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000000.000| ALWAYS| Logging started at 2023-01-12T18:33:22.

306
000000.047| ALWAYS| CFG| CrashHandler(Sentry)
000000.247| ALWAYS| CFG| Command Line: "138.0.14.185 5392
Hjnge9P8AgwDBqo+fK58/A== 2972328589526304" "-Product=LoL" "-
PlayerID=2972328589526304" "-GameID=1343623053" "-GameBaseDir=D:\Riot Games\League
of Legends" "-Region=LA1" "-PlatformID=LA1" "-Locale=es_MX" "-SkipBuild" "-
EnableCrashpad=true" "-EnableLNP" "-UseDX11=1:1" "-UseMetal=0:1" "-UseNewX3D" "-
UseNewX3DFramebuffers" "-RiotClientPort=52262" "-
RiotClientAuthToken=DjkZCqjmwhkNmNSwNU4ItQ"
000000.394| ALWAYS| CFG| Build Version: Version 13.1.487.9641 (Jan 06
2023/15:09:01) [PUBLIC] <Releases/13.1> ChangeList: 4879641
000000.398| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.534| ALWAYS| LCURemotingClient: Initializing on port 52262
000000.648| ALWAYS| LCURemotingClient: Connected to app process.
000000.689| ALWAYS| FLOW| Initializing Renderer
000000.689| ALWAYS| r3dRenderLayer::Init enter
000000.689| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.862| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1360, YRes = 768, BPP = 32)
enter
000000.862| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000000.863| ALWAYS| DXGI version: 1.6
000000.865| ALWAYS| Detected Adapter 'NVIDIA GeForce RTX 2060'
000000.871| ALWAYS| DXGI: Tearing support enabled.
000001.522| ALWAYS| DX11 feature level: 11.0
000001.598| ALWAYS| Using X3D Platform: DX11
000001.651| ALWAYS| X3D: Focus Gained
000001.661| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000001.661| ALWAYS| r3dRenderLayer::InitResources exit successfully
000001.883| ALWAYS| AudioManager: Wwise Version v2019.1.10 initialized.
000002.250| ALWAYS| GameStartData::GameID=1343623053
000002.267| ALWAYS| LCURemotingClient: Initializing on port 52262
000002.273| ALWAYS| CONN| Connecting to address (138.0.14.185) port (5392)
000002.280| ALWAYS| LCURemotingClient: Connected to app process.
000002.288| ALWAYS| CONN| Waiting for response from game server...
000002.489| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000002.643| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000002.673| ALWAYS| ALE-M1UGR2ZG 0.027179
000002.678| ALWAYS| ALE-M1UGR2ZG 0.032992
000002.678| ALWAYS| ALE-M1UGR2ZG 0.033027
000002.678| ALWAYS| ALE-M1UGR2ZG 0.033037
000002.898| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000002.901| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) 'MCcardav98' -
Champion(Kayle) SkinID(0) TeamBuilderRole(TOP) PUUID(25853e5e-ede9-5731-a4ee-
3ef118e3a5a1) ConnectionState(Connected)
000002.901| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) 'sPARk108Zama' **LOCAL**
- Champion(MasterYi) SkinID(0) TeamBuilderRole(JUNGLE) PUUID(2c81a113-5b04-5037-
a239-cf4d138048a3) ConnectionState(Connected)
000002.901| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) 'jucafarok93' -
Champion(Lux) SkinID(7) TeamBuilderRole(MIDDLE) PUUID(23a72c3e-e124-5a2c-b96f-
55b54302248f) ConnectionState(Connected)
000002.901| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) 'Darckmisticx' -
Champion(Yorick) SkinID(0) TeamBuilderRole(BOTTOM) PUUID(ea45f6c0-bf8a-5214-8edc-
f81538c48072) ConnectionState(Connected)
000002.901| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) ' xXdeityofdeatXx' -
Champion(Yuumi) SkinID(0) TeamBuilderRole(UTILITY) PUUID(0d3d36a5-b640-594c-a74f-
150b224b29d4) ConnectionState(Connected)
000002.901| ALWAYS| ROST| CONNECTION READY | TeamChaos 0) 'bismute' -
Champion(Sylas) SkinID(0) TeamBuilderRole(TOP) PUUID(dc86be0d-0153-5f2b-957c-
9c676c86c4a5) ConnectionState(Connected)
000002.901| ALWAYS| ROST| CONNECTION READY | TeamChaos 1) 'EL UNICO ' -
Champion(Mordekaiser) SkinID(23) TeamBuilderRole(JUNGLE) PUUID(f346dd81-515b-5929-
8757-0f6bd1f34f8c) ConnectionState(Connected)
000002.901| ALWAYS| ROST| CONNECTION READY | TeamChaos 2) 'malamorte12' -
Champion(Ahri) SkinID(61) TeamBuilderRole(MIDDLE) PUUID(1d0aa1ca-c354-540e-ab58-
12124176594e) ConnectionState(Connected)
000002.901| ALWAYS| ROST| CONNECTION READY | TeamChaos 3) 'iKataclismo' -
Champion(Jinx) SkinID(1) TeamBuilderRole(BOTTOM) PUUID(f0996250-f1c8-5baf-9750-
789cf30408ba) ConnectionState(Connected)
000002.901| ALWAYS| ROST| CONNECTION READY | TeamChaos 4) 'XfabrielX' -
Champion(Blitzcrank) SkinID(11) TeamBuilderRole(UTILITY) PUUID(c53aadf9-0b8f-5ca9-
91d4-103b96bfaa4b) ConnectionState(Connected)
000002.905| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false
Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000002.989| ALWAYS| CONN| Game Server Connection Established after 0.701 seconds,
0 retries
000004.846| ALWAYS| Set focus to app
000004.846| ALWAYS| CFG| OS Version: 10 Home, x64 CPU: Intel(R) Core(TM) i7-3770
CPU @ 3.40GHz, 3389Mhz (4 cores) Instruction Set Level 7Physical memory:
8589934592Display info: NVIDIA GeForce RTX 2060 4293918720 31.0.15.2756 Driver:
31.0.15.2756
000004.899| ALWAYS| LCURemotingClient: Initializing on port 52262
000004.908| ALWAYS| LCURemotingClient: Connected to app process.
000004.913| ALWAYS| LCUVoiceChatClient: Disabling voice, channel not available at
startup
000005.893| ALWAYS| FLOW| Begin Async Loading
000009.769| ALWAYS| LOAD| LOADING: Begin Game Object Update
000009.816| ALWAYS| LOAD| LOADING: End Game Object Update
000011.024| ALWAYS| PreloadGlobalEffects
000011.111| ALWAYS| PreloadGlobalEffects Finished
000022.618| ALWAYS| FLOW| Async Loading Complete
000022.648| ALWAYS| FLOW| Data Load Complete
000022.648| ALWAYS| FLOW| Start Main Loop
000022.846| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000027.240| ALWAYS| FLOW| Spawning completed
000027.245| ALWAYS| FLOW| SEJ-BC89AC41
000027.265| ALWAYS| FLOW| SEJ-6671BCAD
000066.482| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000066.645| ERROR| >>> BuffHashMap::HashToName - Match not found for hash 074fd631
000066.677| ALWAYS| FLOW| SEJ-8711AB1A 0.0864453
000066.808| ALWAYS| FLOW| SEJ-9651ACAB
000066.819| ALWAYS| FLOW| SEJ-B2890C00
000066.829| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000066.894| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000066.894| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000066.903| ALWAYS| FLOW| SEJ-891ACC45
000127.287| ALWAYS| ALE-MM44G8Q7 (120.0175631 12.226176 0.160488 0.000008)
000201.517| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
2990619308
000201.517| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
2341954645
000201.517| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
4200751493
001297.423| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_ENDGAME for reason Received Game End Packet.
001297.424| ALWAYS| FLOW| ALE-8SDFH23F
001302.026| ALWAYS| FLOW| Switching Game State from GAMESTATE_ENDGAME to
GAMESTATE_PRE_EXIT for reason RiotUI End of Game Message Handled
001302.033| ALWAYS| CONN| Requesting disconnect (22)
001302.033| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
001302.041| ALWAYS| FLOW| Finished Main Loop
001302.067| ALWAYS| =================== Perf Stats (all in ms)
=========================
001302.067| ALWAYS| Average Frame Time: 11.50
001302.067| ALWAYS| Average FPS: 86.92 fps
001302.067| ALWAYS| StdDev Frame Time: 2.63
001302.067| ALWAYS| Max Frame Time: 125.44
001302.067| ALWAYS| Ave GPU Frame Time: 2.42
001302.067| ALWAYS| StdDev GPU Frame Time: 1.20
001302.067| ALWAYS| Max GPU Frame Time: 20.45
001302.067| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
001302.067| ALWAYS| Frame Time Histogram:
[0,0,0,800,4986,21215,79094,844,8,4,5,3,0,0]
001302.067| ALWAYS| GPU Time Histogram:
[0,7464,39029,56636,3617,191,20,2,0,0,0,0,0,0]
001302.067| ALWAYS| Max Memory Allocated = 814.141MB
001302.431| ALWAYS| FLOW| Cleanup Complete
001302.444| ALWAYS| FLOW| LCU Game End Status: GAMEFLOW_EVENT.GAME_COMPLETED
Result: 200: SUCCESS
001302.838| ALWAYS| FLOW| ALE-8SDFH23F
001302.873| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
001302.875| ALWAYS| AudioManagerWwise::Finit
001302.897| ALWAYS| FLOW| Destroying the renderer
001302.897| ALWAYS| r3dRenderLayer::Close() enter
001303.720| ALWAYS| r3dRenderLayer::Close() exit

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