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Scratch Exercises

1. Use the <point in direction> and <move> icons to make the cat travel in a square. This program should
complete on its own with no user input.

2a. Make the cat follow your mouse pointer. Hint: <forever> <point towards [mouse-pointer]>

Hint:

2b. Change 2a. so it only follows the pointer if the mouse button is down.
Hint:

Solution: (save as mouseclick)

3. Get an enemy character to move around and bounce off the walls
Hint: experiment with <if on edge bounce> (it is in the motion category)

Solution:
4a. Get the background to change when the cat reaches the right side of the screen Hint: experiment with
<if [x position] of [symbol1] > 110] <switch to background [bg2]>

Hint:

4b. Make the background switch to something else when the cat gets to the left side of the screen.

5. Make a program that does a different thing for each of the following situations:

x is positive

Background changes
x is negative

y is positive

Plays a sound
y is negative

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