25.more Than Just Word of The Day - Vocabulary Apps For English Learners

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FEATURE ARTICLE

More Than Just Word of the Day:


Vocabulary Apps for English Learners
Laura Northrop, Elena Andrei

Learn how to evaluate instructional components of apps and how apps


can support individualized and independent vocabulary learning for English
learners.

A
lthough many English learners (ELs) receive apps in terms of diversity and multiculturalism
specialized instruction with a teacher trained (Cherner & Fegely, 2018). Specifically, some vocabu-
in second-­language teaching and learning, lary apps were evaluated to identify their effect on
the majority of ELs reenter the regular classroom young children’s vocabulary acquisition (Vatalaro,
within three years, where many continue to strug- Culp, Hahs-­Vaughn, & Barnes, 2018; Walter-­Laager
gle academically (Slama, 2014). One reason for ELs’ et al., 2017) and with English as a foreign language
continued difficulties with reading is low vocabulary students (Guaqueta & Castro-­ Garces, 2018). Not
knowledge, including academic language (Lesaux & much attention has been focused on vocabulary
Kieffer, 2010). Especially in this time of growing lan- instruction apps for elementary or middle school
guage diversity in public schools (McFarland et al., students.
2018), technology can be a powerful tool to augment First, we share the development of a vocabulary
vocabulary learning for ELs. app evaluation tool that teachers can use to evalu-
In particular, tablets and smartphones offer ate apps prior to using them in their classroom.
easy access to a variety of language and vocabulary Next, we share our findings after using the tool to
applications that can be integrated into elemen- evaluate 53 vocabulary apps. Finally, we discuss
tary and middle school classrooms to support ELs’ how teachers can successfully integrate vocabulary
English vocabulary learning. For example, applica- apps into their classroom instruction.
tions can include instructional aids such as trans-
lation of text to native languages; read-­alouds and
narration of text in English; videos, pictures, and Vocabulary App Evaluation Tool
other visual aids; and built-­in multiple exposure of Figure 1 presents the vocabulary app evaluation
new words to supplement traditional EL instruction. tool for teachers. It rates vocabulary apps on three
For classroom teachers, vocabulary apps can be a dimensions: effective vocabulary instruction, type
way to individualize instruction, teach new vocabu- of instructional activity, and technology features.
lary words, and reinforce previously learned words. These criteria were derived from the literature on
Although technology use in the classroom has best practices in vocabulary and technology. After
increased recently, with the adoption of online identifying key concepts from the literature, both au-
standardized testing and district initiatives such thors used the tool to evaluate five apps. The results
as one-­to-­one programs, the quality of both the were compared, and then the tool was revised based
technology and implementation into the class- on the results.
room has been uneven. Previous work has pri-
marily focused on evaluating e-­books (Bates et al.,
2017; Roskos, Brueck, & Lenhart, 2017), integrating Laura Northrop is an assistant professor in the
technology into the classroom as a way to respond Department of Teacher Education at Cleveland State
University, OH, USA; email l.northrop@csuohio.edu.
to texts (Baxa & Christ, 2018), use of technology in
general in EL instruction (Andrei, 2017), creating Elena Andrei is an assistant professor in the Department
of Teacher Education at Cleveland State University, OH,
rubrics to evaluate educational apps for the class-
USA; email e.andrei@csuohio.edu.
room (C.-­Y. Lee & Cherner, 2015) or evaluating iOS

The Reading Teacher   Vol. 0   No. 0   pp. 1–8 1 doi:10.1002/trtr.1773   © 2018 International Literacy Association
Feature Article

Effective Vocabulary Instruction language (L1; Wright, 2015) and the use of cognates
The first component of the evaluation tool exam- (Goldenberg, 2013). Finally, we included whether or
ines whether the app includes effective vocabulary not the app provides feedback to the learner.
practice instruction. Effective teaching of vocabu-
lary for ELs is similar to effective teaching of vo- Instructional Activities
cabulary for all students and includes both direct The second component of the tool is the type of instruc-
and indirect instruction (National Institute of Child tional activity the student encounters while using the
Health and Human Development, 2000; Taboada, app. Here, we included typical vocabulary activities
2009; Wright, 2015). Direct instruction needs to be such as matching, multiple-­choice questions, word
explicit (Taboada, 2009), system- blanks, f lashcards, true/false
atic (Wright, 2015), and intention-
PAUSE AND PONDER questions, word searches, and
al. In our evaluation of apps, we crosswords. We also included
considered direct instruction to three practices known to be ef-
be explicit if it provided a defini- ■ How do you currently teach
vocabulary? How do you fective for teaching vocabulary:
tion for the word and systematic if word mapping/­webbing, struc-
differentiate vocabulary instruction
the words in the same group were for ELs in your classroom? tural analysis, and translating
connected in a logical way (e.g., from one language to another
words about the same topic, such ■ How much vocabulary practice do
(Bear, Invernizzi, Templeton,
as space). Indirect instruction was your ELs get in your classroom? Are
they learning the new vocabulary? & Johnston, 2016; Goodwin &
incidental, and apps included in- Jiménez, 2016).
cidental instruction if students ■ Do your ELs know some of the words
encountered new words wh ile and concepts in their native
reading (National Institute of Child language? Are they using that to Effective Technology
Health and Human Development, their advantage to learn new Practices
2000; Taboada, 2009) but without vocabulary in English? Our tool includes four compo-
a formal definition. We also evalu- ■ How do you currently use technology nents to evaluate the technol-
ated the types of words the apps in your classroom? Does any of the ogy in the apps: features that
included, as ELs benefit from in- technology support students’ contribute to ease of use (C.-­Y.
struction on all three tiers of vo- vocabulary learning? Lee & Cherner, 2015), features
cabulary: Tier 1 (everyday), Tier ■ Think about your classroom routine. that enhance learning opportu-
2 (general academic), and Tier 3 What challenges to implementing nities, the level of interactivity
(content-­specific; Beck, McKeown, more independent, student-led the student has with the app
& Kucan, 2013). vocabulary learning can you (C.-­Y. Lee & Cherner, 2015), and
Multiple exposure to words is identify? how much the app augments
an important component of vocab- traditional instruction.
ulary learning (Blachowicz, Fisher, Some affordances to con-
Ogle, & Watts-­Taffe, 2006), and our tool evaluates for sider that enhance (or detract from) teacher and
multiple exposure in two ways. First, it asks wheth- student ease of use are whether the app has extra
er multiple exposure is built in, that is, if the student paid content, whether it requires each user to have
will encounter the same words multiple times with- an individual login, whether it records student data
in and across activities in the same app. Second, our (such that a teacher could later review the student’s
tool asks whether multiple exposure is self-­selected, performance), and whether it provides rewards for
that is, if the student has to intentionally select the making progress (e.g., badges, points).
same activity to see the same words. Incorporation of technology also allows for fea-
Our tool further evaluates apps on several key tures not found in traditional vocabulary instruc-
aspects of vocabulary instruction: use of visuals, tion. These include narration, animation, hot spots
use of example sentences, use of context clues, pre- (a link to additional content, either within the app,
teaching of the words prior to completing the activ- such as a word definition, or outside of the app, such
ity, and use of association (Blachowicz et al., 2006; C. as a website), recording your own voice, and input-
Lee, Roberts, & Coffey, 2017; Peregoy & Boyle, 2012; ting your own photos or other visuals (Vaala, Ly, &
Stahl & Fairbanks, 1986). Additionally, we included Levine, 2015). These affordances can be beneficial to
two practices specific to ELs: the use of their first ELs; for example, if students come to a word they do

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Feature Article

Figure 1
Vocabulary App Rubric

Effective practices Instructional activities Technology features


Yes No Yes No Yes No
Direct instruction Matching/multiple Extra paid content
(systematic) choice
Direct instruction Word blanks Records student data
(explicit)
Indirect instruction Flashcards Rewards for progress
Translating Sign-­in needed
sentences
Multiple exposure True/false
(self-­selected)
Multiple exposure Word search Narration
(built in)
Mapping or webbing Animation
Use of visuals Structural analysis Translates languages
Use of examples Crossword Record own voice
(sentences)
Use of L1 Hot spots
Use of context clues Input photos
Preteaching
Use of cognates No interactivity
Use of associations Low interactivity
High interactivity
Tier 1 words
Tier 2 words SAMR: Substitution
Tier 3 words SAMR: Augmentation
SAMR: Modification
Provides feedback SAMR: Replacement

Additional observations:

not know, the narration feature would allow them searches or matching activities. High interactivity
to hear the word read out loud and thus allow them means the app includes two or more different types
to work more independently if that word is part of activities for the student to complete.
of their oral language. Additionally, our tool asks Finally, technology allows for augmentation of tra-
whether or not the app will automatically translate ditional instruction. The Substitution, Augmentation,
words into another language. Modification, and Redefinition (SAMR) framework
Next, our tool evaluates the level of interactivity (Puentedura, 2013) suggests four levels of technol-
the student has while engaging with the app. No in- ogy integration: substitution, in which the technol-
teractivity means the app does not have any interac- ogy is a direct substitute for the traditional activity;
tive instructional activities and the student is pas- augmentation, in which the technology is mostly a
sive while using the app. Low interactivity means substitute for the traditional activity but with some
the app has only one type of instructional activity, functional improvement; modification, in which the
such as only allowing the student to complete word technology allows for significant task redesign; and

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redefinition, in which the technology creates new Table 1


tasks previously inconceivable. iPad Vocabulary Apps in Analysis

ABA Learn English With Films


Vocabulary App Evaluation Alphabet Organizer
We then tested our evaluation tool with 53 apps Aprender Ingles
available for iPads in Apple’s App Store. Our search Bluster!
process for apps was designed to mimic as closely as Busuu—Learn Languages English
possible the steps a classroom teacher is likely to take Doodle Hangman Free
when searching for iPad vocabulary apps. The first Drops: Learn 24 Languages
search used the term “vocabulary,” and the results Duolingo
were sorted by price, education category, and popu- Friendzy—Grade 1
Fun English Study Cat
larity. The second search used the term “TESOL,” and
iTouch Middle School
the results were sorted by price, education category,
Kahoot
and popularity. The third search examined the “Top Kids A–Z
Charts” in the education category for free apps. The Knowji Vocabulary Lite
last search included the list of apps that were recom- Learn English by Conversation
mended in the vocabulary category on the Reading Learn English Grammar (UK edition)
Rockets website. The word “ESL” was also used as a Learn English With Johnny Grammar
search term, but it did not return any relevant apps. Learn English, Speak English SpeakingPal
The first 20 apps that fit the inclusion criteria from Learn Languages With Rosetta Stone
each category were included for analysis. To be includ- Mad Libs
ed, an app must focus on vocabulary, be intended for Memrise
Middle School Vocabulary 7th grade
students at the third-­to eighth-­grade level, and be free.
Mondly: Learn 33 Languages
We included only free apps because we realized that
Mondly: Learn American English
many classroom teachers and schools might have a Oxford Advanced Learner’s Dictionary
limited budget and may not be able to use funds for Oxford English Dictionary 2017
educational apps. In all but the first search, which used Quizlet
“vocabulary” as the keyword, fewer than 20 apps met The Right Word
the inclusion criteria. The same searches were repeat- Vocab Genius
ed in February 2017, April 2017, and October 2017. In to- Vocabulary Builder
tal, 164 apps were examined. Of those, 63 fit the criteria Vocabulary Builder From Magoosh
to be included in the study and 53 were analyzed, after Vocabulary Builder Games Free
excluding apps with technology bugs such as not being Vocabulary Builder Level 1
Vocabulary Builder Level 2
able to be downloaded or not being able to open on the
Vocabulary Builder Level 3
iPad. Table 1 lists the apps included in our analysis. A
Vocabulary Builder Level 4
subset of the apps (20) were coded by two researchers, Vocabulary Builder Level 5
with an overall inter-­rater reliability of .90. Vocabulary Builder Level 6
Vocabulary Builder Level 7
Vocabulary Builder Level 8
Types of Apps Vocabulary Builder Level 9
Apps designed to teach vocabulary fell into five broad Vocabulary Builder Quiz Generator
categories: games (47%), language instruction (26%), Vocabulary Spelling City
word apps (13%), applications and practice (9%), and Word Jewels 2 Wordsearch
Word Jigsaw
e-­texts (4%). The games category included apps that
Word of the Day
focused primarily on teaching vocabulary through
Word Pash
games such as word searches or hangman. Language Word Runners
instruction apps were designed specifically to teach Word Search Little Books
English or another language. Word apps included Word Search Star
dictionaries and word-­of-­the-­day apps and primarily Word Search+
focused on providing a definition and/or an example Workabulary
for each word. Applications were apps that could be World’s Worst Pet Vocabulary

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modified to include teacher-­created sets of words; for apps also provided some sort of feedback (75%), al-
example, they allowed teachers to create their own vo- though this varied in depth. Some apps provided a
cabulary flashcards. Finally, e-­text apps provided both simple correct/incorrect response, whereas other
indirect vocabulary instruction through wide reading apps offered hints or explanations of the answer.
on a variety of topics and embedded vocabulary words, Additionally, approximately 42% of the apps used visu-
definitions, and a glossary for direct instruction. als to teach the words, whereas 30% of the apps used
example sentences. Largely absent from the apps were
the use of cognates, preteaching words prior to read-
Effective Vocabulary Instruction
ing, use of a student’s first language, use of context
Table 2 presents the percentage of apps that have the
clues, and use of connections or associations. In terms
features identified as best practices, instructional
of words taught, most apps that came with preload-
activities, and technology features. Overall, few vo-
ed vocabulary words taught Tier 1 words (83%), 49%
cabulary apps mimicked best practices in vocabulary
taught Tier 2 words, and only 26% taught Tier 3 words.
learning. Less than half of the apps included explicit
instruction, in which the app would provide a defini-
tion for the word (40%), or the use of built-­in multiple Instructional Activities
exposure (32%), in which the student would practice There was not a large variety in the instructional
the same word more than once. The majority of the activities offered in the apps. The three primary

Table 2
Percentage of Features in Vocabulary Apps

Effective practices % Instructional activities % Technology features %


Direct instruction 70% Matching/multiple choice 63% Extra paid content 64%
(systematic)
Direct instruction (explicit) 40% Word blanks 23% Records student data 51%
Indirect instruction 9% Flashcards 19% Rewards for progress 36%
Translating sentences 13% Sign-­in needed 21%
Multiple exposure 55% True/false 9%
(self-­selected)
Multiple exposure (built in) 32% Word search 8% Narration 58%
Mapping or webbing 4% Animation 19%
Use of visuals 42% Structural analysis 0% Translates to other 15%
languages
Use of examples 30% Crossword 0% Record own voice 11%
(sentences)
Use of L1 19% Hot spots 8%
Use of context clues 13% Input photos 2%
Preteaching 11%
Use of cognates 4% No interactivity 8%
Use of associations 4% Low interactivity 66%
High interactivity 26%
Tier 1 words 83%
Tier 2 words 49% SAMR: Substitution 25%
Tier 3 words 26% SAMR: Augmentation 60%
SAMR: Modification 4%
Provides feedback 75% SAMR: Replacement 13%

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activities were matching or multiple choice (63%), prepackaged programs designed to teach English
word blanks (23%), and flashcards (19%). Structural (or another language).
analysis and word mapping/webbing, two power-
ful practices, were almost nonexistent as instruc-
tional activities. Translating from native language Classroom Implications
to English (or vice versa) was present only in the Overall, we found in our analysis that vocabulary
language apps, which were specifically designed to apps do not generally follow effective practices and
teach a new language. thus need careful consideration before being imple-
mented in classrooms for use with ELs. There were
several common problems across the apps that made
Effective Technology Practices them less effective, engaging, or useful, as well as
The vocabulary apps analyzed also had a variety of clunky to use. Common issues were apps that do not
technological features. Although we only evaluated allow the teacher to control the words the student is
free apps, the majority of these apps (64%) offered working with, apps that do not record student prog-
extra paid content. About half of the apps recorded ress, apps that do not provide explicit instruction in
data such that the student or teacher could go back word meanings, apps that do not provide multiple
into the app and see the progress made, although the exposure to new vocabulary in a variety of contexts,
quality of the data varied across apps. Some apps and apps that have too little content.
would record data on correct/incorrect concepts, However, there were many positives to the tech-
whereas other apps only recorded whether or not a nology, including features such as narration of text,
learning module was completed. interactive practice, use of visuals, voice recording,
Features that could augment traditional learning and multiple exposure to vocabulary words. For ex-
were relatively scarce, suggesting that the apps are ample, one app with high interactivity and built-­in
not as effective as they could be. Most apps included multiple exposure to vocabulary words was World’s
narration (58%), but additional features for students Worst Pet Vocabulary, in which students were
learning English—such as animation, automatic ­g iven opportunities to match words to definitions,
translation of the text to a different language, the match words to phrases, and identify synonyms
ability to record your own voice or input your own and antonyms after being taught word meanings
photos, and the use of hot spots to provide extra directly and explicitly. Although Quizlet requires
­
free learning content—were largely absent from the teachers to create their own vocabulary materials,
vocabulary apps. it allows students to have both direct instruction of
In terms of interactivity, the apps were mostly vocabulary words and multiple exposure with dif-
split between low interactivity (66%), in which the ferent types of activities and with the augmentation
app offered only one type of activity, and high inter- of narration to hear the words and definitions out
activity (26%), in which the app offered two or more loud. In addition, Quizlet has some vocabulary lists
types of activities. Eight percent of the apps includ- already created by other users, which might allow
ed no interactive activities at all. teachers to avoid starting from scratch.
Finally, we evaluated the apps using the SAMR Although we were disappointed overall in the
framework. We found that most apps (60%) aug- quality of vocabulary apps, the world of apps is rap-
mented traditional instruction, typically with idly changing, and teachers should not feel dissuad-
some narration function that could read the ed from using these apps in the classroom to en-
words or text to the student. In general, it was hance vocabulary instruction. New vocabulary apps
the ability to include narration, visuals, and in- are being created at a quick pace, and even within
teractive practice that placed the apps in the aug- our nine-­month search period, we saw many apps
mentation category. Twenty-­five percent of apps become defunct and new apps created. Many apps
acted as a direct substitution for the traditional were lacking in overall quality but still had some
paper-­a nd-­p encil classroom version of the activ- usable features that would be beneficial to ELs. We
ity. We found few apps that acted to significantly have included our database of reviewed apps in the
modify the learning experience. Thirteen percent Appendix (available as supporting information for
of apps acted as a replacement for traditional in- the online version of this article) for teachers who
struction; these were typically language instruc- wish to search for apps by specific characteris-
tion apps (e.g., Duolingo, Rosetta Stone) that were tics. In addition, we recommend the following four

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practices for classroom teachers who would like to


use apps to bolster vocabulary instruction:
TAKE ACTION!
1. Try the app first before letting the students 1. Think about the ELs in your classroom. What is their
use it. Even if you do not have time to com- level of English language proficiency? What vocabu-
plete the formal evaluation of the app us- lary do they need to practice?
ing the evaluation tool, a 3–5-minute tryout
2. Explore four or five vocabulary apps using the vocabu-
should be enough to get the general gist of lary app evaluation tool. Try to identify apps that you
the app. Look at the following key features in can match to students’ instructional needs based on
a speedy evaluation: (a) Does the teacher con- their English proficiency and the vocabulary content
trol the words? (b) Does the app provide word of units that you are teaching. You can use the data-
meanings? (c) Does the app provide interac- base (the Appendix) that we created for our evalu-
tive games or other activities to apply the ation; in the database, an X means the app has that
words? (d) Does the app offer technology af- feature.
fordances meaningful to ELs, such as the abil- 3. Teach your students how to use the selected vocabu-
ity to narrate the words or translate the words lary apps, creating procedures and routines to encour-
into the students’ native language? age independent use and learning with the apps.
2. Look for apps that allow you to create your own
word lists. Although these apps can be more
time consuming with the preparation involved,
they offer more extensive learning opportuni- Although we found vocabulary app quality to be
ties for ELs, such as learning important vocab- poor overall, there are several benefits to this type
ulary they might need for future lessons and of technology that make it possible, with careful
units. These apps could be also used as review use, to bolster ELs’ vocabulary learning in the class-
in which the students themselves can create room. A good vocabulary app used strategically, for
their own lists of words to practice. Apps that example, to preteach, practice, and review vocabu-
can include customizable flashcards, which al- lary can be beneficial. The use of the app can be an
low definitions, examples, and visuals, as well activity by itself planned for the day or an activity
as the use of the students’ native languages, that students can do at home or if they finish their
can be adapted to fit with any content area. work early. Apps with narration and translating ca-
3. Think about the stage of English language pacities can be used as a bridge between the stu-
proficiency your students have and try to dent’s native language and the English spoken in
match the type of app to their instructional the classroom. Finally, our findings may have impli-
needs and their grade level. For example, if cations beyond the classroom; app developers may
students know very little English, they can also find these criteria important when creating
be paired with English-learning apps that fo- new classroom vocabulary applications.
cus on teaching basic English words such as
colors, clothing, and food items, in addition
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Puentedura, R.R. (2013). SAMR: A contextualized introduction.
Retrieved from http://hippasus.com/rrpweblog/archives/
■■ Nurmukhamedov, U. (2017). Lexical coverage of TED
2014/01/15/SAMRABriefContextualizedIntroduction.pdf Talks: Implications for vocabulary instruction. TESOL
Roskos, K., Brueck, J., & Lenhart, L. (2017). An analysis of Journal, 8(4), 768–790. https://doi.org/10.1002/tesj.323
e-­book learning platforms: Affordances, architecture,
functionality, and analytics. International Journal of Child-­ ■■ ¡Colorín Colorado! is a website that features articles
Computer Interaction, 12, 37–45. https://doi.org/10.1016/j. for teachers on a variety of topics about ELs. This
ijcci.2017.01.003 webpage is on vocabulary for ELs: http://www.
Slama, R.B. (2014). Investigating whether and when English
colorincolorado.org/article/best-practice-ells-vocabulary-
learners are reclassified into mainstream classrooms
in the United States: A discrete-­ t ime survival analysis. instruction.
American Educational Research Journal, 51(2), 220–252. https://
doi.org/10.3102/0002831214528277
■■ Larry Ferlazzo is a high school EL teacher from
Stahl, S.A., & Fairbanks, M.M. (1986). The effects of California who has a very active blog. This section of
vocabulary instruction: A model-­ based meta-­ analysis. the blog is on language and vocabulary: http://
Review of Educational Research, 56(1), 72–110. https://doi. larryferlazzo.edublogs.org/category/vocabulary/.
org/10.3102/00346543056001072
Taboada, A. (2009). English language learners, vocabulary, ■■ The Understanding Language website, provided by
and reading comprehension: What we know and the Stanford Graduate School of Education, features
what we need to know. In F. Falk-Ross, S. Szabo, M.B.
papers and videos from experts in teaching ELs,
Sampson, & M.M. Foote (Eds.), College Reading Association
yearbook: Vol. 30. Literacy issues during changing times: A including papers and video on language: http://ell.
call to action (pp. 307–322). Pittsburg, KS: College Reading stanford.edu/papers/language.
Association.

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