Professional Documents
Culture Documents
Module 5 - GROWTH AND DEVELOPMENT
Module 5 - GROWTH AND DEVELOPMENT
MODULE 5
Freud believed that Eros is stronger than Thanatos but if Thanatos reaches a critical
point, death instinct will be manifested.
However, the unhealthy resolution of a stage negatively affects the resolution of all
subsequent stages.
8 STAGES
1. TRUST VS MISTRUST (0-18 months): Infants
Major Developmental Factor: FEEDING
Foundation of all psychosocial tasks
Psychosocial theme: “To give is to receive”
Developed by
‒ Satisfying needs at all times: feed upon demand (because the
stomach capacity is low and baby easily gets hungry)
‒ Parental caring must be consistent and adequate
‒ Giving an experience that will add to security (e.g. touch, hugs and
kisses, eye-to-eye contact, soft music)
2. AUTONOMY VS SHAME AND DOUBT (18 months – 3 years): Toddler
Major Developmental Factor: TOILET TRAINING
If everything is planned or done for the child, autonomy is not developed
Developed by
‒ Giving opportunity for decision-making, offering choices
‒ Setting limits is the parents’ moral obligation
3. INITIATIVE vs GUILT (3-6 years): Preschooler
Major Developmental Factor: DOING BASIC THINGS
‒ Guilt: anger turned inward
‒ Sees play as work and takes it seriously; cries so much if child
fails in play
‒ Developed by
‒ Giving opportunity to explore new places and events
‒ Providing activities that can enhance imagination, creativity
and fine motor skills (e.g., modelling clay, finger painting,
blowing bubbles)
‒ If child fails in a play, do not say “It’s just a game”, instead
encourage child to accept defeat and to do his/her best next
time
4. INDUSTRY VS INFERIORITY (6-12 years): School age
Major Developmental Factor: SCHOOL COMPETENCE
‒ Learns how to do things well
‒ Developed by
‒ Giving opportunity on short assignments and projects
5. IDENTITY VS ROLE CONFUSION (12-20 years): Adolescent
Major Developmental Factors: PEERS
‒ Learns who he/she is, what kind of person will he/she become by
adjusting to new body image
‒ Emancipation from parents: liberation/freedom
‒ Ego-identity crisis
‒ Identity (Ego-Identity) = strong sense of self
‒ Role Confusion (Identity-Crisis) = failure to achieve ego-identity –
feeling like you don’t belong, don’t know who you are or what you
want to do
6. INTIMACY VS ISOLATION (20-25 years): Young Adult
Major Developmental Factor: LOVE
‒ Looking for lifetime partners, career-focused
‒ Intimacy = the ability to merge your identity with someone else’s
without losing your own sense of identity in the process
‒ Isolation = inability to establish intimacy
7. GENERATIVITY VS STAGNATION (25-45 up to 60-65 years): Middle Adult
Major Developmental Factor: PARENTING CARE
SOURCES OF MOTIVATION:
‒ The pursuit of satisfaction
‒ Similar to Freud’s homeostatic hunch that, human beings want to
maximize pleasure and minimize displeasure.
‒ The pursuit of security
‒ Main motive is the avoidance of anxiety.
‒ Desire to minimize insecurity that arises from cultural and social needs.
Strained/mashed applesauce,
Fruits bananas, pears, peaches
Juices
8-10 months Meals Strained/pureed lamb, beef, veal,
liver, turkey, chicken
10 months Egg yolks
8-12 months Finger foods Rule of thumb: pieces should be
the size of the infants thumb
KEY POINTS:
Provide a safe, clear space for kids.
A million toys aren't necessary.
Make the play area the child's domain.
Childproof the area to allow maximum exploration without restrictions.
Store building blocks or little cars in shoeboxes on a shelf at the child's height for
easy access and cleanup.
Rotate toys to keep children from getting bored with the selection.
Building blocks allow a child to build anything he chooses. (simple to complex)
Avoid toys that do a child's imaginary work for him. Scaled-down adult objects
are often the best toys for kids. Small hammers, screwdrivers, pots, pans, or
telephones intrigue toddlers because they are "just like Mom's and Dad's."
Play with children, especially during their early years. Create a playful
atmosphere.
Avoid over stimulating children, particularly babies. Babies will signal when
they've had enough stimulation by crying or looking away.
Be sure to choose playthings according to your child's age and abilities. Your
child will feel helpless rather than challenged if you provide toys designed for an
older and bigger child.
Value your child's play. "I like the way you play."