Professional Documents
Culture Documents
Conan Nameless Cults
Conan Nameless Cults
®
INTRODUCTION
y dear friend Alcimedes — Forgive the briefness corridor. But those things… like snakes that had been bred
of this note and the trembling hand in which it with the hyena and… no. No, I will write nothing more of
was written. I can promise no true elucidation in them, save to say I saw them. Their eyes saw me. There was
this scrawled note, or nothing I relate can convey the true nothing human there, merely the cold implacability of
horror o what I have come to know, the uninhibited vistas the spaces between the stars above us. This is all you shall
which have been revealed to me. The things that lurk, their learn rom my pen, Alcimedes. Please, do not seek out any
jaws slavering
slavering,, just beyond tthis
his world, Alcimedes, only jus
justt more. Let this knowledge die with me. My thanks or your
out of sight. Stretch out your hand and you might brush tutelage; the sad use to which it has been put is my own,
against one, though you could not see it! It is enough to foolish doing. Do not fear for me… the sword against my
drive one mad. Perhaps it has already driven me thus. wrist feels almost comforting.
I know I was sent merely to collect a few scant records Mitra protect my soul…
from the great library of Aquilonia, but the pages which I
ound there… hidden, within that vast volume… they have AN UNH
UNHAL
ALLOW
LOWED
ED VOLU
VOLUME…
ME…
told me too much. I you ask why I have been absent these
past weeks, it is because I ollowed those strange and gnomic Nameless Cults is dedicated to those things called gods in
hints, I ventured to that ancient tomb whose location I will the Hyborian Age. Some are close in conception to things
not reveal to you, and I delved into its darkness. I thought we might call gods — beings of vast supernatural power
that I could bring you something your other students could who intervene in mortal affairs, for good or ill. Some are
not. I thought… ah! But you alwayalwayss said my ambition and nothing o the sort, being convenient, collective delusions
hunger or knowledge outstripped even your own, did you which, over time, have achieved the semi-lie which all
al l good
not? And how true that has proved. In that tomb, I saw so stories do. Others are deliberate hoaxes, conceived of as a
much, so much that language itsel cannot possibly convey. means of securing power and wealth for those who know
Even the shapes, the way in which that crypt had been built, the true nature of the ‘god’ at its center.
made me nauseous, unstable. This sourcebook provides the gamemaster with insight
Stricken thus, I continued, certain that something mar- into the gods and cults o the Hyborian Age, offering evoc-
velous lay just beyond the next serpentine undulation of ative details or how they might be inserted into games, as
INTRODUCTION 3
GIVING NAMES TO
corroborating the work of this most remark-
able German. In doing so, I have come to
THE NAMELE
NAMELESS:
SS:
understand his achievement, as both historian
and visionary, as mystic and academic.
Nameless Cults is not a book for the faint
AN INTRODUCTION TO FRIEDRICH WILHELM VON grotesque rituals, and the most barbaric and
ugly of gods. Von Junzt, for all his remark-
JUNZT’S NAMELESS CULTS: AN ANNOTATED AND able qualities as an author, was on the verge
of suering some form of psychotic break.
UNEXPURGATED
UNEXPURGAT ED EDITION, 3RD REPRINTING While it is imprudent, despite what Dr. Freud
might have us believe, to speculate as to what
was on a man’s mind, it seems likely that von
By Prof. John Kirowan (PhD, FRS, FRAI, FRGS) Junzt had begun to believe in the reality of of
Guest Lecturer, Department of Anthropology those arcane and dreadful things which the
Hyborian Age supposedly contained. While,
Miskatonic University
of course, we do not doubt the veracity of
Arkham, Massachusetts
Massachusetts von Junzt’s historical and archaeological
assertions, it is not to be thought, for exam-
T
he discovery, translation, and con- discursive remarks, about how that most ple, that the bloated monstrosity he describes,
tinuing academic (and public) fas- peculiar of books was penned. First pub- and awards the appellation “Thog”, ever
cination with von Junzt’s Nameless lished in Dusseldorf, in 1839, von Junzt’s slim truly stalked the earth.
Cults , particularly in this recently published but dense volume immediately excited the As to those dark aand nd drea
dreadful
dful go
godsds
and unexpurgated version, is a matter of most violent reactions. A second, bowdler- which the German maintains exist just beyond
public record. Indeed, my esteemed col- ized edition was published a few years later, our ken, in the fashion of one of today’s more
league, Professor Albert Wilmarth, will many years after von Junzt’s unusual and hysterical Theosophist groups, we see there
soon be publishing a concordance which untimely death. the evidence of a great mind overthrow
overthrown.n. If
attempts to establish a narrative of response For myself, to think that if he were alive such things were and could ever be true, well
and reception to the strange and marvelous today, von Junzt would have been acclaimed then, madness would seem the most logical
volume, the latest version of which you now as a pioneer in archaeology, ethnography, of all possible responses.
hold. For now, I will limit myself to a few philology, anthropology, and several other
both a means of abetting and bedeviling the player char- offer nothing to their believers. Those who do offer fealty
acters by turn. Certain gods come with full write-ups of to such creatures do so in the hope that faith will protect
their cults — how the god’
god’ss worshippers enact the will of them from the wrath which is to come. Perhaps it will.
the divine, organizing themselves in a way which ensures
that the god’s interests are pursued and protects the hidden Chapter 1: Gods and Demons
truths and inner mysteries rom proanation by unbelievers. What does the average inhabitant of the Hyborian Age
Some gods are accompanied by rules, explaining the divine believe in? Before we come to the specific gods to whom
blessings which those who perorm the rites and rituals o they might pray or cults to which they might belong, this
the god might receive. Others have no such rules — as they chapter provides an overview o the cosmos in which most
4 INTRODUCTION
men and women of the Thurian continent dwell. What These are the deities with whom the player characters will
do concepts such as Heaven and Hell mean to those who be most amiliar, and whose devotees they are most likely to
populate the cities o Brythunia or Kush? Here are answers encounter — whether as accidental allies or as obstructions
to those questions, as well as a brie glimpse o the strange on the path of adventure and glory
glory..
beliefs of the pre-Cataclysmic world which the Hyborian
Age replaced. Chapter 4: Things From the Outer Dark
Beyond the tattered veil of this world, there is something
Chapter 2: Cult Characters older, darker, hungrier. The Outer Dark. The substrate that
Playing a cultist might be an attractive option for some rests, immovable, and eternal, beneath the fragile shale
players. Having access to a network o ellow believers, the of this world. The creatures which reside there, or came
firm tenets o a god’s cult, a belie and direction which might into being there, do not belong here. They are beyond our
lead them to glory… all are strong reasons why someone capacity to understand, violent irruptions o the alien into
might want to join a religious order. This chapter will provide the world we know. Witnessing them, in their true form,
players with the tools to make cultists fascinating charac- is enough to drive sane people to madness. Here they are
ters and strong contributors to any player character group. described in as safe a fashion as is possible.
Chapter 3: Major Gods and Cults Chapter 5: Minor Gods and Cults
These are those gods whose name all men and women I there are major gods, it stands to reason that there must
beneath the sun utter with some measure o respect. Their be minor gods. Those whose ame has passed, their power
churches and temples can be ound in nations throughout waned. Those who may, in time, come to be worshipped
the continent, their ollowers are almost beyond counting. throughout the continent, but or now are worshipped only
INTRODUCTION 5
Von Junzt spent his entire life (1795–1840) delving into He published short works about vampires and were-
forbidden subjects; he traveled
traveled in all parts of the world, wolves, but devoted much o his lie to his magnum
gained entrance
entrance into
into innumerable secret societies, and opus, the “Black Book,
Book,”” that would eventually become
read countless little-known and esoteric books and Unaussprechlichen Kulten. Afer the volume’s completion,
manuscripts in the original; and in the chapters of and its publication in 1939, von Junzt embarked on an
the Black Book, which range from
from startling clarity
clarity of unexplained trip, his destination unknown. Afer some
exposition to murky ambiguity, there are statements months away, he returned to Düsseldor, arriving rom
and hints to freeze the blood of a thinking man. Reading Mongolia. Shortly afer, von Junzt locked himsel in his
what Von
Von Junzt dared put in print arouses uneasy chambers, working everishly upon a new manuscript
speculations as to what it was that he dared
dared not tell. — its subject matter unknown to this day
day..
Several months later, von Junzt was discovered dead
— “The Black Stone” in his chamber under suspicious circumstances. Though
the door was firmly locked rom the inside, his corpse
The author o UnaussprechlichenKulten (translated as bore the marks o talons about the throat, and his new
Nameless Cults ), the eccentric
eccentric occultist
occultist Friedrich
Friedrich Wilhelm
Wilhelm manuscript was in tatters. Alexis Ladeau, von Junzt’s
von Junzt was as enigmatic in lie as his death was mys- best riend and the one who discovered the body, pieced
terious. Born in Cologne, Germany,
Germany, von Junzt attended together the manuscript, then burned it and took his
the University o Berlin, afer which he embarked on own lie. Due to this unsavory end, von Junzt’s work
a lengthy
his tour o
doctorate, heAsia.
Atook
sia. Returning to Germany
up a teaching positiontoat
finish
the gained an unwholesome
o Unaussprechlichen reputation,
Kulten and many
were burned
were copies
by supersti-
University o Württemberg, afer which he again began tious owners.
a series o travels worldwide in pursuit o his greatest Despite this, von Junzt’s masterwork has been
intellectual passion — secret societies, orgotten cults, reprinted several times, translated into many languages
and dead religions. and remains an irreplaceable reerence or the ancient
and mysterious cults that have flourished in secrecy, in
some cases outlasting all human history thus ar.
in a single corner, amongst a handful of believers. Who Chapter 7: The Call of the Cultist
knows what strange schemes and odd powers the player Cults may take many orms and pose many different risks.
characters may be called upon to face from this quarter? This chapter provides methods and approaches the gam-
emaster might take to introduce these sinister, furtive
Chapter 6: Regional Cults gatherings o anatics and power-hungry opportunists into
There are incidences where it is not the god but the ollowers the player characters’ lives.
who have attracted most attention and interest. Why this
might be — whether the bloodthirstiness of their rituals
Chapter 8: Sacred Relics
or the strange orms which their devotion takes — is rarely
Many and diverse are the relics valued by the cults of the
clear, but it is well to remember the names and practices o
Hyborian Age, whether onetime accoutrements
accoutrements o the god
such groups. They might lurk in any city, in any village or
or a renowned follower, items made sacred by proximity
in any out-of-the-way spot. Driven by the passion of their
to the god, or even things of mortal fashioning that have
belief, who knows what they might be capable of?
divine significance. These various artifacts are described
in this chapter, presented for the gamemaster’s use as
potential rewards, goals, or as the cores about which grand
adventures might be coiled.
CHAPTER 1
he world is a place o vast plains and cramped, etid The world is a cruel and uncaring place and most o its
cities. It is a continent of thick jungle, of close pine inhabitants care not whether anyon
anyonee lives or dies. Everything
forest and colossal, ice-fanged mountain ranges. It from the smallest worm to the most powerful god cares
is a world of men and women with strength and savagery first and foremost about its own survival and comfort.
as their only means o surviving an era ridden with danger Anyone with even a modicum of learning knows legends
and dark magic. And it is a world in which the gods play of intelligences which inhabited the Earth long before
an ambivalent, unknowable role. Creatures of unnatural humanity arose from the muck. Just as civilizations rise,
proportion and sorcerers with abilities ar beyond the ken fall, and are forgotten, many scholars suspect that entire
o mortal men render lie a dangerous proposition or even intelligent species suffer the same fate and that, in some
the hardiest and luckiest of adventurers. And still darker unimaginably distant aeon, strange beings may someday
things lurk beyond the thin façade of normalcy, things stride amidst the crumbling ruins o the greatest and most
which care nothing for mankind, nothing for the world majestic Hyborian cities and wonder about the bizarre
which brash barbarians inhabit and seek to conquer. creatures who once walked their streets.
This is the world as its inhabitants see it, surrounded What little that scholars, seers, and sorcerers learn about
by omnipresent darkne ss, only ever held at bay bay,, never the structure o the worlds and realms beyond Earth is no
truly dismissed. more comorting. The cosmos seems filled with countless
worlds and realms which are switly lethal to mortal visitors.
distant planets inhabited by intelligent lie, but others are Ishtar, and the other deities known to ordinary men, and is
realms o nightmares and madness which exist in unknow- instead the home o dread creatures like Yog-Sothoth and
able realities that sometimes drit perilously close to Earth. Nyarlathotep,
Nyarlathot ep, which only the most foolish or power-mad
There are a few planes of existence relatively close to sorcerers dare to contact.
our world where entities with an interest in humanity Visiting any portion of the outer black rips even the
dwell. One of these is the realm that some mortals visit bravest sorcerer’s mind to gibbering tatters, and any con-
when they dream. This may also be where the souls o the tact with its denizens is hazardous to both mind and body.
dead dwell. None living know any details of these planes, Barbarians and the uneducated who have had any contact
but most scholars agree that there are otherworlds where with the outer black or any o its inhabitants describe it as
gods and other entities who are not utterly hostile or alien a monstrous hell whose inhabitants hate mankind, but the
to humanity dwell, and that these beings sometimes contact ew scholars brave enough to study it suspect that this realm
people, and send visions and blessings to those they avor. and its inhabitants are not actively hostile to humanity but
However, some cynical scholars suspect that most visions are instead inherently inimical. Most of its denizens care
o realms inhabited by seemingly benevolent creatures are so little or mankind that they cannot be bothered to make
nothing more than a combination o wishul thinking and the effort to slay visitors, but even the strongest minds
messages sent by entities who seek to exploit humanity
humanity.. and bodies go mad or die if in their presence for too long.
There are no descriptions of the outer black beyond
the half-mad ramblings of seers and sorcerers who dared
Conan felt his soul shrivel and begin to be drawn to see or venture into its edges, because mortal minds
out of his body, to drown in the yellow wells cannot comprehend it. However, on rare occasions, one o
of cosmic horror which glimmered spectrally its inhabitants, most often the being called Nyarlathotep
Nyarlathotep,,
inhim
theand
formless chaosallthat
engulfing lifewas
and growing about
sanity. Those takes an interest in a particular sorcerer or scholar and
provides knowledge in return for certain, often-terrible,
eyes grew and became gigantic, and in them the services that the creature finds either useful or amusing.
Cimmerian glimpsed the reality of all the abysmal
and blasphemous horrors that lurk in the outer HELL
darkness of formless voids and nighted gulfs.
He opened his bloody lips to shriek his hate and Peasantry and their ilk reely use terms like demons, devils,
loathing, but only a dry rattle burst from his throat. and hell to refer to monstrously unnatural creatures and
their strange and terrible homes. For the most part, schol-
— “The Phoenix on the Sword” ars of the esoteric realms agree with these designations.
However, while many people refer to the gods of other
nations and peoples as demons, the more educated under-
THE OUTER DARK stand that there is at least some difference between a demon
and a god.
Sorcerers and scholars o the dread creatures rom beyond To a sorcerer, a demon is a creature they can summon or
the Earth speak o the spaces where these horrors dwell as take as their patron, while a god is a vastly powerul entity
the “outer black” or the “Outer Dark”. This is an ancient and who does little to interact with individual humans. Some
unimaginably inhuman realm, or series o realms, beyond exceptionally cynical scholars claim that the difference
the rim o space and outside o the esoteric, but somewhat is obvious — demons exist, while gods do not. However,
comprehensible, dream and nightmare dimensions. The some demons are worshipped: sorcerers and even entire
outer black is not the airless vacuum beyond the bounds cults pray to demon-lords like Ammut, which are believed
o Earth’s atmosphere, but a dimension or series o dimen- to have at least briefly visited the physical world. Also, both
sions whose inhabitants can rend their way into our own the worshippers o Set and many who ear him believe that
when summoned by a sorcerer or, in a ew terriying cases, the god occasionally communicates with powerul sorcerers
though their own inhuman power. It is a realm of magic and the few surviving pre-human serpent-men.
and primal chaos, where laws are arbitrary rather than A ew scholars take the exceedingly pragmatic view that
fixed, except or the single rule that the most powerul can the difference between a demon and a god is that demons
impose their will on any they can reach and even on the can be slain, but no one has ever been known to slay a god.
fabric of reality itself. The term “hell” is no less confusing. Although the
The outer black is home to entities that existed before myriad realms beyond the bounds of the Earth include
Earth’ss sun first gave light and will exist long ater
Earth’ a ter the world many monstrous places where unprotected humans die
is a lifeless cinder. It lies far beyond the realms of Mitra, in an instant, those who study these matters believe that
8 CHAPTER 1
Most earsome o all o these, however, was Great Serpent, Philosophies and Faiths
the sly one. One of his greatest creations from the time
beore humankind is the Snake that Speaks, a terrible god Primitive people like the Picts and the savage Atlanteans
of fearsome mien, the likes of which had not been seen swore upon totems and held elaborate tambus (taboos),
since the Elder World. The Great Serpent was also father restricting their actions lest some unimaginable doom all
to the Serpent Ones, a race of serpent-men who walked upon them or transgression. These practices later became
and built cities and used all manner of magic, and these geases, which are known in the folktales of Cimmeria of
serpent men were a plague to the Thurian Age, until they old. A common belief of the age was the death curse, a
were hunted almost to extinction by Kull and his allies. The powerful magic that could only be wrought by a dying
Great Serpent, however, thrives, and since this time he has sorcerer or priest, using the last breaths of life to fuel its
continued to bedevil humanity, known in the Hyborian Age arcane influence.
as the Old Serpent, Set. The olk o the Thurian Age knew o worlds beyond the
Demons and powerful entities of all degrees of power Earth, believing in at least one paradise and multiple hells.
wandered the Earth in the early days o humankind and did Demons of all manner inhabit these otherworlds, such as
great and terrible deeds. Philosophers, sages, and priests the Lost Lands. Somewhere beyond the confines where
continue to debate whether these were actual gods or some- light has power, dwells the Black Shadow, also called the
thing other, perhaps primal or metaphorical concepts rather Everlasting Darkness, a place where dark pacts are made
than supernatural entities, but evidence cannot be ignored and from which creatures of the Elder World are coaxed
that these beings let their stamps upon the world. Among into the light.
the most challenging o these entities was Silence, bound Long-forgotten and perhaps lost to time is the famous
f amous
into subservience in a moldering castle on the shore of a Red Jewel o Pictdom, ancient beyond time, once worn in a
Valusian river, where warnings bade any who read them ring by Brule the Spear-slayer, brother-in-arms to King Kull
to let the vault o Silence remain untouched or all eternity. of Valusia
Valusia — who gave it to him as a gift
gif t — and one of the
greatest warriors o that now savage people. Its whereabouts
The Gods of Atlantis and The Seven Empires are unknown — perhaps or the best, as the wielder o the
The principal god o Atlantis and the Seven Kingdoms was Red Jewel could
could use it as an emblem of the Picts, reviving
Valka, the God o Gods, creator o humankind — respected their past glories and their proud lineage, turning them rom
by most, his name was sworn upon by all, even the distant a border concern into a orce to be reckoned with. Such an
and haughty Picts. Almighty Valka was a god of land and event, were it to come to pass, would likely be as apocalyptic
sea, and temples were set up to him across the Thurian as the Cataclysm itself, washing away the civilizations of
continent. Most households had some sort of token sign the Hyborian Age under a tide of savagery and war.
of Valka,
Valka, from a small carved idol to an elaborate shrine.
10 CHAPTER 1
REGIONS OF INFLUENCE
Each entry in this book describes where the god or entity
e ntity ■ PRESENT means the god is worshipped to some
is worshipped, but or convenience, these areas are degree and its cult can operate openly.
listed here.
■ NOTE includes additional inormation, such as
■ DOMINANT entries are those where the cult is when a god is only worshiped in secrecy.
either the sole religion or the god is worshiped
above all others.
Ahriman (page
(page 59
59)) — Iranistan —
Tombalku
Ajujo (page
(page 60
60)) — Recently revived
(Black Kingdoms)
Anu (page
(page 23
23)) Shem Corinthia, Nemedia, Zamora —
Ashtoreth (page
(page 61
61)) Shem Zamora —
Asura (page
(page 63
63)) Vendhya Aquilonia Outlawed in
Aquilonia and Nemedia
Azathoth (page
(page 47
47)) — — Worshipped in secrecy
Bel (page
(page 24
24)) Shem Zamora —
Cannibal Cult
Zamboula Darar Outlawed everywhere
o Zamboula (page
(page 11
11))
Crom (page
(page 65)
65) Cimmeria — Not worshipped
Cthulhu (page
(page 51
51)) — — Worshipped in secrecy
Erlik (page
(page 30
30)) Hyrkania, Turan Ghulistan, Iranistan —
Gol-goroth / Tsathoggua
— — Worshipped in secrecy
(page 50
50))
Hanuman (page
(page 67
67)) Vendyha Khosala, Zamboula —
Ymir
Ymir
Ymir
Ymir
Crom
Jhebbal Sag,
Jhil, Jullah
Mitra
Ishtar
Mitra
Mitra,
Ibis, Ishtar
Adonis, Anu,
Ashtoreth,
Bel, Derketa,
Ibis, Ishtar
Set, D
Thugra
Jhil, Ollam-onga
Bori
Tarim, Erlik
Bori, Mitra
Tarim
Mitra, Bori
Yezud,
Yezud, Adonis,
Anu, Ashtoreth,
itra, Anu Bel, Derketa,
Ishtar, Tarim
Jungle
Cults of Khitai
Mitra,
Ishtar, Ibis
Ishtar, Mitra
Khosatral Kel
Hanuman,
rketa, Cannibal Cult
Khotan
Hanuman,
Cannibal Cult Asura
14 CHAPTER 1
Tombalku
Jhil (page
(page 73
73)) — See Jhebbal Sag
(Black Kingdoms)
Jungle Cults
Khitai — —
o Khitai (page
(page 86
86))
Khosatral Khel
Isle o Xapur — Dwells on Xapur
(page 87)
87)
Nyarlathotep (page
(page 52
52)) — Set Worshipped in secrecy
Black Kingdoms,
Set (page
(page 40
40)) Stygia —
Kush, Zamora
Tarim (page
(page 43
43)) Turan Hyrkania, Zamora —
Thog(page
the Ancient
56)
56) Xuthal (Black Kingdoms) — Dwells in Xuthal.
Yajur (page
(page 75
75)) Khosala — —
Yezud the
Zamora — —
Spider-God (page
(page 44
44))
Nordheim
Ymir (page
(page 76
76)) — —
(Asgard and Vanahe
Vanaheim)
im)
Yog-Sothoth (page
(page 58
58)) — — Worshipped in secrecy
Note that this table is not prohibitive, and the gamemaster can place any god wherever desired, as the Hyborian
Age is ull o
o many secretive cults that flourish where unexpected.
CHAPTER 2
16 CHAPTER 2
CULTIST STORIES
GOOD AND BAD GODS Roll Event Trait
A player character who chooses to become a member o 1–3 Chosen at Birth Chosen One
a aith group or cult is both an enormous opportunity and
a potential hindrance or gamemasters. On the one hand, 4–6 This Birthmark on My Skin Marked
the internal politics o a cult or the struggles occurring 7–
7–10
10 A Visio
ision
n in the Da
Dark
rkne
ness
ss Reckl
eckles
esss
between one church and another are great start points 11–14 Witnessed a Miracle Witness
or a story, as is the interplay which a member o a aith 15–17 Persecution Paranoia
might have with a more irreligious party member. On
18–20 Vindication Pride
the other hand, there is a contradiction between the
sword and sorcery goals o most player characters and
those o a cultist. Chosen at Birth
I you want to play a cultist, o one sort or another, dis- Soon ater your birth, even while swaddled in the shawl o
cuss it with your gamemaster and explain your character your mother, the local holy man, priest or sage, pointed at
concept to them. I you’re the gamemaster,
gamemaster, let the player you and announced that you were special to the god you
know how this might affect the game both positively and have come to worship. Whether this story is true or not, you
CULT CHARACTERS 17
of the unnatural, the aura which gods and spirits and of knowing that you are greater in learning than your
demons leave behind. Has this led you into danger as ellows, whatever they might have thought. What aspect
you pursue secret knowledge? Do you hanker to possess of your belief has been so thoroughly vindicated? What
the same powers yoursel?
yoursel ? Was the miracle you saw even does it mean for your relationship with other members
sorcery, or merely the application of a science you do not of your faith? And what will you do, now that you have
yet understand? become a figure o note — attracting both ollowers and
dangerous enemies?
Persecution
Were you a member o the cult then, or merely in unortu-
nate proximity when the persecutions began in earnest? CUL
CULT
T ARCHETYPES
It did not matter to the soldiers and priests who came to
your village or township, their weapons gleaming and their Many o the archetypes in the Conan corebook are entirely
torches burning brightly. Perhaps you lost riends and amily suitable or a cultist to ollow. It isn’t necessary or a player or
in that raid, perhaps it was only a sense of grievance that a gamemaster to substantially alter most o the core arche-
such depredations could
could be carried out in the name of a types to make them suitable for f or a cultist player character.
god or against a people so innocuous as those who belong Ater all, cults require soldiers and spies, a priesthood and
to the cult they attacked, but this fired your belie. Now you a lay population. However, for those who wish to become
are a member of the persecuted. Do you seek vengeance true devotees of their god, to pursue their holy work how-
and against whom? What will you do once you have it? ever and wherever possible, there are several specialized
And how far will you go to secure it? roles they might adopt.
18 CHAPTER 2
CULTIST ORACLE
The cult is your home, your amily,
amily, your reason or being. All your lie you have had a sense or that which you could
Raised within the aith, you owe everything to your not otherwise be aware o: you have seen into the hearts
ellow devotees and the priests that lead the temple. o others, into araway lands, back into a secrecy-veiled
Such is the strength o your belie in your patron deity past, or into the unknowable uture. Obviously, one or
that it defines your lie — you work within the cult or its more gods are speaking through you. For this gif you are
prosperity and strive to enact its precepts in the world, lauded and eted within your cult, but this has set you
whether benevolent or malign. apart rom humankind, an unbearable isolation. And
thus, you have fled the cult, going orth into the world
CAREER SKILL +2 Expertise and +2 Focus in the
to experience lie as others do.
Discipline skill
CAREER TALENT Courageous (see
(see page 65 o the CAREER SKILL +2 Expertise and +2 Focus in the
CONAN corebook) Insight skill
MANDATORY
MANDATOR Y SKILLS +1 Expertise and +1 Focus to CAREER TALENT Sixth Sense (see
(see page 68 in CONAN
Counsel, Insight, Lore, and Persuade corebook)
ELECTIVE SKILLS +1 Expertise and +1 Focus to two MANDATORY
MANDATOR Y SKILLS +1 Expertise and +1 Focus to
o the ollowing skills: Observation, Society, or Counsel, Discipline, Lore, and Observation
Sorcery ELECTIVE SKILLS +1 Expertise and +1 Focus to two
EQUIPMENT o the ollowing skills: Linguistics, Persuade, or
Sorcery
■
A religious icon or symbol o your aith SPECIAL ABILITIES See Visions ( ( page
page 20 )
20 )
■ A holy scroll or small devotional book EQUIPMENT
■ A ceremonial robe and a change o clothing ■ A robe and change o clothes
■ A dagger or knie ■ A sta
■ A riding horse ■ A dagger or knie
■ A stolen horse
CULT CHARACTERS 19
PHILOSOPHER PILGRIM
In others, spirituality is governed by emotion, but your Not content to remain in your homeland within the
belies about the universe stem rom reason. Though comorting embrace o your home temple and cult, you
your belies are as heartelt as aith, you use your intel- have set orth across the continent — perhaps even
lect to divine the higher world, attempting to answer the world — on o n a spiritual journey. You may be seeking
lie’s ineffable questions through study and rationality. enlightenment
enlightenme nt through experienc
experience,
e, an encounter with
Your theories, however, require testing in the cruci- the divine, or you are on a path to visit one or more holy
ble o the real world, so you wander, seeking to prove sites. Your aith is unshakable, but can mere mortal flesh
your philosophies. carry you ar enough?
CAREER SKILL +2 Expertise and +2 Focus in the CAREER SKILL +2 Expertise and +2 Focus in the
Counsel skill Survival skill
CAREER TALENT Quiet Wisdom (see (see page 63 in CAREER TALENT Born Wild (see
(see page 86 in CONAN
CONAN corebook) corebook)
MANDATORY
MANDATOR Y SKILLS +1 Expertise and +1 Focus to MANDATORY
MANDATOR Y SKILLS +1 Expertise and +1 Focus to
Discipline, Insight, Lore, and Persuade Insight, Linguistics, Lore, and Parry
ELECTIVE SKILLS +1 Expertise and +1 Focus to two ELECTIVE SKILLS +1 Expertise and +1 Focus to two o
o the ollowing skills: Alchemy, Linguistics, or the ollowing skills: Discipline, Stealth, or Sorcery
Sorcery EQUIPMENT
EQUIPMENT
■
Walking sta
■ Walking sta
■ Dagger
20 CHAPTER 2
VI
VISI
SION
ONSS CULT EDUCATIONS
Oracles are blessed and cursed with uncontrollable
visions. Occasionally, at the gamemaster’s discretion, It is perectly reasonable or a cult member to have received
your god may cast the Astral Wanderings or or Atavistic an education of a similar variety to anyone else in this
Voyage sorcery
sorcery spell upon you, whether awake or asleep, ancient epoch of the world, so you may choose one from
as part o a ritual or completely outside your control. the Conan corebook (page 38). It is also possible that they
This cannot be resisted in any way and is automatically received an education provided and controlled by the cult
successul, with the Momentum spends paid by the itself. The following entry reflects this.
gamemaster using Doom. You may also use your god as
a Patron when learning either o these spells, but i your CULT
CULT TRAINED
TRAINE D
god is already selected as a sorcerous Patron, the Resolve
cost or learning either o these spells is reduced by 1. I From birth, until you were old enough to venture out into
you or some reason become estranged rom your deity the world on your own, your education was supervised
(through choice or at the gamemaster’s discretion), you by the cult of which you are a part. You learned to read by
will lose the use o these abilities until the relationship combing through strange tomes containing the secret his-
is restored (to be determined by the gamemaster). tories that your cult maintains, while your numerical skills
were honed discovering the numerological significance o
the names o gods. You possess scraps o knowledge about
many arcane subjects but are woeull
woeullyy ignorant about the
world beyond the confines of your cult.
Your commitment to the words and teachings o your cult is is enmeshed within a committed, religious community might
have, they may instead choose to roll on the Cult Story table.
total and unremitting. You brook no dissension rom those
who also follow your religion. Those who do not believe,
you are prepared to tolerate for as long as they abet your OTHER CHARACTER
interests and those o your cult. You are prepared to endure
anything and do anything to ensure the survival o your aith. ASPECTS
ASPEC TS
Attribute Bonus: +1 to Willpower
The table on the next page allows players to roll or or select
Mandatory Skills: +1 Expertise and +1 Focus to Discipline,
items that give a fuller sense of their lives as committed
Command, and Resistance
believers prior to their embarkation on a life of heroic
Elective Skills: +1 Expertise and +1 Focus to two of the
brutality in the hinterlands of the Thurian continent.
following skills: Lore, Insight, or Survival
Talent: One talent associated with any of the above skills
CULT CHARACTERS 21
CULT STORY
Roll Select War Story Skill Improvements
1–2 Mentioned in a Prophecy +1 Expertise and Focus to Lore and Discipline
3–4 Renowned or Preaching +1 Expertise and Focus to Persuade and Social
5–6 Saved an Unbeliever +1 Expertise and Focus to Command and Persuade
7–8
7–8 Pr
Pres
eser
erve
ved
d a Holy
Holy Tex
extt ro
rom
mDDes
esec
ecra
rati
tion
on +1 Ex
Expe
pert
rtis
ise
eaand
nd Focu
Focuss to
to M
Mel
elee
ee an
and
dSSur
urvi
vivval
9–10 Excommunicated and Hunted +1 Expertise and Focus to Stealth and Survival
11–12
11–12 Cra
Crafed
fed Rel
Religio
igious
us Sym
Symbol
bolss o
o Grea
Greatt B
Beau
eauty
ty +1 Exp
Expert
ertise
ise and Focus
Focus to Cra
Craf
faand
nd Resist
Resistance
ance
13–14 Touched a Holy Relic +1 Expertise and Focus to Insight and Sorcery
15–16
15–16 Sur
Surviv
vived
ed tthe
he S
Slau
laught
ghter
er o
o Your
Your Commu
Communit
nityy +1 Ex
Exper
pertis
tise
e an
and
d Focus
Focus tto
o Re
Resis
sistan
tance
ce and
and S
Surv
urviva
ivall
17
17––18 At One
One wit
with tthe
he Beas
Beasts
ts o the
the Fie
Field
ld +1 Expe
Expert
rtis
ise
eaand
nd Focu
cuss tto
o Ani
Anima
mall Han
Handl
dlin
ingg a
and
nd Per
ersu
sua
ade
19–20 Touched the Other Side +1 Expertise and Focus to Lore and Sorcery
5–
5–6
6 Ab
boo
ook
k bou
bound
nd in tatt
tattoo
ooed
ed huma
human
n ski
skin.
n. A set o monastic robes, made o sackcloth and
extremely itchy.
A pair o leather boots and a leather jerkin, gifed
7–8
7–8 A cha
chali
lice
ce once
once us
used
ed in ccul
ultt ccer
erem
emon
onie
ies.
s.
to those who fight or the cult.
A steel gauntlet which one belonged to a hero o
9–
9–10
10 A medal
medallio
lion
n co
conta
ntainin
iningg th
the
e secre
secrett wo
words
rds o yyour
our aith.
aith. the cult, along with thick, warm, wool trousers and
cotton shirt.
A short staff with a symbolic miniature effigy atop it:
11–12 Thin, woven garments with leather sandals.
or example, a coiled serpent or a phoenix.
A dyed cloak, adorned with ornate designs in
13–14
13–14 A ra
ragil
gile
e ritual
ritual d
dagge
aggerr, brig
bright
ht wi
with
th a b
beje
ejewel
welled
led h
hilt
ilt..
filigree.
A series o scrolls containing the teachings o the cult Stamped leather tunic with ancient lettering
15–16
that mean the most to you. decorating its edge.
A figurine displaying a amous scene rom a religious The robes o a priest, taken rom his tomb and
17–18 text. musty with the scent o the place.
A ragment o cloth which the god is supposed to have Fine silken clothes, ar too beautiul or the cult’s
19–20
once touched. belie in sel-denial.
CHAPTER 3
— “Black Colossus”
hile there are dozens o gods, deities and super- of Bel, the sparkling god of thieves, sings from the lips of
natural entities which populate the dark corners Zamoran rogues and those who would dare oolish risk or
o the Hyborian Age and the imagination o its the promise of grand rewards.
inhabitants, there are only a handful whose name all will Other names, though, present more mystery. While
know. These form, to one degree or another, the major travelers may have heard of Adonis — sometimes called
pantheon of the epoch. While some of the gods and their Tammuz — and may even associate the name with the
priesthoods engage in relentless battle — Ibis and Set, or image of that beautiful man, the concepts to which he is
example — both in this world and in the myths whispered connected, and the ideals for which he stands, are often
through the ages, others care nothing at all or those things misconstrued. Adonis is far more than beauty and physi-
which lie beyond their domain. None further south than cal perfection. His perfect body is the strength of muscle
Cimmeria have ever witnessed the gaunt, brooding form hard-tested in the fields and, to his worshippers, he is not
o Ymir, yet all in the Thurian continent whisper that god’s just a god of desire; h hee is th
thee person
personification
ification of prima
primal,
l,
name with tremulous respect. These are the great divinities; sexual attraction.
there are some whose power is indisputable, some whose It is little wonder that the ertile field and the sprouting
godhood itsel might be questioned, but none whose ame seed represent Adonis or he is, in his nature, both beauty
or legendry has not spread throughout the known realms and atrocity — representing lie in all its cycles. Said to be
of the Earth. born from a god-touched tree, he is the child of the earth
itself. Tied to the seasons as inexorably as the tides to the
ADON
ADONIS
IS moon, it is said that during the warm months, he oversees
all growth — in both field and amily. When the seasons o
dying come, though, he stands guard over the hard workers,
When one discusses the spiritual protectors and gods o the avoring those who work the earth. He guards the aithul
Shemites, any traveler worth his salt would instantly call and protects their fields, standing watch until the cold
to mind
love andgreat Ishtar, the
yet wounds golden
each heartgoddess who commands
that is promised to her. seeps
his even into
diligence, his
and own
with body.
every Each
melt, hewinter,
begins Adonis dies in
anew, granted
Beyond that, the boisterous laugh and ever-changing ace life again by the Mother Tree.
ADON
AD ONIS
IS AN
ANDD THE
T HE
MOTHER TREE ANU
Each winter, Adonis is said to stand guard over the fields
until he can stand no more. While the horrors and the ugly There are temples o Anu throughout the world. There are
realities o his death are mirrored in the reezing o the earth, even more who number themselves amongst the priests
these are not despised or feared by those who follow the o Anu. But how many truly worship the god? Can you see
god. Each
winter death
melts awayis followed
and feedsby
therebirth, and
earth, so aswill
too sureAdonis
as the any votaries
comfort? Of huddling in those
course not! colorul
That is places,
not what praying or
the Temples of
return each year to begin his work anew. Anu are for!
24 CHAPTER 3
A temple o Anu, in any o the hundred cities and towns the poor, between the criminal and legitimate, between
where they sprout, is always ound on that ill-defined
ill -defined bound- the stolen artifact and its new owner. In any city where
ary between the areas where the rich make sport amongst a temple of Anu has been built, there is almost nothing
the gardens and elegant chambers o their insulated world, which cannot be ound out through the greasing o an Anu
and those areas where the poor, benighted, and destitute priest’s palm; nothing which cannot be procured with a
make their meager livings. This liminal space, neither of priest’ss word in the right ear. A criminal who needs to sell
priest’
one world nor the other, is where Anu’s followers make a recently stolen chalice or reliquary goes to the Temple o
their homes. Initially,
Initially, any temple of A nu is a small for- Anu where he knows the priest will sell the precious item
gettable place. Often, its only feature is that it is made of and take a percentage, but that the thief will receive his
stone, whereas those dwellings closest to it are made rom air share. And, most importantly, the priest will not reveal
reeds and mudbrick. But, should a temple of Anu survive his name to the watchmen investigating the crime. For the
only a few months, it will suddenly begin to prosper and priests of Anu are nothing if not practical, and they know
grow; the external architecture of what was, or originally
iginally,, a that their existence purely as a criminal enterprise would
small humble place is suddenly estooned with expensive not long be tolerated, even with the apparent sanction o a
flowers. Next statuary begins to decorate the street nearby god. So, the whispered rumors and calumnies which reach
the temple, much o it elaborate and estooned with jewels the ears o the priests’ many messengers are relayed to the
and precious metals. Soon, the temple grows, new rooms authorities — along with the names and locations of any
are added and, beore long,
l ong, an enormous edifice rises where burglar, cutpurse, or gang lord who conducts his business
once a rough shrine stood. without consideration for the temple of Anu.
And as or Anu — what o the god these masterly middle-
men pretend to worship? It is difficult to say what he or she
I saw nothing behind the eyes of that statue, the is meant to look like. For the sake o consistency and their
statue of Anu
Anu which I saw in that dreadful
dreadful room. own sanity, the priests have never delineated any physical
All I felt
felt was the cynicism of a thousand men and eatures or characteristics. All o these are let mysterious
a thousand women. All I witnessed in the blank and known only to the initiated. There are stories o strange
stone of that
that idol’s
idol’s eyes was the
the willingness of rites conducted in the depths o an Anu temple or peculiar
mankind to deceive itself. Ah! The statue of Anu. dolls found hidden beneath untouched altars. Does some
A testament
testament to how little man has changed, no darker worship lie beneath the greed of the priests? Few
matter how many eons separate us from each other. would care to know; the priests are far more useful alive,
brokering the endless power struggles of the underworld
— Unaussprechlichen Kulten, and politicking the aristocracy, than they would be i dragged
Friedrich von Junzt into daylight and their secrets exposed. Who knows what
else a priest of Anu might have to confess?
theFrom
priests of Anu.
their temples, the priests o Anu make themselves cared to, could
born rom not deny
that land, his Shemitish
the promise o suchblood. Like
shining many
splendor
the indispensable mediators between the wealthy and draws the god to giddy need.
Initiation
affair, mostlyinto
heldthe priesthood
in the is a strange
remote rooms and secret
and passages out — “The Hyborian Age”
o the public’s awareness. While Bel’s priests are flashy and
26 CHAPTER 3
intermingled with the Zhemri and the former Lemurians THE CULT OF BORI
and their offspring populated countries like
l ike Corinthia, Koth,
As a patron to the Hyborian peoples, a deified mortal man,
Ophir, even parts o Argos and Zingara. In
I n Hyperborea, their
the worship practices of Bori are far humbler than those
descendants lurched into civilization with the building o
of the southern gods. No churches or temples are built
the first true cities.
in his name: instead, among his followers, his worship
However, despite the Borians’ prevalence across the
is conducted within each home and at each hearth, and
north, they were not able to hold onto all o their territory
territory,,
and they ceded the lands to the north to the blonde, blue- in some few spots thought sacred to him, places where
it is said he fought great battles, or even places where he
eyed barbarians who ormed the two kingdoms that make
spoke, where he dwelled, and where he saw the future of
up Nordheim — Asgard and Vanaheim, and they were
his people. These fanes are scarcely marked, if at all, and
never able to make any meaningful incursion into the
bear simple runes or glyphs indicating their provenance.
miserable lands held by the descendants of lost Atlantis,
the Cimmerians.
Always
Alwa ys though, no matter how far they spread or how
Their ways were ruder and more primitively
thin their Hyborian lineage was stretched, Bori’s folk
Hyborian than those of the Aquilonians, their main
remembered their ancient chieftain, the man who had
concession to the ways of their more civilized southern
brought them out o certain extinction, and honored him
neighbors being the adoption of the god Mitra in
through devotion and ancestor-worship, acknowledging
place of the primitive Bori — a worship toto which
him primary among their predecessors. This continued or
they returned,
returned, however,
however, upon the fall
fall of Aquilonia.
centuries before his cult was eventually set aside in favor
of new gods, most particularly Mitra, now patron deity of
— On Gundermen, “Notes on Various
Aquilonia and the most widely worshipped god across the Peoples of the Hyborian Age”
Hyborian kingdoms.
28 CHAPTER 3
Few who pay Bori heed believe in his divinity. Unlike the elaborate pantheon of the Nordheimers as a “foreign”
deities like Mitra or Ishtar or Set, Bori is not, and never god, more concerned with agriculture and fertility than
has been, a true god in the way that other gods are known. with war-making and glory-seeking.
Few would dispute his mortal existence, and none of the
remembered tales of Bori ascribe to him anything other Artifacts and Sacred Items
than mortal abilities, though tales often exaggerate his All manner of war-gear said to have been wielded by Bori,
battle-prowess and his lifespan, as well as his physical from flint knives to bronze axe-heads, is brought out and
attributes. There is no tale o any passing rom mortality to venerated in ertility estivals, ritual blessings, and invoca-
godhood, and his influence beyond the grave is as a spirit tions or success in war. More than one age-browned skull
and a symbol, present in the land and the people who bear topped with a crown o rough bronze is displayed and said
his name, rather than inhabiting some mythic otherworld to be Bori’s, while other parts o his legend state that at the
or ascending upon death to a divine state. time o Bori’s death he was decapitated, his head preserved,
and taken into a place o hiding so that he might watch over
Bori’s Worshippers his descendants and assure them of prosperity
prosperity..
In Conan’s time, Bori is not openly worshipped overmuch, Despite these claims, Bori’s true burial place is lost to
and the cult of Bori has dwindled almost to the point of time, either willfully obscured to prevent such grave-rob-
extinction. Though the Gundermen are nominally Mitra- bery or long since plundered and overgro
overgrown.
wn. I it remains
worshippers, the strong Aquilonian yoke forcing them undisturbed, Bori’s burial mound would surely be warded
to adopt the southern god in place of their own, they well, perhaps guarded with his war-band, men who would
nonetheless pay discreet homage to the old chieftain and gladly have followed him into the grave.
founder of their line. The only visible signs of his cult are It may be that one or more of these items is real and
in the Gunderland, where emblems of the god are still was used by the man himself. Perhaps a heavy bronze
fashioned out of straw and hung above doors or carved axe of ancient make, seemingly humble yet deadly sharp,
into the wooden frames at the peaks of halls and homes. was once used by Bori, or a bronze peaked helmet, with
However, his presence looms strongly in the consciousness slight ornamental flourish, indicates the mighty brow it
and identity o those o Hyborian lineage, and though Bori once sat upon.
is viewed as a rustic god, less dynamic than Mitra or Ishtar,
he is nonetheless still venerated to some degree. Likeness and Depictions of Bori
The Bossonians were quicker to abandon Bori as a patron, Idols or statues o Bori are either primitive or intentionally
but in the western reaches of the Border Kingdom there crude, depicting Bori as a man with a long, forked beard
are those who still pay him heed, and spill ale to him as a and a peaked helmet, wearing rough clothing, yet bearing
sign of respect. Villages and small settlements within the the torc of a chieftain or king. Sometimes he is pictured
western reaches of the Border Kingdom still pay homage clasping his beard, while other times his arms and legs are
to Bori openly, particularly in the mountains that sepa- spread-eagled, bent at the elbows and knees. Some ancient
rate Nemedia rom Aquilonia. In those remote places, the bronze swords pilered rom burial mounds bear hilts cast
practices and belies o the Bori cult have gone unchanged in the likeness of primitive chieftains, likely Bori himself.
for centuries, but variant strains of Bori worship have Older ornamental items of types no longer commonly
emerged over time, in some cases taking on darker aspects worn — such as torcs or arm-bands — bear Bori’s head,
or requiring a more bloodthirsty appeasement in the orm though sometimes the depiction is so abstract it is not
of outsiders and trespassers. identifiable as the god. Similarly,
Similarly, cloak-disks and circular
There are still estivals to Bori in some remote parts o the belt ornaments also depict him, though in crude fashion.
Gunderland and the Bossonian Marches, where old dances Some ruins depict Bori at the apex o an immense column
and rites are still perormed in his honor, sometimes with- of figures, representing his influence as the unifier of the
out any memory of their true meaning. Faces are painted Hyborian tribes. He is also occasionally depicted in a more
with ash and woad, offerings are burnt, and ale or wine heroic fashion, on the battlefield or vanquishing the wild
are spilled. Births stemming from these fertility-oriented
f ertility-oriented beasts of the untamed frontier he led his followers into.
festivals are thought to be blessed, and firstborn male
children are sometimes named “Bori” (or some derivative), Sacred Items and Sacrifices
after their ancestral chieftain. Bori is associated with the axe, one o the earliest weapons
Though Bori’s worship began and spread rom the lands and a symbol o agriculture and civilization, a tool by which
immediately south o Cimmeria, the Cimmerians pay him no trees and wilderness can be cleared and turned into shelter.
heed and do not count him among the ranks o their gloomy Cattle and bulls are considered sacred animals and are
gods. North o Cimmeria, though, Bori was subsumed into sacrificed to Bori, their throats cut and bled into bronze or
wooden bowls, horns severed and turned into ceremonial family may publicly mourn with an exaggerated keening
drinking vessels or as adornment for ritual helmets. In so that all are aware of the death.
earlier, more savage eras, sacrifices to Bori included cap- Once the wake is over, the body is blindolded and taken
tured warriors and other enemies, decapitated and their out of the home feet first through a hole in the wall. A
heads preserved as trophies and their bodies burnt. Some crooked, circuitous path is taken from the home to the
scholars speculate that Bori’s tribe learned this behavior burial place, and obstacles such as thorns branches or
from the Picts, who have always had a special respect for barriers are thrown up behind the body. Depending on the
severed heads and skulls. tribe, there may be singing and dancing along the way. All
Other, less grisly offerings to Bori include sheaves of these measures are to prevent any lingering ghost from
wheat or woven baskets of grain, wooden drinking cups, returning to plague the tribe.
bronze or clay vessels filled with ale or beer, baked loaves o The body is buried quickly with symbols o its intended
bread, and similar gits to emphasize prosperity and Bori’s role in the aterlie. Warriors are buried with weapons and
connection to the land in which the Hyborian people dwell. protective animal hides. Leaders are buried with symbols
These offerings are placed in now-dry wells, buried deep o wealth and authority. Common armers are buried with
within mountain caves, or within the hollowed stumps o the head o a particularly prized specimen rom their herd.
great trees, sealed against thet and concealed to avoid notice. After the funeral, the celebrants ritually cleanse them-
selves with aloe and water beore enjoying a great east
e ast to
Bori and Magic honor the dead. Derketa is asked to remove the blindfold
As a barbarian chieftain of a race not overly prone or rom those she finds worthy and allow them to join her in
well-disposed towards
towards magic, it is rare that any sorcery is protecting the tribe.
cast in Bori’s name or invoking him as a patron. Witches But all o this assumes that times are not hard. In times
and healers may call upon him as a patron o ertility, and o amine or war, morality cults have been known to rise in
old-timers among the Gundermen may still swear by his worship o Derketa. These cults cleanse their community o
name in defiance of the omnipresent Mitra-worship, but the immoral by dressing as demons or tribal enemies and
Bori is not a figure to be used in magic, and rare are the kidnapping the immoral. Typically, gluttons and cowards
blessings, enchantments, or spells which invoke his name. are afforded this treatment.
Once taken from their home, the immoral victim is
DERKETA treated as if they were already dead. They are bound and
let in a covered pit or a day and a night. The victim o the
cult is later unearthed and given a chance to repent by a cult
Derketa is the goddess of fertilit
fertility
y, sensuality, and death member dressed as an ancestor. I the victim repents, they
throughout Kush, Zembabwei, the Black Kingdoms, Shem, are given a chance to prove themselves by slaying a tribal
and Stygia. She is not usually worshipped exclusively. enemy. This enemy might be a captive rom a neighboring
Instead, Derketa is paid homage through explicit birth- tribe or a dangerous animal. Typically, the enemy is thrown
ing and funerary rites designed to ensure the deceased in the pit and the pit is then recovered. The next night, the
is put to proper rest. It is the belief of the Kushites that a cultists return to see who Derketa has blessed.
spirit at peace joins the protective ancestors and, once the
ceremony o death is concluded, Derketa grants the living
the protection o the dead, and celebration can commence. “If we ate that we wouldn’t need the bite of a
Correct burial is very important, for Derketa is very dragon,” he grunted. “That’s what the black people
aware that bitter souls make for poor warriors. Those she of Kush call the Apples of Derketa. Derketa
Derketa is
rejects become ghosts that haunt the Kushite people, so or the Queen of of the Dead. Drink a little of that juice,
juice,
those who have lived improper lives extra attention is paid or spill it on your flesh, and you’d be dead before
to ensuring that elders engage in the proper purification you could tumble
tumble to the foot
foot of this crag.”
crag.”
rituals and that deviants are buried in places rom whence
they find it hard to return. — “Red Nails”
Throughout the Black Kingdoms, Derketa is worshipped
under many guises and, as such, proper unerals vary by tribe
and region. In the home of the dead person, all reflective
If the penitent dies, the captive is kept for use against
surfaces are covered with cloth or ash. The bedding used
other deviants. If the penitent survives, they can rejoin
by the dead is removed and burnt and, for a period of two the tribe. Often, they are drugged and return home with
days, a vigil is held so that the community can come and
no idea who had claimed them. It is very rare that the cult
pay respects to the family. One or more members of the
30 CHAPTER 3
children so that Derketa will train them as witch-ghosts. The a kingdom, for he is the god of death and sin and disease.
bodies of the dead often have an ear taken by the sorcerer He sits upon his Black Throne, deep under the earth where
so that they can speak to the dead and demand service. he gathers the dead.
However, this was not always so. Before the earliest entitled to the Peacock Throne, the priests maintain the
proto-Hykanians took to the horse, Erlik was the first man conditions by which a man or woman can truly call them-
on Earth, created by a still older god called Ulgan. Yet Erlik selves a true believer. Though it has not happened in more
had no soul, in anima, and was therefore imperfect. To than a century, a king was once deposed or ailing to meet
rectify this error, Ulgan created mankind, imbued them Erlik’s standards. He was beheaded and his brother took
with his own breath, and therefore gave souls to this new the Peacock Throne in his stead. Even Yildiz and Yezdigerd,
race of beings.
all time Thus,and
— immortal humanity would
full of elan. walk the Earth for with all their
have such power, are aware that the priests of Erlik
power.
Erlik, in rage and jealousy, taught man the most sin- The cult preaches fate. Every living person has a des-
gular o lessons — how to die. He brought death unto this tiny,, a serie
tiny seriess of forking paths. With Erlik’s guidance, one
species, and the race would forever be haunted by this chooses a life along these branches. In the end, however,
knowledge. Furious, Ulgan cast Erlik into the pits of the all paths converge in Erlik’s rozen hell. Ultimately, all men
Earth or all time. No myths say why Ulgan did not remedy and woman will come before the Black Throne, towering
man’ss new mortality, but some ancient texts suggest he
man’ above them. There life ends and what comes after… only
created a third race, though that species is neither given the dead and Erlik can say.
name nor description.
Somehow, Ulgan vanished, though theologians debate Erlik’s Offspring
why, and left humanity entirely to the hands of Erlik. So Long ago, when man had barely begun to understand his
now, in his rozen Hell under the mantle o the world above, new git o death, Erlik produced nine sons and nine daugh-
Erlik collects the souls of those who die above. He sits on ters. Each was given a secret name that only Erlik’s priests
his Black Throne as judge of each of the newly dead. may know.
know. These eighteen children walk among men. In
Sometimes depicted as a human figure with the head any suk or tavern, you may have come upon one of these
of a bull, more recent icons of Erlik show him simply as offspring. They watch, they note, they report to their ather.
a man, though a perfect one. Yet scholars remind us he Besides ultimate judgment, priests believe and teach that
has no soul, and he covets those of humankind. Perhaps, these sons and daughters have further purpose in their
he thinks one day he might find the perfect soul to fit his observation of mankind.
form and steal it. Perhaps Ulgan intended all along that
his fate be bound to the perfect creatures he ruined with
aging and mortality. ASS AVATAR
ERLIK A AVATAR OF
Erilk’s realm is one o snow, ice, and gloom. Deep under NYARLATHOTEP
the Earth, the world becomes hollowhollow,, a frozen icescape Going back millennia, even eons, the Great Old One
to strike fear into even the stoutest of Hyperboreans. known as Nyarlathotep walked the earth, peering not just
Turanians, by and large, worship Erlik daily, though there rom the void, but rom avatars o 1,000 gods and twice
is grim atalism to their devotion. Theirs is a god o death as many cults. Beore humankind rose rom nothingness,
and sin, disease and ear. He is soulless, and thereore has creatures too alien to comprehend genuflected beore
no mercy. One is judged not by the virtues o being good, this Great Old One.
or the blackness of being evil, but whether one served Many millennia later
l ater,, Nyarlathotep continues his
Turan well, whether one gave offerings and sacrifice to multitude o masquerades. Among the Naacal, a race
Erlik, whether Erlik believes any given man or woman dating to pre-Cataclysmic times, he became known as
would have, in the final summation, been a disappoint- Erlik. The stores that began to surround this Erlik provided
ment to Ulgan. yet another iteration o Nyarlathotep and another eans
Ulgan wished eternal perfection. Erlik revels in the by which he can inect human minds.
transitory and ractious. While he did not breath a soul into The Nacaal were eventually put down by their
man, he did kiss man on the lips and whisper secrets in his Lemrurian slaves in open revolt, but Erlik’s cult con-
ear — how to lust and want, how to conquer and rule. One tinued, taken by the surviving Naacal to other humans,
does not throw themself upon Erlik’s mercy, but instead fledgling people barely out o degeneracy. From their
invokes his name in pursuit of being human. ancient redoubt o Yahlgan, it is said the reclusive and
long-thought-extinct Naacal still monitor Erlik’s wor-
THE CULT OF ERLIK shippers. Those who are wise claim that these secret
ew Nacaal know the true identity lurking behind the
32 CHAPTER 3
Erlik and Tarim Know a temple of Ishtar by its shining beauty. It revels
Erlik’s priests and those of Tarim (see page 43
Erlik’s 43)) have in its excess, and it is said that the fineries and lavish dis-
an uneasy relationship. For there exists a central tension plays o wealth rival even the temples dedicated to Bel, the
between their two systems of belief, each with a radically laughing god of thieves. While other, lesser temples have
different interpretation o the other’s god. Those who ollow
ol low a sparse aesthetic to them, Ishtar’s shrines challenge that
Tarim believe that certain virtues are anathema to Erlik, and outright with shining, luxurious, and colorful displays.
those whothe
back into practice
world,them
theirare rejected
souls wipedbyof the god and sent
all knowledge of Ishtar’sgates.
protective temples are
The also identified
ironwork by their
protecting beautiul
her temple and
swirls
their previous lie. Instead, they are born again into a new decoratively up to the sky, painstakingly engraved with the
body where Erlik hopes, they will better understand death spiraling staff, the eight-pointed star, and the lions that
and destruction. Why the more powerul Erlik cultists allow she claims as her sigils. Each entrance through her gates
Tarim worship is a matter of speculation. Highborn folk, is guarded on each side by an intricately-carved, oversized
even rulers, swear by both Tarim and Erlik. lion, and at aesthetically
aesthetically-pleasing
-pleasing intervals, another great
One theory holds that Tarim is a false god, one used to cat will break any visual monotony of the gate.
test Turanians and spread by Erlik though dream. Thereore
Th ereore Reflective o the duality o the goddess hersel, however,
his priests do not stamp out Tarim worship, but tolerate those trained in the art o war might begin to suspect that
it. Others mutter that the uttermost mysteries of Tarim’s the gate is both beauty and careul deense. The swirling and
worship is that the two gods are one in the same, two aces interlocking bars of the gates are tight enough to make it
or the same deity. For this reason, it must always be kept in difficult or outside projectiles to penetrate, though certainly
check, lest the god’s other nature overcome the first. Over would allow archers on the inside an abundance o murder
the course of the last century, however, Tarim worship holes. The giant lion statues, with their mouths open, may
gained considerable traction, for it combines aspects of in act have hollow bellies, within which multiple chemical
Mitraism with eastern belies about reincarnation. Overall, vials might be destroyed and poison gasses blown into the
a Tarim believer’s view of the world is more far-reaching faces of potential invaders.
than a single lie. One day, the two cults might openly war.
THE CULT OF ISHTAR
ISHTAR To the everyday people of the world, Ishtar stands primar-
ily as a symbol of beauty and love, just as much as she
O all the beauties in this world, and o all the many gods is strength and passion. The priests of Ishtar insist that
and goddesses who embody love, Ishtar is certainly one there is a balance to all things. For while the great goddess
of the most well-known and worshipped in the world may bestow her blessings upon the common olk, there is
today. While lesser names and smaller gods may touch always a price. One cannot give without taking, and conse-
upon greatness, none might ever be as universally adored quences must always be honored. A very commonly-heard
as Ishtar, she who is love and beauty, fertility and sex, expression, both inside and outside her temples, is “Ishtar
passion and war. gives.” It is a shortened version of “Ishtar gives and takes
One o the great equalizing and inclusive aspects o the with equal passion, and we are blessed to receive and give
goddess is that there is something within her that speaks to in turn.” It is a constant reminder that in all things there
every person, regardless o status, age, gender, or nationality. is a fierce and sometimes frightening balance. And while
While her name may be heard sung throughout the world, some may agree, for example, that it is better to have felt
her passions stir the greatest number o hearts in her native love and then lost, others would prefer not to feel this. Of
lands: those o Shem and Koth. There can be no argument course, those too earul to love fiercely are perhaps better
that Ishtar may be called an eastern goddess, though her suited for the plainer, less stimulating worship of Mitra.
fierce love both tantalizes and unquestioningly conquers Each temple is usually constructed ollowing a set pattern
more western hearts with each day. Even Koth, many gen- and, while there will certainly be some variation rom city
erations ago, used to swear their loyalty to ascetic Mitra, to city, one can expect the surroundings and experience to
until their hearts were opened, freed, and sworn to Ishtar. be amiliar. There is a large common room or mass worship,
Most large cities west of the Vila
Vilayet
yet Sea have at least resplendent in its beauty
beauty,, with pews kept plush and luxu-
one temple dedicated to Ishtar. While they do not insist riant. Typically presiding over the common hall is a large
that Ishtar’s priests have any say in the rule of a nation statue o Ishtar hersel, seated at the head o the room, her
or its people, many high priests are often consulted in swirling staff set gently upon her lap as she watches over her
the sight of the goddess, if not outright given status as aithul. As ever, she is guarded on either side by two lions,
a counselor. each intricately carved and with fierce, snarling mouths.
supplicant in prayer. Only ater the prayer is complete and ivory that dominates the ar wall. She is beautiul, and she
the ceremonial “sacrifice” is made, will the gate be opened, is terriying. The goddess is ancient and powerul, as many
and the process repeated at the next Glorious Gate. o the eldest gods are. True to her very nature o duality
duality,, it
34 CHAPTER 3
Perhaps one of the most worrisome of these rumors is Though the cult of Bori was synonymous with the
to be found in the early texts of Ishtar’s journeys, known Hyborian people, the Bori cult has
ha s more or less been entirely
only to the studied priests. While it is true that her journey displaced by the Mitran religion. While Bori is (or was) a god
through the seven great gates ormed the basis o her tem- of clans, tribes, and villages, Mitra is better suited for the
ples, truly signiying her love and her need to now protect expanse o civilization. His worship arose more than 1,500
her people, Ishtar’s scriptures also contain a darker truth. years ago, and his early cult was instrumental in driving
Ishtar’s
bloody. Witharrival
her at thebarred,
path first of the
the seven great
furious gates spat
goddess was the Set-worshipping
out ancestors
of the north and western o the Stygians back south,
lands.
threat and command at the gatekeeper
gatekeeper::
Corinthia. Mitra’s
Mitra’s aspects are perfectly suited for the rise muscled man slaying a fearsome bull empty-handed; a
o civilization, as he is a god o contracts and binding word, lion-headed, winged warrior with sword in one hand and
and of opportune meetings. staff in the other; and a youth of seemingly perfect mien
36 CHAPTER 3
MITRA’S
MITRA’S COHORTS
COHOR TS
Older depictions of Mitra show him with two cohorts —
Cautes and Cautophates — lesser demigods who serve him
aithully, likely deified representations o his earliest high
priests. These two are depicted with torches or shepherds’
crooks to emphasize their role in spreading Mitra’
Mitra’ss light and
as shepherds of his flock. Centuries ago, lesser prayers to
Mitra were directed at them, to keep rom troubling Mitra
with minor concerns. Priests of Mitra now interpret this
as denying Mitra’s all-powerful and all-knowing nature, natu re,
so the practice is largely obsolete. Nonetheless, represen-
tations of Mitra’s cohorts are still visible in older temples,
and the inner Mysteries discuss their significance. Cautes
and Cautophates are often carved into columns at the
entrance, doormen whose names are long forgotten by
any save the priests.
ENEMIES OF MITRA
Some depictions of Mitra have him encircled by the coils
of a gigantic, constricting snake, representing his eternal
struggle against the Old Serpent Set. This is a critical part
of the Mitran religion, and his followers have opposed
Set for at least 1,500 years. Though the religion co-exists
THE BLESSING OF THE PHOENIX comortably with the ollowers o other gods, Set is the god
Though the phoenix was associated with Mitra long cen- it cannot tolerate. As such, Mitran priests will sometimes
turies ago, the emblem itsel is relatively obscure now, work together with the priesthood o Ibis, another enemy
with no ritual or magical significance to the lay members of Set, against the Old Serpent.
o the cult or to nonbelievers. To those acquainted with In times past, however, the religion was less tolerant,
the Mysteries, the phoenix symbol is a potent enchant- and it fought the cult of Asura, working to stamp Asura’
Asura’ss
ment, used by Mitra’s avored priest Epemitreus to impart worship out from the Hyborian lands, seeing to it that
Mitra’s
Mitra ’s blessing upon the item it is inscribed upon. Asuran priests were persecuted, their temples destroyed,
Use o this spell is wholly at the gamemaster’s discre- and their cult outlawed. Asura is described on page
on page 63.
63.
tion and can only be used by Epemitreus himsel, or to one
who has selected Epemitreus as a sorcerous Patron. This Mitra and Sorcery
spell can be gained instead o the talent, Barter the Soul. Few Mitran priests practice sorcery,
sorcery, and those who do use
I etched onto a weapon when one Fortune point is it for only the most benevolent of purposes. Spells the
spent, this blessing does not make the weapon any more religion tolerates (or in some cases,
c ases, favors) include Astral
resilient or aid the wielder in using it, but the weapon Wanderings, Atavistic Voyage, and Favor of the Gods, but
is able to bypass any magical Soak possessed by any only when used through meditation and prayer. Their intent
creature either o the Outer Dark or in Set’s service and only to enlighten or to combat the insidious influence of
does an additional 3§ against it. This enchantment Set, Set’s ollowers, and others o that ilk. Astral Wand
Wanderings
erings
continues even i the item is broken, though destroying and Atavistic Vo
Voyage
yage are necessary in attaining the highest
the sign o the phoenix itsel will remove the blessing. level of the Mysteries (see below)
below)..
Use o black magic — particularly when aimed at harm-
ing others, requiring human sacrifice, summoning demonic
entities, or curses — is orbidden to the priesthood. Anyone insight, counsel, or even clear instructions. Some have
within the Mysteries discovered using such sorcery is received such guidance, while others go unheard.
instantly banished, their name stricken rom records, and One way the religion finances itsel is through the sales
their presence becomes unwelcome in any temple or place of votive coins, the obverse stamped with the likeness of
of Mitran worship. the god and the reverse with an image of one of his feats
or the temple itself. Worshippers purchase these outside
Like most orthodox followers of Mitra, she had an the temple and place them at the feet of the oracle inside,
accompanied with a prayer. These prayers are thought rather
intuitive horror of the follower
followerss and cult of Asura, than said aloud, as Mitra the all-knowing is well able to read
instilled in her infancy and childhood by wild the minds of the faithful and know what it is they desire.
tales of human sacrifice and anthropomorphic
anthropomorphic
gods shambling through shadowy
shadowy temples. Missionaries of Mitra
Mitra’s priests are encouraged to travel amongst the unen-
— The Hour of the Dragon lightened and preach his word, spreading the aith through
example and wise counsel, with bare eet and empty hands,
showing humility and peaceul intent. Unortunately
Unortunately,, many
are the tales o Mitran priests meeting gruesome ends at the
THE CULT OF MITRA hands o savages and those sworn to other gods. This is not
As the pre-eminent god o the Hyborians, Mitra’s religion is viewed as ailure, but as an affirmation o the importance
the largest and most widespread across the continent, save of their work, galv
galvanizing
anizing them further.
perhaps that of his rival Set, worshipped in various forms
in the South, the East, and even Pictland. Mitra’s priests are Feasting and Worship
everywhere and are always ready to debate the virtues of Services to Mitra often end in feasts. The food is i s supplied
their god and to proselytize to nonbelievers. In cities where and prepared by the temple, brought by the followers, or
the worship o Mitra is a state religion, the temple is either purchased by wealthy donors. This cements the raternity
part o a palace rather than a distinct building or there is a between members — one is better-disposed towards another
smaller, private temple to Mitra within palace grounds, and when bread has beenbee n broken — and spreads Mitra’ Mitra’ss faith
used exclusively for the royalty and their court. among the poor and needy
needy.. Mitra’
Mitra’ss priests serve the homeless
and lost, distributing ood to the hungry, and use offerings
Temples to Mitra o ood to get nonbelievers to sit and listen while they wax
Mitran temples are common throughout the cities of the rhapsodic about Mitra.
Hyborian kingdoms, ashioned in stark contrast to the deca- Feasts are oten arranged along different
d ifferent schedules, with
dent or baroque styles avored by other cults. Mitra’s priests those of different levels of achievement in the Mysteries
instruct their architects and artisans to ollow classic simplic- served separately, so that they may reaffirm their privileged
ity and an elegant, understated method o expression that status within the religion as well as being able to speak
bespeaks dignity and unctionality, stating clearly to others freely about Mitra’s secret teachings and the innermost
that Mitra is a god o practicality and o directness. His tem- activities. In larger and more elaborate
el aborate temples, these easts
ples have high, vaulted ceilings and wide meeting rooms, are are held in different dining areas; lay members eat in the
open to the public, and give off every indication that nothing public worship space and the innermost circle within the
is concealed; nothing is withheld from the worshippers. Mysteries eat together in concealed chambers deep beneath
However,, unbeknownst to most worshippers, each Mitran
However the temple, forbidden to all but the initiates, whose walls
temple boasts a secret at its heart; hidden, underground depict the greatest secrets
secrets o the cult and a depiction o the
chambers where those within the Mysteries meet, using a “truest” likeness of Mitra.
characteristic
characterist ic hand-clasp to identiy one another. Passage Each major temple o Mitra has its own hierarchy o initi-
rom one section o these chambers to another is permitted ates within the Mysteries, a pyramid seemingly culminating
according to the degree within the Mysteries themselv
themselves.
es. in the high priest. When traveling to other cities and Mitran
Some temples have Mitra depicted in a great statue or temples, priests can present themselves and identiy their
idol along one wall, arrayed behind the altar, or inhabiting level of initiation within the Mysteries, revealing specific
an alcove near the vaulted ceiling, high above the ground information and lore known only to those at their level.
level, symbolizing the god’s unreachable yet all-observant Such an introduction allows them access to that temple’s
nature. This is the oracle, prayed to for advice in matters inner sanctums and labyrinths at an equivalent level to
great and small. Worshippers believe that Mitra will give that from their own temple.
38 CHAPTER 3
the deception. of
thethe sacred
study of achambers
new and beneath the temple.
secret doctrine Now begins
regarding Mitra
and his ineffable nature. There is a welcoming east, and
“My lord, this is a matter beyond human it is expected that the applicant will continue to meditate,
understanding. Only the inner circle of the priestcraft pray, and learn more of the nature of the god, serving
know of the black stone corridor carved in the black the temple and the Mysteries unreservedly, as well as
heart of Mount Golamira, by unknown hands, or ministering to those of lesser ranks, all the way down to
of the phoenix-guarded tomb where Epemitreus mere worshippers.
was laid to rest fifteen hundred years ago. And Names of the upper-rank members of the Mysteries
since that time
tim e no living man has
h as entered it, for his are carved upon the walls o the sanctum, whether on the
chosen priests, after placing the Sage in the crypt, oundations within the secret chambers or upon the bases
blocked up the outer entrance of the corridor so that o idols depicting Mitra, a d istinguishe
istinguished
d roster dating back
no man could find it, and today not even the high- to the ormation o the temple. In some cases, names may
priests know where
wh ere it is. Only by word of mouth, be stricken rom these hallowed spaces, an indication that
handed down by the high-priests to the chosen the person has allen out o avor or been excommunicated.
few, and jealously guarded, does the inner circle Offences bring no reduction in grade for membership
of Mitra’s acolytes know of the resting-place of in a Mystery; someone cast from the religion is forever
Epemitreus in the black heart of Golamira. It is one unwelcome,
unwelcom e, and if they wish to continue they must go to
of the Mysteries, on which Mitra’s cult stands.” another temple and attempt to join it, hoping that their
perfidy will not follow.
— “The Phoenix on the Sword” Benefits conerred by the Mysteries are wholly concerned
with advancement within the cult o Mitra. They coner no
magical aptitude or unique abilities and are confined to
knowledge o aspects o Mitra’s ineffable nature and guid-
THE MITRAN MYSTERIES ance o the temple activities. Mitran priests may add their
rank in the Mysteries to Renown when dealing with other
At the heart o the religion are the Mysteries, secret bodies priests, and the gamemaster may even allow an additional
o sacred knowledge and influence within the aith. A priest d20 when rolling or sorcery concerned with Mitra and his
wishing to progress in the Mysteries must undergo a series interests. These should be adjudicated on a case-by-case
o tests described in the Mitran Mysteries table (ollowing). basis, and entirely at the gamemaster’s discretion. Some
Passage from one rank to the next requires a sufficient temples — such as in Tarantia — are storehouses or mag-
donation of Gold (or an equ ivalent worth in service or ical artifacts confiscated by the religion, and access to the
goods, to be determined by the gamemaster) followed by Mysteries means access to these items, as well as grimoires
a ceremonial interrogation where the aspirant conronts a or other sources of now-forbidden occult lore.
group o higher-ranked priests and must answer honestly
and correctly a series o questions calculated to reveal the Mount Golamira and Epemitreus the Sage
amount of knowledge the aspirant has about Mitra, the One of the greatest Mysteries is the true nature of Mount
depth and sincerity of their devotion, and the quality of Golamira, near Tarantia
Tarantia in Aquilonia. As t he center of
their soul. The character must have spent years equal to the the Mitran religion, this is the mount where legends say
Gold donation at the current rank beore advancing to the Mitra sprang orth into the world, emerging rom the rocky
next. Some temples require physical ordeals or challenges, mountaintop and bringing enlightenment to the rest of
but these are rare. the Hyborian nations. Though the mountain still figures
Those who fail are considered unversed in Mitra’
Mitra’ss lore, prominently within these legends, ew worshippers know
to lack sufficient piety, or are of questionable character, of the extensive network of tunnels and caverns within
and they are denied passage to the next Mystery. They are the mountain, in which are carved an untold number of
encouraged to renew their faith through service, prayer, sacred spaces — burial chambers, shrines, archives, and
and self-reflection. It is not permitted to “skip
“skip”” any of the other significant locations of use to the religion.
MITRAN MYSTERIES
Rank Title Gold Ritual Item Description
Lay members, as opposed to those who merely attend
services. Ofen the offering is provided at a child’s birth,
First None 1 Beaker
automatically making the inant a member. If joining is
attempted later in life, it is automatic with a donation.
40 CHAPTER 3
The highest within the Mysteries know that deep within Those who speak such bla blasphemy
sphemy do so quietly
quietly,, however,
Mount Golamira the greatest priest of Mitra, Epemitreus or it is not wise to speak ill o Set. Some who have done so
the Sage, instrumental in the religion’s ounding, is interred have been found hideously murdered, apparently by the
in an eternal slumber, his ghost sallying forth across the most inhuman means. Some have simply disappeared. The
world in service o the god, oten in direct opposition to Set most unortunate have continued to live, their skin slipping
and the Old Serpent’s agents. Player characters may find away from them, their eyes yellowing in their sockets,
themselves the subject of such a mysterious visit, where beginning to resemble the dreadful ophidian races who
Epemitreus comes to them in dreams or sendings, bringing once occupied the earth. Is this truly Set’
Set’ss power working
their souls to his tomb within Mount Golamira to offer on his enemies or simply the tricks of a skilled sorcerer?
counsel and support against evil. None know but it is best, they say, to be cautious.
The reason for Set’s pow
power
er and long-standing worship
to mutter that Set does not exist at all — save in the heads are to be sacrificed from the unfortunate prisoners and
o his priests who use the threat o great Father Set’s power criminals and slaves, readying them for the strike of the
as a means o retaining their throttling grip on the nation. knife or the envenomed fang.
The priests of Set also tend to the thousands of snakes Center of Power
who slither, unmolested, through the streets o every Stygian Unlike most cults and religious powers spread throughout
city.. The cult of Set is responsible for preserving the life
city the kingdoms of the Earth, Set’s followers have, as their
and wellbeing of these serpents, and to harm one in any base, an entire nation: Stygia. The country is dedicated to
way is to invite an especially gruesome, though holy, death. the worship o the Father o Snakes. Every road is thronged
Even outside of Stygia, the Set cult presents a dogmatic with shrines, dedicated to the Serpent God. All those who
front, committed to its beliefs and to its god, unswerving inhabit the cities and villages of the vast, sandy country
in dedication and hostile to non-believers, heretics and to of Stygia are followers of Set and obliged to attend rituals
those who place their faith in a less worthy god. in his honor.
Stygians are also obliged to pay a tithe to those who inter-
The Inner Mysteries cede with Set on behal o the populace. This is considered
Behind the officious, orthodox face which the cult of Set by visitors to be exorbitantly high compared to almost any
shows to the world lies a ruthless hierarchy o initiates and taxes demanded in any other civilized nation, and they are
elder priests, within which the only sure means o ascension amazed that the Stygians offer their goods and gold up so
is via the undetected assassination or the political maneu- willingly. The truth is that the Stygians know two things
vering only possible in a monolithic entity like Set’s cult. which outsiders don’t.
Set’s priests come to understand the inner workings o the First, the tax is worth it, or the nation o Stygia is perhaps
cult, the rites and rituals which the Great Serpent demands as the saest in the world. The streets are kept clean and plague
his obeisance, through induction into the Mysteries o Set. But in Stygia is almost unheard o. Even in the hottest and most
only ater lengthy study in the Temples o the Snake in Stygia, desultory parts of the realm, crops grow grow,, and harvests are
and years o preparation and training in the handling and com- good. The tribute to Set, so the priests say, ensures that
mand o the snakes which the cult serves to breed and care or. this will continue. Amongst the war-ravaged kingdoms
o the Hyborian Age, no price is too high or such security.
And, of course, the second thing that Stygians know is
Lo! Fear Father Set for his eyes see through flesh and what happens to those who don’t pay their tithes.
through time! The venom
venom from his fangs
fangs drips on to Foreign merchants must also pay much higher taxes
those who worship him and they writhe in ecstatic than they might have to when seeking to trade in Shem
torment! Go not
not to that bone-bleached
bone-bleached land beneath for instance, but Stygia produces cloths and fabrics of
ancient sun! Set! Yig! The Serpent God who is eternal! surpassing quality and jewelry of impressive beauty, and
a clever trader can easily sell on Stygian work at twice
— Unaussprechlichen Kulten, the price he paid for it. And robbery in Stygia is punished
Friedrich von Junzt most harshly — meaning that merchants are unlikely to
be attacked and have their wares stolen. Again, in a world
and time as uncertain as this, such guarantees are worth
The Mysteries of Set are heavily shrouded and are said the gold they cost.
to allow the practitioner to contact Set himsel, praying or The cult o Set is unique in its control o a whole nation;
strength and the ruthless serpentine logic which the god the priesthood is virtually a noble class,
cl ass, save or the act that
possesses. Certainly,
Certainly, those sufficiently learned in the arts anyone with talent and intelligence may join its ranks and
of Set’s cult can draw upon formidable
f ormidable powers. aspire to lead it. The organization may be secretive and ar
rom a guarantee o a long lie, but it does not require one
Cult Structure to have been born into a lineage o kings and noblemen, or
The cult o Set is highly segmented and hierarchical. There to be strong enough to kill a king and take a kingdom rom
are strict delineations of rank whose occupants zealously him. The cult o Set is a civilizing influence, making Stygia
protect their position, constantly alert to the ambitions one of the most formidable nations in the known world.
of those young priests below them, just as they scheme None o this is to say that Set’s influence, and the influ-
to move upwards into more senior and more venerated ence o his cult, has not spread urther through the world.
positions.Despite these strongly defined strata of power, The cult of Set seeks power and further riches for its god.
the cult of Set has never truly experienced any divisions Small shrines and splinter temples of the Serpent can be
along theological lines. Certainly,
Certainly, the constant upheavals ound throughout the western world, and major centers o
as one high priest is replaced by another, and his ollowers cult activity can be seen in many o the nations o the South.
are purged from high-ranking positions to be succeeded Set is treated with suspicion and, occasionally
occasionally,, enmity by
by followers of the new exalted priest of Set, leaves little the Aquilonians, Gundermen,
Gundermen, and other nations of Bori
time for theological niceties. descendants, and is detested by the northern barbarians
42 CHAPTER 3
o these
means serpents
that is considered
each city o Stygia is aa deep
sacrifice
poolto
oSet. This
magical
energy, available or any sorcerer or priest o Set to use.
Any spells attempted in a Stygian city automatically
generate one Doom or the gamemaster. A sorcerer born
in Stygia or dedicated to Set receives 1 ree Momentum
when casting a spell when in such a city.
INVOCATION
INVOCA TION OF THOTHAMON One o the most
powerul and deadly o all Set’s high priests, Thoth-amon
has had many rituals and incantations attributed to him,
regardless
regardle ss o their true origins. This is one o the most
effective magics employed by the priests o the Great
Serpent. A priest o Set may summon and command
one giant constrictor snake (CONAN corebook, page
329) at any time at the cost o 1 Doom. I the priest is a
player character, they can attempt to summon the snake
at the cost o 2 Momentum and a successul Daunting
(D3) Discipline test.
RITUAL OF THE SLOUGHED SKIN Set’s immortality
is, in some way, passed down to those he brought into
being. The ability o the snake to shed a skin and become
renewed is just one secret the priests o Set have sought
to make their own. This ritual is the nearest they have
come. It requires a priest o Set and a single live snake
o any variety which the priest can hold in their hand. As
a Standard Action, the priest may spend 1 Fortune point
and attempt a Challenging (D2) Discipline test: success
instantly restores all lost Vigor and Wounds. This is
transerred into the snake, which then dies immediately
i mmediately..
The gamemaster may have a non-player character priest
utilise this rite at the cost o 3 Doom.
who little trust the labyrinthine politicking and magical with intricate frescoes of snakes swallowing one another
rites of the serpent worshippers. Nevertheless, Set con- in an endless array, until finally consumed by the vast orm
tinues to insinuate his influence throughout the world, o Father Set. Other temples have their ceilings sculpted so
accreting power and waiting or the moment when his cult that they seem to resemble the dry, scaly skin o snakes, to
will dominate every land beneath the sun. try to convince the attendants solemnly intoning the rituals
ritua ls
of Set that they are within the stomach of a vast serpent.
The Temples of Set Most temples o Set are designed in this way, stretching
The places where Set’s ollowers gather to conduct the rites underground in a series o lengthy tunnels and occasional
o his worship are spectacular places, complete with strange circular chambers in which votive offerings are left upon
but magnificent architecture. Serpentine columns sprout altars or the snakes which slither along the passages, east-
from the floor and sinuously stretch towards the ceilings, ing on whatever they can find. There is no central altar in
all of which are beautifully decorated. Some are painted a temple of Set. Instead, there are dozens of small marble
altars of varying sizes spotted throughout the extent of Whether Tarim comes from pre-Cataclysmic Lemuria
the temple itself. or after is unclear, at least in the west. He is the sun and
These altars represent the stages of a serpent’s life, its the sky and a man who walks the earth. Once called the
growth, and its ability to shed its skin, renewing itself. Three-Faced God by the Lemurians, Tarim was both the
The tunnels throughout which these altars are ound also cosmos and its manifestation all in one. According to the
echo the eternality of Set and his serpent brood, twisting Lemurian slaves he stood in direct opposition to Erlik. In
onwards and onwards before eventually leading back to Turan, the two coexist and are worshipped by both peasants
the temple’s entrance. These entrance halls themselves are and nobles.
usually sparse, with many passages leading off them. While
deeper into the temple complex sumptuous decoration
can be found, those areas accessible to non-believers are “How can an ordinary human understand
austere, decorated with only the serpentine columns which the motives of a Seer?”
Seer?” returned
returned the Master
proliferate throughout the temple proper. calmly. “My acolytes in the temples of Turan,
The Great Temple o Set in Luxor is the archetype rom who are the priests behind the priests of
which all other temples of Set draw their influence. The Tarim, urged
urged me to bestir myself in behalf of
external orm is impressive and imposing but not gaudily Yezdigerd. For reasons of my own, I complied.
decorated. Indeed, only as one penetrates the deeper por- How can I explain my mystic reasons to your
tions o the temple will the titanic, bizarre architecture reveal puny intellect?
intellect? You
You could not understand.
understand.” ”
itsel. Quartz, granite, marble and other,
oth er, unknown minerals
are carved into elliptical, flowing shapes which fluctuate — “The People of the Black Circle”
in size and dimension as the torchlight shifts and flickers.
The altars here are hideously beautiul — decorated with
obscene images o men and women entangled with snakes The Lemurians, of course, vanished into history
history,, their
in positions which seem at once violent and debauched. bloodline thinning with each generation that mingled with
Throughout the endless miles of tunnels which stretch other stock ater they reed themselves rom the Naacal. In
beneath the temple — a maze o catacombs o unathomed time, they simply assimilated into the blood o those who
depth and extent — vast serpents wriggle in their dozens, walk the world today, all but forgotten save in scripts no
some monstrous in proportion. Chambers of Set’s priests, living man can read.
luxuriously appointed, sprout rom the tunnels, and these The freedom of the Lemurian slaves was attributed to
priests plot and negotiate in the shadows. Set’s temples Tarim. So ervent became their worship o him that
t hat a prophet
are filled with treasure. They are also just as ull o danger rose up and led them in revolt against their oppressors.
and death. Many were martyred before their shackles were cast off
but, in the end, the Three-Faced God led them to reedom.
rejected Tarim and actively oppressed his worship. Many What the west does not know, what few know, is that
were the Lemurians who wound up crucified for fealty Tarim was not merely lord of all men and the firmament,
to this god. he was also imbued in the soul of each human being. To
44 CHAPTER 3
a Tarimist of Lemurian strain, man literally possesses worshippers. Their symbol is three angled lines. These may
the spark of divinity within and, somewhere in the far be hard to notice, but such marks reveal locations where
corners of the world, he walks the Earth as does a man. Tarimists meet and discuss their futures.
The so-called Hyborian Age is but a brief pause before
another great cataclysm, say the Tarimites, one which will
not only reshape the continent again but orever alter the The hunger of the North is in hi m, vast and untamed
destiny of men. and devouring. He is the wind and the ice and
Tarim prophets speak of man achieving technological the hatred of those who
wh o would profane it with
wonders which put old Kosala to shame. They will fight wars their swords
swo rds and thei r torches and their
th eir dreams
that encompass the whole o the Earth and even leave this of stone cities and wooden roofs. He is always
world or the heavens above. Such thoughts are dangerous hungry, always free, always running through
to the divine right o kings, and true Tarim worship occurs the dark winter. Ymir,
Ymir, giant-father
giant-fath er,, star-bringer
star-bring er,,
now largely in secret. cold-claimer. Always restless. Always hungry.
and Set the south but he was too sly to be caught. For seven days and nights
They were enemies, and the pre-human creatures they ought this way.
that worshipped them were enemies as well. Wars were On the final night, Yezud conceived a great plan. When
ought and untold numbers died. One day, Old Set offered next Set struck, she allowed hersel to be swallowed
peace, should the Spider-God marry him (or in these whole. The serpent declared victory and marched his
tales the Spider-God was emale, the Mother Spider). orces north. Yet Mother Set was no ool. In the belly o
The two territories would become one, and the whole Set she spun her web and laid her eggs.
o the Earth would belong to them. His armies were halway through Yezud’s demesne
Now, Mother Spider was wise, and knew that Father when the eggs ruptured giving birth to one thousand
Serpent was also the Father o Lies. She did not expect thousand spiders who ate Set rom the inside. In the
him to keep his word. Yet she agreed to marry him and end, only his bones remained, and they ormed the great
produce offspring that would rule the Earth. They met mountain on Zamora’s eastern border. Set had lost.
at the border o their two worlds where servant priests Yet Stygia persists, and Yezud priestesses, believe
waited to join them. he ound a way to resurrect himsel. When this age is
done, they say, the two will fight again — one final time.
Sometimes merely called the Spider-God, sometimes however, conflate Yezud with the Great Old Ones, though
however,
Yezud, this entity has temples throughout Zamora but none some o the high priests may recognize Yezud as an aspect
more than in the city supposedly named for it. The god is of one of those foul beings.
sometimes said to have sprung from the earth where its Yezud appears to man in two orms: as the many spiders
temple in that city now stands. Though it lays eggs, the of the world and as a black stone statue. The statue, it is
god is only sometimes assigned a gender. said, is Yezud itsel — trapped by other beings in the Outer
Spider worship predates the Cataclysm. It goes as far Dark or perhaps lying in wait to give birth to a host o new
back as those atavistic memories can travel. It originated as worlds. Only initiates know the mysteries of the cult.
a ertility cult. The spider’
spider’ss eggs gave birth to the universe Yezud
Yezu d is also the god o spies and assassins, that which
and stars. Each star was another egg which in turn gave birth lurks in the dark corners where shadow reigns and webs
to whole galaxies. When the stars all connect, they orm a are spun. Yezud’s web is no longer the cosmos, but rather
web, a circular cocoon which encompasses the whole o the the connections of all people on Earth. By tapping one
cosmos. Rude men, degenerates really, really, let paintings o their person, a nodal point in the web, a priest can affect other
spider gods and their cosmos in caves around continents persons along the web. This sympathetic form of magic
older than the Thurian Age. Some o these places survived allows Yezud’s priests to act on not only individuals but
the Cataclysm and are considered sacred and many o those the world at large.
burrow through the hills of Zamora. Black spheres, which may also be the eggs of Yezud,
To extant primitive cultures, and even to a degree in the allow priests to communicate with one another at great
Spider-God’s
Spider-God ’s cult, spiders represent oracular divination, distances. These globes also serve as tethers between
particularly about rain, or spiders come out beore it rains. which the strands of the Great Spider’s web are strung.
To any settlement dependent on agriculture, the spider is Lesser versions of such globes turn into venomous spi-
easily seen as a good omen. ders which strike their intended target. Few such vic-
Today
Toda y, the cosmology of Yezud connects more to the tims survive.
Outer Dark than the stars above. At the center o that end- Yezud the Spider God is also discussed in Conan the
less void lies Yezud, great spider, manipulator o gods older Thief , pages 73–76.
than time itself… or so worshippers believe. They do not,
46 CHAPTER 3
“A book called ‘Nameless Cults,’ by a crazy German named Von Junzt — at least they said
he was crazy. Among other things he wrote of an age which he swore he had discovered — a
sort of historical blind spot. He called
called it the Hyborian Age. We We have guessed
guessed what came
before,, and we know what
before wh at came after,
after, but that age itself has been a blank space — no legends,
no chronicles, just a few scattered names that came to be applied in other senses.”
— Untitled Fragment
CHAPTER 4
eyond the confines of this world, behind the thin In “The Nemedian Chronicles”, he is called the “Demon
veneer o what we call reality, there lurks something Sultan” and is usually depicted surrounded by hideous
else. The vast darkness of the universe, the rolling creatures; malormed jesters playing instruments to placate
undercurrent of space and time which seethes and teems Azathoth and ensure his endless slumber. In the ragments
with malignant lie, utterly inimical to everything which we of Valusian texts that have survived, in moldering tomes
have come to believe sane and truthul. In this vastness, we owned by those whose grip on reality has become tenuous
are crawling parasites, latched onto the backs of ants. We enough to snap in an instant, Azathoth is called “the blind,
are even less, in truth, than this. We are nothing. Even the idiot god, at the center
c enter of the universe.”
strongest, most ormidable and most daring o warriors is
helpless in the ace o such power. Or so many would have
you believe. Whatever lurks in this Outer Dark, whatever I glimpsed that terrible end once. The end into which
dread intelligences linger, waiting and ravening, in that we are all condemned. Keep your your false Hells and your
impossible blackness beneath all we know to be actual, they tawdry Heavens.
Heavens. There is only Azathoth. What
What a
are beyond our ken. But that does not mean one should jest is life! To pretend
pretend that we
we are not
not already his!
keep their steel any less sharp.
— Unaussprechlichen Kulten, Friedrich von Junzt
AZATHOTH
AZATHOTH
Azathoth is these things, and the crazed, reeling universe
The Outer Dark is the truest beyond. It is the vastness itself. All that exists in space and time are merely flakes
of space, the illimitability of time; it is the cosmos, the rom his vast unconsciousness, tumbling awa away y rom their
wheeling suns, and the shrieking gulfs between them. source and becoming less and less real as they do so. Soon,
It is the raw stuff of the universe, before matter, before the Hyborian Age will give way to another epoch and eons
orm, and long, long beore thought. And in the teeming later, the world and the cosmos in which it exists will rupture
corruption of the Outer Dark, in its very center, there entirely. Then it will become just one more failed reality;
exists Azathoth. for Azathoth is the only entity in existence not subject to
48 CHAPTER 4
the laws o entropy. There is no element o Azathoth which And who knows if any of this is true? Azathoth. The
is ever fixed; merely infinite, unending chaos. name for the inevitable end of all things?
Only those who have penetrated the mysteries of the Some have pointed to obscure texts whose meaning
Outer Dark to the ullest degree can even approach such a was lost centuries hence. They claim Azathoth is merely
realization and, even then, it cannot be truly put into words. a symbol. Like the phoenix is the symbol of Mitra, so is
Every description of Azathoth is futile, for how does one Azathoth the symbol of the apocalypse.
describe everything? This does not explain those seers who, in seeking to cast
The most learned sorcerers have on occasion claimed that their minds into the past, drove themselves mad — they all
all magic stems rom Azathoth himsel; that to manipulate mutter the name “Azathoth” again and again to themselves
the world as do the Seers o Yimsha or the priests o Set is to as though it were the only word they have ever learned.
draw on Azathoth’s essence. Could this be the case? And, i They have seen something in the immensity of the past,
it is, what does it mean or those whose magical workings just as those sorcerers who would draw upon tthe he Outer
wreak such terrible effects upon flesh, bone, and dark earth? Dark must conront the eddying darkness o the universe in
Does it mean that they risk drawing Azathoth’s power into all its untamed infinity. Those sorcerers who are powerul
themselves, even for the merest second? enough to grow old describe hideous dreams in which the
Those who loathe both magic and its practitioners claim abyss rom which they draw their power draws upon them
that this is indeed the case;
c ase; that all magic stems from the in turn; all to eed some vast, loathsome intelligence which
mad god, and that using it risks awakening him. What this waits, invisible and impatient.
means, what it could possibly mean to awake a being who Who is there to worship Azathoth? Only those whose
is at one and the same time a god and the universe itsel
itsel,, is minds have long been lost to them, who gibber and scrape
beyond even the most maddened prophet to describe. But at themselves on the dust-choked streets o Vendhya or in
perhaps this explains why certain texts — The Book of Eibon, the overflowing markets of Shadizar. As they huddle into i nto
the Pnakotic Manuscripts, and Unaussprechlichen Kulten themselves, bones jutting upwards from beneath paper-
itself — all refer to Nyarlathotep as being the messenger thin flesh, sometimes they howl the name. Sometimes they
of Azathoth. Perhaps the vindictiveness with which the smear it on to walls in blood and excrement. Sometimes,
Black Pharaoh toys with magicians is because he seeks to when spurned by a merchant they implore to give them
keep Azathoth whole. Or simply dormant. coin, they level a curse at the one who kicked them rom his
path and claim his soul or Azathoth. Perhaps then, some
theologians offer, Azathoth is merely a god amongst the LOVECRAFT AND HOWARD
beggars. A hal-remembered legend, sustained only among As has been noted in the Howard and Lovecraf sidebar
the lost, the broken, and the maimed. on page 282 o the CONAN corebook, Robert E. Howard
All these things are possible. All of them are true. and H.P. Lovecraf were longtime riends and corre-
spondents, even collaborating briefly on a round-robin
FATHER DAGON writing experiment with other pulp authors o their era.
Lovecraf generously encouraged other authors to reely
incorporate elements o “Yog-Sothery” (later dubbed “the
Dagon. It is a name without origin. The etymologies which Cthulhu Mythos”) into their stories, and he reciproca
reciprocated
ted
even the subtlest linguists apply to the name do not stretch by doing the same with their own literary contributions.
nearly ar back enough to approach the true antiquity o the Afer a an letter to Lovecra
Lovecraf,
f, Howard became a member
term. Dagon was used to describe something long before o the group known inormally as a s “The Lovecraf Circle”,
Circle”,
the land split asunder, long before the rise of the Sons of and their worlds became united in print.
Aryas. It is a name that causes even men of the hardiest Howard’s contributions to the Cthulhu Mythos were
and most resolute nature to feel a thrill of atavistic fear maniold, with Lovecrafian stories
stories such as “The Black
at its utterance. Stone”,, “The Haunter o the Ring”
Stone” Ring”,, “The Cairn on the
Headland”, “The Children o the Night” and “The Fire o
Asshurbanipal”. His contributions made their way into
“All in the band of the faithful — Order o’ Lovecraf’ss own fiction — elements o Unaussprechlichen
Lovecraf’
Dagon — an’ the children shud never die, Kulten and its doomed author
author,, Friedrich von Junzt; the
but go back to the Mother Hydra an’ Father serpent-men o Valusia; and the monstrous god Gol-
Dagon what we all come from onct —” goroth — ending up as vital parts o the Cthulhu Mythos.
This influence spread to Howard’
Howard’ss Conan stories, taking
— “The Shadow Over Innsmouth”, on the shapeless horrors o the Outer Dark or subterra-
H.P.. Lovecraft
H.P Lovecra ft nean hells such as Thog, the haunter o the dreaming
city o Xuthal, and, or all intents and purposes, Howard
treated Lovecraf’s
Lovecraf’s universe as writ, placing his Hyborian
Sometimes Dagon is the name of a place — a stretch Age wholly within it. For this reason, more than any other
of dank water wherein dreadful things lurk and ancient author,, the gamemaster is encouraged to utilize the crea-
author
treasures might be ound. Sometimes it is the name o a vast, tures and entities o the Cthulhu Mythos reely within
sinuous water creature which drags itself on to the ships Conan games, in the spirit o Conan’s creator himsel.
o merchants and pirates alike and wreaks bloody carnage
upon any who stray too near to the obelisk which it seems
to protect. Sometimes, it is a name invoked by croaking
voices, filled with the terrible ecstasy o dark worship. And
the truth? Dagon is all these things, all these things and spoken of for many years in the hushed, frightened tones
o those who have seen death incarnate stand beore them.
more. For Dagon is the essence of the water, the choking,
For sometimes, when the oceans themselves are parted
sucking darkness which lurks within the sea, always hungry
hungry,,
by the upheavals of the earth, the secret contents of the
always seeking to resume its dominion o the land and draw
sea are thrust into the harsh light of the sun. What exists
everything back into itself, dragging the world, and all of
to protect such things, then? Dagon’s sentinels are those
history,, back into the endless depths.
history
enormous water-lizards, with vast scaly arms and a tail
It is or this reason that when Dagon’s avored children,
tipped with serrated barbs. Dangerous, savage and capable
the dwellers of the deep, gather in their shoals, they call
o dragging ships into the depths with all the effort a trained
upon “Father Dagon and Mother Hydra Hydra”,
”, the twin aspects
archer requires to hit a charging enemy at a dozen yards,
of the spirit of the sea. For it is through the interbreeding
the water-lizards are so powerful that they are frequently
of the dwellers of the deep with humankind along the
mistaken or Dagon or Mother Hydra. But these creatures,
Argossean and Zingaran coasts that Dagon seeks to draw
vast and potent thought they may be, are nothing but thralls,
the world beneath the waves, just as Dagon and Hydra gave
worshippers at the altar of their submerged god.
birth to the batrachian horrors which seethe in the vast
In the ar distant past, Dagon’s children sometimes lived
underwater places of Y’ha-nthlei. above the water, in beautiful cities in sight of the water.
But the dwellers o the deep are not Dagon’s only progeny.
Storied Sarnath was one such citycity,, until the early races of
He also spawned the great sea lizards which pirates have
50 CHAPTER 4
men tore it down and cast the great statue of Bokrug — men and women now stride were inchoate, scarcely ree o
the first and greatest of the water-lizards — into the deep the churning waters o the primal earth. Worshipped with
lake in which, ancient folklore states, Dagon and Hydra blood and with pain and with degradation. Fed with the
were first spawned. The vengeance which was wrought corpses of children in the sight of the towers of obsidian,
on Sarnath and its blasphemous population was swit and the god is glutted on pain and terror and the pandemoniac
terrible — the city itsel was destroyed in a single night o howling of cultists, human and not.
many names the vast toad-thing is known by as it smiles the sons of men since
since their ancestors
ancestors moved blind
to itself in the darkness. Tsathoggua is merely the name and hairless in the treetops.
treetops. In those grisly eyes were
for a thousand different entities who lurk in unhallowed mirrored
mirrore d all the unholy things and vile secrets that
places and receive the sacrifices of degenerates as their sleep in the cities under the sea, and that skulk from
from
due. A thousand mouths, a million teeth, all part of the the light of day in the blackness of primordial
primordial caverns.”
caverns.”
same malevolent intelligence.
It is this, o course, which makes Tsathoggua so different — “The Black Stone”
rom those other ravening things which have emerged rom
the Outer Dark. The flabby mouth rom which the creature’
creature’ss
thick, leathery tongue p rotrudes is often drawn into a
malign smile. For that is Tsathoggua’s great pleasure — or,
so we must at least presume — to watch mankind contort
GREAT
GREAT CTHULHU
themselves, knowingly
knowingly or not, in pursuit o ends they will
What dread things linger in the interstices o men’s dreams
never understand. Men will spill blood and never know
and the tangible world into which they awake? What impos-
why, but somewhere in the unravelling threads o lie will
lie buried a plan that the strangely furred god has sought sible creatures have survived cataclysm and destruction,
waiting or their time to recur and or the world to be made
to bring about for reasons impossible to fathom.
ready or their coming? The age o the Hyborians is a glim-
And while it is true that Tsathoggua does not, apparently,
mering candle surrounded by the vast, overwhelming
seek to lay low Koth or Shem, or secure the obeisance of
darkness of epochs past and eras to come. Within that
the Hyrkanians, his influence on the world is as great as
darkness o time and space Cthulhu waits, as he has always
any god. If the strange actions of the assassin who kills a
waited and as he shall continue to wait until the stars align
child apparently on a whim were to be thoroughly unolded
in those strange constellations which no man or woman
and understood, it would be the sloppy grin o Tsathoggua
has ever witnessed above the Earth but which some have
at its ultimate point.
glimpsed in dreams.
Tsathoggua is impossible to understand, impossible
It is the world of dreams in which Cthulhu lives and
to reason with; he is the fattening, slothful god watching
weaves the impossibly elaborate threads of belief, horror,
as mankind slaughters itself for his pleasure. He is the
and power which will one day result in his return. Then he
watching god; the endless observer. As blood and battle and
will rise rom the vast deeps beneath the oceans where his
rapine is enacted, Gol-goroth simply smiles and relishes
hideous city of R’lyeh sank millions of years before man’s
the scent of blood tinging the air. However docile he may
seem, Tsathoggua’s presence stirs the demoniac lusts of basest ancestors dragged themselves on to the shorelines
which would become Atlantis and Thule and then Acheron
those who stumble into his presence, or else will unleash
and beyond.
the capacity or violence in the very substance and matter
R’lyeh, the city o madness which only those sensitive to
o those things too close to the god’s ugly, misshapen orm.
Great Cthulhu’s
Cthulhu’s dreams have seen since it vanished beneath
Tsathoggua revels in the shedding o blood, the shrieks
the waves, remains submerged, but fragments of it have
o suffering, the breaking bodies o the innocent. This is no
occasionally been ound by those pirates and brigands who
moral depravity — Tsathoggua, or Gol-goroth, is beyond
sail the eastern seas. These strange ragments, o no known
such petty considerations. He is a creature devoted purely to
earthly mineral, are sometimes found floating upon the
the cultivation o his pleasure. A universal epicurean. The
surace o the water itsel and sometimes washed along the
god o debauchery. He will grant power to the most vicious
shoreline. Sorcerers prize these fragments highly
highly,, paying
and savage o sorcerers who invoke his name or else reach
vast sums to obtain such a potent material. O course, many
blindly into the Outer Dark in search of power, knowing
ships that have ound these slivers o eldritch masonry have
he will be able to gorge on the suffering left in their wake,
been found weeks later, beached on the Zingaran coast,
tongue lolling like a wolfound about to asten its teeth on
with the entire crew
c rew slaughtered or else missing, without
the throat of its quarry. any sign of where they might have gone.
52 CHAPTER 4
Nyarlathotep! Great God, lord of misrule, I have is said that the Black One whose arrival heralded the great
heard the trump of doom echo in the syllables of your upheaval o the earth was offended by a courtier o Valusia.
murmured
murmure d name. I have seen the crazed darkness The courtier reused to throw dice with the Black One — a
from which you step. Nyarlathotep! Hear me! tall, thin stranger, swaddled in black robes and with skin
the color of night, no skin tone at all. The stranger’s luck,
— Unaussprechlichen Kulten, said the courtier, could only be the result o alsehood. The
Friedrich von Junzt Black One cursed the courtier, claiming that his luck did
not have to be forced; that Valusia had finally run out of
luck and those within the city would soon learn the truth
of this. Within a month the oceans rose and dashed the
The Hyborian Age has seen many visits by Nyarlathotep.
world to pieces. It is not known how the Picts came to learn
Pictish shamans, when recounting the ancient memories o
this strange tale, but they are an ancient race, and some
their tribe, sometimes speak o the Black One who appeared
have been companions to kings in scarcely-remembered
in the land of Valusia, in the months before the sea drank
epochs of the world.
Atlantis and split the continent in two. In Zamboula, the
Nyarlathotep is more than can be recounted here. More
oldest and most venerable crime lords still mutter of the than can be encompassed by the simple minds o men, no
wanderer who began to remove his face — repeatedly —
matter how willing a man or woman might be to fracture
while men went insane all about him and began to claw
theirs in pursuit of such knowledge. Nyarlathotep is that
out their own eyes. Were these apparitions Nyarlathotep
thing which lurks ar beyond the clash o civilizations and
himself or one of his avatars or servants? For the Haunter
the ferocious liberty of the barbarian, far beyond human-
of the Dark has servants.
kind’s meager apprehension o the cosmos, ar beyond the
Nyarlathotep’s servants are legion and many do not
petty ambitions of those who would rule and those who
realize the true nature o the entity they deal with. Creatures
would subjugate. If Nyarlathotep takes an interest in the
whose civilizations are alien to the soil of this earth have
affairs o mortals, it is or some dark purpose impossible to
allen under his sway
sway.. Hal-vegetable things whose neglected
imagine. Those who all under his gaze should simply hope
cities ester and crumble at the inaccessible poles o the earth
they amuse him enough to be spared, and not so much as
have made pacts with his avataavatarr known only as “the Black
to become his playthings.
Man”.. When witches howl their prayers and incantations
Man”
beneath a moon stained crimson, it is to Nyarlathotep that
they offer themselves. Those rats with the ace and hands SHUBNIGGURATH
of men, chittering with laughter as they vanish into unre-
ality — these are also the servitors o Nyarlathotep, flitting
A god o ertility also known as the Black Goat o the Woods,
between the vertices o the universe to offer power to those
the Mother o a Thousand Young, the Ram o the Bursting
who crave it. Of course, this power is not given freely
freely.. The
Womb,
Wom b, and many other names, Shub-Niggurath has been
price which the recipient must pay changes, according to
worshipped in many lands and under many different names,
Nyarlathotep’
Nyarlathot ep’ss whims, but all must make their sign in the
as a representation of unnatural, terrifying fertility and
black book held by their faceless god.
abundance in all its forms.
Those who offer themselves up to Nyarlathotep must
She may appear as a woman in a yellow cloak, an earth
be prepared to step into the Outer Dark and travel to the
mother, a woman with three heads, a white heier, a satyr,
unseen places where the fringes of thought and time and
a giant fungus, a swarm of flies, or even as a great, fecund
space have begun to unravel, unspooling into the infinite
mass of boiling matter that ceaselessly spawns and reab-
night. None return from this unchanged. And what do
sorbs heads and appendages in a multitude o orms. Shub-
these desperate men and women gain in return? Sometimes
Niggurath usually maniests as emale, but may also appear
it is immortality, but of the most squalid kind, sustained
as male, as hermaphroditic, or as a fluid gender.
through the sacrifice o children and the exercise o terror.
Some have become kings and queens under Nyarlathotep’s The cult of Shub-Niggurath is widespread and can be
ound in many cultures. She is usually worshipped in secret
patronage, but these gifts seldom last long. And typically,
as part of the mysteries within a cult of another god such
54 CHAPTER 4
Some of these scholars, those few who have dedicated palimpsests and abraded codices o allen libraries, torched
themselves to this bizarre idea o what spelled Valusia’s all, archives, and repositories of secrets which should have
speak o the King as the puppet o an older, more dreadul been let alone. As their fingers trace the loops and whorls
entity still. The Nameless God. This dread thing, they insist, of forgotten alphabets and syllabaries, the King in Yellow
whose true name can never be spoken and never disclosed infects them. As they mutter the words to themselves to
but which men have come, in their petty, insubstantial try to form the unfamiliar consonants, to make sense of
knowledge of the cosmos to call Hastur. And it is Hastur, the noises which dead people uttered as articulate speech,
the black heart o the black star that is Carcosa, who spreads the Yellow King bleeds into their mind.
himsel throughout reality, like a cancer, in the orm o the Once this infection has taken hold, these men and
King in Yellow, drawing all things to him, drawing them women have become the pawns of Hastur, dedicated to
down into the black lake of Hali. The black lake, on the the prolieration o his message, to the dread gospel o the
black star at whose black heart lies Hastur, He Who is Not Yellow King. And there is only one means to spread such
to Be Named. madness; any whose minds are consumed by the words or
the signs of Hastur will soon after attempt to draw their
version of the Yellow Sign. The nature of the Sign is diffi-
“I saw the moon dripping with spray; and beyond, cult to identify precisely,
precisely, for it changes depending on the
the towers of Carcosa
Carcosa rose behind
behind the moon. individual who is to make it. The Yellow Sign is merely a
ocus or the Yellow King’s influence — it can be ormed via
Death and the awful abode of lost souls, whither a drawing etched into a wall, a dramatic piece o writing or
my weakness long ago had sent him, had changed music or painting; it can be a totem made rom rocks, or a
him for every other eye but mine. And now I heard robe woven from yellow silk. All it requires is the focus of
his voice, rising, swelling, thundering through the the creator and the investiture of their life energies. The
flaring light, and as I fell, the radiance increasing, forging of the Yellow Sign will always claim the life of its
increasing, poured over me in waves of flame. maker — though they will not die immediately; instead, the
Then I sank into the depths, and I heard the King maker o the Yellow Sign will linger, a slowly decomposing
in Yellow whispering to my soul: “It is a fearful husk, trying to ensure that the Sign is passed on. Once this
thing to fall into
into the hands of the
the living God!” has occurred, the maker will crumble into dust, its task
complete, the parasite which animated it passed on. The
— “In the Court of the Dragon” , Yellow King spreads — a maddening plague, consuming
Robert W. Chambers the minds and souls of those who seek him and his true
master, lying beneath the black lake; the black heart of
the black star.
56 CHAPTER 4
is equivalent
master to encountering
is discouraged the Yellow
from doing Sign.warning
so without The game-to deplorable
ment. Seeing hungers; rawto
no means needs beyond
sate these any hope
desires, Thog ofswam
fulfill-
the player characters, perhaps by spending Doom to inflict up rom that cold, bleak place and into a grotto ar beneath
minor maladies or proound discomort (Resolve or Trauma) the surface of the Earth, a place existing in two worlds at
upon them. By this point, the Fellowship are merely hollow once. From there, it discovered Earth. Time and again over
vessels, carrying the spore of the Yellow King until they the millennia Thog crawled orth, up to the lighted surace
know the disease has been passed on. in search of something to quench its fiendish appetites.
If the player characters interrupt the member of the Eventually Thog discovered humankind, and in these
Fellowship while crafting their Yellow Sign, they will be frail vessels, Thog found sustenance.
entirely ignored, unless they attempt to interere in which The passage of aeons is nothing to one such as Thog,
case they will be violently attacked. At this point, the Yellow and it remained unaware of the changes that transpired
Sign will not be able to infect the player characters and in the surface world — the cataclysmic shift of landscape
the member of the Fellowship will not be able to speak to and the rise and fall of civilizations. Time and again Thog
them. This is the only point at which the player characters climbed up to the surace rom its dark pool, first arriving
would be sae to engage with the Yellow Sign without risk at a simple oasis in the desert and later to the city that been
of contamination. built around that oasis by the folk of Xuthal, who came
from the east. Soon, but not soon enough, the people of
Xuthal learned the terrible nature o what lay below them.
one among many, perhaps even bearing offspring that distance. Observing and describing the beast
might plague humankind in other places. accurately are diicult. The diiculty o all
Observation, Insight, and Ranged Weapons tests
against Thog is increased by one step.
■ Extradimensional Monstrosity: Thog is not
At first, those of Xuthal struggled against Thog, using bound by the normal limits o space and time, and
all manner o devices and artiacts o incredible power. But thus gains two Standard Actions every turn.
■ Fear 3
even armed with such wonders they could not prevail against ■ Flight: It is unknown whether Thog walks, wrig-
the god-monster’s
god-monster’s might. Over its oasis they built a dome
to appease it, and allowed Thog to prey upon them, even gles, lies, or creeps, Thog is exempt rom gravity
going so ar as to make sacrifices rom their own numbers, and eects reliant on gravity, such as Knockdown.
■ Huge Shimmering Slimy Mass: Thog’s ever-shit-
lest it run rampant throughout the city and slay them all.
Faced with this existential horror, the people o Xuthal ing body o tentacles and dripping jelly makes it
became resigned to it, escaping into a lotus-drugged dream diicult to land telling blows; Thog has 4§ Cover
life, sleeping as much as they are able while Thog creeps Soak to all physical attacks.
■ Inured to Cold, Disease, Poison
through the city and takes them, one by one, to feed its
■ Roaring, Snarling Beast: See Conan corebook,
corebook,
insatiable, ghoulish lusts. Xuthal’
Xuthal’ss population has dwindled
rom tens o thousands to mere hundreds, and eventually page 322.
■ Unnatural Brawn 3
Thog will devour the last of them, and it will be forced to
leave this forgotten place in search of new sustenance.
DOOM SPENDS
Many Biting Mouths: When Thog hits a character
THOG THE ANCIENT ■
(NEMESIS, HORROR) with its tentacles, Thog can spend 1 Doom to make
an additional attack with Many Biting Mouths
Mouths
(melee): Reach 1, 9§, Vicious 1.
ATTRIBU
ATTR IBUTES
TES ■ Phosphorescent Blood: I Thog suers an Injury,
Awareness Intelligence Personality Willpower it bleeds a horrible sticky glowing blood. This
T his can
illuminate more o Thog’s horrible orm, which
12 6 6 12
allows Thog to spend 2 Doom to immediately
Agility Brawn Coordination
make a Loathsome Writhing Mass attack.
12 15 (3) 12 ■ Venomous Whip: Some o Thog’s appendages
58 CHAPTER 4
YOGSOTHOTH the universe itself (for what is Yog-Sothoth save for the
cosmos’ own laws made manifest?) and human flesh.
This strange heritage is almost impossible to obscure.
Beyond the ken of man there are other things. Yes, there Whatever tainted union produced the child, the mark of
are those monstrous entities who tear at the ringes o the Yog-Sothoth is always upon them, warping and twisting
Outer Dark, striving to break through into the universe in flesh into hideous parodies of earthly life in all its forms.
which this world lazily rotates. But even here, beyond the Ophidian flesh, mixed with insectile eelers and the spastic
peripheries of normal vision, the very air itself is choked fluttering o vestigial wings or fluctuating skin which alters
with life we will never see nor understand. They occupy color, sometimes ceasing to exist entirely and revealing dark
the atmosphere we breathe in, struggle across the earth abscesses in which loathsome parasites swell, waiting to
on which we tread and yet we cannot sense them. They burst from beneath the flesh and crawl through the dark
do not occupy our dimension and yet they live alongside places of the Earth.
us, even though, i we were detectable to them or even the Yog-Sothoth is. That is the only thing that can be said o it
merest moment, they would consume us with the renzy o reliably. What orm does Yog-Sothoth take? It is impossible
crocodiles fighting over the remnants of a kill. to say.
say. Sometimes, the manifestation seems to be a series
It is Yog-Sothoth that maintains the boundaries of the of glittering, interlinked spheres manifesting a relentless
universe and the boundaries o time, keeping them separate energy.. Sometimes, Yog-Sothoth is simply a bill
energy billowing
owing cloud
or letting them bleed into one another, as it sees fit. This is o steam and abyssal vapor. Sometimes, an impossibly vast
the nature o the entity whose name — a strange assortment spider the color of chalk. Yog-Sothoth is. In the darkest
of vowels and consonants — seems to be some form of books of prophecy,
prophecy, it is said that the Old Ones will return
human language. Even the wisest cannot guess the origins to claim the earth, wiping away the remnants o mankind,
of the words or their meaning, though it is said amongst but is this merely YogYog-Sothoth’
-Sothoth’ss function, or its desire?
a peculiar cult in the depths of Shem to mean “Son of the Yog-Sothoth
Yog -Sothoth is the gate, the membrane through which
Strangler”. What this might tell one about Yog-Sothoth, time and space must pass and through which all of time
there is no guessing — and as to where the Shemite cult and space is accessible; in Yog-Sothoth waits the inevitable
ound this inormation, the answer
a nswer is even more mysterious, demise of the Hyborian Age, the collapse of Gunderland,
especially if this translation is accurate. the swarm o the Picts over the border, the eruption o the
Like Nyarlathotep (page
( page 52
52),
), Yog-Sothoth is regu- Earth to drive apart the continents and isolate man in new
larly importuned by those who pursue sorcery and dark nations. But with the right rituals, Yog-Sothoth can be
magic as a means of slaking their earthly desires. Unlike persuaded to offer glimpses of lost epochs and forgotten
Nyarlathotep, who may appear to those who invoke him, kingdoms. If the direst rituals are carried out, then the
Yog-Sothoth remains distant, intangible and unknowable. bonds o death themselves may be undone in Yog-Sothoth,
Stories are told of Yog-Sothoth begetting children on its and ancient warriors may walk again among the living,
worshippers, insinuating some hideous corruption into fearless and unbowed.
those unortunates born o a blasphemous union between For it is true, that all is one in Yog
Yog-Sothoth.
-Sothoth.
The line between the vast gulfs of space, who keeps it? What thing draws the boundaries of
the universe? They name it Yog-Sothoth,
Yog-Sothoth, those strange
strange men who lurk
lurk in the mountains
mountains and
the hills. And he dwells between
between the darkness of this world and the darkness
darkness of a thousand
thousand
others. They say he lurks unseen between
between the twirling spheres of the cosmos, in hideous
splendour.. He is, they murmur
splendour murmur in their trances,
trances, the
the way through
through and the way
way beyond…
CHAPTER 5
ust as there are gods whose names are amiliar to every ew who still truly recall the stories and whispered ragments
person alive beneath the Hyborian age sun, so too there of lore learned in the sanctums of strange, ancient cults,
are deities known only to a ew. Sometimes, these beings the name Ahriman is one treated with reverence and ear.
are known only to certain classes of people — Asura,
worshipped in secrecy within the dreaming west, and
Crom, acknowledged
acknowledged but not worshipped in his land — or “No. His power is drawn from the black gulf.
to individual nations. Other gods will become better known But the Heart of Ahriman came from some far
as the earth ages and the belies, and terrors, o those who universe of flaming light, and against it the
occupy the Earth also begin to shit and mature. Humankind powers of darkness
darkn
will know the name o the god Ymir
Ymir,, perhaps, without ever the hands of aness cannot
adept. It isstand,
stlike
and,a when
sworditthat
sword is in
remembering the barbaric rites perormed in his honor in might smite at him, not a sword with which he
the distant past. can smite. It restores life, and can destroy life.”
Who can truly tell what renders a god great and what
consigns them to a state of subordination in the grand — Hadrathus, The Hour of the Dragon
theologies of the world? Perhaps, in those entries listed
below, one might be able to determine some answer to
this question that has stood throughout human history
history…
…
The Heart of Ahriman is the clearest trace left behind.
This strange article — rumored to be literally plucked rom
AHRI MAN
AHRIMAN the stars, or from between the ribs of a divine being — is
a source of almost limitless power. A black stone, pulsing
with cosmic potency, the Heart of Ahriman is capable of
Who, or what, Ahriman was is consigned to history; any
turning aside even the blackest and most evil o sorceries.
knowledge or certainty has been eroded by time and filched
For this reason, it has been sought after by all those who
by the accretion o myth and legend. Ahriman is a cipher, a would defeat the machinations of cruel, despotic men
hal-recalled figment, a name conjured with by those wishing
and women, scheming in their chambers. It has also been
to render their petty magic tricks portentous. And, to those
60 CHAPTER 5
sought by these same plotting creatures, thoughts bent on the King o Aquilonia, used it to deeat Xaltotun’s usurpation
the assumption of power, seeking to contort the powers of his kingdom, its legend was secured forever. Whether
congealed within the Heart to their own ends. Or, saving that, the item in question truly is the heart of Ahriman, it is
preventing anyone else rom accessing those same powers. impossible to divine. Perhaps the being, the demon, called
How and why the Heart works as it does is a mystery ar Ahriman has been dead for millennia, this artefact the
beyond even the most brilliant and dedicated scholars of only thing remaining. Or perhaps Ahriman will one day
the mystical to deduce. Some have proposed that it is one return to install it within his chest. Or perhaps it ell rom
o a dyad and that somewhere there is a stone, identical in the stars, a lump of molten rock, at Ahriman’
Ahriman’ss behest, for
dimension, which performs the opposite function to the sometimes things from beyond our world intervene in its
Heart. Where the Heart o Ahriman quells the power o dark affairs or reasons none can guess. Perhaps, where beings
sorcery,, this hypothetical stone (called, in some treatis
sorcery treatises
es of such vast power are concerned, ignorance is our most
the Soul of Ahriman) amplifies them. But, should such a precious asset.
thing exist, it is likely to be found well beyond the limits
of this world and realm of reality.
The act that such a theory exists, and has such pertinac-
ity amongst those who pore through the orgotten texts o
sunken lands, speaks to the ragments o knowledge which
still remain concerning Ahriman. In one such text, ound
amidst charred bones and a series of weapons made of a
material not o this earth, Ahriman is reerred to as a demon.
What is clear, however, in this peculiar text, is that the term
“demon”” means something other than might be expected.
“demon
It does not refer to a dark, voracious beast drawn directly AJUJO
An old god once fallen out of favor within the Black
from hell. It means something more or beyond human. It
Kingdoms and Tombalku. The dominant Aphaki ruling
means something vast and strange and puissant, but beyond
class and priests worship Jhil and drove any other gods
the narrow confines of human morality.
out of the country. In Conan’s time, however, Ajujo’s
Those versed in the religion of Iranistan claim that
worship has enjoyed a resurgence among the common
Ahriman is a sliver o the great presiding spirit, Mahzdha;
people of To
Tombalku,
mbalku, through t he direct intervention
that, where Mahzdha is the being which birthed the universe,
of the new king, Sakumbe, and his witchman Askia.
Ahriman is a fragment left over, a remnant of a previous
When the two arrived, Askia’s display o sorcerous might,
cosmos in which there was no lie, no stars teeming in the
granted by Ajujo, humiliated the priests of Jhil in front
wheeling sky, no planets idly turning through rotations.
of the common folk, and now Ajujo’s cult has become
Only the pure darkness, a memory which all lie attempts to
more popular.
return to. Others make this apparent dichotomy even bolder
in contrast — stating that Ahriman is the dark reflection o
ASHTORETH
ASHTOR ETH a cow to be milked?” At the same time, it creates tension
between those aithul to Ashtoreth and those who choose
to worship Ishtar. Where, they argue, did Ashtoreth get
Ashtoreth, or the Horned Lady
Lady,, is revered by the Shemites as her lions, her erocity, her passionate love? Even the horns
a guardian, fiery warrior, and fierce lover. Where Adonis is Ashtoreth boldly sports are stolen rom the swirling
swirling,, magical
the beauty, strength, and primal need that rules over vegeta- staff Ishtar wields, the accusers cry
cry.. Ishtar was the mother o
tion and its corresponding circle o lie, and where Ishtar is all long beore Ashtoreth existed. Is her existence another
the blindingly resplendent, all-encompassing erotic love and ailed attempt rom Ishtar’s ancient oe, Mitra, to erase her?
passion, Ashtoreth is the erocity o the protective mother.
She is fertility, hard-fought and aggressively defended.
Statues and paintings of the Horned Lady often depict One of the most intere
interesting
sting concepts in a living
the goddess as a naked warrior with midnight skin, belly religion is that several gods may share the same
swollen with child, piercings in both nipples and nose. Her ideals or claim control over the same concepts
bovine horns, strong and curved, are often sculpted with and followers. Let us look at the gods of the
tribal patterns. The Horned Lady is typically armed with Shemites as a prime example. No less than three
a bow — the preferred weapon of the Shemites — and is of their primary gods claim power over love
often posed as if surveying her lands for threats. She is and fertility, but the aspects within those very
beautiul in her watch, all at the same time a deender and concepts is what establishes a differe
d ifference
nce — or
a symbol o erocity, sacrifice, and the sustenance o human in some cases, forcibly drives them apart.
lie. Typically, she is joined by several lionesses; Ashtoreth
treats them as her sisters. Together,
Together, they hunt, they fight, — “Lectures in Hyborian Religion
and they protect their children. While never outright seen and Ecology”, Prof. John Kirowan
or heard, it is widely believed that in moments where ear (PhD, FRS, FRAI, FRGS)
is crushed by a sudden and passionate resolve, Ashtoreth
has granted a sliver of her bravery.
As part of their vows of priesthood, those sworn to the It is ironic that this gentler, more maternal version of
service of this goddess will often match the Horned Lady Ashtoreth is the one that must constantly show strength due
in her piercings, as well as mark their bodies with tattoos to being under near-constant verbal assault. Or perhaps it
like the ancient patterns on her horns. Whether male or is with the Horned Lady’s own strange and silent approval,
emale, priests are usually just as fierce as Ashtoreth hersel. for, if they have the strength to withstand this, then are
They encourage strength and self-reliance. Their chants they not closer to her?
o praise are usually sung to the rantic beat o drums and
wild dancing which oten turns to wild orgies. Everything
her priests do, they do with enthusiasm and passion; they APISH
APIS H STYGIAN GODS
rarely look back on past mistakes, and instead choose only
to acknowledge what fate lies before them. I Stygia is remarkable in any way, it is in its memory. It is said
As her legends were originally born o Shemite nomads, that Stygia never orgets, and nowhere is this truer than in the
it is perhaps unsurprising that many o the Horned Lady’s worship o its gods. To understand this is to look beore Set
stories are kept through song and story — an oral tradition took ascendancy in the pantheon o Stygia. Beore Lemuria
instead o a written one. Ashtoreth would likely have it no granted its pantheon to the slaves o the elder races; to see
other way.
way. Why spend your lie reading about her, when you when humankind rises rom its knuckles to stand ascendant.
could face the wind and join her in her freedom? For even then, humankind had gods. In this time, humans
While Ashtoreth is usually depicted as the aggressive were ugly and brutish, hal-orged creatures o meat, bone,
warrior-mother among the nomadic tribes of Shem, it is and melancholy. The gods worshipped by humankind in this
not uncommon to find that city temples dedicated to her dimmest recess o history are the dark reflections o human-
worship tend to focus more on her motherly aspect. The kind’s basest appetites made holy by the virtue o their power.
lions are given more o a protector’s role, with the ocus o Who can say for how long these gods danced under
the goddess being that of a mother. The entranceways to moonless nights? So vile was their turpitude that even the
Ashtoreth’s temples are usually guarded by at least two lion demons o hell were shocked at their baseness. In rites too
statues with gaping jaws and sharpened teeth. tainted with animal lusts to aspire to profanity they were
This change o personality creates strie within the aith. humanity’s gods, and were worshipped heartily!
humanity’s
The more traditional worshippers are known to demand, But as man stood upright, it blasphemed against these
“Why remove the Horned Lady’s power and turn her into holy monsters and their bastard demigods. Humans
62 CHAPTER 5
Where Yajur is the cold reality o death, Asura is that which HADRATHUS, PRIEST OF
sees beyond states to a larger whole. Some say Yajur hersel ASUR
AS URA
A (N
(NEM
EMES
ESIS
IS))
parts the veil because that veil is death. The aithul o Asura
High priest o the cult o Asura, Hadrathus must minister
know that death, too, is an illusion. Early texts oten blur the
in secrecy, or his aith is orbidden in his native Aquilonia,
line between Asura and Yajur, even suggesting they were
driven literally underground by the priests o Mitra, who
once an androgynous god, and that they gained genders
have cast Asura as a demon-god and his ollowers as
upon being ripped apart by the Wheel o the World. Other
human sacrificing devil-worshippers. Born in Aquilonia
sects believe they were man and wie, and their separation
and raised as a scholar o not-partic
not-particularly-distinguished
ularly-distinguished
ormed the world rom the primeval chaos o their parting.
noble birth, Hadrathus ventured widely about the dream-
For many Asurans, however,
however, the very notion that the two
ing west beore embarking on a lengthy voyage to the
were ever related is anathema. Asura sees through the illu-
east, to ar-off Vendhya. In search o knowledge, he ound
sion that is the world, and Yajur is merely an aspect o that
instead aith, and joined the cult o Asura, quickly rising
mirage. His priests tend toward openness but are not easily
within its ranks and becoming privy to its innermost
fooled. His temples are open to those willing to likewise
mysteries. As a aith o the east, he learned sorcery at the
open their eyes. He is without wrath, but those who ignore
eet o wizards whose power and knowledge outshone o utshone
his wisdom find the cosmos makes its own doom or them.
In Vendhya, Asura is the chief deity of worship, but anyHis
within theto
return humble west.
his native Aquilonia saw him quickly
he is also worshipped to some degree in many eastern
become a figure o influence within the Asura cult, and in
nations. Asuran priests hold political power in Vendhya
time, Hadrathus became the high priest o the cult. With
in a way largely unknown outside Stygia or Iranistan. To
this role he grew in influence and perception, extending
the western mind, there are a host of gods, and one may
his awareness throughout the empire as one becomes
be readily traded for another. In the east, this is not the
aware o the weight o a garment, and now there is little
case, and the priesthood gains power by using the name
he does not know o what transpires in his homeland.
of Asura to further their ends. Sometimes, this leads to
corrupt priesthoods who create more illusion and gather
When the door closed, Conan saw only one man m an standing
more cobwebs than they ever clear away.
beforee him — a slim figure
befor figure,, masked in a black cloak
Asura’s cults operate as far west as Aquilonia, but they
with a hood. This the man threw
threw back, disclosing a pale
must do so in secrecy, as the cult was targeted by the ollow-
oval of a face, with calm, delicately chiseled features.
ers o Mitra, and accused o demon — and serpent-worship,
human sacrifice, and the blackest o sorceries. As such, they
— The Hour of the Dragon
practice in great secrecy and do not openly display signs o
their aith. They will not acknowledge their belies to those
Continued on next page…
who are not of the faith, and their temples are concealed
64 CHAPTER 5
Continued
Continued from previous page… ATTACK
ATTACKSS
■ Hellish Laughter (T): Range C, 5§ mental, Stun
While the Asura cult has been harried and hunted or
generations, under King Namedides this persecution SPECIAL ABILITIES
reached a ever pitch, and the Aquilonian king allowed ■ Inormation Network: Accustomed to a lie
the ollowers o Mitra to exterminate the cult almost spent in secrecy, Hadrathus has spent consider-
entirely, or so they thought. This changed when Conan
entirely, able resources building one o the most remark-
took the throne, and the barbarian king quickly ordered able network o spies and inormants across all
a stop to the persecution o the Asura cult, saying that Aquilonia. When perorming any Society test to
they should be ree to believe what they want. learn inormation that is not publicly known, he
As depicted in The Hour of the Dragon , Hadrathus has receives 1 automatic success as i he had spent a
a debt o gratitude to Conan or his intervention. Thus, Fortune point, in addition to any other successes.
when the Acheronian sorcerer Xaltotun was brought ■ Antiquarian: Hadrathus’ studies have led him
back to lie by a conspiracy against Conan, Hadrathus to a deep understanding o magic artiacts and
went to incredible lengths on Conan’s behal, allying with their use. He may perorm a Challenging (D2)
the witch Zelata to provide sorcerous aid and counsel, as Knowledge test to recall inormation about
well as smuggling the Cimmerian out o Aquilonia under item’ss storied history and its m
item’ magical
agical properties.
the eyes o his pursuers. Additionally,, he receives an additional point
Additionally
I encountered, Hadrathus’ priorities are primarily to o Momentum whenever using such items, i
serve his aith and his cult, and secondly
s econdly to the kingdom applicable.
o Aquilonia itsel, his homeland, and he will assist any
who share those motivations. He will not allow himsel DOOM SPENDS
to be put at disadvantage and will use his allies and ■ Sorcerer-Priest: A master o eastern sorcery,
resources to ensure his and his ollowers’ saety.
saety. I any Hadrathus is an incredibly powerul sorcerer, able
player character seems worthwhile as an apprentice or to pit his magic against any mortal or better
better.. Spells
potentially a worshipper, he will take it upon himsel to he tends to use are Favor o the Gods, Fury o the
mentor them, and can even serve as a sorcerous patron. Elements, and Venom on the Wind, though he
knows others. When casting a spell, he may spend
ATTRIBU
ATTR IBUTES
TES Doom equal to the Diiculty o the spell, rather
Awareness Intelligence Personality Willpower than attempting a skill test.
12 12 11 14 ■ Counter Magic: Especially gited with the use
Agility Brawn Coordination o counter magic (page 172, Conan corebook),
corebook),
Hadrathus can spend 1 Doom to cast counter
8 7 8
magic on any spell he desires.
FIELDS OF EXPERTISE ■
Unseen Legions: When in any Asura cult temple,
Hadrathus can spend 3 Doom to summon a
Combat — Movement 1
Mob o ive cultist ollowers (equivalent to
Fortitude 1 Senses 2 cultists, Conan corebook,
corebook, page 313). They arrive
Knowledge 4 Social 3 in the ollowing round, armed with swords
(Reach 2, 4§, 1H, Parrying) and clad in black
STRESS AND SOAK hooded cloaks. He can repeat this Doom spend as
■ Stress: Vigor 8, Resolve 15 oten as desired, once per round, and the ollowers
ollowers
■ Soak: Armor —, Courage 1 will remain until dismissed.
66 CHAPTER 5
There are no artiacts associated with his worship, and the as Mitra, Bel, Ishtar, or even Bori than they will pray alle-
ew graven images o the god are dim and indistinct, more giance to Crom and seek to act in his name. Despite this,
figurative than representative. Cimmerians will swear by he looms large in the hearts of his people, for his stern
Crom with epithets such as “Crom”, “Crom’s devils”, “By and savage presence goads them to reckless courage and
Crom!”, and “Crom willing”, but other than invoking him fearlessness in action.
in this way, superstitious Cimmerians seek to avoid Crom’s
notice, as they would a bear encountered in the woods. THOU
A T HOUSAN
SANDD DOO
D OOMS
MS
Unlike southern gods, such as Mitra or Ishtar who are
called to in prayer and represented on Earth with rich Cimmerians say that their god Crom does not watch them,
temples and statuary and a written body of work associ- caring little for their actions, and claim that they do not
ated with their teachings and divine presence, Crom has wish for his attention. Despite this, they fear that Crom
no priests, no scripture, and no missionaries who spread is ever-vigilant, spying for signs of weakness and coward-
his word to nonbelievers. It is a hundred times more likely ice, and sending dooms to trouble those he finds lacking.
that a Cimmerian will embrace the worship of a god such Their god will harry and bedevil them with an arsenal of
misortunes: ill-luck, maladies, murrains, curses, weakness, paradise or heaven, no reward upon death. Presented with
poor weather during a battle, or even strengthening and such an inevitable ate, the Cimmerian tendency is towards
gladdening foes. brooding and moodiness, introspection rather than gaiety.
Within his fastness atop his great mountain in this
THE BLESSING OF CROM cheerless realm, Crom holds court, he and others o his dark
race watching over the Earth, spying upon Cimmerians or
The reverse of Crom’
Crom’ss gloomy stewardship is also true: all signs o cowardice or weakness. The rest o the Cimmerian
Cimmerians believe that, upon the birth of a child, their pantheon is equally savage, an assemblage o lesser deities,
god of ill-fortune and slaughter breathes into newborn traditionally twelve
twelve in number, though legends vary as to
Cimmerians the greatest o gits, the power to slay. He ully the exact count. Chie among these are the battle-maidens
expects this birthright to be used, repaid each time steel o the Morrighu, Badb, Nemain, and Macha. Others in his
bites into flesh. This is the greatest power, stronger even uncivil court are a host o other horrible beings, an unseelie
than steel: the power to take lives, to send others into the assembly of night fiends, goblins, dwarfs, and a thousand
afterworld in one’s stead. The only reward a warrior can darksome devils, all served by the ghosts of those lucky
hope for, however, is the chance to once again wager life enough to be spared the eternity of aimless wandering
for life, and to conquer, each time giving Crom his due in the foggy wasteland outside. None of them like Crom
and allowing one more day to walk the Earth, away from overmuch, and some barely acknowledge him as their chie,
his dismal realm. though all fear him as do the Cimmerian people.
my people,” answered Conan. “In this world men the vast granite ape which lurks at the center o the solemn,
struggle and suffer
suffer vainly
vainly, finding pleasure
pleasure only looming edifices.
in the bright madness of battle; dying, their souls All who remember to make such offerings, irregular as
enter a gray misty realm of clouds and icy winds, they may be, come hurrying back out into the daylight. For
to wander cheerlessly throughout
throughout eternity
eternity.”
.” it is true, no man or woman still in possession of all their
faculties will enter the temple of Hanuman the Accursed
— “Queen of the Black Coast” once the sun has set. No matter how dreadful the rumors
o what lurks within the temple limits might be, the truth
is perhaps fouler still.
Within the temples of Hanuman the Accursed lies the
THE REALM OF ICE AND FOG true legacy o mankind. The truth o man’s descent and the
reality of their condition. In the older places of the world
Cimmerians believe that the aterlie Crom presides over is a
there lurk creatures of uncommon strength and savagery,
place o awul, unending misery
misery,, a rocky aand
nd desolate realm
grey apes whose demonic visages hide more than bestial
of ice and fog, where eternity is spent wandering without
intelligence and whose clawed hands, imbued with terrible
purpose
hell. Thisor companionship,
place, a particularly
a far more bleak bleak version
and unforgiving type of strength though they be, are also swit, clever, and dexterous.
Nabonidus, the Red Priest, had in his service and bound
of Cimmeria itself, has no counterpart in the afterlife, no
to him through strange magic, a creature called Thak, whose
68 CHAPTER 5
to those who have suffered at the hands o Set’s priests, against Set or one o Set’s minions, Kalanthes
and or this he has earned their undying enmity. gains one additional d20 or any skill check and
For decades Kalanthes ought Set, smuggled into gains 1§ additional Momentum i the roll is suc-
Stygia itsel to oster revolution among the downtrodden cessul. He may use this ability once per scene.
Stygian peasants and slaves, but the serpent priests held ■ Opposing the Serpent: Though no sorcerer,
their land as tightly as i a constrictor coiled about its Kalanthes can utilize prayer
prayer,, ritual, and arcane
prey. He has been at cross-purposes with Set’s greatest knowledge enabling him to pit his Knowledge
advocate, the Stygian sorcerer Thoth-amon, who has Area o Expertise against any sorcery directed at
long conspired to do away with this rival. Now, in his him, as per the rules on counter magic.
advanced age, Kalanthes is resigned to battling Set
rom aar,
aar, but the distance has not diminished the ser- DOOM SPENDS
pent cult’s hatred o him by one iota. From the temple ■ Blessing o Ibis: Once per scene, Kalanthes
o Ibis in Belverus, Kalanthes still works ceaselessly to may spend a single point o Doom as i it were a
rid Stygia and her people o Set’s accursed dominion, a Fortune point.
crusade that puts his lie in ever-present danger,
danger, and yet
70 CHAPTER 5
conspiracy: things toward which Ibis is antithetical. Thus, also o that brilliant metal and intense blue mineral. In Ibis’
the human worshippers o Set ollowed suit, and turned on right hand is a long ebony staff with a slight crook at the
the god and cult that opposed their very nature: Ibis and top, and in his left is held a branched and looped crosier,
his worshippers. As Set’s enemy throughout the eons, Ibis symbolizing his mastery of lore.
was the first among the gods to all, his worship eliminated
almost entirely within Stygia’s borders, now ound only in THAT WHICH IS SACRED
the outskirts or forgotten places.
As Ibis’ cult is much smaller now, and less powerful, it Animals sacred to Ibis are dogs and baboons, both or their
is much less a thorn in the side o the Set cult than once it role as creatures o the night, and some aspects o Ibis depict
was. Mitra, the “new” god o the great civilized kingdoms o him as a baboon-aced human or even as a noble hound. He
Aquilonia,, Nemedia, and elsewhere, is also a oe o Set, and it
Aquilonia is of course a patron of academics, and the stylus and the
is that god and cult the Set-worshippers are concerned with. wax sheet, as well as the papyrus and writing feather, are
symbolic items in his worship services. Representations
Representations o
Ibis are also featured in libraries and archives, as well as
“The mark of Thoth-amon, the Stygian sorcerer
sorcerer, troves of knowledge. Whether as a statue set into a small
Kalanthes’ deadly foe! He found it in some grisly niche over a door, or rom a tile upon the wall, Ibis oversees
cavern below the haunted pyramids! The gods of and blesses all places
pl aces where knowledge might be exchanged,
old times did not die,
d ie, as men died — they fell into where teaching and learning are fostered and flourish.
long sleeps and their worshippers locked them in in
sarcophagi so that no alien hand
hand might break their
slumbers. Thoth-amon sent death to to Kalanthes —” JHEBBAL SAG
— “The God in the Bowl” Jhebbal Sag is an aancient
ncient god, perhaps
perhaps one o the o
oldest.
ldest. H
Hee
dates to a time when beasts and men spoke one language
and thought of each other as brothers. Jhebbal Sag’s true
The Emigrant Cult orm is unknown. It is likely that man and beasts each see
In the time since its ousting in Stygia, Ibis’ cult, led by their own orm in him, and it may be that is how he appears
scholar-priests and philosophers, has spread north to the to them, adjusting his form to suit his follower. Jhebbal
neighboring kingdoms of Shem and Koth, to Ophir and Sag is a god of nature. A nature that is both red in tooth
Argos and to Khauran and Khoraja. Most of all in Zamora, and claw and that has a primal, protean spark of life and
where all gods are worshipped openly, their word is allowed intellect. He is from an earlier age when the possibilities
to spread without fear of reprisal. In Nemedia resides the of the world were still being formed.
esteemed Kalanthes of Hanumar (see page 69 69),), a well-re- Jhebbal Sag
Sag is remem
remembered
bered by the people and beasts o
garded priest of Ibis, his life dedicated to battling Set and the wild places, most notably the Pictish Wilderness. He is
his minions by thought and by deed. revered and feared by primitive people still living close to
To the south, Ibis’ cult flourished along the Kushite nature. He is the antithesis of civilization, the antithesis
coastline, extending all the way down to the Zarkheba of man living as other than a beast. Some of the civilized
River, where the river bird that bears his name dwells. He races have myths that tell of a god or hero that defeated a
is known by a variety o names there, usually some variant maniestation o Jhebbal Sag, demonstrating the prowess
of the name for the bird itself. and dominance of civilization over the wild.
Not all beasts remember Jhebbal Sag. Those that do
Representations of Ibis are able to speak with the human shaman that reveres the
Though statures o Ibis are ew and ar between, his likeness god. Such beasts are open to being influenced and com-
remains in hidden shrines within Stygia and elsewhere, manded by the shaman. Human and beast call each other
along with the spread o his cult. Painted onto aience pottery kin, because they see little difference between themselves.
or on ceramic walls, usually in profile, Ibis is represented The beasts that respond to a call from a shaman are only
as a slender but broad-shouldered, dusky-skinned man. those that remember Jhebbal Sag. They respond to the
Upon his shoulders is the thin neck and long-billed head commands of a shaman, not because they are forced, but
of a white ibis, the river bird, a black head-cloth draped because they choose to. Beasts from prior ages that can
across the back of his head and neck. He wears a white still be ound in the wild places are some o the ones most
kilt bound at the waist with a belt set with precious stones, likely to remember Jhebbal Sag, particularly
particularly in the Pictish
and he wears jewelry of white gold, pearl, ivory
ivory,, and lapis Wilderness. The shamans o Jhebbal Sag sometimes work
lazuli, and about his neck is a gorgerin (or wesekh) collar, with beasts that do not remember him. In such instances,
NEW SORCERY
The ollowing spells can be learned by the worshippers Curse of the Black Skull
o Jhebbal Sag. Each has a requirement o the caster
DIFFICULTY Daunting (D3)
having selected Jhebbal Sag as a Patron.
COST TO LEARN/CAST 0 to learn, 2 Resolve and 1
Fortune point to cast
Black Death of the Swamplands
A shaman sends a orest devil (CONAN corebook, page
DIFFICULTY Average (D1) or higher
348) to slay an enemy by painting a skull black, hurling
DURATION 3 rounds
it into the fire on an altar to Jullah, one o Jhebbal Sag’s
RANGE Long, affecting all within one selected zone
children, and whispering the name o the victim to the
COST TO LEARN/CAST 0 to learn, 1 Resolve to cast
black ghosts that haunt the dark land. The orest devil
A shaman calls upon the miasmas o the swamps, draw- will go anywhere within the Pictish Wilderness and hunt
ing orth a choking mist that causes its victims to cough the victim until one o them is dead.
violently as their lips and tongues turn black. The spell
is cast as a struggle between Sorcery and the first tar- Dance of the Changing Serpent
geted victim’s Resistance. I the shaman succeeds, the
DIFFICULTY Average (D1)
victim suffers 3[CD] physical damage plus Stun or each
DURATION 1 scene
round that they remain in the mist. The mist spreads to
COST TO LEARN/CAST 0 to learn, 1 Resolve to cast
envelop the zone, requiring a new Resistance struggle
or everyone caught in the mist. I the shaman succeeds, A shaman binds a victim to an altar and then calls orth
the victim suffers 3§ physical damage plus Stun or each a great serpent using the Commune with the Wild spell
spell
round that they remain in the mist. I a character chokes (page 175–177,
175–177, CONAN corebook). As the serpent wraps
to death in the mist, the death is so disturbing that all its coils around the victim, the shaman casts Dance of
within Long Range who can see the death automatically the Changing Serpent . Afer the spell is cast, the shaman
suffer 2§ mental damage, +1§ per additional victim, engages in a struggle matching their Sorcery against the
up to a maximum o 6 § maximum. Courage Soak will victim’s Discipline. When the shaman has accumulated
reduce this. Momentum more than th an the victim’s Willpower,
Willpower, the spell
is complete, and the souls o the victim and serpent are
exchanged so that the serpent is in the man’s body and
the victim in the serpent’s.
The serpent in the human body will attempt to slither
along the ground like a serpent. The human in the ser-
pent’s body may attempt to stand or move their arms
as usual only to find that they are in a body without any
arms or legs.
This horrific sight is used by the Pict shaman to both
embolden their allies and to drive insane the mortal
the spell is cast upon. These shattered souls are then
released to their allies, as a sign o the horrors that will
beall any who oppose the Picts.
72 CHAPTER 5
of the Ghost Swamp in the Pictish Wilderness (described ■ Jullah sometimes spelled Gullah, is a god of con-
in Conan the Scout). tradictions. As a gorilla god, he embodies brutal
The greatest concentration o worship o Jhebbal Sag is strength, savagery, and frenzy. As a moon god, he
in the Pictish Wilderness. There, numerous shamans and represents changes in the natural world, particularly
beasts revere him. There is also rumored to be a sacred grove madness. The moon of Jullah seems to be a separate
somewhere deep in the wilds, possibly in the Ghost Swamp. part of the netherworld from the Brothers’ long hut.
The groves sacred to the god are unspoiled places distin- ■ Juok is a hunter, said to be the wisest and most prag-
guished by especially ancient trees, with a simple rock altar
matic of Jhebbal Sag’s children. He disdains the weak
near their centers. Beasts that remember Jhebba
Jhebball Sag, and
and culls herds for the strong to thrive. He is proudest
beasts rom prior ages, are more likely to be ound in these
of them all.
groves and in the surrounding lands. The old god is also
revered by witch doctors in Kush, primitive tribes beyond ■ Jhekre, the least of Jhebbal Sag’
Sag’ss offspring, is also the
the Black Kingdoms, swamis in the jungles of Vendhya, most capricious. He went to Jhebbal Sag and asked
medicine men in the arboreal orest beyond Hyrkania, and for the form of a raven but was told it belonged to Jhil.
lamas in the lost mountains o Khitai. Others, particularly When he asked to be shaped as a gorilla, or perhaps
civilized peoples, see the ollowers o Jhebbal Sag as brutal, a leopard, he was told that his older brothers had
primitive savages. claimed those semblances. Unable to decide, he is
The altars to this god are usually simple piles of stone said to change shape, wearing all animal guises save
stained black with the blood o sacrifices. These altars can for the shape of humankind, the worst of the beasts.
be found in clearings throughout the Pictish Wilderness.
The long hut o the Brothers is a place or
or dark celebra-
Shamans may also erect such altars in the villages where
they live. Trees and other spaces around these altars are tions and rites, a place where the our Brothers sit in judg-
ment, and a place where shamans visit via spirit journeys
oten decorated with the heads o the victims that have been
to learn secret mysteries. The loon is their messenger and
sacrificed to Jhebbal Sag. Worshippers gather around the
is held to be a sacred beast to them and all the worshippers
altars rom time to time to make a sacrifice in support o a
o Jhebbal Sag. Shamans use the call o the loon to signal to
raid or to see a shaman enact vengeance against an enemy.
other brothers of Jhebbal Sag or as part of their sorceries,
The primary ritual in the worship of Jhebbal Sag is the
such as when drawing someone out of a camp or home.
blood sacrifice on a stone altar. In some instances, a sacrifi-
More than one person has been known to stop what they
cial victim may be tied to an altar or to a stake while a beast
were doing to ollow the call o a loon into the orest where
is called orth rom the orest to slay the victim through the
they meet their death.
shaman’s use of Word of Jhebbal Sag (a Momentum spend
These gods are revered by many o the same tribes and
from the Commune with the Wild spell, Conan corebook,
shamans that worship Jhebbal Sag, and are also worshipped
page 176). The shamans of Jhebbal Sag also use a variety
separately. Jhil is favored by Ghanatas and by the inhabi-
o other tricks to assert their power
power,, including the Displays
tants of Tombalku. Jullah is worshipped by the people of
Steely Glare, Sorcerous Might, Dead Man’s Stare, and A Mighty
Kush, and also held as sacred by the Picts, who chain apes
Name (Conan corebook, page 125); a variety o powders and to altars in his name. The people of the savannahs and
smokes (Conan corebook, page 164); and the Enslave spell
eastern jungles worship (and ear) Juok, but none worship
(Conan corebook, page 177).
Jhekre for it is ill-luck to say his name aloud. Th
Those
ose who
know of him make signs against his notice.
THE FOUR BROTHERS
OF THE NIGHT
The Four Brothers o the Night are the sons o Jhebbal Sag, “Once all living things worshipped him.
dark gods that reside in the long hut beyond the Mountain That was long ago, when beasts and men
of the Dead. They are Jhil, the raven god; Jullah, the goril- spoke one language.
language. Men
Men have forgotten
forgotten
la-god who dwells on the moon; Juok, the leopard god; and him; even the beasts forget.
forget. Only a few
Jhekre, who wears many shapes but for o one.
ne. remember. The men who remember Jhebbal
Sag and the beasts who remember are
■ Jhil is a harbinger of fate, particularly fate in battle.
brothers and speak the same tongue.”
At times, he can spread fear and confusion among
soldiers, changing the tide of battle. He is a huge — “Beyond the Black River”
black raven.
74 CHAPTER 5
NAKURA, THE would speak to those assembled to worship but this had
always been a trick o his priests — but the deadly, seductive
GREAT SKULL orce o the skull, and the yawning darkness which invests
the skull has never dissipated and has been transerred, in
some sense, to many different men and women in the long
Nakura… the great skull which rears above its followers,
ages since the demise of Atlantis.
bared bone glintingo
at the depredations inthose
torchwho
light,worship
teeth eternally smiling
it. How has this In the Hyborian Age, Nakura’s followers are few and
isolated, concealed within the dense jungles of the South
skull, this single totem, survived through millennia? How
and where they conduct strange experiments with deadly
can anyone say — save that the man whose brain once inhab-
poisons. These poisons are distilled rom roots and berries
ited the ivory dome was reputed to be one o the mightiest
long since forgotten by those civilized races whose cities
and most dangerous sorcerers o any age o the Earth. The
have sprouted in place o the once great towers o Valu
Valusia.
sia.
sorcerer was an Atlantean, the high priest o a sinister cult
With the wit and skill of alchemists, Nakura’s remaining
which turned away from the dualistic faith of those who
cult creates poison which kills, paralyses and eliminates
inhabited the lost continent at the time and who saw the
enemies, but they also create poisons which do far more
universe as a pair of competing forces — life and death.
interesting things: they make a man forget the joy of life
Instead, these apostates, led by Nakura when his skull
and battle, women and song, shriveling his soul with dark
still formed part of a body
body,, became fascinated solely with
thoughts and darker appetites. Nakura, lord o Death, will
the overwhelming power of death. What drove Nakura
survive all the ages of the world, the grinning skull an
into this poisonous obsession is impossible to tell: was
eternal symbol of death’s dominion.
he stricken with a wasting disease which had begun to
mummify him alive? Had so many of his followers been
swallowed
swallow ed by war and famine and the bloody sacrifices of
other Gods that his mind snapped? There are no answers,
YAJUR
YAJUR
save what can be inferred from those stories which have
The Black One, the Ten Arms of Death, She of the Seven
survived cataclysm, fire and slaughter.
Tongues… Yajur acquires names like a corpse acquires flies.
Nakura was the high-priest and wizard o those people
Indeed, Yajur is Devi o the Dead, among other things. Her
who lived on Atlantis and named themselves, the Negari.
cults are found throughout the East, but open worship is
When Nakura abandoned the pursuit o lie and dedicated
most common in Kosala and Ghanara.
himself to exploring the ineluctable power of death, the
A dark god, Yajur dances on the corpses of the dead,
Negari followed him unquestioningly, ready to follow the
including her lover — who some say is Asura — whom
master whose wisdom had secured them power and prestige.
she killed after mating. For this reason, she is
i s sometimes
Even the strange, arcane ceremonies which Nakura insisted
associated with the black widow and the spider god of
his people follow caused no perturbation in those who
Yezud,
Yezu d, though she is neither
nei ther of these things.
trusted in the wise and learned Nakura. From then on, at
Ghanaran texts going back seven centuries bear what
every Moon o Skulls, the Negari would sacrifice the young
and beautiful of the neighboring cities and townsteads appears to be eyewitness accounts of Yajur’
Yajur’ss intervention
on the battlefield, sometimes or one side, other times or
to the hungry dark jaws of death. All of this was done at
another. Her priests and faithful ritually sacrifice their
Nakura’s command and according to his instructions and
victims to her, but never by drawing blood. In Kosala, great
the sorcerer reveled in the power which these sacrifices gave
priests called Stranglers wring the life from victims with
him. Until, quite unexpectedly, he died. All the power and
bare hands. In Ghanara, they wrap silken cords around
might he could summon was useless in the ace o that he
their necks or use poison. The body itself is then burned,
had devoted his faith to and Death took him as readily as
for every drop of blood must go to Yajur alone. Should an
it took those Nakura had himself offered to the darkness.
assassin o Yajur spill a victim’s blood, some sects demand
But what Nakura left behind was more than simply
they replace the sacrifice. These zealots go willing to Yajur’s
mortal remains. The Negari plucked Nakura’s skull rom the
many-armed embrace.
grave where they interred his remains and began to dedicate
As a emale deity, Yajur bestows her power upon mortal
their worship to it, venerating it as the incarnation o Death
women. In Ghanara, a matriarchy ormed under the intoxi-
itsel. Where once Nakura had been the high priest o Death,
cating red eyes o the Black One — the largest matriarchy in
now Nakura became Death’s representative. Whatever
the known world. There are ew men, despite their positions
power Nakura had possessed in life had seeped into his o power, who would openly invoke Yajur’s wrath. Better to
bones, or the Skull would glow and pulsate with energy as
err on the side of caution than find oneself visited in the
the sacrificial rites were conducted. On occasion, Nakura
night by one of Yajur’s Stranglers.
76 CHAPTER 5
Yajur’s temples are ound within cities as well as in ruins Ymir seeks to make those who would ollow him hard and
crawling with age and vines. Some say she was first a god cold and steely.
of life, but after the Cataclysm became a god of death. For Those who have wandered in the trackless wastes of
others, she is merely the god of change. the north have heard stories o the rost-giant’s daughters
— beautiful, elfin women who lead men from their camps
and rom their companions, luring them into the wilderness
YMIR
where Ymir’s
Ymir’s other children, lesser frost-giants, can feast
upon their warm, bloody hearts.
The northern lands are a mystery to many of those who It is said that Ymir’s sons and daughters are those
inhabit the Hyborian Age and a terror to those who live unfortunates who have become lost and met the god
close enough to the borders to fear the raids which come himself. Confronted
Confronted by their insignificance in the face
rom Asgard and Vanaheim. Vast tracts o open tundra lie of the wilderness in which they are immured and the
beneath a sky from which snow falls with the same regu- unknowable potency of the frost-giant, their minds are
larity as a warrior swings his sword. Across these untamed, blasted apart and Ymir puts them back together in his
endless snow dunes stalks Ymir, the great frost-giant, the image — cruelly indifferent to those men and women
god of the ice and of the snow itself. And, like the ice of whom they encounter and consumed only by their hunger,
which he is god, and from which some claim he was born, their need or something to fill the vast emptiness o which
they have become part.
Yet, as alien as it may seem to his nature, Ymir has some edge o the village. Sometimes, this sign o deerence is not
affection or these twisted and ruined things he has made enough, and many are the villages which have been ound
from the husks of men and the remains of women. On by travelers ripped apart, the people slaughtered, and only
occasion, he has saved them from the cold iron of those the sign of footprints disappearing into the wilderness to
mighty enough to kill them, whisking them away in a blaze indicate what has happened there.
o white fire and stark lightning. He has also let
l et his avorites As unsettling and beautiul as the landscape o which he
be butchered and then pursued the slayers, hounding them is both ruler and maniestation, Ymir is a changer o shapes
through the wilderness, his beard of ice shaking with the and forms. Sometimes he is a part of the whirling winds
love o the hunt and the lust or sacrifice. More than perhaps bearing the snow before it, sometimes the howling wolf,
any other being acclaimed as a god by the peoples of the and sometimes the vast, ice-blue figure o a giant striding
Hyborian Age, Ymir’s motives are un-guessable. naked and terrible through the snow, hands clawed with
Though many worship him, they do so through battle rost and the terrible, keening sound o the wind emerging
and drinking. They do not congregate at shrines and offer from between snow-covered lips. Sometimes, he waits
prayers to him. He is a god o a wolfish age, who cares noth- beneath the mountains, gnawing at the roots o the earth,
ing or incense and reverence. Ymir has no priests and does his hunger insatiable, his gaze sweeping out over the tundra
not seek to find any
any.. Those who inhabit the lands through which is his realm.
which he roams offer sacrifice to him in the form of still- Ymir and the gods of the north are also discussed in
bloody human hearts sizzling on a wooden sled, let at the Conan the Barbarian, pages 72–75.
CHAPTER 6
here is more than one orm o belie in the Hyborian within a concealed valley
valley,, accessible only via the sheerest
Age. While, in most cases, the god to whom a cult and most dangerous of cliffs, or through a series of secret
might be said to belong is more widely known than tunnels which only those immersed in the secrets of the
its ollowers, this is not always so. Sometimes, as with the strange cult which has sprung up around the place can
cannibals of Zamboula, the god to whom the strange and know. For around the great palace o Alkmeenon, strange
bloody rites are dedicated is orgotten, effaced in memory and sinister tales are told, and a cult, filled with the purpose
by the vividness of t he rites themselves. In other cases, o their god, has continued to visit the city, lurking nearby
such as those cults whose gods have been shown to be and waiting for the voice of their deity’
deity’ss oracle to explain
imposters, or else have seemed to vanish, the persistence to them their duties.
of the cult is as interesting a phenomenon as its theology The gods which the cult gathers to worship are not
or organization. Many such peculiar remnants still exist named, nor are they ever to be depicted or otherwise reerred
in the cities, jungles, and temples o the Thurian continent. to in any term more precise than “the gods” or “the High
Many more have yet to be found. Ones” or “the Old Ones”. Those who choose to draw such
connections between strange religious orders o one kind
REGIONAL CULTS 79
followers from the world he had grown to loathe in the hold over the nearby populace. It was to placate the princess
remnants o Alkmeenon culture, and the strange cult which that priests of the old gods would make their way to the
grew around the form of the princess. palace o Alkmeenon, to leave offerings o ood, gold, and
incense that the Princess Yelaya
Yelaya might continue her rest.
Bit-Yakin
Bit-Yakin entered the temple o Alkmeenon to explore the
The dread of mortality has made men and strange, abandoned palace and, finding the dead princess,
women believe in many
many things to insulate
insulate set himsel up as an oracle, dispensing wisdom and orders
themselves from
from the darkness and chewchew upon to those who visited the sepulcher of Yelaya. Secreting
their misery.
misery. How many yearsyears did I spend, in himself in a hollow in the rock, Bit-
Bit-Yakin
Yakin would issue his
the blessed arms of Ignorance
Ignorance,, before
before the truth pronouncements and watch as the priests hurried to ollow
consumed my mind and the fictions of the his instructions, eager to placate the gods and ensure Yela
Yelaya’
ya’s
Gospels became that which I read and laughed endless sleep would not be interrupted.
at, until tears of blood stained my cheeks. My Issuing strange orders in a resonant voice, Bit-Y
Bit-Yakin
akin
comfort was that other men had followe
followedd was able to ensure that he remained both u ndisturbed
falser Gods than I, in all ages of the earth… in his retreat and did not have to venture far to find any
items or objects he needed or whatever peculiar purposes
— Unaussprechlichen Kulten, he might have. Bit-Yakin used the offerings o ood which
Friedrich von Junzt the priests brought for Yelaya to feed himself and left his
savage, inhuman followers to find their own food from
different, less salubrious sources.
Bit-Yakin, a man of peculiar genius, chose to remove
Bit-Yakin, Where Bit-Yakin acquired these strange travelling
himself from the world and, upon making his way to the companions, shapeless creatures of enormous strength
forsaken city of Alkmeenon, discovered the strange cult and unquenchable savagery,
savagery, no one can tell. Just as some
which gathered there to praise the long dead Princess scholars opine that the “Old Ones” or “High Ones” which
Yelaya
Yelaya who, though centuries dead, still exerted a strange Yelaya’s priests serve are synonymous with the “Great Old
80 CHAPTER 6
Ones”, so have some, hearing the strange tales of brutal who trespass upon the palace have reached nearby villages
monsters, imagined them to be the odious Shoggoth crea- and the ears o traveling merchants. Too many people shun
tures o legend. Some have claimed they may in act be even the paths which might lead them close to the lands that
more sinister creatures — the mi-go or another hideous once composed Keshan. Those who do approach the area
orm o lie alien to the Hyborian Age and, perhaps, to the and do so peaceully, without any apparent designs on the
planet itself. Whatever the true nature of these creatures’ Teeth of Gwalhur, are likely to be treated hospitably and
heritage, when at last Bit-
Bit-Yakin
Yakin died of extreme antiquity
antiquity,, importuned to join the ranks of the cult with the promise
they mummified his remains with the care and attention that the oracle’s words will alter the course of their life,
paid only to those worthy of the greatest veneration. once they have heard them.
However,, the next time the priests came to consult
However Alkmeenon and the Teeth of Gwalhur are described in
the oracle they met only with the unconscious bestiality Cursed Cities.
Ancient Ruins & Cursed
of Bit-Yakin’
Bit-Yakin’ss creatures, now without any master to keep
them docile. So, despite the absence o an oracle, the priests The Inner Mysteries
of Yelaya
Yelaya maintained thei
theirr watch, governed by a serie
seriess of The cult’s secrets and mysteries are, in many senses, secrets
charismatic high priests, devoted to their fallen princess even to itself. No member of the cult knows, for instance,
and the gods she served and later joined. Gorulga, the that their oracle was a Pelishtim called Bit-Y
Bit-Yakin.
akin. Or that
only one of these high priests whose name is recorded in Bit-Yakin worshipped the god Pteor, converting part of
“The Nemedian Chronicles”, continues the tradition o his the temple of Alkmeenon into a private shrine to his dark
orebears; complete obedience to the whims o his deities Pelishtim deity.
and to their oracles, to the point of death and beyond. While members o the cult have encountered the obscene
brass idol which Bit-Yakin
Bit-Yakin installed in the palace, none of
them could say how it had got there or what, in truth, it
meant, or the vast majority o the cult’s membership have
never travelled beyond the limits of their small enclaves.
Even the identity of Yelaya has been lost — that she was
a princess and was thought a goddess even in her own
lifetime is all the knowledge that remains. Stories have
accreted around her — that she was the bride o Set himsel
but spurned the cruel serpent god to protect the people o
Keshan from his rapacious intent.
Others claim she was a great warrior princess, who led
THE SECRETS OF ALKMEENON the people o Keshan in a bloody crusade against the world,
The Cult of Alkmeenon is quite willing to share its exis- inspired by the voices of her gods until, at last betrayed
tence with the outside world. Ater all, they possess a real, by her own generals, she was slain and consigned to an
live oracle. An oracle which, silent as it may have been undeath in which her body remained behind as her soul
or some time, still speaks to those who will dare the long, entered the afterlife.
dangerous journey to the temple and the perilous steps None o these tales have the ring o truth to them; they
through the dark labyrinth o the Alkmeenon palace to the contain echoes o other myths and legendry, olktales, and
ritual chambers, where the priests lead the cult’s catechism. the boastings o drunks. The cult o Alkmeenon exists only
The only aspect o the cult’s belie which is kept secret and in the words of the oracle and in one other thing — the
hidden is the importance, and if possible the existence of, ritual o Gwalhur which all adherents o the cult carry out
the Teeth of Gwalhur. These enormous, beautiful gems with teeth-gnashing fervor.
have drawn thieves to the city o Alkmeenon or centuries
and always the cult has sought to protect them, though Centers of Influence
whether this is because the Teeth have some vital ritual The cult has one place in which it maintains a ollowing
role to play in the arcane rituals which the cult perpetrates, and wields any sort o power. In the palace o Alkmeenon
or instead are simply relics which have become holy due and the surrounding wilderness, the cult rules unopposed.
to their extreme age, it is somewhat difficult to ascertain. Not that anyone wants to oppose them for, beyond the
None in the cult know. rumors o the Teeth o Gwalhur, what would tempt even
Unlike many cults, that o Alkmeenon actively encour- the boldest adventurers to this desolate spot? There
ages new adherents to join due to the simple fact that pre- are no cities filled with wealthy merchants or men and
cious ew men or women live in the proximity o Alkmeenon. women o easy availability. There are barely even villages
Too many stories of the hideous deaths that await those any longer.
REGIONAL CULTS 81
82 CHAPTER 6
GODLINGS ■
STRESS AND SOAK
Stress: Vigor 5, Resolve 10
■ Soak: Armor 4 (Horror), Coura
Courage
ge 4 (Horror)
Not all entities that walk the mortal world were born upon
it. The godling is an inant god let behind in a summoning ATTACKSS
ATTACK
circle during the summoning o a great Horror, a by-product ■ Transdimensional Bite (M): Reach 1, 3§,
o some greater conjuration or even an unintended result, Piercing 5
requently ignored. It may appear beore the desired entity, ■ Flailing and Shrieking (T): Range C, 4§ mental,
along with it, immediately after, or even eons later. Area, Knockdown
While constrained by the circle, it is generally sustained,
though may be bored, hostile, or even feral, depending SPECIAL ABILITIES
upon its nature. Most appear within the summoning circle ■ Familiar
— which is why they are frequently made of chalk and ■ Fast Recovery (Vigor and Resolve) 2
destroyed once used, while at other times a godling may ■ Fear 2
appear outside it, even a great distance away. I constrained, ■ Feed Upon Fear
it may attempt to bargain to the best o its ability to be reed, ■ Flight
offering anything within its power, or lying brazenly about ■ Unliving
its capabilities to deliver said favors. ■ Worship Me! The godling is an inant god and
Other than its arrival being linked to that o the Horror, desires worship. At any point, a sorcerer can
the godling may or may not have anything to do with the worship the godling who will in return act as a
entity summoned, other than seizing the opportunity to slip
from whatever other space it inhabited once the barriers amiliar or the sorcerer
sorcerer.. The godling grows bold
over time, and while it might initially provide
between worlds was weakened. this service or an occasional oering, every time
complications are rolled when casting a spell that
SEMBLANCE the godling aids, the price increases. The irst
complication increases the price to an oering a
The Godling Appearance table (next page) serves
ser ves to create day.. Every complication ater these increases the
day
quick descriptions of these creatures. Roll a d20 for each price by 1 oering until the price reaches a total
entry or pick a specific result, combining them as desired o 5 oerings. I the sorcerer is oolish enough to
or ignoring any entries that do not make sense. pay this price, the godling will transorm into a
larger and more horrible adult orm. Witnessing
GODLING (TOUGHENED this transormation causes a Dire (D4) Discipline
OR NEMESIS, HORROR) test, with ailure causing 6 § mental damage.
Once the godling matures, it becomes capable o
A godling is more o a long-term nuisance than a villain to unctioning as a patron and is more-than-willing
be immediately overcome. Each godling’s appearance is a to assist its worshipers in bargaining their souls
random accumulation o images taken rom the dreams o away,, or it may simply decide to eat anyone within
away
humankind, and merged with no understanding o biology, reach. The adult orm o the godling can be any
gravity, or purpose. They tend to hang in the air even when horror that the gamemaster desires, including
possessed of functioning limbs, alternatively flailing and orms that resemble humankind.
shrieking until their whims are satisfied
DOOM SPENDS
ATTR
ATTRIBU
IBUTES
TES ■ Flail: The creature can spend 2 Doom to target
Awareness Intelligence Personality Willpower all characters within Reach with its Flailing and
10 4 5 10 Shrieking attack. I Doom is spent in this way
way,, the
Agility Brawn Coordination attack temporarily loses the Area Quality.
■ Leech: While the godling can draw sustenance
5 5 5
rom the latent magical energy in an area without
FIELDS OF EXPERTISE drawing suspicion, it occasionally enters a eeding
renzy. When in a eeding renzy, the godling
Combat — Movement — spends 1 Doom to increase the Diiculty o any
Fortitude — Senses 2 spell casting within the zone by two steps.
Knowledge — Social —
REGIONAL CULTS 83
GODLING APPEARANCE
Roll Body Limbs Skin
1-2 Spiderlike Unipod, like a slug Black warty skin
3-4 Homunculus Loping biped Rich Green with Red tipped scales
5-6 Bloated rough and hairy Long stilted legs Covered in sof brown ur
7-8 Crustacean, like shell Hooved limbs Dripping egg like slime
Bristling with spikes Tr
Transparent
ansparent with luminescent
9-10 Legs o a bird such as a Rooster
like a thorny devil. organs
11-12 Ferret like Tentacles with suckers Invisible
Ever shifing colors and rippling
13-14 Insect like Tentacles with Hooked tips
textures
15-16 Bat like with wings Fins like a shark Thick and leathery
17-18 Reptilian, like a gecko Tendrils like a jellyfish Feathered
Roll twice, merge the results. The
Roll twice as multiple sets o Roll twice and merge descriptions
19-20 creature maniests as a strange
limbs jut out at peculiar angles as you see fit.
conjoined twin o the two types
HOUSEHOLD GODS
While more powerul gods are known by name and possess
attentions known to their mortal kin. On rare occasion, they
might send an oracular dream or offer dire warning about
thousands of eager followers, superstition and a desire to the hidden enemies of their protected few. One can only
have a personal spiritual protector leads the multitudes to hope that one’
one’ss family god might receive the household’s
venerate personal family gods. Whether palace or hovel, prayers, dine heartily upon them, and offer protection rom
most homes have a shrine dedicated to the spirit of a pro- ever-approaching night. Perhaps the household
household’s’s waking
digious ancestor, forgotten god, or spirit that has looked is proof the god has been steadfast once again.
over them for generations. These many unnamed and But what receives worship may not be the god it seems.
often unknown gods are generalized as household gods When the dream-world of Andarra is in ascendancy and
even though they may hold sway for their followers over words carry deeper than can be perceived, many of the
domains much wider. more vicious, lesser, other gods dine well on the sacrifice
and draw near that they might receive greater sustenance.
It is no great matter in these times of celestial turmoil for
What eldritch monstrosities might hide in angelic these creatures to take up residency within the idols of
shape? What soulless predato
predatorr stares through the their prey. In act, it is a trifle or such a creature to establish
soft marble eyes of Juno
Juno and listens
listens with Jupiter’s
Jupiter’s dominion over a multitude of idols using each to snare
ear? We should be careful that we direct our prayers more sacrifices for its unending hunger.
well, lest demons
demons grant them with mocking laughter
laughter. Some scholars warn of the danger of a school of such
gods taking up residence. Others say that we confuse the
— Unaussprechlichen Kulten, jaws o
o a singl
singlee larger mouth chewing on its ood ood with two
Friedrich von Junzt creatures clashing in opposition. What is certain is that i
the town or village is lucky, the gods will destroy each other
beore they can cause any great nuisance. Should the gods
all to stalemate then they raise up their armies to provide
Few pay this much notice. Pantheism is commonly
sacrifices enough that they might triumph. In such times,
accepted in most nations and even those under the sway o
neighbor turns on neighbor, blood spills in the night and
the most hostile o regimes are usually allowed to worship
dreams are haunted with visions of madness.
peacefully out of public eyes. Worship of these gods is
These wars might last days or even years as these para-
usually inormal, but in larger, richer households can rival
sitic gods east upon any stray prayer within reach. It ends
that o Mitra in pomp and ceremony. While most idols are only when one o them is devoured, and the ascendant god
carved wood painted in lustrous colors, the great houses
enters a horrible feeding frenzy turning its devotees on
lay cloths of gold across statues carved from ornate stone.
each other and feasting on the sacrifice.
84 CHAPTER 6
amongst their cult members. They might start by convincing Monstrous Awareness 1
■ Monstrous Willpower 1
the cult to turn on the sorcerer that helped to tame it and ■ Night Vision
force division between the families that are united in its ■ Possess Idol: A household god can possess any
worship. They might start with convincing the sorcerer to idol that has been subject to legitimate worship
seek vengeance on a public official or lord with a mind to within the last year,
year, so long as no other orce
start a civil war. maintains habitation or control o the idol. The
range or any ability it can use is determined rom
HOUSEHOLD GOD (NEMESIS) any idol the household controls.
■ Telepathy
Whatever their scheme, these gods are more direct than ■ Warring Pair: Household gods may maniest in
intelligent. They are ill-suited to plotting and they seldom pairs. These pairs, while aggressive against each
have complex plans. They are impatient, and slaughter is other,, oten perceive outside threats as something
other
all that matters. Only when innocents are killed, and the to ace communally. Any time a paired household
hatred becomes real, will the god return to its sloth. With god comes under direct attack, it can take two
the newound bounty o savage repercussion drenching its Standard Actions.
followers in sweet righteous carnage, the god can satisfy
its urges. Urges it will cater to until nothing lives, and the DOOM SPENDS
god discards our world like we might leave an apple core ■ Sorcery: A household god can cast any spell with-
to slowly rot. out a test by paying 2 Doom or every success or
point o Momentum needed.
ATTRIBU
ATTR IBUTES
TES ■ Feud: Household god are masters at stirring up
Awareness Intelligence Personality Willpower unrest. Should a household god become aware o
8 (1) 6 10 10 (1) two or more actions vying or or the same goal, they
Agility Brawn Coordination can spend 3 Doom to make any argument become
sour.. I the arguing sides have had a trauma
sour
8 8 8
inlicted by Visions of Death,
Death, the argument will
FIELDS OF EXPERTISE immediately become violent.
Combat — Movement 1
Fortitude — Senses 2
Knowledge 3 Social —
REGIONAL CULTS 85
86 CHAPTER 6
THE JUNGLE
JUNG LE CULTS of the poems and artistic calligraphy handed down from
god-emperors and exalted historians.
OF KHITAI The jungles are dangerous. Even the oldest o warriors
will tell his grandsons to pray to their ancestors before
stepping foot within the shadowy maw maw.. Each soul that
The beauty of Khitai is ancient, centuries upon centuries
wanders in without returning is said to remain trapped there
o histories, tradition, and careully
careully-maintained
-maintained structure. to forever hunger for the soul of the next hapless victim.
Any western visitor to Khitai will find a difficult challenge,
No wonder, then, that the very rare and deeply poisonous
as most non-Khitan visitors are viewed with disdain or
black lotus and gray lotus are only to be ound within. It is
outright disgust. The insular people consider their oreign
said that they grow the strongest in the places where the
neighbors to be lower than the lowest beggar; or even the
greatest number of lives were lost. Truly
Truly,, amazing things
beggar knows his place within Khitan society and will not
may be discovered within the swamps and jungles o Khitai,
dare to upset the ancestral structure of the land.
if one is brave enough to risk never returning.
It is little wonder that the only souls strong enough
to remain alive must pay homage to secret and starving
“Here my journey ended, but from learned wazams
gods. It has been speculated — usually by those who are
in souks that smelled of oranges and incense, I
strangely never seen again — that the lack of knowledge
learned of the distant east, of fabled Khitai. There,
T here,
of what transpires in the jungle’s depths is a tremendous
purple-towered
purple-to wered Paikang — abode
abode of sorcerers
sorcerers —
weakness of the Khitan empire. Certainly
Certainly,, if those wilds
rose from jungles of tangled bamboo. An ancient,
could be tamed, it might be a tremendous advantage should
yellow-skinned
yellow-skinne d race dwelled
dwelled among the ruins
ruins of
temples, where
where elephant-headed
elephant-headed gods are
are revered.”
revered.” invaders ever test
proved unlikely Khitai’s borders.
throughout Unortunately,
the centuries, that has
as the mysteries
and dangers of the wilds prove equally fatal to outsider
— Astraeus of Nemedia
and Khitan alike.
The farther one travels from the simple, aesthetically THE HIDDEN TEMPLES
beautiul centers o civilization, the more one starts to see
It is known that there are temples hidden throughout the
the jungles and wild orests o bamboo that are the subject
jungles and swswamps,
amps, some aallen
llen and little m
more
ore than ruins,
of many a rumor. Even the harshest of the lands of Khitai
others still standing tall, ancient and intimidating. The ew
have a striking and dangerous beauty to them, well deserving
REGIONAL CULTS 87
more
that isnames
knownmay pass
about the lips
them, theyomay
travelers,
as welland yetnames
be the or all that native
ible. stayland
To stay, unto which
, he must he wasassume
of necessity born, were incompat-
an aspect like
of passing strangers. that of these menfolk which walked the land. Flesh was
Reports o potential enemies are ew and ar between, too weak to hold his malevolence and his alien nature. A
made all the more unreliable rom how tangled any tales hard, pure, elemental material was necessary
necessary.. After some
are. One report mentions a handul o dark-skinned natives, experimentation, Khel found himself able to fashion a
naked but for the bones that they pierce through their body made of iron.
bodies. Travelers are greeted with spears and knives, and Yet it was beyond Khel’s
Khel’s ability to turn iron into flesh. He
more bones are added to the collection. Another report remained a body o metal, a living element which sought to
speaks of a powerful, nomadic tribe that gains strength take on the world, for thus are the ambitions of creatures
through the consumption of their enemies and with of that scale. He marshaled forces and strode forth upon
this added strength they call down the might of their the Thurian Age as conqueror.
unholy gods. His would be a tempestuous reign that did not last long.
And what o the ruins to be ound within the jungles and
swamps? Stories are not much improved. One tale speaks o
a temple, completely ruined and little more than rubble, but “Listen, now, for these things are all forgotten
still gleaming red with newly-shed blood. But who or what by men. I shall tell you the whole of it, for I am
bled there? And more important, who or what caused it? old beyond reckoning and walked the earth in
Another hidden temple was reported to be completely the days of the warlord
warlord Khosatral
Khosatral Khel. A coin,
overgrown
overgro wn with plants, save or one strange path through perhaps a jack of wine, then we’ll talk.”
talk.”
the building that had withered and blackened. What hap-
pened to that path? Why were whispers heard only when — Anonymous wanderer, as recorded
touching the plants, but never upon the walk itself? Was in conversation by Astreas
the dead growth a corruption, or was it overgrown lie? Yet
another temple was reported to echo with song, and yet
no life resounded within. Were spirits singing? Thieves?
Sometime or another, Khel was defeated by nothing
Something else?
more than a man who made a clever pact with other demons
The only way to seemingly make sense o these names,
who knew Khel and sought vengeance on him for some
locations, and dangers would be to explore, or to try to find
slight. They gave this man the ability to bind Khel as well
Third Lotus Kai’zhang. But who would dare be so oolish as
to risk the hatred o a nation just or answers? What brav
bravee as power beyond the scope of most human minds. The
sorcerer’s name is lost in the chaos of the Cataclysm, but
and daring adventurer would dare to set foot within the
his work lived beyond his preternaturally long lie. Khel was
haunted jungles of Khitai?
88 CHAPTER 6
REGIONAL CULTS 89
90 CHAPTER 6
northern barbarians swept across the borders o his nation, coins each contain a raction o Thugra Khotan’s spirit and,
slaughtering the terrified populace of Kuthchemes and if enough of them are gathered together, then the veil of
beyond with as much conviction and skill as their sinister death can finally be shredded and he will emerge, ready
master had shown, though on a much greater scale, Thugra to lead his people into a new and splendid age, where all
Khotan continued his devotion to his dark studies. men and women who have sought to restore their god to
By the time the hordes of slavering barbarians had life will be rewarded with immortality themselves. And
hacked their way to his bastion, Thugra Khotan no longer the Earth will be brought once again beneath the sway of
cared. He had created the elixir which would prevent his Thugra Khotan, dread lord of Kuthchemes.
death and sustain him over thousands o years, in the very
image o lie. Even as the northerners surrounded the ivory THE ZUGITE CUL
CULT
T
dome of Kuthchemes and began the bloody massacre of
his priests, Thugra Khotan invoked the darkest of magics To the world, the Zugite cult dedicated to the worship of
to seal the door to his citadel and drank the elixir which Thugra Khotan does not exist. How could it? There are ew
decades of research, ritual, and the blackest of pacts had enough who live near to where Kuthchemes once stood
enabled him to create. Preserved then, perhaps forever, and where the ivory dome can still be seen by those who
Thugra Khotan became a myth, a memory, a ghost story are willing to search hard enough, and who have heard o
whispered between hunters ater secret lore and those who Thugra Khotan, let alone who believe him a god.
lust after the riches of a lost age. Who now recalls the tales o the sorcerer who sought to
Even in the age in which he was merely called Thugra dey death, or who allowed the country he had conquered
Khotan, he was worshipped. Many o those whose heads he to all beneath the scything blades o barbarians? Perhaps
separated rom
believed that their
the man shoulders with an
killing them wasancient stone knie
a god incarnated athe
historian of the ancient
names attached world
to them, andwill knowthose
perhaps the tales,
whoifseek
senot
ek
in a weak human shell. The powers which Thugra Khotan ater the loot let behind by allen kingdoms may recognize
possessed were formidable. Able to project himself into the name and the coins, with that strange gaunt profile
the dreams of men and women or to summon the shades stamped on them, but there is precious little else to reveal
of the dead to serve him, they enabled him to secure the the existence of a band of ruthless devotees dedicated to
devotion o thousands o the common olk who tended the Thugra Khotan’s return.
earth under his dominion. Feast days were held in i n his honor
and many o the poor sent their children to the ivory dome, The Inner Mysteries
marked with the red stroke across the cheek which denoted To those scant ew, degraded and debauched as they assur-
they were destined for Thugra Khotan’
Khotan’ss altar. edly are, who still revere Thugra Khotan’s name, the cult
Thugra Khotan eventually awoke, three thousand years is more than life itself. Its message is handed down from
after his slumber began and, even then, in a new world in initiate to initiate. Each recipient of the true nature of
which new nations had risen and already been consigned Thugra Khotan is selected by a fellow member of the cult
to history,
history, his potency remained as did his determination and inducted by that member.
to subjugate those less powerful than him. Which was, of The tenets of the cult are that each member must be
course, everyone. Styling himsel as Natohk the Veiled One, prepared to sacrifice anything to ensure Thugra Khotan’
Khotan’ss
he again rebuilt his kingdom only to be thwarted, in ironic return rom the dead. That no torture, bribe, or other induce-
circuity, by barbarian cunning and savagery. ment will lead to a confession that the cult in fact exists,
And yet it matters not, not truly, for Thugra Khotan’
Khotan’ss and that the ivory dome is to be protected and its location
legend will never die. His ivory dome, alight with gold kept a secret by whatever means are necessary.
and jewels, stands uncorrupted and perfect amidst the The cult also produces coins, in imitation o those true
crumbling city o Kuthchemes even now; the great throne coins which bear the features of Thugra Khotan and can
of Thugra Khotan may be unoccupied but it will not be so still be ound by those who care to look through the ruined
orever. The Zugites who worship the sorcerer have always streets of Kuthchemes. The cultists manufacture these
prophesied his return. coins as an offering to their dead lord, to Thugra Khotan,
In one story whispered among his ollowers, the potion hoping he will accept them into the kingdom of death he
that Thugra Khotan created is able to knit flesh back together has built for himself, where they will wait until the thin
over centuries, reviving necrotized tissue and finally, finally
finally,, line which separates the netherworld from the living is
orcing the crimson lieblood through veins clogged with irreparably pierced. The true coins, the coins minted in
the dust of millennia. In another tale, the coins stamped the long-orgotten age o Kuthchemes’ predominance, are
with Thugra Khotan’s visage are not simply the currency o hoarded together in the hope that they hold some essence o
a orgotten epoch and a vanished nation — instead, these Thugra Khotan himsel and, when assembled, may provide
REGIONAL CULTS 91
a link with their god that might allow them to bring him Thugra Khotan slept through such cataclysms, uncon-
back, resplendent and vengeful. scious and insensate, his mighty conjurations protecting
that ivory dome as the elixir he produced saved his physical
Centers of Influence orm. The ivory dome is a place o pilgrimage to those pitiul
The Zugite cult is small and constantly on the verge of ew who still believe in the powers o the priest-king. None
dying out. It is an obnoxious cyst, clinging to life in a few would dare profane the sacred edifice with their hands or
places — largely in Stygia where the cultists must careully their feet, and so none have ever entered to see, within
conceal their true loyalties or risk bringing down the ven- those mighty doors, the beauty of gemstone and filigree
geance of the priests of Set upon themselves. While the which adorns every surface.
dangers of Stygia are evident, the greater danger lies the Instead, the cultists gather outside the ivory dome and
ruins of Kuthchemes. attempt unusual and useless rituals. Most o these are purely
It is also rie with the unsatisfied and the apostate, with the invention o the cultists themselves — assembled rom
those who have been disgraced by the priesthood or else vaguely understood pieces o esoteric lore, hal-remembered
victimized by those who ollow Set, doggedly, in all things. prayers, and chants and invocations offered to other gods,
There are many in Stygia who would offer their prayers and but here they are repurposed in the hope that whatever
their dedication to a god other than the Father o Serpents, magic might be contained in the words and actions can
and the worship o Thugra Khotan offers this opportunity. summon Thugra Khotan.
The lure of immortality is enough to draw many in to The gatherings often include the assembling of vast
the cult’s vicinity.
vicinity. They have many tales, spread between stores of coins, both those made by the cultists and those
members, which claim that Thugra Khotan moves still in which came rom Kuthchemes itsel, in the days o its glory.
the world
of the — that the
Vendhyan mysterious
royal assassination
family is the work ofot he
a member
sorcer- O
hiscourse, Thugra
followers, Khotanhow
no matter does not return
many to liegather,
coins they in rontbut
o
er-king, perhaps,
perhaps, or that he has appeared in the dreams o this has not stopped them yet.
one o the cult’s
cult’s most elderly members and promised that
resurrection will be hers, not long ater her death, as shall Rites and Rituals
be revenge on those who cost her teeth and her beauty as The rites and rituals o the cult o Thugra Khotan are strange
a young mercenary. amalgams o magical and holy workings carried out by the
The Zugite cult o Thugra Khotan is filled with the delu- devotees o other aiths. Although they hold no true power
sional and the psychotic. Its members are oten homeless themselves, the zealotry and conviction with which Thugra
and see, in their degradation, the fault of some power Khotan’s ollowers perorm them can sometimes result in
determined to crush them. In Thugra Khotan, in the myths unusual effects. The gamemaster may choose to maniest
o his war with death, the cultists see themsel
themselves
ves and more these with unique Doom spends, as desired.
than themselves. They see the hope o their eventual victory
victory..
While there are hundreds of thousands of such people
throughout the kingdoms o the earth, the Zugite cult does THE ZAMBOULA
not expand often into other nations. There are pockets of
devotees in countries and cities surrounding Stygia, but
these worshippers tend to be willing to worship any god
CANNIBAL CUL
CULT
T
Zamboula, that great desert city, relies upon its system
that seems to offer revenge. The dedication o the Zugites
of slavery for existence. For this reason, and perhaps this
in Stygia is unusual and perhaps has something to do with
reason alone, it has become synonymous with the cannibal
their relative proximity to the ivory dome o Thugra Khotan
cult which stalks its streets by night, preying on the lost,
and to the wealth of marked coins which are produced
the drunk, or the homeless. It is not, however, the only
there; the coinage of Kuthchemes produced beneath the
nation where this noxious practice exists, though it is
nose of the Great Serpent’s servants.
only in Zamboula where such depravities appear to occur
quite openly.
openly. It is only in Zamboula where it is considered
Temples
as a cult populated by black men and women exclusively.
exclusively.
There is only one site sacred to those who have chosen
For, in every other place where the Cult of Yog exists and
Thugra Khotan as their deity: the ivory dome that lies in
thrives, there are no distinctions between those who savor
the heart of the ruined city of Kuthchemes. It is here that
the flesh of man as the sweetest of delicacies. Far from it.
their god ruled over his kingdom, here that he conducted
his dark researches into conquering death, and here that he In truth, the Yoggites have only a single condition or entry
into their ranks: that the initiate must be a slave.
carried out his final ritual, through which he deceived death.
92 CHAPTER 6
THE OUTER VEIL they are not mentioned again. As the cult is only or slaves,
should a member manage to secure his freedom through
The Yoggites are secretive everywhere they exist, save or in
some means, they can no longer belong to the Yoggites.
Zamboula where circumstances have made them reckless.
The eating of flesh is sacred for slaves as it is the only
In every other nation of the earth, the cult exists only as
pleasure they might know which their masters will not
a rumor, an explanation for the strange remains found
and will never be able to take from those they have made
washed up along river shores or dredged rom the bottom their property. Despite this, the cult is pragmatic. It does
of wells. Only slaves may join the secret cells and, even
not believe in the overthrow of slavery or in bloody revo-
amongst slaves, the reality of the cult is rarely discussed.
lution; it has endured too long to believe in such things.
Some slaves can toil or years alongside one another, never
Instead, it simply persists, perorming its bloody rites over
realizing that they are both members o different cells, or
and over again, establishing itsel even more firmly within
secrecy is everything. In Hyrkania, or instance, the scantest
the hearts o each and every nation where men and women
o evidence o the cult’s practices could lead to instant death.
toil under the whip.
The practice of other religious rituals being discovered in
Stygia could result in something far worse.
THE STRUCTURE OF THE CULT
THE INNER MYSTERIES The cult o Yog is broken into individual cells, usually num-
bering no more than twelve and typically ewer. Again, no
How the cult began, which slaves were its first members or
such discretion is required in Zamboula where the cult is
where they came from, is impossible to know — the cult
an open secret, free to rampage as it chooses. A cell has a
of Yog maintains no history, even orally — and so all that
is passed on is a series of beliefs, from the leader of the nominal leader
is aware of who arranges
any other meetings
cells which might and who, alone,
be operating in
cult to each initiate. Once these scant facts are imparted,
the same city or area. This ensures
e nsures that, should one slave
REGIONAL CULTS 93
CHAPTER 7
THE GREAT REWARDS the consistency o their obeisance to him. The Khorajans
have been praying to Ishtar or years, having abandoned
Mitra or the goddess, only to return when aid is needed.
While the broadest goals of each cult may be said to be This disinterest in mortals echoes that o the entities o
similar — the worship o their chosen god(s) and the perpet- the Cthulhu Mythos. Howard and Lovecraf were riends
uation o the cult — the ways in which these goals maniest and their ideas influenced each other — and this is cer-
96 CHAPTER 7
This can open interesting avenues of play. After all, if complacent, certain that one cult will alwa
always
ys act the same
the player characters are thieves or survive long enough to as the last, or even that one branch of a cult will behave
become kings, their experience o cults is unlikely to be the the same as another. V Variety
ariety will keep them guessing and
same as those rough and ready adventurers who explore on edge, with a cult’s true aims never ully revealed and its
the wilderness of the far north or the steaming jungles of loyalties ever on the point of shifting.
the south. The cults that occupy the more stable, civilized
territories are very different and less likely to be engaged
in regular orgies of bloody sacrifice — unless, of course, WHAT
WHAT A CUL
C ULT
T
one lives in Stygia.
The cult o Mitra clearly has a darker, inquisitorial side.
LOOKS LIKE
In Conan’s time, the cult o Asura has been suppressed and
Cults are all different and all unique but devising a unique
hunted by Mitra’
Mitra’ss servants for generations. Fortunately,
cult every time the player characters stumble into a pecu-
the Asuran cult is smart enough to remain hidden and
liar chapel or an obscene rite may prove difficult for even
endure, but how many other cults have been destroyed by
the most creative gamemaster. This book provides many
the formidable orthodoxy of the Mitran cult, their beliefs,
high-level eatures o each cult, but doesn’t provide all the
attitudes, and idiosyncrasies erased entirely? Perhaps the
answers, such as who the high priest o a certain temple is,
player characters are helped by members o one such cult,
which temples are in which cities, or how many ollowers
given food and lodging and medical assistance after an
of a god can assemble on short notice, armed and ready
escapade which went badly wrong. When torch-bearing
to die for their faith. The following
f ollowing sections provide a few
Mitra fanatics begin pounding at the doors of the refuge,
ideas which can be applied to almost any cult, to give it
smashing the idols which adorn the small shrine outside, more character and detail.
what will the player characters do?
Alternatively,, it may be that the cult the player charac-
Alternatively
ters stumble upon during an exploration of the fringes of DEGREES OF INITIATION
a major city is engaged in something devious — and the
Cults are, almost always, hierarchies. This is inevitable — as
only recourse is to turn to the dour priests o Mitra or their
a simple rule of human behavior is to organize by status,
help in combatting the strange and sinister machinations
power and influence. Therefore, if more than one person
which threaten to consume the citycity..
is dedicated to the worship of a god, someone will need
The sheer variety and range o cults that can be distrib-
to be in charge. But, as a means of maintaining security
uted through the continent is a great boon to the game-
and ensuring that the cult can survive attacks — from
master. Player characters
characters should not be allowed to get
without and potentially within — many cults have levels
INSIDE A CULT
Most cults in the Hyborian Age are similar in their struc- but not all, o the mysteries o that cult, and are
ture, despite the wide range o gods they represent. This expected to die in service to their god, whether
section presents a description o the structure o an o old age or through more violent circumstances.
average cult, rom the outermost and most peripheral
o ollowers to the cult’s leader. ■
MISSIONARY A special type o priest, the mis-
sionary is expected to travel outside their home-
■ LAY MEMBER This is the most supericial layer land and expand the cult’s inluence in the world,
o membership within a cult, and perhaps its converting those o other cults to their own. This
most numerous. A lay member believes in the can be handled through demonstration o the
god and worships them regularly and may donate superiority o the cult’s theology and temporal
or tithe some portion
p ortion o their i ncome. However,
However, power,, through some enactment o the god’s
power
a lay member is not entrusted with duties in virtues, or by deeating a people, throwing down
the temple or cult and is not expected to do their gods and orcing them to swear allegiance
any more than attend public worship services to their conqueror’s god.
when possible.
■ HIGH PRIEST Generally, this is the senior-most
■ INITIATE An initiate is one who has been wel- priest. Sometimes the high priest oiciates at
comed into the cult’s organizational structure, worship services, and at other times they only do
whether as a servant o the cult directly or as a so or religious holidays or special occasions. A
priest-in-training.
the cult and to theirThey
homehave responsibilities
temple and must obeyto temple
a grand has a single
priest high
or arch priest
priest orin residence,
those and
religions
the instructions o their superiors within the whose membership span multiple cities or even
cult. Initiates are expected to attend all public kingdoms. The high priest may or may not be
and private worship ceremonies; devote some o blessed with the god’s attention, but their will
their time to studying the cult’s history, dogma, is considered equivalent to that o the god, and
and its most supericial mysteries; and deend they speak or their patron deity. They are inevi-
the temple to the best o their abilities. Initiates tably acquainted with all the god’s mysteries.
may live within the temple’s premises, i possible.
Rare is it that any worshipper o a god has any super-
■ PRIEST The priests are appointed with special natural power above and beyond any sorcerous gifs they
rights and privileges within the cult and are may have learned on their own, but depending on the
expected to live in devoted prayer and service nature o the cult, some high-ranking priests within a
to the god. They perorm worship services and cult are practicing sorcerers. I the cult has
h as any religious
almost always live within their temple. A cult’s artiacts or items significant to the god, these are stored
priesthood inevitably
priests expected has senior
to assist ranks, priests
with junior
with ritu- within the cult’s
erally only by themain
hightemple,
priest orand can priests.
senior be accessed gen-
als and ceremonies. They are initiated into some,
o membership. New members usually start as novices, o player characters kill their way to the top — but it also
one kind or another, and then ascend through the ranks, ensures that finding who is at the top may require just a
gaining prestige and learning new aspects of the cult’s little more thought.
belief structure as they go. Note that the terms initiate, adept, and Master are also
This also ensures that people remain with the cult — used in The Book of Skelos to describe members of a sor-
most members want to advance and discover the next cerous cabal. This is to emphasize their similarity, as most
level o the god’s mysteries, or perhaps they simply want cabals are essentially cults whose primary purpose is the
to enjoy the advantages a cult offers, whether sex, drugs, pursuit o one branch or aspect o sorcery instead o a god,
or salvation. The Cult Hierarchy table provides some idea or sometimes alongside that god. I desired, the gamemaste
gamemasterr
o the level o knowledge, sophisticatio
sophistication,
n, and resilience can use the rules for sorcerous cabals to represent a cult,
that each potential layer of the cult will have. It also as there are more similarities than differences between
describes an easy structure for adventures — let the these organizations.
98 CHAPTER 7
CULT HIERARCHY
Rank Titles Effect
What They Know: The lowest level o initiation chiefly ocuses on promises o greater knowledge
to be gained later, and on the correct way to worship the god in question. In the worship o Ishtar,
this stage ocuses on purification rituals. In the worship o Set, this involves tending to the ser-
pents o the
used or the gory
temple and
task. thebasic
The preparation
truths oothe
both those
cult’s bound
occult or sacrifice
secrets and
will have therevealed
been weaponsand
to be
the
Neophyte, initiation process will have taken place, binding the initiate to the cult.
Initiate,
As Opponents: Initiates will usually be Minions, though potentially accompanied by a person o
Novice
a higher rank, either as a teacher, or because o the task they are involved in — certain rites and
rituals require the oversight o a cult member o greater learning. Initiates
In itiates will attack with great
ervor,, thinking o this as an opportunity to prove their loyalty to the order; however
ervor however,, their aith is
not as strong as they might think. I the player characters manage to kill enough o them, they may
well break and run.
What They Know: The true heart o any cult, these are the novices
n ovices who have succeeded in their
initiation and been elevated to ull membership. Their knowledge o the cult and its ways, its
plans and its long-term aims are much more thorough. Or at least, so the adept will believe. They
perorm the tasks set or them by the upper echelons o the cult: they kill the cult’s enemies; they
Adept, procure the gold and treasure necessary to keep the cult solvent; and they recruit new members,
Brother or Sister, either through existing relationships (with amily members or example) or through proselytiza-
Fellow, tion o varying degrees o subtlety.
Bonded, As Opponents: Those who orm this level o the cult are perhaps best described as anatics. While
Learned a ew have the ambition and intellect to ascend higher and become even more m ore closely involved
with the cult’s leadership and organisation, this is rare. For the most part, the adepts are loyal,
obedient believers. What they have learned and been shown has ensured their aith and their
commitment. In combat, adepts will be a mixture o Minions and Toughened opponents. They will
never break and run; they are too loyal to the cult and more than prepared to die or it.
What They Know: A cult needs people to act as intermediaries between those who occupy the
positions o real power and those whose station is to obey the orders handed down by those at the
top. These are its priests. They are the most trusted advisors o those who run the cult, they are the
disseminators o the word o the god or gods the cult worships. They train the adepts in the true and
occulted knowledge which the cult believes in, schooling them in the correct conduct or the rituals
which must be perormed. The maintenance o knowledge, o orthodoxy, and o obeisance to it is
Priestess, integral to preserving the cult’s identity. Afer all, i the adepts aren’t sure who they are worshipping
Teacher, Sage,
Magus or Mage, and why, they are likely to become conused and even be seduced away by another cult.
As Opponents: Priests are always Toughened oes, or may even on occasion be Nemeses, though
Enlightened
this should only be true or the largest and most dangerous o cults. Most priests who become
this dangerous are either quickly elevated to some sort o leadership role, or else take one or
themselves. It is likely that any priests the player characters come to blows with will either have
a bodyguard o adepts with them or be able to summon one. UnlikeUn like adepts, priests may seek to
escape. Their message is too important to be lost in a meaningless fight with disbelievers and
heretics such as the player characters.
them withbelie
sufficient the ervour o belie.
in one god Or, at least,
or another mightajust
similar lustthese
deliver or power,
thingsgold,
— iand
en the delusion
enough
ough that
throats are
cut and enough people are corralled into joining their crusade. The T he high priests o the cult are
High Priest the inheritors o their god’s wisdom, the ones who hear the voice and etch the tablets o stone,
or Priestess, the ones whose dreams are touched by the tendrils o a divine power, whose powers seem to be
Master, Leader, supernatural. They are dangerous, deadly, and have an entire cult dedicated to their whim as i
Sorcerer-king or they themselves were a god.
-queen, Priest-
As Opponents: Such figures should always be placed in the Nemesis category — they are the ones
king or -queen,
around whom the cult revolves and their power
power,, within its structures, is absolute. There may, in
Chosen, Elect,
certain circumstances, be more than one high priest in a cult. Some cults such as those spread
Emissary, Envoy
throughout the continent, like Mitra’s or Hanuman’s,
Hanuman’s, will have several high priests. But, in the
smaller and most loathsome o such organizations, there is one who hears the words o the god
and interprets them. They are, except at specific times when they commune with their god or
example, surrounded by a bodyguard o adepts and by advisors in the orm o priests. They are
devious and will always attempt to escape, content to sacrifice all their ollowers i necessary. But
they are also the key to bringing the cult crashing down.
FALSE GODS
As discussed in Are the Gods Real? (
( page
page 95 ),
95 ), those who the supposed daughter o a god in the rozen north, yet
are wise — the gamemaster should be counted among none (but one) believes him. In Alkmeenon he discovers
them — must contend with the very real possibility that that the oracle goddess is in act voiced by concealed
there are no gods at all in the Hyborian Age — whether priests, and he is quick to realize that he might replicate
neutral, benevolent, or malign, and that any evidence o the same scheme with another ivory-limbed goddess
their existence is either the akery o priests, perceptions in a nearby kingdom. Yet in his own bedchamber as
being colored by belie in the divine, ghosts or other king he visits a priest o Mitra in dreams, who leaves
beings o a supernatural bent, or simply the presence an indelible phoenix symbol upon his sword, which has
o demons or devils o the Outer Dark, who are unor- undeniable potency.
tunately all-too-real. It is recommended that, like Conan, the gamemas-
100 CHAPTER 7
THE NATURE OF BELIEF The high priest of the cult and, to a lesser extent, those
teachers who act as their advisors are a different matter. I the
gamemaster decides that a cult the player characters come
The original Conan stories eature cults whose raison d’etre is a across is a sham, it is best to make the leader o the cult the only
lie, a abrication. Sometimes, as in “The Servants o Bit-Yakin”, one in on the deception. The gamemaster can include advisors
this construct is simply to ensure that a hermit can continue who are also aware o the deception, but the ewer the better.
to live alone. While this is amusing, and can offer an inter- It is a good exercise to ask questions such as: why has
esting twist, it should, perhaps, be the exception rather than the cult proved successful and how has it continued to
the rule. These are adventures in which player characters are grow? What is it, in the belief patterns of the cult, that
going to be conronted by the horrors o the Outermost Dark, makes people susceptible to it? The cult of Alkmeenon is
nightmare creatures bleeding from a realm of pure chaos. an accretion of rituals which have built up over years of
Setting the player characters up to deal with something of worship. Or will its attraction be in the immediacy of its
this magnitude, only to end up amid an eccentric’s ploy to promises, such as the threat o a looming apocalypse, with
isolate himself from the outside world, may pall quickly. the cult the only way to guarantee eternal life?
However, this should call or an examination about how However
Howev er the gamemaster assembles a cult — whether
belie works in a cult. The rank-and-file members — initiates the god they worship is real, whether the leader o the cult
and adepts — are likely to be true believers in almost all is a true believer or a licentious charlatan — they should
circumstances. This is as much or narrative convenience consider why the belie in this cult is attractive. Would the
as anything else. Having to establish what percentage of cult o Mitra be the dominant religious order in Aquilonia
a dangerous cult’s membership are really invested in what and beyond, i the god had not perormed miracles to help
they are doing and how many have been forced into the his believers? Would the cult o Cthulhu maintain its hidden
cult’s employ is unlikely to remain interesting for long. legions if its devotees could not visit primordial forests
That’s not to say there isn’t some mileage in this idea — and commune with black-winged devils who fly up rom a
with a cult preying on a small town for new recruits and cavern beneath the earth? Belie is the thing that coheres a
the player characters having to rescue as many as they cult and, in the main, it must be genuine belie or the cult
can — but again, having to interrogate every cult member to work — either as a threat to the player characters or as
about their allegiances is not especially interesting in play. an aspect of the world which they might want to explore.
CHAPTER 8
espite the teeming number o cults that have risen It is recommended that placement of these valuable
and fallen before and during the Hyborian Age, relics be done with careful deliberation rather than being
true magic in the form of sacred relics and their determined randomly. When a relic’s properties and origin
ilk are few and far between. Overwhelmingly
Overwhelmingly,, such items is known, it is inevitably well-guarded, whether within walls
are, though sacred, are valued solely for their religious of stone and behind doors of metal or cleverly concealed
connotation and their significance within the cult, rather within a temple where the faithful may easily access it.
than having any divine provenance or supposed magical Finally, the association of a relic with a god does not
properties. Of these few items that are indeed claimed to mean that it must inevitably be found in a locale relating
be imbued some sort of supernatural power granted by to that god: many temples have within their vaults items
the god directly or through contact with the god, most of value from other cults, sorcerers covet such artifacts
have no true enchantments bound into them, and their seeking to divine their mysteries, and a royal treasury
magical properties are empty claims. However, there are may contain one of these items, whether its true nature
some few items, scattered across the Hyborian continent is known or concealed. Some o these items, however, are
and the lands beyond, whether lost, hoarded, or securely simply lost and may be found anywhere where humans
watched, that indeed have exhibited uncanny abilities and dwell or have gone: amidst the ruins of a sunken ship in
the touch of the divine. a now-dried stretch of river; littering the ground amidst a
This chapter presents a myriad o such items, with sug- oliage-inested ruin, cast aside by an uninterested orager;
gested properties and the legends that surround them. or concealed beneath the floorboards o a dismal tavern in
They are not to be used lightly
lightly,, and the gamemaster is the Maul, tucked there by a thief eluding pursuit.
advised to be less-than-generous when introducing them Some of these items, however, are entirely mortal in
into campaigns. Player characters may spend their entire nature, however, but are manuactured almost exclusively
adventuring careers coming within sight of only a few of by priests and adherents to a particular god, so closely inter-
such items, or none at all, and acquisition of one of these twined are the practices of sorcery, alchemy, and worship.
relics may become the focus of an entire adventure or They might be used to bolster a priest’s repertoire o occult
campaign entire. capabilities, or exist as zealously-guarded secrets o a cult’s
scholars and mystics.
102 CHAPTER 8
At the end of each item’s description are Reputed THE BONE RATTLE
Qualities which it may possess — the gamemaster should
Qualities which OF JHEBBAL SAG
decide whether these claims are true, or mere hyperbole.
At the gamemaster’s discretion, these relics can be incorpo- This grisly relic consists o a short wooden handle wrapped
rated into a hoard or given Qualities from those provided in leather that appears to be tanned human skin connected
in Ancient Ruins & Cursed
Cursed Cities. to several rings of yellow
yellowed
ed bone, bound to the handle by
No Gold values are provided for these relics, as the human hair and decorated with bright feathers. Barely
material worth o each is highly subjective: an item might longer than a human forearm, the rattle is deeply stained
be turned away by the most indiscriminate o pawnbrokers with blood and smells musty and has an unpleasant sensa-
and yet be simultaneously worth a caravan-ull o gold and tion when held. It is rumored to be held by a Pict shaman
jewels in ransom to the cult it is sacred to.
to. deep in the Pictish Wilderness, thoug
thoughh a Bossonian trader
claims that he had it from a frontier soldier and sold it to
THE APEGOD’S SCEPTER the owner o a treasure-hous
treasure-housee in Numalia. A Complication
causes creature to attack the spell’s caster, and each new
Fashioned out o the jawbone o one o the great herd-oxen Complication brings a new creature with the same purpose.
such as are ound in the Black Kingdoms, this savage weapon
■ Reputed Qualities: This hideous charm allows any
is said to be the war-scepted o Jhullah, the yellowed bone o
sorcerer to make a separate Minor Action to shake the
its narrow handle wrapped in well-worn and stained leather
rattle and invoke its maker while attempting magic
from which depend braided and beaded cords and bright-
related to Jhebbal Sag — such as Commune with the Wild,
yet-tattered eathers. Still set with teeth, the wide curve o
Form of a Beast, or Summon a Horror. Once used, the
the jaw has been sharpened into a spike-like protrusion, sorcerer may re-roll any d20s that fail to yield a success,
resembling a brutal pick or axe, and more-than-suitable or
but the results of the second roll are final.
such use. Over hal a yard in length, this primitive weapon
was passed rom warchie to warchie among the Bamulas
for centuries, until being lost in battle, and generations THE CIRCLET OF ASHTORETH
have passed with it unrecovered.
A crown wrought o polished gold, eaturing a moti o bull
■ Reputed Qualities: This grisly looking relic is
horns surmounting a silver crescent moon at its center,
equivalent to a hatchet in combat but allows its
the Circlet o Ashtoreth was said to have decorated a great
wielder a special Display, Jullah’s Might (T): Range
statue o the goddess in her high temple in Eruk, in Shem.
C, 4§ mental damage (plus the wielder’s mental
As such, it is too large or any human to wear, nearly twice
attack bonus), Intense. Against natural animals, the
the size of a full-grown man or woman.
sceptre provides an additional +1d20 for this Display
Display,,
Unbeknownst to the lay members of the temple, the
up to the normal maximum, and has the Stun,
true circlet was stolen decades ago, and a replica quickly
Area Qualities.
ashioned to take its place. The whereabouts o Ashtoreth’s
true crown is unknown. Her priests ear it was either melted
BEL’S SLIPPERS and reashioned into something more portable, or simply
hacked into fragments and traded piecemeal.
Said to have been worn by the god himself, these slippers There remains the slim hope that it is intact somewhere in
are common in appearance: seeming to be little more than the world, perhaps stored as a treasure in some neighboring
a pair o well-worn low slippers o dark, well-oiled shagreen kingdom’s treasury, where it might be bargained for once
leather. Thieves claim that the wearer may move in utter- found. To this end, priestess of Ashtoreth are always alert
most silence and leave no tracks, but they have been long to rumors o anything resembling the Circlet, and may even
lost; appropriately stolen from the vaults of the temple to sponsor thieves to scout for it in the vaults of the mighty.
Bel in Shumir, where they were said to be kept.
■ Reputed Qualities: The lay members of the temple
■ Reputed Qualities: The wearer gains an automatic claimed that any able to lay hands upon it would be
success on any Stealth test as if a Fortune point was blessed in the matter of fertility: bestowing fecundity
spent (thus, two automatic successes if the wearer’
wearer’ss when barren; twins or even triplets rather than a sole
Stealth Focus is 1+), and any tracking attempts made child; and a healthy offspring when they might other-
against someone wearing the slipper are increased by wise be born sickly or weak. The gamemaster should
two steps of Difficulty. determine these effects if desired, as they fall outside
game-specific mechanics.
104 CHAPTER 8
TEMPLE LOOT
Roll Item Value
Wooden boxes copper,, silver, and even a ew gold coins. Roll 10 § to
boxes or offerings, still ull o copper
2 determine how much Gold is present, total. 10§
A relic treasured by the cult, whether having material value or being otherwise worthless. This
could be anything rom something owned by the god in i n a mortal incarnation, evidence o a
3 —
miracle, an artiact owned by the first high priest o the cult, or something supposedly not rom
this world.
A suspicious amount o jewelry and personal ornaments, ranging rom rings, necklaces, ear-
4 15§
rings, hair pins, armlets, bracelets, ankle — and wristlets, cloak pins, belt buckles, etc.
A piece o a fine stone or metal statue — head or hand, most likely — depicting the god in some
5 orm. This may be set with gems or inscribed with hand-written glyphs. It eels strangely warm 20
(or cool), despite the ambient temperature.
An ancient stone tablet or marker, denoting the ownership o the temple and its grounds, and
6 —
listing the names o the high priest and architect o the cult.
A ring o keys, likely misplaced, able to lock or unlock any o the doors or locked containers
7 —
within the temple.
8 Alchemical powders and liquids or producing smoke, bright flashes o light,
l ight, or making an item 6
appear to glow.
9 A ceremonial dagger (not useul or fighting) and a large burnished brass bowl. 4
10 Bundles o dried aromatic herbs, or burning during ceremonies. 1
11 Heal
Healin
ingg ssup
uppl
plie
ies,
s, incl
includ
udin
ingg a llig
igat
atio
ion
n kit
kit and 5§ re
and refills. 10
A map showing all o the holy sites and temples o the cult, including those that are publicly
12 —
known and some that are not.
13 Dried ood (meat and ruit), several jugs o wine, and a ew jars o stronger liquor. 2
A large cloth bag stuffed with clothing o all sorts, sizes, and made or either gender, rom high
14 10
society court garments to lowly
l owly beggar’s rags.
15 A board-game o some sort with curious pieces made o scented wood. 4
Props and costumes or enacting the god’s great deeds or activities — these range rom ake
16 —
weapons and armor, makeup or appearing divine, to set and background pieces.
17 A carven image o the god in stone, ceramic, wood, or metal, as appropriate. 6
The gamemaster may also reer to the chapters o Ancient Ruins & Cursed Cities dealing
dealing with treasure hoards and
magic artiacts or additional guidance.
106 CHAPTER 8
JADE HOUND AMULET lies within the Temple is a creature o vast and implausible
power; a living god, and that the Key is the means to wake
A small amulet carved of jade representing a sphinx-like
this entity, to wake
wake and to par
parley
ley with it. Perhaps even to
hound, complete with an inscription in an ancient and
control it. But the god is jealous of its power, of its sleep,
indecipherable tongue,
tongue, this relic is in the possession o the
of its knowledge. And any who breach its dreaming will
royal amily o Stygia and is one o a handul o sacred items
be forced to offer their life in penance. Who knows what
passed posthumously rom king to king, laid upon the breast is true and what is mere myth in such cases? All that is
o a departed king in their tomb. There it remains until the
certain is that men and women have spilled blood for the
current king dies, and then it is removed and placed into
chance to enter the Temple o the Toad, and the only means
the newly-interred monarch. The amulet is ancient beyond
by which they might do so is the strange, ruby-like gem
the Cataclysm, rumored to have been wrought in Lemuria
which is the key to doing so.
and brought out of the east by the earliest proto-Stygians.
The most esteemed and trusted of the Stygian king’s ■ Reputed Qualities: The Key of the Toad adds 3
household know that the reason that the amulet is passed Momentum when casting the spell Summon a Horror
from regal corpse to corpse is to prevent baleful calamity when conjuring and controlling the specific demon
and curses to befall upon the deceased, maintaining the entity within the Tem
Temple
ple of the To
Toad.
ad. The gamemas-
integrity o the body and soul until such a time as it may pass ter should determine the exact nature of the toad-like
into the aterlie and its ultimate destination without harm. being within, if desired.
■ Reputed Qualities: The jade hound amulet is a
potent magical talisman attuned to a powerful MOONSTONE POWDER
hound-like demonic entity capable of moving
through the planes. While the amulet is in the wear- OF ROTATH
er’s possession for several years, they are safe from its The pre-Cataclysmic kingdom o Lemuria saw the rise and
notice, but when the amulet is disturbed, it attracts fall of a wizard known as Rotath of the Moonstone and
the creature’s
creature’s awareness and it will begin baying, a Asphodel, and though most of his great sorcerous works
call that can be heard only by the one in possession and discoveries were swept away by the treacherous Earth,
of the amulet. The creature is a deamoniac hound, some few scraps of lore remain. Though it is unknown if
described in Horrors of the Hyborian Age , but the he, in fact, was its creator, he is credited with the formula
gamemaster can substitute a devil of the Outer Dark or an alchemical dust called Moonstone Powder. Over the
(Conan corebook, page 347) if desired. long centuries since the oceans drank Lemuria, the Powder
has been known by many names, its formula inscribed in
ancient and hideous texts whose names are blasphemous
THE KEY OF THE TOAD to utter. Despite this, the secrets o the Moonstone Powder
of Rotath have withstood the ravages of time, and are as
It looks something like a ruby, sometimes part o an amulet
effective and potent as ever they were.
and suspended on a thin leather cord or a delicate golden Those few alchemists who will speak of its properties
chain. Sometimes it is merely clutched in the hands o those
claim that the Powder makes visible that which cannot
who would lay claim to it. Its appearance, however
however,, does not
be seen. Whether the creature is from a realm beyond or
matter. What matters is what the Key can be used to open.
between ours, or even rom this material world and somehow
The Temple of the Toad has existed through the ages of
cloaked from sight… it does not matter. The Powder will
the earth, constant and eternal. Some locate it in the Black
adhere to its outline, sticking to the contours and shape
Kingdoms of the extreme south. Others claim it lurks in
of the thing which has been hidden, revealing it to the
Kush, or in the verdant jungles o Vendyha. Rumors o a vast
world. No detail, no strangeness, no impossibil
impossibility
ity is not
treasure contained within the temple have been traded by
picked out by the Powder and made observable. Eventually,
brigands and explorers, scholars and thieves — none have
when Xapur ell and the alchemists were slaughtered, the
been proven true. Other, darker tales
tale s also circulate: each
production of the Powder ceased but it can still be found
speaking of a bloody and lethal vengeance exacted upon
and there are always things, creatures, waiting behind the
any who profane the temple. These tales, at least, have
veil of the world to be revealed. What happens once they
proven ar more authentic than those promising vast wealth.
have been revealed, however, is a different matter.
Some claim that, within the perimeter o the Temple o
the Toad, i one can discern it, lies the means to manipulate ■
Reputed Qualities: Moonstone Powder is created
time. But that it is not possible to emerge rom the Temple, with a Daunting (D3) alternative effect of the spell
once one has learned this secret. Others claim that what Wanderings. A successful test will create one
Astral Wanderings
108 CHAPTER 8
handful of powder. When tossed into the air the ■ Reputed Qualities: Any player character in posses-
powder will momentarily reveal
reveal the cracks in the sion of the Silver Key automat
automatically
ically generates 2 points
world, allowing the character to act as if they were of Momentum when using either the Atavistic Voyage Voyage
within a magical circle for their next action. In or Astral Wanderings
Wanderings spells, and for 1 Fortune point
addition to this, any invisible or otherwise magically my use the Silver Key to physically transport another
concealed creature is rendered visible. Revealing player character to the location in space and time
such creatures is a startling affair and any character identified by the spell. Additionally
Additionally,, the Key reduces
possessing a Sorcery Expertise of 2 or less treats the by one step the effectiveness all Fear-based Qualities
revealed creature as if it had a Fear ability 1 higher or special abilities used against its bearer, so, for
than normal. Creating Moonstone Powder requires example, Fear 2 would become Fear 1.
the use of one sorcerous Offering, which is converted
into the Powder.
STONE SKULLS
Curiously fashioned with astonishing attention to detail,
these strange artifacts are human skulls, each fashioned
rom a single piece o precious or semi-precious minerals
— crystal, obsidian, turquoise, jade, lapis lazuli, and even
porphyry — utterly lifelike but for the material of their
making. They are heavy, and unlike normal human skulls,
THE SILVER KEY are quite solid, with the jaw affixed and immobile. Stone
skulls have emerged in many places across the continent, but
Any who have ventured into the world o the strange, expe-
their origin remains unknown, the degree o cratsmanship
rienced the strange phenomena which linger on the periph-
oten ar outstripping that o the cultures they are claimed
eries of sense and perception, peered into strange books
by. They figure into rituals and are even worshipped by
and scrolls which clutter the shelves of the wise, knows
primitive tribes, and some are prized by sorcerers or their
that there are worlds beyond our own. Though human-
reputed magical properties.
kind may never be fully conscious of them, or apprehend
A Numalian antiques dealer claims to have seen one o
them directly, they exist, separated from this world by a
these skulls made of the same material as the mysterious
veil which, however thin it may sometimes seem, requires
glowing fire-stones ound in some o the ancient green stone
incredible expenditures of energy and magic to pierce,
cities of the south, though his report may be apocryphal.
even if but a little. But there are other ways, other means
of slipping the constraints of this world and venturing ■ Reputed Qualities: The stone skulls contain an
somewhere else. Some such items i tems were manufactured in incredible secret, in that each is a connection to a
the impossibly ancient past, which provide the owner a powerful entity from another plane of existence,
means of simply bypassing this reality, of slipping from and the skull itself is a means by which they might
one world into another. be reached. First, the sorcerer must be aware of this
The Silver Key is one such item. There are those
t hose who fact, which requires a successful Daunting (D3) Lore
claim that it is so named because it offers a means by which test. If unsuccessful, the sorcerer can continue to
the mysteries o the universe might be unlocked. It is also research the skull’s origin and nature. During another
called that because it is a key made rom that metal, although downtime between adventures, the sorcerer may
not solely silver. The key does not open a door, precisely
precisely,, but attempt another test. Alternately, the “That Which
rather it must be used to create the door through which the Lies Within” alternative effect of the Summon a Horror
user passes. It must be bathed in the light o either the sun spell will reveal the skull’s linked entity. Once the
or moon, or of a close passing star. The right sequence of identity of the being connected to the skull has been
movements
movemen ts must be perormed, and the right words uttered. ascertained, the sorcerer must cast Summon a Horror
Some claim that these words are secret, fixed codes which successfully and use the Grave Counsel Momentum
must be learned through extensive study; others say that Spend to speak with the skull’s linked entity. At this
the words can be chosen by the bearer o the key, so long as point, the entity connected to the skull can serve as
they are uttered in the right tone and with the right force a Patron for future spell learning, with the nature
of
andwill. From
all o there,
reality the universe
is availab
available opens
le to them before
though thethe bearer
penalties of the entity and
gamemaster. itsthe
Once needs to berelationship
Patron determinedhas
by the
been
or those unprepared or what lies beyond this reality can established, the entity will communicate with the
be extremely severe. sorcerer as it sees fit, with no roll required.
UNSPEAKABLE TOMES
Not every magical relic is a weapon, tool, or element encounters with a plant-like species o scientist-aliens,
o ornamentation. Many priceless relics have no meta- equally enigmatic. It describes a prehistory o the Earth
physical or supernatural properties attached to them itsel, with the rise and all and wars o several dominant
and are merely held sacred or the knowledge they store species o creatures long vanished rom history, with
and can impart. The ollowing are all such items: scrolls, ew-to-no traces o their mere existence. The overall
books, tablets, or other means o storing lore that may impression upon reading the inscriptions on the jars is
be studied by the priests or others to divine secrets o that the authors were the plant-like scientists. The jars
the gods and the grand and secret universe beyond this themselves were separated, and now no one knows how
mortal realm. many there were and what story, i any, they tell when
read together.
The Aklo Tablets A Turanian trader claims to have once stumbled across
Said to be written in the language o the long-extinct one o the green stone cities that dot the land to the
serpent-olk o Valusia, who perished at the hands o south o the Vilay
Vilayet
et Sea and ound a trove o metal plates
King Kull millennia beore the Cataclysm, the Aklo Tablets covered with alien glyphs. One o these he brought with
are a series o thin sheets o marble o irregular shapes, him to Sukhmet, where it was copied and distributed
inscribed with careul lines written in the characters o northwards, until coming to the attention o Astreas o
the language o the serpent-olk. These tablets describe Nemedia. That notable scholar identified the copy o the
the history and origins o the serpent-olk and their con- plate as identical to the jars, one o which is displayed
d isplayed
nection to the Old Serpent, Set, and outline their rituals ■ REPUTED QUALITIES None.
and worship practice o that terrible deity.
deity.
■ REPUTED QUALITIES Anyone able to deci-
The Inscriptions of the Dwellers
pher the Aklo tongue — requiring a successul
No book or scroll, this is a series o seven conical stones,
Dire (D4) Linguistics test — will be able to read
each inscribed rom top to bottom with parallel lines rom
the Tablets and
and discern a means by which the
which strange, flowing glyphs depend. The language is
Summon a Horror spell
spell may be used to contact
native to the dwellers o the deep (page 336, CONAN
the serpent-olk (as a 1-point Momentum spend),
corebook), but a successul Dire (D4) Linguistics test can
even though the serpent-olk are not classiied
decipher it. It describes the cult o the dwellers, their
as Horrors. The Tablets do
do not coner the spell
litanies and their prophecies, mostly ocusing around
to the sorcerer i the sorcerer
so rcerer does not already
their gods Dagon, Hydra, and Great Cthulhu. Reading
possess it: they merely allow the spell to contact
this work causes the user to suffer one point o Despair
the serpent-olk. The inormation contained in
and 5§ mental damage. Courage Soak will apply against
the Tablets can
can also be used to summon a child o
the damage to Resolve and/or Trauma, but the Despair
Set (CONAN corebook, page 334). cannot be avoided.
■ REPUTED QUALITIES A sorcerer master this
The Elder Jars
resource by deciphering it may reer to it while
These strange ceramic urns stand at almost two-thirds
casting the Summon a Horror spell
spell when attempt-
the height o a human being and are five-sided, vaguely
ing to contact dwellers o the deep or other
ridged, and are made o a surprisingly durable orm o
aligned creatures and receives 2 additional
clay, though the jars are marked with cracks and seem
Momentum or such a summoning.
likely that they will eventually come apart.
Deciphering them is a Dire (D4) Linguistics test and
success reveals that they depict the origin and history o a
mysterious, race o body-switching aliens and their early
Continued on next page…
110 CHAPTER 8
…continued
…continued from previous page.
The Yithian Fragments
These ragments o parchment are purported to be
The Tablets of Destiny
copies o original documents dictated by a long-dead
The tales surrounding these three mythical stone tablets
Acheronian sorcerer who claimed to have journeyed
are so grandiose and preposterous that they scarce bear
through time and space, coming to inhabit the body o
repeating in as reputable a source as this volume. They a strange conical being betopped with manipulating
date to some sort o cosmogenic age in which a ew
tentacles and sensory organs. While in this remarkable
unnamed ur-gods both created the tablets and used
orm — which the sorcerer intuited to be manuactured
that inscribed magic to urther shape and guide the
— the sorcerer explored a curious city made by these
creation and design o the universe and all worlds within
creatures and was allowed access to their great archive,
it. Shemitish scholar-priests claim that these tablets
learning their strange language quickly. Blessed with
are central to their ancient and obscure proto-mythical
an excellent memory, the sorcerer sought to memorize
cycles, and that one o the Tablets contains
contains the methods
as much as possible, and upon a return to his body the
by which our Earth was expelled rom the plane o the
sorcerer transcribed what had been seen and read. He
gods and set into this mortal universe. However, ew o
later identified the creatures as being rom Yith but was
these esteemed scholars truly believe that the Tablets
uncertain i Yith was the place he visited or was a ormer
— sometimes called the Elder Keys — — are actual. Instead,
home o the creatures, perhaps in other manuactured
it is the accepted dogma that they are merely mythic
or original bodies.
creations, the likes o which the world could
cou ld not contain.
The manuscript created passed through many hands,
■
REPUTED QUALITIES The purported powers including a curator who sought to destroy it but ailed.
o these Tablets are
are such that they might oer The current state o the ragments is a case made o a
incredible control over any spell that aects the silvery metal and containing several dozen torn ragments
material world, controls or aects living beings o papyrus, each covered entirely with a set o writing
or supernatural entities, or provides knowledge
knowl edge resembling cuneiorm interspersed with a series o glyphs
that is concealed. Possession o but one o these made up o dots. Attempts at reassembly have demon-
tablets — two are said to be lost or hidden on strated that much o the original manuscript is missing.
the Earth — could orm the basis o an entire
■ REPUTED QUALITIES A translator be able to
campaign, with the player characters attempting
successully decipher the ragments — requiring
to stop a power-mad
p ower-mad sorcerer (or legion thereo)
an Epic (D5) Linguist test — will be rewarded
rom attempting to ind them and re-scribe the
with an extraordinary and scarcely-believable
scarcely-bel ievable
world to some new design. The potential powers,
history o this “Great Race” o Yith, their interac-
as described by legends, are beyond the capabil-
tions with various godlike entities supericially
ities o these rules and should be determined by
resembling Hyborian Age deities, and the appar-
the gamemaster,
gamemaster, but at their weakest, posses-
sion o such a Tablet might
might provide an additional ent locations o various places that might not be
located upon Earth, such as the Plateau o Leng
5 Momentum to the spells Enslave , Fury of the
and the Lake o Hali. So outlandish are these
Elements , and Venom on the Wind .
revelations that reading them incurs no mental
hardship o any sort.
CHAPTER 9
“The mysteries of the shadows are beyond our grasp. Symbols are but
the external
external signs of hidden powers.
powers. We only see the outward
outward evidences;
evidences;
we do not see
see the eternal
eternal play of the forces
forces which lie behind…”
behind…”
guardians,
temple andWei Lin overcame all and gained access to the
its secrets.
112 CHAPTER 9
ATTRIBU
ATTR IBUTES
TES
Awareness Intelligence Personality Willpower THE FIVEFOLD PATH OF
LIFE EVERLASTING
10 11 10 12
Agility Brawn Coordination DIFFICULTY Dire (D4)
6 7 8 DURATION Ten years (see description)
COST TO LEARN/CAST 1 Resolve to learn, 3 Resolve
FIELDS OF EXPERTISE to cast on top o any other spell costs
Combat — Movement 1 Many are the paths to true immortality, and this or-
Fortitude 1 Senses 2 bidden ritual is among the more despicable o those
Knowledge 3 Social 1 yet devised by jealous mortals, seeking to walk upon
the golden trail to eternity. This particular technique
STRESS AND SOAK requires five assistants, each o whom must sacrifice 1
■ Stress: Vigor 8, Resolve 13 Wound in the ritual and be anointed with 5 Gold worth
■ Soak: Armor —, Courage 1 o sacred oils, gold dust, ink made rom powdered gems,
and ceremonial garments. The ritual takes five hours to
ATTACKS cast and must be cast upon the womb o a virgin emale.
■ Sta (M): Reach 2 or 3, 4§, 2H, Knockdown I cast successully, the virgin becomes host to a child,
■ Implacable Calm (T): Range C, 6
§ mental, Area, bearing an inant to ull term in one months’ time, a
Non-lethal painul and traumatic experience. The birth is requently
atal to the mother. Afer the child is born, it takes on
SPECIAL ABILITIES the semblance o the subject o the ritual — usually the
■ Patron: Wei Lun has devoted himsel to the secret caster — and this child grows rapidly, attaining ull
studies o the Temple o Seven Tears and treats it adult size and cognizance within one week’s
as a living patron. time. During this time, the child eats
■ Sheltered Upbringing: Wei Lin is relatively ravenously, while the subject o the
inexperienced when it comes to dealing with spell drastically becomes eneebled,
others, as his upbringing was entirely spent in withering and dying when the child
a remote temple and was sel-secluded in a has reached their ullness o growth
nigh-unto-inaccessible mountain temple or many and has all the subject’s attributes,
o this adult years. When dealing with others skills, and talents.
outside his background, the Diiculty o any social This ritual must be enacted
interactions is increase by one step. once every ten years, as the
new body quickly desta-
DOOM SPENDS bilizes and begins to age
■ Ancient Bloodline (Lemurian): When Wei Lin rapidly. However, it can be
ails a Personality-based test, the gamemas- repeated endlessly, the
ter must spend 1 Doom in return or an addi- only restrictions the burden
tional 1d20 to be added to the roll. Those who upon the soul and the cost
behold him will sense the alien, ancient and cruel in human lie.
culture Wei Lin is descended rom, and may be
galvanized to action.
■ Khitan Sorcery: Wei Lin has studied within a