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ATTRIBUTES Name:

!@#$% ___  AGILITY Ancestry: HT:


Class: WT:
!@#$% ___  SMARTS
Bennies: Conviction:
HINDRANCES
!@#$% ___  SPIRIT
!@#$% ___  STRENGTH
!@#$% ___  VIGOR
Pace Parry Toughness

SKILLS GEAR ANCESTRY ABILITIES


    
!@#$% Athletics

!@#$% Common Knowledge

POWER POINTS
!@#$% Notice

!@#$% Persuasion

!@#$% Stealth

!@#$%
!@#$%
!@#$%
!@#$%
EDGES AND ADVANCES
!@#$%
!@#$%
!@#$%

WOUNDS
!@#$%
!@#$%
!@#$%
!@#$% –1
!@#$% N Novice +1
!@#$% N Novice +2 –2
!@#$% N Novice +3
!@#$% S Seasoned
–3
!@#$% S Seasoned +1
!@#$% INC
S Seasoned +2
!@#$%
S Seasoned +3 –2
V Veteran
–1
POWER PP RANGE DUR. EFFECT V Veteran +1
V Veteran +2

FATIGUE
V Veteran +3
H Heroic
H Heroic +1
H Heroic +2
H Heroic +3
L Legendary
L Legendary +1
L Legendary +2
L Legendary +3

WEAPON RANGE DAMAGE AP ROF WT NOTES

5 10 15 20 25 30

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