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©2005
Introduction
By The Rug Doctor

Welcome to this collection of scenarios for Le Feu Sacré (LFS), the


Napoleonic wargame rules from TooFatLardies.

In keeping with the ‘Lardies philosophy of “Playing the Period, not the
Rules”, there is no points system supplied with LFS. Instead, the use of
historical scenarios is encouraged. Therefore, these scenarios are all
historical actions, either reproductions of entire battles, or parts of
larger battles. This compilation of scenarios is perfect for use with LFS,
with all opposing forces being around a Corps size. Market research
revealed a diverse range of opinions on what should be included, and so
we present a range of scenarios from 1805-1815, which include many
different armies, with the each major opponent of the French fighting
more than once. The battles themselves have been selected to give a
variety of challenges, and demonstrate how the basic rules may be
added to or modified by the particular needs of a scenario. The
scenarios range from fairly small actions (Teugen-Hausen and Medina de
Rio Seco) through components of major battles (Mockern (Leipzig),
Anderklaa (Wagram), all the way to a 1:100 scale version of Austerlitz.

And finally, for those who have not made the switch to LFS, I have
included an Annex that may be used to enable you to refight these
actions using other rule sets.

Enjoy!

The Rug Doctor


June 2005

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CONTENTS

Austerlitz ...........................................................................4

Anklappen (Eylau)................................................................12

Medina de Rioseco ...............................................................18

Teugen Hausen ...................................................................24

Anderklaa .........................................................................30

Salamanca.........................................................................37

Utitsa ..............................................................................43

Mockern ...........................................................................49

St.Pierre ...........................................................................57

Plancenoit.........................................................................64

Using the scenarios with other rules ..........................................71

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Austerlitz
2nd December 1805

A calculated deception

The battle of Austerlitz was fought on the 2nd of December 1805,


between the French under Napoleon Bonaparte, and a combined
Russian-Austrian army nominally commanded by Kutuzov (although both
Austrian and Russian Emperors were present).

The battle was the final act of the campaign that began with the
lightening French strike through Bohemia, and capitulation of General
Mack’s army. The Austrians that fought at Austerlitz were thus a
combination of the remnants of this main field army, and hastily
mobilised reserve formations. All of the troops involved were a pale
reflection of their nominal establishment, with attrition due to
extreme weather and multiple engagements.

The order of battle for Austerlitz serves as an example of how Le Feu


Sacré (LFS) might be used to wargame a larger battle. Here, Corps (or
Columns for the allies) are represented by just one full Divisional
formation (as opposed to all the Divisions being present, with brigades
represented by one unit). This preserves the essential flavour of the
different armies’ organisation through the Corps-Division-Brigade-
Regiment-Battalion hierarchy, something that is exploited by the LFS
rule mechanisms.

The army lists have been produced at a rough 1:100 scale, with most
Corps/columns being equivalent in strength to a Division. For several of
the larger Corps/Columns, it may be prudent to use the detached
commander option for the Cavalry brigades. There are some formations
which are reduced to brigade strength, and thus are already
commanded by “detached” commanders.

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The Battlefield of Austerlitz
The table for Austerlitz should be set up as shown in the map below.

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French Briefing - Austerlitz

Rien mais victoire!

You are the Emperor Napoleon. It is December 1805. After a seemingly never ending
series of marches, battles and victories, you have arrived in front of a reinforced
Allied army with your own forces reduced by battle and fatigued by campaigning. To
make matters worse, supplies are low, as you have over extended your supply lines,
which ware never particularly effective in any case.

However, you do at least appear to have confronted the final forces of the enemy,
as both Emperors (Russia and Austria) are rumoured to be present. And last night
Davout’s Corps marched on to the edge of battlefield. You, through a calculated
deception, have encouraged the enemy to believe that you desire peace and that
the army is weak. Therefore, you are sure that they will attack.

Your objective is to crush the enemy once and for all. You may deploy your forces
anywhere in the area shown on the map, with any orders of your choosing. The
exception is Davout’s Corps, which must enter at point X.

French Order of Battle at Austerlitz


The Grande Armee
The Emperor Napoleon
LFS Rating: Gifted

IMPERIAL GUARD I CORPS


Commander: Bessieres Commander: Bernadotte
LFS Rating: Solid LFS Rating: Cautious/Solid

Infantry Brigade 1st Brigade


Chasseurs a Pied 1 btn A class SK1 27th Legere 3 btns C class SK2
Grenadiers a Pied 1 btn A class SK1
Italian Guard 1 btn B class SK1 2nd Brigade
94th Ligne 3 btns C class SK1
Cavalry 95th Ligne 3 btns C class SK1
Guard Chasseurs a Cheval A class Light Cavalry
Artillery
Artillery Foot Artillery 6x6lb B class
Guard Horse Artillery 8x6lb A class HA Horse Artillery 6x3lb B class HA*

COMBINED GRENADIERS III CORPS


Commander: Oudinot Commander: Davout
LFS Rating: Solid LFS Rating: Gifted

1st Brigade 1st Brigade


Elite co’s from line regts. 3 btns B class SK2 15th Legere 1 btn B class SK3
Elite co’s from light regts 2 btns B class SK3 33rd Ligne 2 btns B class SK2
108th Ligne 2 btns B class SK2
Artillery
Foot artillery 4x6lb B class Cavalry Brigade
15th Dragoons C class Line
17th Dragoons C class Line

Artillery
Foot Artillery 6x8lb B class

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IV CORPS RESERVE CAVALRY
Commander: Soult Commander: Murat
LFS Rating: Able LFS Rating: Bold/Solid

1st Brigade 1st Brigade (Nansouty)


10th Legere 2 btns B class SK3 2nd Cuirassiers C class Heavy
Tirailleurs du Po 1 btn B class SK3 9th Cuirassiers C class Heavy

2nd Brigade 2nd Brigade (d’Hautpoul)


14th Ligne 2 btns C class SK2 1st Cuirassiers C class Heavy
36th Ligne 2 btns C class SK2 5th Cuirassiers C class Heavy

3rd Brigade 3rd Brigade (Walther)


46th Ligne 2 btns C class SK2 10th Dragoons B class Line
57th Ligne 2 btns B class SK2
4th Brigade (Kellerman)
4th Brigade 2nd Hussars C class Light
18th Ligne 2 btns B class SK2 3rd Hussars C class Light
75th Ligne 2 btns C class SK2
Artillery
Cavalry Brigade Horse Artillery 6x8lb B class HA*
11th Chasseurs a Cheval C class Light

Cavalry Brigade
5th Dragoons C class Line
12th Dragoons C class Line

Artillery
Foot Artillery 8x8lb B class
Foot Artillery 6x12lb B class
Horse Artillery 6x8lb B class HA*

V CORPS
Commander: Lannes
LFS Rating: Bold/Able

1st Brigade
13th Legere 2 btns C class SK2

2nd Brigade
17th Ligne 2 btns B class SK2
30th Ligne 2 btns B class SK2

3rd Brigade
64th Ligne 2 btns C class SK2
88th Ligne 2 btns C class SK2

Cavalry Brigade
9th Hussars C class Light
13th Chasseurs a Cheval C class Light

Artillery
Foot Artillery 6x8lb B class
Foot Artillery 6x8lb B class

*HA denotes Horse Artillery

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Allied Briefing - Austerlitz

Taking the Offensive

You are Kutusov. It is December 1805. After months of humiliating defeats and
retreats in the face of a fast moving and aggressive French army, the boot is firmly
on the other foot. The French, their ranks thinned by battle and fatigue, exhausted
by the campaign, and with their lines of supply stretched to breaking point, have
shown little inclination to attack your combined Austro-Russian army. Bolstered by
the arrival of reinforcements, including the splendid men of the Russian Imperial
Guard, you are finally able to contemplate a decisive victory.

You may deploy your forces in the zone shown on the map, with at least 6 of your 8
commands on Attack orders (you need to decide which these will be). That should be
no worry - Attack is what you are here for!

Your objective is the total defeat of the French army, and a glorious end to the
campaign.

Austro-Russian Order of Battle at Austerlitz

The Austro-Russians
Kutuzov
LFS Rating: Poor
Moscow IR* 1 btn C class SK0
Kiev Grenadiers* 1 btn B class SK0
ADVANCED GUARD
Commander: Kienmayer Artillery
LFS Rating: Solid Foot Artillery 12x12lb C class

Infantry Brigade (Austrian)


Szekler Grenz Regt. 2 btns C class SK2 2ND COLUMN
Commander: Langeron
Cavalry Brigade (Austrian) LFS Rating: Poor
O’Reilly Chevaux-Legeres 2 units B class Light
Szekler Hussars C class Light 1st Brigade
Cossacks (Russian) D class Cossack Viborg IR* 2 btns C class SK0
Perm IR* 3 btns C class SK0
Artillery
Austrian Cavalry Battery 6x6lb C class 2nd Brigade
Fangoria Grenadiers* 3 btns B class SK0
1ST COLUMN
Commander: Dokhturov 3RD COLUMN
LFS Rating: Poor Commander: Prebyshersky
LFS Rating: Poor
1st Brigade
Yaroslav IR* 1 btn C class SK0 1st Brigade
Bryansk IR* 1 btn C class SK0 7th Jager 1 btn C class SK2
Galicia IR* 2 btns C class SK0
2nd Brigade Narva IR* 1 btn C class SK0
Vladimir IR* 3 btns C class SK0 Azov IR* 1 btn C class SK0

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4TH COLUMN ADVANCED GUARD
Commander: Mildoradovich/Kollowrath Commander: Bagration
LFS Rating: Poor LFS Rating: Bold/Solid

Advanced Guard Infantry Brigade


Novgorod IR* 1 btn C class SK0 5th Jagers 1 btn C class SK2
Smolensk IR* 1 btn C class SK0 Arkangelgorod IR* 3 btns C class SK0
Little Russia Grenadiers* 1 btn B class SK0 Pskov IR* 2 btns C class SK0

1st Brigade (Austrian) Cavalry Brigade


Salzburg IR* 3 btns C class SK0 St. Petersburg Dragoons C class Line
Kaunitz IR* 1 btn D class SK0 Pavlograd Hussars 2 units C class Light
Cossacks D class Cossack
2nd Brigade (Austrian)
Kaiser IR* 1 btn D class SK0 Artillery
Reuss-Graitz IR* 1 btn D class SK0 Russian Horse Artillery 6x6lb C class HA*
Beaulieu IR* 1 btn D class SK0 Austrian Cavalry Battery 6x6lb C class
Kerpen IR* 1 btn D class SK0

Artillery RESERVE
Austrian Foot Artillery 6x12lb C class Commander: Grand Duke Constantine
Foot Artillery 6x12lb C class LFS Rating: Poor

5TH COLUMN Infantry Brigade


Semenovsky Lifeguard* 2 btns B class SK0
Commander: Liechtenstein Guard Grenadiers* 2 btns B class SK0
LFS Rating: Solid
Cavalry Brigade
1st Brigade (Austrian) Chevalier Guards B class Heavy
Kaiser Kuirassier Regt. B class Heavy Lifeguard Hussars B class Light
Lothringen Kuirassier Regt. C class Heavy
Artillery
2nd Brigade Guard Foot Artillery 6x12lb B class
Grand Duke Constantine Uhlans B class Light Guard Horse Artillery 6x6lb B class HA*
Cossacks D class Cossack

3rd Brigade
Elisabetgrad Hussars C class Light
Kharkov Dragoons C class Line

Artillery
Russian Horse Artillery 6x6lb C class HA*
Austrian Cavalry Battery 6x6lb C class

*HA denotes Horse Artillery

Umpire Briefing
The deployment areas for each army are shown on the map. Each is free to deploy
anywhere within those zones, with the exception of the French III Corps (Davout),
which must enter at point X (it had bivouacked on the spot the previous evening,
after marching 76 miles in 46 hours). The French commanders may have any orders.

It is hard to force a wargamer, with the benefit of hindsight, to adopt the ambitious
Allied plan of 200 years ago. Therefore, a combination of coercion and plain old
mischief are required. The allies must start the game with at least 6 of their 8
commands on “Attack” orders. Given the poor command and control in their army,
this effectively forces them onto the offensive. Now for the mischief. The allies
declare the starting points on the table for each of their columns. The umpire (or

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allied player) will roll 2 d8 dice. Each column is identified by its number in the order
of battle (thus Kienmayer is number 1 and the Russian Guard number 8). The two
numbers rolled identify the two formations that must now swap positions on the
table (if a double is rolled, the allies are lucky and no action needs to be taken), but
their orders stay the same.

Special Rules
Allied units marked * have battalion artillery. To represent this, these units always
receive a +1 in close combat for having artillery support. If they also have a “real”
artillery battery in support, they receive a +1 for this too. The battalion guns are lost
if the unit is routed.

Victory Conditions

This battle is very difficult for the allies to win- outnumbered and outclassed, with
poor command and control against an all-star French line up. Therefore, the
emphasis is on the French to repeat their historical result.

French major victory: drive the allies from the battlefield, and have routed or
permanently shaken 66% of the allied units.

French minor victory: achieve only one of the two objectives above.

Allied minor victory: keep a fighting force on the battlefield, with more than
50% of units in Normal morale state.

Allied major victory: hold the Pratzen heights, with more than 50% of units in
Normal morale state.

All other results are a draw.

Historical Outcome
The story of Austerlitz is familiar to most Napoleonic wargamers. The Allies (once
they were able to get their columns untangled after some poor staff work) attacked
the apparently weak French right wing. This attack was held, with difficulty, by the
light troops of IV corps, and inflowing elements of III Corps.
As the allies poured more troops into the fight on the right, they exposed their flank
to the powerful IV corps concealed by the valley and the mist. With perfect timing,
Soult launched the IV corps and took the Pratzen heights, which they held against
furious allied counter attacks, some by the Russian Guard. The French Guard cavalry
had to be committed to the battle.

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Once the Allies had run out of reserves, the French continued the movement from
the Pratzen heights, to cut off the allies masses still fighting around Sokolnitz and
Tellnitz. The resultant precipitate retreat across the frozen lakes is shrouded in
myth, suffice to say many soldiers drowned, with or without help from French
cannon balls.

On the North of the battlefield, Lannes, Murat and Bagration fought out a fierce, but
ultimately inconsequential, private battle. It is worth noting that the Russians on this
wing, well lead and not placed in an impossible position by the battle plan, gave a
very good account of themselves.

The relative casualties sustained by the two armies illustrate the magnitude of the
French victory. The Allies lost 27,000 men (~1/3 of their army), with 11,000 of these
prisoners, and the majority of the rest killed. The French lost 8,000, but only 1,305
of these were killed.

Further Reading
There are two easily accessible and truly excellent sources available. Christopher
Duffy’s Austerlitz 1805 has for many years been the yardstick by which others are
measured. Recently, Scott Bowden’s Napoleon and Austerlitz: The Glory Years has
been published, and is a treasure trove of operational detail and background
information.

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Anklappen (Eylau)
8th February 1807

A desperate struggle

The Battle of Eylau will be forever remembered as the first example of


the murderous frontal assaults that would characterise later Napoleonic
warfare.

Eylau saw a massive concentration of artillery on a small front, the


near-annihilation of Augerau’s Corps during a snowstorm, and the
devastating charge of the French reserve cavalry under Murat which
bought the time for Davout’s troops to arrive, and begin the attack
here presented.

This scenario concentrates on the afternoon attack by Davout’s III Corps


against Kamenski’s Russian army Reserve, and the evening counter
attack led by Lestoq’s Prussian troops.

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The Battlefield for Anklappen (Eylau)

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French Briefing

Coup de grace

The battle has not gone as the Emperor would like, with the initial attacks being
repulsed with great loss. However, your attack from the south seems to have taken
them unawares, or at least you have hit a vulnerable point in the line. You are now
the main focus of the French attacks, expect to receive some support from the
cavalry reserve.

Friant’s and Marulaz’s commands, along with Davout himself, are available at the
start of the game, and may deploy anywhere along the southern baseline. Further
reinforcements will arrive at Sausgarten. Davout has ‘Attack’ orders to take
Anklappen and Kutschitten. Friant’s troops been involved fighting most of the
morning, driving the Russian flank guards in. Therefore, they will have suffered some
casualties and be tired.

French Order of Battle at Anklappen (Eylau)

III Corps
Davout
LFS Rating: Gifted

2ND DIVISION CAVALRY BRIGADE


Commander: Friant Commander: Marulaz
LFS Rating: Able LFS Rating: Bold/Solid

1st Brigade 1st Chasseurs a Cheval C class Light


33rd Ligne 3 btns B class SK2 12th Chasseurs a Cheval C class Light
48th Ligne 3 btns B class SK2
RESERVE ARTILLERY
2nd Brigade Commander: Unknown
108th Ligne 3 btns B class SK2 LFS Rating: Solid
Artillery
Foot Artillery 7x12lb B class
Foot Battery 8x8lb B class
Foot Artillery 6x12lb B class
Horse Artillery 4x8lb B class HA
3RD DIVISION
Commander: Gudin 1ST DRAGOON DIVISION
LFS Rating: Bold/Able Commander: Milhaud
st
LFS Rating: Bold/Able
1 Brigade
12th Ligne 3 btns B class SK2 1st Brigade (Klein)
21st Ligne 3 btns B class SK2 1st Dragoons C class Line
nd 2nd Dragoons C class Line
2 Brigade
25th Ligne 3 btns B class SK2 2nd Brigade (Fenerolz)
85th Ligne 2 btns B class SK2 4th Dragoons C class Line
14th Dragoons C class Line
Artillery
Foot Battery 8x8lb B class

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Allied Briefing

A crucial defence

It’s been a hard days fighting. Thus far it seems that the battle has been going very
well, with the French centre and right being repelled with great loss. However, this
afternoon a strong attack from the south has wrecked Ostermann’s troops on the
southern flank, and now the French threaten to roll up the entire army. You
command the troops of Kamenski and Tschaplitz’s Russian reserve divisions, and also
the Prussian troops under L’Estocq, which arrive from the north later in the day.

You must defend the key villages of Anklappen and Kutschitten, and attempt to
retake them if they should be lost.

The commands of Kamenski and Tschaplitz start the game on ‘Hold’ orders.
Deployment areas are marked on the map. Should they be driven from their existing
positions, they will revert to ‘Attack’ orders to recover them. L’Estoq will arrive at
Schmoditten with ‘Attack’ orders, the direction of the attack to be specified on their
arrival on the table.

Russian Order of Battle at Anklappen (Eylau)


No overall commander

14TH DIVISION PRUSSIAN CORPS


Commander: Kamenski II Commander: L’Estocq
LFS Rating: Solid LFS Rating: Solid

1st Brigade Advanced Guard


Belozersk IR 3 btns C class SK0 von Auer Dragoons C class Line
Riazan IR 3 btns C class SK0 Bosniaken Hussars C class Light
Horse Artillery 6x6lb C class HA
2nd Brigade
Uglitz IR 3 btns C class SK0 1st Brigade
Sofia IR 3 btns C class SK0 von Fabecky Grenadiers 1 btn B class SK0
von Ruchel IR 2 btns C class SK0
3rd Brigade von Baczko Dragoons C class Line
23rd Jagers 3 btns C class SK2 von Wagenfeld Kuirassiers C class Heavy
26th Jagers 3 btns C class SK2 Foot Artillery 6x12lb C class

Artillery 2nd Brigade


Foot Battery 12x12lb C class von Schorring IR 2 btns C class SK0
Foot Battery 12x6lb C class von Schlieffen Grenadiers 1 btn B class SK0
Foot Artillery 6x6lb C class
RESERVE CAVALRY
Commander: Tschaplitz 3rd Brigade
Wyburg IR (Russian) 3 btns C class SK0
LFS Rating: Poor von Stutterheim Fusiliers 1 btn C class SK2
Moscow Dragoons C class Line Cavalry
Ingermanland Dragoons C class Line Cavalry
Pavlograd Hussars C class Light Cavalry
Cossacks D class Cossack

Artillery
Horse Battery 12x6lb C class HA

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Umpire Briefing

The French are free to deploy anywhere along the Southern base of the table.

Kamenski and Tschaplitz are the Russian reserve, and will be on Hold orders. They
are deployed in the area marked on the map. Should they be driven from their
existing positions, they will revert to Attack orders to recover them. L’Estoq will
arrive at Schmoditten with Attack orders, with the Allied player being free to name
the direction of the attack on the move during which they arrive.

Davout has Attack orders, which are to drive across the table as far as possible. He is
free to issue orders to his commanders to achieve this.

Timetable for Arrivals French Allied

On table: Marulaz Kamenski


Friant Tschaplitz
Davout

Turn 4: Gudin None


Reserve Artillery

Turn 8: Milhaud None

Turn 16: None L’Estoq

Gudin, the French reserve artillery and Milhaud will arrive at Sausgarten and await
orders.

Friant’s troops have been fighting most of the morning, driving the Russian flank
guards in. Therefore, they will have suffered some casualties and be tired. For each
infantry battalion in Friant’s Division, throw 1 DAv:

2: 2 hits
3-4: 1 hit
5: 0 hits

Special Rules

The Prussians use linear tactics, therefore if any Prussian infantry are in column
formation during close combat, they count as Disordered.

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Victory Conditions
Allied Major Victory: Prevent the French from ever capturing Anklappen and
Kutschitten

Allied Minor Victory: Hold Anklappen and Kutschitten and inflict more
casualties on the French than are received in return.

French Minor Victory: Capture Anklappen and Kutschitten and inflict more
casualties on the Allies than are received in return

French Major Victory: Capture and Hold Anklappen and Kutschitten

Historical Outcome

The Russians were forced out of Anklappen and Kutschitten by the divisions of Gudin
and Friant, respectively. At this stage they were poised to roll up the entire Russian
army. However, due to fatigue and stubborn Russian resistance, the French attack
began to run out of steam and they were unable to penetrate much further. At this
point, the Prussians arrived, bounced Friant’s tired troops out of Kutschitten, and
threatened to push the French back to their starting point. Only an impassioned plea
from Davout to his troops, the well-positioned French Corps artillery and the arrival
of Milhaud’s dragoons stabilised the situation, and forced the Prussians to
consolidate their gains.

Further Reading

There is a very good account, with clear maps, in the Atlas of the Napoleonic Wars
by Elting and Esposito. The orders of battle are based on data published by the
superb Napoleon Series web site (www.napoleon-series.org/military/battles).

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Medina de Rioseco
14th July 1808

Bursting the Spanish Ulcer

Medina de Rioseco was the first major engagement of the Peninsular


war, an attempt by the French to quickly crush Spanish resistance to
the new King of Spain: Joseph Bonaparte. The Spanish armies of Cuesta
and Blake were both seeking out the main French army, believed to be
at Valladolid, but both marching on separate routes. Marshal Bessieres
took the initiative and advanced by a different road, surprising the
Spanish. Whether it was this surprise, or suspicion between the two
Spanish commanders, or sheer incompetence, which caused it, the
dispositions of the Spanish armies were less than ideal, giving the
outnumbered French the opportunity for an attack, which they quickly
exploited.

Both forces in this action are a polyglot of regular and conscript troops,
the major difference being in the command and control capabilities. In
particular, the Spanish army is a typical “old Europe” organisation,
lacking permanent brigades in the larger Divisions, which are thus
rather unwieldy. Some smaller formations have been omitted from the
Spanish orders of battle, and some combined together to form effective
units. These reduce the complexity of the refight but destroy nothing of
the quality or feel of the action.

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The Battlefield of Medina de Rio Seco
The table should be set up as shown in the map below:

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French Briefing

You are Marshal Bessieres, commanding the main French field army supporting
“King” Joseph’s ascension to the Spanish throne. Not all of the Spanish have taken
kindly to the new king; indeed most of the army has sided with the rebellious juntas
who have declared regional governments, independent of the king.

Your cavalry has previously located a strong Spanish force at the town of Medina,
seemingly intent on battle. However, the speed of your advance seems to have
caught them by surprise. Your troops arrive on the road from Palencia, and may have
any orders you choose.

French Order of Battle at Medina de Rioseco

Marshal Bessieres
LFS Rating: Bold/Solid

1ST DIVISION IMPERIAL GUARD


Commander: Merle Commander: Thiry
LFS Rating: Solid LFS Rating: Solid

1st Brigade Fusilier-Grenadiers 2 btns B class SK2


47th Ligne 1 btn C class SK1 Fusilier-Chasseurs 2 btns B class SK2
3rd Swiss Regt. 1 btn B class SK1 Gendarmes d’Elite A class Heavy
14th Provisional Regt. 1 btn D class SK1
Artillery
2nd Brigade Foot Battery 8x8lb A class
13th Provisional Regt. 4 btns D class SK1
CAVALRY BRIGADE
3rd Brigade
17th Provisional Regt. 4 btns D class SK1
Commander: Lasalle
19th Provisional Regt. 1 btn D class SK1 LFS Rating: Bold/Able)

Artillery 10th Chasseurs a Cheval C class Light


Foot battery 8x8lb B class 22nd Chasseurs a Cheval C class Light
Foot battery 8x8lb B class
RESERVE ARTILLERY
Commander Unknown
2ND DIVISION
LFS rating: Solid; Detached
Commander: Mouton
LFS Rating: Able Foot Battery 8x12lb B class
st Foot Battery 8x8lb B class
1 Brigade Foot Battery 8x8lb B class
4th Legere 3 btns B class SK2 Foot Battery 8x8lb B class
15th Ligne 2 btns B class SK1

Artillery
Foot battery 8x8lb B class

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Spanish Briefing 1

(Army of Galicia, General Blake)

You are General Blake, leading the Army of Galicia, seeking out the French invaders
of Spain who are rumoured to be at Valladolid. However, you have not found them,
instead you have united with Cuesta’s Army of Castille. “United” is perhaps the
wrong word- you do not trust Cuesta’s abilities. He has occupied Medina, leaving you
to bivouac on the rising ground outside the town. What is worse is that you have no
idea where the French are, although there are enough reported sightings to convince
you that they are nearby. You have stood your troops to, in the expectation that you
will find them today.

Your troops start the game deployed in the zone indicated on the map and have
‘Hold’ orders.

Spanish Order of Battle at Medina de Rioseco (1)

Army of Galicia
General Blake
LFS Rating: Cautious/Solid

ARMY OF GALICIA HQ GUARD 1ST DIVISION


(under the direct command of Blake) Commander: Judo-Cagigal
LFS Rating: Poor
Volunteers of Navarra 1 btn C class SK0
Foot battery 4x6lb D class Regt. Del Rey 2 btns C class SK0
Regt. De Mallorca 1 btn D class SK0
Regt. de Hibernia 1 btn C class SK0
ADVANCED GUARD Regt. de Buesnos Aires 1 btn D class SK0
Commander: Unkown Ligero de Barbastro 1 btn C class SK1
LFS Rating: Poor Grenadiers Provinciales 2 btns C class SK0
Milicia de Mondonedo 1 btn E class SK0
1st Brigade Milicia de Tuy 1 btn E class SK0
Regt. Zaragoza 1 btn C class SK0
2nd Regt. Ligero de Cataluna/ Artillery
Ligero de Gerona 1 btn C class SK1 Foot Battery 5x6lb D class

Cavalry 4TH DIVISION


Regt. Montessa/
Regt. Dragoons de la Reina E class Line
Commander: Portago
LFS Rating: Poor
Artillery
Foot Artillery 6x6lb D class Combined Grenadiers 1 btn C class SK0
Regt. De Principe 2 btns D class SK0
Regt. De Toledo 2 btns C class SK0
Regt. De Arogon 1 btn C class SK0
Milicia de Santiago 1 btn E class SK0
Milicia de Lugo 1 btn E class SK0

Artillery
Foot Battery 5x6lb D class

www.toofatlardies.co.uk Page 21
Spanish Briefing 2

(Army of Castille, General Cuesta)

You are General Cuesta, leading the Army of Castille, seeking out the French
invaders who are rumoured to be at Valladolid. However, you have not found them,
instead you have united with Blakes Army of Galicia. “United” is perhaps the wrong
word- you do not trust Blakes abilities, nor the orders given to him by the Galician
junta. As the senior General, you have occupied Medina and setup your headquarters
there. You intend to use the combined strength of the two armies to crush the
invaders, and will soon produce a plan, once you know where the French are. Your
troops start the game deployed in the zone indicated, on Hold orders.

Spanish Order of Battle at Medina de Rioseco (2)

Army of Castille
General Cuesta
LFS rating: Cautious/Poor

1ST DIVISION 2ND DIVISION


Commander: Unkown Commander: Unkown
LFS Rating: Poor LFS Rating: Poor
Regt. De Covadonga 2 btns C class SK0 3rd Tercio de Leon 1 btn D class SK0
1st Tercio de Leon 1 btn D class SK0 Tercio de Alba de Tormes 1 btn D class SK0
2nd Tercio de Leon 1 btn D class SK0 Tercio de Valladodid 1 btn D class SK0
Tercio de Benavente 1 btn D class SK0
Cavalry
Guard du Corps/ Cavalry
Carabineros Reales D class Line Regt. De la Reina E class Line

Umpire Briefing

In old WRG parlance, the Spanish were completely “out scouted” at this battle. To
simulate this, the Spanish must deploy their blinds first, then allow the French to
decide their battle plans. The Spanish deployment areas are marked on the map, and
they may deploy anywhere within those areas. The French enter on the road from
Palencia, and may have an extra blind to further simulate the poor Spanish
intelligence.

The hill in the centre of the Spanish position should appear to have a rocky southern
edge. However, there was a gully that enabled Lasalle to charge the 22nd Chasseurs
up into the flank of the Buenos Aires infantry regiment. Therefore, allow any of
Lasalle’s cavalry to do this, but do not allow the Spanish to utilise the gully. Any
Spanish charged from the direction of the gully count as Surprised in combat.

www.toofatlardies.co.uk Page 22
Special Rules

The fields between the Spanish and French positions were high with vegetation,
allowing Mouton to conceal his weakness, and effectively pinning Cuesta. Therefore,
make this area “high terrain” for spotting purposes.

The Spanish infantry at this stage of the war fought in line. Therefore, any Spanish
force forced into combat in column formation will count as Disordered.

Victory Conditions

Spanish Major victory: Repulse the French attacks

Spanish minor victory: French casualties are within 10% of the Spanish casualty
figure.

French major victory: Drive the Spanish from the field, and rout or permanently
shake more than 50% of Spanish units.

French minor victory: Achieve only 1 of the above objectives

Any other result is a draw

Historical Outcome

The divided Spanish were surprised by the direction and speed of the French attack.
The two Spanish forces were drawn up in three lines, none of these being able to
support the other effectively. The French had Mouton’s small division feint against
Cuesta, pinning him, whilst the main assault fell on Blake. Due to poor command and
control, the Spanish were unable to respond effectively to the French manoeuvres,
whilst the high vegetation prevented them from ascertaining the true weakness of
Mouton’s force. The quality of the French cavalry decided the battle, with Lasalle’s
Chasseurs piercing the Spanish centre after finding an obscured gully which lead to
the flank of Blake’s main line.

Further Reading

The orders of battle used for this scenario are based on an excellent article by Mike
Oliver in ‘Battlefields’ magazine (2002). Mike has also written a book, Battle Studies
in the Peninsula. Although his account of the battle is now questioned, Oman’s
monumental work is still a great source, whilst David Gate’s The Spanish Ulcer is an
excellent compact history of the war.

www.toofatlardies.co.uk Page 23
Teugen Hausen
19th April 1809

The classic encounter

The battle of Teugen Hausen was fought at the beginning of the 1809
campaign, as Napoleon tried to undo the mess that Berthier had got
into after the shock on the initial Austrian offensive.

Davout’s III Corps, the elite of the French line troops and the only intact
remainder of the Grande Armee of 1805, had been almost cutoff.
Pinned against the Danube, with only a narrow, treacherous road
between him and the rest of the army, Davout was faced by no less that
three Austrian corps, intent on destroying his Corps before help should
reach it.

Teugen Hausen is the most interesting of the various combats fought on


the 19th, and in this collection of scenarios it is the closest to the classic
“encounter battle” so beloved of wargamers. Although the real battle
extended to include more of Davout’s Corps, the decisive action was
played out between St Hilaire’s division and the Austrian III Corps.

www.toofatlardies.co.uk Page 24
The Battlefield of Teugen Hausen
The table should be set up as shown in the map below.

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French Briefing

The best form of defence…

The Austrian offensive has caught the French off-balance (thanks to Berthier’s
blundering), and your Corps is almost cut off from the main army. Archduke Karl has
launched 3 Corps in a hammer blow against you, and your are engaged in a desperate
march along terrible defiles in order to effect an escape. However, the Austrians are
too close, and you have diverted your troops from the line of march to attack the
leading enemy troops, in the hope of stopping them in their tracks, allowing you to
resume your march unmolested. The only problem is that your troops are spread out,
and will only arrive piecemeal. The good news is that you have to hand some of the
finest troops in this, or any other, army, and are confident that you have the
measure of anything the Austrians can throw at you. You must attack and defeat any
enemy you find. You and St Hiliare start the game at Teugen with only the 3rd Ligne
on the table. The rest of your troops will arrive at Teugen later.

French Order of Battle at Teugen Hausen

III Corps
Davout
LFS Rating: Gifted

4TH DIVISION RESERVE ARTILLERY


Commander: St. Hilaire Commander: Seruzier
LFS Rating: Able LFS Rating: Bold/Able

1st Brigade Foot Battery 8x12lb B class


10th Legere 3 btns B class SK3 Foot Battery 8x12lb B class
3rd Ligne 3 btns B class SK2
57th Ligne 3 btns A class SK2
3RD DIVISION
2nd Brigade Commander: Gudin (not present)
72nd Ligne 3 btns C class SK1
105th Ligne 3 btns C class SK1
1st Brigade
Artillery
Commander: Petit
Foot Artillery 8x8lb B class LFS Rating: Solid; Detached
Horse Artillery 7x6lb B class HA
7th Legere 3 btns B class SK3

www.toofatlardies.co.uk Page 26
Austrian Briefing

The hammer blow

The Austrian offensive has caught the French off-balance, and a French Corps is
almost cut off from the main army. Archduke Karl has launched 3 Corps in a hammer
blow against this Corps (Davout’s), which will surely complete its’ destruction. As
part of this attack, this morning your advanced troops contacted element of the
French force on the road between the villages of Hausen and Teugen. The rest of
your Corps is hurrying along the road, to ensure your numerical superiority translates
into a decisive victory. You have Lusignan’s troops available at Hausen at the start of
the game, and the rest of the troops will have there later. You must attack and
defeat any French troops on the table.

Austrian Order of Battle at Teugen Hausen


3rd Corps
Hohenzollern-Helchingen
LFS Rating: Solid

1ST DIVISION 3RD DIVISION


Commander: Lusignan Commander: Vukassovich
LFS Rating: Poor LFS Rating: Solid

1st Brigade 1st Brigade


IR#56 Wenzel Colloredo 3 btns C class SK1 1st btn Erzherzog Karl Legion1 btn C class SK2
IR#7 Karl Schroder 3 btns C class SK1 3rd btn Erzherzog Karl Legion1 btn C class SK2
Foot Battery 8x6lb C class Erzherzog Ferdinand Hussars C class Light
Foot Battery 8x3lb C class
Artillery
Foot Battery 6x6lb C class 2nd Brigade
Peterwardeiner Grenz 2 btns C class SK1
Hessen-Homburg Hussars C class Light
Grenz Battery 8x3lb C class
2ND DIVISION Cavalry Battery 6x6lb C class
Commander: St Julien
LFS Rating: Poor
RESERVE ARTILLERY
1st Brigade Commander: Unknown
IR#12 Manfredini 3 btns C class SK1 LFS Rating: Poor
IR#42 Wurzburg 3 btns C class SK1
Foot Battery 8x6lb C class Foot Battery 6x12lb C class
Foot Battery 6x12lb C class
Artillery Foot Battery 6x12lb C class
Foot Battery 6x6lb C class Foot Battery 6x6lb C class

www.toofatlardies.co.uk Page 27
Umpire Briefing

All French troops will arrive at Teugen, and stop with Hold orders. All Austrian troops
arrive at Hausen and will stop with Hold orders. All Austrian battalions should be 18
figures strong.

The French command and control was very fluid in the battle, and Seruzier should
command all the artillery, regardless of the official order of battle. There is a path
through the woods to the north, marked on the map, which Seruzier will discover if
his figure is moved to reconnoitre the position. This will allow him to move his horse
battery through without movement penalty

Arrival Schedule: French Austrian


On table Davout Lusignan
St. Hilaire (only)
3rd Ligne

Turn 2: 57th Ligne


Turn 8: 7th Legere St Julian
Vukassovich

Turn 10: 10th Legere Reserve Artillery


72nd, 105th Ligne
All Artillery

The battle lasts until turn 20, by which the leading elements of Friant’s division will
completely turn the Austrian flank, forcing them to retire.

Special Rules
The choice of ‘A’ class for the 57th Ligne may be considered a little controversial.
The performance of this regiment in this campaign was, however, remarkable, and it
is hard to imagine any realistic improvement on their battlefield feats. Those who
may not want to worship at the feat of the III Corps, may wish to downgrade the 57th
to B class. In this case, it is suggested that the 72nd be upgraded to B class to even
the scenario out.

Victory Conditions
Austrian Major Victory: Capture and hold Teugen

Austrian Minor Victory: Hold both ridgelines

French Minor Victory: Hold both ridgelines

French Major Victory: Capture and hold Hausen

www.toofatlardies.co.uk Page 28
Historical Outcome

The French arrived piecemeal, to find the Austrians already deployed with artillery
on the ridgeline. Davout put on a bold front, hoping to intimidate the Austrians, and
attacked with the 3rd Ligne. As more French units arrived, they were fed into the
fight, without ever making significant headway into the Austrian position. As St
Julian’s division arrived, the Austrians’ counter attacked through the woods with the
Manfredini infantry, only to be stopped by the newly arrived 72nd Ligne. A
simultaneous general advance floundered against the fire-tipped wall that was the
57th Ligne. Finally the French got some artillery into the battle, and Seruzier was
able to find a path through the woods, through which he deployed a horse artillery
battery onto the flank of the Austrian position. Their position outflanked by this, and
with the imminent arrival of Friant’s division (not represented) on the same flank,
the Austrians abandoned the ridgeline and made for the safety of Hausen. The
French were too exhausted to pursue.

The Austrians suffered 527 killed, 2470 wounded and 466 men captured. The French
suffered 2354 killed and wounded.

Interestingly, in this battle the Austrian officer corps suffered more casualties than
the French, demonstrating that they, too, could lead from the front: the Manfredini
Regiment lost all its superior officers, whilst Liechtenstein, Lusignan and Vukassovich
were all wounded. No French general was shot this day.

Further Reading
The orders of battle and arrival schedule are based on James Arnold’s Crisis on the
Danube. An excellent, but sadly out of print, resource is Armies on the Danube by
Bowden and Tarbox.

www.toofatlardies.co.uk Page 29
Anderklaa
July 6th, 1809

A slice of the action from Wagram

This scenario is a small part of the decisive battle of Wagram, fought


over two days. To précis the events leading up to the battle, the French
under Napoleon had attacked the Austrians on the afternoon of the 5th
July, successfully moving the entire army across the Danube without
serious intervention from the Austrians. Napoleon gambled on a quick
victory, and threw his troops into a frontal assault as dusk fell. The
Saxon IX corps formed the left hand flank of this attack.

In concert with French forces the Saxons, with difficulty, ejected


Bellegarde’s 1st Corps from the key village on Anderklaa, which lay in
the centre of the Austrian line. However, when the Austrian counter
attack was successful, the Saxon’s were caught up in the confusion and
suffered greatly. They did manage to hold onto Anderklaa, only to
abandon it during the night. This is still a controversial move, most
commentators blaming Bernadotte for incompetence or even cowardice.
It should be remembered, however, that Anderklaa was at that time
very exposed, with few French troops within supporting distance. In any
case, the next morning, Bellegarde re-occupied Anderklaa and
established a strong defensive position. Napoleon was furious and
ordered both Bernadotte and Massena to retake the village. The scene is
set.

The scenario is well contained in terms of the larger battle, as this was
a private fight between the troops listed here for the entire morning of
the 6th July. Both forces, especially the Saxons, had suffered the
previous evening, and this is represented in the orders of battle by
reducing some regiments down to 1 battalion (Saxons), reducing the
battalion strengths (Austrians), and downgrading some unit’s class
(both) to make them less resilient. The Austrian Reserve Cavalry is
missing some units, as these will soon be taken away by Karl to shore up
the other flank, which is the main focus of the French attack. In
addition, the Austrians placed a large reserve, and created a powerful
battery around Wagram. These troops are shown in the order of battle,
but only the artillery need be deployed. An alternative scenario could
see this reserve committed to the battle as well.

www.toofatlardies.co.uk Page 30
The Battlefield of Anderklaa

The table should be set out as shown in the map below:

www.toofatlardies.co.uk Page 31
French Briefing

All out attack

Yesterday evening, the French army crossed the Danube and attacked Austrian
positions in force. The Austrians were thrown back from the defensive line which
included the key village of Anderklaa. A fierce counter attack forced you to retreat,
but the Saxon IX corps bravely held the village. However, during the evening
Bernadotte ordered the IX Corps to consolidate south of the village, as the position
was very exposed and many of the units needed to be reorganised due to significant
losses.

This morning, it is apparent that the Austrians have deployed to retake the village-
Napoleon is incensed, and has ordered an all-out attack to regain the lost ground.

The French and Saxon deployment areas are marked on the map. Both forces have
Attack orders with the objective as Anderklaa. However, it is acceptable for this to
be interpreted as an attack on the Austrian troops supporting the village too.

French Order of Battle at Anderklaa


IV Corps
Massena
LFS Rating: Bold/Able

2ND DIVISION 3RD DIVISION


Commander: St Cyr Commander: Molitor
LFS rating: Solid LFS rating: Bold/Solid

1st Brigade 1st Brigade


24th Legere 3 btns C class SK2 2nd Ligne 2 btns B class SK2
16th Ligne 3 btns C class SK1
2nd Brigade
4th Ligne 3 btns C class SK1 2nd Brigade
46th Ligne 3 btns C class SK1 37th Ligne 3 btns C class SK1
67th Ligne 3 btns C class SK1
3rd Brigade (Hesse-Darmstadt) Foot Artillery 6x6lb B class
Leib Garde 2 btns C class SK0
Leib Garde Fusiliers 1 btns B class SK2
Hessian Musketeers 2 btns C class SK0
Hessian Fusiliers 1 btn B class SK2
RESERVE ARTILLERY
Artillery Commander: Pernetti
Foot Artillery 8x6lb B class LFS Rating: Solid; Detached
Horse Artillery 6x6lb B class HA
Hesse-Darmstadt FA 8x6lb C class Foot Battery 8x12lb B class

www.toofatlardies.co.uk Page 32
IX Corps (Saxon)
Bernadotte
LFS Rating: Cautious/Solid

ADVANCED GUARD 2ND DIVISION


Commander: Gutschmidt Commander: von Polenz
LFS Rating: Poor LFS Rating: Solid

1st Brigade
Cavalry:
IR Prinz Clement 1 btn D class SK0
Hussars B class Light
IR von Low 1 btn D class SK0
Prinz Clemens Chevaux-Legeres C class Light
IR Cerrini 1 btn D class SK0

2nd Brigade
IR Prinz Maximillian 1 btn D class SK0
1ST DIVISION IR Prinz Fredercik 1 btn D class SK0
Commander: von Zezschwitz IR Prinz Anton 1 btn D class SK0
LFS Rating: Poor
Cavalry Brigade (Feilitzsch)
1st Brigade Guard Cuirassiers B class Heavy
Leib Garde Grenadiers 1 btn B class SK0 Garde du Corps B class Heavy
Grenadiers von Bose 1 btn C class SK0
2nd Schutzen Btn 1 btn C class SK2 Artillery
Foot Battery 8x8lb C class
2nd Brigade Foot Battery 8x8lb C class
IR Konig 1 btn D class SK0
IR Niesemenschel 1 btn D class SK0
ATTACHED
Artillery Commander: Dupas
Foot Battery 8x8lb C class LFS Rating: Poor
Foot Battery 8x8lb C class
5th Legere 1 btn C class SK1
19th Ligne 1 btn C class SK1
von Radelof Grenadiers 1 btn C class SK0

RESERVE ARTILLERY
Commander: Mossel
LFS Rating: Solid; Detached

Horse Battery 6x8lb C class HA

www.toofatlardies.co.uk Page 33
Austrian Briefing

Hold at all costs

You are Bellegarde, commanding the 1st Corps of the Austrian army. Yesterday
evening, the French under Napoleon crossed the Danube and attacked your positions
in force. Your troops were thrown back from the defensive line which included the
key village of Anderklaa. A fierce counter attack saw the enemy thrown back, but
the village could not be retaken. However, to your astonishment, this morning your
troops discovered that the enemy had vacated the village! You have quickly
recovered it, and deployed your troops for a defensive battle- the main attack in to
be delivered by the 2 Corps to your right.

The Austrian deployment areas are as shown on the map. All units have Hold orders.
The Reserve will be released by the High Command (Archduke Karl) only if the
village has been lost to the French (the Cavalry may attempt opportunity charges).
Once released, the reserve divisions may be given orders by Bellegarde.

Austrian Order of Battle at Anderklaa


1st Corps
Bellegarde
LFS Rating: Cautious/Solid
LINE DIVISION CORPS ARTILLERY
Commander: Fresnel Commander: Unknown
LFS Rating: Poor LFS Rating: Poor
1st Brigade Foot Battery 6x12lb C class
IR#10 Anton-Mittrowsky 3 btns D class SK0 Foot Battery 6x12lb C class
IR#42 Erbach 3 btns C class SK1 Foot Battery 6x6lb C class
Foot Battery 8x6lb C class
RESERVE INFANTRY DIVISION
2nd Brigade
IR#17 Reuss-Plauen 3 btns C class SK1
Commander: d’Aspre
IR#36 Kollowrat 2 btns C class SK1 LFS Rating: Poor
IR#11 Erzherzog Rainer 2 btns (12)D class SK0
Foot Battery 8x6lb C class 1st Brigade
Scharlach Grenadiers 1 btn B class SK0
Artillery Scovaud Grenadiers 1 btn B class SK0
Foot Battery 6x6lb C class Puteani Grenadiers 1 btn B class SK0
Brezeczinsky Grenadiers 1 btn B class SK0
Foot Battery 8x6lb C class
LIGHT BRIGADE 2nd Brigade
Commander: Stutterheim Kirchenbetter Grenadiers 1 btn B class SK0
LFS Rating: Solid; Detached Bissingen Grenadiers 1 btn B class SK0
Oklopsin Grenadiers 1 btn B class SK0
2nd Jager Battalion 1 btn B class SK3 Locher Grenadiers 1 btn B class SK0
IR#36 Kollowrat 1 btn C class SK1 Foot Battery 8x6lb C class
Klenau Chevaux-Legeres 2 units B class Light
Artillery
Artillery Foot Battery 8x3lb C class
Cavalry Battery 6x6lb C class

www.toofatlardies.co.uk Page 34
RESERVE CAVALRY DIVISION Additional Austrian troops at Wagram:
Commander: Hessen-Homburg
LFS Rating: Cautious/Solid
RESERVE
Commander: Dedovich
1st Brigade (Vicomte) LFS Rating: Poor
Erzherzog Albert Cuirassiers C class Heavy
Erzherzog Franz Cuirassiers C class Heavy 1st Brigade
Cavalry Battery 6x6lb C class IR#35 Argenteau 3 btns C class SK1
Cavalry Battery 6x6lb C class 4th btn Erzherzog Karl Legion1 btn C class SK2
Foot Battery 8x6lb C class
3rd Brigade (Kroyher)
Kaiser Cuirassiers B class Heavy 2nd Brigade
Moritz Liechenstein Cuirassiers C class Heavy IR#47 Vogelsang 2 btns (12)D class SK0
Cavalry Battery 6x6lb C class Foot Battery 8x6lb C class
Cavalry Battery 6x6lb C class
Artillery
Foot Battery 6x6lb C class
Foot Battery 6x12lb C class
Foot Battery 6x12lb C class

Umpire Briefing

The game starts after the Austrian occupation of Anderklaa. The French and Saxon
deployment areas are marked on the map. Both forces have Attack orders with the
objective as Anderklaa. However, it is acceptable for this to be interpreted as an
attack on the Austrian troops supporting the village too.

The Austrian deployment areas are as shown on the map. All units have Hold orders.
The Reserve will be released by the High Command (Archduke Karl) only once the
village has been lost to the French (the Cavalry may attempt opportunity charges).
Once released, the reserve divisions may be given orders by Bellegarde.

Anderklaa is represented by 2 adjacent built up areas, with normal (+2) defence


factors.

The game lasts from 7am to 11am, 16 moves in LFS.

Special Rules
None

Victory Conditions
Major Austrian Victory: Hold Anderklaa, and have more than 50% of the allied
units in Rout or permanently Shaken

Minor Austrian Victory: Achieve one of the two objectives above

www.toofatlardies.co.uk Page 35
Major French Victory: Take and hold Anderklaa without committing Molitor’s
division to the battle

Minor French Victory: Take and hold Anderklaa, and inflict more than 33%
casualties on the Austrian Reserve divisions

Any other result is a draw

Historical Outcome
Once the French noticed that Anderklaa was occupied by the Austrians, Napoleon
ordered both Bernadotte and Massena to retake it. Although his troops had further to
march, Massena was first to mobilise. The IV corps march was interrupted by a large
Austrian flank attack, and only 2 of the 4 divisions from this corps managed to
approach Anderklaa. Carr St Cyr’s division stormed into the village, and ejected
Stutterheim’s defenders. However, the French carried their attack too far, and were
met by Fresnel’s second line, which held, but only just.

Simultaneously, the Saxons attacked to the north, and threatened to split the 1st
Corps from the troops at Wagram. At this stage, Archduke Karl released d’Aspre’s
elite Grenadiers, who lead a general counter attack to recover the village. The
French troops were routed, forcing the Hessians to retire too. The weak Saxon units
were pounded by the artillery above Wagram, and then hit by the Austrian Cavalry.
They, too, routed. Only the excellent Saxon cavalry prevented a complete disaster.

Massena managed to rally his troops (the Saxon infantry was beyond help), and
ordered Molitor’s veterans into the fray. They were attacked by the Austrian reserve
cavalry, but calmly formed square and shot the Cuirassiers down. Molitor assaulted
and carried Anderklaa, then held it against all that the Austrians could throw at him,
until 11am.By this time, the position of Anderklaa had ceased to be of strategic
importance, and Napoleon had decided to send IV Corps on their epic march across
the face of the Austrian army.

Further Reading
The orders of battle shown here are based on James Arnold’s Napoleon Conquers
Austria. Another excellent source for this campaign, including superb maps, is 1809:
Armies on the Danube by Bowden and Tarbox (out of print).

www.toofatlardies.co.uk Page 36
Salamanca
22nd July 1812

Taking the Offensive

The battle of Salamanca is remembered as the day that Wellington


proved that he and his army could act offensively with the same skill
and effectiveness that they had hitherto displayed on “reverse slope”
defensive positions. Marmont and Wellington had been manoeuvring
around the town of Salamanca for some days, each trying to gain some
advantage. Wellington had passed up an opportunity for an attack, and
this had encouraged Marmont to be slightly more adventurous.

The French were trying to exploit their mobility to march around the
Anglo-Portugese army, and thus threaten Wellington’s lines of
communication, and force him to retire. For some time, the two armies
were marching in parallel, the French slowly inching ahead. However, a
gap appeared between the leading divisions and the main body of the
French army. Seeing this, Wellington leapt up from his lunch, and
launched his army into the attack.

This scenario represents the initial attack of Packenham and Leith’s


divisions on the lead divisions of the French army.

www.toofatlardies.co.uk Page 37
The Battlefield of Salamanca

The table should be set out as shown in the map below:

www.toofatlardies.co.uk Page 38
Anglo-Portugese Briefing
Taking the offensive
The armies of Marmont and Wellington have been manoeuvring around the town of
Salamanca for some days, each trying to gain some advantage. Wellington has passed
up an opportunity for an attack, and this had encouraged Marmont to be slightly
more adventurous. For some time, the two armies have been marching in parallel,
the French slowly inching ahead. Suddenly, Wellington has appeared and ordered
Packenham to launch an attack against the lead French division, he then has ridden
over to Leith and ordered him to attack en echelon, supported by Le Marchant’s
heavies.
You may can choose on which move Packenham arrives at point X. With him arrive
D’Urban and Arentschildt. The move after Packenham arrives, Leith and Le Marchant
will appear at point Y. All Anglo-Portugese units have Attack orders, with the
exception of Le Marchant, who can be given Hold or Manoeuvre orders.

Anglo-Portugese Order of Battle at Salamanca


No overall commander

3RD DIVISION 5TH DIVISION


Commander: Packenham Commander: Leith
LFS Rating: Solid LFS Rating: Able

1st Brigade 1st Brigade


1/45th 1 btn B class SK1 3/1st 1 btn B class SK1
74th 1 btn B class SK1 1/9th 1 btn C class SK1
1/88th 1 btn B class SK1 1/38th 1 btn C class SK1
5/60th ½ btn B class Rifles, skirmish
2nd Brigade
2nd Brigade 1/4th 1 btn B class SK1
1/5th 1 btn C class SK1 2/30th 1 btn C class SK1
2/83rd 1 btn C class SK1 2/44th 1 btn C class SK1
94th 1 btn C class SK1 Brunswick Oels ½ btn C class Rifles, skirmish

8th Portugese Brigade 3rd Portugese Brigade


9th Port. Line 2 btns C class SK0 3rd Port. Line 2 btns C class SK0
21st Port. Line 2 btns C class SK0 15th Port. Line 2 btns C class SK0
12th Cacadores 1 btn C class SK2 8th Cacadores 1 btn C class SK2

Artillery Artillery
Royal Foot Art 6x9lb B class Royal Foot Art 6x9lb B class
Royal Horse Art 6x6lb B class HA
LIGHT CAVALRY BRIGADE
LIGHT CAVALRY BRIGADE Commander: D’Urban
Commander: Arentschildt LFS Rating: Solid; Detached
LFS Rating: Able; Detached
1st Portugese Dragoons D class Light
14th Light Dragoons C class Light
1st Hussars, KGL B class Light
HEAVY CAVALRY BRIGADE
Commander: Le Marchant
LFS Rating: Bold/Able; Detached

3rd Dragoons C class Line


4th Dragoons B class Line
5th Dragoon Guards C class Heavy

www.toofatlardies.co.uk Page 39
French Briefing

Manoeuvre to victory

The armies of Marmont and Wellington have been manoeuvring around the town of
Salamanca for some days, each trying to gain some advantage. Wellington has passed
up an opportunity for an attack, and this had encouraged you to be slightly more
adventurous. For some time, the two armies have been marching in parallel, but you
are slowly inching ahead, intent on using your mobility to threaten Wellington’s lines
of communication.

Your forces come onto the table, in the order Thomieres (move 1), Curto (move 2),
Maucune (move 3) and Taupin (move 4). All these divisions have Manoeuvre orders to
continue marching to the east, unless they are attacked. If any of your divisions is
attacked, all French units receive Hold orders for the hill line.

French Order of Battle at Salamanca


No overall commander

5TH DIVISION 7TH DIVISION


Commander: Maucune Commander: Thomieres
LFS Rating: Solid LFS Rating: Solid

1st Brigade 1st Brigade


15th Ligne 3 btns C class SK1 1st Ligne 3 btns B class SK2
66th Ligne 2 btns D class SK1
2nd Brigade
2nd Brigade 62nd Ligne 2 btns C class SK1
82nd Ligne 2 btns C class SK1 101st Ligne 3 btns C class SK1
86th Ligne 2 btns D class SK1
Artillery
Artillery Foot Battery 8x6lb B class
Foot Battery 8x6lb B class Horse Battery 6x6lb B class HA
Horse Battery 6x6lb B class HA

6TH DIVISION LIGHT CAVALRY DIVISION


Commander: Taupin Commander: Curto
LFS Rating: Solid LFS Rating: Poor

1st Brigade 1st Brigade


17th Legere 2 btns B class SK3 3rd Hussars C class Light
Combined Chasseur Regt. D class Light
2nd Brigade
22nd Ligne 3 btns C class SK1 2nd Brigade
65th Ligne 3 btns C class SK1 13th Chasseurs C class Light
Artillery 14th Chasseurs C class Light
Foot Battery 8x6lb B class
Horse Battery 6x6lb B class HA

*HA denotes Horse Artillery

www.toofatlardies.co.uk Page 40
Umpire Briefing

The French come onto the table, in the order Thomieres (move 1), Curto (move 2),
Maucune (move 3) and Taupin (move 4). All these divisions have Manoeuvre orders to
continue marching to the east, until they are attacked. Once one of these divisions is
attacked, all French units receive Hold orders for the hill line.

The Allied commander can choose on which move Packenham arrives, at point X.
With him arrive D’Urban and Arentschildt. The move after Packenham arrives, Leith
and Le Marchant will appear at point Y. All Anglo-Portugese units have Attack orders,
with the exception of Le Marchant, who can be given Hold or Manoeuvre orders.

Special Rules
This scenario is unusual, because neither side has a CinC present (they are off
directing the other parts of the battle). Therefore, allow the French player to
change Taupin’s order once (for example, to make a counter attack), whenever is
desired. Similarly, the Allied player can reflect the masterly timing and skill of Le
Marchant, by allowing him to change (once only) to Attack at the Allied player’s
discretion.

Victory Conditions
French Major Victory: Hold the hill line, and inflict 25% casualties

French Minor Victory: Hold the hill line

Allied Minor Victory: Take the hill line, and make 50% of French units
permanently Shaken or in Rout

Allied Major Victory: Drive the French from the field, without using Le
Marchant’s cavalry

Historical Outcome

Wellington rode across to Packenham and ordered him to attack the front of the
French column. He then worked his way down the line, effecting an attack en
echelon across the French army. Thomieres Division was still in march column when
Packenham’s veterans, supported by Arentschildt’s cavalry, deployed into line and
routed them. Only the 1st Ligne withstood the onslaught and slowed the attack. Leith
followed on, attacking Maucune’s division.

www.toofatlardies.co.uk Page 41
Whilst Leith hit the French to the front, Le Marchant’s heavies smashed into the
flank, routing them, too. The rout followed through into the ranks of Taupin’s
division, where the steady 17th Legere managed to stabilise the situation. Both sides
lost heavily, with over 25% of Le Marchant’s cavalry becoming casualties, and the
British were not in a position to attack the French centre with their remaining
forces.

Further Reading

Look no further than Rory Muir’s superb Salamanca 1812.

www.toofatlardies.co.uk Page 42
Utitsa
th
7 September 1812

Poniatowski’s Borodino Bust Up

The battle of Borodino retains an endless fascination. Napoleon


deperately needed a decisive French victory, whilst for the Russians,
any result would be good, as long as they still had an effective army
left in the field.

There are so many "what ifs" for Borodino, but the most intriguing is
Davout's plan for a turning of the Russian southern flank by his entire 1
Corps. This scenario represents what actually occurred on the southern
flank, which was an attack by Poniatowski's weak Polish V Corps against
Tuchkov's 3rd Corps, and later elements of Baggavout's 2nd Corps.

Around half of Tuchkov's command had been drawn off to help defend
the centre, whilst Baggavout was forced to drop off elements of his
Corps, as they marched from the north across the rear of the Russian
army, to bolster sections of the Russian line that were in danger of
collapse.

The fragmented deployment and arrival times of the Russian troops


gives an idea of the chaos that reigned in the Russian high command
during the battle, whilst the even balance of the scenario hints at what
might had happened had Napoleon still possessed the imagination to
launch the ambitious grand tactical manoeuvres of his younger days.

www.toofatlardies.co.uk Page 43
The Battlefield of Utitsa

The table for this scenario should be set out as shown in the map below:

www.toofatlardies.co.uk Page 44
Polish (French) Briefing

Polish honour is at stake

You are located on the extreme southern flank of the army, and not participating in
the major assaults against the centre of the Russian line. At most, you believe that
you are a pinning force, most irritating for a nation with so much revenge to take
against the Russians! Your orders are to attack and carry Utitsa village, at the same
time as the main assaults go in against the Fleches. You may deploy along the
western baseline of the table, with Attack orders for the hill and wood line to the
north east of Utitsa.

The Polish (French) Order of Battle at Utitsa

V Corps
Prince Poniatowski
LFS Rating: Bold/Able

1ST DIVISION CAVALRY DIVISION


Commander: Zayonchek Commander: Kaminski
LFS Rating: Bold/Solid) LFS Rating: Bold/Solid

1st Brigade 19th Light Brigade (Tyskiewicz)


3rd Polish IR 3 btns C class SK2 12th Polish Uhlan Regt. C class Lancers
15th Polish IR 3 btns C class SK2
20th Light Brigade (Sulkowski)
2nd Brigade 5th Polish Chasseurs a Cheval C class Light
16th Polish IR 3 btns C class SK2 13th Polish Hussar Regt. C class Light

Artillery
Foot Battery 6x6lb C class RESERVE ARTILLERY
Foot Battery 6x6lb C class Commander: Unknown:
LFS Rating: Solid;Detached
3RD DIVISION
Foot Artillery 6x12lb C class
Commander: Kamienicki Horse Artillery 6x6lb C class HA
LFS Rating: Bold/Solid

1st Brigade
2nd Polish IR 3 btns B class SK2
8th Polish IR 3 btns C class SK2

2nd Brigade
12th Polish IR 3 btns C class SK2

Artillery
Foot Battery 6x6lb C class
Foot Battery 6x6lb C class

www.toofatlardies.co.uk Page 45
Russian Briefing

Hold

You are Tuchkov, commanding III Corps, holding the extreme southern flank of the
army. You are not expecting a major battle in your sector, as most of the redoubts
are located further north. You have already lost half your Corps, moved to support
another part of the line. At least they left you the Grenadiers. Your troops begin the
game deployed in and around Utitsa village, on Hold orders. The woods to the north
are held by a thick screen of Jager regiments, not under your command. Should you
be attacked in force, you may expect reinforcements.

Russian Order of Battle at Utitsa

III Corps II Corps


C in C: Tuchkov C in C: Baggavout
LFS Rating: Solid LFS Rating: Solid

1ST GRENADIER DIVISION 17TH DIVISION


Commander: Stronganov Commander: Olsoufieff
LFS Rating: Solid LFS Rating: Solid

1st Brigade 2nd Brigade (Gluckhof)


Lifeguard Grenadier Regt. 2 btns B class SK0 Brest IR 2 btns C class SK0
Arakcheev Grenadier Regt.2 btns B class SK0 Willmanstrand IR 2 btns C class SK0

2nd Brigade Artillery


Pavolv Grenadier Regt. 2 btns B class SK0 Heavy Foot Battery 6x12lb C class
Ekaterinoslav Gren. Regt. 2 btns B class SK0 Light Foot Battery 12x6lb C class
Light Foot Battery 12x6lb C class
3rd Brigade
St. Petersburg GrenRegt. 2 btns C class SK0
Tavrichesk Gren Regt. 2 btns C class SK0
4TH DIVISION
Artillery Commander: Wurttemberg
Heavy Foot Battery 12x12lb C class LFS Rating: Poor
Light Foot Battery 12x6lb C class
Light Foot Battery 12x6lb C class 1st Brigade
Tobolsk IR 2 btns D class SK0
Attached Volhynia IR 2 btns D class SK0
Moscow Opolchenie 4 btns E class SK0
2nd Brigade
Kremenchug IR 2 btns C class SK0
Minsk IR 2 btns C class SK0
CAVALRY
Commander: Karpov
LFS Rating: Bold/Solid; Detached

Cossacks D class Cossack


Cossacks D class Cossack

www.toofatlardies.co.uk Page 46
Umpire Briefing

The game begins at 8am. The Polish deploy along the western baseline, with the
Russian 3rd Corps in and around Utitsa village. The Poles have Attack orders for the
hill and wood line to the north east of Utitsa. The Russians are on Hold orders.

At 9am the Russian flank is turned by the Westphalian VIII Corps who drive the force
of Jagers from the woods to the north. Thus, on move 5 Tuchkov must issue a
Manoeuvre order and begin to retreat along the Old Smolensk road to the north east.
At this point, the Russian High command will order Baggavout to begin his march.

Baggavout's troops arrive at point X. 2nd Corps arrival schedule is as follows:

10.30am(move 10 in LFS) Gluckhof arrives with his brigade, and the Heavy Battery
(under command of Tuchkov until Baggavout arrives).

12 noon (move 16) Baggavout, Olsoufieff with the 17th Division artillery, and
Wurttemburg's 4th Division arrive.

All have Hold orders for the hill and wood line.

The game ends at 3pm (move 28), or by mutual agreement.

Special Rules

All Polish troops count +1 in combat, if they initiated the attack. This is to represent
the morale boost these men experienced when assaulting their hated enemy. This
rule could also be used for the Prussian army of 1813-15 against the French.

The LFS Optional rules for "Stoic" troops could be applied to the Russians (and is
normally suggested for this campaign). However, the performance of the troops on
this flank did not mirror the determination of those in, say, the Fleches or Grand
Redoubt, and therefore it is not recommended for this scenario.

Victory Conditions

Russian Major Victory: Hold Utitsa without committing any 2nd Corps troops to
the battle

Russian Minor Victory: Hold the hill and wood line without committing 4th
Division to the battle

Polish Minor Victory: Take and hold the hill and wood line before 2pm

Polish Major Victory: Take and hold the hill and wood line before 12 noon

Any other result is a draw

www.toofatlardies.co.uk Page 47
Historical Outcome

The Poles attacked at 8pm, simultaneous with the 57th Ligne's assault on the
Fleches. The Russians were forced to pull back from Utitsa by 9am, because their
flank had been turned by the Westphalian VIII Corps, advancing through the woods to
the north. It is not clear whether Tuchkov would have attempted to hold on to Utitsa
village had this not happened, as it was out of support distance of the rest of the
Russian line. The Poles pressed on, and Tuchkov was hard pressed to stop them.

The Russian high command, realising the importance of this flank, ordered
Baggavout's 2nd Corps to march from the northern flank of the battlefield all the way
to Utitsa. During this march, Baggavout was compelled to drop off artillery and
infantry to bolster sections of the Russian line that were in danger of collapse.
Tuchkov sent Baggavout an urgent request for assistance, and the 4th Division was
hurried ahead. They arrived just in time to prevent the Poles taking complete
control of the hill and wood line.

When Baggavout arrived with the rest of his Corps, the Russians launched a counter
attack (during which Tuchkov was killed), which drove the Poles back, almost to
Utitsa village. There followed a lull in the fighting, with no side having direct orders
to risk an all out assault, and both sides settled to a desultory artillery dual. It was
only once the Fleches had fallen, around 5pm, that Poniatowski was ordered to
attack again, hoping to force the collapse of the whole Russian flank. However, the
Russians were equal to the task, and only retreated when a general order was issued
from Kutusov at 6pm.

Further Reading

One of the best accessible accounts of the battle is still Christopher Duffy's Borodino.
The orders of battle are based on George Nafzinger's Napoleon's Invasion of Russia,
which also has a useful account of the action.

www.toofatlardies.co.uk Page 48
Mockern
16th October 1813

Marmont’s great challenge

The enormous battle of Leipzig can be thought of a series of separate


actions, each fought within a few miles of each other, over a period of
three days in October 1813.

On the first day, Napoleon had concentrated his main strike force
against the Army of Bohemia, to the south, hoping to knock the
Austrians out of the battle, and the war. To do so, he had stripped
other sectors of troops, hoping that the remaining Corps could survive
the day against the other Allied armies. The unexpectedly early arrival
of Blucher’s Prussian/Russian Army of Silesia to the north meant that
the French had to keep more troops available to counter this threat,
and this weakened the impact of the main French attack. It can be
argued that had the cavalry corps, sent to help Marmont beat off
Blucher, been available to exploit breakthrough’s on the southern
front, the French may well have won the battle of Leipzig.

This scenario represents the crucial Northern sector on the first day,
with Marmont’s reinforced VI Corps in a monumental battle with
Yorck’s 1st Prussian Corps and two (weak) Russian Corps. It is also, in
keeping with the scale of the 1813 campaign, the largest battle in this
collection. For this size of battle, the usual LFS claim of “real time”
wargaming may not be achievable. But that is a small sacrifice to make
- this is one hell of a fight for both sides.

www.toofatlardies.co.uk Page 49
The Battlefield of Mockern
The table should be set out as shown in the map below:

www.toofatlardies.co.uk Page 50
French Briefing

Winning the central position

Germany, 1813. A great battle is underway around the town of Leipzig. The Emperor
has concentrated his main strike force against the Austrians, on the southern sector
of the battlefield, leaving you to delay the Army of Silesia to the north. However,
the Prussians have been closer, and in more strength, than you expected, and you
have a problem.

During the earlier part of the day, the Yorck’s Prussians have pushed you out of a
strong position around Lindenthal (you now regret not having committed more troops
to the position). However, by 3pm, you have established a more concentrated
defensive position from Mockern across to Widderitzsch, and you now await the
inevitable assault, from what you know to be a more numerous enemy.

Dombrowski’s troops must occupy Gr. Widderitzsch and are on Hold orders. The
other French forces may be deployed on or south of the road from Mockern to Gr.
Widderitzsch, and may have any orders.

French Order of Battle at Mockern


VI Corps
Marshal Marmont
LFS Rating: Able

20TH DIVISION 21ST DIVISION


Commander: Compans Commander: Lagrange
LFS Rating: Bold/Able LFS rating: Solid

1st Brigade 1st Brigade


32nd Legere 2 btns D class SK1 37th Legere 4 btns C class SK1
1st Marine Infantry 5 btns C class SK1 4th Marine Infantry 3 btns C class SK1

2nd Brigade 2nd Brigade


3rd Marine Infantry 3 btns C class SK1 6th Marine Infantry 6 btns C class SK1
20th Provisional Regt. 2 btns D class SK1
25th Provisional Regt. 2 btns D class SK1 Artillery
Foot Artillery 8x6lb B class
Artillery Foot Artillery 8x6lb B class
Foot Artillery 8x6lb B class
Foot Artillery 8x6lb B class continued…

www.toofatlardies.co.uk Page 51
22ND DIVISION 27TH (POLISH) DIVISION
Commander: Friederichs Commander: Dombrowski
LFS rating: Solid LFS Rating: Solid
1st Brigade Infantry Brigade
23rd Legere 2 btns D class SK1 2nd Polish Line 2 btns C class SK1
11th Provisional Regt. 2 btns D class SK1 4th Polish Line 2 btns C class SK1
13th Provisional Regt. 2 btns D class SK1 18th Light Cavalry Brigade (Krukowiecki)
15th Ligne 2 btns C class SK1 2nd Polish Uhlans C class Lancers
4th Polish Chasseurs a Cheval C class Light
2nd Brigade Artillery
16th Provisional Regt. 2 btns D class SK1 Polish Foot Battery 6x6lb C class
70th Ligne 2 btns C class SK1 Polish Horse Battery 6x6lb C class HA
121st Ligne 2 btns D class SK1

Artillery 5TH LIGHT CAVALRY DIVISION


Foot Artillery 8x6lb B class Commander: Lorge
Foot Artillery 8x6lb B class
LFS rating: Solid

25TH LIGHT CAVALRY BRIGADE 12th Light Cavalry Brigade (Shea)


5th Chasseurs a Cheval† C class Light
Commander: Normann 10th Chasseurs a Cheval† C class Light
LFS Rating: Solid; Detached 13th Light Cavalry Brigade (Merlin)
15th Chasseurs a Cheval† C class Light
2nd Wurttemberg Chevauxlegers C class Light
4th Wurttemberg Chevauxlegers C class Light
6TH LIGHT CAVALRY DIVISION
Commander: Fournier
CORPS RESERVE ARTILLERY LFS Rating: Bold/Solid
Commander: Foucher
LFS Rating: Solid Brigade (Mouriez) †
1st Hussars† C class Light
Foot Artillery 8x12lb B class 2nd Hussars† C class Light
Foot Artillery 8x12lb B class Brigade (Axamitowski)
Horse Artillery 6x6lb B class HA 5th Dragoons D class Line
Horse Artillery 6x6lb B class HA Artillery
Horse Battery 4x6lb B class HA

† The French cavalry divisions were mostly made up of


multiple regiments, each fielding only one, or two,
squadrons. For the purposes of the scenario, these have
been combined, producing 1 full regiment for each 3 or 4
squadrons in the actual order of battle.

www.toofatlardies.co.uk Page 52
Allied Briefing

A battle for all nations

You are Blucher. It is 1813 and the allies are pitched in a desperate battle near
Leipzig. The Army of Silesia is attacking the northern sector of the Leipzig
battlefield, and has seemingly surprised the French by the speed of its attack. During
the earlier part of the day, you have pushed the French back from their strong
positions around Lindenthal. By 3pm, the French have established a more
concentrated defensive position from Mockern across to Widderitzsch, which you
must now overcome.

Yorck’s Corps is deployed between Wahren and Lindenthal. His command is on


Attack orders (to take Mockern), and therefore must give at least one of his Divisions
an Attack order. Kapzevich’s 10th Corps starts the game east of Lindenthal, no
further south than Wahren, and may have any orders. St Priest will appear on the
baseline, east of Lindenthal, at 5pm and will await orders from Blucher.

Allied order of Battle at Mockern


Army of Silesia
Blucher
LFS Rating: Bold/Solid

1st Prussian Corps


von Yorck 1ST DIVISION
LFS Rating: Solid Commander: von Steinmetz
LFS Rating: Able
ADVANCED GUARD 1st Brigade
Commander: von Katzeler 1st East Prussian Grenadiers 1 btn B class SK0
LFS Rating: Solid Silesian Grenadier btn 1 btn B class SK0

1st Brigade 2nd Brigade


Leib-Grenadier btn 1 btn B class SK0 5th Silesian Landwer 3 btns E class SK1
West Prussian Grenadier 1 btn B class SK0 13th Silesian Landwer 3 btns E class SK1
nd
Brigade
East Prussian Jager btn ½ btn C class Cavalry
Skirmish, Rifles 2nd Leib Hussar Regt. B class Light
2nd East Prussian Fusiliers 1 btn B class SK3
1/Brandenburg Musketeers1 btn B class SK1 Artillery
Foot Battery 8x6lb C class
3rd Brigade
2/12th Reserve Regt. 1 btn D class SK1 2ND DIVISION
13th Silesian Landwer 1 btn E class SK1 Commander: von Mecklenburg-Strelitz
14th Silesian Landwer 1 btn E class SK1 LFS Rating: Solid
15th Silesian Landwer 1 btn E class SK1
Fusiliers 1st East Prussian IR 1 btn B class SK2
Cavalry Brigade Musketeers 1st East Prus IR 2 btns C class SK1
Brandenburg Hussar Regt B class Light Musketeers 2nd East Prus IR 1 btn C class SK1
Brandenburg Uhlan Regt. C class Lancers 6th Silesian Landwer 1 btn E class SK1
East Prussian National Cavalry E class Light
5th Silesian Landwer Cavalry E class Light Cavalry
Mecklenburg-Strelitz Hussar Regt. C class Light
Artillery
Foot Battey 8x6lb C class Artillery
Horse Battery 8x6lb C class HA Foot Battery 8x6lb C class

www.toofatlardies.co.uk Page 53
10th Russian Corps
7TH DIVISION von Horn
Commander: Kapzevich
LFS Rating: Solid
LFS Rating: Poor
1st Brigade
Fusiliers Leib IR 1 btn B class SK2
Musketeers Leib IR 2 btns B class SK1 8TH DIVISION
Thuringian btn 1 btn B class SK2
Commander: Ourousov
nd
2 Brigade LFS Rating: Poor
4th Silesian Landwer 3 btns E class SK1
15th Silesian Landwer 2 btns E class SK1 1st Brigade
Archangle IR 1 btn C class SK0
Artillery Schusselburg IR 1 btn D class SK0
Foot Battery 8x6lb C class
2nd Brigade
Cavalry Old Ingremannland IR 2 btns C class SK0
3rd Silesian Landwer Cavalry E class Light 7th Jagers 1 btn C class SK1
10th Silesian Landwer Cavalry E class Light 38th Jagers 1 btn C class SK1

Artillery
8TH DIVISION Heavy Foot Battery 12x12lb C class
Commander: von Hunerbein Light Foot Battery 12x6lb C class
LFS Rating: Solid

1st Brigade
Fusiliers Brandenburg IR 1 btn B class SK2
2/ Brandenburg Musk’rs 1 btn B class SK1
8th Russian Corps
St. Priest
2nd Brigade LFS Rating: Solid
12th Reserve Regt. 2 btns D class SK1
14th Silesian Landwer 1 btn E class SK1
11TH DIVISION
Artillery
Commander: Gourialov
Foot Battery 8x6lb C class
LFS Rating: Poor

RESERVE CAVALRY 1st Brigade


Commander: Jurgass Ekaterinburg IR 2 btns C class SK0
LFS Rating: Solid Rilsk IR 1 btn C class SK0

Lithuanian Dragoons C class Line 2nd Brigade


1st West Prussian Dragoons C class Line Jeletz IR 1 btn C class SK0
2nd Neumark Landwer Cavalry E class Light Polotsk IR 1 btn C class SK0

Artillery 3rd Brigade


Horse Battery 8x6lb C class HA 1st Jagers 1 btn C class SK1
Horse Battery 4x6lb C class HA 33rd Jagers 1 btn C class SK1

17TH DIVISION
RESERVE ARTILLERY Commander: Pillar
Commander: Schmidt LFS Rating: Poor
LFS Rating: Solid/Detached
1st Brigade
Foot Battery 8x12lb C class Riazan IR 1 btn D class SK0
Foot Battery 8x12lb C class Bieloserk IR 1 btn C class SK0
Foot Battery 8x6lb C class
Foot Battery 8x3lb C class 2nd Brigade
Horse Battery 8x6lb C class HA Willmanstrand IR 1 btn C class SK0
Brest IR 2 btns C class SK0

3rd Brigade
30th Jagers 1 btn C class SK1
48th Jagers 2 btns D class SK1

www.toofatlardies.co.uk Page 54
8th Russian Corps (continued) … CORPS CAVALRY
Commander: Kaisarov
LFS Rating: Poor
CORPS ARTILLERY 1st Brigade
Commander: Unknown: Mitau Dragoon Regt. C class Line
LFS Rating: Poor;Detached New Russia Dragoon Regt. C class Line

Heavy Foot Battery 12x12lb C class 2nd Brigade


Light Foot Battery 12x6lb C class Stavrapol Cossacks D class Cossack
Light Foot Battery 12x6lb C class Grekov Cossacks D class Cossack

Umpire Briefing

The game begins at 3pm. During the earlier part of the day, Blucher had been
pushing the French back from their strong positions around Lindenthal. By 3pm, the
French had established a more concentrated defensive position from Mockern across
to Widderitzsch.

Dombrowski’s troops must occupy Gr. Widderitzsch and are on Hold orders. The
other French forces may be deployed on or south of the road from Mockern to Gr.
Widderitzsch, and may have any orders.

Yorck’s Corps is deployed between Wahren and Lindenthal. Yorck is on Attack orders
(to take Mockern), and therefore must give at least one of his Divisions an Attack
order. Kapzevich’s 10th Corps starts the game east of Lindenthal, no further south
than Wahren, and may have any orders. St Priest will appear on the baseline, east of
Lindenthal, at 5pm (move 8 in LFS), and will await orders from Blucher.

The battle lasts until 7pm (16 turns in LFS), at which point darkness falls.

Special Rules
None

Victory Conditions

Allied Major Victory: Take Mockern and Gr. Widderitzsch by turn 8

Allied Minor Victory: Take and hold Mockern and Gr. Widderitzsch, and have all
of the French cavalry Shaken or in Rout

French Minor Victory: Keep 75% of units in Normal morale, including 2 cavalry
units

French Major Victory: Hold Mockern and Gr. Widderitzsch

All other results are a draw

www.toofatlardies.co.uk Page 55
Historical Outcome

The Prussians found Mockern a very hard nut to crack. The French Marine infantry
regiments fought desperately, aided by the effective French artillery, which
exploited the lack of cover on the battlefield to punish the Allies at every
opportunity. The village changed hands several times, but the Prussians could never
consolidate their gains in the face of determined French counter attacks. The
Russians proved very lacklustre, and found Dombrowski’s Poles in no mood to
surrender ground. The French looked as if they would succeed in holding their line,
but Blucher decided to risk all and commit his last reserves. St Preist’s Corps was
sent in and finally took Gr. Widderitzsch, whilst a ferocious charge by the
Brandenburg Hussars and Uhlans shattered the exhausted French infantry in the
centre. The French retreated south to form a new defensive line at Gohlis.

Further Reading
This scenario is based on the account and orders of battle in George Nafziger’s
Napoleon at Leipzig.

www.toofatlardies.co.uk Page 56
St.Pierre
13th December 1813

Soult plays his hand

The French army under Marshal Soult, having been driven across the
Pyrenees by Wellington, sheltered behind the formidable defences of
Bayonne.

The approach to this great the city is divided by the river Nive, with
few crossing points. Wellington had sent Hill across the Nive, to
threaten the supply line to Bayonne (the great river Adour). If Hill could
gain control of the river traffic, Soult would be compelled to abandon
the town.

Soult, however, had his eye on a counter attack, whereby he could


destroy Hill's isolated Corps. By demonstrating on the seaward side of
the Nive, he hoped to fool Wellington into concentrating his attention
there, while he used the plentiful crossing points at Bayonne to shift six
divisions across the Nive to confront Hill.

But Wellington was not taken in by this ruse, and ordered Beresford to
construct a pontoon bridge close to Hill's position, and within easy reach
of 3 Allied divisions.

Once Soult declared his hand, he would have to beat Hill quickly, before
the Allied reinforcements reached the battlefield…

www.toofatlardies.co.uk Page 57
The Battlefield of St. Pierre
The table should be set out to resemble the map shown below:

www.toofatlardies.co.uk Page 58
French Briefing

You are Marshal Soult. Your army, having been driven across the Pyrenees by
Wellington is sheltered behind the formidable defences of Bayonne. The approach to
the city is divided by the river Nive, with few crossing points. Wellington has sent
some troops across the Nive, to threaten the supply line to Bayonne (the great river
Adour). You have launched a demonstration on the seaward side of the Nive, hoping
to fool Wellington into concentrating his attention there, while you shift 6 divisions
across the Nive to confront Hill. You aim to crush the isolated British corps before
reinforcements can reach it.

Your forces debouch from Mousserolles on turn one, with the divisions in any order
you like (it may makes sense to keep d’Erlon’s command close together in the order
of march). The commanders can have any orders.

French Order of Battle at St.Pierre

French Army Corps "D’Erlon"


Marshal Soult D’Erlon
LFS Rating: Poor LFS Rating: Cautious/Solid
1ST DIVISION 2ND DIVISION
Commander: Foy Commander: D’Armagnac
LFS Rating: Cautious/Solid LFS Rating: Cautious/Solid
1st Brigade
1st Brigade
6th Legere 1 btn C class SK2
16th Legere 1 btn C class SK2
69th Ligne 2 btns C class SK1
8th Ligne 1 btn C class SK1
76th Ligne 1 btn C class SK1
28th Ligne 2 btns C class SK1
2nd Brigade
2nd Brigade
36th Ligne 2 btns C class SK1
51st Ligne 1 btn C class SK1
39th Ligne 1 btn C class SK1
54th Ligne 1 btn C class SK1
65th Ligne 2 btns C class SK1
75th Ligne 2 btns C class SK1
Artillery
Artillery
Foot Battery 8x6lb B class
Foot Battery 8x6lb B class

5TH DIVISION
Commander: Maransin 3RD DIVISION
LFS Rating: Solid Commander: Abbe
LFS Rating: Bold/Solid
1st Brigade
4th Legere 1 btn C class SK2 1st Brigade
34th Ligne 1 btn C class SK1 27th Legere 1 btn C class SK2
40th Ligne 2 btns C class SK1 63rd Ligne 1 btn C class SK1
50th Ligne 64th Ligne 2 btns C class SK1

2nd Brigade 2nd Brigade


27th Ligne 1 btn C class SK1 5th Legere 1 btn B class SK2
59th Ligne 1 btn C class SK1 94th Ligne 2 btns C class SK1
130th Ligne 2 btns D class SK2 95th Ligne 1 btn C class SK1

Artillery Artillery
Foot Battery 8x6lb B class Foot Battery 8x6lb B class

www.toofatlardies.co.uk Page 59
continued… Foot Battery 8x6lb B class
Corps D’Erlon continued…
6TH DIVISION
Commander: Daricau
LFS Rating: Solid

1st Brigade
21st Legere 1btn C class SK2
24th Ligne 1btn C class SK1
96th Ligne 1btn C class SK1

2nd Brigade
28th Legere 1btn D class SK1
100th Ligne 1btn C class SK1
103rd Ligne 1btn C class SK1

Artillery

www.toofatlardies.co.uk Page 60
Anglo-Portugese Briefing

A holding action

It is 1813. The French army under Soult, having been driven across the Pyrenees by
Wellington, has sheltered behind the formidable defences of Bayonne. The approach
to the city is divided by the river Nive, with few crossing points. Wellington has sent
you across the Nive, to threaten the supply line to Bayonne (the great river Adour).

The French have been demonstrating on the seaward side of the Nive, hoping to fool
Wellington into concentrating his attention there, while they use the plentiful
crossing points at Bayonne to attack you. Wellington, however, was not taken in, and
has ordered Beresford to construct a pontoon bridge close to your position, and
within easy reach of 3 Allied divisions. You need to simply keep the French at arms
length until reinforcements arrive.

You may deploy as far north as the line marked by the Chateau and Mill across to
Vieux Mouguerre, and as far south as you like; all the commanders are on Hold
orders.

Anglo-Portugese Order of Battle at St. Pierre


Anglo Portuguese
General Lord Hill
LFS Rating: Able

2ND DIVISION PORTUGESE DIVISION


Commander: Stewart Commander: Le Cor
LFS Rating: Solid LFS Rating: Solid

Barnes’ Brigade Da Costa’s Brigade


1/50th Foot 1 btn C class SK1 2nd Portugese Line 2 btns C class SK0
1/71st Foot 1 btn B class SK2 14th Portugese Line 2 btns C class SK0
1/92nd Foot 1 btn B class SK1
Buchan’s Brigade
Byng’s Brigade 4th Portugese Line 2 btns C class SK0
1/3rd Foot 1 btn C class SK1 10th Portugese Line 2 btns C class SK0
1/57th Foot 1 btn C class SK1 10th Cacadores 1 btn C class SK2
1st Provisional Btn. 1 btn C class SK1
Artillery
Pringle’s Brigade Portugese Foot Battery 6x6lb C class
1/28th Foot 1 btn B class SK1 Portugese Foot Battery 6x6lb C class
2/34th Foot 1 btn C class SK1
1/39th Foot 1 btn C class SK1

Ashworth’s Brigade
6th Portugese Line 2 btns C class SK0
8th Portugese Line 2 btns C class SK0
6th Cacadores 1 btn C class SK2

www.toofatlardies.co.uk Page 61
Umpire Briefing

The Allies may deploy as far north as the line marked by the Chateau and Mill across
to Vieux Mouguerre, and as far south as they like; all the commanders are on Hold
orders. The French debouch from Mousserolles on turn one, in an order determined
by the French player. The French commanders can have any orders.

The game begins at 7am, and ends at 12 noon (20 moves in LFS), at which time the
British reinforcements arrive.

Due to the nature of the ground, it is fair to allow the Allies to use one or more of
their Brigadiers as "Detached" commanders (in actuality, Pringle defended the
Chateau with his brigade, with no further involvement from Hill).

Special Rules

Fans of the Sharpe books will be delighted to read that two Colonels of British
battalions (Sir Nathaniel Peacock of the 71st, and Sir William Bunbury of the 3rd
"Buffs") behaved very badly. Peacock, newly arrived from England, ran away at the
first sight of the enemy, causing Hill to swear for only the second time in the war!
He was later cashiered. Bunbury, who later resigned his commission, lost his nerve
and withdrew his regiment at first contact with the French, admittedly from an
exposed position. To simulate this, the first time that any French unit comes within
8" of either the 3rd or 71st foot, throw a D6. On a 4,5 or 6 the British unit will
immediately retire a full move.

The French troops were thoroughly demoralised by this phase of the war. Although
stubborn on the defensive, they had lost any pretence to the famed French élan, and
would become quickly discouraged by any reverses. Therefore, French infantry units
will become permanently Shaken after only 3 hits (25%).

Victory Conditions
Allied Major Victory: Hold the hill line and inflict 25% casualties

Allied Minor Victory: Hold the hill line and inflict 15% casualties

French Minor Victory: Take and hold the Chateau and inflict 10%
casualties

French Major Victory: Take and hold the Chateau and the hill line

Any other result is a draw

www.toofatlardies.co.uk Page 62
Historical Outcome

At 7am Soult skillfully deployed his divisions out from Mousserolles. Abbe ascended
the central chausee, whilst Daricau took the Villafranque road, Darmagnac supported
Abbe, and Foy's division took the road towards Vieux Mouguerre, along the ridge
(where they panicked poor Sir William Bunbury). Maransin's division was kept as a
reserve.

Abbe's troops, supported by a battery of 22 guns, made good progress, pushing back
the British 92nd and 71st (and making Sir Nathaniel Peacock run away). Hill rallied
his troops, and bought up Le Cor's Portuguese (he had just learned that the 3rd
Division was across the Nive, and close to the battlefield).

The Allies counter attacked, driving Abbe's troops back down the hill. D'Armagnac's
troops were unable to stem the tide. On the northern flank, Foy was also forced
from his positions, whilst to the south, Darricau could make no impression on
Pringle's brigade defending the Chateau.

When the leading brigade of the 3rd Division arrived from Villafranque, Darricau
retired, along with the rest of the French forces. Taupin's division (not shown in the
order of battle above) came out from Mousserolles to cover their comrades' retreat.
The French lost around 3,300 casualties (approx. 12%), with the Allies suffering 1,775
(approx 8%).

Further Reading

A good account of the campaign, and orders of battle, can be found in Wellington
Invades France by Ian Robertson.

www.toofatlardies.co.uk Page 63
Plancenoit
18th June, 1815

Where is Grouchy?

The fateful day of June 18th, 1815. The famous battlefield of Waterloo.
But no redcoats to be found anywhere!

This scenario recreates the climatic struggle for the village of


Plancenoit, where the French VI Corps, aided by elements of the
Imperial Guard, desperately struggled to keep the vengeful Prussians at
bay long enough for Wellington’s polyglot army to be thoroughly
defeated.

This battle is unlike any of the others in this scenario book: a very
crowded battlefield, built up areas and the potential for lots of hand to
hand combat.

Not much potential for tactical finesse here!

www.toofatlardies.co.uk Page 64
The Battlefield of Plancenoit

The table should be set out to appear as shown in the map below:

www.toofatlardies.co.uk Page 65
French Briefing

Where is Grouchy? It matters not- all that matters is that Grouchy is not here, the
Prussians are here, and therefore you must stop them. Easier said than done- there
appears to be no end to the enemy columns marching onto the battlefield. Still, if
you can hold them until Wellington has been smashed, then the battle is won. The
village of Plancenoit is a good one for defence- the church in particular, and your
troops, although inferior numerically, are more than a match for the Prussians in this
type of warfare, as was shown recently at Ligny.

Lobau’s Corps, the 3rd and 5th Light Cavalry Divisions, may be deployed in Plancenoit,
and anywhere west of the village. All French orders are Hold.

French Order of Battle at Plancenoit


VI Corps
Count Lobau
LFS Rating: Able

19TH DIVISION CORPS RESERVE ARTILLERY


Commander: Simmer Commander: Durrieu
LFS Rating: Bold/Solid LFS Rating: Able; Detached

1st Brigade Foot Artillery 8x12lb B class


5th Ligne 2 btns C class SK1 Horse Battery 6x6lb B class HA
11th Ligne 3 btns C class SK1
5TH LIGHT CAVALRY DIVISION
2nd Brigade
27th Ligne 2 btns C class SK1
Commander: Subervie
84th Ligne 2 btns C class SK1 LFS Rating: Solid

Artillery 1st Light Cavalry Brigade (Colbert)


Foot Artillery 8x6lb B class 1st Chevaux-Legeres Lanciers C class Lancers
2nd Chevaux-Legeres Lanciers C class Lancers
20TH DIVISION 2nd Light Cavalry Brigade (Merlin)
Commander: Jeanin 11th Chasseurs a Cheval C class Light
LFS Rating: Solid)
Artillery
1st Brigade Horse Battery 6x6lb B class HA
5th Legere 2 btns C class SK2
10th Ligne 2 btns B class SK1 3RD LIGHT CAVALRY DIVISION
nd
2 Brigade
Commander: Domon
107th Ligne 2 btns C class SK1 LFS Rating: Solid

Artillery Brigade (Dommanger)


Foot Artillery 8x6lb B class 4th Chasseurs a Cheval B class Light
9th Chasseurs a Cheval C class Light

Brigade (Vinot)
12th Chasseurs a Cheval C class Light

Artillery
Horse Battery 6x6lb B class HA
continued…

www.toofatlardies.co.uk Page 66
YOUNG GUARD DIVISION OLD GUARD GRENADIER DIVISION (1ST BRIGADE)
Commander: Count Duhesme Commander: Christiani
LFS Rating: Bold/Able) LFS Rating: Able; Detached

1st Brigade 1/2nd Grenadiers a Pied 1 btn A class SK2


1st Tirailleurs 2 btns B class SK2
1st Voltigeurs 2 btns B class SK2
Foot Battery 8x6lb B class OLD GUARD CHASSEUR DIVISION (1ST BRIGADE)
nd Commander: Pelet
2 Brigade
3rd Tirailleurs 2 btns B class SK2
LFS Rating: Able; Detached
3rd Voltigeurs 2 btns B class SK2
1/2nd Chasseurs a Pied 1 btn A class SK2
Foot Battery 8x6lb B class

www.toofatlardies.co.uk Page 67
Prussian Briefing
It has been a long march through the mud, and now you face the climax- an assault
against a built up area. Still, your troops are willing enough, and it looks like you
have the numbers on your side. However, time is not on your side, as you must force
this flank before the French finish off Wellingtons army on the ridgeline. Even
though only half the Corps is present to begin with, you must therefore attack with
what you have. Bulow and the Prussian 15th and 16th Brigades may be deployed
anywhere behind a line drawn 16” east of Plancenoit, and must be under Attack
orders. The rest of the Corps is not far behind, and you know that Pirch’s Corps in
next in the line of march- you are not likely to be short of troops!

Prussian Order of Battle at Plancenoit


4th Prussian Corps 13TH BRIGADE
von Bulow Commander: Hake
LFS Rating: Solid
LFS Rating: Solid 1st Brigade
2nd Neumark Landwer 3 btns D class SK1
15TH BRIGADE 2nd Brigade
Commander: Losthin 3rd Neumark Landwer 3 btns D class SK1
LFS RatinG: Cautious/Solid) 3rd Brigade
1st Brigade Fusiliers 10th IR 1 btn B class SK2
4th Silesian Landwer 3 btns D class SK1 Musketeers 10th IR 2 btns B class SK1
2nd Brigade
3rd Silesian Landwer 3 btns D class SK1 Artillery
3rd Brigade Foot Battey 8x6lb C class
Fusiliers 18th IR 1 btn C class SK2
Musketeers 18th IR 2 btns C class SK1
CORPS CAVALRY
Artillery Commander: Prince William of Prussia
Foot Battey 8x6lb C class LFS Rating: Poor
16TH BRIGADE 1st Brigade(Scherwin)
Commander: Gaaertrigen 1st West Prussian Uhlans C class Lancers
LFS Rating: Solid 6th Hussars C class Light
1st Brigade Horse Battery 8x6lb C class HA
1st Silesian Landwer 3 btns D class SK1
2nd Brigade 2nd Brigade(Watrzdorff)
2nd Silesian Landwer 3 btns D class SK1 8th Hussars C class Light
3rd Brigade Horse Battery 8x6lb C class HA
Fusiliers 15th IR 1 btn C class SK2
Musketeers 15th IR 2 btns C class SK1 3rd Brigade(Watrzdorff)
1st Neumark Landwer Cavalry D class Light
Artillery 2nd Neumark Landwer Cavalry D class Light
Foot Battey 8x6lb C class 1st Silesian Landwer Cavalry D class Light
1st Pommeranian Landwer Cavalry D class Light
14TH BRIGADE 2nd Pommeranian Landwer Cavalry D class Light
Commander: Funck
LFS Rating: Bold/Solid
1st Brigade RESERVE ARTILLERY
1st Pommeranian Landwer 3 btns D class SK1 Commander: Braun
2nd Brigade LFS Rating: Solid;Detached)
2nd Pommeranian Landwer 3 btns D class SK1
3rd Brigade Foot Battery 8x12lb C class
Fusiliers 11th IR 1 btn C class SK2 Foot Battery 8x12lb C class
Musketeers 11th IR 2 btns C class SK1 Foot Battery 8x12lb C class
Foot Battery 8x6lb C class
Artillery Horse Battery 8x6lb C class HA
Foot Battery 8x6lb C class

www.toofatlardies.co.uk Page 68
2nd Prussian Corps
Pirch II
LFS Rating: Solid

5TH BRIGADE
Commander: Tippelskirch
LFS Rating: Solid

1st Brigade
5th Westphalian Landwer 3 btns D class SK1
2nd Brigade
Fusiliers 2nd IR 1 btn B class SK2
Musketeers 2nd IR 2 btns B class SK1

3rd Brigade
Fusiliers 25th IR 1 btn C class SK2
Musketeers 25th IR 2 btns C class SK1

Artillery
Foot Battery 8x6lb C class

Umpire Briefing

The game begins at 5pm, with the deployment of the Prussian 15th and 16th Brigades
(Bulow is with them). These units may be deployed anywhere behind a line drawn
16” east of Plancenoit, and must be under Attack orders.

Lobau’s Corps, the 3rd and 5th Light Cavalry Divisions, may be deployed in Plancenoit,
and anywhere west of the village. All French orders are Hold.

At 6pm (move 4 in LFS) the remainder of the Prussian 4th Corps arrives at Y on the
map. They will await orders from Bulow.

At 7.30pm (move 10 in LFS), Pirch arrives with his 5th Division, with Attack orders
against Plancenoit.
A successful Prussian attack to seize any part of Plancenoit will trigger the arrival of
Duhesme’s Young Guard Division on the following move, at point X on the map. They
will have orders to Attack any Prussian controlled element of Plancenoit.

Should Duhesme be killed, or more than 4 Young Guard units be Routed or


permanently Shaken, the Old Guard battalions will arrive, first the Chasseurs,
followed a move later by the Grenadiers, both at point X on the map. They will have
orders to Attack any Prussian controlled element of Plancenoit.

The game ends at 9pm (move 16)

Special Rules

Plancenoit church is a strong point, and has a defence factor of +3.

www.toofatlardies.co.uk Page 69
Victory Conditions
Prussian Major Victory: Defeat all French forces, and exit some Cavalry units off
the western table edge by 8pm.

Prussian Minor Victory: Take Plancenoit, trigger the arrival of all Guard troops,
and repel all attempts by the Guard to retake it.

French Minor Victory: Hold Plancenoit without triggering the arrival of the Old
Guard.

French Major Victory: Avoid triggering the arrival of the Young Guard until 7pm

Historical Outcome
The Prussians swept into Plancenoit, using weight of numbers to overwhelm the
French defenders. By 6.15pm they held much of the village, forcing Napoleon to
send Duhesme to shore up the flank with the Young Guard. Soon, the majority of the
Prussian 4th Corps were in combat around the village, with the French holding on
desperately. Duhesme was mortally wounded. By 7.15pm most of the village,
including the church was in Prussian hands, forcing Napoleon to release two
battalions of the Old Guard. They retook the village, routing many times their
number of the Landwehr and Reserve units that constituted 4th Corps. However, even
these elite troops would hold the village for barely an hour (enough for the French to
launch their final, doomed, assault against Wellington’s position). At 8pm the
Prussians launched a final assault, spearheaded by Pirch’s newly arrived 5th Division,
and supported by all remaining units of the 4th Corps. The French resistance
collapsed, with only the Old Guard retreating in good order.

French losses were 4,500 (approx. 40%), whilst the Prussians lost 6,350 (20%; 25% for
4th Corps alone). As can be seen, this battle was incredibly fierce.

Further Reading

A most accessible, and detailed, resource is Mark Adkin’s Waterloo Companion. It


includes photographs of the village and terrain, plus excellent maps with deployment
details of the units down to battalion level.

www.toofatlardies.co.uk Page 70
Using the scenarios with other rules

Why you should wish to do this, we really don’t know! However, because we live in
the real world, here is some help on converting the scenarios to other rule sets.

Fortunately, because LFS uses battalion level orders of battle, and easily understood
rankings for troops and commanders, these scenarios can quite happily be converted
for use with most other rule sets. The following information will enable the
translation from the LFS annotations used in the scenarios:

Troop Types

a. Quality
Class Description Examples

A Guard troops. Guards of major nations

B Elite troops. Grenadiers, elite line troops, Guards of minor states.

C Average line troops. The bulk of line formations.

D Poor line troops. Conscript, poorly trained or unenthusiastic troops.

E Landwehr. Newly raised and poorly trained troops.

b. Skirmish ratings

LFS, with the exception of some rifle armed troops (see below) does not explicitly
represent skirmish troops on the table. Instead, units have a skirmish rating from 0
(SK0) to 3 (SK3)
Type Skirmish Examples
Factor
Elite Light SK3 French 10th/13th Legere, British Rifles, Wurttemburg Jäger
German Jäger, French veteran legere/ligne, Prussian
Light SK2 regular Fusiliers, British Light, Portugese Caçadores,
Austrian Grenz
German Line, Russian Jäger, French and Allied conscripts,
Average SK1
British Line
Inflexible SK0 Grenadiers, Russian Line, Spanish Line, German Landwer
Additionally, some rifle armed troops may be represented as skirmishers, and are
annotated as “Skirmish, Rifle”

www.toofatlardies.co.uk Page 71
c. Cavalry types

Light (Hussars, Chasseurs, Chevaux-Legeres, Light Dragoons)


Lancer (Uhlans, not Landwer)
Cossack (Cossack)
Line (Dragoons)
Heavy (Cuirassiers etc, but need not be armoured)

Officer ratings

Gifted The very best commanders- Napoleon, Davout, Wellington


Able Excellent line commanders- Lobau, Gudin, Crauford,
Solid Good, brave, professionals
Poor Incompetent or over the hill- Cuesta, Mack

Commanders can also have character in addition to a professional rating:

Bold Impetuous, likely to attack in most circumstances- Lannes, Ney


Cautious Slow and predictable- Schwarzenberg

These ratings are modified by the capability of the various nations staff work.
Therefore, the French (and later Prussians) might take a Solid commander to Able.
Austrian, Russian and Spanish staffwork might take a Solid commander down to Poor.

Officers are normally Corps or Divisional commanders. However, Brigadiers may be


represented- these are denoted “Detached” in LFS, and are less effective than their
superiors.

Orders
All commanders in LFS must be issued with orders. There are three basic order
types:

Hold: Defend the ground/position that the troops occupy. The troops may not
initiate combat outside of this area, but if an attacker comes to 4” of
this position, he may be attacked.

Attack: Assault the named terrain feature, or enemy formation. At least half of
the force must advance towards the objective each move. Once the
objective is taken, the troops revert to a Hold order.

www.toofatlardies.co.uk Page 72
Manoeuvre: Move to named feature, withdraw from feature or take up a supporting
position (on flank, in rear of) named formation. May stop movement to
adopt a defensive formation.

Built up Areas
A “normal” built up area in LFS refers to a village with mostly timber buildings, with
some stone built strong points, such as a church, granary etc. Each built up area has
a defence value (standard +2), therefore a defence value higher than +2 refers to a
strong position, whilst anything less refers to a position with little defensive cover. A
built up area is treated as a continuous region of terrain (so actual buildings are
meaningless), and are represented as 6” square blocks.

Unit sizes

LFS uses a 1:50 figure ratio. Therefore, normal infantry battalions are 12 figures,
Cavalry regiments 8 figures. Some strong units, such as Austrian battalions, are
represented by 18 figures. For extremely strong units, such as British Foot Guards
battalions, who can easily comprise 1,100 men, these are presented on the orders of
battle as 2 normal strength battalions (thus representing the two “wings” of the
battalion). Large Cavalry units may similarly field 2 normal strength units.

Spotting

All troops in LFS begin on “blinds”- templates which may or may not represent real
troops. To uncover what is on the blinds, players must “Spot” them, the degree of
difficulty dependent on distance, and terrain.

Unit morale states

There are 4 morale states in LFS: Normal, Shaken, Rout and Pursuit. Units can be
Shaken or Routed as a result of artillery fire or combat. Once Routed, or at 50%
strength, a unit is permanently Shaken, and cannot recover to Normal morale.

For more details on LFS visit www.lefeusacre.co.uk

www.toofatlardies.co.uk Page 73

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