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63 Basics and Overviewx
63 Basics and Overviewx
63 Basics and Overviewx
Jack Gregory 2011 All Rights Reserved For more information see www.gregorydoublewing.com Or email me at coachgregory@live.com
What is It?
It looks like a 60 front but is really a 40 front Inverted cover 2 using Tampa cover 2 concept Really 5 LBs; DE use a 34 rush/drop technique Defensive line are one gap
Important Terms #1
Compress: A defensive line technique that has the lineman get off the snap and get into the blocker and attempt to displace him or get behind him so that the defenders heels replace the blockers heels and there by compressing the line of scrimmage and force the ball to spill outside. In our BASE STACK calls we penetrate, locate the ball, and go to the ball; which is a one gap technique and what we normally use. In any BULL call we attack the blocker and compress which is a 2 gap technique. Hunting (Hunter): This is a technique of having a defender widen out far enough to not be blocked by a interior blocker or offensive end man on/near the line of scrimmage (EMLOS) and then aim the hips, belt buckle, and feet (tilted inside) at the near hip of the deepest back or nearest back (in that order) and attack him at the snap of the ball and stay on that outside edge of that near hip as he gets to him. This literally has the defensive end tracking the near hip so he stays in front of it. If he encounters a lead blocker then cross his face aggressively while ripping through the outside arm pit with his inside arm to stay on that near hip of the ball carrier. Feathering: This is when the near side OLB or a DEFENSIVE END is playing the sweep or a perimeter play and must maintain outside leverage (hips square to the LOS) on the read player and force him to string the perimeter play out towards the boundary (going east-west). The OLB must keep his hips square to the LOS and keep his inside shoulder tight and to the outside of the ball carrier. Used when we call RED (READ) for the OLB and when a DEFENSIVE END is facing a fast running back that is beating him to the C gap.
Important Terms #2
Spill: Force the ball to go wide to the boundary by filling all the interior gaps on the inside. Individually it means having the ball go away from the LOS and go to the outside of the outside shoulder of the defender. Often this is done by crashing or placing immediate pressure inside filling the interior gaps or compressing the LOS. This is a technique we use for our perimeter defense concept and specifically with our defensive ends. Squeeze: Force the ball to stay inside and not allow the ball to go outside towards the boundary. Individually it means keeping the ball on the inside shoulder and forcing the ball to cut back inside or backside. Often this occurs when the defensive end gets inside quickly and does not allow the runner to spill forcing the runner to cut and run inside (into our interior defender) or backside into our backside pursuit (BSDE). This technique is used by the contain (play side) corner and by the RED play side (feathering) OLB. Perimeter concept (SHOOT THE SIDELINES): this is the concept I use to force the ball to stay east-west and deny it the ability to go north-south and drive the ball to the boundary or kill it in the back field. There are several terms tied to this concept:
Important Terms #3
Alley: This is the location from the offensive EMLOS and the near boundary. The defense, once they determine run to the alley (outside), must squeeze the size of the alley down as much as possible from the inside out as they force the runner to run east-west. The alley defender is the near OLB and his job is to maintain outside leverage as well as mirror and attack the ball aggressively. His job is to pin the ball behind the LOS and force it to run to the boundary or back inside to the shoot defenders and pursuit. He is the first line of defense inside the alley when we call RED. Otherwise the OLB is attacking the A, B, or C gaps. Bounce: This is the backside OLB (in RED) once he determines there is no threat of BCR (BOOTLEG COUNTER REVERSE) he must relocate to the play side C gap at an intermediate depth angle to further drive the runner to the boundary and not allow him to cut back as MIKE and alley OLB flow with the ball. He must cross-key and check for Bootleg/Counter/Reverse prior to bouncing. The bounce is the second line of defense inside the alley and we expect his delay as he reads and that allows him to come into the play side C gap and kill the cutback as he does. Cap: The backside corner takes his three step pass drop and once he determines there is not threat of BCR he must relocate to the play side at a deep angle of about 30 yards (end zone line in near the end zone) to ensure that the runner has no chance to score. He must check for Bootleg/Counter/Reverse prior to capping and he should slow play the cap as first to verify BCR and no throw back. This defender must cap the top of the alley to reduce the chance of an easy score. He is the final line of defense on top of the alley or essentially the safety.
Important Terms #4
Contain: Play side/near side corner after he takes his three step pass drop and confirms a run to the near perimeter he immediately closes on the line of scrimmage staying on the outside edge of the runner and attempts to contain the runner behind the LOS and towards the boundary. His job is to contain the ball behind or as near to the line of scrimmage as possible. The job of the contain defender to is to squeeze the alley from the outside to the boundary. Force: This is the defensive ends on both sides of the ball. Their job is to force the ball to immediately turn inside or go deep around the force towards the boundary so the ball can be killed in the backfield. The force defender aligns on the inside of the alley and his job is to attempt to not allow the ball into the alley or for it to have to go away from the LOS to get to the alley. Force the ball to react immediately to pressure and not allow easy access to the alley at all. This is our Hunting technique. Shoot: This is the MIKE linebacker and his job, once he determines the perimeter play, is to attack the ball from inside out down hill and kill the ball as fast as possible and hopefully behind the line of scrimmage as it runs east-west. His job is to shoot into the alley and kill the play. Mike must stay on track to the inside hip of the runner.
Important Terms #5
Bite the Pit: This is simply a term to reinforce the safe and proper way to execute a tackle. Literally bite the ball side arm pit; meaning you have to get your head and eyes up and your mouth into the arm pit which will in turn force you to lower your hips, drop your butt, bend your knees, and get you in the proper hitting position. We use the LOAD, EXPLODE, GO concept with tackling. Load your body, explode into the ball carrier, go through the ball carrier. Bite the pit reinforces all of that. Bite the Hip: This is a variation of the Bite the Pit against a bigger or tougher runner. The tackler simply lowers his landmark the same side hip as the landmark with the same technique. We still teach L.E.G.
Important Terms #6
Field: This is the wide side of the field or the side with more horizontal space for the ball to maneuver in. The field side is always our DANGER SIDE as this is the side the offense often runs to. Mike will call DANGER so that the entire defense is alerted to which side is field and which side is boundary. If we are in the middle of the field then MIKE will call DANGER SIDE to the opponents side line as that is the next most common side ran to. Boundary Side: This is the short side of the field and the ball has less horizontal or lateral space to maneuver in and thus it is much easier to control the ball. Bear in mind that the ball will often go NORTH-SOUTH or cut back much faster on the boundary side and thus another reason why we keep our better players on the field side so that we can account for the quick north-south or cut back move via backside pursuit as we squeeze down from the field side.
Important Terms #7
Window: A Window is any open space on the LOS that is not covered by a defensive lineman. A window is any open space between defensive linemen and the sidelines. It is simply an open space on the LOS that a linebacker or defensive back can penetrate into the backfield to make a play. Pre-snap the linebacker should look for windows along the LOS and post-snap he should then locate the windows that develop as the offense line and defensive line moves for position.
Important Terms #8
Tunnel: Whenever a kick out is made on a defender a tunnel is made and the offense will attempt to run through that tunnel. A tunnel is always between the alley and the snapper. We must squeeze it back inside to our line or spill it to the sideline.
B O U N D A R Y
B O U N D A R Y
When an offense aligns there will always be two alleys, one on each side of the ball. It is the job of the defense to squeeze the alley shut on each side of the ball and deter the ball from penetrating the LOS.
Zone Coverage
Tampa Cover 2 scheme (rotational inverted cover 2) Inverted Cover 2 (cornerbacks play in the outside quarters of the field) Play the field then the ball.
Grass is not fast, athletic, tall, tough, and it has never made a catch. When the ball is up in the air every defender takes a path to the ball and gets there with purpose.
All defensive ends and defenders outside of the defensive end will tilt their stances to face the backfield. Zone defenses offers better run support as the defenders are reading the backfield as they defend the field. Defensive backs (two) play pass first drop and keep dropping until they have determined the ball is crossing the LOS. They rotate to the passers vision with the farthest DB slowing their rotation checking for BCR. Otherwise they defend pass as that is their main responsibility. Linebackers play run first and if they read pass they drop to the depth of the passer and immediately rotate to the direction of the passers vision with the farthest backers slowing their rotation checking for BCR. Cornerbacks priority: 1) PASS, 2) CONTAIN, 3) BCR, 4) CAP
B O U N D A R Y
ALLEY
ALLEY
B O U N D A R Y
B O U N D A R Y
ALLEY
ALLEY
B O U N D A R Y
B O U N D A R Y
ALLEY
ALLEY
B O U N D A R Y
Pass
Funnel
Funnel
Perimeter
Perimeter Triangle
Deny the ball the ability to penetrate the ALLEY and deny it the ability to go vertical. The perimeter triangle is made up of the MIKE backer and both defense ends. Their job is not to allow the offense to get into the alley unless they do it going away from the LOS and moving east-west. The first objective is to turn them away from the alley (squeeze) but if the runner does get by the end it must be on his outside shoulder as he gets more and more depth away from the LOS. This allows our MIKE, BSDE, and recovered PSDE along with the rest of the interior defense to pursue and funnel the runner towards the boundary driving him to go east-west while the passing triangle convets into run support to contain the runner over the top of the LOS and bar him from going north-south while the PSOLB provides immediate outside leverage over the top to not allow him vertical access to the endzone. This method is really used on any sort of perimeter play whether it is a sweep, a pass to the flat, or an option play. We do the same thing all the time; we force the ball to go east-west and deny it the ability to go north-south.
Pass Triangle
Made up of the two cornerbacks in inverted cover 2 playing off man at 8 to 10 yards and the MIKE backer set over the snapper at 6 to 8 yards. Pass triangle is based on Tampa Cover 2 Scheme. Meaning when the MIKE reads vertical pass or pass threat to the vertical middle of the field he drops to the deep middle turning the INVERTED COVER 2 into COVER 3. In the case of bootlegs and rollouts the MIKE will either attack downhill at the passer or given enough time to read flow will drop and flow into mid field/funnel coverage. The hybrid action of the MIKE makes this defense very hard to throw the three vertical and even four vertical against due to the nature of our zone coverage and the fact that we defend field & ball not a man.
The defense is designed so that the front side does their job and stops the flow. Make sure the backside slows down and does their job as well and the defense will never give up a big play.
Order of Need
63 Stack Mike Field Side DE Field Side CB Boundary Side DE Boundary Side CB OLB OLB DT DT DG DG 63 Stack and Red and Lava Mike Field Side DE Field Side CB OLB OLB Boundary Side DE Boundary Side CB DT DT DG DG
Base Calls
Stack: Max pressure! Red: Pressure with inside/out coverage. Spread (Red Spread): Red call with OLB moving outside of the DE into outside coverage using a LB drop and covering the perimeter area. Quarters: spread call with the OLB using a DB drop covering from the perimeter to the vertical seam. This is basically a cover 4 concept to play three and four vertical concepts. Zulu: spread call but the OLB is actually attacking the C gap (edge) inside of the DE force. This allows us to bring additional pressure from the edge when we know the slot is not a pass threat or the QB is not attacking that area.
Stack
Basic call Can be used for eight and below teams as it acts like a GAP 8 defense. Allows you to bring constant but random pressure to the interior and edge on both sides (A,B,C, and D (thanks to DE) gaps). The stack concept sets the basis for all other calls. Two stacks of three defenders. Each stack is lead by a OLB and has a DG and DT. Has four basic slant calls (IN, OUT, SPLIT, GAP). GAP call is also a auto call for an open side (no TE). DG and DT penetrate, locate the ball, and attack ball with hips square to the LOS.
Red
READING DEFENSE OLB stays aligned over the DT OLB becomes a reader instead of a blitzer/stunter OLB read is OUTSIDE/AT/AWAY DRAW/PASS OLB is the ALLEY DEFENDER for RUN OLB takes an outside read step (lateral read step) OLB will drop into zone coverage and to the depth of the QBs drop. He drops quickly and rotates to the QBs vision. Backside OLB slows his rotation to check for BCR Allows us move from GAP 8 pressure defense to a reading zone defense
Spread
Same as RED but in SPREAD the OLB will now split. Allows the OLB to expand out to zone coverage outside of the DE. On the call the OLB expands splitting the difference between the 2nd receiver from the outside and tilts in the same manner as the CB. Aligns to a depth of 2 to 4 yards His drop converts to a LB drop when he is outside of the DE. He reads the backfield READ RUN (OUTSIDE/AT/AWAY) to PASS/DRAW
QUARTERS
Same as RED but in QUARTERS the OLB will now split. Allows the OLB to expand out to zone coverage outside of the DE. On the call the OLB expands splitting the difference between the 2nd receiver from the outside and tilts in the same manner as the CB. Aligns to depth of 2 to 4 yards His drop converts to a DB drop in QUARTERS when he is outside of the DE. Meaning he takes a three step drop and if he has a pass threat he continues to drop. READ is PASS/DRAW OUTSIDE/AT/AWAY Like having a CB in SKY coverage on the SLOT receiver If there is no SLOT he is RED inside
ZULU
Same as RED but in ZULU the OLB will now split. Allows the OLB to blitz from the SPREAD/QUARTERS look attacking inside of the DE. On the call the OLB expands splitting the difference between the 2nd receiver from the outside and tilts in the same manner as the CB. Aligns to a depth of 2 to 4 yards but starts to squeeze inside near the LOS just before the snap. He attacks the near hip of the QB and attacks inside of the DEs force. MIKE calls the stack on that side. We can send MIKE into his assigned GAP by adding SHAKA to the call (SHAKA ZULU). This allows us to get the MIKE backer involved in the STACK blitz scheme and still use the OLB from an expanded look to bring overloaded pressure from the expanded side.
ZULU
Zulu Call Mike calls IN to STACK Shaka Zulu Call Mike calls OUT to STACK
PRESS CALL
Used when we need to go into press man coverage across the board against a passing team as a change up. It puts the corners into inside leverage press on the #1 receiver on his side. It puts the OLB into inside leverage press on the #2 receiver on his side. They dont mirror depth. They hug the LOS and mirror and they dont let the receiver release inside. Force him outside to the boundary, get on his inside hip, and run with him. MIKE will get a COVER 1 call telling him to go to 8 to 10 yards deep and take a 3 step drop and read QB mask. MIKE can stay base (6 to 8 yards and attack flow) or even get a blitz tag to go into a COVER 0 pressure look. You can call ZULU as well if you feel the defense will not throw to a certain slot receiver. If you want to really take a chance and you feel the SLOT is not a viable threat at all you can call PRESS-SHAKA ZULU (RIGHT/LEFT) If man goes in motion they stick with him.
PRESS
PRESS SHAKA ZULU RIGHT (Mike calls OUT for right stack)
DEPRESS CALL
Used when we need to go into press man coverage across the board against a passing team as a change up and we want to keep our OLBs inside. It puts the corners into inside leverage press on the #1 receiver on his side. It puts the DE into inside leverage press on the #2 receiver on his side. They dont mirror depth. They hug the LOS and mirror and they dont let the receiver release inside. Force him outside to the boundary, get on his inside hip, and run with him. MIKE will get a COVER 1 call telling him to go to 8 to 10 yards deep and take a 3 step drop and read QB mask. MIKE can stay base (6 to 8 yards and attack flow) or even get a blitz tag to go into a COVER 0 pressure look. OLB can be STACK or RED. If STACK they dont go AUTO GAP so you can play with the line using STACK calls. You can still call GAP (if you do the OLB switches to a DEEP/NEAR FORCE tech and not a QB FORCE tech. It allows you to vary the outside pressure and coverage in PRESS which can often confuse the reads of the QB. If man goes into motion they stick with him.
DEPRESS
MUTANT CALL
Used when we need to go into press man coverage across the board against a passing team as a change up and we want inverted cover 2 behind it due to good vertical receivers. It puts the DE into inside leverage press on the #1 receiver on his side. It puts the OLB into inside leverage press on the #2 receiver on his side. They dont mirror depth. They hug the LOS and mirror and they dont let the receiver release inside. Force him outside to the boundary, get on his inside hip, and run with him. MIKE will be in base coverage unless another call is made. MIKE can stay base (6 to 8 yards and attack flow) or even get a blitz tag to go into a COVER 0 (MICKEY/MOUSE) pressure look or a COVER 1 look (ROBBER) We can SKY our CBs still for quicker run support. MIKE makes a base STACK call for both sides. Often BULL but we can make all sorts of calls. If man goes into motion they stick with him. 5 man front so often this is a RUN read. SKY call the CBs to fool them.
MUTANT
Basic Training
The biggest question I often get is how do you get this defense installed and how long does it take.
My answer is it takes one practice to get the basic structure installed About three practices to get it working so that every player understands their role within the defense. I use a pretty simple group method to initially teach the defense so that every player has a basic understanding of how the entire thing works and why their job is so important.
I break it up into the front six and into a sweep and pass triangles and then combine them into the hourglass and explain how the two triangles support each other to make the defense work. Once I get this done we work on perfecting their basic stances, initial movements, and their role within the hourglass and the front six. Once we get that down we start refining their techniques and adding some additional calls and tags that enhance what we do. First and foremost we stress tackling, pursuit angles, and creating turnovers. These are basics of defensive football and without them any defense you teach is going to be worthless so you have to put an emphasis on these basic concepts throughout the season and especially at the beginning of the season. Fundamentals should be stressed throughout the entire season. A team that tackles, pursues, and create turnovers on defense gives their offense more possessions and increases the likelihood of your team scoring. We instill in our team and aggressive and violent demeanor. I want my kids to always make contact first as that resolves a lot of problems. This is a combat sport and kids need to have a warrior mentality of never quit, never back down, and always strike first and strike hard! We teach using a WHY and HOW METHOD. We explain a concept/technique, we walk it, we run it at half speed, and we run it at full speed. We constantly reinforce good habits and eliminate bad habits.
It is About Pressure!
This defense is all about pressure. In STACK we put it right in the face of the offense and challenge them to stop it. In RED we compress the line and bring pressure from the edges and read and respond to flow. In SPREAD we again compress the line and bring pressure from the edge and play our OLB in a flat/hook zone coverage. In Quarters we again compress the line and bring pressure from the edge and allow our OLB to play a DB drop. Basically allowing them to convert into COVER 4 using a slot SKY look. ZULU and the addition of SHAKA allows us to bring pressure while giving a SPREAD/QUARTERS look to keep passing teams (especially spread) on their toes and hold true to our pressure theme. Bringing our defense right back to the STACK concept we believe in with a nice twist.
Questions/Comments?