This C# script defines behaviors for a game object tagged as a clown. The Start method and Update method are left undefined, indicated by question marks. The script also contains a conditional statement that checks if the game object's tag equals "Bullet", and will perform some action if true.
This C# script defines behaviors for a game object tagged as a clown. The Start method and Update method are left undefined, indicated by question marks. The script also contains a conditional statement that checks if the game object's tag equals "Bullet", and will perform some action if true.
This C# script defines behaviors for a game object tagged as a clown. The Start method and Update method are left undefined, indicated by question marks. The script also contains a conditional statement that checks if the game object's tag equals "Bullet", and will perform some action if true.