This document summarizes the log of an Android application startup. It details the initialization steps like loading scripts and assets, analyzing screens, compiling code, and preparing the interface. The application took a total of 12.274 seconds from startup to making the interface ready. It was running on an Android device with a 5.14 inch screen at 1480x720 resolution using the PowerVR Rogue graphics processor.
This document summarizes the log of an Android application startup. It details the initialization steps like loading scripts and assets, analyzing screens, compiling code, and preparing the interface. The application took a total of 12.274 seconds from startup to making the interface ready. It was running on an Android device with a 5.14 inch screen at 1480x720 resolution using the PowerVR Rogue graphics processor.
This document summarizes the log of an Android application startup. It details the initialization steps like loading scripts and assets, analyzing screens, compiling code, and preparing the interface. The application took a total of 12.274 seconds from startup to making the interface ready. It was running on an Android device with a 5.14 inch screen at 1480x720 resolution using the PowerVR Rogue graphics processor.
This document summarizes the log of an Android application startup. It details the initialization steps like loading scripts and assets, analyzing screens, compiling code, and preparing the interface. The application took a total of 12.274 seconds from startup to making the interface ready. It was running on an Android device with a 5.14 inch screen at 1480x720 resolution using the PowerVR Rogue graphics processor.
Bootstrap to the start of init.init took 0.01s Manufacturer samsung model SM-A013M Screen diagonal is 5.14326015286 inches. Early init took 0.66s Early init took 0.66s Android searchpath: /storage/emulated/0/Download/InfiniteStars-1.0322.1005-win/game Loader init took 0.08s Loader init took 0.08s Loading error handling took 0.15s Loading error handling took 0.15s Loading script took 3.99s Loading script took 3.99s Saving to /storage/emulated/0/Download/InfiniteStars-1.0322.1005-win/saves HW video is enabled Autosave is enabled Saving to /storage/emulated/0/Download/InfiniteStars-1.0322.1005-win/saves Loading save slot metadata. took 0.20s Loading save slot metadata. took 0.20s Loading persistent took 0.01s Loading persistent took 0.01s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 4, 11) - Init at 00library.rpyc:387 took 0.32797 s. Running init code took 1.28s Running init code took 1.28s Loading analysis data took 0.26s Loading analysis data took 0.26s Analyze and compile ATL took 0.23s Analyze and compile ATL took 0.23s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.41s Initial gc. took 0.41s DPI scale factor: 1.000000 Creating interface object took 0.01s Creating interface object took 0.01s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.64s Init translation took 0.64s Build styles took 0.10s Build styles took 0.10s Load screen analysis took 0.25s Load screen analysis took 0.25s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 1.04s Prepare screens took 1.04s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start took 1.31s Interface start took 1.31s
Initializing gles renderer:
primary display bounds: (0, 0, 1480, 720) swap interval: 1 frames Fullscreen mode. Vendor: 'Imagination Technologies' Renderer: 'PowerVR Rogue GE8100' Version: 'OpenGL ES 3.2 build 1.11@5425693' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 4096 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(1480, 720) drawable=(1480, 720) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 12.2746310234s Hid presplash.