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getgenv().

ammo = true

getgenv().infammo = true

getgenv().killall = true

spawn(function()

if getgenv().infammo then

local mt = getrawmetatable(game)

local old = mt.__index

setreadonly(mt,false)

mt.__index = newcclosure(function(self,key,...)

if tostring(self) == "CurrentAmmo" then

if tostring(key) == "Value" then

return math.huge;

end

end

return old(self,key,...)

end)

end

end)

spawn(function()

while wait() do

pcall(function()

if getgenv().ammo then
for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do

if v.Name == "Configuration" then

v.ShotCooldown.Value = 0

v.GravityFactor.Value = 0

v.AmmoCapacity.Value = 0

v.RecoilMin.Value = 0

v.RecoilMax.Value = 0

v.MuzzleFlashSize1.Value = 0

v.MuzzleFlashSize0.Value = 0

v.HitDamage.Value = math.huge

v.CrosshairScale.Value = 0

v.TotalRecoilMax.Value = 0

end

end

end

end)

end

end)

spawn(function()

if getgenv().killall then

pcall(function()

game:GetService("RunService").Stepped:connect(function()

for i,v in pairs(game:GetService("Players"):GetChildren()) do

if v.Name ~= game.Players.LocalPlayer.Name then


if v.Character.Humanoid.Health > 0 and v.Character:FindFirstChild("Humanoid") and
v.Character:FindFirstChild("HumanoidRootPart") then

local args = {

[1] = game:GetService("Players").LocalPlayer.Character.AWM,

[2] = {

["p"] = Vector3.new(-462.2921142578125, 1355.014892578125, 641.5031127929688),

["pid"] = 1,

["part"] = v.Character.HumanoidRootPart,

["d"] = 65.56036376953125,

["maxDist"] = 65.5455551147461,

["h"] = v.Character.Humanoid,

["m"] = Enum.Material.Plastic,

["sid"] = 1,

["t"] = 0.4996892543536639,

["n"] = Vector3.new(0.8645868897438049, 0, -0.5024833083152771)

game:GetService("ReplicatedStorage").WeaponsSystem.Network.WeaponHit:FireServer(unpack(args))

end

end

end

end)

end)

end
end)

local mt = getrawmetatable(game)

local old = mt.__index

setreadonly(mt,false)

mt.__index = newcclosure(function(self,key,key2)

if key == "WalkSpeed" then

return 150

end

if key2 == "JumpPower" then

return 150

end

return old(self,key,key2)

end)

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