Adventurer's League Modules and Levels

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0 1 DDAL00-01 Window to the Past 5-10, 11-16, 17-20 4 Alan Patrick
0 2a DDAL00-02a Lost Tales of Myth Dr 1-4 3 12+ Claire Hoffman
0 2b DDAL00-02b Lost Tales of Myth Dran 1-4 3 2 Travis Woodall
0 2c DDAL00-02c Lost Tales of Myth Dra 5-10 8 2 Robert Adducci
0 2d DDAL00-02d Lost Tales of Myth Dra 5-10 8 2 Bill Benham
0 2e DDAL00-02e Lost Tales of Myth Dran 11-16 13 2 Greg Marks
0 2f DDAL00-02f Lost Tales of Myth Drann 17-20 18 2 Alan Patrick
0 3 DDAL00-03 Those That Came Befor
11-16, 17-20 13,18 4 Alan Patrick
0 4 DDAL00-04 Winter’s Flame 1-4 3 2 Ryan Wheaton
0 5 DDAL00-05 Winter’s Splendor 1-4 3 2 Ashley Warren
0 6 DDAL00-06 Lost Laboratory of Kwali 5-10 8 Bart Carroll
0 7 DDAL00-07 The Embers of Hate 1-4, 5-10 3,8 4 Travis Woodall
0 8 DDAL00-08 Layers Upon Layers 1-4, 5-10 3 4 Travis Woodall
0 9 DDAL00-09 Minsc & Boo 5-10 8 2 Alan Patrick
0 10 DDAL00-10 Trust and Understandin 17-20 18 6-8 Alan Patrick
0 11a DDAL00-11 Pipyap’s Guide to All of 1-4 3 4 Travis Woodall
0 11b DDAL00-11 Pipyap’s Guide to All of 1-4 3 2 Claire Hoffman,Greg Mar
0 11c DDAL00-11 Pipyap’s Guide to All of t 5-10 8 3 Amy Lynn Dzura
0 11d DDAL00-11 Pipyap’s Guide to All of 5-10 8 2-4 Greg Marks
0 11e DDAL00-11 Pipyap’s Guide to All of 11-16 13 4-6 Lysa Penrose,Greg Mark
0 11f DDAL00-11 Pipyap’s Guide to All of t 17-20 18 4-6 Alan Patrick
0 12a DDAL00-12 Infernal Encounters: Ba 1-4 3 1 Gregory Mark 2/20/2020
0 12b DDAL00-12 Infernal Encounters: A He 5-10 8 1 Gregory Mark 2/20/2020
0 12c DDAL00-12 Infernal Encounters: The 11-16 13 1 Gregory Mark 2/20/2020
0 12d DDAL00-12 Infernal Encounters: The 17-20 18 1 Gregory Mark 2/20/2020
1 1 DDEX01-01 Defiance in Phlan 1-2 1 1 hour (Shawn Merwi 8/18/2014
1 2 DDEX01-02 Secrets of Sokol Keep 1-4 2 4 Pieter Sleijpe 8/18/2014
1 3 DDEX01-03 Shadow on the Moonse 1-4 2 4 Greg Marks 8/18/2014
1 4 DDEX01-04 Dues for the Dead 1-4 2 4 Steve Winter 9/22/2014
1 5 DDEX01-05 The Courting of Fire 1-4 2 4 Jobe Bittman 9/22/2014
1 6 DDEX01-06 The Scroll Thief 1-4 2 4 Daniel Helmic 9/22/2014
1 7 DDEX01-07 Drums in the Marsh 1-4 3 4 Sterling Hers ###
1 8 DDEX01-08 Tales Trees Tell 1-4 3 4 Thomas Reid ###
1 9 DDEX01-09 Outlaws of the Iron Rou 1-4 2 4 Will Doyle ###
1 10 DDEX01-10 Tyranny in Phlan 5-10 6 4 Greg Marks ###
1 11 DDEX01-11 Dark Pyramid of Sorcerer 5-10 6 8 hours Claire Hoffma 3/1/2015
1 12 DDEX01-12 Raiders of the Twilight 5-10 6 4 Robert Adducc 3/1/2015
1 13 DDEX01-13 Pool of Radiance Resur 5-10 8 4 Chris Tulach 3/1/2015
1 14 DDEX01-14 Escape from Phlan 5-10 6 4 Chris Lindsey 3/1/2015
2 1 DDEX02-01 City of Danger 1-2 1 1 hour (Shawn Merwi 3/29/2015
2 2 DDEX02-02 Embers of Elmwood 1-4 2 4 Daniel Helmic 3/29/2015
2 3 DDEX02-03 The Drowned Tower 5-10 6 4 Mike Shea 3/29/2015
2 4 DDEX02-04 Mayhem in the Earthspu 5-10 6 4 Will Doyle 3/29/2015
2 5 DDEX02-05 Flames of Kythorn 1-4 2 4 John Rossom 4/26/2015
2 6 DDEX02-06 Breath of the Yellow Ro 1-4 3 4 Greg Marks 4/26/2015
2 7 DDEX02-07 Bounty in the Bog 1-4 3 4 Ken Hart 4/26/2015
2 8 DDEX02-08 Foulness Beneath Mulm 1-4 3 4 Tim Eagon 5/31/2015
2 9 DDEX02-09 Eye of the Tempest 5-10 6 8 hours,Pieter Sleijpe 5/31/2015
2 10 DDEX02-10 Cloaks and Shadows 1-4 3 4 Will Doyle 6/28/2015
2 11 DDEX02-11 Oubliette of Fort Iron 1-4 2 2 Greg Marks 6/28/2015
2 12 DDEX02-12 Dark Rites at Fort Dalto 1-4 2 2 Robert Adducc6/28/2015
2 13 DDEX02-13 The Howling Void 5-10 8 4 Teos Abadia 6/28/2015
2 14 DDEX02-14 The Sword of Selfaril 5-10 8 4 Daniel Helmic 7/26/2015
2 15 DDEX02-15 Black Heart of Vengean 5-10 8 4 John Rossom 7/26/2015
2 16 DDEX02-16 Boltsmelter's Book 1-4 2 4 Robert Adducc7/26/2015
3 1 DDEX03-01 Harried in Hillsfar 1-2 1 1 hour (Shawn Merwi 8/31/2015
3 2 DDEX03-02 Shackles of Blood 1-4 3 4 Joshua Kelley 8/31/2015
3 3 DDEX03-03 The Occupation of Szit 5-10 8 4 Cindy Moore 8/31/2015
3 4 DDEX03-04 It’s all in the Blood 11-16 12 8 Dave Olson 8/31/2015
3 5 DDEX03-05 Bane of the Tradeways 1-4 3 2 Robert Alaniz 9/28/2015
3 6 DDEX03-06 No Foolish Matter 1-4 3 2 Ash Law ###
3 7 DDEX03-07 Herald of the Moon 5-10 8 4 Matt Hudson 9/28/2015
3 8 DDEX03-08 The Malady of Elventre 5-10 8 4 Lisa Reinke ###
3 9 DDEX03-09 The Waydown 5-10 8 4 Cole Kronewit ###
3 10 DDEX03-10 Quelling the Horde 1-4 3 4 Ron Lundeen ###
3 11 DDEX03-11 The Quest for Sporedo 5-10 8 2 Robert Adducc ###
3 12 DDEX03-12 Hillsfar Reclaimed 1-4 3 2 Cindy Moore 2/1/2016
3 13 DDEX03-13 Writhing in the Dark 5-10 8 2 Alan Patrick 2/1/2016
3 14 DDEX03-14 Death on the Wall 1-4 3 2 Greg Marks 2/29/2016
3 15 DDEX03-15 Szith Morcane Unbound 5-10 8 4 Robert Adducc2/29/2016
3 16 DDEX03-16 Assault on Maerimydra 11-16 13 8 Greg Marks 2/29/2016
4 0 DDLE4 Death House 1-4 1 12+ hours
4 1 DDAL04-01 Suits of the Mists 1-2 1 1 hour (Shawn Merwi 3/15/2016
4 2 DDAL04-02 The Beast 1-4 2 2 Alan Patrick 4/5/2016
4 3 DDAL04-03 The Executioner 1-4 3 2 Jerry LeNeav 4/5/2016
4 4 DDAL04-04 The Marionette 1-4 3 4 Robert Alaniz 4/5/2016
4 5 DDAL04-05 The Seer 1-4 4 2 Ron Lundeen 4/5/2016
4 6 DDAL04-06 The Ghost 1-4 4 4 Ken Hart 5/3/2016
4 7 DDAL04-07 The Innocent 5-10 5 4 Mike Shea 5/3/2016
4 8 DDAL04-08 The Broken One 5-10 5 2 Josh Kelly 5/3/2016
4 9 DDAL04-09 The Tempter 5-10 5 2 M. Sean Moll 6/7/2016
4 10 DDAL04-10 The Artifact 5-10 6 4 Teos Abadia 6/7/2016
4 11 DDAL04-11 The Donjon 5-10 6 4 Ash Law 6/7/2016
4 12 DDAL04-12 The Raven 5-10 7 2 Matt Hudson 7/5/2016
4 13 DDAL04-13 The Horseman 5-10 7 2 Dan Helmick 7/5/2016
4 14 DDAL04-14 The Dark Lord 5-10 8 4 Greg Marks 7/5/2016
5 1 DDAL05-01 Treasure of the Broken 1-2 1 1 hour (Shawn Merwi 9/6/2016
5 2 DDAL05-02 The Black Road 1-4 3 2 Paige Leitman 10/1/2016
5 3 DDAL05-03 Uninvited Guests 1-4 3 2 Robert Alaniz 10/1/2016
5 4 DDAL05-04 In Dire Need 5-10 7 2 Jay Africa 11/1/2016
5 5 DDAL05-05 A Dish Best Served Col 5-10 8 2 Jame Introcas 11/1/2016
5 6 DDAL05-06 Beneath the Fetid Cheli 1-4 3 2 Ron Lundeen 12/6/2016
5 7 DDAL05-07 Chelimber’s Descent 1-4 3 2 Claire Hoffma 12/6/2016
5 8 DDAL05-08 Beneath Durlag’s Tower 11-16 13 4 Alan Patrick 1/3/2017
5 9 DDAL05-09 Beneath Durlag’s Tower 11-16 13 4 Alan Patrick 1/3/2017
5 10 DDAL05-10 Giant Diplomacy 1-4 4 2 Rydia Vielehr 1/3/2017
5 11 DDAL05-11 Forgotten Tradition 5-10 8 4 Travis Woodal 1/3/2017
5 12 DDAL05-12 Bad Business in Parnas 1-4 4 2 Joe Marflak 2/7/2017
5 13 DDAL05-13-Jarl Rising 5-10 10 4 Will Straley 2/7/2017
5 14 DDAL05-14 Reeducation 11-16 14 4 Cindy Moore 3/7/2017
5 15 DDAL05-15 Reclamation 11-16 14 4 Cindy Moore 3/7/2017
5 16 DDAL05-16 Parnast Under Siege 1-4 4 4 Robert Adducc 3/7/2017
5 17 DDAL05-17 Hartkiller’s Horn 5-10 7 4 Greg Marks 4/4/2017
5 18 DDAL05-18 The Mysterious Isle (Par 17-20 4 Merric Black 4/4/2017
5 19 DDAL05-19 Eye of Xxiphu (Part 2) 17-20 4 Merric Black 4/4/2017
5 DDAL-CGB1 Cloud Giant’s Bargain 5-7 6 4 Teos Abadia
6 1 DDAL06-01 A Thousand Tiny Death 1-4 3 2 Travis Woodal 5/2/2017
6 2 DDAL06-02 The Redemption of Kelv 5-10 2 Greg Marks 6/6/2017
6 3 DDAL06-03 Crypt of the Death Giant 1-20 2 Robert Adducc 7/4/2017
7 1 DDAL07-01 A City on the Edge 1-4 1 1 hour (Rich Lescoufla 9/5/2017
7 2 DDAL07-02 Over the Edge 5-10 5 1 hour (Monica Valint 10/3/2017
7 3 DDAL07-03 A Day at the Races 1-4 3 2 Ruty Rutenbe 11/7/2018
7 4 DDAL07-04 A Walk in the Park 1-4 3 2 Satine Phoeni 11/7/2018
7 5 DDAL07-05 Whispers in the Dark 1-4 3 2 Travis Woodal 11/7/2018
7 6 DDAL07-06 Fester and Burn 5-10 8 2 James Introca 12/5/2018
7 7 DDAL07-07 Rotting Roots 5-10 8 2 Lysa Chen 12/5/2018
7 8 DDAL07-08 Putting the Dead to Res 5-10 8 2 Cindy Moore 12/5/2018
7 9 DDAL07-09 Unusual Opposition 11-16 13 4 Dan Dillon 2/6/2018
7 10 DDAL07-10 Fire, Ash, and Ruin 11-16 13 4 James Haeck 2/6/2018
7 11 DDAL07-11 A Lesson in Love 11-16 13 4 Benoit de Ber 3/6/2018
7 12 DDAL07-12 In Search of Secrets 11-16 13 4 Chris Sneizia 3/6/2018
7 13 DDAL07-13 Old Bones and Older T 11-16 13 4 Robert Alaniz 4/3/2018
7 14 DDAL07-14 The Fathomless Depths of11-16 13 4 Eric Menge 4/3/2018
7 15 DDAL07-15 Streams of Crimson 17-20 18 4 William Murakami-Brunda
7 16 DDAL07-16 Pools of Cerulean 17-20 18 4 Alex Lindsay 5/1/2018
7 17 DDAL07-17 Cauldron of Sapphire 17-20 18 4 Robert Adducc 6/5/2018
7 18 DDAL07-18 Turn Back the Endless N 17-20 18 4 Greg Marks 6/5/2018
8 0 DDAL08-00 - Once in Waterdeep 1-4 1 4 Will Doyle 9/4/2018
8 1 DDAL08-01 The Map with No Name 1-4 3 2 Jay Anderson 10/2/2018
8 2 DDAL08-02 Beneath the City of the 1-4 3 2 Kat Kruger 10/2/2018
8 3 DDAL08-03 Dock Ward Double Cros 1-4 3 2 Travis Woodal 10/2/2018
8 4 DDAL08-04 A Wrinkle in the Weave 1-4 3 2 Ginny Loveda 11/6/2018
8 5 DDAL08-05 Hero of the Troll Wars 1-4 3 2 Lo Pierce 11/6/2018
8 6 DDAL08-06 Purging the Blood 1-4 3 2 Lysa Chen 11/6/2018
8 7 DDAL08-07 Into the Dark 5-10 2 BJ Henseley 12/4/2018
8 8 DDAL08-08 Crypt of the Dark Kiss 5-10 2 Ryan Wheaton12/4/2018
8 9 DDAL08-09 Fangs and Frogs 5-10 2 Toni Brill 12/4/2018
8 10 DDAL08-10 The Skull Square Murde 5-10 2 Paige Leitma 2/5/2019
8 11 DDAL08-11 Poisoned Words 5-10 2 Ben Heisler 2/5/2019
8 12 DDAL08-12 Xanathar’s Wrath 5-10 2 Kerry Jordan 2/5/2019
8 13 DDAL08-13 The Vampire of Skullpor 11-16 4-6 Cindy Moore & 3/5/2019
8 14 DDAL08-14 Rescue from Vanrakdo 11-16 4-6 Elisa Teague 3/5/2019
8 15 DDAL08-15 Forge of Fangs 11-16 4-6 Gabrielle Har 3/5/2019
8 16 DDAL08-16 A Change of Address 17-20 4-6 Rob Steiner 3/5/2019
8 17 DDAL08-17 The Tower of Ahghairon 17-20 4-6 Jocelyn Koehl 3/5/2019
8 18 DDAL08-18 Moving Day 17-20 4-6 Lysa Chen 3/5/2019
9 1 DDAL09-01 Escape from Elturel 1-2 1 4 adventRich Lescouflair
9 2 DDAL09-02 Stopped at the Gate 1-4 3 2-4 Andrew Bishkinskyi
9 3 DDAL09-03 Hungry Shadows 1-4 3 2-4 Justin Donie
9 4 DDAL09-04 Day of the Devil 1-4 3 2-4 M.T. Black
9 5 DDAL09-05 Faces of Fortune 5-10 8 4-6 Ted Atkinson ###
9 6 DDAL09-06 Infernal Insurgency 5-10 8 4-6 The GM Tim ###
9 7 DDAL09-07 Diabolical Dive 5-10 8 4-6 James Haeck ###
9 8 DDAL09-08 In the Garden of Evil 5-10 8 4-6 Cameron Blai 1/7/2020
9 9 DDAL09-09 Ruined Prospects 5-10 8 4-6 Catherine Ev 1/7/2020
9 10 DDAL09-10 Tipping the Scales 5-10 8 4-6 Mellanie Blac 1/7/2020
9 11 DDAL09-11 Losing Fai 5-10 8 4-6 James Introca 2/4/2020
9 12 DDAL09-12 The Breath of Life 11-16 13 4-6 Jared Fegan 3/10/2020
9 13 DDAL09-13 The Swarmed Heart 11-16 13 4-6 Bianca Bickfo 3/10/2020
9 14 DDAL09-14 The Vast Emptiness of 11-16 13 4-6 Travis Woodal 3/10/2020
9 15 DDAL09-15 Maddening Screams 11-16 13 4-6 Jessica Ross 4/28/2020
9 16 DDAL09-16 Honors Unforeseen 11-16 13 4-6 B D Donlon 4/28/2020
9 17 DDAL09-17 In the Hand 11-16 13 4-6 Paige Leitman 4/28/2020
9 18 DDAL09-18 Consequences of Choic 11-16 13 4-6 Claire HoffmaTBA
AO 1 DDAO-01 Window to the Past 5-10, 11-16, 17-20 4 Alan Patrick
AO 2 DDAO-02 One Night in Luskan 1-4, 5-10, 11-16 4 Bill Benham
AO 3 DDAO-03 The Taming of Elisande1-4, 5-10, 11-16 4 Greg Marks
AO 4 DDAO-04 Halruaa Rising 1-4, 5-10, 11-16 4 Robert Adducci
AO 5 DDAO-05 The Space Between the S 11-16 4 Travis Woodall
AO 6 DDAO-06 Enchantment Under the S 1-4, 5-10 4 Mike Mearls
AO 7 DDAO-07 Holocaust Pursuit 1-4, 5-10, 11-16 4 Chris Lindsay
AO 8 DDAO-08 Perkins Palooza! 1-4, 5-10 4 Chris Perkins
AO 9 DDAO-09 Lyceum Sepulchral 5-10, 11-16 4 Chris Lindsay
AO 10 DDAO-10 Across a Misty Tavern
1-4,Ya
5-10, 11-16, 17-20 4 Greg Marks
AO 11 DDAO-11 Those That Came Before11-16, 17-20 4 Alan Patrick
AO 12 DDAO-12 Dragons of Fire and Deat 11-16 4 Robert Adducci
AO 13 DDAO-13 Embers of Hate 1-4, 5-10 4 Travis Woodall
AO 14 DDAO-14 Act of Grace 1-4, 5-10 4 Bill Benham
AO 15 DDAO-15 Debts to be Paid 1-4, 5-10 4 Claire Hoffman
AO 16 DDAO-16 Wild Arcana 1-4, 5-10 4 Robert Adducci
AO 17 DDAO-17 Grung Reverie 5-10 4 Chris Lindsay
AO 18 DDAO-18 The Long Night 5-10 4 Bill Benham
AO 19 DDAO-19 Layers Upon Layers 1-4, 5-10 4 Travis Woodall
AO 20 DDAO-20 Somber Screams... 1-4, 5-10, 11-16, 17-20 4 Greg Marks
AO 21 DDAO-21 Trust & Understanding 17-20 4 Alan Patrick
AO 22 DDAO-22 Debts Old and New TBA 4 Claire Hoffman
AO 23 DDAO-23 Trail of Bones 11-16 4 Robert Adducci
AO 24 DDAO-24 Dire Arcana 5-10 4 Robert Adducci
AO 25 DDAO-25 Devious Arcana 5-10 4 Robert Adducci
AO 26 DDAO-26 Mirt’s Merry Mayhem 5-10 4 Chris Lindsay
AO 27 DDAO-27 The Least Among Us 1-4 4 Bill Benham
AO 28 DDAO-28 It’s Aliiiive! 5-10 4 Lysa Penrose
AO 29 DDAO-29 Necropolis of the Dracolic 11-16 4 Robert Adducci
AO 30 DDAO-30 ... And Melancholy Laught
1-4, 5-10, 11-16, 17-20 4 Greg Marks
AO 31 DDAO-31 A Wet Wedding 11-16 4 Greg Marks
AO 32 DDAO-32 It’s Nothing Personal, Guy 1-4, 5-10 Travis Woodall
AO 33 DDAO-33 It Starts at the End 1-4 4 Alan Patrick
AO 34 DDAO-34 Dangerous Negotiations 11-16 4 Claire Hoffman
AO 35 DDAO-35 To Steal the Wind TBA 4 Greg Marks
AO 36 DDAO-36 TBA TBA 4 Greg Marks
AO 37 DDAO-37 TBA TBA 4 Lysa Penrose
AO 38 DDAO-38 The Green Isle 5-10 4 Amy Lynn Dzura
AO 40 DDAO-40 TBA TBA 4 Greg Marks
AO 41 DDAO-41 The Mystery of Placid Cay 1-4 4 Shawn Merwin
AO Epic1 DDAO-EP01{a-h} Caves of Chaos 1-4 20+ Chris Lindsay
CCC CCC CCC-3MAGS-01 Vormestrand’s Scro 1-4 1 7 Travis Woodal5 1-hour mi
CCC CCC CCC-AETHER01-01 The Heir of Orcus 1-4 3 2-4 Anthony Joyce
CCC CCC CCC-AETHER01-02 The Heir of Orcus 1-4 4 Anthony Joyce
CCC CCC CCC-AETHER01-03 The Heir of Orcus 5-10 4 Anthony Joyce
CCC CCC CCC-ALMOG ESC03-01 Thoughts lost: 1-4 3 4 Jia Jian Tin
CCC CCC CCC-ALMOG-01 TALES01-01 What L 1-4 3 4 Derek Gray and Chris Tot
CCC CCC CCC-ALMOG-03 TALES03-01 Claws 11-16 13 4 Al Spader
CCC CCC CCC-ALMOG-20 TALES01-04 Jaunt to 1-4 3 2 David Morris
CCC CCC CCC-ALMOG-24 DAGON02-02 A Glow 1-4 3 David Morris
CCC CCC CCC-ALMOG-24 DAGON02-04 Benea 5-10 8 4 Chelsea Steverson, David
CCC CCC CCC-ALMOG-25 SALT01-05 How the 1-4 3 2-4 Chris Totten
CCC CCC CCC-ALMOG-26 DAGON01-01 Shado 1-4 3 2-4 David Morris
CCC CCC CCC-ALMOG-27 DAGON01-02 Cove o 1-4 3 2 David Morris
CCC CCC CCC-ALMOG-28 DAGON01-03 The 1-4 3 2-4 David Morris
CCC CCC CCC-AMER-01 Asleep and Awake 1-4 3 2 Garrett Crowe
CCC CCC CCC-AN-01 Secrets of Golden Fire 1-4 3 4 Keith Christensen and Li
CCC CCC CCC-AN-02 The Wrathful Deity of K 1-4 4 4 Brogan PowleAMERICA’s
CCC CCC CCC-AN-03 Winter Wonderland 5-10 6 4 Derek Meyers
CCC CCC CCC-ANIME1-1 Legend of the Sword 1-4 3 2 David Morris
CCC CCC CCC-ANIME1-2 Let’s Find the Swor 5-10 7 2 Dave Knighton
CCC CCC CCC-ANIME1-3 Star Sword Return 5-10 7 2 Derek Gray
CCC CCC CCC-BLD-01-00 Bleeding Gate Sup n/a n/a Ma'at Crook
CCC CCC CCC-BLD-01-01 Bleeding Gate: Pa 1-4 3 2 Ma'at Crook Gamestorm
CCC CCC CCC-BLD-01-02 Bleeding Gate: Ama 1-4 3 2 Ma'at Crook Gamestorm
CCC CCC CCC-BLD-01-03 Bleeding Gate: Lin 5-10 7 4 Ma'at Crook Rose City C
CCC CCC CCC-BMG-01 CORE1-1 A Scream in 1-4 1 4 M. Sean Moll 1/4/2017
CCC CCC CCC-BMG-02 CORE1-2 A Cog in th 1-4 2 4 Pieter Sleijpe 1/4/2017
CCC CCC CCC-BMG-03 CORE1-3 A Hole in th 1-4 3 4 Christopher S 1/4/2017
CCC CCC CCC-BMG-04 CORE2-1 Tales of Goo 1-4 3 4 James Introca 1/4/2017
CCC CCC CCC-BMG-05 CORE2-2 Songs of La 1-4 3 4 Alan Patrick 1/4/2017
CCC CCC CCC-BMG-06 CORE2-3 Edicts of Neu 1-4 4 4 Derek Myers 1/4/2017
CCC CCC CCC-BMG-07 HULB1-1 Hulburg Rebu 5-10 8 4 Dave Zajac 5/10/2017
CCC CCC CCC-BMG-08 HULB1-2 Hulburg Bur 5-10 8 4 Mickey Tan 5/10/2017
CCC CCC CCC-BMG-09 HULB1-3 Hulburg Risi 5-10 8 4 Merric Black 5/10/2017
CCC CCC CCC-BMG-10 HILL1-1 Arrival 5-10 6 4 Jay Africa 5/10/2017
CCC CCC CCC-BMG-11 HILL1-2 Exodus 5-10 7 4 Scott Moore 5/10/2017
CCC CCC CCC-BMG-12 HILL1-3 Resurgence 5-10 8 4 Cindy Moore 5/10/2017
CCC CCC CCC-BMG-13 PHLAN1-1 Sepulture 11-16 11 4 Greg Marks ###
CCC CCC CCC-BMG-14 PHLAN1-2 Enemy of 11-16 12 4 Will Doyle ###
CCC CCC CCC-BMG-15 PHLAN1-3 Subterfug 11-16 12 4 Erik Scott De ###
CCC CCC CCC-BMG-16 ELM1-1 The Sage of 5-10 8 4 Jason Gonding5/10/2017
CCC CCC CCC-BMG-17 ELM1-2 The Lost San 5-10 8 4 Ben Heisler, 5/10/2017
CCC CCC CCC-BMG-18 ELM1-3 The Battle of 5-10 8 4 Dave Brainard 5/10/2017
CCC CCC CCC-BMG-19 HULB2-1 Winter’s Fros 5-10 8 4 Peter Sleijpen 5/10/2017
CCC CCC CCC-BMG-20 HULB2-2 Winter’s Frig 5-10 8 4 Rich Lescoufla5/10/2017
CCC CCC CCC-BMG-21 HULB2-3 Winter’s Shar 5-10 8 4 Christopher S 5/10/2017
CCC CCC CCC-BMG-22 PHLAN2-1 Demagogu 11-16 15 4 Robert Alaniz ###
CCC CCC CCC-BMG-23 PHLAN2-2 Hatemaste 11-16 15 4 Jennifer Midd ###
CCC CCC CCC-BMG-24 PHLAN2-3 The Royal 11-16 15 4 Eric Menge ###
CCC CCC CCC-BMG-25 CORE3-1 The Spectral 1-4 1 4 John Rogers, Shawn Mer
CCC CCC CCC-BMG-26 CORE3-2 The Ghostly I 1-4 2 4 Dan Dillon
CCC CCC CCC-BMG-27 CORE3-3 The Spirited 1-4 3 4 Tom Lommel
CCC CCC CCC-BMG-28 HILL2-1 The Red Gath 5-10 8 4 Mark Merida
CCC CCC CCC-BMG-29 HILL2-2 The Red Herr 5-10 8 4 Chris Sniezak, Wayne Ch
CCC CCC CCC-BMG-30 HILL2-2 The Red Herr 5-10 8 4 Chris Sniezak, Wayne C
CCC CCC CCC-BMG-31 Phlan3-1 The Conventi 1-4 3 4 MT Black
CCC CCC CCC-BMG-32 Phlan3-2 The First Ru 1-4 3 4 Anthony Caroselli
CCC CCC CCC-BMG-33 Phlan3-3 Spinning on 1-4 3 4 Ruty Rutenburg
CCC CCC CCC-BMG-34 ELM2-1 Tendrils in th 5-10 8 4 M. Sean Molley, Ben Heis
CCC CCC CCC-BMG-35 ELM2-2 Mists of the 5-10 8 4 M. Sean Molley, Ben Heis
CCC CCC CCC-BMG-36 ELM2-3 Vestiges of D 5-10 8 4 M. Sean Molley, Ben Heis
CCC CCC CCC-BMG-37 Weakness of Rock 11-16 14 4 Mickey Tan
CCC CCC CCC-BMG-38 Dead Canaries 11-16 13 4 Krishna Simonse
CCC CCC CCC-BMG-39 Darkest Vein 11-16 14 4 Garrett Colon
CCC CCC CCC-BMG-40 HULB 4-1 Whispers fr 11-16 14 4 James Haeck
CCC CCC CCC-BMG-41 HULB 4-2 Voices from 11-16 14 4 Chris Sims
CCC CCC CCC-BMG-42 HULB 4-3 Call of the 11-16 14 4 Pieter Sleijpen
CCC CCC CCC-BMG-43 PHLAN 4-1 Ghoulies a 5-10 8 4 Merric Blackman
CCC CCC CCC-BMG-44 PHLAN 4-2 Long Leggi 5-10 8 4 RM Jansen Parkes
CCC CCC CCC-BMG-45 PHLAN 4-3 Things That 5-10 8 4 Robert Alaniz
CCC CCC CCC-BMG-46 HILL 3-1 Shepherd th 5-10 8 4 Effie Matteson
CCC CCC CCC-BMG-47 HILL 3-2 Suffer the Ch 5-10 8 4 Jennifer Adcock
CCC CCC CCC-BMG-48 HILL 3-3 Spare the R 5-10 8 4 Scott Moore
CCC CCC CCC-BMG-HILL1-S Onslaught “Special5-10 8 4 5/10/2017
CCC CCC CCC-BMG-HULB1-S Extinction “Special”/ Interactive forma4 5/10/2017
CCC CCC CCC-BMG-HULB2-S Winter’s Feast “Special”/ Interactive 4 5/10/2017
CCC CCC CCC-BMG-MOON Moonshae Isles Re n/a n/a
CCC CCC CCC-BMG-MOON1-1 Moonshae Trea 1-4 1 1-2 Shawn Merwin, Robert Al
CCC CCC CCC-BMG-MOON2-1 Defenders of C 1-4 3 2-4 Christopher M. Sniezak
CCC CCC CCC-BMG-MOON2-2 Army of the U 1-4 3 2-4 Savannah Houston-McInt
CCC CCC CCC-BMG-MOON2-3 The Eye in the 1-4 3 2-4 Eric Menge
CCC CCC CCC-BMG-MOON3-1 Atop the Fairhe 5-10 8 4 Shawn Merwin
CCC CCC CCC-BMG-MOON3-2 Within the Tunn 5-10 8 4 Ted Atkinson
CCC CCC CCC-BMG-MOON3-3 Beneath the Ca 5-10 8 4 Kat Kruger
CCC CCC CCC-BMG-MOON4-1 Precious Carg 1-4 3 4 Cindy Moore
CCC CCC CCC-BMG-MOON4-2 Dangerous Der 1-4 3 4 Elfie Matteson
CCC CCC CCC-BMG-MOON4-3 Gate to the U 1-4 3 4 Jay Africa
CCC CCC CCC-BMG-PHLAN1-S Uprising “Special
11-16 4 ###
CCC CCC CCC-BMG-PHLAN2-S Damnation “Special”/ Interactive fo 4 ###
CCC CCC CCC-BWM-001 Howling on the Moo 5-10 8 4 Jawsh Murdoc2018
CCC CCC CCC-BWM-002 The City in the Dept 5-10 8 4 The Seer 2018
CCC CCC CCC-BWM-003 A Tale of Two Towe 11-16 13 4 Jia Jian Tin 2018
CCC CCC CCC-BWM-005 Chasing Madness 5-10 8 2-4 Jawsh Murdock
CCC CCC CCC-BWM-04-01 Thralls of Zuggtmo 5-10 8 2-4 Iam Pace, William Beers
CCC CCC CCC-BWM-04-02 Thralls of Zuggtmo 5-10 8 2-4 Iam Pace, William Beers
CCC CCC CCC-BWM-06- (01-05) Introduction t 1-4 1 Five 1- Jia Jian Tin, The Seer, C
CCC CCC CCC-CIC-01 The Vault of the Devou 1-4 3 4 Greg Marks 1/4/2017
CCC CCC CCC-CIC-02 The Clockwork Laborat 5-10 7 4 Jeremy Vosbe 5/10/2017
CCC CCC CCC-CIC-03 The Desolate Undercrof 5-10 8 4 Gary Affeldt 5/10/2017
CCC CCC CCC-CIC-04 Best Friends Forever 5-10 8 4 Rob Silva 5/10/2017
CCC CCC CCC-CIC-05 Donum Vitae 5-10 8 4 Rob Silva Milwaukee Su
CCC CCC CCC-CIC-06 End of the Line 1-4 3 4 Michael MaenMilwaukee
CCC CCC CCC-CIC-07 Pieces of You 5-10 8 4 Rob Silva Dan’s Con of
CCC CCC CCC-CIC-08 The Last Voyage of the 1-4 3 4 Gregory MarkDan’s Con of
CCC CCC CCC-CIC-09 Steamy Shores of Dan 1-4 3 2-4 Andrew BishkiConflagratio
CCC CCC CCC-CIC-10 Terror at Soward Mano 5-10 8 4 Shawn Merwin
CCC CCC CCC-CIC-11 Death at Peril Island 5-10 8 4 Shawn Merwin
CCC CCC CCC-CIC-12 Redemption at Talos S 5-10 8 4 Shawn Merwin
CCC CCC CCC-CNE-01 The Treasure Beneath 5-10 4 Haider Rizvi
CCC CCC CCC-CNE-02 Before The Hatch 5-10 4 Matthew Chung
CCC CCC CCC-CNE-03 Into The Depths 5-10 4 Mark McClenaghan
CCC CCC CCC-COTN-01-01 By The Seashore: 1-4 3 2 Marcello Velazquez
CCC CCC CCC-DDSC-01 Murder at the Stop 1-4 4 Robert Alaniz SoonerCon 2
CCC CCC CCC-DDSC-02 A Fool and His Gold 1-4 2 Anthony Caros
SoonerCon 2
CCC CCC CCC-DES-01-01 Finding the Rabbit 5-10 8 4 Eric Weberg
CCC CCC CCC-DES-01-02 A Sanity Never Que 5-10 8 4 Jonathan Connor Self
CCC CCC CCC-DES-01-03 A Question Never 5-10 8 2 Eric Weberg
CCC CCC CCC-DES-01-04 An Answer Never O 5-10 8 2 Alex Kurowski
CCC CCC CCC-DES-01-05 The Die is Cast 5-10 8 2 Jonathan Connor Self
CCC CCC CCC-DRUID-01 The Scourge Unsee 5-10 8 4 Jay Africa
CCC CCC CCC-ELF-01 Life's A Party 1-4 3 4 Paul Johnson, Jia Jian Ti
CCC CCC CCC-ELF-02 An Adventuring Party W 1-4 3 4 Christine Weidenbach
CCC CCC CCC-ELO-01 For the Kids! 1-4 3 4 Adam V. Gordier
CCC CCC CCC-FC3-01 Highharvestide in Estirwald
CCC CCC CCC-FC3-02 Tales of Estirwald: Corru 5-10 8 4 Xavier A. Devenoges, Jenn
CCC CCC CCC-FC3-03 Tales of Estirwald: The 11-16 15 4 Malcolm Wood, Bruce W
CCC CCC CCC-FXC-01 Nothing Happens in E 1-4 2 2 Xavier A. Devenoges, Chr
CCC CCC CCC-GAD01-01 Broken Blade 5-10 8 2-4
CCC CCC CCC-GAD01-02 Red War: Black Pho 5-10 8 2-4 Y. Michael Zhang
CCC CCC CCC-GAD01-03 Caught in Time 11-16 13 4-6 Jackin Jayaram
CCC CCC CCC-GARY-01 A Night to Remembe 5-10 7 2 Luke Gygax and Thomas
CCC CCC CCC-GARY-02 To Find a Way Out 5-10 7 2 Luke Gygax and Thomas
CCC CCC CCC-GARY-03 Oh, We’re In It Now 5-10 7 2 Luke Gygax and Thomas
CCC CCC CCC-GARY-04 A Darkness in the Mo 1-4 3 2 Thomas Valley
CCC CCC CCC-GARY-05 The Shadows of the 1-4 3 2 Joe Alfano
CCC CCC CCC-GARY-06 The Death Beneath t 1-4 3 2 Joe Alfano
CCC CCC CCC-GARY-07 The Mirror Cities of G 5-10 7 2 Thomas Valley
CCC CCC CCC-GARY-08 That Which Lies Buri 5-10 7 2 Thomas Valley
CCC CCC CCC-GARY-09 The Witch Maiden 5-10 7 2 Thomas Valley
CCC CCC CCC-GEL-01 Bedlam at the Benefit 1-4 3 2 Chris "Waffles" Wathen
CCC CCC CCC-GHC-01 Tharaera Lost 5-10 7 2 Ed Greenwood5/10/2017
CCC CCC CCC-GHC-02 Skulljaw Hill 5-10 7 2 Ed Greenwood5/10/2017
CCC CCC CCC-GHC-03 Facing the Dark 5-10 7 2 Ed Greenwood5/10/2017
CCC CCC CCC-GHC-04 Shade of the Dark 5-10 8 2 Dave Zajac
CCC CCC CCC-GHC-05 Trail of Treachery 5-10 8 2 Rob Wieland
CCC CCC CCC-GHC-06 What You Wish For 5-10 8 2 Shawn Merwin
CCC CCC CCC-GHC-07 The River Runs Red 11-16 13 2 Ed Greenwood, Alex Ka
CCC CCC CCC-GHC-08 Death in the Ruins 11-16 13 2 Ed Greenwood, Alex Ka
CCC CCC CCC-GHC-09 Swamp of Death 11-16 13 2 Ed Greenwood, Alex Ka
CCC CCC CCC-GHC-BORDER Border Kingdom n/a n/a
CCC CCC CCC-GHCBK1-01 Into the Border K 1-4 1 2 Dave Zajac
CCC CCC CCC-GHCBK1-02 The Tithes That B 5-10 8 4 Mitchell Smithson
CCC CCC CCC-GHCBK1-03 The Darkest Knigh 5-10 8 4 Thomas Valley
CCC CCC CCC-GHCBK1-04 I am the Fire 5-10 8 4 Joe Alfano
CCC CCC CCC-GHCBK1-05 For the Glory of Bl 5-10 8 4 Alex Kammer
CCC CCC CCC-GHCBK1-06 Legacy and Virtu 1-4 2 2-4 Alan Patrick
CCC CCC CCC-GHCBK1-07 The Peculiar Case o 1-4 3 2-4 Greg Marks
CCC CCC CCC-GHCBK1-08 The Hunt for Cutte 1-4 3 2 Bill Benham
CCC CCC CCC-GHCBK1-09 Scavengers 1-4 2 2-4 Alan Patrick
CCC CCC CCC-GHCBK1-10 The Heart of Sha 11-16 13 4 Joe Alfano
CCC CCC CCC-GLIP-0101 Glip Dak 1-4 3 2 Iam Pace, William Beers
CCC CCC CCC-GLIP-0102 Beneath Glip Dak 1-4 3 2 Iam Pace, William Beers
CCC CCC CCC-GLIP-0103 Citadel of Vlaakith 1-4 3 4 Iam Pace, William Beers
CCC CCC CCC-GLIP-0201 Blue Scales 5-10 8 2 Iam Pace, William Beers
CCC CCC CCC-GOC-0101 Tree Rot 1-4 3 2 Scott Ketner
CCC CCC CCC-GOC-0102 Cairns of Rot 5-10 8 2 Bryan Gillispie
CCC CCC CCC-GOC-0103 Winds of Rot 11-16 14 3-4 Jeremy Hochhalter
CCC CCC CCC-GREY-01-01 A Rat's Tale 1-4 3 Four 1- Colby Savell
CCC CCC CCC-GSP-0101 A Dragon's Breath 1-4 2 4 Paul Gabat
CCC CCC CCC-HAL-01 Fate of the Nightworm 1-4 3 4 Andrew Bishkinskyi
CCC CCC CCC-HAL-02 Six Striking Swords 5-10 8 4 Andrew Bishkinskyi
CCC CCC CCC-HAL-03 Six Swords Unbound 5-10 8 4 Andrew Bishkinskyi
CCC CCC CCC-HATMS01-01 Threatening Tide 5-10 8 4 Jeremy HochhHoliday Arou
CCC CCC CCC-HATMS01-02 Prophecy’s Prom 5-10 8 4 Jeremy HochhHoliday Arou
CCC CCC CCC-HATMS01-03 Destiny Defied 5-10 8 4 Jeremy HochhHoliday Arou
CCC CCC CCC-HATMS02-01 Illithid Activities 5-10 8 4 Joel Marsh Holiday Arou
CCC CCC CCC-HATMS02-02 Something Vile 11-16 14 4 Jeremy HochhHoliday Arou
CCC CCC CCC-HATMS02-03 A Vile Wake 11-16 14 4 Jeremy HochhHoliday Arou
CCC CCC CCC-IFK-01 Shadow of Greed 5-10 2 Chupacabra
CCC CCC CCC-IFK-02 Shadow of the Weave 5-10 2 Chupacabra
CCC CCC CCC-IFK-03 Shadow of the Dusk Q 5-10 4 Role Play Ral
CCC CCC CCC-JGD-01 Left Black & Blue: A R 11-16 13 2-4 Fenway Jones, Ben Heisl
CCC CCC CCC-KUMORI-0101 Wreckers 1-4 3 2 William BeersKumoricon 2
CCC CCC CCC-KUMORI-0102 Wretches 1-4 3 2 William BeersKumoricon 2
CCC CCC CCC-KUMORI-02-01 Vacant 1-4 3 2 Ma'at Crook Kumoricon 2
CCC CCC CCC-KUMORI-02-02 School Magic 1-4 3 2 Drew Wood Kumoricon 2
CCC CCC CCC-KUMORI-02-04 To Be the Very 1-4 3 2 Jay Africa Kumoricon 2
CCC CCC CCC-LINKS-01 Champion of the Peo 5-10 9 4 Alan Patrick LinksCon, Ju
CCC CCC CCC-LINKS-02 The Secrets We Kee 11-16 12 4 Alan Patrick LinksCon, Ju
CCC CCC CCC-MACE-01 The Blight of Geoffre 1-4 3 4 David Morris
CCC CCC CCC-MACE-02 A Panther’s Peril 1-4 3 4 Dave Knighton
CCC CCC CCC-MACE-03 Haunted Memories 1-4 3 4 Al Spader, MaConCarolina
CCC CCC CCC-MCX-01 All in a Day’s Work 1-4 3 2 Karl Sciberras
CCC CCC CCC-MCX01-02 The Rescue 1-4 3 2 Steven Grosshuesch
CCC CCC CCC-MIND-01 Lost in Thought 11-16 13 4 Jay AndersonTidewater C
CCC CCC CCC-MIND-02 Mind Trip 11-16 13 4 James IntrocaTidewater C
CCC CCC CCC-MIND-03 Dream Walkers 11-16 13 4 Alan Patrick Tidewater C
CCC CCC CCC-MMT01-01 Secrets of Imaginar 1-4 3 2-4 Curtis Glenn Common Grou
CCC CCC CCC-MMT01-02 A Little Competition 1-4 3 2-4 John “Henry” Common Grou
CCC CCC CCC-MMT02-01 The Stuff of Memori 5-10 8 2-4 Sean CarpentiCommon Grou
CCC CCC CCC-MTL-02 House of Revenance 5-10 8 2-4 Andrew Bishkinskyi
CCC CCC CCC-MWGF-01 The Constellation 5-10 8 2-4 Jeff Stevens
CCC CCC CCC-MYR-01 Friends in Need 5-10 8 4 Randall HarrisKantCon 20
CCC CCC CCC-NBDD01-01 Clever:A Tale of C 5-10 7 2 Robbie PleasaDungeon Day
CCC CCC CCC-NUKE-01-03 The Gift of Arvan 1-4 3 2-4 Marcello De VNukeCon 2
CCC CCC CCC-NUKE-01-04 Honey, Pass the Pre5-10 8 4 Travis Fuller NukeCon 2
CCC CCC CCC-NUKE-0101 The Blighted Sun 1-4 3 4 Marcello De VNukeCon 2
CCC CCC CCC-NUKE-0102 Hide and Seek 1-4 3 4 Marcello De VNukeCon 2
CCC CCC CCC-OAC-01-01 When Mages Fall 1-4 3 2-4 Andrew Bishkinskyi
CCC CCC CCC-OCC-01 Red War: Housekeepi 11-16 13 4-6 Garrett Colón
CCC CCC CCC-OCC-02 Feast of the Moon 1-4 3 2-4 Jeremy HochhonCCCon 2
CCC CCC CCC-ODFC-0101 Hammer and Anvil 1-4 3 4 Darion Smith 1/4/2017
CCC CCC CCC-ODFC-0102 Black Blades, Bla 5-10 8 4 Darion Smith 1d4 Con 201
CCC CCC CCC-ODFC-0103 Elder’s Eyes Upon 11-16 15 4 Darion Smith 1d4 Con 201
CCC CCC CCC-ODFC-0201 Serenade of Pain 1-4 3 4 Leigh Smith 1d4 Con 20
CCC CCC CCC-ODFC-0202 Palace of the Efree 5-10 8 4 Y. Michael Zh1d4 Con 20
CCC CCC CCC-ODFC-0203 Night’s Bright Daw 11-16 13 4 Darion Smith 1d4 Con 20
CCC CCC CCC-OHAYOCON-01-03 Fiendly Com 5-10 2-4
CCC CCC CCC-PDX-01 Pandemonium 2 5/10/2017
CCC CCC CCC-PDX-02 Amalgamation 2 5/10/2017
CCC CCC CCC-PDX-03 Lineage 2 5/10/2017
CCC CCC CCC-PDXAGE-0101 The White Well 1-4 3 2 Iam Pace, Wi PDXAGE
CCC CCC CCC-PDXAGE-0201 The Dark Hunt 5-10 6 2 Iam Pace, Wi PDXAGE
CCC CCC CCC-PHA-01 Six Summoned Sword 5-10 8 4 Andrew Bishkinskyi
CCC CCC CCC-PPTDD01-01 Trouble Under Wi 1-4 2 2 Micah Watt
CCC CCC CCC-PRETZ-PLA01 The Mystery at 1-4 3 2-4 Ed Stevens Pretzcon 201
CCC CCC CCC-PRETZ-PLA02 A Mine of Their 1-4 3 2-4 Ed Stevens Pretzcon 201
CCC CCC CCC-PRIORY-01 Maritime Mayhem 1-4 3 2 Adam V. Gordier
CCC CCC CCC-PRIORY-02 Prison Pitfalls 1-4 3 2 Adam V. Gordier
CCC CCC CCC-PRIORY-03 Truths in Time 1-4 3 2 Adam V. Gordier
CCC CCC CCC-QCC-2017 Delusions of Grande 11-16 13 4 Scott Moore ###
CCC CCC CCC-QCC2018-01 Of Gods and Mon 11-16 13 2 Scott Moore
CCC CCC CCC-QCC2018-02 Heart and Soul 5-10 8 2 Scott Moore
CCC CCC CCC-REAP-01 Red War: Lost Ashes 5-10 8 4 David Hopkins
CCC CCC CCC-ROZK-0101 Binder’s Torment 11-16 13 4 Jeremy HochhOrigins 2017
CCC CCC CCC-ROZK-0102 Zhentarim’s Lame 11-16 13 4 Jeremy HochhOrigins 2017
CCC CCC CCC-ROZK-0103 Necromancer’s As 11-16 13 4 Jeremy HochhOrigins 2017
CCC CCC CCC-RPR-01 Eyes of Blood 1-4 3 4 Dave Zajac Role Play Ra
CCC CCC CCC-RPSG-01 Ooze There 1-4 3 4 Darryl Ho and Jason Koh
CCC CCC CCC-SAC-01 A Light in the Dark 11-16 13 4 Sean Terrill
CCC CCC CCC-SAC-02 Fun with Fey 11-16 13 4 Kelly Samuelson
CCC CCC CCC-SAF01-01 Between Garrock and 5-10 8 2-4 Chris Dzura
CCC CCC CCC-SALT-01-01 Rumors of Riches 1-4 2 2 David Morris SaltCON 201
CCC CCC CCC-SALT-01-02 Moor Trouble 1-4 2 2 Derek Gray SaltCON 201
CCC CCC CCC-SALT-01-03 Broken Halls of G 1-4 2 4 Derek Gray, DSaltCON 201
CCC CCC CCC-SALT-02-01 Mulmaster’s Meddl 1-4 3 4 Dave Knighton
CCC CCC CCC-SALT-02-02 Tower in the Valle 5-10 8 4 Zach Pickett
CCC CCC CCC-SALT-02-05 The Darkness Nev 5-10 8 4 Dave Knighton
CCC CCC CCC-SCAR01-01 Corrupted Artery 1-4 3 4 Phil Allison SCARAB 201
CCC CCC CCC-SCAR01-02 Glister by Light 1-4 3 4 Phil Allison SCARAB 201
CCC CCC CCC-SCAR02-01 Glister By Dark SCA 1-4 3 4 Phil Allison SCARAB 20
CCC CCC CCC-SFBAY-0101 Plots in Motion 5-10 7 8 Jason DentonKublaCon 20
CCC CCC CCC-SFBAY-0201 Old Enemies Aris 5-10 8 4 Adrian Arduini
CCC CCC CCC-SFBAY-0202 Rise of the Ogre 5-10 8 4 Adrian Arduini
CCC CCC CCC-SFBAY-0203 The Risen Minota 5-10 8 4 Adrian Arduini
CCC CCC CCC-SFBAY-0401 The Cornflower H 1-4 3 4 Iam Pace, Wi FarWest Min
CCC CCC CCC-SFBAY-0402 Under Earth & St 5-10 8 2 Iam Pace, Wi FarWest Min
CCC CCC CCC-SFBAY-0403 The Ashen Scar 1-4 3 2 Iam Pace, Wi Kublacon 20
CCC CCC CCC-SHINY-02 An Open Secret 1-4 3 2 Jeremy HochhMALCon 20
CCC CCC CCC-SHINY-04 Elusion of Grand Yo 5-10 8 4 Chase Louviere
CCC CCC CCC-SKULL01-01 A Murder Most Fo 5-10 7 4 Ginny Loveday
CCC CCC CCC-SKULL01-02 Not All Who Are L 5-10 7 4 Robby Eddins and Jonat
CCC CCC CCC-SKULL01-03 Who Pulls the Str 5-10 7 4 Robby Eddin
CCC CCC CCC-SLMH01-01 Codex Venator 5-10 8 4 Enrico Romeo, Davide Mi
CCC CCC CCC-SQC-001 The Woodland Sage 5-10 8 4 Jawsh Murdock
CCC CCC CCC-SQC-0201 None the Wiser 5-10 8 4 Jia Jian Tin
CCC CCC CCC-SQC-0202 Last Gasp 5-10 8 4 Bill Kerney
CCC CCC CCC-SRCC-0101 Trouble in the Old 1-4 3 2 David Morris, Snake River
CCC CCC CCC-SRCC-0102 Down the River of 1-4 3 2 Jeremy ForbinSnake River
CCC CCC CCC-SRCC-0103 Altar of the Smold 1-4 3 2 David Morris, Snake River
CCC CCC CCC-SQC-003-01 Consumption 5-10 8 4 Emily Smith
CCC CCC CCC-SQC-03-02 Shiitake: the Talk 5-10 8 2 Jia Jian Tin
CCC CCC CCC-SQC 03-03 Toxicity 5-10 8 2 Noah Grand
CCC CCC CCC-ST2-1 Red War: Embassy of Ev 5-10 10 4 K. Jasmine Vernon
CCC CCC CCC-STORM-01 The Barrows of Sol 5-10 8 4 Iam Pace, Wi GameStorm2
CCC CCC CCC-STORM-02 Swamp of Sorrow: B 5-10 8 2-4 Keith McKinniGameStorm2
CCC CCC CCC-SVH01-01 Dawn of the Raven 11-16 13 4 Justin Hicks, Jim Berrier
CCC CCC CCC-SVH01-02 Raven Lord’s Aerie 11-16 13 4 Justin Hicks, Jim Berrier
CCC CCC CCC-SVH01-03 Vault of the Raven 11-16 13 4 Justin Hicks, Jim Berrier
CCC CCC CCC-TAROT-0101 Awakening of Fa 1-4 1 2 Blake Jones
CCC CCC CCC-TAROT-0102 By the Light of t 1-4 3 2 Todd Smart
CCC CCC CCC-TAROT-0103 A Martyred Heart 1-4 3 2 Ariel Thomas
CCC CCC CCC-TAROT-0104 Tangled Woods 1-4 3 2 Joshua Clark
CCC CCC CCC-TAROT-0105 The Lost Apprent 1-4 3 2 John Sedlack
CCC CCC CCC-TAROT-0106 Lies in the Moonl 1-4 3 2 Todd Smart
CCC CCC CCC-TAROT-0107 The Seat of the R 1-4 3 4 Blake Jones
CCC CCC CCC-THENT-0101 Beneath the Surf 1-4 3 2 Jeremy HochhConclave of
CCC CCC CCC-THENT-0102 Those That Dwell 1-4 3 2 Jeremy HochhConclave of
CCC CCC CCC-THENT-0103 The Dreaming Re 1-4 3 4 Jeremy HochhConclave of
CCC CCC CCC-TRI-01 Into the Darkness 11-16 13 4 Mark Merida TotalCon 20
CCC CCC CCC-TRI-02 Impression Left Behind 11-16 13 4 Mark Merida TotalCon 20
CCC CCC CCC-TRI-03 Fences and Swords 5-10 7 2 James RePass
CCC CCC CCC-TRI-04 Birds of a Feather 5-10 8 2 Garrett Colon
CCC CCC CCC-TRI-05 Hunt of Malar 5-10 8 4 Eric Boaen, Adam Scaram
CCC CCC CCC-TRI-06 Haggard Heroes 5-10 8 4 Garrett Colon, Derek DaS
CCC CCC CCC-TRI-07 Beneath the Moonsea 5-10 8 4 Adam Scaramella
CCC CCC CCC-TRI-08 Dreadful Wail Available 5-10 8 4 Garrett Colon
CCC CCC CCC-TRI-09 Tinhammer Falls 1-4 2 4 Adam Scaramella
CCC CCC CCC-TRI-10 Contact 11-16 14 4 Al Spader
CCC CCC CCC-TRI-11 Flooded Dreams 1-4 3 4 Garrett Colon
CCC CCC CCC-TRI-12 Ill Met in Ylraphon 1-4 3 4 Roger Alix-Gaudreau
CCC CCC CCC-TRI-13 What Lies beneath Ylr 1-4 3 4 Lysa Chen
CCC CCC CCC-TRI-14 The Voice in the Night 11-16 13 4 Al Spader TotalCon 20
CCC CCC CCC-TRI-15 The Dark of the Hive 11-16 13 4 Jeff Stevens TotalCon 20
CCC CCC CCC-TRI-16 Ph'theev, the Desponde 1-4 3 4 Peter Harris
CCC CCC CCC-TRI-17 Ph'teev, Unbound! 1-4 3 4 Chris Ramsley
CCC CCC CCC-TRI-18 Pros & Cons 1-4 1 4 James RePasPax East 2
CCC CCC CCC-TRI-19 Dead Men’s Tales 1-4 3 4 Jeff Stevens KantCon 201
CCC CCC CCC-TRI-22 On the Baron's Trail 11-16 13 4 Adam Scaramella
CCC CCC CCC-TRI-23 Sub Rosa 11-16 13 4 James RePass
CCC CCC CCC-TRI-24 Knight Errand 11-16 13 4 Garrett Colon
CCC CCC CCC-TRI-25 Dead Men’s Treasure 5-10 8 4 Jeff Stevens
CCC CCC CCC-TRI-29 Tidefall 11-16 13 4 Adam Scarame
Mepacon 20
CCC CCC CCC-TRI-30 Remnants of a Dream 1-2 1 5 1-hour Adam Scaramella
CCC CCC CCC-TRI-31 Out of Time 5-10 7 4 Peter Harris PAX Unplugg
CCC CCC CCC-TRI-32 Casks and Caskets 1-4 3 2 Matthew Lee Myers
CCC CCC CCC-TRI-33 Matters of Life and Dea 1-4 3 2 Matthew Lee Myers
CCC CCC CCC-TRI-34 Rise of the Sea Dragon 5-10 6 2-4 Jeff Stevens
CCC CCC CCC-UCON-01 Blood & Fog U-Con, 5-10 7 4 Alan Patrick
CCC CCC CCC-UK-1 Call of the Elvenflow 1-4 2 4 Ian Hawthorne
CCC CCC CCC-UK-2 The Wayward Wives 1-4 3 4 Will Doyle
CCC CCC CCC-UK-3 The Tainted Grove 1-4 3 4 Richard Green
CCC CCC CCC-UK-4 Bourne of Candles 1-4 4 4 Ian Hawthorne
CCC CCC CCC-UNITE-AN-04 - Sisterhood of t 1-4 3 2-4 Andrew Bishkinskyi
CCC CCC CCC-WWC-01 In the Face of Fear 1-4 3 2 Dave Zajac
CCC CCC CCC-WWC-02 Dark Waters of Hate 1-4 3 2 Dave Zajac
CCC CCC CCC-WWC-03 Tyrant of the Forgott 1-4 3 2 Dave Zajac
CCC CCC CCC-WWC-04 The Black Hand 1-4 3 4 Dave Zajac
CCC CCC CCC-WYC1-1 Back to the Burning 5-10 8 4 Jeremey Arnold
CCC CCC CCC-WYC1-2 Where Rock and Fire 5-10 8 4 Jeremey Arnold
CCC CCC CCC-WYC1-3 The Dawn Heresy 5-10 8 4 Jeremey Arnold
CCC CCC CCC-YLRA01-01 Her Dying Wish 5-10 8 4 Jeremy Forbi Strategicon
CCC CCC CCC-YLRA01-02 Uneasy Lies the H 5-10 8 4 Ryan CannonStrategicon
CCC CCC CCC-YLRA01-03 Bound by Duty 5-10 8 4 Jay Africa Strategicon
DHC DDHC-LMoP Lost Mine of Phandelv 1-4 16
DHC DDHC-LR Locathah Rising 5-10 HC
DHC DDHC-MORD-01 Riddle of the Rave 5-10 HC
DHC DDHC-MORD-02 The Lich-Queen’s 11-16 HC
DHC DDHC-MORD-03 To Wake the Levia 11-16 HC
DHC DDHC-MORD-04 Pudding Faire 1-4 HC
DHC DDHC-MORD-05 Escape from Whel 1-4 HC
DHC DDHC-XGE-01 Rats of Waterdeep 1-4 HC
DHC DDHC00-DoIP2 Dragon of Icespire 1-6 HC
DHC DDHC00-GSM-S2 Ghosts of Saltmarsh:
1-4, 5-10, 11-16 HC
DHC DDHC00-GSM2 Ghosts of Saltmars
1-4, 5-10, 11-16 HC
DWR 1 DDAL-DRW01 Breaking Umberlee’s 5-10 2-4
DWR 2 DDAL-DRW02 Blood in the Water 5-10 2-4
DWR 3 DDAL-DRW03 Saving Silverbeard 11-16 2-4
DWR Epic1 DDEP-DRW01 Assault on Myth Nant5-10, 11-16 4
EB 1 DDAL-EB-01 The Night Land 1-4 4
EB 2 DDAL-EB-02 Voice in the Machine 1-4 4
EB 3 DDAL-EB-03 Where the Dead Wait 1-4 4 February 4, 2020
EB 4 DDAL-EB-04 The Third Protocol 1-4 4
EB 5 DDAL-EB-05 A Century of Ashes 5-10 4
EB 6 DDAL-EB-06 The Last Word 5-10 4
EB 7 DDAL-EB-07 Song of the Sky 5-10 4
EB Epic01 DDAL-EBEP-01 The Iron Titan 1-4 3
ELW 0 DDAL-ELW00 What’s Past is Prolog 0 2-4
ELW 1 DDAL-ELW01 Murder in Skyway 1-4 2-4
ELW 2 DDAL-ELW02 Boromar Ball 1-4 2-4
ELW 3 DDAL-ELW03 The Cannith Code 1-4 2-4
ELW 4 DDAL-ELW04 Jack of Daggers 1-4 2-4
ELW 5 DDAL-ELW05 Against the Lightning 5-10 2-4
ELW 6 DDAL-ELW06 A Holy Visit 5-10 2-4
ELW 7 DDAL-ELW07 Blades of Terror 5-10 2-4
ELW 8 DDAL-ELW08 The Kundarak Job 5-10 2-4
ELW 9 DDAL-ELW09 Searching for Secrets 5-10 2-4
ELW 10 DDAL-ELW10 The Killing Blade 5-10 2-4
ELW 11 DDAL-ELW11 Secrets Below 5-10 2-4
CCC CCC CCC-TRI-20 Breaking Yulash 11-16 13 4 David Morris, Al Spader
CCC CCC CCC-TRI-21 The Rifts of Madness 11-16 13 4 Derek Grey, David Morris
CCC CCC CCC-UNITE-05 House of Moonlight 5-10 8 4-6 Andrew Bishkinskyi
DDAL-OPEN-20161 D&D Open, 201 1-4, 5-10 8 Origins 201
DDAL-OPEN-20171 Lost Temples of 1-10 4 Premiere at Origins 2017
DDAL-OPEN-20181 Gangs of Water
pregens only 8 Premiere at Origins 2018
DDAL-OPEN-20191 Forged in Fire pregens only 8 Premiere at UK Games Ex
DDAL-WGE-01 Encounters in Sharn 1-4, 5-10 n/a
DDALCA-01 Return to the Ghost Tow
pregens only 4
DDALK-A Keep on the Borderlands, 1-4 2 Not available on dmsguild
DDALK-B Keep on the Borderlands, 1-4 2 Not available on dmsguild
DDALK-C Keep on the Borderlands, 1-4 2 Not available on dmsguild
DDALK-D Keep on the Borderlands, 1-4 2 Not available on dmsguild
DDALK-E Keep on the Borderlands, 1-4 2 Not available on dmsguild
DDIA-MORD Rrakkma tier 2 pregens only 8
DDIA-VOLO In Volo’s Wake 1-4 4-8
DDIA-XGE Underworld Speculation R 1-4 4
CCC CCC CCC-MALTH-001 Selune's Tear 5-10 8 4 Emilie Gunderson
CCC CCC CCC-MALTH-002 The Jackal's Justi 5-10 8 4 Emilie Gunderson
CCC CCC CCC-MALTH-003 Fire's Demise 5-10 8 4 Emilie Gunderson
y
lit
bi
la
ai

Description Location Series Series #


Av

When a Thayan research expedit Mulmaster Saga of the Worm 1


A trio of exhausted sprites int Hillsfar,CormanLost Tales of Myth Dra 1
Goblins abound! Strange Goblin Hillsfar,CormanLost Tales of Myth Dra 2
Before his death, the green dr Hillsfar,CormanLost Tales of Myth Dra 3
Over 700 years ago the Army of Hillsfar,CormanLost Tales of Myth Dra 4
A forgotten foe prowls the int Hillsfar,CormanLost Tales of Myth Dra 5
Myth Drannor lies under a layeHillsfar,CormanLost Tales of Myth Dra 6
All of the scribes in Candleke Candlekeep Saga of the Worm 2
This year’s Midwinter holiday Chult
You’re invited to the Midwinter Waterdeep Cascadian Legacy series
The legendary inventor Kwalish Barrier Peaks
Hatred burns with a fire unlike Mulmaster
During the liberation of Szith Triboar
KAHRU URSAL, Waterdeep City Waterdeep
in
The shield dwarves of westernHordelands Saga of the Worm 3
Some time ago, LLIIRA craftedNine Hells
DIS is a maze of canyons that Nine Hells
For untold years, PIPYAP has Nine
b Hells
Previously, the imp PIPYAP disNine Hells
There’s a fire growing in CANI Nine Hells
The imp, PIPYAP, has long desir Nine Hells
NEIDHARD, the son of Waterdavi Nine Hells
ZAHN (aasimar assassin) and NineVA Hells
The night hag, IXPANIALTHEA, Nine
h Hells
The beauty of PHALAERAPHE’S Nines Hells
The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no significant authority to stop the cult
Decades have passed since Sokol Keep was reclaimed, and a small garrison placed there along with a beacon to help guide s
Life on the Moonsea isn’t easy. Bandits, pirates, and cruel lords dominate the land, threatening those who make an honest livin
For years, the Most Solemn Order of the Silent Shroud has tended the dead at Valinghen graveyard, providing them a peacefu
An exiled cultist and his kobold minions are spotted searching long-forgotten ruins in the Dragonspire Mountains. Rumors say
Scholars Square is a relatively quiet corner of Phlan, but a series of odd thefts have the headmasters of various schools in the
For the past several nights, drums have been heard on the wind, coming from the Twilight Marsh. Each morning, more turn up
Despite the shaky alliance that exists with the elves of the Quivering Forest, they do not suffer trespass in their realm lightly, es
The Iron Route, an important trade road east of Phlan, is beset by competing bandits. An exiled Black Fist officer leads his ban
The Maimed Virulence has come. The future of the Cinnabar Throne and the lives of the denizens of Phlan are in jeopardy. Th
Long unoccupied, the pyramid on Sorcerer’s Isle now flows with strange magical energy, warping creatures and the landscape
A black dragon’s treasure horde has been located in the Twilight Marsh, and within it are secrets that hold interest to the factio
Vorgansharax rules Phlan, using the Cult of the Dragon to extend his noxious gaze. But the green dragon seeks far more than
Three important citizens of Phlan, who stand against the tyrannical dragon that rules, seek to escape and find refuge across th
On the southern shores of the Moonsea, the residents of Mulmaster have eked out a living where others would likely have give
A derelict raft drifts into Mulmaster’s harbor carrying a young woman. Delirious with hunger, the only words she seems able to
You are approached by someone claiming to be a member of the Brotherhood of the Cloak investigating unusual incidents inv
Riddled with veins of precious ore and gem, the Earthspur Mountains to the west have long been a valuable resource for anyo
During a summer drought, Mulmaster is threatened by a series of arson attacks. As the populace riots, accusations fly blaming
The monks of the Monastery of the Yellow Rose have long cloistered themselves in their home atop the Earthspur Mountains,
The Soldiery has grown weary of dealing with a particularly nettlesome band of miscreants who have holed up in the Flooded F
The sewers beneath Mulmaster have always been dangerous, with countless stories of brigands, murderers, and worse that lu
A storm of unparalleled fury has been ravaging the peaks of the Earthspur Mountains for a tenday, and the Monastery of the Y
The Cloaks of Mulmaster have taken an interest in your progress, and may be looking to sponsor adventurers for future work.
When Fort Iron was taken from the duergar who inhabited it, much of their subterranean quarters were never fully explored. An
Fort Dalton along the River Lis was long ago destroyed. Now rumors tell of foul cults practicing their dark rites within the fort’s r
A bastion of the Cult of the Howling Wind has been located beneath the Monastery of the Yellow Rose in the bowels of the Ea
Details: The fabled sword of Selfaril is told to bestow wisdom and power upon whomever wields it, so naturally its discovery ha
Details: Aleyd Burral, the Risen Hero of Phlan has sounded the call to battle! Intent on retaking her home of Phlan, Aleyd has a
A dwarven expedition has stopped in Mulmaster for much-needed supplies. Furgis Boltsmelter, their founder and leader, is loo
In the village of Elventree, near the oppressive city of Hillsfar, a recent string of strange occurrences has the locals on edge. T
The Red Plumes have increased patrols in the region surrounding Hillsfar, and a string of disappearances has followed in their
Agents of the fire giants of Maerimydra, a city in the Underdark, have overtaken the drow outpost of Szith Morcane. The faction
Rumors of faceless demonic creatures have been steadily rising in the Hillsfar region, and it is said that far below the surface o
Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with
Some of the hamlets outlying Hillsfar have been struck by an odd malady. Rumor has it a traveling carnival visited those hamle
Elanil Elassidil, an elf bard of no small legacy, has put out a call for trustworthy agents. It is time, it seems, for a quietly hidden
An escaped duergar slave stumbles into the village of Elventree. With her she brings a malady that grips the small settlement i
The recent discovery of an entrance to the Underdark has set local leaders on edge. In a display of initiative, the First Lord of H
Waves of goblin raiders have been boiling out of the Upperdark in ever increasing numbers, threatening the safety and stability
In the search for allies in the Underdark, you are called upon to travel through the recently opened Waydown sinkhole to find th
The time has come to fight back against Hillsfar. Elanil Elassidil tasks you with uncovering valuable information to be used in a
An unexpected envoy arrives in Sporedome and offers to give aid against the fire giants of Maerimydra, if you are willing to he
First Lord Torin Nomerthal and several his advisors will be leaving Hillsfar to inspect the Wall with only a small contingent of Re
With allies gained from denizens of the Underdark, the former drown enclave of Szith Morcane is on the precipice of being reta
The time has come for the brave and the bold to put an end to the machinations of Maerimydra’s demonic occupiers and their
Death House is the name given to an old row house in the village of Barovia. The house has been burned to the ground many
Strange things are afoot in the Moonsea. The factions have called all those willing and able to investigate strange occurrences
Something strange is afoot within the Quivering Forest. So much so that even the elves of Greenhall have left their homes to s
The locals are spreading rumors of the emergence of an age-old relic in a remote farming village. Surely you won’t be the only
A Vistani fortuneteller has called you out by name during the burgomeister’s private reading. She raved of an army of the dead
The time has come to venture beyond the village of Orașnou and explore the realm of Barovia. However, in your travels, you h
Old hatreds die hard, but sometimes it is necessary to set aside petty, personal disagreements for the greater good. The hag,
The mists have led you deep into Glumpen Swamp to a den of great evil. Within, the unliving son of an unliving god awaits the
Conditions continue to worsen in the village of Orașnou. Winter has still not released its icy grip, despite the late season and th
A map provides a tantalizing solution for the woes of Orașnou if heroes could be called on to follow it. Part nine of Misty Fortu
An expedition to the Amber Temple reveals another major minion of the enemy and uncovers a secret weapon that may help d
The village of Orașnou is panicked when a group of Bloodhand orcs appear at the edge of the woods. They bring news and an
The Bloodhand orcs have a prisoner that may hold the answers to the strange goings on and the key to stopping the enemy. N
The unexpected ally imparts the secret you have been searching for and now only one more puppet remains before you can fi
The enemy is revealed, but time is short and if you are not successful in your mission to Mount Baratok, love will never die. Pa
A famous relic hunter seeks adventurers to help her find caches of treasure hidden by the now-defeated followers of the Cult o
Caravans are having a difficult time getting through to Parnast via the Black Road. Organized attacks by orcs and other monst
The Shrine of the Axes has been restored and Raggnar Redtooth, who previously conspired with dragon cultists, is trying to re
An expedition of dwarf warriors from Citadel Adbar finds itself isolated and besieged by Ice Spire ogres and their allies. They re
Among the Story of Stagwick, giants are a recurring theme, but a long-standing peace with giant-kind is now threatened as a p
The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the super-intelligent hill giant, Bad Fruul, and p
Deep in the Marsh of Chelimber lie the ruins of a great wizard’s tower. SEER has received intelligence, which she imparts via h
East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventure
A continuation of DDAL05-08. East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrig
SEER has learned of an attempt to intimidate Gralm, an ettin, and his followers into joining Bad Fruul’s army. HSING comes fo
The origin of rune magic has long been lost upon the majority of sages and wizards, save those with giant blood. However, wit
Bad Fruul and his minions have been threatening to overtake the town of Parnast for some time, and intelligence provided by S
The frost giants of the Ice Mountains have long held to the belief that a great Jarl will one day step forward to unite the families
HSING bears foul news: SEER has been captured. While exploring the ruins of Ulcaster in search of knowledge pertaining to r
Part two off DDAL05-14 Reeducation. HSING bears foul news: SEER has been captured. While exploring the ruins of Ulcaster
Despite the adventurers’ best efforts, more creatures joined under Bad Fruul’s banner. No longer content to simply attack cara
Claiming to possess Hartkiller’s Horn, Ryndolg makes his move to take control of the Hartvale. The non-giant residents have b
Baron Bajram’s forces have secured the Nelanther Isles and have scoured the Sword Coast for treasures. Now they have beg
Part 2 of The Mysterisous Isle/Eye of Xxiphu. Baron Bajram’s forces have secured the Nelanther Isles and have scoured the S
The renowned adventuring company Acquisitions Inc. hires you to infiltrate a castle; but not just any castle. This is a flying fortr
The promises of glory and the chance of riches draw you to Blasingdell, a small village near the infamous Stone Tooth. Within
A strange, foreign wizard calling himself Kelvan has appeared at the same time a strange mountain materializes out of thin air.
A magical storm builds over the Anauroch desert bringing portents of death and destruction to Faerûn. Giants imbued with pow
So you’ve finally arrived in Chult. Now that you’ve gotten over the shock of Port Nyanzaru’s exotic beauty, it’s time to get down
In response to a new but as-of-yet-unnamed threat, the factions have called upon adventurers to venture into the jungle in sea
The Merchant Princes have a treat in store for everyone! A new team-based event has been added to the roster and the factio
A mysterious clue has led you outside of the safety of the city’s walls and into the jungle beyond. You have been asked to ven
The temple lay just ahead, and within the answers to a great many questions about the recent goings on in Port Nyanzaru. Th
The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and wh
The sudden appearance of the undead within Port Nyanzaru doesn’t appear to be the only thing on the horizon. A vast horde o
The jungle has opened up and revealed her secrets—now is the time to act upon them. All signs point to a long-abandoned cit
The trail leading from the Fane of the Whispered Fang has grown cold, but you can still taste the machinations of the yuan-ti in
Within the jungles of Chult lay a vast expanse of ash. While a red dragon is known to reside deep within the Land of Ash and S
An old elf has wandered into the city from the jungle prattling on about his long-lost daughter to anyone whose ear he can ben
The yuan-ti have a long, storied past in the history of Chult. So, if they are to be defeated, we must look back into history. With
The sages of Candlekeep have come calling. They’ve come to Port Nyanzaru on the trail of a colleague. He came to the jungle
The time is now! The yuan-ti lay on the cusp of freeing an ancient being of insurmountable evil from its imprisonment. Should t
The Soulmonger is shattered and its pieces scattered across the peninsula of Chult. Dire forces seek out those shards for thei
The Land of Ash and Smoke was once home to a wizard’s sprawling complex and although the balor and its minions are now
Just off the southern coast of Chult churns the waters of the Cauldron, a single volcano with a terrible history. Legends from th
Your foe seeks to unlock the Iron Door beneath the Peaks of Flame and open the way for the Eater of the World. You must fin
Who knows why adventurers are drawn together? The lust for gold, a common foe, or the whimsy of fate? Pull up a stool, stok
Rumors abound of a map that leads to a treasure of unimaginable value. When chance drops the map into your hands, you ha
The treasure hunt has led to the City of the Dead. Beneath that well-manicured park is an ancient crypt where the treasure aw
You’ve been set up. However, the man you were set against is more than willing to forgive and forget, if you are willing to join f
The Blackstaff has discovered an oddity in the Weave that surrounds Waterdeep. The enigma may have been there all along o
Hurtling through time, you find yourself embroiled in a struggle to keep the fledgling town of Waterdeep from succumbing to a v
Still falling through time, Waterdeep has grown into a small city with a problem, a vampire problem, but an old friend offers a so
When one of the Lords of Waterdeep asks you to root out a threat to the city, you respond to the call. Prepare for a foray into U
Are there actually vampires in Undermountain? The Baron of Blood demands that you find out! Part Two of the Vampire Hunt t
Your chase to wipe out the vampires of Undermountain leads to the Slitherswamp. The master vampire is close at hand! Part T
When Volothamp Geddarm hires you to recover a missing key, you find yourself wrapped up in a series of murders in Lower S
You search for Volo’s key has kept you in Skullport where is likes like you are about to cross wits, or swords, with the drow of B
This couldn’t get worse. The key you are searching for has fallen into the hands of the eye tyrant of Skullport himself. Now you
Something is wrong in the endless gloom of Skullport, and the Baron of Blood has tapped you to set things right. Part One of t
Vampire in service to the Mistress of Night are somewhere in Vanrakdoom. You must locate them without drawing the attentio
The Forge of Fangs has been located in Vanrakdoom. While many innocents have been saved from an undying fate, the forge
The hand behind all of the Baron of Blood’s troubles is revealed, and he vows to make himself the worst kind of neighbor. Part
The wizard Ahghairon, the first Lord of Waterdeep, foresaw a day when you would need his help, and so he left something for
Sealed within his coffin, you must transport the Baron of Blood to his new home. Unfortunately, his new neighbors are not hap
Damnation! The Companion that once stood as a beacon of hope and goodness above the city of Elturel has been extinguishe
It’s been a long, arduous trip, but you’re finally here—Baldur’s Gate. You’re not out of peril yet, however, even if you’re leaving
Bodies continue pile up, and the Flaming Fist still has nothing but a name. Thankfully, the perpetrator of the murders has slipp
The streets of Baldur’s Gate run red with blood. Old blood. The blood of Hellriders. Someone or something is punishing the ch
Deep in hostile territory with the innocent girl Dara to protect, you will have to trust to the weapons of the enemy if you are to s
Fai Chen reveals that a draft of the Hellriders’ original attack plan might still exist, but it won’t be easy to get it. If you can recov
You have located the plans and drawn the infernal forces away from them. All that remains now is to dive below the river Styx
Long before it was a war-ravaged battlefield, Avernus was a den of temptation; a place to which ambitious, greedy, and coveto
Elturel isn’t the only city to have been claimed by Avernus; scores of towns and villages, long forgotten), litter the eternal battle
Wisdom is knowing when a battle fought is a battle lost. A dragon has engaged in a pitched battle for the soul of his consort fo
Fai Chen has gone missing from Mahadi’s Traveling Emporium, and Fai Chen asks you to rescue him. You’ll have to do it with
An archdevil has invited you to a ball, and though it’s likely a trap, it’d be rude to decline. Dara, however, is keen on attending,
Bees! The peace of Mahadi’s emporium is shattered as a swarm of hellwasps has descended upon it! Since this is odd behavi
The divine spark has been returned to Verwyyr and Raskamedies and the time has come to return to the Material plane in sea
The final resting place of the Hellrider company known as the Bloody Hooves has been found. Unfortunately, the Canyon of Sc
Accompanying the Chosen of Ilmater and baring the newly discovered Ward of Faithfulness, you proceed further into the tomb
Your quest to return the Bloody Hooves is nearly at an end. Only the company’s commander remains and then you’ll be ready
The soul of the commander of the Bloody Hooves has been spirited away by Zariel’s lieutenant, General Everbleed. The Blood
Published as DDAL00-01
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Cascadian Legacy serie
The legendary brewer, Vormestrand, has disappea 1
Heir of Orcus 1
Heir of Orcus 2
Heir of Orcus 3
You awaken with a ringing in your ears in a roonone
The SALT Consortium has been unable to protec Tales of the Moonsea
The frontier city of Hawksroost has seen a lot Tales of the Moonsea
A gnomish scientist working on rapid travel to The Jade Curse 4
A visit to a dwarven forge village built into The Jade Curse 6
Ironfang Keep resides as one of the most mysterThe Jade Curse 5
A book found in the warden’s office gives cluesSALT
This adventure incorporates the Jade Statue froThe Jade Curse 1
When a demon lord rises beneath the town of Be The Jade Curse 2
When Dagon’s Curse falls over an island in theThe Jade Curse 3
While traveling to Hillsfar, the adventuring party is approached by goblins who are convinced the god Khurgorbaeyag is angere
An elusive school of monks and misfits traveling westward has smuggled itself into Melvaunt at a time of celebration, only to be
Refugees in Mulmaster have had a fairly tough time, and that was before the disappearances. The few that return have been c
Someone’s stolen the gifts from Santa’s workshop on the eve of the winter solstice. If they’re not recovered before nightfall, the
A priest of Ilmater seeks to right an old wrong ANIME Series 1
After learning that Daern’s Blade, a relic that ANIME Series 2
With less than two days until the Festival of St ANIME Series 3
Regional supplement Bleeding Gate Adventu 0
Hired as security escorts for a group of noble Bleeding Gate Adventu 1
When the party is hired to assist a covert orga Bleeding Gate Adventu 2
A towering aberration threatens Emudomier. ThBleeding Gate Adventu 3
Melvaunt is a city of merchants and metalsmiths The Chaos in Melvaunt 1
With the identity of a murderer confirmed, heroe The Chaos in Melvaunt 2
Threats from outside Melvaunt and within pushThe h Chaos in Melvaunt 3
As the City of a Thousand Forges perseveres in Misaligned Trilogy 1
Omens speak of an old and forgotten power loca Misaligned Trilogy 2
With land trade threatened, the city of MelvauntMisaligned Trilogy 3
Since the rebirth of Hulburg, the strong have p Hulberg Trilogy 1
Violence is on the on the rise, even more than Hulberg Trilogy 2
Since the rebirth of Hulburg, the strong have p Hulberg Trilogy 3
Hillsfar struggles to stay aloft after the fall Dark Intentions 1
The monster attacks have caused the citizens of Dark Intentions 2
There is a spy in Hillsfar! Your job is to find Dark Intentions 3
Spirits in Phlan are high in the wake of Vorgan Alliances 1
Something odd is happening to the citizens of Alliances 2
An ambitious plan for the reconstruction of Phl Alliances 3
The grain has rotted in the town of Elmwood, wElmwood Trilogy 1
Terrible news indicates that some vestige of t Elmwood Trilogy 2
Elmwood Trilogy
As the Greengrass Festival gets under way, one 3
Hulberg Winter Trilog
When winter breathes down the mountains, tempe 1
In the wake of Winter’s Frosty Kiss, vicious pr Hulberg Winter Trilog 2
No hunter is more dangerous than a bored one.Hulberg Winter Trilog 3
With the Banite coup recently foiled, election Sovereignty Trilogy 1
With the Banite coup recently foiled, election Sovereignty Trilogy 2
With the Banite coup recently foiled, election Sovereignty Trilogy 3
As Melvaunt rebuilds after the devastation wrought by the modron and orc attacks, the planar portal outside the city walls cont
Tensions are high within Melvaunt after the incident at the planar portal. Reports of strange behavior from several people, from
The culprit behind the incident at the planar portal has been identified. Adventurers must investigate the individual behind the f
Desperate for assistance in returning Hillsfar t Hillsfar Trilogy 2 1
The Mage’s Guild has been implicated in a recent Hillsfar Trilogy 2 2
It all comes out. The ones behind the mages and Hillsfar Trilogy 2 3
After years of strife, Phlan is entering a new e Coin Spinner Trilogy 1
Deep inside the underbelly of Phlan somethingCoin s Spinner Trilogy 2
With Phlan’s prosperous new future hanging inCoin th Spinner Trilogy 3
When a series of grisly murders and raids on f Elmwood Trilogy 2 1
The heroes of Elmwood find clues that lead them Elmwood Trilogy 2 2
Legends say that the fall of Northkeep was orc Elmwood Trilogy 2 3
Something stirs in the Hulburg mines. It would b Obsidian Stone Trilogy 1
Wait! Is that an upside-down staircase? Am I f Obsidian Stone Trilogy 2
In the depths below Hulburg, the main user of Obsidian Stone Trilogy 3
Usually monsters disappearing is a good thing,Terror from the Deep T 1
“Give us what we want or more ships will be s Terror from the Deep T 2
The watery veil is lifted and the Master of the DTerror from the Deep T 3
The unthinkable is happening in Phlan; someone Phlan Trilogy 3 1
The unthinkable is happening in Phlan; someone Phlan Trilogy 3 2
A recent rash of kidnappings in Phlan has beenPhlan Trilogy 3 3
Reports of overaggressive animals with unusual Hillsfar Trilogy 3 1
Children born with demonic traits have begun to Hillsfar Trilogy 3 2
The Zhentarim were in over their heads the mom Hillsfar Trilogy 3 3
Malkyn Grenefeld and her dark fey allies have vo Dark Intentions 3
Not available.
Not available.
Regional supplement
Moonshae
Four 90-minute mini adventures. The Moonshae Is Isles: Risin 1
Moonshae
The most untamed of the Moonshaes, residents on Isles: Risin 2
Little more than an outpost, Dynnegall is the l Moray Trilogy 1
The events at Dynnegall revealed evidence thatMoray Trilogy 2
Just as it looked like the combined forces of C The Fairheight Trilogy 1
The Fairheight Trilogy
With the immediate threat to Clans Rookoath and 2
The Fairheight Trilogy
The lost moonwell, known as the Cairnwell, plays 3
Caravan masters need to protect their cargo going to Caer Callidyrr. It is a long trek from Kythyss to the capital of Alaron wrou
The Great Druid Antola Pilark and the High King’s rangers are having trouble with the Unseelie Fey in the Dernall Forest. If the
The deep gnomes of the Fairheight Mountains Moonshae
ha Isles: Rising Shadows

Aristocrats and nobles from all around the Moonsea come to vacation upon the pleasure barge that sets sail from the floating S
An old man, a powerful artifact, and an entire ancient city waits for you in the cold depths of the Moonsea. Nothing is certain ab
The annual celebration of the abolishment of the Great Law of Humanity is happening in Hillsfar. As the leader of the factions i
Four demon lord cults are competing for the possession and control of a crate full of mined minerals that radiate an intense am
Thralls of Zuggtmoy Se
Under the Flooded Forest grows a toxic maze of 1
Thralls of Zuggtmoy Se
Beyond the Nidus waits the inner sanctum where 2
Recent events in the Moonsea have caused Hillsfar to become a booming economy. This has attracted many new adventurers
The Ruined Tower of t
Amid the gales and snowy Earthspur Mountains, 1
Knock, knock, open the door. Tick tock, time isThe Ruined Tower of t 2
The deepest depths of the ruins of the TempestThe Ruined Tower of t 3
It is a volatile time in Mulmaster. Nobles jock BFF Series 1
A faded and tattered journal recovered from theBFF Series 2
A mining accident leads to a failed rescue attempt. Now you have been asked help. What awaits you...at the end of the line? L
An ancient tome, a dangerous ritual, and the ulBFF Series 3
Zor von Finklestein has purchased an aging cargo vessel and filled it with food for suffering Mulmaster. Now you only need to
An urgent plea for assistance comes from the coastal village of Jarko’tu’ta. Traders are dead, canoes destroyed, bloodthirsty s
Soward Manor has been abandoned for years,Pilgrim's
rec Progress Tril 1
Ships approaching Peril Island rarely survive Pilgrim's Progress Tril 2
A sound is usually a safe harbor on a large Pilgrim's Progress Tril 3
A mysterious location has been uncovered andShadow
a of Northkeep 1
The Ancient sunken city of Northkeep is filled Shadow of Northkeep 2
A Shadow of the long-destroyed city of NorthkeShadow of Northkeep 3
Chaotic magics torment the village of Stonedock, presenting opportunity to a devious grifter. Unknown to the scoundrel, a cove
With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not necessarily for the better. The f
Dr. Jubal and his Carnival of Curiosities left The Stop almost a tenday ago. When one of the circus wagons is found abandone
Pirates are pillaging and raiding more than us At Jeny's Request serie 1
At Jeny's Request serie
"Jeny Greenteeth gives you a letter that must re 2
The Fey Veil barrier to the Feywild weakens asAt Jeny's Request serie 3
At Jeny's Request serie
The Mistress of Tides calls upon heroes to awak 4
After liberating the Green Man from his stony pAt Jeny's Request serie 5
The forest haven of Elventree is in peril! Children have been abducted, monsters have breached the town perimeter, and one
It’s a time of celebration in Hillsfar. Bert, a local potion merchant and member of the Hillsfar Senate, is hosting a party. It has b
There have been strange accounts from several of the heavier drinkers in Hillsfar; all are reports of monsters plaguing the woo
A mysterious illness cripples the children of the realm. No one has found the cure. Will you pass the tests and save the childre
Not available Tales of Estirwald 1
Perpetual twilight awaits heroes when a simpleTales of Estirwald 2
Randel Malark Ambledragon was a magician ofTales
im of Estirwald 2
All the priests in Melvaunt tell Lady Elsa Tillingwood that she needs a miracle to heal her. In the wake of Moander’s rampage t
Reborn Flame Trilogy
On the eve of the Red War, the High Blade of M 2
The Cult of Reborn Flame initiates its most de Reborn Flame Trilogy 3
The island-penal colony of Kulaica houses some of the most dangerous creatures in all the Moonsea. You must infiltrate this p
A mysterious building has been constructed in G
t aryCon 2017 1
Disaster has struck, and you and your fellow paGaryCon 2017 2
GaryCon 2017
All out mayhem has encompassed the ground floo 3
GaryConX-A
In the shadow of the Galena Mountains, outside 1
GaryConX-A
You’ve uncovered something ancient, something 2
An ancient Gulthias tree contains the answers yGaryConX-A 3
GaryConX-B
Beneath the ancient Gulthias tree is buried an e 1
GaryConX-B
You’ve descended further into the earth, deep u 2
GaryConX-B
You’ve found yourselves trapped inside the tomb 3
Some heroes raid dungesons. Some heroes slay dragons. And some heroes raise money for children’s hospitals. Everything i
A criminal band known as “Suldran’s Dark” whoGameHoleCon2016
i 1
GameHoleCon2016
The search for the missing Harper agent has bro 2
A captive Harper agent is being held by the cri GameHoleCon2016 3
Deep in the forests of Cormanthor, the Golden GameHoleCon2017-A 1
Deep in the forests of Cormanthor, the Golden GameHoleCon2017-A 2
Deep in the forests of Cormanthor, the Golden GameHoleCon2017-A 3
GameHoleCon2017-B
The Golden Paragon Trading Company has been w 1
A fire burns deep within the ruins of Fort Dalto GameHoleCon2017-B 2
GameHoleCon2017-B
Blood covers the wet, swampy ground. Some of i 3

Night falls on the Border Kingdoms, a land rife with conflicts and schemes, where lords, counts, dukes, kings, and emperors ris
The Border Kingdoms are a haven of adventure, warring neighbors, and marauding monsters. But something or someone has
Rumors abound concerning the Great Oak Mercenary Company and their possible role in the undead incursions plaguing the
A shadow has fallen over the Border Kingdoms. Dark forces are on the move, and a new power has risen. The effects of this n
After being charged with recovering a relic of the ‘Bloodsword Baron’ by a distant relative of the long-dead Baron named Celba
The lands of Hawkgarth have long been known as "the Wood of Many Monsters". It is rumored that an archmage of some anc
Well that’s odd. There sure are a lot of cats in the hamlet of Selpt. In fact, it seems as if just about everyone has one, and boy
Rumor has it the brigand Cutter Jack is holed up with his latest score in one of the haunted keeps outside Arnglar. There's a tid
Peryton are known the world over as fearsome foes and gruesome battlefield scavengers. To keep the population under contro
A great evil is rising in the Border Kingdoms. The dead walk the wilderness in greater numbers than ever before. As if they are
The Kroth Magg hobgoblins run the trade city ofGlip Dak Trilogy 1
A series of unusual heists has both the thieves’Glip Dak Trilogy 2
The adventurers are tasked with rescuing a gr Glip Dak Trilogy 3
A behir has been hired to destroy the herds of aurochs necessary to feed the hobgoblin city of Glip Dak. Patrols and scouts co
A corrupting sickness has infected the QuiverinGifts of Corruption 1
The woodelf village of Thand'Arethen in the QuiGifts of Corruption 2
High above the Quivering Forest hovers Athal'dGifts of Corruption 3
When a collection of rare books disappears from a wealthy landlord’s vault, adventurers are dispatched to sleuth out the thief a
Ragvala, also known as the "Coinmaker," is an ancient gold dragon who wishes to mend his broken friendship with his old adv
Strange geothermal activity brings adventurers to the tiny coastal village of Jarko’tu’ta. A dangerous cave descent leads them
Swords Below the Moo
A mysterious resident has taken over an abando 2
In an effort to secure a surface trade route, a Swords Below the Moo 3
On the eve of Shieldmeet, the sunken Isle of MSong of Maos 1
Song of Maos
Will Brightsong has been kidnapped, and the Moon 2
The Brightsong heir has been rescued from theSong
clu of Maos 3
Reports of an Illithid in the area south of Hi HOTMS2018 1
A hunt for a mad illithid has brought startling HOTMS2018 2
Klondras Imdree’s necromancer master has been HOTMS2018
s 3
Not available
Not available
Not available
With Red Wizards and fouler things about, a power struggle among forgotten foes draws adventurers into peril.
none
Cargo ships are being dashed against the rocks
none
Accused of impersonation and kidnapping, a pair
Torrential rains and blustering winds drive none
Festival bells cut loud through the air! Advent none
In the Border Forest,north of the Teshwave, t none
A persistent ghost has been spotted in Phlan, flitting from building to building. The residents say that it stands in front of the La
As winter releases its grip on the region surrounding the town of Phlan, secrets are revealed within Glumpen Swamp. Strange
Lord Geoffrey of the Smiths’ holdings has beenBlight of Geoffrey 1
Lord Geoffrey of the Smiths has learned that a Blight of Geoffrey 2
The search for Geoffrey’s family mace leads yoBlight of Geoffrey 3
The Mordell family has been on the decline for years. The family has reached out to their contacts one last time for help ridding
There are times when someone is called to the adventuring life and then there are times when someone tries to force the adve
With the liberation of Phlan, refugees from the Dreamers 1
Dreamers
Phlan’s refugees are being assaulted on the roa 2
The characters reach the lair of an elder brai Dreamers 3
The Moonsea Children’s Hospital is now open, and a small town has sprung up around Elua’s Lighthouse. The townsfolk share
The festival of Greengrass is fast approaching, and a scavenger hunt has been scheduled to take place that day in the town o
Was it something you drank? Perhaps you were drugged. Whatever it was, it caused you to forget why you just woke up in the
New allies in the Underdark have emerged andSpies
a Below the Moons 2
Recently, residents of the Moonsea have beenDead
ac Men series 4
Faction agents have braved the Glacier of the White Worm and arrived at the Monastery of the Yellow Rose, only to be denied
A strange new crime family has been growing and tightening its grips on local businesses. Any who refuse their offers are foun
A special gift has the power to strengthen bonds of brotherhood, but its delivery rests upon the shoulders of a recklessly spirite
The prosperity of Sunboughs is threatened! A magic-wielding cabal jaunts into the past to erase their precious elven honey fro
The secluded settlement of Sunboughs has enjoyed prosperity within the Moonsea for centuries. A trade agreement is threate
As Mulmaster rebuilds, in-fighting between the cities’ elite has reached its peak. The Blades are forced to intervene, withholdin
Fledgling wizards are being struck down in Thentia, the City of Mages. Rumors tie the deaths to the reappearance of an ancien
The dawn of the final day arrives: The Red War looms on the horizon, and nothing can stop what is to come. But in those early
Festivals galore line the streets, parks, and courtyards of Thentia. It is the Feast of the Moon, and all are gathered to remembe
Once an ennead, the Earthspur Mines are home to a competition between many dwarves. Each clan sends its best and bright
As the Zhentarim slowly reoccupy the Citadel of the Raven, they continue to explore the tunnels under the mountain one level
Rastol Shan has summoned you to the Tower of Arcane Might and told you to be discrete. The last time the chief of the Cloaks
Left in webs and reeking of rot, bodies dot the streets and alleys of the Zhentarim Ghetto, and no one does a thing. But leave o
Reborn Flame Trilogy
A young Mulmaster nobleman attempts to revive 1
Mulmaster is slowly being rebuilt following the devastation of the Elemental Cults, but that reconstruction is not without its prob

Not available
Not available
Not available
The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft
The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord
Swords Below the Moo
A chance encounter on an unassuming road leads 1
An earthquake has felled the windmill of Winto Danger Downunder Ser 1
A mysterious plague has struck the town of Gl Plaguestone Trilogy 1
The Yellow Tooth goblin tribe living in the old Plaguestone Trilogy 2
Priory Storyline
An evil menace once thought dead has resurfac 1
Priory Storyline
You find yourselves shipwrecked on a mysterious 2
The adventurers arrive on the docks of Phlan. Priory Storyline 3
The factions have heard murmurings of a new cult rising from the ashes of the obsessed dragon and elemental evil factions th
Rumors abound that the travelling faire known as Doctor Jubal's Carnival of Curiosities have somehow acquired an actual, live
A young girl offers to hire the party to retrieve a family heirloom stolen from her by an evil archmage. The first catch: the archm
A priestess has traveled far from home to find herself in the middle of the Red War. Join her on a surreal, madcap journey thro
While attending the first annual Reclamation D Necromancer of Zhenti 1
A dark force is rising from the ruins of Zhentil Necromancer of Zhenti 2
Necromancer of Zhenti
The necromancer has been revealed, and his to 3
Recent goblin attacks near the outskirts of Hulburg prompted Lord Eorl Hulmaster to send a band of mercenaries into the footh
As the City of Danger struggles to rebuild, a Neverdusk Trilogy 1
Reports are coming out of the conclusion of the death curse, and the defeat of the lich Acererak. Adventurers are no longer afr
Trouble is afoot in the mysterious Quivering Forest. An Archdruid finds herself unable to control the magic of a particularly pow
Miners and farming communities around the Earthspur Mountains are being found deserted of townsfolk. If the hobgoblins sett
SALT Series
The Search and Locate Treasure Consortium fund 1
SALT Series
After the first expedition to locate an ancient 2
Beneath the moorlands of Thar, hidden from allSALT Series 3
none
The SALT Consortium has been busy rebuilding th
none
Prepare yourselves to enter a wizard’s wondrous
Oriel Phoenixfeather, the old halfling shop ke Unholy Alliances 1
The mining town of Glister has had a prosperouKossuth's Kiss 1
The mining town of Glister has a problem. The Kossuth's
l Kiss 2
The mining town of Glister is under siege. Unp Kossuth's Kiss 3
In the midst of a ferocious storm, a band of mercenaries raids a lighthouse. Is this just a plot against trade with Mulmaster, or s
Agents of the Cloaks
The alliance between Thay and Mulmaster is str 1
You have been hired by the Brotherhood of theAgents
C of the Cloaks 2
Agents of the Cloaks
An excavation team was sent to unearth the tom 3
What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break th
A Mulmaster refugee named Ani Kuleimatt discovered references to a forgotten mine near the Moonsea, a mine rumored to pr
The fey hold sway over the forests of Cormanthor. Their presence has kept the goblinoids disorganized and warring amongst t
In a smoky tavern in the frontier town of Ylraphon, a drunken sailor cries in her beer. Befriending a group of adventurers, she c
A svirfneblin clan elder and arcanist of Lumindearth has gone missing. Courageous adventurers have been called upon to brin
In the sewers beneath the ruined streets of MuSilver Skulls Legacy 1
An elusive Master Thief claims to have informaSilver Skulls Legacy 2
Silver Skulls Legacy
Pursuing the murderers of the nephew of a promi 3
In the peaceful Silver Marches, a dangerous evil grows in the shadows beneath the trees of Moonwood. The last descendent o
A popular noble just outside the city of Hillsfar is in trouble. He has been poisoned and his niece has been kidnapped by a gro
A lot has changed in Hillsfar since the assault Devil in Hillsfar 1
Devil in Hillsfar
Thay is turning over a new leaf! Their new amba 2
SnakeRiverCC
The town of Ylraphon on the border of the Flood 1
The yuan-ti have a demented scheme to bring SnakeRiverCC
th 2
A fanatical priest nears completion of an ancienSnakeRiverCC 3
After the death of a local historian, adventurersSquirrelCon2019 1
SquirrelCon2019
As news of gruesome murders begin to die down w 2
SquirrelCon2019
Humans and nonhumans are dying of poison across 3
As magic rains down upon Mulmaster and the city falls to ruin, deep within the inner sanctum of the Thayvian Embassy, Szass
Zhentarim traders. Shadowy figures roaming the fields near Hillsfar. How do these all relate? Everything traces back to the rec
Bloodpurge, a bayou village in the Flooded Forest, has come under siege by malevolent powers. Many hunters in this shanty-t
Barbarian Raids have been disrupting life in theSave Versus Hunger 2 1
Save Versus Hunger 2
Raids by the forces of the Raven Lord Attatarxes 2
After sabotaging the Raven Lord’s Aerie ThruskSave Versus Hunger 2 3
A Song of Fates
The food shortages in Thentia have gotten wors 1
Storms batter Thentia and the rains are threat A Song of Fates 2
As Thentia’s lighthouse grows dim so too doesAfaiSong of Fates 3
The normally joyous festival of Highharvestide A Song of Fates 4
A Song of Fates
The Council of Mages has recently sent a young 5
Love, loss, and lies intertwine as the election A Song of Fates 6
Election time in Thentia is here! With the recenA Song of Fates 7
Steam has been rising from ruins east of the ciSquamous Writhings tr 1
In ruins near the city of Thentia, grungs have Squamous Writhings tr 2
The call of fame and fortune has led the adventSquamous Writhings tr 3
As Faerûn recovers from the demon threat, a prYulash Series 1
Elanil Elassidil’s successful recovery brings d Yulash Series 2
RocSlide
The Northern Moonsea region has recently been p Series 1
RocSlide Series
The ship plaguing the Northern Moonsea region, 2
Mulmaster has seen better days, though it is slowly Nightmare Series 1
The Glacier of the White Worm’s innermost mysteries Nightmare Series 2
Trade to the city of Mulmaster has all been severed Nightmare Series 3
Mulmaster scrambles to defend itself, as news spreadNightmare Series 4
A sleepy little mining town in the Dragonspine Mounta
Beholder Corps series 0
A beholder tyrant ship crashed into the DragonspineBeholder Corps Series 1
With a hag coven bringing destruction and ruin to theOlma Series 1
A behemoth threatens Mulmaster at the direction of O
a lma Series 2
Chasing the mysteries of Auntie Olma has disturbedOlma
m Series 3
A bizarre sea monster has been spotted near HillsfarYulash Series 3
Strange events are occurring near the town of Yulash Series 4
A new trend is sweeping through the upper crust of Psionic Menace Series 1
The flumph cloister is overjoyed to see its member rePsionic Menace Series 2
Every 200 years, the famous Eastern Moonseanone
A
A call for help is received from Abigail’s Cove Dead Men series 1
Following the destruction of the Thunderbound and the
Storm Herald Trilogy 1
Hot on the trail of Selise Teshwave and Baron RajiraStorm Herald Trilogy 2
The fortress moves, slow yet inevitable in its trek Storm Herald Trilogy 3
Dead Men series
A map with an “X marking the spot” has been fou 2
Though the Elemental Cults failed in the Dessarin Valley and in Mulmaster, fragments of their primordial cults still seek to dest
Fire and Steel Resurgen
Heroes of the Realms have risen to stand agains 1
Years ago, a young wizard looked out over thenone
wa
The refugees of the Zhentarim Ghetto of Mulmaster Daggers
ha of Lathander S 1
A known gang from the refugee ghetto of MulmasterDaggers
w of Lathander S 2
Old pirates tell an aged tale of a black drago Dead Men series 3
Heavy mists have plagued the area around Phlan for weeks, even after the reported death of Vorgansharax, the Maimed Virul
Folk tales warn of strange noises from the Cor CCCUK 1
Ill winds blow over Wayward. The men drink apCCCUK 2
Everyone in Moonfern Ford knows to avoid theCCCUK
T 3
An ancient legend, a missing wife, and a brokeCCCUK 4
Sisterhood
LIVE THE EXCITING LIFE OF AN ADVENTURER! FR of the Blade
A devout priestess of Torm seeks one of three Tenets
pl of Bane Series 1
A devout priestess of Torm seeks one of three T
penets of Bane Series 2
A devout priestess of Torm seeks one of three T
penets of Bane Series 3
A priestess of Torm needs adventurers to travelTenets of Bane Series 4
WYC Series
A priestess of Aumunator has come to the Moon 1
WYC Series
The Cult of Eternal Flame has returned to the M 2
A heresy has infiltrated the faithful of Lathan WYC Series 3
You’ve come to the wild frontier outpost of Ylr YLRA Series 1
Refugees from Mulmaster have flooded the rough YLRA Series 2
Civil disorder threatens to throw the leaderles YLRA Series 3
The “Starter Box”. Counts as a hardcover adventure.
Uses included pregenerated characters; sales benefit Extra Life
GUILD ADEPT CONTENT!
GUILD ADEPT CONTENT!
GUILD ADEPT CONTENT!
GUILD ADEPT CONTENT! Break the curse of time if you can!
GUILD ADEPT CONTENT! Includes pregens and can serve as a “learn to play D&D” adventure
GUILD ADEPT CONTENT! From Appendix A, only the Investigator background is valid for AL play.
Part of the D&D Essentials Kit

Takes place between DDAL-DRW02 and DDAL-DRW03

February 4, 2020

Minimum number of tables: 4


Requires the use of the included level 0 pregens
The city of Yûlash is under siege. Can you and a smal
Yulash Series 5
The vast power released by the destruction of a powe
Yulash Series 6
The time and place for a mysterious meeting arSpies Below the Moons 1
Not available on dmsguild.com
Premiere at Origins 2017
Premiere at Origins 2018
Premiere at UK Games Expo 2019
This supplement uses the same rules for rewards and advancement as a hardcover adventure does
Competitive adventure for at least 3 tables; uses included pregenerated characters
Not available on dmsguild.com
Not available on dmsguild.com
Not available on dmsguild.com
Not available on dmsguild.com
Not available on dmsguild.com
Released with Mordenkainen’s Tome of Foes; only uses the included pregen characters
Released with Volo’s Guide to Monsters
Guide to Everything. Includes level 3 pregens built with that book (can only be used in this adventure).
Twisted Harvest trilog
The town of Elmwood is being ravaged by a deva 1
The town of Elmwood has seen its share of tra Twisted Harvest trilog 2
The Cult of the Eternal Flame is planning to d Twisted Harvest trilog 3
nt authority to stop the cult, other power groups in the Realms – the Harpers, Order of the Gauntlet, Emerald Enclave, Lords’ Alliance, and
th a beacon to help guide ships. Now, that beacon has gone dark, and the garrison has disappeared. In Phlan, rumors circulate that someth
e who make an honest living there. Now, a new scourge is prowling the waters: A ghost ship has been striking small coastal villages, leavin
d, providing them a peaceful eternal rest. Now, that rest has been disturbed by a necromancer seeking out a key to re-activate the Pool of R
e Mountains. Rumors say he looks for a precious gift to give to a fearsome dragon that dwells there. What he hopes to attain with his gift is
rs of various schools in the area concerned. The headmasters’ pleas for help have gone unanswered by the Black Fist, and the Lord Sage o
ach morning, more turn up missing from the nearby farms, leaving only muddy, clawed footprints heading towards the marsh. Can you help
ass in their realm lightly, especially from common folk from nearby Phlan. A woodworker’s recent blunder into the forest might set off a diplo
ck Fist officer leads his band of mercenaries turned cloaked ruffians, while a mysterious dragonborn sorcerer commands screaming savage
f Phlan are in jeopardy. The Cult of the Dragon rejoices, and the Black Fist is powerless to stop them. How will the factions of the city respo
eatures and the landscape around it. The Cult of the Dragon and Red Wizards of Thay have taken notice, and it’s up to you to keep whatev
at hold interest to the factions. With the dragon marauding over the countryside, the horde is left unguarded. Now is the time to plunder its la
ragon seeks far more than control of the beleaguered town – ultimate power is nearly within reach. Will he reactivate the Pool of Radiance
e and find refuge across the Moonsea. Can you extricate those that are vital to the factions before it’s too late? An adventure for 5th-10th le
hers would likely have given up long ago—in a bleak city where corruption is rampant and the Church of Bane holds sway. In these 5 short
y words she seems able to speak so far have been “ash and fire.” The only other clue to her identity is an ornate tattoo. Is the woman insan
ating unusual incidents involving some of his brethren. Discretion is vital, as there is rumored to be a link between the denizens of the Towe
valuable resource for anyone able to mine them. One such mine has gone silent and the only thing more concerning than its long overdue s
ots, accusations fly blaming Thayans, residents of the ghettos, rowdy sailors, the refugees from Phlan and dozens of others. Can you solve
the Earthspur Mountains, practicing their strange lifestyle which is rumored to give them longevity. Now, their dietary restrictions and pract
e holed up in the Flooded Forest to the south. And so, you have been called upon to quell their activities so that trade along the North Road
urderers, and worse that lurk beneath the streets of the City of Danger. But those stories pale in comparison to a new threat under Mulmas
and the Monastery of the Yellow Rose sits in its eye for now. Some monks have fled the monastery to the safety of Mulmaster and beseech
dventurers for future work. You’ve been offered an interview with one of their ranking members at the Theater of the Stars, but you never kn
ere never fully explored. An ancient oubliette has been discovered and its contents have disturbed the miners. Can the mine and the miners
dark rites within the fort’s ruins. Are the rumors of elemental cults true or are the rumors a cover for some other sinister plot?
ose in the bowels of the Earthspur Mountains. In order to thwart the cult’s plans for Mulmaster’s destruction, you must delve into the depths
o naturally its discovery has caused quite a stir in Mulmaster. All of this is complicated when a masked benefactor claims to not only know t
home of Phlan, Aleyd has amassed a surprising amount of support from the citizenry of Phlan, including that of the High Blade himself. But
r founder and leader, is looking for some “no questions asked” protection for the duration of his stay in the city. Whatever he is trying to prot
s has the locals on edge. The factions have gathered here on the borders of the forest of Cormanthor to determine what’s happening. Is this
ances has followed in their wake. Naturally, this has roused the suspicion of the factions. Join your factions and find out the truth behind the
Szith Morcane. The factions seek out adventurers to free the outpost’s leaders for questioning on the giants’ activities. Can you extricate th
hat far below the surface of Faerun, nestled in the bowels of the underdark, ancient terrors are stirring. The imperiled drow of Szith Morcain
s merchants in league with the hated Red Plumes bleed local farmers and artisans dry. Perhaps some of those loot-laden caravans coming
carnival visited those hamlets before the disease struck. Does coincidence not equal causation or is something sinister afoot?
eems, for a quietly hidden piece of elven history to become known to the world. Meira Faerenduil, lost knight of Myth Drannor, has been dis
grips the small settlement in a bout of madness that seems unshakable. Can the characters find the source of the madness and save them
initiative, the First Lord of Hillsfar has ordered the construction of defensive structures surrounding what locals have begun to call “The Way
ning the safety and stability of the countryside. Their war chants are echoing madness and devotion to a dark power. Can you put an end to
Waydown sinkhole to find the lost myconid colony of Sporedome. It is said that they once cultivated a strain of mushrooms that could protec
information to be used in a strike against the leader of Hillsfar, First Lord Torin Nomerthal himself. The only problem is that what you need i
dra, if you are willing to help his people with a small problem.
nly a small contingent of Red Plumes. The chance to strike is now! Part Two of Six Knives for Torin Nomerthal.
n the precipice of being retaken. During the battle for Szith Morcane, secrets of the drow community are revealed. What will you do with this
monic occupiers and their fiendish fire giant ruler. This will be no mean feat; the city is a cesspit of corruption and madness. You will have h
urned to the ground many times, only to rise from the ashes time and again-by its own will or that of Strahd. Locals give the building a wide
tigate strange occurrences in the region surrounding Phlan. Dark whispers and unseen terrors lurk in the misty shadows between this world
l have left their homes to seek out help from their newfound neighbors. But, their tales of a strange beast are not earning them any favor; e
urely you won’t be the only one to seek it, but can you afford to not be successful in this mission? And why haven’t they claimed it for thems
ved of an army of the dead, a delicate powder box, and a beautiful yet dangerous woman. Now the burgomeister wants to know why you’re
ever, in your travels, you happen across an unusual tribe of people–distrusted denizens of the Demiplane of Dread. Do the Vistani truly pos
he greater good. The hag, Jeny Greenteeth, is wise and may prove instrumental in the troubles that lay ahead. Your task will not be easy, h
an unliving god awaits the peace of death that eternally eludes him. Will you grant him his rest, or realize the part he is to play in things to c
spite the late season and the villagers are beginning to starve. When fingers point to a local simpleton as the cause of the town’s misfortune
it. Part nine of Misty Fortunes and Absent Hearts.
ret weapon that may help defeat them. Part ten of Misty Fortunes and Absent Hearts.
ds. They bring news and an unusual request that reveals a new foe. Part eleven of Misty Fortunes and Absent Hearts.
y to stopping the enemy. Now you just have to convince them to hand the prisoner over. Part twelve of Misty Fortunes and Absent Hearts.
remains before you can finally face the enemy. Unfortunately your allies begin to pay the price for your interference in the enemy’s plans. P
atok, love will never die. Part fourteen and the finale of Misty Fortunes and Absent Hearts.
ated followers of the Cult of the Dragon. Her maps and notes may lead the way to great wealth—or a terrible death. And do other parties ha
ks by orcs and other monstrous humanoids working in concert with one another have folks baffled. Little do they know that an unusually inte
agon cultists, is trying to restore his reputation in Parnast by sponsoring a feast. There is just one thing he needs, meat for his feast. Game
res and their allies. They require immediate relief or they risk being destroyed to a dwarf. SEER has directed you to their location in the hop
d is now threatened as a patrol of Blood Riders spark a feud with a local tribe of giants. With word of strange activity coming from the Ice S
t hill giant, Bad Fruul, and prevent him troubling the town of Parnast. To find the tower, adventurers must overcome the watery magic of the
ce, which she imparts via her emissary HSING, that deep beneath the tower’s ruins lie an old magic known as rune magic. This could be ju
and yet stymied adventurers for decades. Stuffed full of mechanical traps and arcane wards, and rumored to be inhabited by fiends, very fe
, Durlag’s Tower has intrigued and yet stymied adventurers for decades. Stuffed full of mechanical traps and arcane wards, and rumored to
ul’s army. HSING comes forth to communicate that she wants you to see if you can find some way to either insure Gralm remains neutral, o
h giant blood. However, with the shattering of the Ordning, rune magic has once again emerged into the Realms. Adventurers must delve in
d intelligence provided by SEER (via HSING) confirms that an attack is imminent. Despite this, the town is at risk from within as internal pol
orward to unite the families as Konung (king). With the Ordning shattered, Jarl Ryndolg believes that if he can locate Hartkiller’s Horn, a leg
f knowledge pertaining to runemagic (or perhaps even how to create them), they were separated and now the pseudodragon fears the wors
ploring the ruins of Ulcaster in search of knowledge pertaining to runemagic (or perhaps even how to create them), they were separated and
ntent to simply attack caravans or isolated homesteads, the hill giant warlord descends upon Parnast at the head of a great force of human
non-giant residents have been pressed to declare their allegiance or be destroyed. Do they swear fealty to Jarl Ryndolg, or is there another
sures. Now they have begun to explore a mysterious island that recently just popped into existence nearby. SEER seems to believe that an
es and have scoured the Sword Coast for treasures. Now they have begun to explore a mysterious island that recently just popped into exis
castle. This is a flying fortress built by the cloud giant Count Stratovan, who is currently preparing to destroy the Sword Coast. Your missio
mous Stone Tooth. Within the rocky mountain lay the dwarven stronghold Khundrukar and the fabled Forge of Fury, to which a chance enc
materializes out of thin air. He asks you to recover the Gloomblade from a Netherese ruin in order to help him with his research into this str
ûn. Giants imbued with power of death itself threaten to permanently destroy the giant Ordning and small folk in their wake. Can you stop th
eauty, it’s time to get down to business. The five factions await contact and will no doubt have some work for you to do. Reach out to them
nture into the jungle in search of a location for a new base of operations. As such, you have been charged with scouting several locations t
to the roster and the factions are throwing their hats into the ring. Climb aboard and saddle up! Part One of The Jungle Has Fangs Trilogy.
u have been asked to venture into the jungle and seek out the wisdom of some of the native humanoids in the area—perhaps they will be a
gs on in Port Nyanzaru. The journey here has been long and arduous and hopefully soon at an end. Leave your trepidations at the door; the
outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor
the horizon. A vast horde of skeletons and zombies is moving towards the city and while those of means are safe within the city’s walls, tho
int to a long-abandoned city as the source of the undead contagion, and so you have been called upon to venture within and put an end to
achinations of the yuan-ti in Chult’s humid, stagnant air. Because of this, you must venture deeper still into the jungle and petition the aid of
ithin the Land of Ash and Smoke, it is far from the deadliest of its denizens. Deeper still lay a pit filled to the brim with pure evil. None who h
one whose ear he can bend. Though most in Port Nyanzaru dismiss him as mad, he speaks the truth. Can you find and save his daughter?
ook back into history. Within the jungles, a number of cities fell into ruin during the Year of Blue Fire. Both the merchant princes and faction
gue. He came to the jungle to pursue his studies in solitude some twenty years ago, but within the last year, his regular communications ha
its imprisonment. Should this happen, Faerûn may very well be plunged into an age of darkness. You have traveled with width and breadth
k out those shards for their own nefarious purposes, and the Red Wizards are rumored to have found a number of them already. Can you w
or and its minions are now destroyed, evidence has come to light that more than a little of the arcane enclave was shifted into the Abyss. W
le history. Legends from the jungle lands say that it vomits forth lava, stone, and monsters if the peninsula is threatened – and yet the recen
of the World. You must find your way through the maze of tunnels and stop them, or it will be the end of all things. Part Four and conclusion
f fate? Pull up a stool, stoke the hearth, and let YOUR story begin!
ap into your hands, you have the chance to become wealthy beyond your wildest dreams. But you’re not the only ones with that dream. Th
ypt where the treasure awaits you! Part Two of the Umbral Aristocracy Trilogy.
et, if you are willing to join forces to see, a terrible vengeance. Part Three of the Umbral Aristocracy Trilogy.
have been there all along or it might be new and the Blackstaff intends to figure it out using an ancient artifact from the reign of Emperor Sh
eep from succumbing to a vicious Troll invasion. But sometimes the true threat lies within the city walls… Part Two of the Folded Time Trilog
but an old friend offers a solution. Part Three of the Folded Time Trilogy.
l. Prepare for a foray into Undermountain. Part One of the Vampire Hunt trilogy.
Two of the Vampire Hunt trilogy.
pire is close at hand! Part Three of the Vampire Hunt trilogy.
ries of murders in Lower Skullport. Can you find the killer before they find you? Part One of the Skullport Shakedown trilogy.
r swords, with the drow of Bregan D’aerthe. Only the one with the most style will survive. Part Two of the Skullport Shakedown trilogy.
Skullport himself. Now you just need to rob Xanathar without getting disintegrated. Part Three of the Skullport Shakedown trilogy.
t things right. Part One of the Undying Threat trilogy.
ithout drawing the attention of the other residents of this dangerous place. Part Two of the Undying Threat trilogy.
m an undying fate, the forge remains. You must tear it to the ground and end the threat forever! Part three of the Undying Threat trilogy.
worst kind of neighbor. Part One of the Home Sweet Home trilogy.
nd so he left something for you inside his tower. Now if you could only get inside it. Part Two of the Home Sweet Home trilogy.
new neighbors are not happy to see him move in, and the Mad Mage himself wants to throw him a housewarming. Part Three of the Home
lturel has been extinguished and the entire city—along with its denizens—have been drawn into Avernus, the first layer of the Nine Hells! W
ever, even if you’re leaving the lawless wilds behind you, the streets of the Gate still run red with blood. But you quickly find that arriving at t
or of the murders has slipped up and the Flaming Fist has captured one of their underlings, in turn, has revealed the presence of a cult hide
mething is punishing the children for the sins of the father and it’s time to put it to an end. Who and where is Gharizol? Part Three of the Bet
f the enemy if you are to survive. Even with deceit as your shield and sabotage as your sword, luck is required to complete Dara’s holy mis
sy to get it. If you can recover these, it would be extremely helpful in your quest to locate their remains and free their spirits. It might very we
o dive below the river Styx and infiltrate Plagueshield Point without getting wet, setting off any alarms, or being followed. Piece of devil’s foo
bitious, greedy, and covetous mortals werelured by the promise of power, wealth, and love. While the plane no longer serves this purpose,
ten), litter the eternal battlefields. In one such place, a fallen Hellrider remains in stasis, waiting for the right time to rise and battle evil once
or the soul of his consort for nearly a millennium, and it’s time for him to throw in the towel. Dara has asked that you venture into the Diremir
m. You’ll have to do it without angering the master of the Emporium whose protection is crucial to your sacred mission. But in the Nine Hell
ever, is keen on attending, since this fiend’s most treasured possession is the bejeweled skull of a dead angel. Dara believes that the artifac
it! Since this is odd behavior for hellwasps, Dara senses a higher power at work and asks you to discover the truth about the creatures’ atta
o the Material plane in search of an ancient artifact once belonging to Ilmater himself. Beneath the holy city of Elturel lay a reliquary—the D
rtunately, the Canyon of Screams is well beyond the reach of safe haven, so you must protect Dara behind enemy lines with no one to coun
oceed further into the tomb of the Bloody Hooves. Time is running short. Zariel’s forces hunt for you even now. Part Two of the Doors and C
ns and then you’ll be ready to ride to the rescue of fallen Elturel! Part Three of the Doors and Corners series of adventures.
neral Everbleed. The Bloody Hooves are in disarray and will not be the fighting force Dara had hoped without the iron will of their command
d Khurgorbaeyag is angered and trying to kill them. Exploring the goblin village, the heroes find evidence that suggests divine smiting, but t
me of celebration, only to be cruelly ensnared by shadows from its fraught past. Will you help them hold back the darkness? Location: Melav
ew that return have been changed, refusing to believe that they were even missing. You have been asked by Mulmaster’s nobility to find th
covered before nightfall, the winter solstice celebration will be ruined and children across the realms won’t get any presents.
outside the city walls continues to worry everyone in the City of a Thousand Forges. A closer examination of the portal is needed, and brav
r from several people, from the lowliest dockworker to the members of the Council of Lords, are taxing the resources of the City Watch. Are
the individual behind the foul play, determining the means and the motive. But an odd party and some even odder guests threaten the inve
the capital of Alaron wrought with danger from mercenaries loyal to Amn. Adventurers are needed to eliminate these threats, so the carava
in the Dernall Forest. If these creatures are allowed to continue their aggressive front, Caer Callidyrr will be threatened. Are there a band o

sets sail from the floating Sokol Sea Palace. However, recent late-night howling and frightening shapes in the dark have discouraged the u
onsea. Nothing is certain about what lies ahead, except that someone will get wet. Bring your bathing suits, it is time to take a dip. Location:
the leader of the factions in the region, Elanil Elassidil must attend the event, however, she has a guest with her. Elanil is looking after a yo
that radiate an intense amount of faerzress power. Local Emerald Enclave leader, Captain Rairdon Tanheel, hires a group of adventurers

cted many new adventurers to the area and unfortunately brought an increase in deaths of overconfident adventurers too. Bert the Goblin h

u...at the end of the line? Location: Mulmaster

ter. Now you only need to make sure the vessel comes into port. Location: Moonsea
es destroyed, bloodthirsty sharks spotted! A perilous canoe journey and fog-shrouded mysteries await adventurers. Location: Moonsea

wn to the scoundrel, a coveted trinket will soon bring with it the wrath of Thay! Who will help the village weather this storm?
essarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdrawn their presence and no one
wagons is found abandoned, folks fear the worst. Brave heroes are needed to find out what has become of the good Doctor and his troupe.

e town perimeter, and one of the village’s druids has gone missing. The local spring seems to be a source of these problems, and you must
is hosting a party. It has been one year since the Great Law of Humanity has been abolished. Many non-humans like Bert have helped forg
monsters plaguing the woods near the city. Are these simply the ravings of those who have overindulged... or is there a more sinister plot to
tests and save the children of Faerûn? Location: Phlan

ke of Moander’s rampage through Elmwood, a child is born with miraculous healing powers. Lady Elsa has tasked you with investigating thi

a. You must infiltrate this penal colony and investigate the bizarre murders of wardens before the entire colony erupts in chaos.

en’s hospitals. Everything is going splendidly for the fundraising gala at the Moonsea Children’s Hospital – until an uninvited guest and his a

es, kings, and emperors rise, proclaim themselves, and are swept away with the speed and regularity of waves crashing upon a shore. As y
omething or someone has set its sights on disrupting that casual chaos. Are you one of the brave adventurers who can help the Gilmann m
ad incursions plaguing the Border Kingdoms. Can you gain an audience with the Great Oak himself and learn what he knows?
risen. The effects of this new evil are just beginning to show themselves in the villages and towns through the lands. Can a party of adven
g-dead Baron named Celban Hilathan, you have journeyed into the depths of the Qurth Forest. You are told that some terrible evil has taken
an archmage of some ancient kingdom busied himself with the creation of new and terrible beasts in this place, and champions from all ove
veryone has one, and boy do they pamper those cats. Even if you’ve never been a cat person, it’s hard to say no. In fact, you should proba
utside Arnglar. There's a tidy bounty on Cutter Jack's head too, so it might be worth checking out.
the population under control, the small kingdom of Hawkgarth sponsors an annual peryton hunt. It's an opportunity to make a little coin and
ever before. As if they are driven to some hidden task or agenda. But they aren’t the only thing stirring in the wilds of the kingdoms. More s
Dak. Patrols and scouts continue to go missing, forcing the hobgoblins to hire mercenaries to track this behir as they recall their troops to th

hed to sleuth out the thief and bring the tomes back home. But perhaps some knowledge is better buried than claimed... Location: Hillsfar
friendship with his old adventuring buddy. Recently, he has heard rumors that his friend’s old magical instrument has resurfaced in the Qui
cave descent leads them into the dark world below the surface. Waiting for them there are encounters with creatures strange, beautiful and

t it stands in front of the Laughing Goblin every night, eyes wide and full of terror. If approached, it screams and disappears. In the wake of
Glumpen Swamp. Strange landscapes and sigils have been found beneath the mud, and the wildlife around the swamp has become greatly

ne last time for help ridding the family of a generational curse. Location: Hillsfar
eone tries to force the adventuring life. This is a case of the former helping the latter. Location: Ba Glas

house. The townsfolk share stories about strange occurrences in the area that they attribute to the fiendish creatures that escaped during th
lace that day in the town of Lighthouse, organized by a noble in nearby Hillsfar. Something more seems to be going on here though. Betwe
why you just woke up in the Cormanthor Forest with some fellow adventurers. Some entity is messing with you, and it’s your job to figure ou

ow Rose, only to be denied entry. It’s up to you and your companions to secure their entry, but it’s sure to be a wild ride.
refuse their offers are found dead shortly after, torn apart by claws and teeth. Who is behind this wave of organized crime? Location: Hulbu
ulders of a recklessly spirited elf. Can our heroes fulfill the charge of a protective father while appealing to an elf’s valorous spirit?
ir precious elven honey from existence! Can our heroes win the race against time and save the village’s way of life from its un-TIME-ly dem
trade agreement is threatened when a fierce enemy strikes, seeking to destroy the elves and thwart their time-honored agreement. Who wil
ced to intervene, withholding a coveted cargo from The Zors. The Hawks have a risky proposition for adventurers that will send them above
reappearance of an ancient artifact, the Bright Sword. Can adventurers solve the mystery of the mage slayings before the body count rises
to come. But in those early hours before carnage begins, a group of adventurers are tasked with a covert operation to remove sensitive info
l are gathered to remember loved ones and friends that have departed this world, and to pay homage to their ancestors. At a celebration in
n sends its best and brightest crafter to compete in a test of endurance and skill. While a time of celebrating and companionship between c
der the mountain one level at a time. Three tendays ago, a new section of the tunnels broke open, and the first group exploring did not com
time the chief of the Cloaks said that, there was a coup in Mulmaster. This time, something has been stolen that he wants retrieved without
ne does a thing. But leave one body inside Mulmaster’s walls, and everyone loses their minds. Especially the Cloaks and the City Watch. W

ction is not without its problems. The city’s need for natural resources has brought it into conflict with its neighbors before, and undoubtedly

uries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile o
sing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don’t suspect the

d elemental evil factions that they have dealt with in the past. This time, though, they seem to have an even more apocalyptic goal. A deep
ow acquired an actual, live tarrasque that they are displaying as part of their travelling show. An ancient eladrin who claims to be part of a s
. The first catch: the archmage is a Red Wizard of Thay. The second catch: your potential employer insists on NO KILLING!
rreal, madcap journey through a dangerous warzone to recover the ashes of the gnome responsible for this conflict. Can anything good co

mercenaries into the foothills of the Galena Mountains to thin out their numbers. It was supposed to be an easy task, but it ended in disast

venturers are no longer afraid to go into the night in search of fame and fortune. A wily antiquarian has gleaned the location of an item of p
magic of a particularly powerful tree. This tree’s magic threatens to create a portal that would allow the most mischievous members of the F
sfolk. If the hobgoblins settling into the area are responsible, what are their motivations? Location: Mulmaster
trade with Mulmaster, or something more sinister? Journey down the River Lis and explore a forgotten keep in search of answers.

adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be de
nsea, a mine rumored to produce an unexpected export. The adventurers are hired to locate the complex and secure its resources for the M
zed and warring amongst themselves. Now, a deadly enemy of the woods has laid claim to a Feywild glade. This foe is slaughtering the for
group of adventurers, she confesses that she saw her spouse with someone else, and she worries what may come of it. Beseeching the ad
ve been called upon to bring him home, but they’ll need their wits about them if they are to survive this rescue mission in the enigmatic Und

ood. The last descendent of an ancient order would like to vanquish that evil before it spreads, but, betrayed by his age, he’ll need the help
s been kidnapped by a group of outlaw druids who call themselves, the Blackleaf Clan. Adventurers are sought to go on a quest to find a m

Thayvian Embassy, Szass Tam’s agents work tirelessly to decipher the Lost Journal of Karsus. Can the heroes stop Szass Tam before he
hing traces back to the recently unearthed grave-barrows. Rescuing a caravan from undead attackers, the adventurers learn of an ancient
any hunters in this shanty-town have gone missing. Desperate folk murmur rumors of evil lurking in the willow groves. Location: Bloodpurge
rdial cults still seek to destroy civilization. An unlikely contact alerts the heroes to impending ruin in the city of Phlan. Will the heroes be able

nsharax, the Maimed Virulence. People have been disappearing in those deadly fogs, and now dead bodies are turning up. This adventure
nclave, Lords’ Alliance, and even the Zhentarim – must unite to stop the cult from fulfilling its dark purpose in the city. Join the fight by partic
rumors circulate that something ancient was discovered in the grounds beneath the keep, dating to before the clerics of Tyr built the small f
small coastal villages, leaving its victims whispering about the “eye of the dracolich.” Join the adventure and learn the truth behind this threa
y to re-activate the Pool of Radiance. A four-hour adventure for levels 1-4.
opes to attain with his gift is unknown, but can’t be good for the citizens of Phlan. A four-hour adventure for levels 1-4.
ack Fist, and the Lord Sage of Phlan decides to reach out to you and your kind to bring those responsible to justice. A four-hour adventure f
rds the marsh. Can you help the find the lost and bring justice to the abductors? A four-hour adventure for levels 1-4.
he forest might set off a diplomatic incident. Can you help find him and mollify the aggravated elves? A four-hour adventure for levels 1-4.
ommands screaming savages from the north. In this war for supremacy over the trade route, the beleaguered merchants are the victims, an
the factions of the city respond to this threat? Can Phlan be saved this time? Part One of Under Emerald Claws. A four-hour adventure for
it’s up to you to keep whatever power dwells there out of their hands. An adventure for 5th-10th level characters.
w is the time to plunder its lair! An adventure for 5th-10th level characters.
tivate the Pool of Radiance and ascend to greater prominence amongst his kind? Part Two of Under Emerald Claws. An adventure for 5th-
An adventure for 5th-10th level characters.
holds sway. In these 5 short, introductory adventures, you will travel the breadth of the City of Danger, meet its people, see its sights, and w
e tattoo. Is the woman insane, or is something nefarious at play?
en the denizens of the Tower of Arcane Might and one of the elemental cults. Can you uncover the truth?
rning than its long overdue shipment is the fate of the members of the Soldiery sent to discover what has happened to the mine’s workers.
ns of others. Can you solve the mystery before the city burns?
dietary restrictions and practices of breath control have become the fashion amongst the well-to-do of Mulmaster. But when a few of these l
t trade along the North Road can resume unmolested. However, in so doing, the truth behind their activities reveal that much more than sim
a new threat under Mulmaster, one brought to light by a strange and disturbing corpse recently found. It is up to you to learn the terrifying t
y of Mulmaster and beseech you to convince their more obstinate brothers to retreat to the city before the eye of the storm shifts, and the m
f the Stars, but you never know what to expect in the City of Danger.
Can the mine and the miners be saved from the dangers of the Oubliette of Fort Iron?
r sinister plot?
u must delve into the depths and quell the storm within. While their winds still blow, none in Mulmaster are truly safe.
tor claims to not only know the truth about the blade, but also how it can be used to benefit the oppressed people of Mulmaster. Can it truly
the High Blade himself. But as lofty as her goals might be, the honor-bound warrior seems willing to sacrifice much in her quest—including
Whatever he is trying to protect may not stay hidden for long. Can you keep his secret treasure out of the wrong hands?
ine what’s happening. Is this the machinations of Hillsfar, or something more?
d find out the truth behind the missing farmers.
ctivities. Can you extricate them before it’s too late?
periled drow of Szith Morcaine have extended an intriguing offer, but can the drow be trusted, and for how long?
loot-laden caravans coming and going from Hillsfar could use a bit of liberation?
sinister afoot?
Myth Drannor, has been discovered, and must be brought back to civilization.
he madness and save themselves and the village’s inhabitants?
have begun to call “The Waydown”. You have been charged with escorting an emissary back to his home in the Underdark without alerting
ower. Can you put an end to their rampage?
mushrooms that could protect one from falling into madness. Can this be the cure for the rapidly spreading onslaught of insanity?
blem is that what you need is protected within the walls of the city. Part One of Six Knives for Torin Nomerthal.

d. What will you do with this knowledge, and how will it affect the outcome of the conflict?
nd madness. You will have help, however, as an unlikely group of allies have gathered to your side in the Underdark beneath Faerûn. Dang
cals give the building a wide berth for fear of antagonizing the evil spirits believed to haunt it. Celebrate Season 4 with this special event wr
shadows between this world and someplace much more sinister. Unveil the horrors before it is too late! Part one of Misty Fortunes and Abs
ot earning them any favor; especially among the Vistani, whom the elves suspect is to blame for their ills. Return once more to the Quiverin
en’t they claimed it for themselves? Part three of Misty Fortunes and Absent Hearts.
ter wants to know why you’re more important than he is… Part four of Misty Fortunes and Absent Hearts.
read. Do the Vistani truly possess the ability to see the future, or is it simple parlor tricks and deceit? Part five of Misty Fortunes and Absent
Your task will not be easy, however, the dark forces of Barovia have agents everywhere, and eyes from beyond the grave no doubt watch y
art he is to play in things to come? Part Seven of Misty Fortunes and Absent Hearts.
use of the town’s misfortunes, you are called into action. Part eight of Misty Fortunes and Absent Hearts.
ortunes and Absent Hearts.
ence in the enemy’s plans. Part thirteen of Misty Fortunes and Absent Hearts.

eath. And do other parties have designs on the treasure as well?


y know that an unusually intelligent hill giant, going by the name of Bad Fruul is to blame. SEER has sent her emissary HSING, to task your
ds, meat for his feast. Game is supposed to be plentiful in the Weathercoate Wood, but the townsfolk are all busy with their own work, and t
ou to their location in the hopes that you can rescue the dwarves and save their precious cargo, a tablet bearing secrets of ancient rune ma
ctivity coming from the Ice Spires, Good King Hartwick can’t be too careful. Can you quench the giants’s thirst for revenge?
ome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower.
rune magic. This could be just what Parnast needs to resist the onslaught of Bad Fruul and his armies!
e inhabited by fiends, very few have managed to extract any REAL treasure from the former home of Durlag Trollkiller. However, a powerfu
cane wards, and rumored to be inhabited by fiends, very few have managed to extract any REAL treasure from the former home of Durlag
ure Gralm remains neutral, or to encourage the creature to challenge Bad Fruul to single combat in the hopes that he might wrest control of
s. Adventurers must delve into a ruined complex beneath the Spine of the World, suspected by SEER to be the birthplace of that arcane tra
sk from within as internal politics threaten to tear it apart. It is up to adventurers to resolve the infighting in Parnast and prepare the town for
ocate Hartkiller’s Horn, a legendary artifact among giant-kind, he could be the one. He may very well have found what he is looking for. A gr
pseudodragon fears the worst. Without SEER’s guidance, the efforts of the assembled factions in these recent events may all be for naught
m), they were separated and now the pseudodragon fears the worst. Without SEER’s guidance, the efforts of the assembled factions in the
ad of a great force of humanoids. SEER warns the adventurers (directly now) in time to rally the town and prepare defenses, but a heroic ef
Ryndolg, or is there another option? Is there another contender to the throne? Sometimes the best choices can be the most dangerous.
EER seems to believe that an aboleth artifact is their goal. It is up to the adventurers, in competition with the baron, as well as aboleths, the
ecently just popped into existence nearby. SEER seems to believe that an aboleth artifact is their goal. It is up to the adventurers, in compe
e Sword Coast. Your mission is to meet with his son, who claims to want to prevent the war and establish peace between the giants and th
Fury, to which a chance encounter provides you with the location of a hitherto unknown entrance. Are you brave enough to explore this mys
with his research into this strange new mountain.
their wake. Can you stop these unnatural giants and those that seek to control them?
ou to do. Reach out to them and let them know that you’re ready to do what needs to be done!
scouting several locations to assess their viability. Surely something so trivial as a scouting mission couldn’t go wrong?
e Jungle Has Fangs Trilogy.
area—perhaps they will be able to shed some light on the situation and provide some insight on who is behind it all. Part Two of The Jungle
trepidations at the door; there’s exploring to be done! Part Three of The Jungle Has Fangs Trilogy.
a beloved figure in the poor part of Port Nyanzaru has folks on edge. Can you get to the bottom of this? Part One of The Rot from Within T
afe within the city’s walls, those in the Old City and Malar’s Throat are forced to contend with the problem. Where did they come from? More
ure within and put an end to it once and for all. Are you up to the task? Part Three of The Rot from Within Trilogy.
ungle and petition the aid of an unlikely ally: the fabled Ramshackle King. His assistance is crucial to the effort to save Chult!
m with pure evil. None who have sought out its secrets have survived to tell its tale. Will you be more successful than they?
find and save his daughter?
merchant princes and factions believe that if discovered, they likely contain knowledge that would prove invaluable in the battles to come. G
s regular communications have fallen silent. They are in search of brave (and discrete) adventurers to escort them around the peninsula for
veled with width and breadth of the peninsula and learned what you could about your foe. Now it’s time to put that knowledge to use. Steel
r of them already. Can you wrest those necromantic artifacts from the hands of the dread mages? Part One of the Broken Chains Series.
as shifted into the Abyss. Where such magics take hold, the world strains to contain such power. Some speak of the land rippling like water
reatened – and yet the recent events did not set if off. So why is it threatening to explode now? Part Three of the Broken Chains Series.
gs. Part Four and conclusion of the Broken Chains Series.

nly ones with that dream. The chase is on. Part One of the Umbral Aristocracy Trilogy.

rom the reign of Emperor Shoon III. Part One of the Folded Time Trilogy.
wo of the Folded Time Trilogy.

edown trilogy.
ort Shakedown trilogy.
Shakedown trilogy.

Undying Threat trilogy.

t Home trilogy.
ng. Part Three of the Home Sweet Home trilogy.
rst layer of the Nine Hells! While those fortunate enough to have been outside of the city’s walls during its departure have been spared that
quickly find that arriving at the city wasn’t the biggest challenge at all, now you must convince the city’s rulers to grant asylum to you and th
d the presence of a cult hideout in the sewers beneath the city. The Flaming Fist has asked that you investigate. Are you up for the task? P
arizol? Part Three of the Betrayal is in the Blood series of adventures.
to complete Dara’s holy mission. Thankfully Fai Chen knows to start your quest with the help of an old acquaintance… Mahadi, master of M
their spirits. It might very well be a suicide mission, but when you’re in Avernus, what isn’t? Fortunately, the wily merchant has just the plan
ollowed. Piece of devil’s food cake. Part Three of the Behind Infernal Lines series.
longer serves this purpose, small pockets of TERRIBLE BEAUTY remain. You have been sent in search of one such oasis to locate a falle
e to rise and battle evil once more. Has that time come at long last?
you venture into the Diremire Pit and convince him of this, as there are greater wars to be won!
mission. But in the Nine Hells, how much can you really trust someone you call friend?
Dara believes that the artifact holds the secret to accessing a long-dormant reliquary. Ready to crash a party? Part One of the Call for Aid s
ruth about the creatures’ attacks. Are you up to the task, or will you just end up getting stung? Part Two of the Call for Aid series of adventu
Elturel lay a reliquary—the Dolorous Adytum. What secrets lie in the dark parts of the world? It’s time to find out. Part Three of the Call for A
my lines with no one to count on but yourselves. Her holy mission, and your very souls, are at stake. Part One of the Doors and Corners se
Part Two of the Doors and Corners series of adventures.
he iron will of their commander to direct them. To find them amidst the battlefields of Avernus, you are going to need help. Hopefully you hav
uggests divine smiting, but the truth is more bizarre than they can possibly imagine.
e darkness? Location: Melavaunt
Mulmaster’s nobility to find the source of the disappearances and put an end to them.
ny presents.
he portal is needed, and brave adventurers are asked to help be part of the reconnaissance team. Location: Melvaunt
urces of the City Watch. Are all of these strange behaviors just paranoid imaginings, or is a more dire threat lurking in the hearts of Melvaun
dder guests threaten the investigation. Location: Melvaunt
these threats, so the caravans don’t need to contend with these formidable foes.
eatened. Are there a band of brave souls that will reinforce the King’s line to the capital?

dark have discouraged the usual number of customers from boarding the Sokol Sea Palace. Rumors of Zhentarim cargo ships being attacke
time to take a dip. Location: Hillsfar.
er. Elanil is looking after a young girl, who the adventurers may have met before, and has summoned adventurers to Elventree to watch ove
ires a group of adventurers to retake the crate and get it back into safe hands and investigate why the crate has been stolen. Location: Hills

turers too. Bert the Goblin has decided to sponsor an “Introduction to Adventuring” workshop! Explore Hillsfar and the five factions by partic

ers. Location: Moonsea

r this storm?
their presence and no one is left to maintain order. When things get out of hand, a noble representative of the people and the law is requir
good Doctor and his troupe. Are you up for the challenge?

ese problems, and you must to descend into it to explore the caverns below. Are you a match for the threats beneath Elventree’s feet? Loca
ns like Bert have helped forge a new future for Hillsfar, but what is the current reality? Location: Hillsfar
s there a more sinister plot to uncover? Your party is hired to go on a pub crawl and uncover any mischievous mixologists or spiteful servers
ed you with investigating this divine coincidence... are you up for the challenge? Location: Melvaunt

erupts in chaos.

an uninvited guest and his aberrant entourage crash the party!

crashing upon a shore. As you settle in for the evening at a quaint little roadhouse by the name of Harker’s Cleaver, all seems quiet. Were
who can help the Gilmann merchant house uncover the mystery?
hat he knows?
lands. Can a party of adventurers stop the advancement of the dark forces before they wash over the entire kingdoms?
t some terrible evil has taken up residence underneath the ruins of a long abandoned keep and is now actively collecting artifacts of the wo
and champions from all over Faerun would come to test their mettle. A blood-red beast terrorizes the villages at night, and the normally sto
no. In fact, you should probably be adopted by one straight away. Yes, that’s it. You belong to that cat. Who’s a pretty human?

nity to make a little coin and build your heroic legacy—what could go wrong?
ilds of the kingdoms. More shadows have woken in the dark places that the weak of will dare not go, but where the brave will dive into the h
they recall their troops to the capital to maintain order as food riots break out.

claimed... Location: Hillsfar


nt has resurfaced in the Quivering Forest. Unable to change shape anymore, the dragon needs the help of skilled adventurers who can join
atures strange, beautiful and deadly!

d disappears. In the wake of the town’s re-opening and the retreat of the thick winter fogs, peace must be returned before people leave for g
e swamp has become greatly agitated. At times a spectral figure can be seen in the distance, only to disappear upon approach. Can you dis

atures that escaped during the hospital’s benefit gala. Possibly it is all just rumors, but a peculiar and lonely child at the hospital may hold th
oing on here though. Between a missing aide and overly competitive rival teams, this doesn’t seem to be your standard entertainment. But
and it’s your job to figure out who and why! Location: Elua's Lighthouse

nized crime? Location: Hulburg


’s valorous spirit?
life from its un-TIME-ly demise?
honored agreement. Who will come to their aid? Location: Cormanthor Forest
rs that will send them above, through and below the streets of The City of Danger. Can they fulfill their charge with the ire of a city upon the
before the body count rises?
ation to remove sensitive information left behind by the factions and sow subterfuge. Will internal and external influences keep them from co
ncestors. At a celebration in the Brambles, followers of Kelemvor host a stage where revelers tell tales of heroic deeds of their lineage. Wh
d companionship between clans, it is also a time of treachery and deceit, as each tries to sabotage the others. Unfortunately for Riswynn R
group exploring did not come out. Neither did the second. Nor the third. Unwilling to risk their necks any further, the Zhentarim turn to the ot
at he wants retrieved without the Thayans being alerted.
oaks and the City Watch. Which is probably why a Zor and Cloak representative has invited you to breakfast.

ors before, and undoubtedly will again. The High Blade requested your presence on such a matter, and now it’s up to you to solve it.

oes not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to sa
e villagers don’t suspect the deeper problems brewing in the hunting preserve of Oreclasp Keep. Location: Loudwater

re apocalyptic goal. A deep gnome informant claims the cult is dabbling with dangerous magic, but he, too, may have his own agenda. Loc
who claims to be part of a secret order dedicated to protecting society from the creature is honor-bound to investigate the matter and want
NO KILLING!
nflict. Can anything good come out of this fool’s errand? This adventure takes place during the events of DDEP00-01 The Red War. Locatio

y task, but it ended in disaster. The band’s leader remains trapped in goblin territory with their chieftain as his prisoner. Lord Hulmaster now

d the location of an item of particular value and unsurpassed rarity. The problem is, she is certain she isn’t the first...or the last to learn of it.
schievous members of the Feywild entry to the Moonsea region. Clever adventurers will be needed to discover the nature of these fluctuati
search of answers.

Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river? Location: Mulmaster
ecure its resources for the Mulmaster Diaspora. Location: Mulmaster
is foe is slaughtering the forest defenders and rallying goblinoid tribes in the name of vengeance. Can you stop them in time? Location: Mu
me of it. Beseeching the adventurers to help her, the sailor asks them to investigate to find if her fears have come true, or if it is all a simple
mission in the enigmatic Underdark. Location: Lumindearth

his age, he’ll need the help of noble adventurers to fulfill his ancient thirst for vengeance.
to go on a quest to find a mysterious woodland sage through a hidden cavern that hides a temple that has been concealed for countless ye

s stop Szass Tam before he learns the secrets of history’s most notorious Wizard? D&D Adventurers LeagueTM organized play system. Th
enturers learn of an ancient danger. Location: Hillsfar
roves. Location: Bloodpurge
hlan. Will the heroes be able to follow the ravings of a mad man to stop this scheme, or will even more catastrophe be visited upon the City

e turning up. This adventure takes place after the events of DDEP4 Reclamation of Phlan.Knowledge of the Ravenloft campaign settings an
e city. Join the fight by participating in any one of five different missions aimed at stopping the cult.
clerics of Tyr built the small fortress. Uncover the secrets of Sokol Keep!
arn the truth behind this threat!

tice. A four-hour adventure for levels 1-4.

ur adventure for levels 1-4.


merchants are the victims, and Phlan suffers from a lack of important supplies. It’s up to adventurers to strike out and reopen this vital route
s. A four-hour adventure for levels 5-10.

Claws. An adventure for 5th-10th level characters.

people, see its sights, and witness firsthand how the city truly has earned its ominous moniker.
ened to the mine’s workers. Though the mine lay in a region of the Mountains once claimed by a clan of reclusive dwarves, the Ludwakazar

er. But when a few of these lay practitioners start dropping dead from suffocation and starvation, others start to question the validity of the m
eal that much more than simple banditry is at hand. Will you be able to stop it?
o you to learn the terrifying truth of what lurks below.
of the storm shifts, and the monestary is in terrible danger. Can you brave the elements and convince the monks to escape?

ple of Mulmaster. Can it truly change Mulmaster for the better?


uch in her quest—including everything she once stood for.

e Underdark without alerting the Red Plumes. This mission requires a delicate touch!

aught of insanity?

rdark beneath Faerûn. Danger, glory, and redemption await those brave enough to seize it.
n 4 with this special event written specifically for the launch of our latest D&D season.
e of Misty Fortunes and Absent Hearts.
n once more to the Quivering Forest and learn the terrifying truth! Part two of Misty Fortunes and Absent Hearts.

Misty Fortunes and Absent Hearts.


d the grave no doubt watch your every move. Part six of Misty Fortunes and Absent Hearts.
missary HSING, to task your group to accompany a caravan with a very special cargo destined for the Shrine of Axes in Parnast, and to figu
sy with their own work, and the minions of Bad Fruul are still out there causing trouble. What can go wrong on a simple hunt?
g secrets of ancient rune magic.

ollkiller. However, a powerful item in the ancient fight against the giants is said to be housed there, and the cloud giant Baron Rajiram has c
m the former home of Durlag Trollkiller. However, a powerful item in the ancient fight against the giants is said to be housed there, and the cl
hat he might wrest control of the hill giant’s forces and turn them back from Parnast.
birthplace of that arcane tradition.
ast and prepare the town for the hill giant’s onslaught.
d what he is looking for. A great clarion call has echoed across the Hartvale for two days, and the giants are all marching north. SEER calls
events may all be for naught!
he assembled factions in these recent events may all be for naught!
are defenses, but a heroic effort is required to break the siege.
n be the most dangerous.
on, as well as aboleths, the Kraken Society, and the mysterious caretaker of the island, to locate the Eye of Xxiphu and avert catastrophic d
to the adventurers, in competition with the baron, as well as aboleths, the Kraken Society, and the mysterious caretaker of the island, to loc
e between the giants and the small folk. If you can learn whether the son can be trusted, discover the secrets of the castle, and ... well, surv
e enough to explore this mystery? Will it lead to wealth or doom?

it all. Part Two of The Jungle Has Fangs Trilogy.

ne of The Rot from Within Trilogy.


e did they come from? More importantly, what are you going to do to find out? Part Two of The Rot from Within Trilogy.

o save Chult!

ble in the battles to come. Grab your guide and get to looking!
em around the peninsula for a health and welfare check. Are you brave and discrete enough for the job?
hat knowledge to use. Steel yourself, adventurer, there are important deeds to be done!
he Broken Chains Series.
of the land rippling like water, and the air boiling into murderous mist, and of powerful abominations that step out of thin air. Part Two of the
e Broken Chains Series.

rture have been spared that fate, but they’re not yet out of danger! The refugees formed a caravan bound for the nearby city of Baldur’s Ga
o grant asylum to you and those in your charge. Part One of the Betrayal is in the Blood series of adventures.
. Are you up for the task? Part Two of the Betrayal is in the Blood series of adventures.

ance… Mahadi, master of Mahadi’s Traveling Emporium. Part One of the Behind Infernal Lines series.
y merchant has just the plan for a group of heroes unconcerned with the odds. Part Two of the Behind Infernal Lines series.

e such oasis to locate a fallen celestial. Will you be able to find it? More importantly, will the creature still be capable of service as an agent o

Part One of the Call for Aid series of adventures.


Call for Aid series of adventures.
. Part Three of the Call for Aid series of adventures.
of the Doors and Corners series of adventures.
need help. Hopefully you have made some friends in the Nine Hells…
king in the hearts of Melvaunt’s citizen? Location: Melvaunt
im cargo ships being attacked by unseen monsters in Moonsea have also added to the fear of sailing to the once thriving vacation destinat

ers to Elventree to watch over the girl while she is tending to the celebration. A simple babysitting task shouldn’t be too difficult for mighty ad
s been stolen. Location: Hillsfar

nd the five factions by participating in any one of five different missions and pick up basic skills while learning about the factions! Location:

people and the law is required. Follows the events of: DDEX3-05 Bane of the Tradeways

neath Elventree’s feet? Location: East of Hillsfar

mixologists or spiteful servers in order to get to the bottom of these claims. There is no better drink than that of justice served! But adventure
eaver, all seems quiet. Were the stories of this turbulent region just that, or have the Border Kingdoms yet to reveal their true nature?

collecting artifacts of the world of the living for some unknown purpose. Do you have what it takes to survive the challenges of both the fore
at night, and the normally stoic residents are quick to recruit able-bodied heroes. Too bad you're not their first choice!
pretty human?

the brave will dive into the heart of. Which are you?
ed adventurers who can join him on his quest. Location: Quivering Forest

ed before people leave for good. This adventure takes place after the events of DDEP4 Reclamation of Phlan. Location: Phlan
upon approach. Can you discover what is happening in the muck and gloom? ranges cannot participate in this adventure. This adventure ta

d at the hospital may hold the answers. Location: Elua's Lighthouse


standard entertainment. But it’s only a game. Or is it? Location: Elua's Lighthouse
with the ire of a city upon them?

nfluences keep them from completing their missions?


c deeds of their lineage. When one tall tale gets out of hand, the city itself may pay the price.
Unfortunately for Riswynn Rumnaheim, her clan has nearly died out, and is unable to watch her back, nor can she trust her closest friends a
the Zhentarim turn to the other factions for aid in figuring out what threat lies beneath the mountain. Location: Citadel of the Raven

s up to you to solve it.

e frantically seeks help to save his people. Location: Loudwater

y have his own agenda. Location: Mulmaster


estigate the matter and wants the party to track down the travelling faire and see what they can discover. Location: Elventree

00-01 The Red War. Location: Mulmaster. Location: Hillsfar

risoner. Lord Hulmaster now needs skilled adventurers to retrieve the mercenary and his captive before it is too late. Location: Hulberg

rst...or the last to learn of it. A race for riches and renown, who will be the ones to get there first and claim their prize? Location: Mulmaster
the nature of these fluctuating powers and keep them at bay. Location: Quivering Forest
cation: Mulmaster

them in time? Location: Mulmaster


me true, or if it is all a simple misunderstanding. Location: Ylraphon

n concealed for countless years. Only this sage holds the key to saving the nobleman’s life and helping the adventurers find the lair of the B

M organized play system. This adventure takes place during the events of DDEP00-01 The Red War after the events of the Elemental EvilTM
phe be visited upon the City of Phlan?

venloft campaign settings and the Curse of Strahd adventures (specifically DDAL04-02 The Beast) is quite helpful but not required. Locatio
t and reopen this vital route to the town. A four-hour adventure for levels 1-4.
ve dwarves, the Ludwakazar clan wouldn’t be so bold as to violate their long-standing peace with Mulmaster. Or would they?

question the validity of the monks’ claims. Is this simply a deadly ignorance, or is there a fell wind blowing through the rich and powerful of M

s to escape?
Axes in Parnast, and to figure out who is responsible.
simple hunt?

d giant Baron Rajiram has committed significant resources to recovering it. After a very pleasant tea in her garden, SEER calls upon you to
be housed there, and the cloud giant Baron Rajiram has committed significant resources to recovering it. After a very pleasant tea in her g

marching north. SEER calls upon adventurers to confirm rumors that Ryndolg may have done just that.

phu and avert catastrophic disaster.


aretaker of the island, to locate the Eye of Xxiphu and avert catastrophic disaster.
f the castle, and ... well, survive, you too can earn acclaim with Acquisitions Inc.!
t of thin air. Part Two of the Broken Chains Series.

he nearby city of Baldur’s Gate. Can you keep them safe from devils, bandits, and one another until they reach safety?

Lines series.

able of service as an agent of good?


ce thriving vacation destination. Now, the Sokol family and their ferryman Karsk are turning to the recent job fair in Phlan to find a group of a

be too difficult for mighty adventurers, right? Location: Hillsfar.

bout the factions! Location: Hillsfar

ustice served! But adventurers should probably try them all, just to be sure... this is a pub crawl after all. Location: Hillsfar
eal their true nature?

e challenges of both the forest and the ruins and return with the prize?
Location: Phlan
adventure. This adventure takes place outside the town of Phlan. Knowledge of the events of the Tyranny of Dragons adventures (DDEX01
he trust her closest friends at this fraught time. So she has placed a call for adventurers, and you have answered. Location: Mulmaster
Citadel of the Raven

on: Elventree

late. Location: Hulberg

prize? Location: Mulmaster


enturers find the lair of the Blackleaf Clan so they can save the well-loved nobleman and rescue his niece. Location: Hillsfar

vents of the Elemental EvilTM storyline season, and the events of DDAL00-01 Window to the Past.Location: Mulmaster
pful but not required. Location: Quivering Forest
r would they?

gh the rich and powerful of Mulmaster?


den, SEER calls upon you to beat him there and put a stop to his efforts!
a very pleasant tea in her garden, SEER calls upon you to beat him there and put a stop to his efforts!
r in Phlan to find a group of adventurers to investigate these alarming sounds and sights hoping to return their business to prosperity once m
agons adventures (DDEX01 series), specifically DDEX01-10 Tyranny in Phlan is helpful for both the player and the Dungeon Master. Addit
ed. Location: Mulmaster
ation: Hillsfar
business to prosperity once more. Location: Phlan.
d the Dungeon Master. Additionally, this adventure references Bitter-Blossom (from CCC-LINKS-01 Champion of the People) and Bitter-Roo
of the People) and Bitter-Root (DDAL05-08 Durlag’s Tower), though detailed knowledge of those NPCs is not required in order to have a qu
quired in order to have a quality experience in this adventure.
Another good spreadsheet focused on AL rewards:
https://docs.google.com/spreadsheets/d/1omoTExpdh7cdiq9NnfVpf6-CnAkGRbA-FMIiNaZXpvg/view#gid=0
Xpvg/view#gid=0

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