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General Packet Radio Service

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(November 2007)

General packet radio service (GPRS) is a packet oriented mobile data service on the 2G and 3G cellular communication systems global system for mobile communications (GSM). GPRS was originally standardized by European Telecommunications Standards Institute (ETSI) in response to the earlier CDPD and i-mode packet-switched cellular technologies. It is now maintained by the 3rd Generation Partnership Project (3GPP).[1][2] GPRS usage charging is based on volume of data, either as part of a bundle or on a pay-as-youuse basis. An example of a bundle is up to 5 GB per month for a fixed fee. Usage above the bundle cap is either charged for per megabyte or disallowed. The pay as you use charging is typically per megabyte of traffic. This contrasts with circuit switching data, which is typically billed per minute of connection time, regardless of whether or not the user transfers data during that period. GPRS is a best-effort service, implying variable throughput and latency that depend on the number of other users sharing the service concurrently, as opposed to circuit switching, where a certain quality of service (QoS) is guaranteed during the connection. In 2G systems, GPRS provides data rates of 56-114 kbit/second.[3] 2G cellular technology combined with GPRS is sometimes described as 2.5G, that is, a technology between the second (2G) and third (3G) generations of mobile telephony.[4] It provides moderate-speed data transfer, by using unused time division multiple access (TDMA) channels in, for example, the GSM system. GPRS is integrated into GSM Release 97 and newer releases.

GPRS Architecture

GPRS is a data network that overlays a second-generation GSM network. This data overlay network provides packet data transport at rates from 9.6 to 171 kbps. Additionally, multiple users can share the same air-interface resources simultaneously. Following is the GPRS Architecture diagram:

GPRS attempts to reuse the existing GSM network elements as much as possible, but to effectively build a packet-based mobile cellular network, some new network elements, interfaces, and protocols for handling packet traffic are required. Therefore, GPRS requires modifications to numerous GSM network elements as summarized below:
GSM Network Element Mobile Station (MS) Modification or Upgrade Required for GPRS.

New Mobile Station is required to access GPRS services. These new

terminals will be backward compatible with GSM for voice calls. BTS A software upgrade is required in the existing base transceiver site. The base station controller (BSC) requires a software upgrade and the installation of new hardware called the packet control unit (PCU). The PCU directs the data traffic to the GPRS network and can be a separate hardware element associated with the BSC. The deployment of GPRS requires the installation of new core network elements called the serving GPRS support node (SGSN) and gateway GPRS support node (GGSN). All the databases involved in the network will require software upgrades to handle the new call models and functions introduced by GPRS.

BSC

GPRS Support Nodes (GSNs)

Databases (HLR, VLR, etc.)

GPRS Mobile Stations:


New Mobile Station are required to use GPRS services because existing GSM phones do not handle the enhanced air interface or packet data. A variety of MS can exist, including a highspeed version of current phones to support high-speed data access, a new PDA device with an embedded GSM phone, and PC cards for laptop computers. These mobile stations are backward compatible for making voice calls using GSM.

GPRS Base Station Subsystem:


Each BSC requires the installation of one or more Packet Control Units (PCUs) and a software upgrade. The PCU provides a physical and logical data interface to the base station subsystem (BSS) for packet data traffic. The BTS can also require a software upgrade but typically does not require hardware enhancements. When either voice or data traffic is originated at the subscriber mobile, it is transported over the air interface to the BTS, and from the BTS to the BSC in the same way as a standard GSM call. However, at the output of the BSC, the traffic is separated; voice is sent to the mobile switching center (MSC) per standard GSM, and data is sent to a new device called the SGSN via the PCU over a Frame Relay interface.

GPRS Support Nodes:


Following two new components, called GPRS support nodes (GSNs), are added:

Gateway GPRS support node (GGSN):


The Gateway GPRS Support Node acts as an interface and a router to external networks. The GGSN contains routing information for GPRS mobiles, which is used to tunnel packets through the IP based internal backbone to the correct Serving GPRS Support Node. The GGSN also collects charging information connected to the use of the external data networks and can act as a packet filter for incoming traffic.

Serving GPRS support node (SGSN):


The Serving GPRS Support Node is responsible for authentication of GPRS mobiles, registration of mobiles in the network, mobility management, and collecting information for charging for the use of the air interface.

Internal Backbone:
The internal backbone is an IP based network used to carry packets between different GSNs. Tunneling is used between SGSNs and GGSNs, so the internal backbone does not need any information about domains outside the GPRS network. Signaling from a GSN to a MSC, HLR or EIR is done using SS7.

Routing Area:
GPRS introduces the concept of a routing area. This is much the same as a Location Area in GSM, except that it will generally contain fewer cells. Because routing areas are smaller than Location Areas, less radio resources are used when a paging message is broadcast.

Node (networking)
From Wikipedia, the free encyclopedia For other uses, see Node (disambiguation).

In communication networks, a node (Latin nodus, knot) is a connection point, either a redistribution point or a communication endpoint (some terminal equipment). The definition of a node depends on the network and protocol layer referred to. A physical network node is an active electronic device that is attached to a network, and is capable of sending, receiving, or forwarding information over a communications channel.[1] A passive distribution point such as a distribution frame or patch panel is consequently not a node. In network theory or graph theory, the term node refers to a point in a network topology at which lines intersect or branch.[2]

Contents
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1 Computer network nodes 2 Telecommunication network nodes 3 Distributed system nodes o 3.1 End node in cloud computing 4 See also 5 References

[edit] Computer network nodes


In data communication, a physical network node may either be a data circuit-terminating equipment (DCE) such as a modem, hub, bridge or switch; or a data terminal equipment (DTE) such as a digital telephone handset, a printer or a host computer, for example a router, a workstation or a server. If the network in question is a LAN or WAN, every LAN or WAN node (that are at least data link layer devices) must have a MAC address, typically one for each network interface controller it possesses. Examples are computers, packet switches, xDSL modems (with Ethernet interface) and wireless LAN access points. Note that a hub constitutes a physical network node, but does not constitute a LAN network node, since a hubbed network logically is a bus network. Analogously, a repeater or PSTN modem (with serial interface) is a physical network node but not a LAN node in this sense.

If the network in question is the Internet or an Intranet, many physical network nodes are host computers, also known as Internet nodes, identified by an IP address, and all hosts are physical network nodes. However, some datalink layer devices such as switches, bridges and WLAN access points do not have an IP host address (except sometimes for administrative purposes), and are not considered as Internet nodes or hosts, but as physical network nodes and LAN nodes.

[edit] Telecommunication network nodes


In the fixed telephone network, a node may be a public or private telephone exchange, a remote concentrator or a computer providing some intelligent network service. In cellular communication, switching points and databases such as the Base station controller, Home Location Register, Gateway GPRS Support Node (GGSN) and Serving GPRS Support Node (SGSN) are examples of nodes. Cellular network base stations are not considered as nodes in this context. In cable television systems (CATV), this term has assumed a broader context and is generally associated with a fiber optic node. This can be defined as those homes or businesses within a specific geographic area that are served from a common fiber optic receiver. A fiber optic node is generally described in terms of the number of "homes passed" that are served by that specific fiber node.

[edit] Distributed system nodes


If the network in question is a distributed system, the nodes are clients, servers or peers. A peer may sometimes serve as client, sometimes server. In a peer-to-peer or overlay network, nodes that actively route data for the other networked devices as well as themselves are called supernodes. Distributed systems may sometimes use virtual nodes so that the system is not oblivious to the heterogeneity of the nodes. This issue is addressed with special algorithms, like consistent hashing, as it is the case in Amazon's.[3]
[edit] End node in cloud computing

Within a vast computer network, the individual computers on the periphery of the network, those that do not also connect other networks, and those that often connect transiently to one or more clouds are called end nodes. Typically, within the cloud computing construct, the individual user / customer computer that connects into one well-managed cloud is called an end node. Since these computers are a part of the network yet unmanaged by the cloud's host, they present significant risks to the entire cloud. This is called the End Node Problem.[4] There are several means to remedy this problem but all require instilling trust in the end node computer.[5]

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