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Lesson Plan For Project Memory Game
Lesson Plan For Project Memory Game
2. MATERIALS:
3. OBJECTIVES:
-Improve in children the relation between animals and the place where they live.
4.CLASSROOM ARRANGEMENT:
-The children are going to be seated in their tables in groups of 2, each group will have a
set of cards.
5. INTRODUCTION:
6. DEVELOPPEMENT:
-The educator is going to show the cards to the children, showing each animal to them
and telling them they must find the two cards of the same animal, in the first row, the
educator is going to put 10 cards in different order to find 5 pairs of animals and each
children is going to have his turn to try to find one pair of cards, if he does not find it, he
must to put the cards on the table again and it will be the turn of the next child, when they
have found the 5 pair of animals, they are going to put the animals in the pictures of the
place where they live (jungle, sea or farm). To increase the level of difficulty to help
them to develop their visual memory, in each row the educator is going to increase the
number of cards and change the order in which they must find the pairs of animals. When
the children found all the pairs, each child is going to put their found animals in
according to the place they live, if the child have found the fish, he is going to put it in
the picture of the sea, if the child have the monkey, he should put it in the picture of the
jungle
7. MOTIVATION:
-The group that finds all the pairs faster will receive a pop it game in shape of animal (1
8. EVALUATION/SELF-EVALUATION:
-As the child finds the pairs of animals easier, more pairs of cards will be added by the
educator to find.
9. CONTINGENCY PLAN:
-The educator is going to read them a interactive book about animals and after that each
child is going to choose their favorite animal and put it in the page according where they
live.
farm’ and then the children are going to say which animal they prefer.
11. REFERENCES: