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Alternate DCC RPG Character Sheets CRAWL - DCC - HALFLING
Alternate DCC RPG Character Sheets CRAWL - DCC - HALFLING
CURRENT HP SU
Combat
Equipment Treasure
BDU
AL DAM.
Initiative Copper
NO
Action Dice
TEMPORARY
A Silver
GIL
Attack Gold
ITY MODIFIER
HP
Crit Range
MAX. H
Electrum
Crit Die
P
Platinum
Armor Hit Points Critical Hits Crit Table Gems/Other
Class 1D6 HP PER LEVEL AND THEIR EFFECTS
TEMP. TEMP.
Save Stealth: Sneaking & hiding bonus of .
Modifier / Two-weapon Fighting:
• Action dice d16 + d16.
• Fights with two equal-sized weapons.
Stamina Fort
Portrait or Symbol
• Crit and automatic hit on natural 16.
TEMP. TEMP.
Save If Agility score is higher, use normal
rules for two-weapon fighting.
Modifier /
• Fumble result only when both dice
results are 1's.
Personality Will Good Luck Charm:
TEMP. TEMP.
Save • For every point of Luck expended,
gain +2 to the roll.
Modifier /
• Regain lost Luck equal to level each
night, up to maximum Luck score.
Languages
Intelligence • Expend Luck to aid an ally. The
Halfling's Luck modifier can be
TEMP. applied to any rolls made by the ally.
Modifier /
Lucky Roll
Luck
TEMP.
Modifier /