Professional Documents
Culture Documents
Lopena PR 1
Lopena PR 1
A Practical Research
By
Edward B. Custodio
Elonah G. Gumandoy
Jasmine G. Gumandoy
MARCH 2022
APPROVAL SHEET
THESIS COMMITTEE
Adviser
_______________________ _______________________
Member Member
Chairman
PANEL OF EXAMINERS
_____.
Chairman
_______________________ _______________________
Member Member
Adviser
Cabase Jr., for his invaluable support, patience, time and guidance
from the very start of our journey on this research and who have
wisdom.
Holy Spirit to guide and give strength. Without You we will not be
Pages : 58
CONTENT ANALYSIS
Findings
Gadgets are one of the instruments that affect the physical and
mental health of the students. Most of the Grade-11 respondents
answered negative effects to their physical and mental health.
Conclusion
As the pandemic started, students are more exposed in gadgets.
Gadgets are one of the tools that is used in online learning. It lead to
many complications in students’ physical and mental health as mostly of
them are being irresponsible users.
Recommendations
Gadget companies which created high quality cell phones and
laptops should keep their pricing low because most of the students seek
high quality performance in a gadget because it helps them with their
studies.
TABLE OF CONTENTS
TITLE PAGE
APPROVAL SHEET i
ACKNOWLEDGEMENT ii
ABSTRACT iv
CHAPTER
INTRODUCTION.............................................1-14
Literature Background
THE PROBLEM................................................15-17
Research Design
Research Environment
Research Respondents
Research Instrument
Research Procedures
Data Gathering
Data Analysis
DEFINITION OF TERMS..................................22-23
2 RESULTS AND DISCUSSIONS..........................24-34
RECOMMENDATIONS....................................35-41
Summary of Findings
Conclusions
Recommendations
References
APPENDICES................................................................42-46
CURRICULUM VITAE.....................................................47-52
1
CHAPTER I
INTRODUCTION
technologies. With less effort we can now do many things with just
time. With the advent of gadgets, we now have access to the data
at all hours of the day and night, and you can find nearly
are also considering how electronic gadgets affect the physical and
learning. Every student attends online classes and also spend time
RELATED LITERATURE
Gadgets may be helpful to the students but it can still affect the
and how to lessen the effects. This study states that gadgets is
and how it can also detract from people's physical and mental
wellness.
to connect with others outside of their home can often lead to both
learning.
assignments.
their counterparts who did not use social media. Since social media
allows for connection with people far away and can be a way to
connect when the rest of life is hectic, it can be a helpful tool for
relationships in studenthood.
8
screens can decrease stress, they can boost physical and mental
health and make life easier and more enjoyable for everyone who
student’s physical and mental health, they also come with some
students.
— can often lead to loneliness and envy. Many users also get their
anxiety.
doing tasks. They tend to procrastinate and put off all the works –
assault on the eyes is the usual cause, as well as stress. It can also
affect the brain activity as well as draining the brain. Too much
time on a device doesn’t just drain the brain, it tires the body, too.
their home—the less time they spend outside playing, running, and
burning off calories. Over time, those habits can lead to significant
the students. Ears can recover from a siren screeching past, but
exposure to loud noise for hours every day can permanently destroy
spent time looking at screens for more than six hours a day were
talk and body image issues, both of which can further negatively
The more time student sit and use their screens, the less
health risks.
amount of time spent online and the kind of activities students can
benefits that can come from utilizing digital devices. However, the
best way to ensure that screen time doesn't effect physical and
enhance their teaching style and come up with new ideas for
health.
help the parents to look out to their children when using gadgets
study which is similar to our study can use this as a guide for their
study. They can gather information, gain knowledge, and get some
RESEARCH METHODOLOGY
Research Design
Research Environment
Dr.Rouel A.Longinos.
Research Respondents
Research Instrument
serve as the main tool for gathering data to answer the research
Research Procedure
Data gathering
Data Analysis
The data that has gained from the single interview between
the respondents was then read and reread and culled for like
of the phenomenon.
22
DEFINITION OF TERMS
a particular profession.
preferred gadgets.
computers.
23
well-being.
CHAPTER II
Chapter I.
1 from HUMSS, and 3 from ABM strands. They are all Grade 11
how often they used gadgets in a daily basis, and what are the
performance.
big storage capacity for their gadgets. Mostly because they want to
stated these:
online learning.
“I want to have high quality camera. I can post any events from
friends.”
term battery. This will help them engage longer in online classes
time of usage.
on encrypted documents.
28
time. They spent it mostly to kill time as they were bored, to play
going out is not allowed. But due to the gadgets, students can still
educational systems.
are lots of household chores to do. It is one the factors that can
A. Physical Health
active after using gadgets. The respondents state that they are not
activities as they feel drained after using the gadgets. One of the
a students and actually not getting the work done. This cost is that
potential.
diplopia due to eye strain and a bit of damage in the ocular muscle
direction.
stated this:
31
have strict school start times, a later bedtime usually results in less
B. Mental Health
Students will spend less time on activities and will not wind up to
Loss of focus. Four out of the 10 students loss their focus as they
stated these:
stated this:
CHAPTER III
SUMMARY OF FINDINGS
modules and find new information in the web. Some also want to
have a big storage capacity as this will help them to install apps
time. They spent it mostly when they are bored, to play online
a day. They just spent it for answering their modules and checking
Grade - 11 students.
resulting to the fact that less attention is been paid to the other
activities .
38
CONCLUSION
RECOMMENDATIONS
laptops should keep their pricing low because most of the students
important of tasks.
the possible effects of long time use of gadgets to the physical and
mental health.
40
REFERENCES
https://www.thesilverlining.com/westbendcares/blog/the-positive-
and-negative-effects-of-technology-on-children
https://journals.indexcopernicus.com/api/file/viewByFileId/
1228500.pdf
https://modern-gadget.com/positive-and-negative-effect-of-
modern-gadget-use/
https://www.mentalup.co/blog/positive-and-negative-effects-of-
technology-on-children
2022
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8485597/
42
APPENDICES
Appendix A
Jasmine G. Gumandoy
Approved by:
APPENDIX B
Researcher:
Participant/Respondent:
________________________________ __________
________________________________ __________
APPENDIX C
_____________________________________________________
_____________________________________________________
_____________________________________________________
_____________________________________________.
_____________________________________________________
_____________________________________________________
_____________________________________________________
_____________________________________________.
_________________________________________________
_________________________________________________
_________________________________________________
_____________________________________________.
_________________________________________________
_________________________________________________
_________________________________________________
_____________________________________________.
45
APPENDIX D
SITE MAP
Research Environment
Building A
BUILDING B
BUILDING C
CURRICULUM VITAE
Email Address:
lopena143262731@gmail.com
PERSONAL DATA
Age: 16
Gender: Female
Nationality: Filipino
EDUCATIONAL ATTAINMENT
Year: 2021-Present
Year: 2020-2021
Year: 2016-2017
CURRICULUM VITAE
Address:Baclayan,Boljoon,Cebu
EmailAddress:
thisiswady4@gmail.com
PERSONAL DATA
Age: 16
Gender:Male
Nationality: Filipino
EDUCATIONAL ATTAINMENT
Year: 2022-present
Year: 2020-2021
Year: 2016-2017
CURRICULUM VITAE
Email Address:
gumandoylonlon@gmail.com
PERSONAL DATA
Age: 17
Gender: Female
Nationality: Filipino
EDUCATIONAL ATTAINMENT
Year: 2022-present
Year: 2020-2021
Year: 2016-2017
CURRICULUM VITAE
Email Address:
jasminegumandoy22@gmail.com
PERSONAL DATA
Age: 17
Gender: Female
Nationality: Filipino
EDUCATIONAL ATTAINMENT
Year: 2022-present
Year: 2020-2021
Year: 2016-2017
CURRICULUM VITAE
Boljoon , Cebu
Email Address:
vlademer3456@gmail.com
PERSONAL DATA
Age: 16
Gender: Male
Nationality: Filipino
52
Religion: Baptist
EDUCATIONAL ATTAINMENT
Year: 2022-present
Year: 2019-2020
CURRICULUM VITAE
Cebu
Email Address:
Christianjayroma@gmail.com
PERSONAL DATA
Age: 17
Gender: Male
Nationality: Filipino
53
EDUCATIONAL ATTAINMENT
Year:2020-2021
Year:2016-2017