeptus
Blades
target in addition to any normal Mechanicus
damage.

Fast Attack [27 PL, 564pts]


Ironstrider Ballistarii [12 PL, 255pts]
Categories: VEHICLE, FACTION: <FORGE WORLD>, FACTION: ADEPTUS MECHANICUS, FACTION: SKITARII,
IRONSTRIDER BALISTARII, FACTION: IMPERIUM, FAST ATTACK, IRONSTRIDER ENGINE, DATA-TETHER, CORE,
SKITARII VETERAN COHORT
Rules: Doctrina Imperatives
Abilities: Bionics, Broad Spectrum Data-tether, Explosion: Explodes (Dragoon/Ballistarii)
Ironstrider Ballistarius [4 PL, 85pts]
Selections: Twin Cognis Lascannon [10pts]
Categories: VEHICLE
Unit: Ironstrider Ballistarius, Weapon: Twin Cognis Lascannon
Ironstrider Ballistarius [4 PL, 85pts]
Selections: Twin Cognis Lascannon [10pts]
Categories: VEHICLE
Unit: Ironstrider Ballistarius, Weapon: Twin Cognis Lascannon
Ironstrider Ballistarius [4 PL, 85pts]
Selections: Twin Cognis Lascannon [10pts]
Categories: VEHICLE
Unit: Ironstrider Ballistarius, Weapon: Twin Cognis Lascannon

Abilities Description Ref


Bionics Models in this unit have a 6+ invulnerable save.
Broad In your Command phase, select one friendly <FORGE WORLD>
Codex:
Spectrum SKITARII CORE unit within 6" of this unit. Until the start of your next
Adeptus
Data- Command phase, add 1 to the Leadership characteristic of models
Mechanicus
tether in that unit and that unit gains the DATA-TETHER keyword.

Dice Mortal
Explosion Distance Ref
Roll Wounds
Explodes Codex: Adeptus
6 3" 1
(Dragoon/Ballistarii) Mechanicus

Unit M WS BS S T W A Ld Save Ref


Ironstrider Ballistarius 10" 3+ 3+ 5 6 6 2 8 3+ Codex: Adeptus Mechanicus

Weapon Range Type S AP D Abilities Ref


Twin Cognis Assault Codex: Adeptus
48" 9 -3 D3+3 -
Lascannon 2 Mechanicus
Ironstrider Ballistarii [12 PL, 255pts]
Categories: VEHICLE, FACTION: <FORGE WORLD>, FACTION: ADEPTUS MECHANICUS, FACTION: SKITARII,
IRONSTRIDER BALISTARII, FACTION: IMPERIUM, FAST ATTACK, IRONSTRIDER ENGINE, DATA-TETHER, CORE,
SKITARII VETERAN COHORT
Rules: Doctrina Imperatives
Abilities: Bionics, Broad Spectrum Data-tether, Explosion: Explodes (Dragoon/Ballistarii)
Ironstrider Ballistarius [4 PL, 85pts]
Selections: Twin Cognis Lascannon [10pts]
Categories: VEHICLE
Unit: Ironstrider Ballistarius, Weapon: Twin Cognis Lascannon
Ironstrider Ballistarius [4 PL, 85pts]
Selections: Twin Cognis Lascannon [10pts]
Categories: VEHICLE
Unit: Ironstrider Ballistarius, Weapon: Twin Cognis Lascannon
Ironstrider Ballistarius [4 PL, 85pts]
Selections: Twin Cognis Lascannon [10pts]
Categories: VEHICLE
Unit: Ironstrider Ballistarius, Weapon: Twin Cognis Lascannon

Abilities Description Ref


Bionics Models in this unit have a 6+ invulnerable save.
Broad In your Command phase, select one friendly <FORGE WORLD>
Codex:
Spectrum SKITARII CORE unit within 6" of this unit. Until the start of your next
Adeptus
Data- Command phase, add 1 to the Leadership characteristic of models
Mechanicus
tether in that unit and that unit gains the DATA-TETHER keyword.

Dice Mortal
Explosion Distance Ref
Roll Wounds
Explodes Codex: Adeptus
6 3" 1
(Dragoon/Ballistarii) Mechanicus

Unit M WS BS S T W A Ld Save Ref


Ironstrider Ballistarius 10" 3+ 3+ 5 6 6 2 8 3+ Codex: Adeptus Mechanicus

Weapon Range Type S AP D Abilities Ref


Twin Cognis Assault Codex: Adeptus
48" 9 -3 D3+3 -
Lascannon 2 Mechanicus
Serberys Raiders [3 PL, 54pts]
Categories: CAVALRY, SERBERYS RAIDERS, FACTION: IMPERIUM, FACTION: <FORGE WORLD>, FACTION:
ADEPTUS MECHANICUS, FACTION: SKITARII, FAST ATTACK, CORE, SERBERYS, SKITARII VETERAN COHORT
Rules: Doctrina Imperatives
Abilities: Enhanced Bionics, Eye of Serberys, Skirmishing Line
2x Serberys Raider [36pts]
Selections: 2x Cavalry Sabre, 2x Clawed Limbs, 2x Galvanic Carbine
Unit: Serberys Raider, Weapon: Cavalry Sabre, Clawed Limbs, Galvanic Carbine
Serberys Raider Alpha [18pts]
Selections: Archeo-revolver, Cavalry Sabre, Clawed Limbs, Galvanic Carbine
Unit: Serberys Raider Alpha, Weapon: Archeo-revolver, Cavalry Sabre, Clawed Limbs,
Galvanic Carbine

Abilities Description Ref


Codex:
Enhanced
This model has a 5+ invulnerable save. Adeptus
Bionics
Mechanicus
Each time you select a target for a weapon a model in this unit is
making an attack with, you can ignore the Look Out, Sir rule. In
Eye of
addition, when resolving an attack made with a ranged weapon by
Serberys
a model in this unit, a wound roll of 6+ inflicts 1 mortal wound in
addition to any normal damage.
At the start of the first battle round, models in this unit can make a
Skirmishing
Normal Move. They cannot end this move within 9" of any enemy
Line
models.

Unit M WS BS S T W A Ld Save Ref


Serberys Raider 12" 4+ 3+ 3 4 2 2 6 4+
Serberys Raider Alpha 12" 4+ 3+ 3 4 2 3 7 4+

Weapon Range Type S AP D Abilities Ref


Archeo-
12" Pistol 1 5 -2 2 -
revolver
Cavalry
Melee Melee +1 -1 1 -
Sabre
Clawed When the bearer fights, it makes 2 additional
Melee Melee +1 0 1
Limbs attacks with this weapon.
Galvanic Assault
18" 4 -1 1 -
Carbine 2

Flyer [10 PL, 200pts]


Archaeopter Stratoraptor [10 PL, 200pts]
Selections: Chaff Launcher [20pts], 2x Cognis Heavy Stubber, 2x Heavy Phosphor Blaster,
Twin Cognis Lascannon
Categories: ARCHAEOPTER STRATORAPTOR, FLYER, FACTION: SKITARII, FACTION: <FORGE WORLD>,
ARCHAEOPTER ENGINE, FLY, SKITARII VETERAN COHORT, SMOKESCREEN
Rules: Airborne, Doctrina Imperatives, Hard to Hit
Abilities: Chaff Launcher, Hover Jet, Maneuverable Craft, Explosion: Explodes (Archaeopter),
Unit: Archaeopter Stratoraptor 1 (6-10 wounds), Archaeopter Stratoraptor 2 (3-5 wounds),
Archaeopter Stratoraptor 3 (1-2 wounds), Weapon: Cognis Heavy Stubber, Heavy Phosphor
Blaster, Twin Cognis Lascannon

Abilities Description Ref


Chaff Each time an attack is allocated to the bearer, subtract 1 from the
Launcher Damage characteristic of that attack (to a minimum of 1)
Before this model moves in your movement phase, you can declare this
model will hover. It's Movement characteristic becomes 20" until the end
Hover Jet
of the phase and it loses the Airborne, Hard to hit and Maneuverable
Craft abilities until the beginning of your next movement phase.
Each time this model makes a Normal Move, Advances or Falls Back,
Maneuverable first pivot it on the spot up to 90º (this does not contribute to how far the
Craft model moves), then move the model straight forwards. It can pivot up to
90º one more time, at any point, during this move

Explosion Dice Roll Distance Mortal Wounds Ref


Explodes (Archaeopter) 6 6" D3

Unit M WS BS S T W A Ld Save Ref


Archaeopter Stratoraptor 1 (6-10 20-
5+ 3+ 6 7 10 3 9 3+
wounds) 50"
20-
Archaeopter Stratoraptor 2 (3-5 wounds) 5+ 4+ 6 7 N/A D3 9 3+
35"
20-
Archaeopter Stratoraptor 3 (1-2 wounds) 5+ 5+ 6 7 N/A 1 9 3+
25"

Weapon Range Type S AP D Abilities Ref


Cognis Codex:
Assault
Heavy 36" 4 0 1 - Adeptus
4
Stubber Mechanicus
Each time an attack is made with
Heavy Codex:
Heavy this weapon, the target does not
Phosphor 36" 6 -2 1 Adeptus
3 receive the benefits of Dense
Blaster Mechanicus
Cover against that target.
Twin Codex:
Assault
Cognis 48" 9 -3 D3+3 - Adeptus
2
Lascannon Mechanicus

Dedicated Transport [10 PL, 190pts]


Skorpius Dunerider [5 PL, 95pts]
Selections: 2x Cognis Heavy Stubber, Twin Cognis Heavy Stubber
Categories: FACTION: ADEPTUS MECHANICUS, FACTION: IMPERIUM, FACTION: SKITARII, SKORPIUS
DUNERIDER, TRANSPORT, VEHICLE, DEDICATED TRANSPORT, FACTION: <FORGE WORLD>, DATA-TETHER,
SKORPIUS ENGINE, SKITARII VETERAN COHORT
Rules: Doctrina Imperatives
Abilities: Broad Spectrum Data-tether, Explosion: Explodes (Skorpius), Transport: Transport,
Unit: Skorpius Dunerider 1 (7-12 wounds), Skorpius Dunerider 2 (4-6 wounds), Skorpius
Dunerider 3 (1-3 wounds), Weapon: Cognis Heavy Stubber, Twin Cognis Heavy Stubber

Abilities Description Ref


Broad In your Command phase, select one friendly <FORGE WORLD>
Codex:
Spectrum SKITARII CORE unit within 6" of this unit. Until the start of your next
Adeptus
Data- Command phase, add 1 to the Leadership characteristic of models
Mechanicus
tether in that unit and that unit gains the DATA-TETHER keyword.

Explosion Dice Roll Distance Mortal Wounds Ref


Explodes (Skorpius) 6 6" D3

Transport Capacity Ref


This model has a transport capacity of 12 <FORGE WORLD> INFANTRY
Transport
models.

Unit M WS BS S T W A Ld Save Ref


Skorpius Dunerider 1 (7-12 wounds) 12" 6+ 3+ 6 6 12 3 8 3+
Skorpius Dunerider 2 (4-6 wounds) 9" 6+ 4+ 6 6 N/A D3 8 3+
Skorpius Dunerider 3 (1-3 wounds) 6" 6+ 5+ 6 6 N/A 1 8 3+

Weapon Range Type S AP D Abilities Ref


Assault Codex: Adeptus
Cognis Heavy Stubber 36" 4 0 1 -
4 Mechanicus
Twin Cognis Heavy Assault
36" 4 0 1 -
Stubber 8
Skorpius Dunerider [5 PL, 95pts]
Selections: 2x Cognis Heavy Stubber, Twin Cognis Heavy Stubber
Categories: FACTION: ADEPTUS MECHANICUS, FACTION: IMPERIUM, FACTION: SKITARII, SKORPIUS
DUNERIDER, TRANSPORT, VEHICLE, DEDICATED TRANSPORT, FACTION: <FORGE WORLD>, DATA-TETHER,
SKORPIUS ENGINE, SKITARII VETERAN COHORT
Rules: Doctrina Imperatives
Abilities: Broad Spectrum Data-tether, Explosion: Explodes (Skorpius), Transport: Transport,
Unit: Skorpius Dunerider 1 (7-12 wounds), Skorpius Dunerider 2 (4-6 wounds), Skorpius
Dunerider 3 (1-3 wounds), Weapon: Cognis Heavy Stubber, Twin Cognis Heavy Stubber

Abilities Description Ref


Broad In your Command phase, select one friendly <FORGE WORLD>
Codex:
Spectrum SKITARII CORE unit within 6" of this unit. Until the start of your next
Adeptus
Data- Command phase, add 1 to the Leadership characteristic of models
Mechanicus
tether in that unit and that unit gains the DATA-TETHER keyword.

Explosion Dice Roll Distance Mortal Wounds Ref


Explodes (Skorpius) 6 6" D3

Transport Capacity Ref


This model has a transport capacity of 12 <FORGE WORLD> INFANTRY
Transport
models.

Unit M WS BS S T W A Ld Save Ref


Skorpius Dunerider 1 (7-12 wounds) 12" 6+ 3+ 6 6 12 3 8 3+
Skorpius Dunerider 2 (4-6 wounds) 9" 6+ 4+ 6 6 N/A D3 8 3+
Skorpius Dunerider 3 (1-3 wounds) 6" 6+ 5+ 6 6 N/A 1 8 3+

Weapon Range Type S AP D Abilities Ref


Assault Codex: Adeptus
Cognis Heavy Stubber 36" 4 0 1 -
4 Mechanicus
Twin Cognis Heavy Assault
36" 4 0 1 -
Stubber 8

Selection Rules
Airborne: This model cannot charge, can only be charged by units that can FLY, and can only attack or be
attacked in the Fight phase by units that can FLY. ()
Canticles of the Omnissiah:
1. Shroudpsalm:
While this canticle is active, this unit counts as receiving the benefits of Light Cover.

2. Chant of the Remorseless Fist:


While this canticle is active, each time a model in this unit makes a melee attack, add 1 to the Strength
characteristic of this attack.

3. Incantation of the Iron Soul:


While this canticle is active:
⁃ Each time a Combat Attrition test is made for this unit, ignore any or all modifiers.
⁃ Each time a model in this unit would lose a wound as a result of a Mortal Wound, roll one D6; on a 5+ that
wound is not lost. If this unit has the Refusal to Yield Dogma, that wound is not lost on a 4+ instead.

4. Benediction of the Omnissiah


While this canticle is active, each time a unit is selected to shoot, when resolving its attacks you can
⁃ Re-roll one hit roll
⁃ Re-roll one wound roll
⁃ Re-roll one damage roll

5. Invocation of Machine Vengeance


While this canticle is active, each time an Advance roll or Charge roll is made for this unit, roll an additional
D6 and discard the lowest result.

6. Litany of the Electromancer


While this canticle is active, each time a melee attack is made against this unit, subtract 1 from that attack's
hit roll. (Codex: Adeptus Mechanicus p85)
Doctrina Imperatives:
Protector Imperative: +1 BS/-1 WS
Conqueror Imperative: +1 WS/-1 BS

Bulwark Imperative: +1 Save characteristic (max 2+)/-3" Move characteristic


Aggressor Imperative: +3" Move characteristic/-1 Save characteristic (Codex: Adeptus Mechanicus p85)
Dogma - Masters of the Forge:
• SKITARII units in this detachment gain the Canticles of the Omnissiah ability.
• Each time a unit with this dogma is selected to shoot or fight, you can re-roll one hit roll when resolving that
unit's attacks. (Codex: Adeptus Mechanicus p51)
Hard to Hit: Your opponent must subtract 1 from hit rolls for attacks that target this model in the Shooting
phase. ()

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