Bus Desing One

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Bus Design One

Type Dedicated
Each bus lines assigned to a single function (e.g. address bus) or a physical subset of
components (e.g. I/O bus connects all I/O modules).

The Cases We Should To Design


To Increase the throughput
To Decrease traffic congestion .
Method of Centralized
A single hardware device called the bus controller or arbiter allocate time on the bus.
Arbitration The device may be a separate or a part of a processor.
The Cases We Should To Design
To controll the bus system requests or grants by one single buy aribter/hardware

Timing Synchronous
bus operations are synchronized with reference to a clock
signal.
 Bus includes a clock line upon which a clock transmits a regular sequence of
alternating 1's and 0's
 A single 1-0 transition is referred to as a clock cycle or bus cycle.
 All other devices on the bus can read the clock line.
 All events start at the beginning of a clock cycle
The Cases We Should To Design
To make time based control lines
To simplify interface logic and fast bus operations.
To run Every device on the bus at the same time.
To make receiver /sender to support high data transfer rate

Bus width Bus width


The number of parallel lines that make up a particular kind of computer bus.

The number of bits that can be sent to the CPU simultaneously,

Address bus- 8bit


The Address bus will carry the data that  specifies the address of  a memory location,

A computer system has an address bus with 8 parallel lines. This means that
the address bus width is 8 bits

Data bus-8bit.
A data bus can transfer data to and from the memory of a computer, or into or
out of the central processing unit (CPU) that acts as the device's "engine."
A data bus can also transfer information between two computers.
Our design data bus is 8-bits wide. This means that up to 8 bits of data can travel
through a data bus every second.

The Cases We Should To Design


To make a data bus by compining of 8 number of data lines
To make a address bus by compining of 8 numbers of address lines.
To transfer 8 bits of data at a time.

Data transfer Read-Modify-Write.


type A command to work with hardware ECC, the entire page must be read into system
memory, modified, then written back to flash without relying on the RMW feature.

The Cases We Should To Design


To copy a type operations.

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