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VIRTUAL REALITY AND

ITS SOCIAL IMPACT


Presented by
H M Shahriar Parvez
Matric No. WGA 150046
Overview of the presentation

■ Virtual Reality
■ How it enhanced our life
■ Its social impact
■ Conclusion
Virtual Reality
■ Virtual Reality (VR) enhances the users to feel completely a different world
■ It enables users to enter computer generated worlds and interface with them three
dimensionally through sight, sound, and touch
Virtual Reality
■ It is all about the creation of a virtual world that users can access in it.
Virtual Reality
■ In order to feel the existence and taste of VR we have to put many VR devices
Virtual Reality Application

■ Virtual Reality in Medical Science


■ Virtual Reality in Engineering
■ Virtual Reality in Sports Training
■ Virtual Reality in Education and Training
■ Virtual Reality in Business
■ Virtual Reality in Fashion
■ Virtual Reality for Entertainment and sports
■ Virtual Reality for Travel
Virtual Reality in Medical Science
Virtual Reality in Engineering
Virtual Reality in Sport Training
Virtual Reality in Fashion
Virtual Reality in Travel
Virtual Reality in Entertainment
Virtual Reality in Business
Virtual Reality Social Enhancement

■ People will be able to learn social skills through Virtual Environments (VE) that are
transferable to real world contexts
■ People now able to feel himself inside the crowd instead of attending physically
■ People will learn to deal with social matters
■ Virtual reality allows the user to gain experiences without the risks that would
accompany those experiences in real life
■ Virtual reality will be used in order to prevent mistake or practice trial and error.
Cybersickness

■ It appears when the signal from the eyes do not match with signal from vestibular
sense.
■ Cybersickness can be also defined as motion sickness
Conclusion

■ The issue of violence and VR deserves careful thought by designers and policy makers
■ Future VR and computer technology could change the nature of communication,
bringing people around the world closer together
■ Reality has certain limitations which virtual reality will be able to circumvent
Thank you!

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