Drow are a subrace of elves distinguished by their dark skin and magic abilities. They have superior low-light vision, bonuses to stealth skills like Perception and Bluff/Diplomacy, and resistances to sleep and charm effects. Additionally, Drow can innately cast minor illusion spells like Darkness and Faerie Fire once per day each, and Dancing Lights at will. However, they are light sensitive, being blinded or dazzled when exposed to sudden bright light.
Drow are a subrace of elves distinguished by their dark skin and magic abilities. They have superior low-light vision, bonuses to stealth skills like Perception and Bluff/Diplomacy, and resistances to sleep and charm effects. Additionally, Drow can innately cast minor illusion spells like Darkness and Faerie Fire once per day each, and Dancing Lights at will. However, they are light sensitive, being blinded or dazzled when exposed to sudden bright light.
Drow are a subrace of elves distinguished by their dark skin and magic abilities. They have superior low-light vision, bonuses to stealth skills like Perception and Bluff/Diplomacy, and resistances to sleep and charm effects. Additionally, Drow can innately cast minor illusion spells like Darkness and Faerie Fire once per day each, and Dancing Lights at will. However, they are light sensitive, being blinded or dazzled when exposed to sudden bright light.
Drow are a subrace of elves distinguished by their dark skin and magic abilities. They have superior low-light vision, bonuses to stealth skills like Perception and Bluff/Diplomacy, and resistances to sleep and charm effects. Additionally, Drow can innately cast minor illusion spells like Darkness and Faerie Fire once per day each, and Dancing Lights at will. However, they are light sensitive, being blinded or dazzled when exposed to sudden bright light.
Size: Medium Type: Humanoid (Elf) Base speed: 30 feet Languages: Dwarf, Undercommon. Can choose: Elven, Sylvan, Common, Draconic, Merfolk, Gnome, Halfling Darkvision: 120 feet Skills: +2 Perception and either Bluff or Diplomacy Spell resistance 6 + character level Elven Immunities: Inmune to sleep, +2 saving throw against enchantment spell and effects Magic Darkness and Faerie fire once per day Dancing lights at will Light blindness: Blinds for a round when exposed suddenly to bright light, dazzled in light (-1 to attacks and sight perception)