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Sheet1

Armor Type Armors Physical Energy Dex Penalty


Leather Jerkin +1 0
Tracker Utility Vest +1 0
CV14-B Concussion Vest +1D 0
Blast Vest +1D +1 0
Imperial Trooper Armor Vest +1D +1D 0
Vests

Koromondain Half Vest +1D+2 +2 0


Blaster Dispersion Vest +2 +2
Corondexx Blast Vest +2 +1D 0
Barabel Microbe Armor +1D+ 0
Twi'lek Castaan Staad Armor +1D +1D
Massassi Chest Shield +1D+1 +1D+1 -1
Camouflage Armor

Umbaran Shadowcloak
Camouflage Poncho
Camouflage Fatigue +1
Shadowsuit +1
Creshaldyne Scout Armor +1D +2
Thermoguard Jumpsuit -1

Shipsuit +1
Body Glove
All-Temperature Cloak
Morseerian Environmental Suit
Thinsuit +1
Environmental Suits

Exploration Armor +1 +1
Voyage Light Scout Armor +1 +1
Scout Armor +2 +2
A-5 Envirosuit +2 +1 -1D
Seascape Aquasuit +2 +2 -1D on Land
Skakoan Pressure Suit, Light +1D +1 -1
Skakoan Pressure Suit, Light +1D+2 +1D -2
Skakoan Pressure Suit, Light +2D+1 +1D+1 -1D
Versatex Survival Suit
Versatex Survival Suit + Armor +1D +2
Polarizing Field Insulator Suit +1 -2D

Incom Military Vacuum Suit


Lifeline Techmaster II Vacuum Suit
LifeLine Space Suit -2D
Standard Flight Suit
Padded Flight Suit +1 +1 -1
Spacesuits

Corellian TX-3 Armored Flight Suit +1D +1D -1D


Flitter Vacuum Suit +2
Bulk Exploratory Armor +1D +1D -1D
Typical Space Suit +1D +1D -1D
Corellian Armored Vacuum Suit +1D +1D -1D
Wrokix Works Armored Spacesuit +2D +1D -1D

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Spacesui
Sheet1

Merr-Son Armored Spacesuit +1D +2D -1D

Leather and hide armor +1


Armor Clothing +1
Heavy Armor Clothing +2
Shockball Uniform +2
Light Armors

Twi'lek Antistun Suit


Reflect Body Glove +1D
Combat Jumpsuit +1D +2
ProTech SupraLink Armor +1D +2 -1D
Twin-Layer SupraLink Armor +1D+2 +1D -2D
Creshaldyne Blast-Dampening Armor +1 +1D+1
Flex-Armor +1D +1D -1D

Arelik Armor +2D +1D -1D


Antique Fenelar Armor +2D +1D -1D
Corellian 611 Combat Armor +2D +1D
Corporate Authority Espo Blast Vest +2D +2 -1
Corporate Authority Espo Riot Armor +1D+2 +2 -2
Creshaldyne Riot Armor +2D +1D
Creshaldyne “Luck Armor” Riot Mod +2D +1D
Ubese Raider Armor +2D +1D
Defel Vantablack Armor +2D +1D
Min-Dal Gladiator Armor +2D +1D
Combat Armor

Rodian Protector Armor +2D +1D -1D


Jedi Battle Armor +2D +2D -1D+1
Core World Arms Dura-Armor +2D +2D -2D
Ekkar Arms Coynite Battle Armor +2D +2D -1D
Iotran Braceman Armor +2D +1D -1D

Rodian Salus Corp Stalker Armor +2D +2D -2D

Titan Kantrey Armor +2D +1D -1D


Gamorrean M'ukh'gfa Battle Plate +3D +1D - (1D+2)
A3AA Personal Defense Module +2D +1D -1D

AV-1 Power Armor Common Features

GTU AV-1S Scout Power Armor +1D+1 +1D -1D


GTU AV-1C Combat Power Armor +2D +2D -1D

GTU AV-1A Assault Power Armor +2D+2 +2D+2 -2D

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Powersuit
Sheet1

Corellian Huntsuit +2D +1D -1D


Powersuit

Corellian Powersuit +1D+2 +1D -1D


Nagai Electromesh Armor +1D +1D+2 -1
Locris Syndicate Smasher Armor +1D +1D

Heavy Radiation Powersuit +2D +2D -1D

Nova-Tech Powersuit +3D +2D

Regallis EVA Vacuum Pod


Vagabond Deep Space PowerSuit +2D

Manuverability Move Body


EVA Vacuum Pod 1D 55; 160 kmh 4D
Verekil Servo-Lifter V-2z 1D 30; 90 kmh 2D

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Sheet1

Area Covered Availability Cost


Torso only 1 300
Torso only 1 300
Torso only 1 500
Torso only 1 300
Torso only 3 350
Torso only 1 250

Torso only 2 3,000


Torso only 4 30,000
Torso only 3 750
Torso only NA

4 5,000
250
3 25
3 600
Torso, Arms, Legs 2 1,500
3 2,500
.

Torso, Arms, Legs 1 200


Torso, Arms, Legs 3 700
Torso, Arms 1 100
Torso, Arms, Legs 3 1,500
Torso, Arms, Legs 2 900
Torso, Head, Arms, Legs 2 700
Torso, Head, Arms, Legs 2 700
Torso, Head, Arms, Legs 3
Torso, Arms, Legs 2 1,000
Torso, Head, Arms, Legs 1 400
Torso, Head, Arms, Legs 4 1,000
Torso, Head, Arms, Legs 4 4,500
Torso, Head, Arms, Legs 4 11,000
Torso, Head, Arms, Legs 2 900
Torso, Head, Arms, Legs 2 1,050
2 3,000

Full Body 4 1,100


Full Body 1 1,000
Full Body 1 2,200
Full Body 1 250
Full Body 1 800
Full Body 2 4,000
Full Body 2 1,500
Full Body 3 8,000
Full Body 1 6,000
Full Body 2, R 4,000
Full Body 2 8,500

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Full Body 2, X 10,000

Torso, Arms, Legs 2 150


Torso, Arms, Legs 1 100
Torso, Arms, Legs 2 200
Torso, Arms, Legs 1 250
Torso, Arms, Legs 3 1,000
Torso, Arms, Legs 3, X 4,000
Torso, Arms, Legs 2 500
Head, Torso, Arms, Legs 1 500
Head, Torso, Arms, Legs 1,000
Head, Torso, Arms, Legs 2 6,000
Head, Torso, Arms, Legs 3, X 2,000

Head, Torso, Arms 4, X NA


Torso & Arms 4, X 55,000
3, F 5,000
Head & Torso NA 400
Head, Torso, Arms & Legs X NA
Head, Torso & Front Legs 2 500
Torso & Front Legs only 500
Torso & Head only 3 1,000
Torso & Head only 3 1,000
Head, Torso, Arms 4 NA
Torso, Arms, Legs 3, X NA
Head, Torso, Arms, Legs 4, X 6,000
3 8,000
Head, Torso, Arms, Legs 3 3,000
Head, Torso, Arms, Legs 4, X 8,000

Head, Torso, Arms, Legs 3, R 8,000

Full Body 2, R 2,000


Head, Torso, Arms 3 8,000
Head, Torso, Arms, Legs 4, X 8,500

Full Body 3, F 7,500


Full Body 12,000

Full Body 50,000

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Full Body 3, R 12,900

Full Body 2, R 10,000


Full Body 4 12,000
Full Body 3 1,250

Full Body 2 3,000

Full Body 2 10,000

Full Body 15,000


Full Body 3 2,500

Skill Availability Cost


Powersuit Op: Repair Pod 15,000
Powersuit Op: Servo-lifter 3 10,000

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Sheet1

Special Features

Can carry up to 28 objects of 1 kilogram or less

power cells drained in 10 min of continuous operation.


With each subsequent hit by a blaster bolt, the vest goes up by one pip (+1D+1, +1D+2)

Sith alchemically-treated shield

+1D to hide
+1D to sneak, +2D at ranges of more than 35 meters
+2D to sneak in forest at ranges of 35+
+2D to sneak
+1D difficulty to search or perception rolls for those trying to spot wearer when motionless
Invisible to infrared, negates darkvision. Power pack good for 2 hrs use.

Multi-pocketed coverall, fireproof and electrically nonconductive. Layer-able


+1 to subsequent survival or stamina rolls in harsh environmental conditions, Layer-able
+2 bonus to stamina checks to resist severe weather
protection from gas, indefinite atmospheric life support
18 hours protection against chemical exposure and temperatures from -30 to 100 degrees Breath Mask 6 hrs
Breath mask with 6hr, Utility belt with Multipack, camouflage adds +1D to sneak in natural terrain
Breath Mask 6hr, Equipment harness & helmet with macrobinocular visor, +1D Sneak in natural terrain
Breather and heater units 24hr life support planet-side but not vacuum proof.
+1 physical head, Sealed protection radiation, contaminants, temp -60C to 150C. Air supply 6hrs and heat 10hrs.
Propulsion add +2D to swimming skill and underwater Move 12 Air supply 6hrs, comlink in helmet (2km)
Vocalizer, 50% chance suit will rupture on Wounded.
Vocalizer, 50% chance suit will rupture on Wounded.
Vocalizer, 50% chance suit will rupture on Wounded.
+1D bonus to sneak and hide. Waterproof, tear and pressure resistant, heat protect -30 to 100C. Helmet comlink,
breath mask and glowlamp
4-meter diameter insulation field has 8D resistance to electricity/ion energy for 30 minutes/power pack

10 hrs life support, Moderate Stamina every hour or suffer Wound from freezing
10 hrs life support, Moderate Stamina every hour or suffer Wound from freezing
10 standard days full life support, consumables, and heat
1 hr life support
1 hr life support
10 hrs life support, +1D+1 bonus to stamina check to resist cold temperatures
10 hrs life support, Moderate Stamina every hour or suffer Wound from freezing. Space Move 1
10 hrs life support. Magnetic boots, utility belt, helmet with comlink and overhead flashlight
6 hrs life support. Helmet with voice-activated comlink
10 hrs life support. Moderate stamina check every hour or suffer Wound from freezing
5 hrs life support. Gyro stabilizer adds +1D to Dexterity for zero-G situations

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25 hrs life support. Rocket Pack gives Space Move 1

Layerable
Layerable
Helmet provides +1 to Strength to resist physical damage. Insulated mit, scoop.
+1D bonus to Strength to resist stun attacks.
Adds +1D to blaster attacks at medium or long range. Resists 5 shots, destroyed if Wounded. Layerable
Layerable

Difficult armor repair roll, 550 credits and one week of work

Can be reinforced with steel wire mesh, increasing +2D Physical defense – negates Energy Defense

Helmet motion/sound sensors (+1D to all search), comlink, infrared imaging system. Forarm combat knives (STR+1D_
+10 to difficulty of swimming
Issued to Corporate Authority troops (Espos)
Blast Helmet: +2D Physical, +1D Energy Issued to Corporate Authority troops (Espos)
Infrared motion sensor array: 30 meters triggers audible alarm for any mass over 10 kg moving in excess of 1 m/s
Infrared motion sensor array: 30 meters triggers vibration for any mass over 10 kg moving in excess of 1 m/s
Helmet Enviro-Filter – Type II atmosphere, filters out contaminants. Visor Nullifies visual stun damage.
Helmet Enviro-Filter, Visor that nullifies visual stun damage and blocks out non-ultraviolet wavelengths

Clan armor (Chattza) custom made for Rodian Hunters.


-2 from Move score due to bulk
-2D to all Perception checks
Only available on Coyn, not sold to offworlders
Helmet Sensor System: +1 to built-in weapons skill rolls
Arm mounted Tangler Gun: Triple strand of Durawire entangles with Strength 5D missile weapons, 3-8/20/60 ammo: 5
Arm-mounted mini-flechette gun: 2D+2 damage, Armor Weapons skill, ranges: 3-10/30/120 ammo 10
Retractable Blade: STR+1D (max: 6D) damage, concealed in right gauntlets
Hide, Sneak & Swimming cannot be used. Sensor Pod: +1D search, +1D to weapons skill rolls
Right Arm Tangle Gun: 4D stun damage, missile weapons, 3-10/30/60
Right Arm Duo-Flechette Rifle: 5D damage, Armor Weapons skill, ranges: 3-10/30/60
Retractable Claws: STR+2D (max 6D) damage, concealed in right gauntlets
Temperature Control Body Glove (+2 Survival & Stamina rolls), can be modified into Space Suit for 500 credits. Mon Calamar
2000 credits on Gamorr or Pzob. Takes 4 rounds to put on and 2 rounds to remove with assistance
available to Imperial Hunters – sprays courenth cloud dissipates -2D blaster bolts. 4 min duration, Ammo: 3

Repulsorlift Move 20 (max height 100m Infrared starlight imaging, Power Lamp 100 m, Multi-channel Comlink
encoder 50km Macrobinoculars 5 Sureseal Patches, Bio-Readout, Environment Scanner
+1D Strength for all skills, brawl & melee damage.
+2D Strength for all skills, Brawl & melee damage. Failed Strength causes malfunction for 1D rounds on a result of
1-2 wearer suffers 4D stun damage. WITS allows 2 weapons linked to battle computer for +1D fire control
+3D Strength for all skills, Brawl & melee damage. Failed Strength causes malfunction for 1D rounds on a result of
1-2 wearer suffers 4D stun damage. WITS allows 3 weapons linked to battle computer for +1D fire control
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+3D Strength for all skills, Brawl & melee damage. Failed Strength causes malfunction for 1D rounds on a result of
1-2 wearer suffers 4D stun damage. WITS allows 3 weapons linked to battle computer for +1D fire control
Servos: +1D Strength bonus to lifting, climbing/jumping, brawl & melee damage. If disabled, wearer suffers -1D STR
& DEX Sensor Pod: +1D all search attempts made within 50 meters
Provides +1D Strength bonus lifting, climbing/jumping, melee & brawl damage. If disabled, wearer suffers -1D STR & DEX
Available only on Nagai – lightweight glossy-black formfitting suit absorbs damage from energy weapons
Servo Enhancers: +2D to brawling, climbing/jumping, lifting and damage in Strength-related attacks.

12hrs life support, 6hr power supply, Move: 3 (in gravity) Booster Jet 10 bursts, Space 1 and 1D Maneuverability.
Sensors: 100m/+1D
12 hrs life support, 6hr power supply, Space 1, Maneuverability 1D, Blaster Cannon (fire control 1D, damage 5D)

2 hrs life support, full comlink, Move: 55; 160 kmh Maneuverability: 1D Body 4D
Space Move 1 Maneuverability 1D
+2D to sensors/communications rolls Passive: 3/0D Scan: 6/0D Search: 9/1D Focus: 1/2D

Life support 2 hrs. Full comlink system and attachment points on two forward arms. Annual maintenance overhaul required
Can lift up to 1.5 metric tons

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Sheet1

es (STR+1D_

0/60 ammo: 5

credits. Mon Calamari only

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Sheet1

rs -1D STR & DEX

e overhaul required

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