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Folleto GuessWhat! English 2022
Folleto GuessWhat! English 2022
UPDATED EDITION
UNIT OPENER
Children are natural
explorers, fascinated
by the world around them
and always willing to learn
and talk about topics that
interest them.
UPDATED EDITION
PA G E S 2
8 3
9 PUPIL'S BOOK
What makes our bodies move?
AT A GLANCE
PA G E S 8
4 9
5 P UP D
U P IAL T' SE DB O
EDOI KT I O N A T A G L A N C E
EXTRA TEACHER'S RESOURCES
•N
ew Basics worksheets to deal with
inclusivity.
•E
xtended projects with extended
teaching notes and evaluation
templates and step-by step Project
preparation worksheets
• F ormative assessment: new learner
and teacher facing evaluation
templates with descriptors to help
assess the key competencies as
required in the new law.
Evaluation
templates
Project preparation
worksheets
Extended collaborative
projects
U P D AT E D E D I T I O N AT A G L A N C E
KEY COMPETENCIES
C1 C5
Competence in Personal, social and
linguistic communication learning to learn
C2 C6
Multilingual competence Citizenship competence
C3 C7
Mathematics, science Entrepreneurship
and technology (STEM) competence
competence
C4 C8
Digital competence Competence in cultural
awareness and expression
PA G E S 8
6 9
7 PU
K EY
P I LC' SO M
BOP SO K
TOUR
Guess What! 3
Pupil’s Book
Unit 4
TAKE A LOOK
INSIDE
LUENT I' TS O
T AP KE EN EAR T O U R
UNIT OPENER
Start off by captivating
their imagination.
PA G E S 8 9 PUPIL'S BOOK
Comparing images
of the world
invites them to
get to know other
cultures.
UNIT OPENER
VOCABULARY
See to understand
New vocabulary is
presented through fun
and attractive images
and context, which
makes everything that
much simpler.
PA G E S 10 11 PUPIL'S BOOK
GRAMMAR 1
Repeat to learn
VOCABULARY GRAMMAR 1
GRAMMAR 2
Real contexts
PA G E S 12 13 PUPIL'S BOOK
SKILLS
Topics to generate interest
The About me
activities encourage
participation and
help to personalise
learning.
GRAMMAR 2 SKILLS
STORY & VALUES
For success in life
New animated
adventure stories add
spark to the values
lessons.
PA G E S 14 15 PUPIL'S BOOK
TALK TIME
Learning through practice & PHONICS
S T O R Y & VA L U E S TA L K T I M E & P H O N I C S
CLIL
Cross-curricular English
PA G E S 16 17 PUPIL'S BOOK
VIDEO & PROJECT
The world
in the classroom
New Collaborative
projects with extra
resources for pupils
and teachers.
PA G E S 18
8 19
9 PUPIL'S BOOK
Each unit ends
with a complete
boardgame which
makes the review
fun and something
to look forward
to. The Activity
Book also offers an
Evaluation section
for every unit to
check the progress
children are making.
RU ENVI ITE W
OPENER
ACTIVITY BOOK
WITH DIGITAL PACK
AND HOME BOOKLET
PA G E S 20
8 21
9 P UCPTIILV' IST YB O
A BOK
OK
Pupils can follow their progress The full-colour Picture Dictionary And to make it that little bit more fun
in the Evaluation sections. helps children to improve their and attractive there are stickers and
vocabulary. cut-outs for levels 1 and 2.
UNIT OPENER
HOME BOOKLET
PA G E S 22
8 23
9 P UOPM
H I L E' S B BOOOOK KL E T
Fun Word games make working at Creativity sections give the children
home a pleasure the chance to express themselves
UNIT OPENER
GUESS
WHAT!
UPDATED
DIGITAL COMPETENCE
FOR PUPIL'S
EBook with all the audio and video
material.
The Digital Pack for learners
includes Practice Extra,
packed with:
•C
onsolidation activities for
vocabulary, grammar and skills
for homework or the lab at
school.
•G
ames, completion rewards and
medals to celebrate success.
•B
rain Breaks encourage learners
to rest from a heavier cognitive
load, in order to facilitate and
consolidate the learning process.
•N
ew activity types with voice
recognition and video can now
be accessed by students at the
click of a button.
•N
ew animated adventure stories
add spark to the values lessons in
the Pupils’ Book.
PA G E S 24
8 25
9 P UP D
U P IAL T' SE DB O
DOI GKI T A L C O M P E T E N C E
GUESS
WHAT! ALL YOUR DIGITAL TOOLS
IN ONE PLACE
•G
uess What! Updated Edition offers flexible
UPDATED DIGITAL digital support on our new learning platform,
COMPONENTS Cambridge One.
• P resent content with interactive Pupil's Book and
FOR TEACHERS Activity Book – perfect for heads-up learning
in the classroom and remotely.
•M
otivate your learners with a learning path,
bite-sized practice, games and achievement
badges.
•A
ssess progress with the Test Generator and holistic
reports from Practice Extra.
• New Basic Worksheets to deal with inclusivity.
Presentation Plus
Teacher's Resource
Bank
UNIT OPENER
TEACHER’S BOOK
WITH DIGITAL PACK
PA G E S 26
8 27
9 TP EU AP C
ILH
' SA RB 'OS OBKO O K
Extra games and activities for
each unit, as well as an additional
Games bank.
UNIT OPENER
PUPIL'S
COMPONENTS
PA G E S 28
8 29
9 PUPIL'S C
BOOO
M KP O N E N T S
PUPIL’S BOOK WITH EBOOK ACTIVITY BOOK WITH HOME BOOKLET
DIGITAL PACK AND
Motivate pupils with photos, An entertaining games magazine to
HOME BOOKLET
interesting characters and topics that accompany the Activity Book, which
awaken their curiosity and a broad The full-colour Activity Book provides children can take home to review and
range of activities to bring lessons to further consolidation of all the share their learning and discoveries
life. The book includes documentary language and topics with their family.
videos, story animations, grammar presented in the Pupil's Book. Learners
videos, songs, games, stories with can keep a record of their learning
social values, role-plays and a whole with Evaluation sections and improve
lot more. vocabulary with a full-colour
Picture Dictionary.
UNIT OPENER
TEACHER'S
COMPONENTS
PA G E S 30
8 31
9 TP EU AP C
ILH
' SE RB'O
S OCKO M P O N E N T S
TEACHER’S BOOK TEST GENERATOR TEACHER'S RESOURCES
WITH DIGITAL PACK The Test Generator includes unit A wealth of extra materials
The full-colour Teacher's Book is tests, at two levels of difficulty and including grammar and vocabulary
interleaved with the Pupil's Book 4 reviews, covering vocabulary, worksheets, project work resources,
and offers pathways to help adapt grammar and skills, as well as evaluation templates, Basic
the material to individual timetables. Competence tests. Worksheets, and much more.
It offers:
> Step-by-step guidance for each
lesson, including a summary of
lesson aims and materials needed
> Simple warmers and end of lesson
activities
> Audio scripts and answer keys
> Photocopiable wordcards for each
unit to match the flashcards
> Extra games and activities for every
lesson, as well as a Games bank.
> A new introduction with a
full mapping to the new Key
Competencies
UNIT OPENER
THE REAL WORLD
IS FULL OF SURPRISES.
DISCOVER IT WITH
GUESS WHAT! UPDATED EDITION
www.cambridge.es/guesswhat
PA G E S 8 9 PUPIL'S BOOK