Professional Documents
Culture Documents
The Monarch Handbook of Western Winds
The Monarch Handbook of Western Winds
Monarchy Offices
Monarch
This could be you! Monarchs are responsible for, quite literally, everything. When another office
member fails to do their task, or does it incorrectly, it is up to you to fix it. If you find yourself here, you
are going to be incredibly busy over the next six months as you delegate tasks out and make plans to
keep players interested in Amtgard as well as try to draw new players in.
Regent
The Regent is the Monarch’s right-hand person. They will be responsible for running the Midreign,
Crown Qualifications, Coronation and Dragonmaster events. They should be encouraging the Arts and
Sciences and actively attempting to get players involved in crafting. They may plan events at the park or
host A&S nights. The Regent is also capable of handing out certain awards.
Champion
The Champion is responsible for safety and for fun. They are to ensure that weapon checks are being
completed and that only safe weapons are used on the field. They will also grade armor so that players
know how many points of armor they have. A good Champion will be prepared with a weapon checker,
loaner weapons, and gear required to run the games to be played. Even more important, the Champion
should have a list of games to play! If they are lost, recommend Sir Gorin’s Book of War to them. It is
super handy.
Prime Minister/Chancellor
The often overlooked and oft overworked position of Prime Minister, or Chancellor at the park level.
This person is responsible for maintaining sign ins, waivers, financial statements and running most
elections and Althings. They collect dues and ensure money is being deposited into the Kingdom or park
level bank account. They keep track of what awards have been handed out and make sure they are
entered into the Amtgard Online Record Keeper (ORK 3).
Guildmaster of Reeves
This person is the lead authority of rules (apart from the Monarch) and as such, what they say goes.
They are responsible for encouraging players to reeve games and ensuring the reeves understand the
rules of the game and Amtgard. This person will want to keep a list of players who are Reeve qualified
handy to make searching for Reeve’s easier.
Other Offices
Class Guildmasters
Your class guildmasters are responsible for providing players level tests upon levelling up in their
respective class. This ensures that players know the rules of the game and the abilities of their class.
Each class guildmaster is also there to encourage players to reach for their Look the Part abilities by
either roleplaying their class/persona and/or obtaining garb that goes above and beyond the basic
requirements.
The Weaponmaster
The Weaponmaster is the person who wins the Weaponmaster tournament. This person is considered
to be the most skilled overall fighter. Their duties are to assist the Champion as is needed, and to take
over for the Champion when the Champion is not present.
Reeve’s Guild
Members of the Reeve’s Guild are those players who have passed a Reeve’s test in the past six months
deeming them competent to reeve battle games and tournaments. These are the players the
Guildmaster of Reeves will want to look at when attempting to find people to reeve.
Royal Guard
These members are responsible for the protection of the Monarch during events/feasts/roleplay
scenarios. They are appointed by the Captain of the Guard.
Court Herald
Optionally appointed by the Monarch, this person is responsible for announcements. Whether it is
announcing nobles entering an event or shouting out to get player attention at critical moments, this
person is the voice of the Monarch when they do not want to use their own.
Court Scribe
Optionally appointed by the Prime Minister or Chancellor, this person is responsible for taking the notes
the Prime Minister cannot or is unwilling to take. You will sometimes even see them doing sign ins! This
person could even be considered as a Prime Minister or Chancellor in training, and should be taken
under their wing and taught everything they can about the office.
Court Jester
Optionally appointed by the Regent, this person’s duty is simple. Bring joy and laughter to feasts. Bonus
points if they wear a full jester outfit!
Major Campouts
1000 Stars
Often abbreviated as Kstars, this is Stormhaven’s spring/early summer campout. It has been hosted at
many locations in Washington, often changing from year to year. The event focuses on a mix of class
games and tournaments. Kstars has, in recent years, also been held in conjunction with the Viridian
Outlands Summer Coronation, which has helped increase the campouts numbers. Members from
Canada, Northern Lights and Blackspire come together to show support for this event.
Circles of Fate
CoF as it is commonly called is Western Winds’ premiere summer event. It is always scheduled for a
minimum of four days and is held between the middle and the end of July. The event is typically held in
conjunction with Western Winds Coronation event and is one of the best events you can attend. There
is a large focus on battlegames and tournaments, while court and feast are quite the affair. RP, fantastic
decorations, music, and amazing food round out the weekend during this court session. Bids for next
years Circles of Fate event should open to the park members at the end of the current event, and last
for a period of one or two months. Wilton Park Hall is also pre-booked as a backup location like
Windchill, but again, the final decision is determined by the event autocrat.
DC Campout1
DC Campout is a Viridian Outlands summer event held at the Chewelah Meadows in the Colville National
Forest, typically in July or August. It is a multi day event that usually has a theme of some kind and
although tournaments have been held, it is mostly a battlegame and/or quest type event. The
campground is bare bones, but it makes up for the lack of amenities with its many trails and its beautiful
creeks spread throughout the site. Dragon’s Creek has been using this campground for well over seven
years, which has helped build a relationship with the site, allowing the event to be low cost to the point
where there wasn’t even a gate fee. Bids for DC Campout vary and are mostly organized by the land with
help from Dragon’s Creek veterans, as well as local support from members of Viridian Outlands,
Northern Lights and Blackspire.
Omens2
Omens is Ominous Valley’s summer campout event. It is a mostly outdoors event located in the
Shuswap area right on the shore of the South Thompson River outside Chase, BC. Typically a three to
four-day event held sometime between mid to the end of August, Omens is considered to be one of the
more laid back events allowing plenty of time to hang out with friends. Typical activities at Omens
include a river float or hike up a mountain to check out the beautiful view while still focusing on all the
fun things of Amtgard such as battle games and quests. The Saturday afternoon and evening typically
see a tournament and feast held inside the Chief Atahm School gymnasium. Omens prides itself on
being different and unique every year. Previous years have seen themes such as the undead, an orc
theme and a martial skill learning session featuring One Grind Nation. Despite how Omens is held, it is
always a great time with friends!
Windchill
Windchill is Western Winds’ winter campout event. It is mostly held indoors because while we may act
medieval, we still love the modern comforts of heat. It is a three to four-day event held sometime
between mid to the end of February. Bids for hosting the next Windchill open to Western Winds
members at the end of Windchill and is announced at court. These bids are typically accepted for a
period of one or two months before being voted upon. Wilton Park Hall is always be pre-booked as a
backup location and this should be verified and completed by the local monarch and chancellor.
Potential autocrats are still required to submit their bid with a cost, location of their choosing, and gate
fees. They may include more information such as schedule, feast menu, list of other crats and prizes
should they choose to, but it is not required.
1
Submitted by Warlord Miller Time and edited by Lord MaA Aeon ‘the Mountain’ Wulfsbane
2
Submitted by Rin Ozara and edited by Lord MaA Aeon ‘the Mountain’ Wulfsbane
Routine Kingdom/Park Events
For full details on how the following events are run, you will want to reference the Viridian Outlands
Corpora.
Dragonmaster
This event is held within the first two months of Coronation. It is a competition of the Arts and Sciences,
run by the newly elected Regent. The winner of this prestigious event is called the Dragonmaster for a
period of six months, or until a new Dragonmaster is declared.
Weaponmaster
The Weaponmaster tournament is also held within the first two months of Coronation, usually on the
same day as Dragonmaster. This is a competition of martial skill. It is run by the current Champion, and
they choose the weapon classes and format of the tournament. The winner of this tournament is
declared Weaponmaster until the next Weaponmaster tournament.
Warmaster
This event is not found in the Viridian Outlands Corpora as it is not a requirement. This tournament can
be held four months into your reign and is also run by the Champion. The Warmaster tournament is a
test of class battle skill, field awareness, leadership, and planning. The typical format is to play two
games of Warlord. The winner of each of the two rounds are declared as team captains. From there they
will make the best team they can for the chosen class game. The captain of the winning team is declared
the Warmaster until the next Warmaster tournament.
Midreign
Midreign is held halfway between Coronations (three months into your reign) and is a celebration of the
newly elected Prime Minister/Chancellor and Guildmaster of Reeves. It usually involves a feast and
awards and is planned by the Regent. The Regent may plan the event alone, involve the entire Kingdom
in the planning or outsource the event via bids or appointed volunteers.
Coronation
A celebration of you! Or it could be! But not just you. Your Regent and Champion as well. This event is
coordinated by the outgoing Regent and typically involves a feast. You can almost certainly count on
awards to go out. If they have not handed them out, this is the Monarch’s last chance to hand out the
single Order of the Flame, the Order of the Mask, and the Order of the Jovious for their term.
Month of the Crown
Month of the Crown is the four weeks leading up to Coronation and plays host to some very important
events. The first weekend is the date declarations for the following offices close: Monarch, Regent,
Champion and Class Guildmasters. The second weekend is Crown Qualifications. This is where the
Tournament of the Coronet and Cultural Events are held and are a requirement for aspiring officers to
enter to prove they both understand and value both the fighting and the arts and sciences. The third
weekend is when absentee votes open, while the fourth weekend is the official voting day. More
information on Crown Quals and Month of the Crown can be found in Section 9.0 of the Viridian
Outlands Corpora.
Formalities
Here we will go over elections, Althings, dues and Members in Good Standing. The full processes for
these items can be found in the Viridian Outlands Corpora.
Elections
Elections for offices are held prior to Midreign and Coronation. Members that wish to vote in an election
other than Class Guildmasters must be a Member in Good Standing. Members who wish to run for any
of the Monarchy offices must also be Members in Good Standing. Declarations for offices can be opened
at any time a Monarch feels is necessary but are automatically opened two weeks prior to the date
declarations close.
Althings
Althings are run by the Monarch and the Prime Minister/Chancellor. The Monarch schedules discussion
and voting items and the Prime Minister records the results. Items for discussion may be brought up at
any time, however a voting item must be announced four weeks prior to the Althing, or two weeks prior
to an emergency Althing. What constitutes an emergency? If a topic will affect the way the park or an
event will be run in a significant manner including legal and financial reasons, it can typically be
considered an emergency. Regular Althings are held once per month. Typically, only Members in Good
Standing may vote.
Awards
In Viridian Outlands, Duchies may hand out awards up to the seventh level, Baronies may hand out
awards up to the fifth level and Shires may hand out awards up to the third level before seeking
permission from the Kingdom. The following is a guideline of the awards Viridian Outlands hands out,
along with any custom awards regularly handed out in the Kingdom, taken directly from the Amtwiki
and local standards.
Awards as per the Amtwiki3
All criteria listed here are just that, 'suggested'. They are BY NO MEANS requirements. This handbook is
NOT intended to be a barrier between DESERVING individuals and their just rewards; rather, it is
intended as a guideline for groups to use for rewarding their populace. If it can be generally agreed that
a person deserves a certain award, even if they may not quite pass muster by the letter of this
handbook, then they should probably get the award anyway.
3
Most of the information in this section is copied word for word or is very similar to the wording found on the
Amtwiki.
Order of the Dragon
Given By: Monarch, Regent
Given For: Outstanding achievements in the arts and sciences.
Belt Favor: Green belt favor with a red border and red diagonal mark across the bottom. Masterhood
will be denoted by a gold phoenix on a green background.
SUGGESTED Criteria:
1st: Entering and placing in an arts competition in at least one category. Comparable non-competition
work may also be considered.
2nd-4th: Sequentially previous Orders (1st) and entering and placing OVERALL in an arts competition
preferably with increasing ratios of wins to placings for the higher Orders. Comparable non-competition
work may also be considered.
5th-7th: Sequentially previous Orders (1st through 4th) and entering and placing OVERALL in an arts
competition at a minimum of the Duchy level. There should be at least one other competitor in each
category the candidate enters; i.e., it is preferable that there are no uncontested wins/placings. It is also
preferable that the candidate places higher in subsequent competitions for higher Orders of the Dragon.
Comparable non-competition work may also be considered.
8th-9th: Sequentially previous Orders (1st through 7th), and entering and placing OVERALL in an arts
competition at the Kingdom level. While it may not be a problem at this level of competition, it is still
preferable that there be no categories in which the candidate "competes" unopposed. As before, it is
preferable (but never necessary) to achieve more highly for subsequent Orders. As above, comparable
non-competition work may also be considered.
10th: Sequentially previous Orders (1st through 9th), and entering and winning OVERALL in at least one
Kingdom level arts competition. It is preferable that there be no categories in which the candidate
"competes" unopposed. As above, comparable non-competition work may also be considered.
Masterhood: Granted once all the criteria has been fulfilled and the Monarch feels that nothing else is
required.
Types of Awards
Standard Ladder Awards
Standard ladder awards meet the following requirements:
• They have a Masterhood title
• Are earned in succession, ie 1,2,3
• Each level shows progressive skill or skill worthy of the level
• Masterhood leads to Knighthood
The following awards are considered standard ladder awards:
• Order of the Crown
• Order of the Dragon
• Order of the Garber
• Order of the Lion
• Order of the Owl
• Order of the Rose
• Order of the Smith
• Order of the Warrior
Non-Standard Awards
Non-standard awards are awards that don’t fall in any of the other three categories. They are:
• Order of the Façade
o Does not have a Masterhood title
o Progressive skill not required
o Handed out in succession, ie 1,2,3
• Order of the Hydra
o Has a Masterhood title
o Progressive skill not required
o Handed out in succession, ie 1,2,3
• Order of the Hardcore
o Does not have a Masterhood title
o Progressive skill not required
o No need to hand out in succession
o Only recognized at Western Winds
• Order of the White Walker
o Does not have a Masterhood title
o Progressive skill not required
o No need to hand out in succession
o Only recognized at Western Winds
Nobles
Ranging from the lowly Lord/Lady title to the highest echelon of Grand Duchess/Duke, being a noble
means you have been recognized for your efforts to help your park and/or Kingdom grow. As such it
comes with benefits! You now get to wear a coronet and be addressed as a noble. A well ran event may
even introduce you using the Order of Precedence found in the Viridian Outlands Corpora. Nobles are
able to take Men and Women at Arms (MaA or WaA) as well as Pages. Men and Women at Arms can
typically be identified by a black belt with silver trim or a green belt. Pages have a reserved belt color of
yellow. You might be wondering what kind of Coronet and form of address you can expect based on
your ranking. There is not a specific requirement for Coronets in Viridian Outlands (wear what makes
you happy!), but the following is traditional, and will make it easier for others to know the correct form
of address for you:
Lord/Lady:
• My Lord/My Lady
• Coronet with a single peak and no jewels
Baronet/Baronetess:
• My Lord/My Lady
• Coronet with a single peak and jewels on the band
Baron/Baroness:
• Your/His/Her Excellency
• Coronet with 6 peaks and pearls on each peak
Viscount/Viscountess:
• Your/His/Her Excellency
• Coronet with 12 peaks and pearls on each
Count/Countess:
• Your/His/Her Excellency
• Coronet with an embattled top
Marquis/Marquise:
• Most Honorable
• Coronet decorated with strawberry leaves and pearls
Duke/Duchess:
• Your/His/Her Grace
• Coronet decorated with strawberry leaves
Archduke/Archduchess:
• Your/His/Her Grace
• Coronet decorated with alternating arches and peaks.
Grand Duke/ Grand Duchess:
• Your/His/Her Highness
• Coronet decorated with alternating crosses and fleur-de-lis
King/Queen:
• Your/His/Her Majesty
• The Viridian Outlands Coronet
As per the Viridian Outlands Corpora, as Western Winds is a Duchy, the Monarch may out the
non noble titles of Esquire and Master and the noble titles of Lord/Lady and
Baronet/Baronetess!
Masterhood
A Master is exactly what it sounds like. A person who has mastered their craft, as defined for each
award listed in the awards section. These people are the best of the best, but unlike Knights, usually
haven’t moved onto teaching others their skill set yet. How should they be addressed? Simple. A person
who has achieved Masterhood in the Order of the Rose for example would be addressed as Master of
Roses or Master Rose.
Knights
Upon receiving a Masterhood in any of the Standard Ladder Awards, a player may become eligible for
Knighthood. Knights are easily recognizable by their white belt. This white belt is a reserved symbol,
often trimmed in the color of their path (silver for Sword, green for Serpent, gold for Crown and red for
Flame). The other reserved symbols for a Knight are their unadorned chain, a set of spurs and either a
black or white phoenix. Knights exist to help the Kingdom and it’s members grow as players, fighters,
crafters, leaders and helpers. They are full of advice, and are a great resource to new and old players
alike. Knights are typically members who have mastered their craft and are now teaching others their
skills. They will often take Squires (identified by their reserved belt color of red) as direct
teacher/student relationships. To address a Knight correctly, you would simply say “Sir” or “Dame”
followed by their persona. Example: Sir Dassureth or Sir Garth.
Paragons
Paragons are members who have mastered a specific class from the Amtgard Rules of Play such as
Archer or Barbarian. The title of Paragon is awarded by the Kingdom Monarch and is a very prestigious
title. On the battlefield, you will be recognized by a silver trim on your class sash. People may be in fear
of your talents! They should be! You are exceptionally skilled at what you do. A Paragon isn’t just a force
to be reckoned with however. They are also excellent teachers, often taking an apprentice under them.
A Paragon’s apprentice can be recognized by a belt favor in the color of their Paragon’s class with a
silver trim.
Kingdom Artifacts4
Some time ago, a competition was held to create relics for the then Principality of Viridian Outlands.
These relics all had stories attached to them.
4
Some of the stories have been edited from their original versions. This includes spelling and grammar errors, as
well as minor continuity or flow issues.
Story: In an Age past, the known world was attacked by Frost Demons. These Demons had the power to
freeze and shatter upon command. They terrorized the Viridian Outlands, threatening all strongholds
within it. A group of warriors seeking to destroy the Demons and restore peace to the land developed
weapons capable of using the Demon's magic against them. In a last ditch effort, they assembled a
mighty army called the Frost Wardens and faced off against the demons. The battle was fierce, a lot was
destroyed, and seemingly noone survived. A group of peasants searched the battlefield covered in ice
and the shattered remains of both demon and man alike to only find a boy carrying an axe laying
facedown in the ice covered field. This boy became the bearer of the last weapon of the Frost Wardens,
and that weapon has been passed down to worthy warriors in the Frost Warden tournament ever since,
just in case the Demons ever returned.
Dassadirk
Material: A blue omni-long.
Effect: Is classified as a dagger for the purposes of weapon assignment.
Limits: None.
Use: Always on.
Creator: Roran Crushinberry
Story: This dagger generates a blade of light by conjuring the fighting spirit of those with the Dass name
throughout the Viridian Outlands. This allows it to be functionally as light as a Dagger but have the
reaching distance of a Longsword. It's been wielded by heroes of the past without the name of Dass but
they have always died on the battlefield in increasingly brutal ways, so some suspect the blade may be
cursed, and thus it's not sought after like many others.
Hammer of Storms
Material: Dagger shaped like a hammer, one yellow and one white enchantment strip attached.
Effect: As per the spell “Call Lightning”.
Limits: None.
Use: 1/refresh, Charge X20. Can cast “Call Lightning” without a free hand as long as this weapon is
wielded.
Creator: Draco Kitty
Story: In the land of Stormhaven, which was known for its numerous large storms, there was a beast.
That beast loved to make the storms even worse by calling down lighting to scare the people of the land.
The people of the land growing tired of the beast hunted it down in a bloody battle that left many great
warriors dead. Upon inspecting the corpse of the beast, the survivors noticed it seemed to have flesh as
hard as metal. They began to forge the beast’s flesh into a hammer, and just as it weas completed,
lighting struck it. The crafters of the hammer found that they could call lighting with it. Years later, after
a great war in the land over it, the hammer was lost for what they thought would be forever.
The Magus’ Mind
Material: Flat blade dagger with a silver cover.
Effect: As per the meta magic “Experienced”.
Limits: Can only be used on a level 4 or lower Verbal ability.
Use: 1/game.
Creator: Roran Crushinberry
Story: Rand was a mage who had made many magical discoveries in his studies of ancient magic. He had
enchanted his dagger to help store his memories and experience with magic so that his knowledge could
someday be passed down to later generations. It has a history of being found in the company of Kings
and Queens as a source of knowledge.
Fighter practice and A&S events will allow players to socialize and grow their skill at the same time.
Promote these events often. They tend to be informal but are full of lessons on how to better yourself
both as a fighter and a crafter while allowing you to get to know the members of your park on a
personal level.
Most crats will fall into all three of these categories, but typically one style will stand out more than the
other.
5
These notes were provided by Paul Raymond (Dassureth) via facebook comments and modified by Steve Leblanc
(Aeon Wulfsbane) for clarity and grammar.
The Power of Garbing Up
Promote garb. Garb has the ability to unify park and Kingdom members as a cohesive and structured
unit. Garb is the first thing that outsiders are going to notice. A field day full of people hitting each other
with foam weapons while dressed in medieval swords and sorcery type attire is more appealing than a
bunch of people in jeans and tshirts beating each other up with foam sticks. Players in garb will feel
much more at home with everyone else at the park and it’s a requirement of the rules!
Being an Example
As a member of Western Winds and quite possibly, its Monarchy, it is up to you to set an example. Be
humble and honor bound. Own your mistakes and learn from them. Be fair. Be courteous. Be
knowledgeable. That means research and learn about Amtgard and Western Winds. Be involved and be
present. While it may not seem like much, this will have a subtle but powerful impact on the populace.
19 16 16 20 18 15
Crown Family Day Dragonmaster Midreign Declarations Open
Weaponmaster (Monarch, Regent,
Elections Long Weekend Declarations Open Elections Champion, Class
Windchill (Chancellor and Guildmasters)
GMR)
26 23 23 27 25 22
Crown Midreign
Coronation
Event
30 29
Declarations Close Declarations
Windchill Bids
Close Close
27 24 28 26 23 28
Circles of Fate Declarations Midreign Declarations
Weekend Close Close
Coronation
31 30
Circles of Fate
Bids Close
History of Western Winds Monarchy
This is a brief and incomplete history of the past members of Western Winds Monarchy. Elected officers
should be filled in with black ink and protem officers should be filled in with red ink.
Reign Monarch Regent Champion GMR Chancellor
2014 Enthos Dassureth Odereus Tristan Rootbear
(Summer)
2014 Odereus Paxton Dassureth Tristan Rootbear
(Winter)
2015 Dassureth Paxton Iggy ? Dassureth
(Summer)
2015 Paxton Dassureth Iggy ? Tristan
(Winter)
2016 Paxton Gilda Morrow ? Tristan
(Summer)
2016 Sej Gilda Morrow ? Dassureth
(Winter)
2017 Paxton Iggy ? Morrow Dassureth
(Summer)
2017 Aeon Paxton Sej Tristan Ramas
(Winter)
2018 Aeon Arduan Tristan Skrum Morrow
(Summer)
2018 Dassureth Ramas Tristan Arduan Morrow
(Winter)
2019 Arduan Ramas Tristan Torm Fanin
(Summer)
2019 Arduan Adelae Matthias Sej Fanin
(Winter) Adelae Tristan
2020 Tristan Adelae Dassureth Sej/Jack Fanin
(Summer) Golden Lion
2020 Tristan Paxton Heppin Jack Gregorious
(Winter)
2021
(Summer)
2021
(Winter)
2022
(Summer)
2022
(Winter)
2023
(Summer)
2023
(Winter)
Reign Monarch Regent Champion GMR Chancellor
2024
(Summer)
2024
(Winter)
2025
(Summer)
2025
(Winter)
2026
(Summer)
2026
(Winter)
2027
(Summer)
2027
(Winter)
2028
(Summer)
2028
(Winter)
2029
(Summer)
2029
(Winter)
2030
(Summer)
2030
(Winter)
2031
(Summer)
2031
(Winter)
2032
(Summer)
2032
(Winter)
2033
(Summer)
2033
(Winter)
2034
(Summer)
2034
(Winter)