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Wire Chap5
Wire Chap5
Mobile Computing
WHAT IS MOBILITY?
A person who moves
between different geographical locations
Logical entities
over internet
New Forms of Computing
Distributed Computing (Client/Server)
Wireless Computing
Nomadic Computing
Mobile Computing
Ubiquitous Computing
Pervasive Computing
Invisible Computing
Comparison to Wired Network
Wired Networks Mobile Networks
high bandwidth
low bandwidth
low bandwidth variability
high bandwidth variability
can listen on wire
hidden terminal problem
need physical
need proximity
access(security)
higher delay
low delay
disconnected operation
connected operation
Nomadic computing
refers to limited migration
connections
in nomadic computing
Mobile computing
requires wireless network to support outdoor mobility
Applications
Fixed
Network No Fixed
Wireless Wireless Network
Network Network
Network
Computing
Systems Nomadic Computing Mobile Computing
Ubiquitous Computing
Heterogeneous Wireless Communication
World
Heterogeneous Wireless Communication
World
Heterogeneous wireless networks consists of
Cellular networks
WLAN networks
dependent
wired communication
Wireless signals are affected by surrounding environment
More disconnections
These factors increase the communication latency due to
Short disconnections
Cont’d…
Wireless connections can be lost due to
Mobility that results out of coverage area roaming
Radio signal strengths drops with increasing distance
between a wireless transmitter and receiver
High interference at some locations
Other devices around that use the same frequency
band
High load on some cells
Lots of users who want to talk and access the network
at the same time
Design Challenges
Wireless Communication brings challenges to mobile computing
because of
Disconnections
Low Bandwidth
Heterogeneous Networks
Security Risks
Mobile Systems and Applications should consider these issues for
good operation/functionality
performance
availability