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Midterm Exam Lecture Reviewer: DCIT 26

Animate CC Interface

Collapse panels: At the


top of Panels area on the
right side of the screen is
an icon that looks like a
double arrow. Click it, and
the panels will collapse
and become icons. Keyframes
 The two points are called keyframes; any
movement or changes can only occur between
keyframes.

Open and close There are two types of keyframes: those with stuff in
drawers: Click an them indicated by the solid dot and those with
icon, and the nothing are called blank keyframes which are shown
contents of that as frames with a hollow dot.
panel will fly out.
Click it again, and
it will slide back.
These panels that
fly out and
slide back are
called drawers.

Document Preferences:
To access preferences, The Panels in the Animate CC Interface
select Edit ➤ Preferences
Tools: These allow you to create, select, and manipulate
(Windows) or Animate
text and graphics placed on the stage.
CC. This will open the
Animate CC Preferences View: These allow you to pan across the stage or to zoom
dialog box. Click General, in on specific areas of the stage.
and the window will
change to show you the Colors: These tools allow you to select and change fill,
general preferences for stroke, and gradient colors.
Animate CC
Options: This is a context-sensitive area of the panel. In
many ways, it is not unlike the Properties panel. It will
The Panels in the Animate CC Interface change depending on which tool you have selected.

Timeline
 The length of your timeline will determine when
animations start and end, and the number of
frames between those two points will determine
the duration of the animation.
Frames
 If you unroll a spool of movie film, you will see
that it is composed of a series of individual still
images. Each image is called a frame.
1 BSIT 3-1 REVIEWER BY: PALLON
Midterm Exam Lecture Reviewer: DCIT 26

What is Animation? 3D animation (CGI)


 Animation is the capturing of sequential, static  CGI animation is said to be closer to puppetry
images—drawings or photos of inanimate objects— and traditional animation—the animators focus
and playing them in rapid succession to mimic real
more on controlling the movements and leave
world motion. The process of designing, drawing,
the visuals up to the computer.
making layouts and preparation of photographic
sequences which are integrated in the multimedia 3D animation is often used for full-length movies,
and gaming products. interactive advertisements, commercials, and other
marketing materials.
Common Instances of Animation
Explainer videos Stop Motion
 One of the most popular uses of animation in  Individual frames are captured by manipulating
modern business, animated explainer videos add and photographing real objects; most commonly
playfulness to otherwise dull, unamusing known as claymation, but it can be used with
instructional videos.
more than just clay, as you can see below.
Loading pages
Rotoscope animation
 Loading page animations not only mitigate the
damage of loading times, and the risk of your user  Involves taking live-action footage and tracing
bouncing, they also provide the opportunity to show over it with a rotoscope tool—similar to
off your brand personality or make your user laugh. traditional animation styles that involve tracing
Transitions photographs onto glass panels.
 Animated transitions—swipes, wipes, gradient fades,
shrinking, etc.—play on the biology of the human eye
to make visual changes as seamless as possible, Animation for designers: Digitizing the 12 Disney
adding the site or app’s overall immersion. Commandments
Microinteractions Squash and stretch
 Motion graphics have plenty of UX benefits. If you’re  This effect can be exaggerated for comic effect,
having trouble with your interface design, adding
or maintained realistically for more life-like
some animated microinteractions could fill in the
cracks of your UX.
animations.
Social media videos Anticipation
 The heart of animation is to entertain and tell a story,  For web design, this means extra emphasis on
so sometimes you should make animated videos just the pre-animation state.
for their own sake. Staging
Ads  This principle is borrowed from theater: staging
 Advertisements, too, benefit from the attention is where the actors are placed on stage for
animation attracts. Especially banner ads, which need maximum effect.
as much magnetism as they can get to counteract Straight-ahead vs. pose-to-pose
banner blindness.
 This principle refers to the method used for
Animated logos
 Responsive and animated logos—logos that change
animation—starting with the initial pose and
depending on how and where they’re used—have creating sequential, vs. creating the key poses
been proven more effective than static ones. throughout the sequence and then “filling in”
the frames in between them.
Follow through and overlapping action
Types of Animation  These refer to two different, but related,
Traditional animation principles for capturing realism.
 Each frame is created individually, and then run Slow in and slow out
sequentially for the illusion of movement.  This refers to a technical aspect of animation.
2d Vector-Based Animation Arc
 More advanced software lends its support to  In an attempt to create more natural
traditional animation. The principle is the same, movement, animate motion in an arc trajectory.
but Flash and other vector-based animation Secondary action
tools generate many of the individual frames  This principle is a little more complex than the
based on the animators’ input. others because it involves striking a balance.
2 BSIT 3-1 REVIEWER BY: PALLON
Midterm Exam Lecture Reviewer: DCIT 26

Timing Button symbols


 As we said above, adding frames to your  Add interactivity to the movie and respond to
animation slows it down, removing them speeds mouse clicks, key press or rollovers/rollout and
it up. other actions.
Exaggeration  Used for creating interactive buttons, they have
 Even the most realistic animations are still a timeline limited to four frames, which are
fantasy… and that’s precisely why we love them. referred to as states.
Animation allows artists to exaggerate real life
for effect—just look at any Tom & Jerry cartoon.
Solid drawing AUDIO IN ANIMATE
 Drawing its name from solid geometry, solid What is Sound?
drawing means accounting for three  Sound is a series of compression waves that
dimensional space. moves through air or other materials. These
Appeal sound waves are created by the vibration of
 More of a artistic concern than a technical one, some object, like a radio loudspeaker. The
you want to give the subjects of your animation waves are detected when they cause a detector
an appeal to make them worth watching. to vibrate. Your eardrum vibrates from sound
waves to allow you to sense them. Sound has
the standard characteristics of any waveform.
What is Symbol?
Supported Sound File Formats
 Is a graphic, button, or movie clip that you
Adobe Soundbooth
create once in the Animate authoring
 Is a digital audio editor by Adobe Systems for
environment or by using the SimpleButton (AS
Mac OSX and Windows XP and Vista.
3.0) and MovieClip classes.
WAVE Format
 A symbol can include artwork that you import
 The WAVE (waveform) format is developed by
from another application.
IBM and Microsoft.
 A symbol is a reusable image, animation,
 It is supported by all computers running
graphic, movie clip, sound file, font or button
Windows, and by all the most popular web
that resides in the library.
browsers.
AIFF Format
Symbol Types
 AIFF (Audio Interchange File Format) is a file
Graphic symbols
format used by Macintosh computers and
 Are reusable static images that are used mainly
Silicon Graphics Incorporated to store and
to create animations.
transmit high-quality audio data, such as music.
 Any drawn vector/plain text/imported bitmap
EA IFF 85 file
(photo), or combinations of these, can be
 Consists of a number of chunks of data. A chunk
converted into a single controllable object,
is buliding block of AIFF file consists of some
called a graphic symbol.
header information
 Have only one frame in their timeline.
AIFF file
 Is a collection of a number of different types of
Movieclip symbols
chunks.
 Are reusable pieces of flash animation -
consisting of one or more graphic/button
There are two general types of chunks which are
symbols - thus they are flash movies within your
important to form an AIFF file chunk:
flash movie. They have their own non-restricted
Common Chunk: Contains important parameters
Timeline (any number of layers and frames - just
describing the sampled sound, such as it’s length and
like the main timeline) that plays independent of
sample rate.
the main movie's Timeline.
Sound Data Chunk: Contains the actual audio
samples.

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Midterm Exam Lecture Reviewer: DCIT 26

MP3 Format (MPEG) What is Adobe Animate?


 Is one of the most popular sound formats for  Is used to design vector graphics and animation
music recording. The MP3 encoding system for television programs, online video, websites,
combines good compression (small files) with web applications, rich internet applications, and
high quality. video games.
Sound Designer II Format
 A digital audio software application developed Adobe Animate Tools and Functions
by Digidesign in the late 1980’s. Navigating Workspaces
Sun AU Sound Format  This is called the Bouncing Ball Workspace.
 An .AU file is an Audacity audio block file. Files
with the .au file extension are audio files stored
in a file format used by Audacity, a sound editor
software.
FLAC Sound Format
 FLAC(Free Lossless Audio Codec) is a lossless
compression audio coding format developed by
Xiph.Org Foundation.

STREAMINFO: Contains the information about the


whole stream.
APPLICATION: This is used by third-party applications Timeline
for identification.  Organizes and controls a document's content
PADDING: It is used to reserve space for metadata if over time in layers and frames.
the metadata will be edited after encoding. When
the metadata is edited, the
padding is replaced by the actual metadata.
SEEKTABLE: An optional table to store seek points.
VORBIS_COMMENT: Used to store human-readable
key/value pairs. Toolbar
CUESHEET: Used to store cue sheet information.  By right clicking on any of the tools that have a
PICTURE: Used to store pictures. triangle in their bottom left corner, you have
FRAME: The audio data is composed of one or more more tool options.
audio frames.
FRAME_HEADER: Contains the basic information
about the stream.
SUBFRAME: To decrease the complexity, individual
subframes are coded separately within a frame (one Selection Tool
frame per channel).  This allows you to click on things throughout the
FRAME_FOOTER: Contains the CRC of the complete workspace. It also allows you to reshape a line or
frame. shape outline.

Subselection Tool
OGG Sound Format
 This tool is similar to the Selection Tool in that it
 An Ogg Vorbis Compressed Audio File that is allows you to select and move objects on the canvas,
saved with the .ogg extension. however, this tool allows you to select anchor points.

Free Transform Tool


 This tool will put a transform box around
anything you select with it. Click once to select
an object, or click and drag to select a square
area.

4 BSIT 3-1 REVIEWER BY: PALLON


Midterm Exam Lecture Reviewer: DCIT 26

Gradient Transform Tool Paint Bucket Tool


 This allows you to freely edit the gradient of a  Allows you to fill in complete shapes with color.
shape (if you’ve applied a gradient to the shape).
Ink Bottle Tool
Lasso Tool  Allows you to change the ​ stroke ​ color of an
 This allows you to free-hand a selection and object.
then drag it wherever you’d like.
Eyedropper tool
Polygon Tool  Is used in conjunction with the ​ Paint Bucket
 Polygon Tool gives us a straight line in order to tool. ​
cut an object.
Asset Warp Tool ​
Magic Wand Tool  Used when you want to create motion in an
 Selects the Object According to similar Color. object, and is therefore valuable during the
actual animation process.
Classic Brush tool
 Is like a real Brush. Means you can color , Create Hand Tool
Any object.  Allows you to drag and move your stage around.

Rectangle Tool Rotation Tool


 When we want any object . So mostly use  Use to rotate your stage.
rectangle tool.
Zoom Tool
Rectangle Primitive Tool  Allows you to zoom in on the scene.
 The close cousin of the Oval Primitive tool is the
Rectangle Primitive tool, which gives you control Pencil Tool
over corner radii on rectangles and squares.  Is used for Drawing , Creating Objects.

Oval Tool Bone Tool


 Oval tool is for circle . Means whenever we need  gives flexibility to any object.
to have a circle we can use oval tool.
Bind Tool
Oval Primitive Tool  The Bind Tool is grouped along with the Bone
 Oval Primitive Tool comes with points and by Tool. Clicking upon either tool within the toolbar
these points we can give any shape to circle. and holding the click for a few seconds will allow
you to choose either tool.
PolyStar Tool
 PolyStar Tool is a star object. Which comes with
corners.

Line Tool
 This tool allows you to draw lines.

Pen Tool
 Allows you to draw lines and shapes by creating
points.

Text Tool
 Allows you to create text boxes.
 We use Text Tool of Adobe Animate In Order to
Show text.

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Midterm Exam Lecture Reviewer: DCIT 26

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