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General Information

Character Name:
Alignment:
Background:
Race:
Size:

Exhaustion:

General Information
● Age:
● Height:
● Weight:
● Eye color:
● Skin:
● Hair:

Class:

Level:

Race, Background, Proficiencies

Race Features:

Background Features:

Proficiencies
● Weapons

● Armor

● Tools

Languages

Main Stats and Actions


Current Hit Points:
Temporary Hit Points: 0/0

Armor Class:
Initiative:
Speed:

Inspiration:

Hit Dice:

Proficiency Bonus:

Death Saves
Successes 0/3
Failures 0/3

Attacks and Spellcasting

Name Attack Bonus Damage/Type

Spellcasting
CANTRIPS

Spell Slots

1st 2nd 3rd 4th 5th 6th 7th 8th 9th

SPELLS

Ability Scores

Strength: a () (Base )
Dexterity: a () (Base )

Constitution: a () (Base )

Intelligence: a () (Base )

Wisdom: a () (Base )

Charisma: a () (Base )

Passive = 10 + prof bonus + modifier of associated stat

Spell Attack Modifier = (prof+mod)


Spell DC = (8 + prof + ability mod)

Saving Throws and Skills

Saving Throws

Strength

Dexterity

Constitution

Intelligence

Wisdom

Charisma

Skills

Acrobatics (Dexterity)

Animal Handling (Wisdom)

Arcana (Intelligence)

Athletics (Strength)
Deception (Charisma)

History (Intelligence)

Insight (Wisdom)

Intimidation (Charisma)

Investigation (Intelligence)

Medicine (Wisdom)

Nature (Intelligence)

Perception (Wisdom)

Performance (Charisma)

Persuasion (Charisma)

Religion (Intelligence)

Sleight of Hand (Dexterity)

Stealth (Dexterity)

Survival (Wisdom)

Equipment

Equipment:

Levels

1st Level
2nd Level
3rd Level
4th Level
5th Level
6th Level
7th Level
8th Level
9th Level
10th Level
11th Level
12th Level
13th Level
14th Level
15th Level
16th Level
17th Level
18th Level
19th Level
20th Level

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