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BOB WAGNER'S

MASTER
NOTEBOOK
OF
MAGIC

L&L PUBLISHING
P.0. BOX 100
TAWOMA, CA 96142
COPYRIGHT @ 1992 BY ROBERT A. WAGNER

PRINTED IN THE UNITED STATES OF ANERICA

PUBLISHED BY L & L P U B L ~ S H ~ N G
P.O. BOX 100 TAHOMA, CA 96 14 2
AY CARINC~SISTER. PAT,
AN ENTERTA\NER IN HER O W N RIGHT,
WHO EMJOYS HAvlrJG FUN WITH MAGIC
AS MUCH A S I DO

ANP

TOONE WHO HAS tehlTRl8"TED


MUCH 10 THE ART OF MAGIC, MY Goop
FRIEND AMP ADVISOR, ARNOLD FURST.
- CONTENTS lCIIWlk

FUN AND GAMES, GAMBLING


6 CARD POKER REPEAT 6 CARD REPEAT WITH JUMBO FINISH
SPOT 7, THE HARD WAY SPOT CARD FOR D ~ C EPLAYERS (TRACK SLIDE)
OUT DAMN SPOT DICE SPOT CARD ( MAGNETIC VERSION)
CHERCHEZ LA FEMME (ROUTINE) FIND TUE LADY ;AUDIENCE WINS
TEXAS POKER (ROUTINE) lo CARD JUMBO POKER DEAL
TICvTAC-TOE PERFORMER ALWAYS WINS, EVEM A CAT'S GAME
TRACK RECORD REV lSED DIFFERENT METHOD FOR LARRY BECKER'S
HORSE RACE
BINGO MAG~CAL BIN60 CARD ALWAYS HAS WINNING NUMBERS
FANTASTIC GAME SHOW TURNABOUT IS FAIR PLAY FOR LARRY
II
BECKERIS
MILLIONAIRE'S RUMMY"
NOTES ON TUE OMEGA BET PRESENTATIOM OF KARL FULVES'
A M A Z ~ N G"OMEGA BET
GAME OF DARTS STAB ANY CARD IN A SEALED SHUFFLED DECK
3 CUP MONTE VOICE ON TAPE RECORDER KNOWS INFORMATION THAT
PERFORMER DOESN'T EVEN KNOW
TICvTAC-TOE FOR TWO BLlNDFOLDED MEDIUM PLAYS PERFECTLY; A
RARE PERFORMAMCE BY A MEDIUM, WELL DONE

PARLOUR AND STAGE MAGIC


BANG ROPE BILL NEFF'S ROPE RESTORATION; START OFF WITH A BANG!
RINGS OF THE N I BELUNGS cornp~ETEROVT~NEWIT" 2 RINGSAND ROPE
KNOT TY ING DEMONSTRATION JEFF FOWLSTON'S IMPRESS~ONS
WITH EMBELLISHMENT
CHINESE STICKS PATTER FW.J WITH WORDS AND 3 T ~ ~ ~ L E S
THE INVENTOR (WUNDERBAR PATTER) CHARACTER PRESENTATION
STRATOSPHERES (PRESENTATION) EASY TO FOLLOW ONLY 2 COLORS
TRAFFIC SIGNS CDII\PLETE RoUT~NEWITHSIGMS AL)D ARROW CARD
DOLLAR 01L t IN LEMON LETIS /MAKE A DEAL. BILL IS SWITCHED WI'WOUT
FOLDING. SPECTATOR TEARS OFF CORNER
SlLKF REED PLUCK A SILK HANDKERCHIEF THROUGH A SEALED BOTTLE
CUT AND RESTORED ROPE AND MAGAZINE PAGE BOTH ARE RESTORED
POCKET CAR0 INDEX MIRACLES
E. SCOTT POWERS' FAST DRAW CARD INDEX EASIEST AND FASTEST
INDEX \N THE WEST
EMPEROR'S NEW CARDS ANY CARD NAMED is TME ONLY PRINTED CARD
IN A BLANK DECK
TZONTHEBAK TURNABOUT ENDING TO A CARD PREDICTION
TRISKAI-DECK-APUILE '27 CARD TRILKII WITH ADDED FIREWORKS!
PYRAMID LETTER I I I T ~n ~ A T U ~ ~DISGUISED
L " wl-rw A come cnaw L E ~ R
UNTOUCHABLE P ~ w q m w RWESN'T Tow" THED E ~ YET
, "As P R E D~~~ED
THE LOCATION AND IDENTITY O F A SELECTED CARD
BEClIND MY BACK *PER'~~STENT~ ~ E U PUENOMENON
J" CARD PREDICTION
CRYSTAL CLEAR 3 m ~ o sPREDICTED By a CRYSTAL BALL
OVERHAND PICKUP SHUFFLE FORCE A unwu CARD FORCE
PICK POCKET CARDS, SILENTLY TWOVC~HTOF, ARE QUICKLY LOCATED IN A
SHUFFLED DECK I N THE PERFORME~S POCKET
ROULETTE BET ' SELECTED CARD APPEARS AT A NUMBER D E r E R M l N e D
BY THE SPIN OF A ROULETTE WHEEL

MISCELLANEOUS CARD MAGIC


MYSTERY OF THE QUEEN'S DIAMOND COMPLETE RHYMED DEcTEcTIYE
STORY CULPRIT IS HANGED!
THE ANIMAL TRAINER WINED DUCK SPELLS ANY URD
CURSE OF THE INVISIBLE FLYING CARD CARD rM BALLOON ROUTINE;
SILK AND RESTORED CARD BOTH APPEAR I N BALLOON
SLOW MOTION CARD TUROUGH HANDKERCHIEF IS SLOWER
THE H A ~ D
THAN THE EYE
TW ISTER 4 CnRDs EACH INSTANTLY MAT,TERIALIZE IN GOBLET
IT'S IN THE BAG
ENCHANTED PACK .PERFORMER FINDS 3 CARDS IM A BAG; THE DECK VANISHES
C O ~ P L E T ECLOSE-UP URD
PECK CHArJ&ES COLOR TWICE
ROUTINE WITH 4 URDS ;

THE THIRTEEN CARD TRICKe AMAZING LOCATIOM OF 13 ~ R D S


ONE TO TEN ROUTINE PeRcorUvlCR REVEALS HOW MANY CARDS ARE
MOVED ; EACH REPETITIO~JIS MORE AMAZING
GENIE IN THE BOTlLE A SCRIPTEDPLAY VERSION OF IITRIK - TRAKI'
ONE CHANCE 1N 720 6 SELECTED URDS ARE SPELLED TO IN SUCCESSION
SIX CHIMPS ALPHABET LETERS MAGICALLY SPELL 2 SELECTED U R D S
DIABOLICAL PRINCESS CARD TRICK GIVE 5 EXPLANATIONS AS rn HOW
IT'S DONE, YET THE AUDIEMCE HAS N O \PEA OF THE METHOD
CARD IN THE WINDOW UTILITY CARD CASE
CARDIVINATION REPEATABLE CARD PREDICTION USING THE "CARD
IN THE WINDOW "

OCCULT MAGIC

O N MACrhlETIC SPlRIT S L A T E S
GoOD LUCK CHARMS SPECTATORS DEMONSTRATC PSYCHIC POWERS
QUESTION- ANSWER DECK GYPSY CARDS WILL Adswen ONLY i VESTI ION
MYSTIC NUMBER THREE FSYCI-I~C MATCHlrJG OF R W I ~ ECARD SYMBOLS
EXTRA- SENSORY POWERS 4 KINDS OF PSYCHIC POWERS; CLAIRVOYANCE
TELEPATHY, PSYCHOKINESIS, PREDICTION
34 AND A STAR PRED~CTA NUMBER AND A SYMBOL
THREE UNKNOWNS 'M A G l C l A N DISCERNS THE NUMBER QN A DIE, AND TUB
LOCATION AND IDENTITY O F A CARD
- BOUT THIS NOTEBOOK"-
THIS BOOK IS A COPY OF M Y O W N NOTEBOOK CREATED TO PRESERVE ALL THE
DET4ILS THAT FROM T I M € TO TIME I FIND REPRESSED IN THE DORMANT ARBAS
O F MY MEMORY. I PO NOT INCLUDE IN THE NOTEBOOK,AS FILLER, EVERY IDEA
THAT COMES TO M I N D REGARDINQ M A G I C A L EFFECTS JUST BECAUSE TUEY
SEEM ORIGINAL. I AM VERY SELECTIVE AND THEREFORE T W f NOTEBOOK IS, AS
I A M , RELATIVELY LEAN. I INCLUDE ONLY W H A T I CONSIDER TOP NOTCH ITEMS
T H A T HAVE M Y PERSONAL TOUCH.
SOME ARE MODIFICATIONS OF OTHER NIAGlClAN CR€ATloNS THAT I WAVE SlG-
NIFICANTLY APDEV TO, O R ALTERED THE HANDLING O R PRESENTATION. SOME OF
TUGS€ PEOPLE TO CREDIT ARE HOWARD ADAMS, MARSHALL LEVY, BILL TAYLOR,
JEFF FOWLSTON, LAWRENCE STEINWAUER, KARL FULVES, LARRY BECKER, ALEX
CLMSLEY, ROY WALTOM, ARNOLD FURST, €T A L .
A FEW EFFECTS THAT WERE IN PREVIOUS PUB LIGATIONS "DAMN GOOD TRICKS"
AND "MAGIC DUNGEON MENTALISM" (BOTH OUT OF PRINT) HAVE BEELI REVISED IH BET-
TER FORM IN TUIS BeOK. MANY O F THE EFFECTS R W I R E D THAT I M K E O R ACQUIRE
SPECIAL PROPS. ALL DRAWINGS AMP HEASUREMEMTS OF NON-COMMERCIAL I T E M S
ARE FROM THE ACTUAL PROPS WHICH I FABRICATED AND USE. THESE ITEMS MAKE
THE EFFECTS UN\$UE AMP INTRIQUlhIG.
a m / * ~ , & ~ ~ j n l ~ ( U * c L p t
t w a o r r l n r o l b d D h ~ A t , ~ w ~ .
ALTHOUGH THIS I S NOT A BOOK OM THE THEORY OF PRESENTATION, IF YOU A d -
ALYZE lruE EFFECTS AND ROUTINES, YOU SHOULO BECOME AWARE O F THE UNOERLY-
IN* STRUCTURE; THAT I KEEP IN MIND I N CREATIFIG MAGICAL ENTERTAINMENT :
WAVE AH ATTEhfTlON- GETTING OPENING
IF PATTER IS USED, MAKE \T IMTERESTING A ~ SUCCINCT
D
WITcl A HUMOROUS RELEASE
THE PLOT S O U L O BE SIMPLE WITH A LOGICAL SEQUENCE OF EVENTS
PROPS SHOULD BE. Ih)tRlG~lrJ(i WITH EYE-APPEAL
US€ AM ECOhl6MY O F MOVEMENTS
EVENTS SHOULO BUILD To APPEAR MOR€ DIFFICULT, MORE MYSTERIOUS
AT THC CLIMAY ( A S ARNOLD FURST KEEPS REMINDING ME) TUL AUDIENCE
SHOULO F€€L A REASOhJ TO BE HAPPY FOR WATCHING
EV~R'YONE LIKES TO FEEL THAT WE HAS WITWIN HIMSELF THE POWER TO CONTROL
THE FORCES O F THE WORLD A-uT HIM, THE POWER TO cR€A+E HAPPINESS F O R
HIMSELF AND OTHERS, THE PQWER 7'0 PERFORM MIRACLE;$. THE MAGICIAN'^ ART
IS 7?3 CREATE THIS ILLuSIQN. THE MAGICIAN MUST COOL 7UE SENSES TO MAKE
THE ICLUS1Or3 COMPLETE. 1 BELIEVE THAT IF A SPECTATOR HAS AMY lDEA lhl MIND,
NO MATTER WOW FAR- FETCHED AND WRONG 17 MAY BE, AS m THE W O R H I ~ UOF
~
AN EFFECT, PART OF THE MAGICAL ILLUSION IS COST. THEREFORE sevEmL OF
THO RoUTINES 1N THIS N O T ~ B O OARC
K PRESENTED IN SUCH A WAY AS 7a PRO-

ONLOOUER MAY WAVE AS TO THE METHOD USED. THE ONLY CONCLUSIO~) 17


CAN'T BE DONE! I'VE S E E d A LOGICAL IMPoSSIBI L I T Y ! I'M HAPPY TO BELIEVE
-
G W S S I V e L Y AND S Y S T E M A T I C A L L Y WIPE OUT EVERY EXPLAhlATlOhl THAT THE

THAT MIRACLES ARE POSSIBLE.


A A
:-: REG. 6 H
TOUCH : SCOTCH
TAPS ATTOP
ANp A ~ o h l 6
RT. SIDE

PLASTIC COATED PLAYING


CARDS MADE I t 4 WONG KONG OF BACK
SPLIT FACE
aRe RUEWBA
OF KS
AND F O L D 4 x 6 IN. ~NDMILL
DESIGN ON 4 0E S C&nENTED IN
3 PIECES
WITH ''

CHECK GS/* X 1 1 IN.


MADE W I T H 2 PIECES
O F POSTORBOARD (BACK
FRONT) LINED AROUND
THE IiDG€S O N 3 SIOES TO
FORM A 5" \EJIDE fVNhJBL
THICK BNoUCiH TO HOLD 4
JUMBO CARDS: A S , lOS, J S , QS
PLASTIC -I 5 ---.I
STAND Is
5- SIDE0 RECTAhiGULAR
TUBE wtrw LIP I ~ JFRONT
ANb E X r e ~ s ~ o tI d
U BACK.
TOP O F STAND I S 0PEhS TO
HOLD CHECIC ANO JUMBO K S .

EFFECT T H E MAGICIAN REUTES A SmRY ABOUT A POKER GAME IN WHICH


HE WAS DEALT TOO MANY CARDS* WE VISPOSES OF CARDS 4 TIMES BUT EACH
TIME WE ENDS UP WITH Too (MANY. 7WW HE ENDS UP WITH 700 FEW Ah)D FINALLY
JUST THC RIGHT NUMBER O F CAWS, IN FACT, W E BIQG€ST HANO IN POKER, A
ROYAL FLUSH IN JUMBO CARDS.

NEEDED : JUMBO KS PASSING AS POKER SIZE 6 H (DWWNGS I ~o 4 ABOVE).


3 POCKET CARDS, PeKER SIZE ( 3C, 6 H, KS).
4 REGULAR 3 c , ONE 6 ~4 K~NGS
, (KS, KD, KC, KH).
PLAST'Ic STAND (DPAWIMG 5 ) .
OVER- SIZE CHECK (DMVJING 6 ) , 4 JUMBO CARDS (AS, IOS, JS,Q$).
GET READY : cw&m IS LoaDEr, WITH JUMBO AS, IOS, JS, QS INSIDE
TUNNEL F A C I N e FROhlT OF CHECK. REST CHECK HORlZ0hlTALt.Y BEHIND
FRONT L I P O F PLAST\C STAND.
BACK OF CHECK FACES AUDIENCE,
JUMBO K S / ~ H
FOLDED. START AS I N PoSlTlon) OF
IS [XGsBACK OF
CHECK

PRAWlNCr #I. FOLD TOP OoWN TOWARD You. YOU WILL BE STAR IN^ AT
7 ~ 6H.6 FOLD THE 6 H BACK AWAY FROM YOU,
TUCK THE K S / ~ H INTO YOUR UPPER COAT
POCKET, 6H FACING OUT.
THE REST OF l H E CARDS ARE:
A R R A N G ~ To~ APPEAR AS 6 CARDS. S L I P3 O F
THE REG-. 3C INTO THE POCKET 3C. SLIP THE RE -
M A i u l N e REG. 3C AND 6 H wdTo THE POWET 6 H (FACE OF REG. 6 H AGAINST
THE BACK OF SLIP THE REG, KS INTOTHE POCKET KS. THE CARDS
3C).
ARE NOW AS A STACK OF 6 CARDS, FROM THE FACE, KH, KC,KD, K S ,6H, 3 C .

PRESENTATION: dIYrn/adkCd/un#&
POCKET CARDS w

PICK UP THE CHEW WITH YOUR RIGHT


OPEN
ENDv HAND AND TURN IT ARPurJD SO TMAT THE
SEES THE FRONT SIDE, PltJCH
AUDIE~~CE

# THG CARDBOARD WITH YOUR RIGHT


THUMB AND INDEX F f N 0 E R SO T M A r
THE JUMBO CARPS INSIP€ WILL NOT SLIDE OUT, TORN THE CHECK 70 A VERTICAL
POSIT\ON WHILE SLIP IT ~ N T OTHE PLASTIC ~
A~ ~ D
STILL P I ~ ~ c H I F I G 7 4 ?~& .
mWUJaccEplL* .
&ad d d t d b PACK&ET- or 6

KC. tmeb K H . 3- &. Wf2N F A a S O F PACKET mWARD A V O I W C E AND


sl-IO\*l TUE 2 TIME. .6'!!-h~#(L,(ZMILL&&
CARDS ONE AT
eUvrujC~& b o m o w w - QMw&hu+ -*
3C mvy pod&.REMOVE THE U R o FReM THE REAR ROCKET.@ TURN THE.
PACKET 6ACKS 7'0 WE 4UDIENCE. w uf
c@U&d mull CdndblJRpd, 1,2,3$
+,5,6 CoUNr rclE CARDS THEh) T U W TWEM FACES TOWARD 7HE AUPr€hJC€

REP~AT@. ul&, $ l p ~ m , 6 h 6 2, + 6 & & b b ~ ~ q


&wRLm//no~@ ' J+~&~&~cMIcL~H
3 m y y p d t d . RENO-REAR URD AND mc 6~ F
WM
ET
.-
LEAVE %tE CARD FACES ToWARD WE AUDIENCE. v mJ d an&
Y&&da3~,6#, d 4
ALOM WITH THE O T U E R ~
fbACMN5.
M E POCKET. T U R N THE BAc)cS O F TWE P A a Q T W W A R D THE AUDlEhlC6.
\ A ( ~ Y d m y y d Y & - + 1,2,3,4, mcrt -aQV
p a ~ w b,
. S ~ A ~ 6 ~ ~ d& r + n& v y
f4
FACING THE
,
JAUd 5 &> ; U L ~&
~4H we
TURN THE 4 KINGS
A u D I E ~ J C E ,REMOVE THE FOLDED JUMBcV&s/6ll F&NI YOUR A ? M T
AND ADD IT 7b THE REAR OF W E PAdCET* SWoN I#€ FACES m& A 7 A 7 / M E .

AN A I R O F FINALITY, AS IF TWB

GS ARe SLIPPED llJTO THE POCKET QF THE 6H

WOLD7446 6 H N17H THE TIPS OF TU€ LEFT HAND FfEJOERS OF) 7W6 FACE OF
W E 6 , THUMB Old 7% BACK. SLIP 7WE TIPS OF W E RI6WT WAND FINeERS INTO
THE ~ P E N I N OJVST BEHIND TME 6 , THUMB O N TW6 d&cb I)
&y6f w! WITW YOUR RIGHT AND THEN YOUR LEFT THUMB, UNFOLD
THE BAUL OF THE ~H/JUMBO KS X, THE LEGT BEHIND YOUR LEFT PALM LIKE
You ARE OPBNI~JGA BOOK* REST YOUR RIGWr T N U M 0 AT PX %
AND WITH PRESSURE OF YOUR RIGHT INDEX FINGER AGAINST
YOUR THUMB, RAISE THE FRONT st06 bF THE JUMBO CARD
OPENING THE KS FULLY. T H E CARD WILL LOOK LIKE DRAWING#^. .%&
fwa/ && #IOOO. SLIP W E JUMBO K S IN^ W E
PLASTIC STArJD JUST lh) FRoNT OF WQ CHECK A N D LIFT IW& UECK STRAIGHT
UP OUT OF: THE STANP L-VING THE 4 OTUGR 3UMBO CARDS 66HtNP 7 W E US.
SHOW THE WECK AND PLACE IT U N D E R YcUR LEFT ARMPITa 3~
&%f'
u r i U / f A r , ~ s ,J ~ c as,
a a JS, cv loss,& - A S , aw&&.&,
Aib Akjip& R4md/ iw +x&w! as YOU S P E A K , TUANSFER THC REAR
CARDS rnTHE kZpr~TOF THE KS, EXCEPT FORW E A S . 4F7ER SHOWING T C ~ E
A S , PLACE IT BEHIND THE K COVERlNG 7HE SMALL PACKET OF CARDS ON ITS
BACKS S P A R A T E A N D DISPLAY THE JUMBO FLUSH WlrC.( 2 CARDS IN YOUR LEFT
HAUD AND 3 IN YOUR RIGHT.

AN ALTERNATE METHOD OF INTRODUClN4 W E JUMBO qs, JS, IOS, ArJD AS :


YOU NEED 2 JUMBO $WOO 0lLLSt EACH 5% 12 ?'b INCHES. PUT THE 2 BILLS
TOGETHER, ONE ON TOP OF THE: OTHER. W I T H THE FRONT O F 7ME BILLS UP, FOLD
THEM IN HALF WITH A MOUMTAIIJ FOLD. THEM FOLD THEM IN QUARTERS 38 THAT W W f h l
OPtrJED YOU HAVE A VALLEY FOLD Ohl THE LEFT OF CENTER AND A MOONTAI)~ FOLD
ON W E RIGHT (DRAWIMG # I ) .
FRONT SIDE (BLACK)
SEPARATE THE BILLS AND TURN
THS GREEN SIDES up. ALONG 7 U C VALLEY &TM. MTN*

TOP BORDER OF BILL ( A ) , C U T A


RECTANGULAR SLOT '18 1% INCHES
WITH THE RIGHT EDGE ALONG THE
CENTER FOLD (DR4Wlh)Q XZ). THE
SLOT ALONG THE l o p BORDER OF
BILL (B) IS TRAPEZOIDAL JN SWAP€.
W H € d BILL ( 0 ) LAYS O N TOP OF BILL. (A) 121/8
'ME SLOTS L i d € UP AS IN TH&
GREEN SIDE O F BILL (A)
DRAWING..
L ~ THE
Y 4 dun80 cmnw (AS,
lOs, Js, QS) ON Top OF THE SHADED
ARW OF BILL (A) AND RUBBBR CE-
MGNT THE SURROUnlDlhlQ AREA SO
THAT BILL (6) ST~CKSON TOP oF
BILL ( A ) . THIS FORMS A POCKET FOR

B I L L (8) ONTOP O P BILL (A) GREEN SIDE OF BILL (0)


4 JUMBO CARDS. THE SLOT WILL ALLOW 7WEM 7D BE REMOVED, W H E N
THE JUMBO CARDS ARE lhl THE POCKET, THE BORDER OF THC JUMBO CARDS
FILLS IN W E SLOT SPClCE O F THE BILLS SO THAT ALL LOOKS N O R M A L . TUB
LOAPED 81LL RESTS ON THE STAND HORIZO~TALLY WITH T H E GREEN SIP€ F A -
C\NQ THE AUDLENCE.
WHEN YOU GET To TWG POtdT ItJ THE P R ~ S E N 7 A T l o NWHERE YOU HAVE JUST
REVEAL60 THE JUMBO HS, HOLD TUE KING I N YOUR LEFT WAND. REACH OVER
TO THB STANV WITH YOUR RIGHT HAND. PICK UP TUE $1000 BILL WITH YOUR
TUUMB O N TWe SLOT 6hl THE GREEN SIB€ O F THE BILL, YOUR F I N G E U O N
THE @ORDER OF rut2 BLACK SIP€. MOVE THE BILL TO A VERTIC4C POSlTlorJ
WITH THE $LACK SIDE FACING WE AUDIENCE* THE HANOS M O V E TOWARD EACH
OTHER A N 0 THE LEFT HAND SLIDES THE KS UMDER THE FINGERS O F W E RIGHT
HAND AGAINST THE BLACK SIDE OF THC B I L L * M E N MOVE WE FINGERS AND
THUMB OF YOUR LEFT W a ~ oOOWN BELOW THE CENTER LINE OF THE BILL.
A T THIS POINT THE KS SHOULD BE LINE^ UP WlTW THE dun900 G4RDS IN THE
POCKET OF: THE BILL. THE RIGHT FINGERS AND THUMB PINCH THE JUMBO a - S Id
ma SLOT AGAINST WE KS AND HOLD STILL. THE LEFT FINGERS AND THUMB PINCH
THB LEFT BORDER O F THE BILL AND POLL IT AWAY To TWE LEFT, THE 4 JUMBO
WRPS SHOULD PULL OUT OF THE POCKET AND STAY IN TWE RIGHT HAND BlHlfUD We

AS Tu6 c l U M 6 0 CARDS PULL 6UT OF THC BILL POCKET, LET WE LEFT WAND
ALLOW We T O P HALF O F THE B I L L TO FOLD B A U OF \ I S O W N WBIC~WT,7H6
SLOT WILL 'IWEN MOT VlSl8LE TD AUDlehlC€. FOLD TW€ BILL IN'W
QUARTERS WlTW YOUR LEFT HAMD A d D P U G 6 IT I f 4 YOUR POCK^^, GONTt NUe
W I T H THE CONCGLJSIOd OF. 7746 PRE;SenlTATlor3, SWOWlNbi THE 3UM80 ROYAL
FLUSH.
w

SP@"T"7 THE HARD WAY


EFFECT: A FLAT DIE IS S~olhllJ WlTW 4 S P 0 n ON ONE SIDE 4rJD 3 SPOTS O M
TUE wcx. THEM IT IS SHOWEJ 7 ~ w
, e6 SPO= O N THE ~ b hAND
~ t I SWT ON
7ME WCK. SUDDENLY IT IS SEEM To HAVE 5 SWTS ON oh)& S I E AND 2 or^
THE B A U , FOLLOWEDBY 7 fUE HARD WAY, NO SPOTS Od OhlE S)D& AND 7
Or3 THE w.

NEEDED : SPOT CARD CeMSTWGTED AS FOLLOWS PROM 2 S ~ I J A R EPIECES OF


%6 INCH TRICK POS=RBOARDa THE PIECES ARE 8$'! IN. SQUARE AND COVERED
wlnc YELLOM COWACT PAPER.

- S L IDlrJG SPOT O N TOP QF


@- SlrJt'L F I X E D SPOT

~ E E D L EHOLE$ % Ij.
APART. COVER SPOTS
W I T H BLACK F ~ 0 C K l h l Q e
USE 1 L8. =ST FISHINC NYLON

CENTER O F NEEDLE HOLE EAU4 BOARD W I T H


3/g IN. FROM SPOT @ ~ r l WIDE
. MYSTIC TAPIS FOLDED
FROM EACH S t O E CENTER
OVER THE EDGE.

HIM&€ 2 SqwPE PIECES oC: DIE


T06BTHW A C 0 N 6 SlDES PC.
c WE 2 PIQCES FORM THE FRarJT
AND BACK OF T H E 016, Or3 W E

BOARD 1 WE L€TERIN~T+~"
NOT W~NTEP!'

AUDIENCE
C
START f F A C I N G THE AUDIENCE WfrH Dl€ D
UNDER
ad TABLE TO YOUR RIGHT
TOP --/C
PRESEbJTATIOh) :

AUDI ENC€
VIEW

&&. PICK UP DIE FRCM TA6l.G WITH RlCIClT


H A N D . X IZGPFSS6NTS YOCJR RIGHT HAMD, Y
REPREsEMs YOOR LEFT. Y&&d a 4a * u ~
d S ~ m d r c L 3 o r ~ ~ o t l l u r , m r p r c i cv
r$7
mat;nae, mc Swa/ (DRAWI~JG # I ) . 3 % Y ~
~w&da6m~~&anrd.am/~~n/%
&, -7, crmd Y m ( D R ~ W N #2).
G
REAR VIEW AUDIENCE VIEW w&, &it oi?/mot,5 0 . & & V ' . h ~ -
~ J ~ 0 & ~ L 4 a m d & h ~ d 6 o m d /
a u u (REPEAT DRC~WINGS#IAND 2). 57Ybp~LL
4

AUDIENCE
VIEW

REIR VIEW AUPlEFlCE VIEW w)


&&."
$&&~a~anLcr;a~~irva-
REPEAT DRAWINGS#I AND 2. W ~ T N
YOUR RIGHT WAND, O N THE BACK OF THE DIE,
6 SLIDE WE LOWERMIDDLE S P O ~UP TO FORM A
5 Atdo TURM THE V I E O V E R . NOW, wrTH YOUR
LEFT HAND, orJ THE BACK OF THE PIE, PULL
THE CEblTER SPOT DOWN TO THE CORNER. WRhl W E DIE SCIOWING A 2
(DRAWING #3). g&, "d4 5 4mk, LL, 2 ? " TURN THE DIE SHOWING A 5
AUD 2 ONCE MORE ( D ~ U W I ~ C . 3).
WlTH YOUR RIGHT HAMD, Or3 M E BACK OF 7346 DIE,SLIPS 7HG CeNteR SPOT
BACK DOWN AND TURN THE DIE OVER, YHEd, WlTH Y O U R LEFT IdAND, ON THE
BACK OF W E DIE, SLIDE THE L O W E R CDFWER SPOT BACK TO *E CENT€R.
d O ; d . , " m !J w d 7 w y~ y U W h t & m it...& a 4
a m d a 3 , & V & ~ ~ & I , O ~W~ *&~ ( D W W I N C S # I , ~ , A N D ~PUT
) .
YOUP RIGHT HAND O M THE R I G H T EDGE O F THE DIE So WAT YOU ARE HOLDING
17 S Y M M ~ ~ R I C A C L Y
WlTH BOW HANDS. WITH YOUR LEFT THUMB, OIJ THE BACK
OF W E PIE, SLIDE W E TOP - M E R SPOT D O W N DRAWING#^ REAR VIEW).
RELEASE THE DIE WrTH YOUR RIGHT HAND Ah)D M O V E YoUR FIN= TIPS JUST
To WE. RIGHT OF THAT SPOT Oh) THE BACK OF THE C9RD- NOW RoTAT6 'WE DIE
I%O0 ABOUT 175 CENTER VERTIUL AXIS, TMdSFERING THE DIE TO YOUR RIGKT
HAND. TUG AUDIENCE WILL SEE 5 SFPTS; YOUR RIGHT FINGERS WILL BE COVER-
ING TU c t4 WDI WCE VIEHI).
WTRA SPOT (DRAWING
7 b f&&damY&,''aTv+,Yccvn/wA7*
.
&mL'y.'l & & > 1 ' ~ ~ & 2 w d i v * ? C Y d >
"&JrnLcPm/&- WITH YOUR LEFT. nA(l\hfD,ON WE mOC O f WE
?!I'

DIE, SLIDE: TUE; TOP CORNER SPOT ALL THE WAY DOWN TO THE BOTTOM DIAGONAL
CORNER AS you T T U R ~ nt~DIE AROUND (DRAWING 0s). fput&&
d c t r / e v n d r ~ t A ~ & - S p ? t k / ~ ~ & d 7 ~ , . # k ~WIW
~e
YOUR RIGHT TUUM8, O N TH6 RACK OF TUE DIE, PUSH T H E LOWER CORNER
SPOT To ITS LEFT (DPAWING #6 REAR VIEW), YOUR RIGHT HAND HOLDS THC
DIE I ~ Jm~ BLANK AREA ON M E RIGHT AND ROTATES IT ~ ~ O O A B O U T ITS CEN-
T E R H O W ~ N T A L . AXIS. TUG AUDIENCE W I L L SEE 7 SPOTS ( ~ ~ w l h #6
l 4 AUD-
IENCE VIEW). 1 7 d dd Jw+ P*U -...d&
~ ~ ~ a p & u r m ~ ~ ~ ~ m
WE DIE SHOW 0 A N D 7 SPOTS A G A I N ,
TO
WITH YOUR FUGUT FldGER TIPS Oh1 THE RIGHT SIDE EDGE, SEPARATE W E
2 THICKIJESSES OF THE D I E 4UD OPEN IT LIKE A eioaK, LET THEAUOIONCC
SIDE FALL OP€rJ AS YOU RAISE YOUR RIGHT HCINb, TuR~JINGTHE CARD TO THIS
OUT DAMN 8PQT
EFFECT : THE EFFECT IS EXACTLY THE SAME AS THAT OF " s P ~ T
7" BUT
MAGNETIC SPOTS 4RE USED INbTfAD OF FISH LINE.

NEEDED : 1 THIN PIECE OF QALVANIZED METAL, 8v2 IN. SQUARE, CQVERED


WITH WHIrE CONTACT PAPER,
I THIN PIECE WHITE POSTER BOARD (MICK~JESS OF S H I WCL\RDBOL\RD>,
8 % tihe SQUARE. CWERED WITH WHITE CONTACT PAPER ON chlE SIDE AND
YELLOW ON 7% OTHER. EDGE BOTU SQUARES w l r ~v4 IN. WIDE MYSTtC TAPE
FOLDED OVER THE EDGE.
4 FLAT CIRCLES, I va IN. IN DIAMETER, CUT F R o M BLACK FLOCKED CON'
TACT PAPER AND F lVE 1% DIA. BLAW FLOWED MAGNETIC S~lDlblGSPOTS FROM
THE "WHAT'S NEXT?" SPOT CARD*
A 2 IN.-LONG FOWERFVL R o D MAGNET GLUED IN A THIAJ PLASTIC HOLD-
ER WllW A HOLE IN IT. GeT A STRONG PIECE OF CARPET THREAD AND T I E ONE
END To A SAFETY Plhf AND THE OTHER EMD T O THE HdLE IN THE M A W E T HOLDER.
THE THREAD SWUl.0 06 ABOUT 12 IN. LONO. PIN THE SAFETY PlhJ rn THE Top OF
YOUR PANTS OM THE LEFT SIDE JUST BEHIND YOUR LEG, LET THE MAGNET
DAffiLE INSIDE YOUR PANT LEG. T H E THREAD SHOULD BE JUST LoNG WOUCH SO
W A T WHEN YOUR LEFT ARM HANGS NATURALLY AT YOUR SIDE W I T H YOUR FING-
ERS CURLED, YOUR FINGERS CAN FEEL THE MAGNET 7WRIOUGH YOUR PClrJ7S.

= FIXED SPOT

-
,FIXED SPOT WITH
M A G N E T SPOT OM T O P
a= MACINCT SPOT.
THESG 3 SPOTS
HAVE THEIR
BAckS COVERED
W I T H A PIECE
OF THId BLACK
CLOTH To CRBA-
MORE FRICTIO~J
So THE SPOTS
WON'T SLIP OFF.

BACK SIDE
POSTER B O A R D
PRESENTATION: WLLOW W E PRESErJrn~lor3 OF "SPOT 7 " UNTIL YOU GET M THE
NEXT TO LAST PAMGRAPH. CONTINUE INSTEAD WITH ,, .
3Run/f-a&&. $ ~ , ' ' ~ ~ ~ Y c a r m w v n /
rt
LEFT THUMB, ON THE BACK OF THE DIE, SLIDE THE
b d 7.W I T H YOUR
SPOT IN -WE L O W E R mRNER OFF WE:DIE I N T O YOUR PALM. AS YOU CoNTINUE
SPEAKING, PROP YOUR LEFT HARJb 71D YOUR SIDE AND TOUCH W E MAGNETIC
SPOT TO W E HANGING MAGNET: LEAVE THE sPor ADHERING TL, Y ~ U RPANT LEG.
9? " f ~
a C f l ~ , " ~ l c u / m r c ~ y ~ 2 ~ s m d a ~
nacv.r/-b%durmy!'' W I T H YOUR LEFT HAND, O N THE BACK OF THE DIE,
SLIDE n E T O P coRhlER SPOT ALL THE WAY D O W ~To THE B O ~ M
DIAGONAL CoRhlER
AS YOU TURN THE Dlb AROUND ("SPOT D DRAWING # 5 ) .
z g
uplfi&
~ r r ~ h O e e C d l m c s p d k o r u m ~ & d 7 ~ ~Wlrtr YOUR RIGW
THUMB, ofd ?WE 8 A u c OF THE DIE, PUSH 7UO LOWER CORN€& SPOT T13 ITS LEFT
( "SWT 7 " DRAWING f 6 REAR VIEW). YOUR RIGHT HAND HOLDS THE DIE IN WE
BLANKAREA Oh) THE RIGHT AND R07ATES IT I ~ ~ ~ A B O ITS
U T CeFJTER WoRlzoNTAL
AXIS. 7 U O A U D I W C E WILL SEE 7 SPOTS ("SPOT 7'' DRAWING # 6 AUDIENCE VIEW).
W\TH YOUR LEFT THUMB, O ~ WE
J BACK OF WE DIE, sLme THE PP SPOT
STRAIGHT ~ ~ w AND
h l O F F THE CARD AT TWE BOTTOM IrJ'Fo YOUR PALM, HOLDING
YOUR LEFT' P A L M UP, TOUCH .(OUR CEFT tNDE% F I ~ G E RTO 7'H& LOWER LEFT
CORNER OF 7hE DIE. MOVE YOUR R I G W HAND UP UdTIL THC INDEX FlNGf R
IS Oh) mE UPPER RlGHT CoWER. ~ R d t d&9-4 7&-
...d & * - t l ~ ~ ? / w m l t & & t + ~ m u n u ~ ~ *
V'i R O ~ T ETHE DIE 3 nMes AEWUT THE DUGONAL axis BEWEEN YOUR
INDEX FIN4ERS. LET THE FRONT TwIc~V\)ESSO F M E DIE (AUDIENC~ SID€)DROP
DOWd EXPaSiNG ?u& ''NOT WA~JT€D"-POST€R. SHIFT YOUR WGWT M N P TO fU6
CENTER ToP AND HOLD TUE I;b#R AS T H E LEFT HAhlD ADHERES ITS EXTRA
MAGrJETlC SPOT BEHIND IT. &&bnpulnr/ha&
REARVIEW . i h ~ h & ~ ~ ~ & a n / & d *
*aXrR,&t;,&''&
& ' I ~ . . ~ E N * ~

-ma, g ~ ~
+-
u n # w
CuACnwmd.
EFFECT'. 3uMBo 3 CARPMONTE,

70 a U S E CARD 70 CHANOE : STAND T b THE STAGE LEFT O F CARDS. TAKE A


CARD OFF THE STAhlD WITH YOUR RIGHT HAND. GRIP ITHE CARP AT 7WB TOP.
TWWSGER WE CARP TO TUE LEFT H4dD W H I W GRIPS THE CPRS AT W E BoT-
T O M , THUMB Ohl TWE FRohtt, FlrUCfBRS oh, TME BAUC. LET Ge W I W WE RlduT

WE C4RD IS TgANSFER€D BACK 7b TME RICiHT HAND REPuce ON T H E

PRESENTATION : START WITU CARDS AS IN DRAWING.


lit I (AUDEMCE VIEW),

3
J J Q

ik, & *4u. PICK UP THE Q AND -rmNSFER IT Te YOUR


W A N D FOR W E cYAueE. &ta

9, REPLACE sue AS A J
& J, wh. PICK U P RIGHT END J AND
TRANSFER IT 7V YOUR LEFT HAND FOR THE CH4h16E, THEN PICK UP LEFT
END 3, REPLACE 8OfH, BACKS OUT AS IN DRAWIrJG #3e
d Z I o ~ r m M t p c o p L o r u m L e L ~ ~ ~ ~ l ~ i
*~+&arneLwirvhlng. J ' d & @
DEMONSTRNE BY T U l W l N G THE CLIRDS AROUND.
3 R u s ) r d W d B k 0 d ( ~ a a w l ~ #4).
ci 6

TRANSFER IT YOUR LEFT HANO FOR THE CHAIUGE, 7).(6N


PICK UP LEFT J, REPLACE THEM IN OPPOSITE ORDER,
7

4wwarcecC

THE Q AND ?RANSG€R IT 70 YOUR LEFT NAND FOR T H E


C H A N G E . WITH ITS FACE TOWARD YOU, REkl0VE WE CLIP
8
FROM THE STAND A N 0 A ' K A U IT 70 THE UPPER RIGHT
CORNER OF W E 4.R E P U C € THE 61 AS LI J (DRAWING a
#5). ~ ~ f h L / p P c u ) w l / ~ R t t A o o r a n r / a e C -
Q

RIGHT, T H E N THE M I D D L E ( D R D W / N G #6).


9

"... *umry*aurnLNo&

do.
I dPCprYYnf 42. REMOM
THE M I D D L E CARD A N D TRANSFER 17 TO YOUR LEFT WAND FOR T H E cUANCIE.
PLACE M EJ AS A Q DOWNBELOW AT BASE OF mL\BLE, BACK OUT DRAWI IN^#^).
dm npw &ww a 50/50 4 ms PICK U P THE
RIGHT fidD TRANSFER 1770 YOUR LEFT H A N O FOR THE CHANGE AS YbuR RlCiHt
J ON WE

HAND REMOVES 7He CLIP ArJD CLIPS 1


7 TO THE TOP 'WE STAND. PICK Up THE
6\. PRETEND MIX WE 2 CARDS AND THEN RETURN THEM lo THE OUTER
POSITIONS ON T H E STAND ( p a w ING #a). wAL~A/d 4/I/OW&
at/&aul~/m
.a *

TURN IT
AROUND AND REPLACE IT O N THE STAND ( D W W I A J B # ~ ) .
3 c a n d d r ' 4 ,

aeebo*Aa+t

AN ALTERNATE ENDING FOR A REPEAT PERFORM-


A W E FOLLOWS: WHEN PLACING CARP AT BCISE O F 7
TABLE, DO NOT CHAMGE IT TO A (DRAW IN* ~ 7 ) .
NEXT, IN W E ACTlOPJ LEADING TO DRAWING #8,
FIRST PICK UP q or\) THE LEFT AhfO TRANSER \TTo
J
YOUR LEFT H A N D FOR W E CHANBE. THEN REMOVE
7HE CLlP FROM THE J AND PICK UP TME J AND
CoNTlhlUE UP To THE LAST PARA4RAPU. REPLACE
%ma
IT WITH, & h ~ &
8
+J
v'rcmav*
PICK U P J A T BASE O F TABLE AND TRANSFER IT To
YOUR LEFT HAND FOR THE CHANGE. jjfoW
A€& 3 cohd. 3
4 A - a u . WNRN THEOTCIER
2 CARPS AROUNP. STATE T/f€ M O M L A M ON THE
LAST WOW, "!
"h&&& PUT THE q H OM THE STAND
I NTHE MIDDLE (DRAWING #9),
EFFECT: THE PERFORMER PLAYS 4 HANDS of POKER AND ALTHOUGH HE GIVES
THE OTHER PLAYER EVERY ADVANTAGE, HE NEV€R.FAILS TO Wid, TEXAS STYLE.

NEEDED: A DEED TO Ad OIL W E L L , A SIX-SHOo7€R, 5 JUMBO SIZE COINS, DEALER'S


VISOR a AND 10 CARDS FRaM A TEXAS SIZE DECK, THE CARDS e N S I S T OF 3 SIXES,
3 JACKS, 3 ACES, AND THE 9 O F D. 9 IS MARKED SO THE PERFORMER CAN
~DENTIFY IT EASILY FROM THE MU(. START WITH THE 9 ohJ TOP OF THE STACK.

PRESENTATION :
d&*mzW@rn

WAND #I- OVERU~~~P


CHOOSE A POKER PLAYER. PUT O N TUE VISOR Ahlo
SHUFFLE THE cARDS, FACES ToWAQO 7UE AUDIENCE, K E E P W G TUE 9 ON 729f O F
THE PACK. y&mrDwA42bp/ , WHEN THE SPECTATOR STOPS
&!
THE PLAYER WITH 7 U E 9 WILL ALWAYS LOSE. BEFORE T H E SPECTATOR%AT
HIS UANQ, CAUTIOM HIM TO FIRST M I X HIS CARDS LIKE THEY DO Id TEXAS. DEMON'
STRATE BY HOLDING YOUR owhl WNb FQCE DOWN AND SHIFTING TWE CARDS A-
R ~ U N D .d
2 f w p t o a t , p o v ~ ~ ~& + i m / J w .SPREAD ONLY
THE INDICES AND PEEK AT THE CQRNERS. W G & / p & a # ? L&U.
W&, M> fm..
.(DECUE ~ N L YTHE WORST PART OF YOUR HAND
IIUAT 6 U T S SPECTATOR). 9 p W g&w. TAKE I OF TWE 5 ~olN5.
HIND #2 - PICK UP THE CARDS. 4&&

&& && V V & b ,&&b.AARE T i SPEC7A7iR HAS SHUFFLED, 7 4 K L I


W E CARDS AND SPREAD THEM FRDM H A n l D X , W A N D . ~ & J ~ ~ A V U V Z & $ & 1
mTE THE POSlTlOhl OF THE MARKED 9. IF IT IS Ah) a t ) D - NUMBERED ~~s;lflOh),YOU
DEAL; IF IT ISIM AN EVEN-NUMBERED POS!noN, LET THE SPECTA~R PWL. Y
*&d! REPEAT THE PROCEDURE OF WAVING ? M E SPECTNTOR MIX HIS
AND PEEK AT WE CORNERS "LIKE TUEY
~ R D S PO IN TEXAS.^^ 8-
-;t/Lu~and~. &&w. mE
MPrr YOU MOM. TAKE A 2 ~ C0O W .
HANDS AS @€FORE, pEMofuSTl?AT~r\r~
HAND #3 -
PICK UP THE CAROS WITH THE 9 ON TOP OF THE STACK. OVERHAhlD
SUUFFLE LEAVING THE 9 ONTOP. J4bw-W- gw&u&b2%w
c I u L d y ~ ~ ~ ~ ~ ~ ~ m ~ ~ o u r ~ d
A 9 YOU SP€AK, DEAL JUST 1 CARD WCE DOWh) T O EAW PLAYER. THEN WAIT FOR WE

ARUtlE/~h/no . REPEAT 'THE PROCEDURE OF MIXING AND PEEKlNG


THE WANOS AS BEFORE AND TAKE A 3 RD COIN.
HAMD #4 - PlW UP THE CARDS wtm THE 9 ON mP OF THE STACK AMD SHUFFLE
LEAVING THE 9 Ohl TOP. $z
v- . PUT ALL 5 Colds lht WE MIDDLE OF W E TABLE. W & b pwy
B*&. AS YOU SPEAK. DEAL JUST 1 OlRD U I C € DOWAJ 70 U C U
PLAYER. ~ & @ + n u s o d.&&puh&&umy4
~ ~ ~ wuz2uy-u
jt)$ & y w ~&f& &. HOLD THE CLIRlS SPREAD W l m 7 H E FLlCES
70WARD THE SPECTATOR A N 0 LET UIM CHOOSE AhlY 4. b&4canda/amd.

yx w ; d 4 t / *$$& / y ~ w U REPEar
, TXE RITUAL, AS BEFORq AND
SWoN TWAT YOU Word DESP17E THE FACT 7UAT HE CHOSE UrS owu CARDS.
T I C
T A C
T O E
EFFECT : THE PERFORNIER DWONSTRATES HOW HE ALWAYS WINS PLAYINC
T\c-TAG-TOE.

NEEDED '. SLATE, CHALK, € U S E R , AND A SCROLL TWAT U ~ U R ~ L LTO


S READ
n
S ALWAYS
WIN!
I set $ 2 0
THE GAME
21k WOULD END
truQ THIS:

&d~&lbv
WEIGHTECT
-s*, o g k
+mvyESO%H- AN 8k I
OPPONENT, PLACE YOUR FIRST X IN THE
CeNlER S W A R E AND ASK WHERE TUE SPECTATOR WouCO LlK€ To PCACe
HIS CIRCLE? ( IN THE FOLLOW~(JGEXPLANAT(0h) ALL REFEREn)CE$ TO
LOCATIONS Oh) THE SLATE ARE FROM W E AUDIENCE'S VIEW.)

STRATEGY: H I S FIRST 0 INA mP coiWeR SPAC6,


16 THE S P E C T A ~ RWAMS
0 TO FoRCe HIS NEXT 0 IN WE OTHER TOP CbRhtER,
PLACE YOUR 2 ~ %
SPACE. YOUR N E X T MOVE A N D MIS NEXT MWG
OR ARE BOTH FORCED BLOCKS IN T W I TOP
ROW A N 0 MlDDCE COLUMN. THEM PGAY
rN THE MIDDLE Row TO FORCE TH€
SPELLIhlG 0 %% .
16 THE SPECTATOR WANTS HIS FIRST M O V E IN 4 WITOM CORfUeR,
THEN TO M A K E YOUR MOVE, TURN THE SLATE JUST 90' TO QOSIT~ON
HIS 0 IN m P ROW AND C0htTlhlU6 AS 4N 7W6 ABOVE PARAGRAPH*
IF TWe SPECTATOR WANTS WLS PIRST 0 lr3 THE LEFT SIDE
CeNTER OR @OWOM ROW CeNTf R SPACG, TWbN Q M C 6 YOUR 2 ~ %0 TO
WRcE HIS NEXT'O IN THE OTHER OF THOSE 2 SPACES. YOUR NEXT 2 MOVES
SHOULD 6OrH BE IN THE BOTTOM W FORCING THE SPECTATOR TO MOVE
IN TWE TOP ROW.
IF THE SPECTATOR WANTS HIS FIRST 0 Id THE RIGHT SIDE CENTER OR
THE TO0 ROW c€NTER SPACE, THEN To MAHE YOUR M O V E TURN THE
SLATE JUST 90' TO PoSITLOF) HIS 0 AS IN THE PREVIOUS PARAGRAPH
AND CONTlNUE.

PRESENTATION CONCLUDES : $ wLrz/ ! SAY THIS AS YOU PLACE YOUR

$20

S u o r ~ ?AS YOU SPEAK, UNROLL THE SCROLL AMD HOLD IT SO THE AUDIENCE
C A N COMMRE IT WITH THE SLATE*

NOTE :
IF THE SPECTAToR WANTS HIS FIRST 0 IN ANY O F THE C€hlT€R SPACES
AWN* THe S I D E S , YOU CAM ELECT T O PROLoNG THE PEMo~)STRATIO~\~
BY
BEATING TUE SP8CTATOR 6EFORe MUPLAY fOR THE 7 l E . 7B DO mIS, FIRST
MOVE AS lhl W E DRAW lMc+ ABOVE. THEN PLAY YOUR NEXT X IN 1UE C O W E R
SPACE TO OBTAIN A 2-WAYTRAP, SAYING, 'I ALWAYS W I N AT TIC-TAC-TOE."

THERE ONCE WAS A DOVE


WORKER NAMED TED
WWO KEPT HIS BIRDS OVERFED.
ONE GOT OUT OF ITS CAGE,
FLEW U P IN A RAGE,
AND LET ONE DROP RIGHT O N
HIS HEAD !
TRACK RECORD REVISED
va IN. WIDE SLOT TO SLIDE

- CARDS THROUGW

794
FRAME
SIDE A
SIDE B { '*'
Y O LLOW
POSTERBOARD

CARD W I T H
GOLD NuGGETT
jfl SIDE F A C I N G
LARGE BOARD

YELLOW PoSTERBOARD
SAME SIZE AS CARD
-
4 %7~

EFFECT: BY CUANCE, A SPEcmtoR PICKS THE WINNI~JGWORSE JN A RACE BUT


LOSES TUE 81t MONEY.

NEEDED'. TAPE RECORDER AMD TAPE R6WRDlNG O F H O M E RACE C SCRIP^


FOLLOWS).
I I LARGE CARDS ( 4 % ~ 7 1 ~EaCM
. ) BEARING TIIE NAME O F A
HORSE ...
DOG BISCUIT, SUZY Q, FRENCH CHEF, SU~JSWINEGIRL, LIGHTNING
BOLT, ASSAULT, SAFETY PIN, NOTARY SOJAC, RAZZLE DAZZLE, L4DY LUCK,
AND GOLD NUGGETT.
HOLDER TO DISPLAY CHOSEN HORSE CARD (SEE DRAWINGS 1,2,3
ABOVE). 2 PlECES OF POSTERBOARD, YELLOW OM 6OTU SIDES (SEE DRAW -
ING -
4 ABOVE). FAKE $1000 BILL. JUMBO SIZE BILL.
PRESENTATION : d
& .&

7 o'& u?@

# M ? W V W ~ ~ O L . . . & ~ C M ~ U &7N.
dhm&&/f(NI~~4mw. J ~ ~ ~ O ~ + ~ ~ ~ . I
(WOW W E URPS 4AlD READ THE W M E S ) . fl# a. &li, &
a 10% c&uu$-?+- .~ ' , &
~ym/jpru&&m&.dPBe~Whab~pSoa~Jtlkt
dmb/druin/. ~ ~ ~ ~ 9 ~ t d ~ / 0 , a 9 0 7 b d l + v n c v
&h~U/rundr ~ ~ , ~ & ~ d
UAUD &
THE C4RDS TO W E SPECT47'DR. SHOW W E F U M E W I T H SlDE A FACIMG THE AUD-
IWCE (DRAWING 5). LIFT ALL 3 cams AS ONE SO THE AUDIENCE CAN SEE
TUROUGCl n-IE F R A M E (TILTTHE F W E To DO MIS), LlFT 7MEM ONLY PART
WAY, THEN REPLACE THEM ANO TURN W E F-6 SO THAT SIDE 8 FACES
THE AUDIENCE. TAKE TUE SPECTATOR'S SELECTED a R D AND SLIDE IT INTO
THE FRAME O N THE AUDIENCE SIDE So 7WAr W E B A W Is IN VIEW. yb,A&&&&
$1000. DISPLAY THE BILL. &~ ~ &&& ~
F W k . ~ & & U € l ~ ~ d &WRhl7ffe & d v ~
FUAME AROUhlO SO SlDE A M C € S T H E AUDIENCE AS YoU LlFT A N D R6MoVE
ONLY W E TALL VOLLoW PIECE OF P o S ~ R W WSUoWtNG T i € NAME "&LP
NUCGEV." < & A w ~ w&+ -.
Y&naw~oo/
.&&bV! START 7UE TAPE,
WUEd THE RACE REACtlES ITS APPARENT FINISH AhlD TWE AhlhJOUMCER
SAYS THAT SUMSHIM€ GIRL. IS THE WINNER, START TD W W D T H E SPECTATOR
$1000

$&*
TClE B I L L . LET W E mPE COdTlNUE TO I T S ACTUAL ENDINCI WHEN
GOLO NUGGFTT IS PECLARED TME WINNER. U/q dd& &.&U
$1000 Mw dc w. GIVE ?WE J M 6 0 - SIZE BILL
70 TUE SPECTATOR*

TAPE S ~ I P T : 17%A ~ E A u ~ I F uDAY


L FOR THE RACE. LIGHrNlrJq BOLT 1s TWE
.
FAVORITE TODAY. ASSAULT IS IN W€R€ DOG BISCUIT IS 3 T ' f SAFETY P lrJ .
HAS BEEN SCRATCHED ( S C ~ T C U E D ! ) . ERE'S RAZZLE DAZZLE, FRENCH CHEF,
61, LADY LUCK, SVNSHllrlE GIRL, A N D . . ...
GOLD NUGrCSETT.
NOW THE HORSES ARE APpRoAcU~hl(i THE STARTlhl6 G A E AND.. THERE ..
THEY W ! A ~ D IT'S LIGHTNING BOLT W I N G TO THE FRoMT. CABBAGE IS 2 ~ 0
ON THE RAIL. LADY LUCK IS 3- BY A LENGTH, FGLLOWED CWSELY BY DOG
6lSCUlT, FRENCH CHEF, AS%ULT, SUNSWlhJE GIRL, RAZZLE DAZZLE, AND GOLO
NUGGETT,
ARouruo THE FIRST TURN LIGHTNING BOLT IS STILL I N FRONT. CABBAGE IS
D A HEAD ( CABBAGE BY A WEAD ! 1. DOG BISCUIT IS 3 R D FOLLOWED BY
~ N BY
L A W LUCK, F REP(CH CHEF, ASSAULT, SUNSHINE GIRL, RAZZLE DAZZLE, AND COW
NlJ6GETr.
INTO WE BACK STRETCH Doe BISCUIT IS N O W LEADING TWE PACK, L I G H T N I N ~
BOLT IS ~ N D VERY
, CLOSE. PROeOSCUS 15 3 f Z ~BY A NOSE AND 6ANCINA I S COM-
ING UP TWROUQCI THE BUMCW (BANANA CbMlNG U P THROUGH THE BUNCH!) FOLLDW'
EP CLOSELY BY LADY LUCK, FRENCH CHEF, ASSAULT> SUNSH~NEGIRL, RAZZLE
WZZLE, AND IN #ST PLACE, B Y 5 LEhleTHS, GOLD NVGGETT.
AT THE H A L F LIGHTWING BOLT LOoKS STRONG AND HAS REGAINED W E LWD,
APARTMENT HOUSE IS 2 N D wlrw PLENTY O F ROOM, ASSAULT rS FMSSINC~
BArrERY
(ASSAULT AND 6APTERY !). LADY LUCK HAS DROPPED BACK INTO T)iE PACK. NO~PIRY
SOJAC IS 4TH BY A LENGTH AND A HALF BUT CmSlhlC FAST ohl THE OU-ISIDE ARE
SUNSHINE GlRL A N D RAZZLE PAZZLE, AND IN U I S T PLACE, 6 Y 10 LENGTHS, I
ljELlEVE IT I S , YES IT I S , -LO NUGGETT.
AROUND THE TURN, HEADING F O R HOME, IT'S LIGHTNING BOLT, FRENCH CHEF,
AND PANTY NOSE IN THE STRETCH. IT'S STILL A N Y ~ O V Y ' SRACE. COMING UP
FAST ARE SUNSHINE GIRL, RAZZLE DAZZLE, A N D GOLD NUGGET* 0. A d 0 Hf RE
W E S SUNSHfNE GIRL, W Z Z L E DAZZLE, AND GOLD N U W E = CHALLeNGlNG
FRENCH C H E F AND LlGHTNlNG BOLT* T U E Y ' R ~ RUNNING MECK A N D NECK AND
NECK AND NECK AND NECK. THE 3 0 C K E Y S ARE GOING To W E WHIP. IT'S LIGHTw
NING BOLT, S U N S H I ~ EGIRL, AND GOLD NUGGET, IT'S L I C ~ H T N I ~ BOLT,
~G SUN'
SHINE G I R L , A N D GOLD N u G G E ~ . IT'LL EITHER 8 E A PHoTo FINISH OR AN OIL
PA IF IT IN^.
WAIT A MINUTE! NOW SUNSHlhlE GIRL I S BEGINNING To MOVE OUT IN FmdT
AS THEY COME DOWN To THE WIRE, IT'S SUNSHINE GIRL AND GOLO NUGGETT. SUN-
SHINE GIRL AND GOLO NUCGETT. YES, IT'S SUMSHINE GIRL, WINNER BY A NOSE...
FOLLOWED BY GOLD NuGGETT AhJD LICWTNING BOLT. ( 5 SECaNDS OF C W W D
CUEERIN(C)
..... WAIT A MINUT€ FOLKS! HANG Ohl TO Y O U R TICKETS. THE RESULT IS NOT

OFFICIAL. THERE'S BEEM A FOUL CLAIM b W E D AGAIdST SUNSHINE GIRL BY GOLD


NUGGETT'S dOCKEY, LARRY BECKER . ( C R ~ W D NOISE > LADIES AND GEUTLEAE~~,
SUNSMINE GIRL WAS BEEM PIS$UALIFIED F O R BUMPING GOLD N U G G E T IN THE
.
Sf RETCH. THE WINNER I S o o GOLD NU-ETT !
EFFECT: TUG PERFORMER BOASTS THAT HE NEVER USES AT BINGO. FROM A COLLBC-
TlOd OF 75 NUMBERS, 5 ARE CHOSEN BY SPECTATORS, WHEN TWE 5 N U M ~ E R SARE
RBVCALED, THE PERFdRMBR WAS ONLY 4 O F THEM ON HIS GIANT BINGO C4RD A N D
THE 4 NUMBERS ARE IN SCATTERED POSITIONS. BUT, 881hlG A MAGICIAN, HE ERASES
PART O F THE BOARD AND, LO, ALL 5 NUMBERS APPEAR IN A STRAIGHT L I N E FOR.
tI
BINGO!"

NEEDED: BLACKBOARP ERASER A N D CHALK.


A N EASEL THAT I H E LARGE BINGO W 4 R D CAM REST AGAINST O N THE TABLE.
75 BINGO NUMBER WRDS. I USED BLAMK- FACED TAROT U R D S , 2% BY 4%
INCM€S, AVAILABLE AT HERMETIC SUPPLY STORES. I MADE A STENCIL FOR EACH OF
THE DIGITS 0 TWROUOH 9 AMD PAINTID B'LWIGHNUN1BERS OCJ THE CARDS FROM
1 m 75.
A C L E A R PLASTIC CONTAINER (OR BOX) FOR
EASY HANDLING OF THE BINGO NUMBER CAWS DUR113G THE
SELECTION PROC6SS 8 .rH€ BO& HAS 2 COMPARTMENTS, A d
UPPER AND A LQWCR. fCI€ LOWER CoMPARTMGNT IS PRoJt2CTED
OUT lhl FRONT O F TW€ UPPBR.

SIDE VIEW
(4 I/
THICK PLASTIC)
BOX
AN I8 * 24 INCH BLACKBOARD PREPARED T b REPROSENT
A BINGO CARD. USE %"WIDE W H W MYSTIC TAPE FOR THE PERMANWT L\N(iS.
e LI
U S € W H ~ T EACRYLIC PAlhlT TO MbKE THE STAR AND THE NUMBERS 7) 23,41,5&,
A 1 V 72 It4 THE SECOND ROW. PAINT THEM TO LOOK LlKE CHALK M A R K I N G S . M X T ,
WITH A PIECE OF WHITE CHALK, MAKE THE 7 COOK LlKE A 2. MAKE THE 2 3 LOOK
LIKE 28. MAKE 41 APPEAR AS 44 AND 56 LOOK LlKE 5 0 . OF COURSE, WHEN
THE CHLILK IS LATER ERASED, THE PAINTED NUMBERS WILL REAPPWU. NoW,CRALK
IN THE REST OF THE NUN18ERS O N THE BOARD AS SHOWN.
A ''BINGO" RACK t~ HOLO 5 BINGO #
CARDS BOLTS AT THE TOP OF TWE BLACKS-RD.
M Y RACK IS M A P 6 OP THlrj PLYWOOD WITH 1/4
INCH-WIDE SPACERS AND A THIN PIECE OF
PLASTIC, HALF AS HIGH AS THE RACK, GLUeD
OVER THE FRONT. THE P U STIC KEEPS THE
CARDS FROM FALLING OFF THO RACK. THE SWTS
WR THE CARDS 4 R 6 PAlrJT€D BLACK WITH YELLOW
LETTERS 0, I, N , G , O PAINIEO ON THEM.
NUMBERS ARE 2&" HIGH

It r
NUT
143/91

BACK OF
BLACKBOARD

THE 5 BINGO NUMBER CARDS TO BE FORCED, 'THESE ARI? TAKEN FROM We 75


Bird- NUMBER c4RDS. TAKB THE CARD WITH THE NUMB€R 7, PAINT TWB BACK BLACK,
AND PUT A YeLLoIlrl LET~GR B ON THE BACH TO MATCH THE B ON THE BWGO RACK,
IN A SIMILAR MANNCR TAKE CARD # 23, PAINT THE BACK BLACK, A N 0 PUT A YELLOW
L€TrER I ON THE BACK. LIKEWISE THE LETTER N GOES Oh) #41, TUE
THE BACH O F
LETTER G O N THE BACH OF #56, AND T H E LEIT€R 0 ON THE BAO( OF W 7 2 . WUehl
THESE 5 CARDS ARE SLID INTO W € l R GoRR~SPO~)DI~JG
SLOTS Ihl fWE 81NGO RACK,
BACKS OUT, THEY APPEAR 7D BE THE BACK O F TI46 R A W . THE CARDS SUOULP Be xc
OF A N INCH TALLER T U A h l THE RACK. PUT 7UEM tN PLACE T O BEGIN.
~ ~ + ~ .

7CIE DECK IN THE UPPER PART OF THE PLASTIC B O X , BACXS 7DWARD W E AUD16NCE.
REMOVE W E W W T CARD, TURN ITS NUMBER SIDE 70 THE AUDlENCE, AND PROP IT
INTO L O W E R COMPARTMENT. R E P a T TWlS PROCESS UdTIC A SPECTAmR DECIDES
TO STOP You. T A K E THE NEXT CLIRD, WHOSE BACK IS STILL FACInJG T U E AUDIENCE,
AND ASK TUE SP€CTATOR WHICH OF THE BINGO LE77ERS HE WANTS To CALL, 8 , f 8N,
6, O R 0 ? PLACE 7NE WRD AT iTH€ E P OF TUE BtUGO BOARD IN THAT SLOT. REPEAT
WE ENTIRE PROCEDURe UWIL 5 NUMBER CARDS WAVE BEEN SELEcTED.
ol/avllcnu011~l~5&;tlk2whh~.~~-~our
.&B 9 U WiiXllRVY %y~
cad. WIW EACH DOUBLE URD
AROUND ( A Sm e MU) ANP REPLACE rs In) TuE SLar w17u W E M 8 E R SHOWlh&.
%@& 4 2 87&.&Pk, 7- 8 . E ~ S ET((e NUMBER 7
ru TWE B CQLUNWJ. d&*b1 23 &&oK, g k S23. ERASE N U ~ B U C23
VUMR 1. L(rndUl/&* N,41, 4 N41. ERASE THE NUMBER 41
UNDER N. 3bm&3&#.& GW d . . . a! You LOOK PER-
PLEXED AS YOU DO N O T HAVE (i56. gu&& && 0 72 dl)zd. YRLVVU
072. ~ c ~ ERASE
l ? THE 7 2 . a .fdP;d, ~M& &u .
BLLt;t.tskyrd~ll~~
ERASE TUE 10s 3 aDWS O N THE 6INM C L L e 7 ) ( & W I U N I N ( ( NUZIDERS
WILL R ~ A I F IN
J THQ secowo ROW.
u

3f@ FANTASTIC GAME SHOW


PRESEMTATION FOR "MILLIOMAIRE'S RUMMY"

EFFECT: A SPEC~ATORPARTICIPATES IN A FANTASTIC GAME SHOW duo


ALWAYS WIN THE MOST FANTASTIC PRIZE WHICH rs PREOICTEO BY mE
PERFORMER* THE AUDIENCE IS LED 70 THINK THAT THE BIG PRIZES WERE
LOST, BUT THERE IS A TORNABOUT ENDING.

NEEDED :10 JJUM60 CARDS.ANY 10 WILL DO. I use THE 7s, JC, 9D, 55, QH,
AD, 10 CJ KH, 4 C , AND 2s. mK THE BACK
a OF W E 25 50 IT IS R E C O W t f -
ABLE.
A PRIZE LIST (MINE ISON A ROLLER BLINO THAT ROLLS UPANO
oowt~)d NAND SAMPLE PRIZES, I N C L U O I M ~A 80%
24 ENVELOPE OF ~ ~ o T W P I C K SA, SMALL ~ ~ A c u s A
,
4f WASHER /DRYER BILL FROM AN AUTO REPAIR, A DIME rcu
K WATCH A RlhlG 80%A N D A SMALL SCHOOL BEILL,
101) COLOR T V A BOX OF CRAYoNS, A BAR O F SOAP AND
A6 N E W JAGUAR A S W L L WASH CLOTH, A GOOD LUCK 70-
Q Q DIAMOND RING KE13 TO GIVE AWAY, A M 0 A MANILA EN-
4
5 TRIP T O HAWAII VELOPE w t n A MESSAW INSIDE ON A
'
9 O $1000 BILL LARGE CARD.
J* COMPUTER FAN7ASTl C !
1 74 AFTER DINNER SET FAT€ DECREE0 THAT

1 F ~ w r A s T t cPRIZE LIST
YOU worlto PICK
THE GO6D LUCK CARD,
THE 2OF SPADES.
6000 LUCK WILL 6€
YOURS TUG R%ST OF
?WE YEAR.

PRESENTATION : d&m.€l j
~*~caitcatYllt
b-8 *&
CONTESTAMT. L* m&*d(U
HAM0 WE COhJT€srANT 5 O F T H E 10 CARDS A M o N ~ S T WHICH IS
THE 2s. & a & $ d h U l & -hapniac/m~w'
&It.s m n u ~ # b & C I I W . . . ~ ~ ~ M ~ ~ ~ , ~ S ~ /
a ). TAKE 7% 5 CARDS FRoM sPEWAm& AND UAND kllM
MIX. w, &F& SPdkWO T H E 5 W D S
YOU JUST R€CElVeO FACES T'tdARO THE AUDIENCE. SPOT THE MARK ON THE BACK
OF THE 2s AND N0IJCHALAIUTI.y CUT THE STACK SO THE 2s IS THE TO? CARP-

THE OTHER 5 a R O S FRoM THE SPECtATbR AND PUT THEM UEJDERC\)&ATU ?ME 5 YOU
ARE ALREADY H o ~ D l r 3 G .

PLACE A ~ A R OFROM WE m P OF TU& STACK 70 TUE 8 0 m M AS- YOU COUN7-


W H w W E SPECTA7bR STOPS YOU, HAND H I M mE ST4W OF C L \ R D S . v -
d m w m B v v ( ~ m m r u m B & y ~ u ~ -
d a c n r / ; t b u c r u t d d M d . W H € J WE
WES, HE wrcL ARRIVE A? THE. 2s. SHOW W E cam va mE auorWd5 AAID

;Lbz3b2s.&ta/CAaWu

StARf/AlG W I W 7UE 7S, P S U M TWE AUDIWcE W T m&C O ~ U E S I A N T


WOULD NAVE W O d WAD U E SELECTED 7% OTHER CARDS. W E N You ~ € 70 7 TZIE
7UE E ~ ~ V ~ L O7P
0 €HOLD.
I

h c Q o w a h m ~ * ~ n r o t & * -

W E BQX . 3&

**a

&&*mrmt*puat*.
OPW TUE GNVELoPB AND R€AD THE FdNl;9StlC P R ~ D I C ALOUD.
~ ~ O ~ GIVE 7WE
SPECTAmCL A GOOD LUCK mKE(U FOR 8€1hKi A GOOD SPORT 3 - v
NOTES ON T H ~ OMEGA BET
ROUTINE )
EFFECT :A
MARKER CL\RD IS SLID RAhJDoMLY l m A PACKET OF CARDS. THE PERn
FoWER 8€TS O N U L ~ R
OF TWE CARD PAIRED WITH T H E M A R K E R AS THE
CXRDS ARE DEALT 2 AT A TIME. 7HE PERFORMER IS C O W C T N E R Y 77ME EVEd
THOUGH ALL POSS/8/LlTY OF C A U n f d G IS RULED OUT.

NEEDED : 5 U I P S OR BE7TrNG COINS, A DEOC OF a m S , AND A CARD THE SIZE


OF A PLAYIFJG CARD W I T H "MATCH " PRINTED oEJ W E SIP€ AND "NO MATCH " O N
WE 0 7 W E R . JUMBo-SIZE COldS CARDS WORK WELL FOR T H I S .

GET M A D ' f : SET U P A STACK OF 20 CARDS WITH T H E 7bP TME FACE


OF
PISWN PACKET THE ACE OF SP4DES AhlD W E Cotom AtTERNATitJG. PUT W E STACK
OF 20 mms OIJ BO- OF THE DECK (SET UP O ~ L YTHE 20 a m s , W T U E ~
THAM THE UMPCETE DEW, To SPEED U P W E D E A L ~ N G ~tdTHB P R E S E ~ T A T ~ ~ ~ J ) .

PUESENTATION : g.udd
cv-d&&

THE CARPS CmVlhlG THE k H 0 M 20 CARDS INrACT. TURN T H E DECK FACE UP AND
SPREAD MRDUGH THE a R P S UNTIL YOU COME lb SHE Ace OF SPADES. SEPARATE
THE DECK AT T H I S POldT Sb Y b V ARE USlr3G bhlLY W E BofR3M 20 WZDS. DIS-
CLlRD TclE REST OF THE D M .
PART 1 -- HAVE A SPECTATOR CUT TUE PACKET. DEAL THE T o P 2 U R D S FA&
UP NEXT To €ACH oTUER oh) THE TABLE, SPREAD THE REST 6 C ?HE PACKET M C 6
PowN FROM RIGW To L E R ACRoSS 7HE 7A8CE. HAVE W E SEC7AToR CHOOSE
ElrUER OF THE FACE UP eAROS AS A M A R K E R A W SLIDE rT FACE UP 1N7aTc16
SPREAD (IF THE TOP ISCHOSEN IT WILL MATL.H; I F THE OWER MARICER
IS wosw T ~ E R EW I L L DE h~ M ~ I. TURN
C I WE "MATCH/NO MATCU " C ~ R D70
7HE APPROPRIATE S I D E A N D LAY rToN 7WE TABLE. MENTION THAT THIS I5 YOUR
El. PICK UP THE SPREFID OF C9RDS AND DEAL 2 CARDS AT A TIM€ lN70 A
SINGLE FACE DoWAlrJ PILE UNTIL YOU @ME 70 A PAIR CON7AlNlhlG 714E MARKER.

gm&&y &&a & (on BUCK, WHICHEVER APPLIES)


cad, Lewd a R D FACE UP 70 P w V E YOUR S74TEMENT AMP
TuREJ TUE Fa-
TAKE A ColrJ FROM THE STACK. REASSEMBLE ?'HE DECK, OF THE 3 Face
UP CARDS PLACE: 7 H E ODD-COLOR CARD 8 E T W E E N THE 2 THAT MATCH A N D
OROP ALL 3 FACE PaWf4 O N THE STACK LEFt IN YOUR HAND, THErJ, PLACE THE
DEALT S T A U oh, W P oF THIS.

HAVE W E SPEWAmR CUT THE PA W E T : PEAL THE ~ b 2


p FACE UP AS ,
TELL SPECTATOR w 6 O S E Ode OF 7M W)C€ Uf 7b USE 4s A M A R K -
ER. UOLD THE D E W FA= POwhl Ad0 HAVE HIM S L I P 7% MARKER INTO THE
PbOtET GacE UP. .%d-f d - h &a&+ a.
PLACE YOUR B E 7 BY TJRNI- W E ' ' M A T U ~ / NMATCH''
O CAW APPROPRIATELY
AND FINISH 7HJS PART AS IN PART 1 , TAKE ANOTHER 0 9 1 r 3 AND REASS~MBLE
THE P A W AS BEFORE.
PAKT 3' ~ ~ r p w ~
mranKUrl& ~canvz&4w~&. W & i t f i ~ &
&.unonKw ccrnd Ma w VE W E spuraria cur me PA w r .
TUlS TIME PEAL THE 7oP 2 C;LIRDS FAG D a W d N€%T 7b EAOf 6THER ON n&
raw. S~ZMRE UP T I E REST OF rHE PACK FACES UP. HAVE WE SPEC3470R
CHOOSE 4 MARKER CARD AND SLIP /7 C;QG
DOWN 1Nm THE FACE UP S 7 A c K ,
PUCE WUR BET BY TUWNQ W E "MATCH/NO M A T C H ' ' ~ R DAPPROPRIATELY. NW
WE DECK BACKS U P AGAthl AND FINISH AS IN PART 1, 7XKE ANOTHER Cold AND
RGASSEMBLE M E PACK AS BEFORE.

TuW B A W AROUND ANP EXPLAIN THAT YOU HAVE A B S O L U E L Y hM CLUES. PLACE;


YOUR BET (IT WILL ~ L W A Y SBE "L)OMLITCH"). TAKE WE PACKET ~mTHE
SP~CTAIORAND D a L 2 CARPS A T A TIME Ifdm A SIAJGCE PAC€ l%W PICE Ur3'
TIL YOU COME TO W E PAIR W A T cDNTAINS 7UE MARKER. S ~ T E
7WE CUCOR
wA'f THE FACE DOWNWRP MUST BE lo W i d 'PWE BET TW€M T U R N TWC MARKER
~ A R DF9cE DOWN Or3 TOP OF WE PILE: OF PAIRS. 7 v R U OVER %I€
CARP 17 WAS
MATcC~EOWITH Tb S W O U YOU worj TclE BETI TAKE ANOTkiER CDlh). 70 RE-
ASSEMBLE, PUT THE FACE UP CARD FA- M W N ON mP OF W E C A W S LEFT
IN YOOR HAND AND PUT THE PILE OF PAIRS O N TOP.
PART 5-
w * ~ 2 ~ r v ; o e ~ ~ p & r a k d & t o r m e t c l l -

TURN THE P A W W
9

IN YOURULINDS. T U m I U E PAMET RICE D4WN AGAIAIa P u &U


atac/u. bWL W E TOP 2 CLlRDS FACE UP Od TUE TA8Lf FRDM LEFT 70RIGHT'
W17M A W T A F00T OF SPACE BE7LclEEU mEM. SPREAD W € RESTOP WE
UIRhS F A G Pourd AGQQSS 7UE 7ABLE FRoM RIGHT 70 LEFT, HAVE WE SPEC-
WTOR SLIDE THE 2 MARKERS FACE UP INTO 7U& F A G lbwN SPREAD. JUST BE
SORE TO BuID& HIM 70P L A rH€~ LEFT MA&€& To W E LEFr O F TUE RIGHT
MARKER.Mve k41h-1 a W/rtdtYZ R, WCWGE HIS MIND. ~&~.&kZJbmunm

U P THE URDS lhl A S7ACK AND P&9L 7%E CA$S 2 AT A T I M E IN A SINGLE FA&
D M PICE. W H E d YOU COME T H E H e 7 I M A W R , PUT IT AND 17'S PAIRED
CARD A S I P E . w T l N u E D C ~ L I ~UAJTIC
G YOO - M E m THC ~ N MARKEIL.
D PUT IT
APJD ITS P A I R W C4RP IN A SEPARATE S B 7 O N TI46 TABLE,

w-
TAKE I U E LAST Cold.

( SEE KARL FUWES :MOUE SELF- WORKINGa -


w TRICKS ,"THE OMEGA BET: P. 107)

A ALPHA

B BETA K KAPPA

r Gnwa* A Lamem T TAU

A DELTA

ZETA

H ETA 0 0 M ) C R O N \Y PSI
GRMG of
BERLAND CARD STAB
WAGNERIAN STYLE 1
&a!
ISN'T A FORCE !
THAT

EFFECT ', A DEW OF CARDS IS SHUFFLBP AND WRAPPeD LN ALUMINUM FOIL . FIVE
DARTS ARE THROWN AT A DART BOARD WHICH CONTAINS ALL TNE C4-S O F THE
DECK. IT MAKBS NO DIFFGReNC€ WHICH CARDS ARE C41T. WNC3 A R e FORCED. THE
PERFORMER STABS A HNIF6 TI4ROUG.H TH6 FOIL-WRAPPED DBCK. THEN THE AUD-
IENCE Decives ON OF TUG 5 a w s WIT gy W E DARTS. WHEN me: FOIL is TORN
AWAY, T H E KNIFE IS S6EN STABBED THRLIUGH On)€ CARD THE SELECTED O N & .
0,.

NEIDED: 0 PIECES QE ALUMINUM FOIL; Or)€ PIECE 8" BY 10" IS USED TO W R A P THE
DECK THAT IS SHUFFLED BY A SPECTATOR, ONE PIECE Z'BY '1 IS USED TO WRAP 5 U E
PRePaRED HINQ/JOKER DECK, AND S I X PIOCES ?&'BY I'ARC USED 7D WRAP TW€
OTclEP. S\X PREPARED PECKS.
8 DECKS 6F CARPS ALL W I T U THE SAME BACKS. 1 OF THE PECKS IS UNPRE-
PARED. THE OTHER 7 DECKS ARE PRePARED FOR STABBIMG AND EACH IS WfUPPED
IFJ ALUMINUM FOIL. Oh)& IS PREPARED To STAB ANY ACE O R T W O . A SEWND I S PRE-
PARED 70 STAB ANY TUREE OR FOUR. A mw, A ~ Y
FIVE OR SIX ... SO ON ... m~
SIXTH, AMY JACK UR RU€&nJ, AND TU€ SWEhlTH, ANY KING OR TWE J O K E R . IWE PR€-
PARATlOtd O F TCIESE DECKS IS DESCRi0ED AFTER 7346 LIST OF NeCESSARY PRnPS,
A DART BOARD P A I ~ T E DWITH CARD IbJDICeS O N O N E SIDE FOR THE W E
OF POKER DARTS. A L L 52 CARD lNDlCES A R E SHoWrJ PLUS W E JOKER IN THE
BuLLSEYE, YOU ALSO NEED A S r A d D 7b DISPLAY ME DART BOARD AND 5 DARTS
EACH A DIFFERENT COLOR ; RED, ofUht6€, Y E U o W , GREErJ, A d D BLUE,
2 ORNATE VAWERS (LETTER Q P ~ N E R S ) ,
A PICTURE FWME USED AS A DISPLAY mR THE DAGGERS 4NP FABRICATED
lNTO A TO HOLD AND SWITCH PECKS.

SPONGE-
L lNED
WELL
TO DROP
DECK
-
IMTO

7 FOIL-
WRAPPED
DECKS
J

REAR
THE PECKS ARE SITTING IN THE PICTURE FRAME
d,Q 60% IN ' W E ORDER SWoWrJ IN TW€ DRAWIMG. EACH
FOIL-WRAPP~D DECK IS PREPARED FOR STABBING
EITHER OF TWO NUMBERS AS DESCRIBED NEXT.

~ R E P A R A T I ~ NOF GOIC- WRAPPBD DECKS :


T A K E THE ACGS AN0 W O E FROM ONE DECK
AND CUT A ~oohl-sHAPE SLIT IN EACH.
PLACE A STACK OF 8 CARDS FACE UP
IN THE MIDDLE O F A 2!$ I' PIECE
OF FOIL. LAY THE AS FACE UP O N
I D P OF TI46 8 URDS W I T H THE SLIT
OP6NING LEFT. FOLD THE LBCT SlPe

OF FOIL OVER THE SrACK =WARD W E RIGHT*


B FOLD END AD BACK TO
THE LQFT, CREASING IT
WITH THE CR€ASE SLID-
IrJG I N n THE MOON'
c S A P € SLIT.

, 8 PLACE THE 2s FACE UP ON TOP A


O F WE ACE W I T H THE SL\T
OPEr\lfNG TO THE RIGHT. FOLD
THE RlGU7 SIDE OF FOIL OVER

C THE STACK TQWARD TClE LEFT, D


D
FOLD E W BC BACK ' T b THE RIGHT, CR€AblrrlG IT A B
wrTU THE CREASE SLIDING IrJm THE Maoh)-SHAPE
SLIT*
LAY A STACK OF 9 CARDS FACE UP ON TDP O F
THE 2s. THE LAY TU€ AD FACE UP ON TOP OFnr€ D C
9 CARDS NITHTHE SLIT OPEMLhtG t € F T AhtD Re-
P e A t THE ABOVE PROCEDURE WTH THE A D AJD 2D.
LAY A STACK O F 16 CARDS ON TOP AND FOLLOW THE SAME FOLDING PROCEDURE
WITH THE AC AND 2C.
LAY A STACK OF 9 CARDS oh) TOP A F ~ D FOLLOWW E S A M E STEPS WITH THE AH
W E 2W. FINALLY LAY 8 CARDS O N TOP AND FOLD 80TW ENDS AD AND BC UP
OVER THE TOP. B A

:B"
C

NGATLY FOLD END CD UP AGAINST TUE PACK


AND CUT OF: ABOUT HALF I T S LENGTH. FOLD ErJP 64 DowrJ AGAINST T H E PACK.
NOW, WITH A DULL PENCIL, MAKE A N IMPRESSION OF AN "A1' AND A 112"
erJ T H E
AS IN THE DRAWlh)C, SO TH9T LATER YOU WILL Kr30N W H A T
Fol~ IS rr3 THE PACKAGE
4130 W H I C H WAY T O TURN IT. SMOOTC~ THE mlL OM W E E D G E S OF fkIE DECK Ah)P
W E CRACKS BETuJEEM THE: LAYERS W I L L rJOT BE (\lOTlCEO.
hJON PREPARE AbIoTHER DECK IN A SIMICAR M A N ~ J E RUSING SLIT THREES AND
FOURS I~JSTEADOF ACES AND TWOS. PREPARE ANOTHER D E W WITH SLIT FIVES
A d 0 S I X E S , AUOTHER WITH SEVENS AND EIGHTS, ANOTHER WITH UlhlES AND W S ,
Ah)P AHOTHER WITH JACKS A N D ~ u & € N S .
USE M E 2'* 1' PIECE OF FOIL TO PREPARE ON€ MORE PACK w\TU 7 H E KINGS
AND JOKER SLIT. THE KIUG SLITS W I L L FACE LEFT (AS W E ACES WIRE) AND THE
SINGLE JOKER W I L L FACE RIGHT (WHERE THE 2D WAS).
THE7 FOIL- WPAPPED DECKS ARE IN PLACE BEHIND
THE DAGGER DISPLAY B O X . THE 8" x 10" PIECE OF FOIL
IS PRE-CREASED ANP LAYING OrJ THE BOX. WE 5
BOARD DARTS AND UNPRE-
PARED DECK OF
CARDS ARE ON

THE TABLE.
APPR&lW%TATOR IN F R Q M W l r H TAE PACK OF C4RDS. P%ab& &$#&
# U w U . d W a / A t o & @ & * ~ , R E T U ~Tarn&
3 .% d ~ ~ w L & & .& &
PART ~ O ~ R D dahb.flwmced.&
&45pcaplu&&eca&ud
5 d Ak p c d w v u , HAVE A SPECTATOR SELECT oN6
OF THE 5
COLORED DARTS AND TOSS IT AT THE B A R D FRsM A SHORT PISTANCE OF
2 cR 3 FEET. &nb
~Wvy
.I%You
&! ARE WOLPlNG TuE OARl BoARP. .%b arm
J g q , w w m r ; 6 a / ~ ~ , * ~ ~

HAVE 4 OTHER SPECTATORS EACH SELECT AND mSS 4 DART. . -&


@
~ O V V J
&--Mny,--ji ~ 4 4 z Z r w
, ?
RETURd TNE DART W R D 7b ITS STAND
AND CoMMtNT Tb TUe AUDIENCE ON THC 5 - c c \ ~ D POKER HAND S6LEcTED BY WE

DART Ohl TUG V4a7 BOARD* W l W YOUR C&P7 HAND B&WIhlD 7NE C\PGG€R PISPLAY
B O X , LIFT TUE F6lL-WRAPPED PECK CONTAlhllNCi 7MT SLIT a R P Ah)D NRhl IT SIDE-
WAYS, R€STlr\lG IT ON THE UOOKS AT TW& 70P. LE4VE IT W€R€ AS YOU PICK UP T U I

FWM THE WEcrAmu HOLDING IT.


&O# .-
DICK RESTING ON THE HOOKS. ct.duU,
J
cr/m/
*
PIECE OF FOIL WHICH IS LaYIhlG OrJ 7bP O F TUE DISPLAY. TAKE THE SWUFFL€D DEW

Ww!
Dwrry~#i&&ckirr/~
WUAF WE DECK SO I T LOOKS SIMILACL X, THE PLEPLIRED
HOLD WE WRAPPED D&CU
IF) YOUR LEFT HAhJb*
rum tb THE DAGGERS.
~ m N n o d +
J
AAW2 +&-
&opWW.&u wcv&yUatau/. BRING Y o v n LEFT M4MD U P BEHIND W E
HAPJDLE AT TI46 TOP O F Tile DISPLAY BOX, DROP THE SHUFPLEP DECK lhlm THC WELL

THEREBY S W I T C H I N G PACKS 4s B U R RtCHT HAND ~ o v E C


oh16 MGGER FRoM
THE DISPLAY. J&-*a

~ ~ . . . ~ r l o e c g t ~ K n u ; M a / , ~ J
A J i . & u * - a ,
YOU NOW STAB THE WGGrER TUROUGH 7HE SlDE O F T H E FOIL-wR4PPBD
DECK. YOU STAB THE C4RD STUCK BY THE BLUE DART. LET'S SAY THE STABBED
CARD IS TO BE THE 3C8 YOU WOULD BE WoLDlr\rC THE DECK IMPRESSED WITH A
3 4 ON THE F O I L , WOLD TWE D6CK IN YOUR LEFT HAND So THAT THE
AND A
NUMBER 3 IS RIGHT SIDE UP AT THE BoTTOM OF THE PACKAGE, FACING You.
LcroK A7 THE RIGHT EDGE O F WE DECK. WERE ARE 4 SLITS OR BREAKS IN THE
FOIL ABOUT 1/8 INCH APART. TW€ SUIT ORDER IS SPADE, DIAMaND, CLUS,W€ART
( SANDWICUO R P ~ R )FRoM THE AUDIENCE SlDE TO YOU. GO TO THE CLUB SLIT
AND PEEL \T SLIGHTLY OPEN WITH YOUR LEFT THUMB. Wl7U YOUR RIGHT HAND,
STAB THE DAW€R SLOWLY THROUGH THE SLIT AT THE MIDDLE O F TUE CARP,
PRESSlhlGr SLIGHTLY TOWARD THE A U D I E N C E . PUSH M E BLADE ALL THE WAY
T H R o U ~ H THE DECK EDGE OUT W E LEFT SIPE.
I I

STAB

#krc;t.3 h & w
mikdJc45cedr

.
IS USED 70 LEAVE TWE BLUG DART STUCK IN 7% B A R D . CALL O N PIFFERGNT

A ~ J DELIMI~ATE THE OTHER 2. IF m e ISNOT NAMED) THEU ELIMIMATE E HE 3


NAMED, L€4.V1NG 2.1 W Y I N 3 DARTS ARE LEFT, WEhJ %Y#''$ 8& 3 3/LLrm4im/-
mPmrc/ 2:' WHEN 2 DARTS ARE LEFT, TU€N SAY,"~&€IW
@W2&g&e,1 ~ & ~ ~ c o k u . " J N
4NY CASE, ONLY M E BLUE DIRT IS LEFT STUCK If4 THE BOARD. y & m '
3 C (NAME THE CIlRD D E S I G A J A ~ BY
D TWE
*ART).

ad/ &.7fedR W E ToP WILG 4F T H E F s l ~OFF TwB D E W . L ~ F T


UP ON W E DhGGER, PuLLtdG W E C4RV O U T O F Tb4& PECK IMPALED ON T H E
BLADE. THE BACK OF TWE a R D W I L L BE FACING THE A u D I E ~ ~ C EROLL
. THE BUD€
OVER, TURNIN$ THE CARP AROUND AS YOU SPEAK W E CAST SENENCE.

MAGICIAN BUMPER STICKERS

I M Y RABBIT
-
I' I HEART M Y RASBIT"
-
1 M Y DOG
J

*
I 4 M Y CAT

5
I J M Y CAR
I

M Y CAT 8MY DOVE


3 CUP /AONTE
EFFECT: A 6 U C K BALL \S HIDDEN UNDER O M € OF 3 CUPS WHILE THE
PERFORMER'S BACK IS TURNED. W E SPECTATOR THEN PLACES 4 DIF-
FERENT COLORED STICKER O N EACH CUP. A TAPE-REwROtO V O I C E
STATES THE POSI'f10N OF TClE BLACK BALL AND ALSO NAMES THE COLOR
OF THE STICKER ON THE CUP.
THE S P E C ~ A T ~THEN
R HIDES 7HE BLACK BALL UIJDER oC3G OF 4 CUPS
AND 7U6 PERFORMER WAS PREDICTED WHICH W P IT WOULD BE U f d D E R ,
THE BLACK BALL IS m O V E D AND A BlLL APPEARS UNDER THE CUP*

NEEDED: 4 CUPS ( u u ~ o w uTo W E S p ~ c r a s o ~ 2


S ,OF THE CU- ME MARKIP
ON THE B o ~ ~ MSOS YOU GIN I D E ~ T I F YTUEM AS CUPS #I A N D # a ) -
4 BALLS (BLACKI ORANGE, AND 2 YELLOW).
4 CARDS N U & ~ € R E D 1, 2, 3, AND 4 TO MARK WE POSITIONS OF
THE CUPS (CARD #3 HAS A PREDICTION NUMBER 3 O N THE BACK).
A U R b W \ T H 3 cowRED STICKERS, RED, WHITE, AUD BLUE,
AFFIXED 70 IT, FOR REMOVAL CATER ( O ~ J THE B C ) U OF TWE a R D IS PRE-
DIcTrod NUMBER 4).
A YrRO WITH 7WE PREDICTIO)\) NUMBUS 2 oh) Oh)€ S I D E .
A PAY €I\JV€LOPE TO HOLD W E CARDS (ON THE 0AcK O F W e
ENVELOPE 15 THE QREOICTlOhl NUMBER 1).
A DOLLAR BILL
A TAPE RECORDER A N D 2 PRE-RECORDED TAPES.

TAPE ScR\PTS : 3 SCRIPTS ARE REWRPED O N 2 TAPES, TAPE R PRE-


DICTS THE RED CUP. HERE IS THE SCRIPT FOR TAPE R
I' BEFORE 1 PLACE IMY BET, SWITCH THE klQLLU CUP WITH W E CUP
-
ON 175 LEFT. IF TUERE IS NO CUP ON ITS LEFT WEN LEAVE THE
RPlw CUP wuanr
IT IS. mad,swircu THE Nd/ CUP WITH W E CUP
or3 ITS RIGHT. IF THERE IS N O CUP OM ITS RIGHT THEN L E A V E THE
nr+C CUP WUE~LE IT IS. NOW, s w m n THG dib c u p w m THE cup
ON ITS LEFT. IF THERE IS NO C U P On) ITS LEFT TWEN LEAVE TUE
wA;tu cup WHERE IT IS ..... G MoNEV TUATTHE BLACK
I'M ~ E T ~ N MY
II
IS WDER CUP #I, UNDER me Nk.CUP.
TAPE SCRIPT W F ~ c c O W STHE ABOVE SCRIPT EXCEPT THE COLORS
ARE ROTA-D. THAT Is, & 8EC0MES a,
& BECOMES &,
AND BECOMES &. SCRIPT W P R E D I C ~ STHE WHITE C U P .
TAPE SCRIPT 0 FOLLOWS THE ORlGlNAL SCRIPT EXCEPT THE
COLOR Jrrd. 6EcOMES &&&, & B E W M E S u, AND &
6EComEs dita.
To M a e D , RUN TAPE # f TO ABOUT T H 6 tWIDOCE AND R E C O R O
SCRIPT R O N 0hlE SIDE. RUN THE T4PE 840c TO TME BEGINNIN* OE
SCRIPT AND TURN OVER TNE TAPE. RECORD SCRIPT HI. NOW RECORD
SCRIPT 8 A'f W E BEGWhlfNG OF TAPE #2. M R K AND CUE THE
M P E S SO THAT W M N YOU T4KE 00T THE APPRPPRILITE TAPE, A N Y O F
THE 3 SCRIPTS BE PLAYED.

LAYOUT: AUPIENCE

El@@
I"""] START WITH 3 CUPS.
MARKED CUP.#1 I S IN
POSlTl0hl 1.
CUPS ARE UPSIDE-DOWN

?RESE~)TATION: "THIS IS A 0Et?WhlSTRA~lor\)O F A -8LING eAME SIMILAR TO


3 CAW MO~JTE.AN ~ ~ E CIS I WIPUUI) UNDER A WP, rnE CUPS ARE MOVED
AROUND AND 7H6 PLAYER BETS WHICH CUP HAS THE OBJECT UNDER \T.
HAVG PISCOVEREP HOW 70 8-I THE G4ME. THE M e t W O O IS SO SIMPLE
11
THAT I'VE TAUGHT IT 70 A MACHINE, CGT M E DEMONSTRATE.
PART 1 - CHOOSE 4 SPaCTATOR. EXPLAIN THAT 'SWITCHINCI' 2 CUPS
MEfihJS EXCHANGIN* TWELR POsITtOr\)S ALONG W I T H THelR C013rENTS.
UA(Up I).rE SPECTAPR THE BLAC)( BALL AND T H E 2 YELCOW O N E S . W R N
YOUR BACK ANP TELL WE SQECTA7PR To HIDE THE 2 Y E C C ~ WBLICLS
U N D L R 2 & I'HE C U P S , THEN 1
' D S W J n H THE POSITIONS O F THOSE
2 CUPS, TELL THE SPECTATOR 7@ HlOE THE BLACK BALL UNDER
THE FMPTY CUP. NH€N WE. HAS FINISUED, W R h ) AROUMP AND DE-
TERMINE THE POSITlOh) OF THE BLAOC BALL (IF THE MARKED CUP IS
STILL 1IJ POSITION 1, W E BLACK BALL IS UNDER WAT CUP. 07WISRWISE
W E B U C K BALL IS WOER THE U N h A R K E P CUP THAT I S NOT IN POSI-
TION 1). TELL TFI€ SPECTATOR TO PUT THE 3 COLORED STICKERS
ONE W THE BoToM OF EACH CUP. WHEN YOU SEE WHICH CP-R IS
O N THE CUP WLTW W E 6LACK BALL, TAU6 OUT THE APPRoPR14TS
TAPE ~ h p ta c~e rr JN THE TAP€ RECORDER. 0 6 SURE me SPECTATOR
IS OM THE PERFORMER'S SIDE OF THE TABLE GAGING THE AUDIENC&.
START THE TAPE. IT wrLc DIRECT THE ACTIONS OF THE SPECTATOR,
AT WE CllrclCCUSlo~OF TWL TAPE, L I F T CUP #f S H 0 W l h ) G THE B U C K
BALL AND T U ECORQECT CgCORED STICKER ON THE CUP. SAY, O 1 KNOW
YOU'RE TUINKltd6 TUhT IT M A Y BE EqSY FOR A M*CUINE, BUT C 4 N A
HUMArJ Do IT ?
I'LL DO IT O a € M O ~ E
Tim€ A N 0 E X R A I N HOW IT'S DOME.
It

-
A V O THE FOURTH CUP AND PoSITtoh) a R D 70 THE LAYOUT. RUHovE THE
STIGUORS FRDM THE CUPS.
AUDIENCE
PREDlcTfOhI 3 ON BACK OF CARD 3
PREDICTION 4 OM BACK
PREDICTIOM 1ON BACK
OF ENVELOPE
PREDl CTlOrJ 2 od CARD
INSIDE EtdVELOPE -------).

PERFOWEA

MRT 2 - PUT MARKED W P #1


IN THE FIRST P O S I T I O N 4 N D MARKED
CUP # 2 IN POSITIOCJ 2, M E FOLDED DOLLAR &ILL SHOULD BE IN YOUR
LEFT POCKET. TAKE O U T THE ORANGE BALL AND WAND IT AND 7WE OTHER
3 BALLS To THE SPECTATOR. TORN YOUR 8ACM AND E L L THE SPECTATOR
TO PLACE TWE 2 Y6LLoW BALLS UNDER 2 CUPS A N D SWtTCW THE 2
CUPS. THEh, TELL HIM TO PLACG THE OFZLINGE B 4 C L UhlD€R AN EMPTY
CUP A U D SWITCH T H A T CUP WITH BITHER O F THE Y ~ L L O WBALLS. TELL
HIM TO PLACE 'FWE BLACK BALL UND6R W E REMAINlhIG EMPTY CUP,
FI~c~ER PALM THE FOLDED DOLLAR BILL IN YOUR LEFT WAND WHILE
G\vlNG THE INSTRUCTIO~S- T'UW A R O U N D ArJO DETERMINE WHICH NUN-
BER CUP HAS THE B L A W BALL ( IF EITHER MARKED CUP #I OR # 2 IS
IN ITS ORIGINAL POSIIIOF3 THEN THE BLACK BALL IS UMDER THAT CUP.
, BLACK BALL
THE
~~ERwIsE 1s UNDER THE UNMARKED CUP TW4T IS N O T
JN P O S I T I O ~ 1 e R 2). O S ~ E U S I ~ L YPEEK AT THE BAU OF THE CARL, OR
ENVELOPE THAT HAS W E CORRECT NUMBER ON 17, A S I F You ARE t3E'TTlNG
SOME SECRET I N F O K M A T I O ~ , A N D STATE THAT 7HEi BLACK BALL IS UNDER
WAT N U M B ~ RCUP. L I S T T H E CUP WITH THE RIGHT HAND AND SET I T
ON THE F I ~ ~ G € R - P A c ~ ? BILL
E D 113 THE LEFT WAND. LOAD THE CUP AS YOU
PICK UP THE BL4CK 0 A t L W t f U YOUR RIGHT HAND. REPLACE THE CUP
AND SET THE BALL OrJ IT* W P L A I N THAT YOU KNEW WHICH CUP TUE
6 L A M W L L WAS UNDER BY t b O W AT THE CUE U R D . SHOW WE:
NUMBER O N 7 H E PREDlCTlor3 CARD. TUEW EXPLAIhJ T H A I Wr) ALWAYS
BET otd W E hoNEY CUP* L I F T EACH O F THE 4 CUPS.
w

TIC-TAC-TOE *TWO
EFFECT: TME MEDIUM IS ABLE To PLav A PERFECT GPM€ OF TIC-TACo70E
WITH A SPECTATOR, ALTHOUGH SHE CANNOT SEE ~ I PLAYIW E BOARD, SHE
WEN REPEATS TUB P W b R M A N C E WlTH A ~ N D SPECTA70R, HOWQVeR, THIS
TIME SUE PREDICTS TWE: OUTCOM~O F W E GAML, TWE SPEc7AmR C4N PLAY 7U
W IN O R IhJTENTlOhlACLY LOSE. IT PO~SM'T MATIZR , TWE PREPICTIOCU ISNEVER-
THELESS CORRECT, TWlS 2'PERSorJ PSYCH1C EFFECT SOUNPS EXCEtOlNGLY
COMPLICA~ED AT FIRST, BUT IF YOU HAVE Ah) ANALYTIC MIND AND TRY IT A FEW
TIMES YOU WILL SEE IT IS aUI% SIMPLE FOR b T H THE SEND€& AND U G I V e R .

NEEDED THE CUE CARD FOR THE ~I~EDIuMrs P R A W N AS BELOIFJ-

r FOR- 1-23 1-13>


@-21 (3-33

-I
START I
-
I I2
2-33 0.32
I)

OKAY I - 33
4-12 0 . 1 3
OJ@Y 1-32
2-13 0-12
oeveas~ REVERSE

THE PREDlclloh) EWELOPE IS PREPARED IN ADWNCE, FORM A

kl
DOUBLE ENVEW96 by GLUING A PARTltloM thl A L ~ E R * S ~ ZEkJVELePE,
E
B C
rwk OAMO THE GAME
WILL BE WILL QE
GLUE PARTITION A DRAW! A DRAW!
TO FLAP SIDE
OF ENVELOPE

LUE PARTITION
TO FROMT SIDE
Of ENVELOPE
PREPARE THE 3 PR&DICTlahl PAPERS A, 8, AN@ C AW EocD
EACH. PLACE PRIOlCTlOhl A INTO THE ENVELOPE BEHIND TklB P A ~ T I O N0 1 4 THE
FLAP S n e , PLACG PREDICTIO~ 8 ON TnE FRONT sme OF rcle PARTITIOM. SIAL
W E FLAP* NOHl PREPARE A LhWLmslZGBNv~LoPGWITH 4 QARTlTloN IN
THE SAME MANNGR AS 7 ~ LETCER-SlZ6
6 W V E W P ~ANV Pf.AC€ QWICT~ON
C
8gHlhJS W E PARTITION or+ THE FLAP SIDE. P u t T H E PARTITJ~NED LETTER -
SIZE ENVELOPE ON THE FROM SlDE O F THE PARTLIIoN. SEAL THE FLAP. O N
FLAP SIDE OF THIS ENVELOPE PRltUT, "TIC-TAG-TOE PREOLCTl0h)
GAME #2. I' WHEN YOJ WLD mrs EWELOPE UP WITH THE WORDING FACING
THE AUPIENCE AND SNlP OFF W E RIGHT END OF THE ENVELOPE, YOU WILL
"
BE A ~ L ETo REMOVE oNLV THE I WILL WIN! " PREDICTION. ONLY SNlP OFF
A m u ~'/8 INCH fRoM 'I'M€ END OG W E E N V E ~ E I .f YOU SNIP OFF THELEFT
END OF W E ENVELOPE You WILL BE ABLE TO REMOVE ONLY THE SMALLER EN-
VELOPE INSIDE. TURI\)Irdt TWE FlAP SlDE O F TWlS SMALLER ENVELOPEn W A R 0
THE: AUDIENCE, SNIPPING TCIE RIGHT END O F F WILL R E V a L PREDICTION A ,
BUT SNIPPING THE LEFT SlDE WILL REV-L PREPIcTIo~~8.
YOU ALSO NEED A LAWE SLATE, CHALK, ERASER, AND SCISSORS.

PRESENTATION: ASK FOR A VOLUNTEER WHO WOULD LIKE TO PLAY TIC-TAC'


To0 WITH THE MEDIUM. HAVE WE Sp~c7;ProR STAND TC3 W E RIGHT OF
W E B L A U S O A R D (L\UD\-C€ VIEW) WHILE YOU ARE fO TUE LEFT, EXPLAIN
T H A T THE MEDIUM IS G0lh)G PLAY Wl7WOU7 SEEING THE M A R D AND
MILL TM6WF;oRE BE UNDER A SLlOWT HANDICAP. SHE WILL SENSE, WITH
HER UNCANNY POWERS, HOW THE SP€CTATOR IS PLAYIN@, SlrJCE THE
MEDIUM WILL HAVE HER 89CK TURNEDI SUb MAKQS THE FIRST MOVE W \ 7 H
AN % . YOU REC@RL) HER MOVE ON ?We s u e AND THEN 346 SPECmTOK
IMDlCATES W H E N 3 WE UrW75 HIS 0 ?b BE BY P o l ~ T l h J ~Toi TC)€ APPRD -
PRIATh BSl7lor3, YbU, HOWEVER, MAKE HIS M A R K FPR HIM O N 7 U 6
BOARD. YOU EKQLAlrJ THAT 7RE MEDIUM HAS h)&VER LOST A ClAME Y6T.
AFTER THE MEDIUM PLAYS W E FIRST -ME SUCCESSFULLY AND EITHER
WrNS O R TIES, YOU ACJMOUNCC THAT S I ~ EWILL PLAY ONE MORE GAME AND
TW\STIME HAS PREDICTED TWE OU7aME. tWf MEDIUM HANDS YOU A N eN'
VELOPE. PLACE we PREDIC~ONeNvELoPe IN A cc~ls~lcuous PLACG AND
cwOOSE A SECehJD SPEGTAToR l'b PLAY AQrAlh)ST IWE MEDIUM. BE S U M TO AD-
vrsE THE S Q E C ~ T O WAT
R WE CAIJ TRY TO OUT-Fo)<TI.(€ MEDIUM BY LOSING
IF WE WANTS TO, OR WE C A J TkY 70 yJIrJb WHEN THE 4AME \S C~MPLETBD,
OPEN THE PREDICTIOhl ENVELOPE ACcoRDlNCf TO THE PREVIOUS IhJSTRUCTlOfbJS.
IF THE MEDIUM W O ~ , OPE^ me " I WILL NIN!"S~DE. IF ME WE WAS A
DRAW, WEN WERE ARE ONLY 2, WAYS THE GAME CAlJ INDO LOOK AT THE
T\C-TAC-TOE DRAWIN* CoR 7UE SINGLE ZERB IN TWE COWER SQUARE. IF
IT l S IrJ THE l'BP CORNER, OPEN PREPICTIobJ SIDE A . IF I)(€ SlhlGLE CORNER
ZERO IS IrJ rcle BQnbM CoRNER, THEN O p e d P R E D l c l r o ~SIOE 8 . W E
MEiiDfUm PREDlCTCD €V€RY M o V ~ ,

HOW IT WORKS : You PRAN W E FAMILIAR TIC-TAC-TOG PAWERN ~ r THE


d
BUcKBOAUD AN0 THE MEDIUM TURNS HER BLICK TO THC AUPtENCE AND THE 80(5RD.
SHE ULLS OUT HER FIRST MOVE, "FIRST )TROW,
FIRST S~UARE." YOU MARK HER x
UPPER LEFT CORNER. FROM WAT POINT Ohla THE ~ E D I U M LISTENS FOR
~ h )THE

THE CHALK. MARKS OFJ WE BOARD, WHICH C ~ N BE ~lSllNCfursWEOVERY W I L Y .


THE PERFOWER FORMS THE SQEGTATDR'S ZEROS IN ONE OF 2 WAYS WITH -
EITHER A SINGLE STRoKE OF THE CHALK, O R WITH 2 S T R O K S BY ( H A K I N e
THE LEFT WALF AND TWEh) WE; RIGHT HALF O F Ti46 Z E m ON& AFTER THE
OTHER FORMING THE CQMPLETE CIRCLE. THE MEDIUM THEN RESPohloS WITH
HER X MOVE ACCORDING Irr, HER Cu6 cAR0.

WOW TWE MEPIUM USES THE W E WHEN THE S Q E C ~ A ~ RFIRST


CARD: 'S
IS INDICATED ON WE BMRD, me G FRoNr OF THE
ATJ WE
MEDIUM IS ~ I C I ~
CUE C A R 0 A r 7WE VERY TDP LINE. IF SHE HEARS W E ZERO MADE WITH ONE
STROKE O F THE CHALK, -US TIO THE LEFT OF THE DOUBLE LINE N E X T
To THE 1 AND SEES W E NUMBER 31. THIS MEANS T H A T SHE G4LLS OUT FOR
NEXT MOYE,"THIRD ROW, FIRST S~UARE.'I e m IF SHE w a ~ THE
s zERo
MADE W I m2 STROKES O F THE CHALK, SHE LOoKS 7b WE RlWT O F WE DOUBLE
LINE NE&T TO THE 2 AND SEES THE NUMBER 13. THIS MEANS THAT SHE
WOULD CALL OUT, "
FIRST RON,WIRD S~UARE," INSTEAD. NOW SUE STAYS
OfU EtTMER WE LEFT HALF OR RIGHT HALF O F THE CARP FoCt W E R W A I N '
DER Of HER MOVGS AS SWE LISTENS TO TWE PERFOW€& ADDRESS T H E
1) I1
S P E C T A ~ R WIW WE WORD, " PLACE, KEEP,!' "TRY," OR "FORGET."
7crG MGVluM SKIPS 'lD TWC SguARE 3UST Ta Tcle RIGHT OF THAT We- oh)
THE WE CARD, TClEN SHE LLSTENS FOR WE SP~TATOR'S ZERO 70 BE MADE
WITH E l m E k 1 STROKE O R 2 STRDKES. SUPPOSE SHE IS O N TME WALF O F
me ~ A R Qrn WE RIWT OF=we OOUBLE LINE, AND ~ W BPERFORMER AD-
D M S S E S THE SPECTATOR WITU TH€ WORD, KEG^ "AND ?HEN MARKS H I S
Z G R ~ w t r ~2 s m ~ e s . MEDIUM WOULD LOOK IN me S ~ U ~ RJUST E TO
THE R~GHTOFTIE WORD, "I(EIZ<~ AND NOXT TD ~ ~ 2 SEES THE
iCIRCLED
l
fuum6ER 12. W6R NEXT WOULD ~MER~FORE BE,"FIRST Row, SE-NO
"
WlJbAE AND I W ~ M ! THE 6ACT THAT W E 2 t S CIRCLEP MEANS THAT ?WE
MEDIUM WINS WE *ME ON THAT MoJB. I F SWQ HAD HEARD m E ZERO
MADE WITH 1 STmKE, I N S T U D , 'rW6 MEDIUM WOULD M V E WOKED IN
SQtAARC JUST TO mP RIGHT O F W E WORD, 'KEEP,' AND NEXT ib THE 1
SEEN THE NUMB- 33. HER NEXT M O V E , TWEREFoRt, W U L D HAVE @€EN,
"THIRD RDW, 7H1fiD SSC)UARE."
SHE WOULD THEN WAVE C D h j f l h l ~ E PIb W E N€%'f SqUARE M 7C(E RIGHT
ON THE CUE C A W AND LISTtSN00 FOR F I E S P ~ C T ~ T O R 'NEXT
S MOVE. A
1-STROKE ZERO W O U W HAVE INDIUWD A OIN AT 23 ( W W 2, THIRD
s ~ u A R E ) OR A ~ ^ S W K E Z Em WOULD HAVE INDlClOmQ A WIUA T 22
( MW 2, ~ U A R2
E 1.
THE ONLY €XC€PTloN to TNIS PROCEDURE OCCURS rF THE SPECIA~BR'S
FIRST ZERo IS M A D E WIWI 1 STROKE ( LEFT HALF OE CUE CARD, MWIUM'Q FIRST
MoVC ts TYI((D Row> FIRST SQUARE) AND TYW THE PEREOWUC A D D K S S I S ME
SPECTL)TOR WITH W E WORD, 'I FORGET." IN THIS INSTANCC THE MEOIUM M U S T
THE WE C4FLD 6VER A d 0 FOLLOWOIJ THE BACK Ir\) rW€ SQUARE JUST T O
RIGHT OF TUE WOW, "FoRGIET." A 2' STROKE ZERO HEARD A T T)oS mlhlf
INDICATES mar MEDIUM wws IN SQUARE 21 (SECDND RDW, FIRST SQUARE).
IUE
A 3- STRPKE ZEW AT THAT POINT, HOWEVER, Ih)Dlc4TES W A T W E MEDIUM
MOVES IN SQUARE 23 (SECOND ROW, THIRD SQUARE) A N D WEN LISTENS AT-
TENTIVELY AS HER EYES SnrFT TO W E R\GffT O N THE CUE CCIRD. IFSHE'WEN
HEARS A 1-STROKE ZERO, rlBR MOVE IS 32, ETC. 16 SHE HEARS A ~-STROK€
ZERO, HOWEVER, HER move IS 33, m. eur, IF SHE. WEARS WE PERFORMER
SAY TUE W O W , "OWY," B E f o M MAKWG TUE ZERO A T THAT POINT, SHE
SHIFTS D O W N 7U THE 86TTbM HALF O F TWE CUE CARD, OKAY 1- 12 OR O M Y
2-13, ETC.
MEDIUM'S 308 I S SIMPLE, THE PERFOWV(ERMUST LEARNTHE RULES
WHIU1 D E ~ I N EHIS WORDS AND A c T I ~ ~ SHIS
. PART I S MORE COMPL- BUT
Nor r\rEA&~y AS ~ ~ M Q L I W T EADS THE EKPUhlAT1013 lPOKS IN PRtNT, WITH A
LIVLE EFFORT AT UNOERST4NDING TCIE RULES 40~ERhlfhlG W E MEDIUM'S
Ray, THE RULES CANBE LEARNED AND RWEMBEROD EAS~LY.

W E PE~XFORMER'SROLE :
MENTALLY DIVIDE W E Tlc-TAC-70E PATTERM
3 SECT~ONS. THE FIRST SECTl8hl WNSISTS O F W E SqUARE1 I N THE UPPER LEFT
CORNER. THIS I S ALWAYS THE MEDIUM'S FIRST M O V E . THE NEXT SECTION CON"
SlSTS OF THE BLOCK OF
fOlN 6
FOUR SQUARES JUST 11THE
SlRoKE
RIGHT OF THE MEDIUM'S FIRST AREA
MOVE (AREA A). MENTALLY A
NUMBER THOSE SqtJAUES 1,2, W O
STROKE
3,4 AS IN 'lM& DRAWING. W E AREA
LAST S ~ C ~ I O S ~ W C
C ~~ ~JS I S TOF B d
R E ~ A I ~ U IFOUR
~ G SQUARES
(SHADED A R W 8 Id T)(E DWWING) FORMING A N L-WAPED AREA 0EWW TI46
MEDIUM'S FIRST SQUARE. M € N ~ L L YN U M B E R THOSE S ~ V A R & S$,1,3,4, ALSO*
WHEN 7WE SP€CtC\TOR INDICATES WHERE HE, WANTS HIS FIRST MOVE TO
0% D M W THE fER.0 w l n A SINGLE STROKE IF IT 15 IN AREA A 0 9 w ~ Y H2
STROKES IF IT IS If4 4REA 8. WEN A-R lWE MEDIUM D E S I G N A T ~ SW 6 R
CHOICE FOR HER 2 ~ MW€,
0 YOU MARK MER X , ANP ADDRESS T W ~
SPECTATOR W I W OrJE O F W E Fo~rowtt4GSTAT€mENTS, PEPWDING on^
WHETHER HIS FIRST ZERO WAS Ihl THE SquARE MENTALLY N U M B a E D 1,2,3,
on 4. WunaE 21 - W
YOU MAY
MAY PURPOSELY LOSE IF YOU W A d T TO.
-"
PLACE Youa 0 AND m y TO WIN, OR YOU

-
SQUARE # 2 - *KEEP lh) MIND WAT YOU ARE N O T FORCED 70 7 U Y TD
W I J . YOU mAY PURPOSELY LOSE IF YOU WANT TO,"
SQUARE # 3 - - "TRY TO W I N IF YOU WAdT lo. W7, REMEMBER You MAY
PURPOSELY LOSE IF YOU WANT TO."
SQUARE#4- "WN'T FORGET, You UrJ TRY To WIN OR You CAN PUR-
POSELY LOSE If you WANT m.'l
F m +HIS POINT ON FOLLOW W E FOLLOWING RULES -
(A) WHElJ THE MEDIUM HAS A POSSIBLE WIN,
IF SPECTATOR BLOCKS THE PrrESleLe WIN, MAKE A 1 - S T R O K ~ZE'RO.
IF SPECTA- MAKES A LOSIUbi MOVE, MAKE A 2-STROKE ZERO.
(8) W a N SPECTATOR IS CAU6HT IN A 2-WAY TRAP BY THE MEDIUM AND
CANONLY BUCK ONE war (MEDIUM WINS WE m p n WAY) EN OF TWE2 "BLOO("
SPACSS, IF SIDE BY so€,
THE ONE FURTHEST TO THE LEFT, MAKE A I -STROKE ZEN,
THE O N E FURTHEST TO THE RIGHT; M A K E A ~-STROHE ZERO.
fF ONE ABOVE THE OTHGR,
UPPER O N E , M A K E A f'STROKE ZERO.
LOWER O N € , MAKE A Z-STRGKE ZERO,
(c) W E ONLY WAY TWE SPECTAToR CAd TIE IS Tc, PUT THC FIRS7
ZERD In) WE C e ~ t e RSqUAR6. IF THE SPECTATOR THEN"~LOCUS"ON HlS
2up M O V E I OM HIS 3- MOVE HE WILL nnve A uroice OFME UPPQ 2

-
SBUAR€S OR TUG 10WaR 2 SqUAWSS TWAT W I N (SEE D ~ W I N O ) ~ IF
E TWI UPPER 2 SBUAR~S,JUST F ~ L -
u6, C U O O S ~ SO ~ c6
LPW TYEI $106 BY SIDE RULE, BUT JF HE cnooses ONE
06 fHe L o w ~ R2, Do THE SAM6 BUT PREWCE YoUR
S W K B O R STROKfZS WITH THE v O R M L WORD, "OKAY."

TH 4s T I C " 'tAC me CXPERIM&~)T IS k N FOR THE AUD-


IGrJce 6 e U ~ s € mcly sesr TO Q c ~Av QAMS wlrw me
M e o i ~ MTWAl lS WMILIAR 'tY, ALrL AND IT IS MVSt€RtOUS
BECAUSE oC: WE FACT W A I T W I PCRFORMIR AQPAABNTCV Doe;$ NoT SPEAK 8E'
W E t N THE TIME THe SPeCTAToR rruD lCAtES MIS move AND TWB ru)ePlUM
REPLIES W l T H HER MOVE, n ( E M ~ O I U MW S P O ~ D SAS SaoN AS 7946 SPECTA-
TOR'S M O V E IS MARKeD Oh) THE BOARD.
BA&G ROPE
EFFECT: BILL T~YLOR'S IDEA aF USING A Bo08Y TRAP WIT^ 7HE NEFF Rope
7RlcK ALLOWS 7WB P€WORIV\6R 70 WOLD A SlfdGLB PIECE OF ROPE Ih) HIS CIAMDS.
BANG! THE ROPE EYPLOD~SAND IS BLOWhJ APART, LEAVING 2 SEPAWTd PISCES
OR mPE, ONE IN EllCH HAND. 1, 2, 3 ! AND T U G 2 SEWRATE PIECES MELT BACK
INTO Oh)E PI€C€ OF ROPE. IT IS A N A T U R A L A ~ E ~ T ~ Q ~ J - G OPENER.
E~T~~IG
I DEVISED A METHOD OF AWACHlNG THE BOOBY TRAP 70 W E ROPE SO THAT
m€ F I N ~ LLENGTH OF ROPE Qh) 86 HANDeD FOR EXAMlhlA~loh)AFTER IT IS RE-
SToReD. W&U€ IS NO WlDErJCE OF THE BOOBY TRAP, USE T U E ROPE k R YauR
NEXT ROPE €FF€CT.

NBeDeD f THE ROPE PULL CONSISTS OF A N ELECTRIC C L I P A7TACHED To 4 3 IMCW


PlECE OF NYLOrJ WHICH IS LOOPED AROUND A 27 INCH LOOP OF & I N C H WIDE
ELASTIC. THE ELASTIC IS 27" lh, LENGTH Ta BEGIN W17W AMD THEhl SEWED INTO
A LOOP, WHICH PASSES THROUGH A PIECE OF METAL O N A W R I S T STRAP.

NYLON
LOOP)
I I LOOP -.'

STRETCHED
0
o WR\ST STRAP
ELASTI C
CAN USE V ~ L C R O
IMSTBAD O F 6UCKLe

COAT AT TwE RIGHT ARMPIT. THE RING sHou~D


BB SMALL E~OCIGHIM DIAM~TER SO AT THE
W IS
ELECTRIC CLIP WILL NOT PASS TUR~UGH IT. T
W I L L PREVENT THE ROPE PULL FROM PULLING
v
OUT OFY O U R SLEEVE AND WANGlhIG OUT O F YOUR
. THE WRIST STRAP ah) YeuR
JACKET AT THE CorrlCLUSloht OF T U B ~ E F ~ c TPUT
LEFT WRIST. nie 6LASTlC QASSeS UP YOUR SLEEVE, BEHIND YOUR eACU,TWROUCH
THE Rid&, AND W W h l YOUR RIG447 SLEEVE.
PuRCWASED 8 Y T H E W S S FRoM FIRJZWaRKS SUPPLY HOUSES.

c!s=
YOU W I L L NEED SOME WHITE GLUE, RUBBER
CEMENT, SCISSORS, AND A CARPET NEtDCC
WITH AN EYE LARGE E~QUGH FOR THE
BOOS'f 7RAP STRING TO PASS TWRloUGH. TAKE BOOBY TRAP
THE CoRE OUT OF TME ROPE. T H R U D 8ME OND
O F THE BooBY T M P STRING lNTe W E Tlp OF T H E SHORT ROPE 8 WITH THE
NEEDLE. POKE THE NEEDLE OUT THROUGH ROPE ABOUT 1/4 INCH FARTWER
W A M W E LENGTH OF THE BOOW TRAP. PULLING 013 THAT PIECE OF STRING
SHeucD PULL THE BOOBY TWP INSID€ THE -PIE AWUT 1/4 INCH PAST W C T I P .
SEW THE ENP OF W E STRlNG. T6 THE
ROPE AT POlfUT C So 17 IS FIXED Ah)D
\ 1
ROPE B
CUT OFF EXCESS STRING, THE -BY
TRAP IS NOW WIDD&IJ IFlSlPE ROPE B WITH /
A PIECE OF STRING HANGING OUT OF THE ENP. PUT A BIT OF WHITE GLUE OM
TUG TlP oF THIS END OF ROPE 6 JUST T O STIFFEN THE S T ~ N D SSLIGHTLY. T H I S
WILL PR€\l&hlT W E BOO%( m P FROM BfZlhJG PULLGO OUT OF THC ROPE L A T a
AND ALSO MAKES IT EASIER TO FWISH7w6 P6g8PARATroN. NOW THREAD W E END OF

f ROPE A
1
E
THE PRDTRUDING PIECE OF: STRING
THROUGH TUG NBEDLE; AND POKE IT INIe W E T I P OF ROPES A ABOUT 3/4 INCH. P O K ~
TWE N E ~ D L EOUT WIROUGW THE Rope AT POINT D A130 PUCL THE STR1ffi SO TWAT TU€
(idD oF FzloPe 8 CoMBS G U S 6 lo THE END O F ROPE A . FRAY THE GNP O F WPe A
SLIGHTLY A ~ PUT
D S O M ~RUBBER CEMEl\lT ON THE lhtsloe OF TUG F W ~ P SIRA~~DS.
ALSO PUT smti RU~EIER cernew ON THE amSlbB at= THE TIP OF ROPE 8, LW BOTH
DRY, THEN JNS€RT l W G €ND OF RQPE 0 INTO THE FMYED END OF ROPB A A S O W 1/4
INCH AND SMOOTH UOWPJ M e FRAYED STRANDS, THEY WlLL STlCK TO ROPE: 8 M A k i N q
A NEAT 301db SEW THe S~RINGE TO RoPB B ABOUT V2 INCA FROM T)l€ €NO* COT
O I F ANY ~ Y C E S SSTRING.

PREPARATION : ACCORDlAd PLEAT TUB CBNTER PART OF THE Cod6 RBm A , WRAP
A FEW WINDS AROUND AND MAKCi A TUCK tO HOLD 7HE PLEAT'IUG, LEAVING ABOUT
11 INCUES ROP6 STICK OUT AT EACU END. A7TACU 7U€ ELECTRIC CLIP F R ~ M
OF THB
PULL IN YOUR RIGHT sheeve rn
THE CENTER OF: ROPE B. HOLD T H ~ S1~ YOUR
RIGHT FIST. HOLP THE PLEAfeP PORTION OF: ROPE A W1v06N I r J t u g LWT FST,
rN TH~SP ~ S I T I O ~PuBseNT
, YOURSEZLPt~ me auolsdce w\tw A slNGLa PlseQ
O f ROPE IN YOUR HANDS,
PRESENTATION

, HOLD TIGHT AND


YANK Y O U R
APART BY W E EXPLOSIOM, LeAVlhl4 WHAT APPEARS To 66 A SHORT LENGTH OFROPE
lN EACH HAND, A S M C L PIECE OF STRIhlG W I L L BE HArJGlNq FRoM THE END O F
ROPE 6. IGNORE IT* d o g &J &2 w C # A O p & &
, , d t ~ a ~& ~, w ~ ~ r p L ; e e ~ r z ,
1,2,3! AT rue C O U N ~OF 3, QWB W E END o~ R O P ~A WITH vcun ntcrur HAND AND
RELEASE RoPE 8 AS YOU SEPARATE YOUR 2 WANDS. ROPE 8 WILL BE PULLEO S U D -
DENLY Id70 YOUR RIGHT SLEEVE AS ROPE A UNRAVELS FORMihlCi A LONG COM-
PLETE LENGTH. Tb THE AUDIENCE, THE 2 PIECES OF ROPE, WILL APPEAR 70 MELT
BACK 7bGET)lER BGFORE THEIR EYES, THE ROPE THAT You ARE LEFT WITH IS UN'
PREPARED ANP CCW 6e PASSED FOR EXAMI~~ATION, ALL EVIDENCE O F W E Bo08Y
TRAP IS ATTAWEP TO ROPE 0 , WHICH IS O U T O F SIGHT, ROPE A MAY NOW BE USED Ihl
ANOTHER ROPE EFFECT. THE "BANG ROPO" IS A PERFECT 8EG1NNIhJG FOR THE
"RINGS OF THE NJBECUNGS~'ROUTINE WHICH FOLLOWS,

THERE WAS A MAGICIAN,


H E GREAT STEVE,
WHO DID A TRICK YOU
WOULDN'T BELIEVE.
IN THE ELASTIC HE BOUGHT
FOR HIS PULL, WE GOT CAUGHT
AND VANISHED FROM S16WT
UP HIS S L E E V I !
RINGS 8 F +HWIB€LU(VGS
( R I N G AND ROPE R O U T I N E )
GFFECT: A C~MPLGTE ROUTINE IN UWICH A LENO.TW OF ROPE AND 2 S O L I D
STEEL RIhJGS A R G HANDED FOR 6KAIMlhl~710hl, THE R I ~ G SMYSTERIOUSLY
PEMeTRC\r6 014APJD O F F TUG PIECE O F ROPE, WEN THE PERFoRMER GIVES
HIS IMPWSSloh) OF DlFFEREdT TYPES oF OEoPLE WING HNOrS IN A P l e C E OF
R ~ P E .STILL THE RINGS PASS OM AND OFF TWEtwpe AT WILL AND FINALLY BE-
CoMf LINKED. THE RINGS AND m P E AR€ AGAIN PASSED FoR EXAMI~JATION.

NWDED: wo SINGLE M ~ T A LRINGS, 6'' IN DIAMETER, FROMA SMALL SET OF


LINKING RINGS. ALSO, 2 LINKED MeTAL RINGS.
A Place OF ROPG ABOUT 41/2 F E ~ TI N LEMGTU.
A BOX CoNSTR,UCIeD O F I/B INCH
PLYWOOD. IT 1s DlviDdO INTO T W O
SICtlohlS 8 V A SHELF (SWADEO IN
AUD.
TUG DRAWING). THE LID HAS A CLOTH
WINGS OM THE F ~ M TEDGE 4ND 7)re
BOX rS LIN6D WI'IU f6LT 70 D-De)rl
SOUND. WE BOX IS useD ~b S W ~ H
s e n ocRWGS ON 'IIDPOF me TABLE.
SLIDE TWE 2 SINGLE Rlh14.S (3ELoHI THC
SHELF, POT W E LINKED SET ABoVE SHELF, AND CWSS TW€ LIP.

THE SLEIGHTS (I* ORDBR OF APPEARANC~) : BemuSE OP TI(€ HO* RC-


OFMOVBI
~ U L A G D THG
, SL~IGWTSARB EXPUI~~BB SOPARAICPLY FIRST. me m u T l N e POGWWS.

1. The Penetrating Ring (Wagner)


Take the piece of rope and hold it in the left hand as in
fig. 2 with loop under thumb. shown by dotted lines. Take

ring in right hand and slide it under loop and thumb in left
hand as fig. 3. As you do this, pull the loop bock (fu.4)
2. Liko Pang Rings On Rope
Drape the center of the rope over your I& hand with
the ends hanging down as in fig. 10. Explain that it would

FIG. 10
be impossible t o place the two rings on the rope at the cen-
ter. With this, take the rings together in the right hand and
i
hold them above your left hand. Lower the rings between
your left index finger and thumb and continue pulling
them straight down.
This will automatically pull down a loop of the rope as in
fig. I I . Continue pulling until the ends of the rope are puE
led close to the left hand. At this point, stop, remove the
rings. and replace the rope in its original position over
the left hand (fig. 10). But, now you show how this can be
done. Be sure the end of the rope closest to your body is
slightly higher than the other end. Raise the rings above
your left hand as before, but before you lower them, remove
your left thumb from under the loop. Just pull it back as you
lower the rings in the same manner as before. A s the rings
cross your left palm, replace your thumb under the loop of
rope as it was before (fig. 12). Continue pulling the rings
slowly downward until the ends of the rope are pulled close
to left hand. At this point grab the ends of rope with your FIG. 12
left hand and with your right h a d yank a couple of times
on the rings to show they have linked themselves onto the
center of the rope.
rings with the right hand s o that the hanging rope drapes
3. Bob Wagner's Reverse Liko Pang Move
over left hand index finger and thumb (fig. I 3). NOW lower
the with your left and set YOur hand the two inp with your
in the stme fashion as it was for the Like move. Raise the h d but let your left thumb
ride up bmnn the two rings 114continue pvlling
FIG. 4
with thumb and fingen of left hand. This can be done in Right hand now grasps end of ropc at B and deliberately
one motion of placing ring in left hand. (Left hand omitted places it through ring. Continue pulling end B slowly as
in drawing.) Now, with the index f w r of right hand, last two fingers of left hand switch their position beneath
poke rope at arrow (fig 5 ) down into crotch of left thumb. the rope instead of above the rope (eee fig. 6 and compare
with fig. 5). Continue pulling end B slowly until small
FIG. 6
//

loop pulls through ring. apparently penetrating it (fig. 7). As soon as this happens clamp the last two fingers of left
hand again on top of the rope as they were in fig. 5. Now
turn left hand around so that spectators see your view,

and then grasp end B in the right hand and place it through
the ring from the front (fig. 8) and let it hang. Now slowly
return left hand to original position. Now very, very slowly
pull end B with right hand. The ring will once again pene- trate the rope; this time for real (fig.9).
the rings straight down. When the two ends of the rope
approach your left hand. grip the ends of the rope and with
your right hand yank a couple of times on the rings. They
will appear to both be on the rope when in reality one of
them is free. Raise your right hand and lower your left.
Then let go of the rope with your left hand and grasp the
two rings. The right hand releases its hold and grasps only
the ring that is closest to your body. Pull the ring straight
down along the rear of the rope and about half way down,
pull the ring to the right. It appears to come right off the
rope-
4. Steinhauer's Two On, Then One Off Move
Let the free ring slip over right arm and rest there.
Right hand grasps end of rope closest to your body and
lifts it up. The left hand raises the ring along the rope to the
position in fig. 15. Lower the right hand outside the ring
FIG. 15

FIG. 17

and clip the rope below the ring between the fourth and lit-
tle fingers (fig. 16). The left hand folds the ring back over
the right wrist (fig. 17). The left thumb is inserted in loop
between ring and little finger of right hand and pulls the rope
down and to the left. This action pulls end A out of the ring
and into the left hand (fig. 18). With both hands, tie the two
ends of the rope in a square knot leaving about 2" of each
end protruding from the knot. Pull the looped rope around
until the knot is at the side of the loop. Now take hold of
the ring that is over your arm with your left hand and pull
it down to your wrist whereupon you take hold of both
rings together and pull them off your right wrist. The right
habd continues to hold onto the rope. Display the two rings
linked on the rope, then let go of the rings and twirl the rope
around in a circle in front of your body. As the rings swing
around in a complete circle, grab them with your left hand.
Hold the rings parallel to the floor and drop the loop of
rope through from the top. This action will free one of the
rings. Take the rings in the right hand perpendicular to
the floor and with the left hand grab the bottom of the
loop of rope and lift it up taut above the rings. With the
right hand let go of the linked ring and pull the unlinked
one free.
5. K N O T TYING DEN\ONSTRATION
SLIDE THE RING INTO 7% 80TT'Ofi SECTJON OF THE BOX O N THE TABLE. UNTIE
THE KNOT IM THE ROPE, REMOVE THE OTHER R I N G AND HANG IT O N YOUR LEFT ARM
AT THE ELBOW* AT M I S POINT THE PERFORMER WILL GIVE H I S I M P R E S S I O h J OF DIG-
FERENT' TYPES OF PhOPLE 7YIhJG KNOTS IN A PIECE O F ROPE. THEN, TUE R I N G
ROUTINE WILL CONTINUE AND CD~JCLUDE.T ' E KNOT TYItde LNTERLuDB, WHICH CAn)
BE USED AS A RrOLtTlNE BY iTSeCF, IS EXPLAINED FOLLOWING THE 'PRESENT~TION'

A T THE END OF1 THE KNOT TY(r\lG 1NTeRWDE YOU W l C i 8E LEFT W I T H A FAKE
KNOT AT THE CErJTER OF 5H6 FWPB. 77-16 RIGMT HAND REMOVES
W E RlNe FROM7%
LEGT A R M AND DEPoS17S IT IrJ W E LOWER SeCTION OF THE BOX Oh\ TABLE. AT
TUE SAME TIME, PlCK UP WE 2 LfNKBD RlrJGS FPPM 7We SHeLF OF T H E w.
THE
AUDIENCE WILL THINK YOU SIMPLY PICKED UP TWE O W = RlNG AND WILL MT BE AWARE
THAT THE RlNGlS ARE LINKED. T H W 'IW& RIN4S Ohl TUG ROPE. HOLDTHE ROPE HOR'
IZQ~JTLILWITH THE RINGS AT We RIGHT END. PULL ehl 71.16 ENDS OF THE M P E AS
You LET THE RINGS SLIDE 4-S 7CIE ROPE 70utARP THE LECT, ArJP THE KNOT

6. Ring and Rope Release


Let the two rings slide down the rope into the left hand
which releases its end of the rope and lifts the two rings
up to the position in f& 15. (The only difference is that
you are holding two rings instead of one.) Lower the right
hand outside the ring and clip the rope below the ring back
between the fourth and little fingers (fig. 16). T h e left hand
folds the two rings back over the right wrist (fig. 17). The
left thumb is inserted in loop between ring and little finger
of right hand and pulls the rope down and to the I&. This
action pulls end A out of the rings and into the left hand
(fig 18). Thread end A through the rings from the back
towards the audience (fig 19) and tie the two ends of the
rope together. The rings arc apparently linked on the rope
loop (fig 20). Reach down with your left hand and twist
together several times the two strands of rope that are

hanging down. Then with the left hand reach up and grasp
both rings above your right wrist. Holding on to the rope
with your thumb and index finger of the right hand, let go
with your little finger and with your left hand pull the two
rings forward over your right hand and off your arm. When
the rings are off of your arm stop your left hand and raise
your right hand straight up above the left until the rope
becomes taut. Don't pull hard. Let go of the rings with your
left hand and if the rope was twisted properly, you can let
the rings hang gently from the loop as if they were knotted
on. Re-grasp the rings with the left hand and pull them both
downward. If you jiggle the rope slightly, the rings will
pull free of the loop. Let the rings slide over the left arm
snd hold the loop of rope in your left hand with the knot
at the bottom.
7. Instantaneous Rings Knotted O n Rope (Wagner)
Hold the knotted rope loop in your left hand with the
knot at the bottom and the two rings hanging on your left
wrist. Your right hand reaches through the rope loop with
the palm upward and grabs the two rings. With the palm
( P M ~ ~ N G SFOR THE "R\HGS"
still up. pull your right hand and the two rings back through BY LAWRCNCE STEINHAUER )
the loop of rope. Pull downward to the right at an angle of
about 45" with the floor. If you pull with a quick jerk as
the rings come off of your left hand the rings will be t r a p
ped in a tag tie at the knot o n the bottom of the rope loop.
It will appear a s if they w e n instantaneously knotted t o
the rope.

CNUuy v. WAND OUT ROPB, TNEA 7M TWO R/tdBS, 3 P I F F E R E i U 7 SPECTCIToRS


/rJ W E & U & / e N C 6 . TAU€ BACK W E ROPE*

P&CE/.&&+mmvlk
*
#4) W d l s R I ~ y9
(MOVE
~ o ~ ~ ~ ~ p b / p d l m ; r r g a c h & . + .
CMI/ w!
-4
~~~~~
THE 2 R I N G S PENCtRLlTE O N X ) ZYC LOOP
OF RQPE AOJD YOU TWIRL ~ U ROPB.
E d a a d...
~ ~DROP I W ~ P 'IUROUGU
E
TU€ RWGS.e* d d * w & & ~ ~REMOVE W E R/Nq FROM W llOP€
AND SLIDE I 7 IN7b 7M€ m M SECTI0hl OF B%ON 7W€ TABLE.

HERE WE P E - W E R GIVES HIS IMPR€SSION 0: D/FF€R€NT W P E S O F PEOPLE


TYIbJGi KdOTS IN A PI&& OF ROPE. 7Ue IIUSTRUCrlOhlS AND PAVER FOLLOW THIS
PRESErJTATloFS. THEN 7 H € RING ROUTINE CONTINUES,
(MOVE #6) drrdr d+wwW&praot. w&! $&&&
csmk,M r s , &. PULL 7 U E 2 RlNCiC OFF W E LOOP OF R O E ,

Wi7H A JERK, L I N K I N G THEM O N TUE KNOT,


&stllvknotmd*-+!w*
&tbJ U ~ J T I EW E
KNOT AND ORAPE TWE ROPE OVOR TWE LEFT ARM. R,f:

LET THE OTUER PROP LINKED TO TI(€ FIRST, J &p& -&, &.

KNQT TYING D E M ~ N S T R A T I ~ N
LIST O F IMPRESS l 0 d S ',
1. C0W6Oy ALL PAGE NUMBERS GIVEN
2, SWINGER HERE ARE REFERENCES TO
3. ELEVATOR OPERATOR ABBOTT'S "ENCYCLOPEDIA OF
4, WILLIAMTELL ROPE TRKKS."
5. CHIEF OF ROYAL MOUMTlES
6. WISHFUL T H I ~ J Y E R 7 KNOTS ARE DESCRIBED
7. MR. FORGETFUL THEREIN* VARIATIONS ARB
8, MR. EXAGGERATOR DESCR\BED WERE*
9 FREEWAY KNOT TIER
lo* MR. EFFICIENCY
A
11. M R . PERFECTION B
12. MR. ACCIDENTAL

W T O TIE THE KNOTS : 0

I
A PRELIM /NARY KNOT IS
DESCRIBED O N PAGE 20 AND
CALLED "LIGWTNJ~)G
KNOT.''
1. C6WBOY - HOLD END A ,
HA~GJNG D6Wd,lN LEFT HAND.
RIGHT HAND THROWS A CIRCULAR
LOOP, P A R A L L ~ LTo THE FLOOR,
6ElBw END A AND LIFTS UP
wrswq TWELOOP AROU~JOEND A
FORMING THe KN07. LEFT HAND HOLDS
STlLL, RlWt HAND RgtAtNS ln HOLD Oh) ENP 8.
HOLD W E ROPE AS I N TUE DRAMING. TWIRL END 6 LIKE AN A I R P U N € PROPELLER,
BUT SLOWLY, IN A CLOCKWISE 0 9
DIRLCTlON PERP€NDICULAR To \\
\'
AUD*
$'
TUE FLOOR. WHEN YOU ARE READY \\ 4
\\
\\
4
To TIE THE Kr30T, LIFT EMD A
W \ T H YOUR LEFT HAND, AN0
A
W\TW YoUR RIGWT H4h)D
SWNG END 8 UP UNDER FIG. 4
THE LENGTH AC, O M
fw6 PERFORMER'S
S \ P E . GRAB THE
6NP 8 BETuEEN THC
rr30Ew AND MIDDLE FINGERS OF YOUR
WGHT HAND* TURN YOUR RIGWT M L M
POMlrl, RELEASE YOUR TUUMB,AW LlFT
YOUR RIGHT WAND. LET bo WITH YbuR
LEFT HAdD AND PlSPLAY TWE KNOT,
3, ELEVATOR OPERATOR' Mo

v
Gee LEFT
OF: Y ~ U R
FIG. 5
HAND A T A ANP THE
THUMB AND INDEX
FINGER OF YOUR
RIGHT WAND AT B
(DRAWING Y 5). cwss
END A 8gHIND END B
AND PUT THO LAST 3
FlrJGeRS OF EACH HAND
I ~ S 1 0 6rU6 lPOP FROM THE
BACK ( DRAWING# 6 ) , STRETCH
YOUR HANDS APART (DRAWING#'I)~
NOW, WITH YOUR LEFT WAND, LIFT LOOP C UP BEHIND END A ANO PlNCCl END A
N M I D O L ~AND RING FINGERS ( D ~ W I N G$),
B E T ~ E ~THE
LIFT YOUR RIGWT HAND, KEEPING 7He Rope STRETCHED, So THAT TWE Rap€ IS
IN A VERTICAL Q o S l l l ~ f dWITH TUE RIGHT HAND ABOVE T H E LEFT, TURr3 YOUR LEFT
SIDE TbwAAD 7 ) r E AUDIBNCB. R A \ S € YOUR RIGHT WAN0 EVEN HlGHER AS YOU Re-
LfASC YOUP L G T MIDDLE AND R\NO 6IhlGGRS. WOLD TH6 LEFT WAND STILL ANP
KEEP RAISIN4 YOUR RIGHT HAND. A LOOP (THO ELBVATOR) WILLC L I M B UP
THE ROPE. WHEN I T GGTS NEAR T H E TOP, DROP THC LOOP o F F 7 H G CAST 2 FIN'
GeRS OF Y6UR RLGWT HAND*
NOW REPEAT TH€ ENTIRE O P E R A T I O d CIOAtd, EXCEPT WHEN YOU RAISE Y O U R
RIGHT HAND FOR T H E ELEVATOR T b RISE, INSTEAD OF RELEASING YOUR LEFT M I D -
DLE A N 0 RING FINGERS, KEEP PIFJCWfhJG W E ROPE BEWEEN THOSE 2 FINGERS
AND, INSTEAD> REL€ASB EN0 A WITH YOUR LEFT THUMB AND INDEX FINGERS. TCllS
TIME A KNOT WILL CLIMB UP WE W P E ,
4. W I L L I A M TELL ' HOLD
END A IN YOUR LEFT
HL\ND, END B 1N YOUR
RICHT. BRIFJG END B
AROUMO 9EU1130 BND
A ( D R ~ W ~ ~#9).
JG
O P O d YOUR LEFT IN-
PE% FldGBR A N D PUT
BND 6 IN THE CROTCH
OF THE INDEX A d D
MIPDLiE FlhlGEM. N O W
PULL END 8 DOWN AND
UNDER YOUR LEFT THUMB (DRAWING (Y 10). C~MTINUE PULLINO END B TOWARDS
YOU, LIKE: PUbLlNG BAcK A N ARRoW IN A BOW, AS W E LaOP GETS SMALCGR?
( V ~ W I N G#]I). BEFORE THE LOOP, OR TARGET, G&TS TbO SMALL, SmP AND APPLY
OR6SSURE WITH YOUR LEFT THUMB AGAINST YOUR MIDDLE krJe€R, PlNCWING ?WE
W Q B AND PR€VEr\lTlhlG IT FRoM S L I D I N GANY MORE. Wt7W YOUR RIGHT HAND,
PULL ON END B, STRETCHlhlG 7 H E ROPE lr3 THE DIRECTreN O F Tw€ A W W IN
D ~ W I N G11. SUDDENLY, LET E N D 8 SLIP Out OF YOUR RI6WT FINGeRS, BND 0 WILL
SHOOT THROU6H TH€ LOOP. A 9 IT DOES, THC LEFT WAND OQEr3S 17s MIDDLE, RlrJG,
AND LITtLG FINGERS A N 0 WOLDS 7W6 ROPE ONLY WITH THE THUMB AND INDGW 6JN6-

KNoT,EXCBPT
MOUNTED POLICE CUIEF
KEEP EnlD A
-
ERS. A KNOT SHOULD BE HANGING A t T H E M I P O L € OF 7HE ROPE.
5. WYAL THIS KNOT IS S I M I L A R nD THE
SHORT AND INSTGAD O F W R O W l N G THE CIRCUUR
COWBOY
COOP
To THE FLOORAh)D ~HRUST
PARALLEL 70 W E FLOOR, TWROw IT PERPE~DICULAR
YOUR LEFT FIST THROUGH THE L a o P TOWARP 7CIL AUPIENCE. A H A M D C U F F ~ L I K ~
K N 6 7 W I L L FORM ONYOUR LWWRIST. L€T GO WITH YOUR RIGHT WdD AND GRC\B
€NO A WI?CI YOUR W U M B A m WDb* k d G t R S , WWlLB HOLDING Eh)D A WITH YOUR
RIGHT FlhlGERS, R E A M Oawd AND WITH THE SAME WAND LIFT ?)I€ WOT O W 7WQ
Leg7 WRIST. WHEEJ THE LEFT HAND IS PULLGO FREE, THE R16WT HAND DROPS THE

-
KNOT WHILE STILL HOLDLfUG ON TO END A 7b PISPLAY ?HE KUOT Ohl M E ROPE,
6. WlSHeUl. THINKER HOLD THE ROPE WITH eN0 A IN YOUR LEFT HAND AND
END B IN WUR RIGHT. LAY QND B ACROSS END A AND, WITH YOUR LBFT THUMB AND
FOREFJNMR, PINCH zne 2 ENDS wuane THEY cacss n t c (ORAWI~JG* 12'). ier
Go WITM YOUR R l W T WAND, REACH DOWN,AND GRASP TUB LOOP AT D WITH
YOUR FINGERS UNDERN€4TH AND Y ' U R R I W T TWUMB T)IROUGW TWE LOOP lhl T H E
PlRe~TtohlOF W E ARROW,
LIFT LOOP D AND DRPP IT
O V E R EMD A (DRAWINGS 13
AND 14). THE RIGHT HAND
GRASPS END A WHILE TUE
LEFT HAND HOLDS END 8.
DROP THE MIDDLE O F THE
RoPE AND No KNOT APPE;ARS.
REPEAT THE SAME MoVGMENTS
A SECoND T I M E . STILL N O
FIG. 12 FIG.13 FIG. 14
KNOT APPEARS.
THE THIRD TIM€,YoU AP-
PARENTLY FOLLOW TClt SAM&
MOVEMENTS BUT THIS TIM€
YOU FOLLOW PRAWtlJGS 15,16,
AND 1.7, NOTlCh THAT YOUR
RIGHT THUM8 GOES 7'HROUCCI
TUB LOOP THE OPPOSITE WAY.

u)
THIS TIME, AT THE I N D , WHEN
You D W P TU6 MIDDLE OF THE
ROQE, A KaoT WILL APPeAR. FIG. 16 FIG*17
tl
7. MR. FORGETFUL- CUEFALO'S
VAN lSHI N G HNOT"~ISEXPLAINED ON
A
PAGE 30 OF: ~ 8 8 0 EN-
~ ' ~ A
CYCLoPeDlA. DRAWINGS
18,19, AND 20 SHOW A VAR0
IATIOrJ, IN THB PAVER THAT
FOLLOWS TU& KNOT IS RE-
FERRED IS 4
7b AS
FIRST KNOT AS INTH&
KNOTS.
TIED DRAWm "
' <
lhtQ#f*, THE SBCONO KNOT IS TIED
AS IN DRAWING#^^, W E RIGHT M N D FIG. 19 FIG.20
HOLDS ENDS A AND 0 WHILE THE LEFT
WAND GRASPS WEI Bo'KOM LOOP AM0 TURNS TWE WHOLE ROPE IN A CLaCUWISe
100 DEGREES. THE RWE 1s NOW UPSIDE-DOWNAS IM DRAW IN^ # 20.
Drcr€cTlar\r
Tub RIGHT WAND LETS GO Of THE ENDS, THEN TAKES 6NP 8 AND TWREADS 17
THRoUGrU NNOT C AND KNOT &, CALLI~JG THAT TUG ~ R AND
D 47U KNOTS. CONTlrJV6
WOLOING END 6 IN YOUR RIGHT HAM0 AND LET GO WITH YOUR L&FT. JIGGLE 'fCLG
ROPE UP AND Oowht AND TW6 K N 0 7 S W I L L SLOWLY UNRAVEL AND DISAPPUR.
8. M R . EXAGGERATOR- 3 KNOTS ARE TIED AS IN "ANY NUMBER OF KNOTS"

9. FREEWAY KNOT TIER - THIS KNOT IS DESCRIBED G.W. HUN-


ON
TER'S PLdZZL& KNOT." THE KNOT IS TIED APPARENTLY WITHOUT LElTlNG GO 06 7H6
PAGE I7 AS "

ENDS OF W6 WPE.
10. MR. EFFlCtENCY - THIS KNOT I S TIED IN THE ROP€ WITH ONE HAND* HOLD
THE ROPE IN YOUR RIGHT WAND AS
IN DRAWlr36 #21. THfS PALN IS
TOWARD LGFT. EtON LIFT
YOUR RIGHT WAN0 AND BRlNG IT
PALM
SMARTLY DOUIM, TURdING YOUR TOWRD MOTION OF
P A W DoMN, AS YOU 0 6 S ~ R l e E'THC LEFT FIG. 21 RT* HAND
MOTlOhl SHOUN IN THiZ OAAWlNC

#22 IMSERT. WH€u WUR HAND


REAWES THE POSlTlOrJ SClOWNa
STOP I T ABRUPTLY! YOUR INDEX PA&*
DOWN
FINGER cad STRIKE ~1.1sRope BUT FIG. 22
Ir IS NOT ESS~NTIAC. A LA-& LOOP
WILL FORM A e W € YOUR WAND AN0
b
THE BOTfOM END OF= THE ROPE WILL
K I M UP THRoUa W b
4 KNOT.
FORMING 1
\IU
11, MR. PERFECTION " THIS KNOT
IS DESCRIBGD O N PAGE 58, "TENKAI ROPE THROUGH NICK.''
12. MR. ACCIOGNTAL - THIS KNOT IS DESCRIBED O N PAGE 31, ''MAGIC SHOE
A;n/cM?od&-
. AL%4w**dAop~ccu
$-?( 8Eo/*r KNOT 1 6 ) . FI*i, dP e m
NO MOT A PIEARS. -
w,+ w d ha ... S E C O ~ DTIME, NO KNOT APPEARS. 6,g+t@! d
a
-*
* A d& - Y U b h f l W a Xmot! rrrlroD 7rmE,

GOING IN ou
~ ~ 2 ~ a m d a r ; f o ~ * ~ A r ~
canr/A&adur;t8/mw~W~dl;nd
HAND BEHIND YOUR BACK AND TIE KMOT #lo).

hfofe:IF I USE TUE KNOT T Y I N G PEM0NSTRATlOrJ SEPARR?"?'CY, APART FROMTWB


R\NG ROUTINE, 1 Do M e . AUrvENTAL AFTBR MR. EXAGGERATOR ANV ~ X P C A ~ N
mnr J ~ c ~ ~ . d t c u h & & . & ~ .
&S*&
THE RoP6 70 DISSOLVE THE KNOT. CONTINUE W E &U7/N& ANO W U U D E
W17H M R , P&WECT/01\J. TUE KhlOT PEhl€TR47lhl(i YOUR NdCK IS A MORE FORCE'
Fuc ENDING, DISPLAYltUG THE wNor WITH BaW UANDS IN 7UE AIR EX'IEAIDED
70W4RP 7H& AUDIBNCE,

(CREDIT JEFF M W L S X ) d , O F PASADENA, FOR T H C MAJOR POLL7MN OF 7 H E


KNOT TYING DEMOMSTRATION AND PATTER)

sl.
1 EXCERPTS OF SHldiGO TAKAGI
L PERFORMIMGI WE "RINGS OF THE
NIBELUNGS" ROUTINE,

REPRIMT FRoM TW6 JAPANBSB


"MAGIC MAGUZlN& PUSH1 ~ 1 "
SPRIUO 1983, VOL. 2,NO. 5
CHINESE STICKS (PATTER)
A BEDTIME STORY

NEEDED : A CHINESE CAP, FASTEN A METAL GROMMET METAL


ro THE TOP. PUT A REEL IMSIDETHE CAP, mE NYLON
GOES THROUGH T U E HOLE IN TWE W M M B T AND IS

-
ATTACUED 7b A TASSLE.
A PAIR OFCHINESE SrICKS WITH MLST~:HI~G
TASSLES, AND A WHISTLE, THE WHISTLE IS IN Y'uR
LEFT COAT POCKET*

PRESEIJTATION : &&@ d&&kw


f & & m ~ & h y ~ c m ~ ~ ~
~LkcrCPbdeu

7 U a YOUR WCU 7b W& AUDIENCd AND PUT O N TUEW/NES€ U P . TURN BACK


g h -/mLLplciarV
T O kPC& AuD1En)CE. C(YLhirEd,2
&bW, & &&rc PICK U P STICKS.

MA-
&/PULA= 7 U E STICKS A COUPLE OF TtM€S,EACH T I M E RggLiREIVCEF IS
MADG 7b THE TA4SL.E A N D T I s S L E ,

* .
~ L L O U JTUG WORDS W1W TY6 ACTleN*

7% LEFT TASSLE S T t U is S w U IN YOUR COAT UaAJDK&KCUt€F


P ~ C K E T IN A VUT1CAL Fbs~rtohl(IF YOUR C ~ A Twcs NOT HAVISA ~a~okzRCClr€F
W W T THEN PUT TUB STICK 8ETWgBN YOU& P4fVVS AND S T M A W AT T U 6
WAIST). PULL ON T W I 7XSSl.E WITH YOUR LEFT HAND AND C c N T / N U € T0 UeLD otd
m IT W H E ~WE S T R I ~ G~ E C O M Q S&rue. ~r W E S ~ M ET I M E , WE T / s s ~ IeN YOUR
RldiU7 CIAhlD B&com€S A TASSLE. NOW YOUR LEFT WAEJP 6 - W E RlGHT UAdD
TASSLG AdD CIS IT PULLS, IT ULLASES THE LEFT HAND TISSLE.
%,do+-, RU~any* w J b & ~ A e n u R c / p U d
a / ~ ~ ~ ~ ~ k ~ ~ *
! m & - & t & * & t ~ h ~ -

TO W E TASbLE Ohl TUG U P , *p&d &h d W


wRicA/-a Lh,~ ~ ~ . & s h . . . ~ o m r ~

TO ANCHOR U P TO YOUR H U D . AS You PULL CAP IT#SSLE, TILT W E SmwS


\JQ So W A T THE 2
SmlNGS BECOME SMORT. THEN PULL ohlE OF THEM W I W
YOUR LEFT HAND AS YOU RELEASE THE cCIP T A S S C t 6 NOW MANIPUUTE THE
2 STICKS AGAIN, REMOVE WE CAP -R A mw.
IF THE AUDIENCE IS ALL ADULT, You CauLD END W L M T H E TAG CINE ,,,
~ , ~ * m y , f / u l ~ ~ ~ m r o g i u ; u n /
;tr~v~o&rv.6ayvyctaev!
ii NVENTO
WUNOERBAR
&. &uw

4a m .
4~)&d (DEMOMSTRATE~9 % ~
&&leC;Y4Z11LL/&U&
~ ~ & ~ r k ~ J d I X D w e ; Z u
U b B & * & U L b A -A*secUMaA4uSeu
.%dtG-s*-
I &Abetz,4*
JSB @ q LozrL ! &Y/JBWW&W.
(@&PELIT)&d&Y&
~ & H A E & & & & O ~ ~ * ~ & & ? ( P U L L REDLWD
~~w WLLs 7'0 W E SAME LEVEL, TUEhl WLL BOW L0hl0)

WP" ?* *&, "&.U


STRATOSPHER E S PRESENTATION

d b -
Rcbnolm&up,-r
&
/
m
a
c
*
&

,ewyosw S W W BOX,
PUSM ARM 7)IROUGH AND PtAcE A t F R W T oF TABLE. g&J
diycroLdBvm
8 PAV6RM. DOWLE IT ANP PRAPE IT O M BACK O F T4BbE.
MOVE 80% REAR OF TABLE. g&~

a5
TUBE OfF AND SET IT O N THE TABLE.
TAKE THE 3 BALLS AND JUGGLE. PUT ONE
YELLOW BALL IN CLEAR CYLINDQR. PROP WE
BLUE BALL TWRoWW TWE TU8E ON= TABLE.
PUt fU0€ O V E R C L W R CYL~NOERAND DRoP
Uf&AAL/&V.&&
IN 2Nb YELLOW BALL. H I T GONG! md
~ + u d & & ~ Q & w h & . DRoP m, BLUE
BALL AND LIP^ TUB€,
-

FOLLOW
THE DRAWING BELOW.

00 a
Mum&v~~/I)PCk;rn/&a;G:
#bw#! FOLLOW P W I N G @BLOW.
TRAFFIC SIGNS
FRONT BACK
r- C O L O R KEY-
RECT. 4b ( I S/g WHITE (w)
CIRCLES DM. 3% BLACK ( 0 ~ )
CARD Y R€0 ( R)
CIRCLES R,Y,G S A N D 3j/l
L E ~ R S YELLOW (Y)
RECT. BR CARD W, LE'ITERS BK GREEN (G)
BLUE ( BU)
BROWN (BN)
EDgES 5 <

CARD R HT. 12
L67TERS 5W
% IN. EDGE I M T ~ E S
LETCER COLOR.
CARD y 7% * 18
LETTERS BK 5
LEFT PART 12 WID6
FOLPS ohJ DoTTeD Lf r\r€

PASS

[
WRONG
CARD R
LETTERS W 3%

CARD Y
LETTERS 8K 3Vz

F[ ENTER
CARD R
LETTERS w 2%
CARD BK
LmERS W 3%
FRONT BACK

CARD G
PITURN

CARD G
DIGITS 3va SHIELD R ABOVE,BU BELOW
DIGITS W

CARD W CARD W
ARROW 8K 2x9 ARROW BK 2x9

EFFECT : TH\S IS A DEMONSTRATlohl O F NOVEL USES FOR USED TR4FFIC SIGNS


FOLLOWED BY Ad ARROW THAT KEEPS CHANGlhlCr DIRECTION.

dEEDED : II SlCrNS PICTURED, COACH^ WHISTLEO N A STRlMG AROUND


YOUR NECK, AUTO H o w *

PRESENTAT~ON:

HOLD THE STACK O F WRDS U N D E R YOUR LEFT ARM,AT YOUR SIDE, WITH
YOUR LEFT UAND Ho~Dlh)Gi7H& 8 0 m A OF THE CARDS. PEEL THE ~ R D S
OFF WITH M V R R l G W HAND AS THE SToDY PROGRESSES. && 9&
++a* ~ w f l e ~ t . t r o L ; n l . i l i o / ~ f o
* uaavyrc*LtlvC%
$& & t U t U d & b w e SCMW SIGNAL SlGd DIL(G0IdALLY AND LAY IT6N
THE TABLE (TO YOUR R ~ G H T FACE
) UP WITW THE B ~ W O MM. W E SIGN POINT-
I N G TOWARD WE AUDIENCE. W E N SHOW S l b P SIGN. ,?k&Z&.&d.&

w w . ,.sad it! LAY THE STOP S I G N ON TOP OF W E


SIGNAL SIGN. LIFT W E B o l r r o ~EDGE OF BOW a - S U P VERTICALLY 70
DISCLOSE W E WET PAINT SIGN. & *dOp fi) &.
U / b -

SIGNS 6ACK DOWN.

7HE NEXT SIGN (DO NOT PASS) HAS ITS BACU mWAR0 WE AllDIWCE So
THEY DON'T READ tr PREMATURELY. QdOQd' & L & & ~ L ~ J & a
J
d. *tWuA&d& ~ A a w w
&h~&~3&rbWN&~dne,/w&pl. BLOW
THE WUlSTLE AN0 HOLD 7% SlGd ABoVE YbUR HEAD-

-4 we
WITH YOUR LEFT WND, HOLD THE CARDS HORIZONTALLY W I W
THE BOWOMS POINTING TOWARP T H E AuPI€NC€. WITH YOUR RIGHT HAND, LIFT
'
THE "WRONG WAY" SIBN TO A VERTIC4L Posrrm. J a/td
@?LUh&€WI MOVE T H E SIGFJ TO T U E RIGUT A N D R A f S ~ W F I Y ' l S I G N ,
ALOhlG W 1774 WE REST O F lU€ STACK, 70 A VERTICAL PoSiTI0hl, THE AUDIENCB
C4hl SEE BOTH C9RDS SIDE BY SIP€. LAY THE "WRONG W A Y t ' SlGhl Ohl 7 U E

.zwaa/am/ad/

' &-
@
$ BILL IN LEMON
EFFECT : A DOLLAR BILL IS BORRDWED. W E SERIAL NUMBER 1s REC~RDCD
AND WE OWNER TEARS oFC AND RETAINS A CoR-R OF TW6 BILL* TUE SPECo
W o p SELECTS 1 3 LEnlOAlS AND W E BILL IS BURIUEP. WE ASHES AhlD
W E LEMON A a P u C e D lfd A TUBE. m6Y &W VANISH FRoM THE TUBE
AMP APPEAR rn, A LOWED Box HELD BY WE SPECTATOR. TUE BILL JS FOUND
R&SmRED INSIDE Tw& L€MOdmM E SERIAL NUMBER CUECKQ AND TClC COR-
NER MELD BY WE S P E ~ A T OMATCHES
~~ PEwcnY*
QIoRPo~D $
DROPPED M R C ,
NEEDED: CHAIR FOR SwlTCHINCI BILL, TABLE,
Box (S"CUBE WITH LOCK AND KEY ), 4 LEMONS,
2. POLCLIR BILLS, BLACK MARKER, ROUND C I W ,
,
P L A ~ EAND KNIFE, LIGHTER FLASH PAPER, FUSW
POWDER, S U E , CWALK, AND b=H TAPE* &&INST
DOLLAR bACK OF
BLLLTO BE CmtR
DOLLAR BILLS f PROCURE F R ~ MmE BLINK lo0 EYCWAUGED HELP
BY
NEW boLLAR BILLS IN S W I A L ORDEA. 7D GET 2 Iv)rQ6NeT

BILLS WITH W E SAM€ SERIAL NUMBERS, TAKE 2 SAW OF CHAIR


BILLS FROM THE SAM€ NUMBER DECADE OlF-
(~(A I
FER ONLY IrJ WE LAST PIGIT) AND W T C H OFF THL
LAST omr ON ONE B)LL WITH A RAZOR BLLIDE;.
BILLS
r I

COPY IN ITS PLACE, Wl7N A -EN BALL PolrJT PEN,


B
THE LAST DIGIT O F 'I)(€ OTHER BILL* PUT
BILL wlm THE RELlL SERIQL # (4 IN DRAWING)
Or) WE B O ~ M . mr
W EALTERED BILL (B) ON
TOP. BILL A OVEUAPS BILL 6 BY I/B INCH. 7€AR CoRhlERg O F BOTW BILLS
OFF T O ~ M E R(PI~ED LINE w DWING). THROW CORNER B AWAY AND RVOBBD
CehEhlT IN ITS PLACE W E R A. YOU WAVE INCH EDG€ GLUlh)G SURFACB*
IT W I L L BE UNNOTICED EVEN AT CLOSE DISTANCE. 8iLL B IS FOLDED 1Jd H A W ,
GEORGE- SIDE OUT, AND R~sTINGON OPEhl POCKET O N -Ck 0 5 CHAIR ( 5 6 6
DFuWlN$ BF SAW 01: C W A ~ ~ C ) .

LEMONS: ONE LEM0d MUST BE A L I m E UNGER WAhl TC)E WiDW OF A e O U R


BILL. CAREFULLY PRY W E PIP OFF T H E EN0 AND POKE A SWIZZLE STICK 1M
to MAKE A HbL6 S L I G W ~ L YDEEPER 7W~dWE WIDTH OF IWE BILL. E X W E 7Ne
MOLE TO AIR A N D LET If DRY FOR A DAY. ROLL POLCAR BILL A INTO A TIGHT
n)8E, STARTING W I T H THE 7 B R N CBRNER €NV, N t t H A SMALL PIECE OF WAS PA*
P6J? ARouuo 17. PUSH M I S INW THE NoLE rtJ THE LEMONrkp RoB0ER CeMBNT
THE PIP BACK thl PLACE. WITH TWE BLACM MARKER, MARK W E CAST 3 DIGITS OF
THE SEW&# OF 7WE W L U R BILL, OF) THE LEMON. LOCK l U E L€MON INSIDE O F
WE BOX. eur 80%or\r THE SEAT o~ WE CHAIR.
T ~ E
ROUND CtRCLE
ROUND CIRCLE :
JEFF FOWLSTON USED THE
RCUND CIRCLE AS A VANISM INSTEIID OF A PRO-
DUCTION BY PUTTING A W O K 0U THE BACK OF
THE Lo- c H m B & k (SEE DUW~~JG). ALSO, GLUE
A SMALL BOTTLE CAP INSIPE, NEAR W E TL?P OF
GRAPE - SMALL
LOAD
CJJAMBER
7% LOL\D TUBE, 7b USE AS A F U S M POT. GLUE FRU''t BOTTLE
JUICE CAP
A GRAPE?RWIT JUICE L M & L 10 W E OUTSIDE CVL' CLASH
INDER, PUT A SMALL AMOUNT OF FLASH POWDER POT

IN A SMALL PIECE O f FlASW PAPER AhlD PLACE INSIDE


B o 7 h E CAP,

STAGE :
A MARKER, LIGHIER, TAPE, AND KNIFE.

:
PRESENTAT~CM ljlllA + O, ah
~ ~ ~ ~ ~ & a J m~u m K m 4Ju r r z / B b
c v w ~ * d 4 u

. TAKE BILL FROM SP&CTAToR w17W W U RIGWT


~ WAND AluD WOLD
I T WITH - M E WcrdG 7w€ AUDtENCE. YovR THUMB AND F o M N N c t E R SWOULO 8E
OM G@w&'s SIDE, THE OTHER NNGCRS BEHIND. %)' Qh-adLPt

LIFT THE 80%W l W YOUR LEFT MANO WHILE YOUR RIGHT D I T C H ~ ST H C ILL IN
THE POCKET BEHIND TOP O F CHAIR. AS You DO, YOUR LASt 2 FINGERS GRlQ
TWE FOLDEiiD 0\LL AND ~ ~ ITS ~ Ef VlQW
o ABOVE 7 P P eF CH4tR. AT TW E
SAM€ TIM€MOVE W E CHAIR -WARD A LIlTLE FOR THE SPECm70R SIT-.

ont

~ ~ ~ W ~ A ~ CTAW WE BILL FM
U Y Z I . THE S P E C T A ~ R .
& k W e w 3 U $ & 1 0 4 4 . T€AR W E RUB-
8Wz, C€~R€CUTEDCORNER HALF WAY AND UAhlD TUE BILL &40( 7b 7UE SPGTA761C.

m&defU? DO 50 /WD LEAVE 7 Y E S M E /U V I E W .


n&tm;13d,
&&&?&ad

)zr& w do +~pnrBuv?ALUU r n spwrnn


~ rn USE . ONE.
. PUT r n ~
OWER 2 BAUc ON WE P'ATE. & d ~ n r r ~ l r ~ ~ L f '~ ' e m &

3d.ptv4*&#, T u e z O N TUG
LEMch). LAY THE L € / ~ NON W E 7L50tE, GIVE AWAY WE 2W LWCd AMP -7' T A €
3m ONE rfu HALF.

CUT I S M O N . 3)ACl& & inULUid&u&&~ wa tL\JClE OUT LlQHlER

~ C $20 AL a
AND HOoKED &AD CHAMBER AND DROP W E IUlr9RKEO LEMON INTo OUTER mBE.
LIFT IT AND ~ M O V W
C E L E M o ~ REPLAC€
. THE INNER TUBE AND LaAD CWAMBIR.
DRoPTWE LEhOhl AND 6 l L C ASHES INTO LOAD CHAMBER.
w & f l L u ~ - * ~ ~ LIGHT THE FLASH PAPER.

OUTER TUBE AND HOOKED LOAD CHAMBER. SET Oh) WE TABLE AS You LIFT THC
OT'M& TUBE AND SHOW IT EMPTY. LOOK SVRPWSED. ghJ&

~ m M L e L h ~ ~
~ ? ~ ~ ~ ; t a m r
r i n , L Y N ( / ~ m?~ ~f & ~, w ,~c u~t a n
~ownd/
mriddeud &.- w v W~E KWFE x, ma S P E C T A ~ R gdm;t
*
cMrnthlh&A*S - & * A ~ o t i t A & - &
CREW mo s u m .

"pw-#V-v*
A PIECE OF SCDnCI TAPE AND W A N K HIM FoR HELPING.
EFFECT: A silk handkerchief is poked into a wine bottle
and the cork is pounded into the neck. The bottle is held in
an inverted position and the magician plucks the silk hand-
kerchief right through the bottom of the bottle. The cork
is removed and the bottle may be passed for examination.
It is unfeked.

PROPS: Procure a green wine bottle that has a round bot-


tom, the type that is sold in a straw basket. Actually any
bottle will do, but the rounded shape and green tinge of
this Italian bottle add to the mysterious atmosphere of the
effect.
Two corks large enough to extend about %" out of the
bottle when inserted in the mouth. Prepare one of the corks
by cutting a back door in it with a razor blade. The cork
should look normal from the front and sides, and when
placed in the mouth of the bottle the hole should be exposed
about H" above the bottle top.
A twelve inch yellow silk is prepared by attaching a
black nylon thread to one comer. At the other end of the
thread a loop is tied firmly about two inches in diameter.
When the silk is poked through the neck of the bottle and
is resting inside on the bottom of the bottle, the thread
should be long enough to pass up through the neck, over
the top and hang down on the outside with the bop about
three inches below the bottom of the bottle. A dassful of
glitter, a glass and a small funnel complete the props neces-
sary-

PREPARATION: Put the ydlow silk in your upper coat


pocket. Put the feked cork on your tabk behind another
prop. Pour the glitter through the funnel into the bottle
and cork the bottle with the ordinary cork. Put the glass
on your table.

ROUTINE: Display the bottle and remove the cork. Pick


up the glass, pour the glitter into the glass and replace it
on the table. Take the silk from your pocket and commence
poking the comer, diagonally opposite the thread, into the
neck of the bottle. Continue poking the silk into the neck
and when it is all pushed in slap the bottom of the bottle
smartly against your hand and that will dislodge the silk
from the neck into the main part of the bottle. The thread
.should be hanging free down the back of the bottle with
the loop about three inches below the bottom. Pick up the
feke cork now with the top of the cork pointing toward the
audience so it will look normal, and push it into the mouth
of the bottle. The slot of the cork should be facing the back
and the thread should run freely out of the bottle through
this slot. Be careful, in placing the cork in, that the thread
is not wedged between the side of the cork and the bottle.
Tap the cork visibly with your hand as if pounding it into
the bottle, but don't tap too hard. There must be enough
of a hole extending above the top of the bottle for the silk
to slip through.
Hold the bottle in the left hand and tilt it so that the top
of the cork points toward the audience. They will see the
mouth sealed with a normal looking cork. Insert the thumb
of your right hand into the loop of thread and turn your
right hand palm upwards grasping the bottom of the bottle.
Release your left hand and turn the bottle upsidedown with
the right. With your left hand grasp the neck of the bottle,
release your right hand and hold it slightly above the bot-
tom of the bottle as shown. The loop is still on your thumb.
With small plucking motions, pretend to be trying to grab
the silk through the glass bottom of the bottle. All of a sud-
den raise your right hand abruptly, quite a distance, pulling
downward just a little with your left hand. This motion will
cause the silk to be pulled out of the neck of the bottle,
through the small opening in the cork, and up into the air
above the bottom of the bottle. Catch the silk with right
hand as it flies up and t o the audience the illusion is per-
fect! It will apaear that the silk came right through the bot-
tom of the bottle. Replace the silk in your pocket. Turn
the bottle upright, remove the cork and the bottle can be
handed out to a spectator for close inspection.
NOTE: The purpose of the glitter is to show that the bot-
tle has no holes for the contents to leak out (except the
customary mouth of the bottle). Liquid can be used in the SUGGESTED POETIC PATTER:
bottle but has the tendency to leave the inside of the bot- Mysterious Green Glass Bottle. . .
tle wet. causing the silk to stick to the glass and not slide Let M e Fill You With M y Thoughts-
freely through the cork. From a short distance the glitter Golden Thoughts -
will appear to be liquid and will sparkle when poured from That You May Keep Them Safe
a large height. Until The Time I Wish T o Set Them Free!

T h i s is an adaptation of Tan Hock Chuan's "Silk


Through the Glass" in the Tarbell Couse. Volume 6, page
129. Tan expressed his great pleasure when 1 showed him
this variation of his effect. He thought it was the prettiest
use of the method that he had seen.
69 ROPE AND
CUT @ RESTORED MAGAZINE
EFFECT: A LENGTH OF ROPE IS LAID INSIDE A FOLDEP MAGAZINE PAGE. THE
PERFORMER CUTS THE MAGAZINE PACE AND RoPG IN HALF. U E SEPARATES
THE HALVES AND 7UEN TOUCHES 7 U € h TOGETHER. THE ROPE 1s RESTORED.
THG MACAZlhlE PAGE IS ALSO RESTORED.

NEEDED: THE M P E IS 36" LONG AND IS )hI 2 PIECES, EACU HALF WAVlN6 A MAGo
NET IMBEDDEP IN ITS END. THe ROPE IS A L S MARKED W I T H DOTS AT P o l d n A
AND B SO AT M E JOIN IN THE ROPE (MIODLB) IS Yti INCH m WE RIGHT OF THE
c6NTER OF THE MAQAZlhlE PAGE. I
I

I
t:+:3 1 -,----~",,,,
t
I
I

C,

THE MACiAZlNe PAC6 IS PRE-FOLDED AND A T' SHAPED CUT IS M A D E . CUT


O U T THE SHADED AR€A.

11
RUBBER CEMWT THE MAGAZINE PAGE ALONG THE SHADBP STRIPS, THEN TURN
THE PAGE OVER, TOP TO BOTTOM, AND PUT RUBBER CEMBNT IN THE SAM& LOCA'
TfON6 O N THE OTHER SIDE.
ALSO NEEDED IS
A PAIR OF SCISSORS.

:
PRESENTAT~ON THE MAGAZINE PAGE IS SUOWN, F o L ~ E D1hJ HALF CEAIGTWWISE,
AND 7CsE ROPE IS LAID ACWSS. ADJUST THE ROPE So THAT THE DOTS A ANb 0
ARE BOTH EXPOSED. BREAK THE MAGNE7S APART WITH T H E LEFT FINGERS BY
FOLDING THE PAPER A N D ROPE SLIGHTLY. THE RlGWT HAND PICKS UP THE SCIS-
S0Rs AND CUTS THE PAPER IN HALF, THE LEFT HALF OF THE ROPG WILL ALIVE

LTS M~GNETEND STICKING VB 'BINCHOUT of TWE PAPER. THIS IS IMPORTANT


WHEN PUTI'lNq THE HALVES BACK TOGEMER. WEAVE THE CUT EDGES OF TMb
PAPER TOGETHER So THEY OVERUP I/4 (NCU. PlNCH THE CUT EDGES TOGETHER

WITH THE RtGHT HAND AdD THE RUBBER CEMENT W l L L BIND THm. PULL W E ROPE
A FEW lhlCHES 70 THE LEFT, THEN PULL IT ALL TUE WAY OUT WE RIGHT SIDE. PUT
THE ROPE DOWN AND OPEN THE MAGAZINE PAGE SWOWlNG IT RESTORED. THE
PAPER WILL SUSTAlF1 A HEARTY YANK WITH THE HANDS ON OPPOSITE SIDES.

AN ESCAPE ARTIST, THE


GREAT LOU,
COULD NOT BE RESTRAINED,
THIS WAS TRUE.
WE COULD PICK CUFFS
AND LOCHS,
THE SLY OLD FOX,
BUT WAD A WARD TIME
UNTYING HIS SHOE.
E. SCOTT POWERS
FAST DRAW CARD INDEX
W)TH THIS CARD FILE YOU WAVE I M M E D l A T B ACCESS
COAT to ANY OF THE 5 2 CARoS IM THE D ~ C KF R ~ MYOUR S I O ~
POCKET COAT POCKETS. NEVER BEFORE HAS A cARO INDEX B E W
MOD E L TWS EASY -re USE, A N D EASE EQUALS SPEED. THIS WDEX
Is IN 4 PARTS, REFERRED TO AS Pi, P 2 , P3, AND P4.
MY WDEX IS MADE FROM STOCK USED FOR 3 x 5 CARDS, A PIECE oF
SHIRT CARDWARD (JUST BARELY THICK€% TWhl 2 P U Y I U G CARDS 4 d D WHlfG 1,

FROM THE THIN STOCK, CUT 12 PlELES THE Slf E O F RBCTCW~LC @, AND
FROM THE SHIRT CARDBOARD, CUT 6 STRIPS THE SlZE OF @ AND 6 THE SfZE
OF@. THESE 24 PIECES W l L L BE USED FOR P I .
STEP 1 - GLUE 2 STRIPS, @ AM @, TO EACH
aF 6 OF THE RECTANGLES @.
+3&1
STEP 2 1. PUT GLUE O N THE SHADED AM0 GLUe A
EACH OF T H I 6 OTHER RECTANGLES @
oclJ TOP OF STEP 1 P l & a s , YOU THEN * C

WILL HAVE 6 CARb POCKETS,EACH OPEI\I ON 2 A


SIDQS. I'LL U L L TH6Se SIMGCB POUCETS.
9

STEP 3 ' TAKE 1 SINGLE POCWT FROM STEP 2 AND PW OLUE ALONG TH€ 4
EDGES OF ONE SIDE (SHADED I\REA). A B
T U N A 2 ~ SIRJGLE
0 POCKET OVER, P C

B ~ 4
CUD
Ah)D GLUG IT O N lbP OF THE FIRST. I'LL REFER To THIS AS A DOUBLE
POCKET. MAKE 2 MORE POUBLE POCKETS WlTH THE REST of T)(E POO(ET
PIECES. You WILL rCl€hl HAVE 3 DOr)61E POCKETS.

STEP 4- W E A POU8LC PbCU€T, WITH 7 W I OPEUi(J6 UP, %


E F
AMD PUWJ A L)*€ EF J/gf'oowh) FROM THE TOP. !a
'
ou m e S H ~ AREA.
PUT q ~ u e P BLUSA ~ N DP O U B L ~
POCKET ON 709 OF THE FIRST SO THAT
THEY OVERLAP W I T H THE TOP OPEN EDGE

OF THE ~ N OOUBLE
D POCKET ALONG LINE E f .

STEP 5 - N O W DRAW A LlNE GH 9 4 " OOWN FROM


THE TOP OF WE ~ N DVOUBLE POCKET AND
PUT GLUE O N 'TW6 SHAPED AREA, GLUE THE
B
-
G F H

~ R POU6LE
D POCRC'f TOP OF 2 d SO
~ FRONT SIP€
THAT TWEY OV-P W I T H THE TOP OPEN EDGE
OF THE 3RD OOUBLEPOCKET A L O N G LINE GH.
I'LL CALL THE ROSULTING PART el.
PRQM TWE W E STOCK, CUT 2 4 PIECES AS BEFORE. THESE WILL BE USED FOR P2,
STEP 6 - FOLLOW STEPS 1 TO 5 TOMAKEANOTHER PART OF THE INDEX lOChlnm~
To Pa. THIS WILL 86 P 2 .

STEP 7 - NOW MAKE THE 2 IDENTICAL PARTS P3 A N 0 P4 F d L L O W l W G 7WE


SAME STEPS, EXCEPT, FOR W S E 2 PARTS REPCAGE THE DRAW1h)Ci
IPJ STEP 1 WITH ITS MIRROR IMAGE.
ALSO REPLACE THE DRAWINGS IN STEP
2 WITH THEIR MIRROR IMAGES.
Ik [ T3 4 4I
I-=

So FAR,TWE INDEX WILL HOLD CARDS FROM ACE TO RUEEN. NOW MA&€ A
SPEC14C POCKET FOR KIblaS, ~6 ATTACH TO P1 AND P3.

mlrl ~ t c c K .CUT 2
w WRIB Plec~t
SHIRT CAUPBoARD, CUT I SIRtP 7 M I SIZE bF
SIZE OF R ~ C T A M G L ~
@
AND 2 T H I SIZE OF
a, @. AND FROM twe

STEP 8 -
GLUE. 1 OF THE R ~ C ~ ~ E I G L@TO
ES 'OH€
B A W OF ?l
BACK OF P 1 ohs tHE SHAOCD ARel A .
n
STEP 9 - GLUE
THE
me STRIP
2 STRIPS @TO
@ AN^
b l k Al
FORM THE 8 0 ~ AND
~ 0 ~
sloes OF A pootet IN t- 2 5 / e i
rng rnwp'e OF REcrArJGLe @.
STEP 10 - PUT GLUE O M THE SHADED AREA AND GLUE THE
OTHER RECTANGLE @ ON TOP. THIS F O U S THE
P O U E T FOR 7WE KINGS ON THE 64- OF PI.

STEP 11 - CUT 5 MORE PIECES OF STOCK, AS BEFORE STQP 8, AND CRUITE


A ~ o r w e Rm E T FOR KINGS OrJ THE BACK O F P3.

PIU~LLY, CUT A RECTANGLE @ FRQM T H E SHIRT CARDDWRRD.

STEP 12' GLUE RCCTAUGLO @ T O THE BACK OF P 2 ON THE


SHADED ARBA. TWE RQCTANOLE W I L L PROTRUDE
O V E R W E 6O'ITOJbl BPQE OF P 2 6Y 3/g INCH.

STEP 13' CUT OhlE &OR6 RECTANGLE @ PND GLUE IT TO THE BACK O F P4.

H€&Q 1s A DRAWING OF THE COMPL~TEDI ~ P E XAFTER ROUNDING THE mP


J ~MAKE
AND W77WM C O R ~ TO ~ lr EASIER TO lJSERT INTO W U R -7 POCKETS.

FRONT OF Pl,P3 8AW OF PI,P3 FRONT OF P2,P4 6F P2,F4

CARPS O F EACH SU1T ARE U S U A L ~ Y lhlPEXED AS (r4 W E F o c ~ o W J W G .


PRAwINCI. 2 CARDS ARE lu B A W POCREI, CR6M ACS TO QU€CN,HORIZOUTAUY.
THE KINGS Am IN W E POCKET 6N 7He BACK OF P 1 4- P3, VERTICALLY.
- --

5,6 Ja Q 5,6 3a8


3J4 9,lO 324 9.N
A,? 7,8
Aa2 7J a

P1 91 BACK VIEW P2 P2 8 4 c ~vr€M

91 AcJD ?2 ARE BOTH 4N THE LEFT CoAT PocY~T. P I IS C L P S ~ S TTO t H 6


8OOV. THE 6ACKS OF TMB CAWS SAC6 OUT, AW4Y FROM THE BODY. LIUEWLSa,
OF EACH PAIR, THE 000-NUMBERED CAR0 IS AWAY FROM W E BODY. P2 I S
SLIGHTLY TALLER THAI4 f 'i SO THAT IT IS EASY To REACH BETWEEN THE
TWO ACCESS 91,

P3 P3 BACK V l Q l w 94 P4 BACK V t e W
P3 A N D P4 ARE b 7 H Ihl THE RIGHT COAT POCKET.

FAMILIARITY WITH THE INDEX WILL REVEAL THAT IT IS EASY 70 USE AND THAT
YOUR FINGiERS CAN C=A& UPON ANY DESIRBQ CARD I&ME;DIIIT€LY 6 You REACH
INTO YOUR POCKET. A P A W S POCKET V e R s l o ~OF TWQ QUICK DRAW INO€)C IS
DESCRlBED NEXT, FOLLOWBD B Y MORE T U N HALF A DOZEN SUPER EFFECTS US)~JG
THE IUD€%.
E. SCOTT POWERS
FAST DRAW CARD INDEX
PANTS T
POCKET 31/8
MODEL

BUCKRAM -+

CLOTH -c

I. SEW A
n ----..---
CARD
BOARD
-
-----.--.

TO B ( A ON TOP).
+3-=--i
BUTTONS
7d6 DIA.
3h2THICK

2. SEW 5 OVERLAPP\NG FLAPS D (ALONG DOTED LINE) ONTO A .


3. OVER FLAP C AND SEW SlDE EpgES A.
4. SEW CARDBOARD ALONG SlDE EDGES TO C.
5. MAKE AdOTHER (STEPS 1-41. SEW RIBBON TO EDGES.
6. SEW BUTTONS a.
G L U E '/4" TOOTHPICK T O EDGE Of CARDBOARD.
CJ

7'cllS lnlDEX WILL H O L D HALF THE DECK. M K E 1 M O R E FOR THE O T H E R


HALF.
CARDS OF SUIT ARE USUALLY
INDEXED AS IN THE D R A W l N 6 . TWO U R D S
ARE IN EACH POCKET F R O M ACE To QUEEN.
THE KINGS ARE LEFT LOOSE IN THE POCKET J, e
BEHINP THE INDEX (OM TWE SIDE
C L O S ~TO THE BODY ),
THE 1hlDEK GIVES VERY QUrCK
ACCCSS TO AMY CARD BECAUSE
BREAK
CREATED
B'f
BUTONS
- 9,lO
7,8
5,6
3,4
OF THE BUTTON BREAK. PRACTICE A, 2
WILL REVEAL THAT YOUR FINGERS
CAN IMMEDI4TGLY FIND THE A C E , 5 ,
7, OR J POCKET. THEREFORE, IT
TAKES ONLY ONE COUNT TO PUT
YOUR FlNCiERS ON TUE 3 OR 9 POCKET.
REMEMBER THAT TWG ODD-NUMBERED
CARD IS O N WE: OUTSIDE OF THE PAIR IN EACH POCKET, THE EVEN
CARP IS O N THE llUSlDE8 THE SMALL PIECE OF TOOTHPICK IS A
BRAILLE MARKER So YOUR FINGERS WILL NOT M I S T A K E THE EDGE
O F THE CLOTH POCKET FOR T H E €Dee OF THE CARPS.
CARD INDEX SHOULD BE USEP IN SIDE-OP&NlNG PANTS
POCKETS, NOT TOP-ENTRY POCKETS. PRACTICE AND YOU W l L L
FINO THAT ANY CARD CAN BE W I w D R A W N EASILY AND QUICKLY WITH
A MIMIMUM OF FIDDLING*

O N THE FoL~owrNGi PAGES ARE MORE THAN HALF A DOZEN SUPER EFFECTS
UslNGr THE FAST DRAM INDEX. IN f4cH EFFECT THE POWERFUL
C L I M A X (OR VOUBLE CLIMAX) IS DELAYED SO THAT THE AUDIENCE
PAYS N O \ M Q o R ~ A N C ~TO Ty& USE OF THE POCKET*

THERE WAS A VINTRILOQOIST,


NAMED FRED,
WHOSE PLATES WERE LOOSE
IN HIS HEAD.
I t WASN'T 8Y CHOICE,
WHEN HE THREW OUT HIS VOICQ,
HE THREW OUT HIS TLETH INSTEAD !
E/X\PERORg~NEW CARDS
dp (CARD WDEX)

EFFECT: A DECK OF CARDS IS SUOWrJ T O HAVE NO FACES. 1 7


C A N BE E X A M I M E D . FOUR SPECTATORS COLLABORATE TO
MEATALLY SELECT A CARD. SOMEONE HAS A FREE C H O l C E
O F ONE OF rHE BLANK- FACE C A R D S . THE BLANK FACE BECO/L\&S
VISIBLE. IT IS THE PREVIOUS MEMTALLY SELECTED CARD. THE
REST aF: THE FACES ARE STILL B L A W A d D CAU BE EMMIAIED.

NEEDED: BtAt4K-BACK DECK, BLAdK-FACE DECK , CARD INDEX.


FILE TCIE BLANK-BACK IN T H E CARD IhlDEX. P U T
CARDS, BACKS O U T ,
THE SPADES AlJD CLUBS IN THE RlGHT POCKET INDEX AND THE RED
CARDS IN THE LEFT. THE KlblGS ARE LOOSE IN YOUR POCKET.

QRESENTATION~ " W H E ~ J2 T A I L O R S M A D E N E W CLOTYES FOR THE


EM-
PEROR THEY ALSO PR\NTED A DECK OF CARDS FOR HlNt SO HE C o ~ l ~ p
ENGAGE I N H I S FAVORITE PASTIME. T H E CARDS COULP ONLV BE SEEN
BY Fud- CovrrJG, GOOD- l4EAFLTED PEOPLG .
I WAS LUCKY 70 PURCHASE
THESE GENUlNE EMPEROR'S CARDS AT A YARD S A L E FOR 4 GOOD
PRICE WHEbJ I REMINDED TdE O W N E R T H A T ALTI-IOUGH ?ME STORY is
VERY OLD, THE CARDS LoOK VERY N E W . OF C;OURSE, A L L O F Y O U @OD-
HEARTED P E o P L ~ SEE THE CARDS.'' SHOW 6LArJK-FACE DFCK.
SPECTATOR SELECTS A B L A N K - FACE CARD A N D SHOWS (7 A R o UND.
SPECTATOR REPLACES CARD AND SHUFFLES PECK. ASK SPECTATOR
WHAT COLOR HIS U R D W A S ? TAKE BACK THE DECK AND REMOVE O M €
CARD WITHOUT SHoWlhtG THE FACE, A N N O U ~ J C I N GTHAT You ARE RE-
MOVIPJG I CAQD FROM THE DECK (IF THE SPECTATOR SAID HE PICKED
A BLACK CARP, PUT THE BLANK-FACE CARD IN YOUR RlGHT POCKET,
OTHERWISE PLACE IT IN YOUR LEFT. PLACE IT NEXT TO THE INDEX
ON THE S I D E AWAY FWM THE KINGS.)
ASK SOMEQ~JEELSE WHO SAW (?I THE SELECTED CARD WISAT
SUIT WAS ? ASK ArJcrHER IF 17 WAS H I G H cR LOW ? ASK AQOT HER IF
IT W A S O D D OR EVEN ( I F LOW), OR IF IT w4s A PICTURE OR SPOT CARD
(IF HIGH) ? F I ~ I A L L Y ASK SOMEONE ELSE WHAT D E N O M I N A T I O ~ I T
WAS ? MY, "JUST AS I THOV4HT.. . THE OCJE C 4 R D TMAT I REMOVED FROM
THE DECK ws THE ( N A M E THE CARD).'' AS YOU S A Y THIS, REMOVE
7 7 - 4 ~ B L A N K - B A C K C A R D F RoM T M E POCKET I N D E X , BLAVK 51DE
SHOWING A N D PLACE I T OM THE 6 0 n d M bF THE BLAISK-FAcE
DECK. SHUFFLE THE CARDS 7 ON THE SOTOM.
LEhVlhtG 1
It
YOU N O W SAY A MAGICAL WORD A M P SAY', LOOK, ?WE SELGCTED
CARD JLJMPS TO W E TOP O F THE D E C K ! " SHOW mE TOP ( B L ~ u ~ )
AMP PLACE IT 1hJTHE CENTER OF TI.(€ PACK. SAY T H E

I1
"
M A G I C A L W O W AGdtrJ A N D SAY, LeoK, THE CARD RETURhlS To
II
THE TOP OF M E DECK. SWoH) THE TOP (BLANK) CARD. OF COURSE,
YOU C A d ALL SEE I T 0 h J c G M O E SAY TWE M A G I C A ~ W R P AND
THE WHOLE PACK BECOMES THE SELECTED CARD. RIFFLE T H R O U G H
THE BLANK FACES. I t NOW, I SAY THE MAGICAL W O R D BACKWORDS
AND THE DECK ONCE AGAlrJ BECOMES N O R M A L -
EVERY CARP I5
) ~ . ' ' THROUGH TUE BLANK FACES. THE AUDIENCE
p l ~ ~ ~ ~ E rSPREAD
T w ~ ~ ~RIGHTFULLY
KS YOU ARE ToYlhJC. W I T H TWEM.
"~JOIJ, WATCH THE M O S T AMAZING DEWOMSTRATION! " T H E TOP
HALF O F THE PECK 0- 4hJD SPREAD THEM BACKS UP Oh, 7AOt.E .
TURN THE OTHER H A L F BLANK FACES UP IN YOUR HAND. ASK SOME ONE
70 PUSH OdE CARD OUT O F THE SPREAD Oh) THE TABLE. PICK I T UP
WITHOUT S H O W I N G 175 FACE AMP LAY IT FACE DOWN ON TOP OF TH&
FACE UP PACK- YauR HANDS TILT THE PACK S o THE 4 U D \ E M C € ah)
II
SEE THE CARP, SAYluGi, Jg YoLJ LOOKED A T THE FACES OF THE CARDS)
OF COURSE You COULD HAVE EASILY PUSHED OUT THE SELECTED Cam.
BUT YOU LOOKED A T OMLY THE BACKS. YET> oV1 O F 52 CARDS? YOU
PUSHED OUT THE (NAME THE SELECTED CI\RD)." DOUBLE LIFT T W O
CARPS AND TURd THEM OVER 0 d THE PACK, SHOwlhle T H E REAL FACE
tl
of THE SELECTED CARD, S A Y I ~ ~ G ,OF COURSE, rod C A ~ ,A L L SEE IT
BECAUSE YOU ARE ~ L LFUN- LOVIUG, GOOD- HEARTED PEOPLE."
"NOW, W H O W OULD LIKE TO PLAY WE A GAME O F POKER WITH THE
EMPF~FZ'S NEW ~ R D S"?
TZONTHE BAK
EFFECT: w u l ~ oruE PERFORM& BACK ISTURNED, A SPECTAW CUTS A PAW
a,: CARDS AND RWVES A CL\RD AND PUTS IT IN HIS POCKET WIWOUT LOOK-
ING AT IT, THE REMCSI~JDEROF THE PAW IS R E P U C E O IMJIOE WE CARO BOX*
TUE PERFOUMER EXPLAlNS THAT PRIOR TWE EXPERIMENT He ClAO PLACEP A
CARD FRWI AN6TWER DECK IN HIS POCKET. HE REMOVESTHE CAR0 F R m HIS Pocg-
El' AND PUTS I? FAC€ UP ON WE TABLE. WE SPECTATOR REVEALS HIS S€LECm
TlorJ FoR TWE FIRST TIME, IT Oc€S NOT MATCH THE FACE OF TW€ PERWRMER'S
CARP, BUT THE C6RRECT NAME OF TWE SPECTATOR'S C4RD IS PRINTED O N TH6
WCK.

NEEPW: THE CARP EW DESCJZIBED THE CARD \N W E WINDOW:' A BLUE BACK


DECK OF CAWS SET UP IN SI STEBBINS ORDER IS IN W E Box, t3N TwE TABLE,
A RW BACK DECK OF CAUDS Q R I N T ~ D we BACKS WITH A BLACK
MARKER. Encn CARD HAS PRINTED od rrS MCK m~ NAME OF THE ~ C C I O U J I *
w THE SI rTEBBlMS SET UP. FoR EXAMPLE, WE AS H4S "4 OF DIAMQPDS"
PRINW orJ ITS BDLK, TWE 4 D HAS ' 7 OG CLUBS" PRINT&O OL) ITS BCICK, WE 7C
HAS "lo ITS BACK, A-
OP H E ~ R ~ S " Q N SO ON.
TWE R E D WC#. CARDS AR€ W D E D IN A CLIRO IUD€*. PUT THE SPADES
AND CCLJBS 113 'IWE RlGHT POCU5T INDEX AND WE R6V C 4 W S if4 TU€ LEFT,

PRESENTATloN: THE amS FROM TUE 80X AND L M V G 'IW€ 80%ON THE
TABLE, FLAP UP, SHOW THEW ARE 52 PIFFERENT CARPS, FALSE SHUFFLE AND
PLACE CARDS O N TABLE, FACE DoWM. DEMonJSTRLITIE TO A SPECTA'IIDR HOW you
WOULD L I K E HIM TO C U T W E PACK, COMPLETE THE CUT AND PLACE TUE 'TbP
CARP, W l W O U t L-KlNG A T ITS FACE, I N T O HIS POCKET. H 6 SHOULD THEN RE-
PLACE WE PAW INTO THE BOX AND CLOSE me FLAP. TURN YOUR BACK AS ue
PoES THIS, WHEN YOU TURN AR6UND AGAIrU PICK UP W E CARD 80% AND HOLD
IT IN YOUR LEFT WAND, BACK SIDE UP, wlm YOUR H M G ~ R Sotu OM SIDE AND
YOUR ?))uMB RESTfhlG O N TW€ SLIOlhlG WINDOW. RAISE 7HE BOX 4 VERTICAL
Pos~~lahlSO TWAT 7'ME WINDOW CAWJOT BE SEEN BV WE AUDtENCe AND AS
You RECouhK WHAT WAS OCCURRED, PUSH THE WINDOW U P R E V E A L I ~ O THE
~OTI'OMCARD OF WE DECk. REMEMBER 'WE CARD, SLIDE THE WINDOW CLOSE P
AND REPLACE THE 60% ONTME TABLE*
NOW EXPLAIN THAT BEFOREWANDYbU PLACED O N 6 CARD FROM A N O T H E R
OECK INTO YOUR PocK€T. RfACH INTO THE APPROPRIATE P U C € IN WE
INDEX AND REMOVE THE. CARD You SAW IN THE WINDOW, PLACE IT FACE UP
ON THE TABLE. e L L TH& S P E C T A ~ RIb WMHIS POCK€? W E
a R D HE SELECTED AND PLACE 17 FMCE UP ON TWE TABLE ALSO, EVEhl THOUGH
TI(€ CARDS ARB OBVIOUSLY NOT W E - M E , YOU SAY, " A PERFECT MTCH!"
TUEU, TURN YOUR CARD W C E ROWN AS YOU ADD, "I WROTE W E NAME O F
YOUR CARD 013 TWE BACK. If

ODE FROG

PUT A RUBBER FROG IN A


GLASS JAR F I L L E D WITH
WATER A d D RECtTE THE
POEM.
u
TRISKAI-DECK-APHILE
(CARD WDEX)

EFFECT: A SPECTATOR HIERELY lWlhtbcs OF A CARD. THE


PERFORMER CAUSES SoME C€TfERS 7'0MAGICALLY APPEAR,
SPELLING THE COLOR OF tW€ SPECTA~R'S CARD. FOLLOWWG W I S , TW6
DGGY AND CAR0 CASE CHAcJGtZ FmM BLUE 7b RBD. TWQ ERFORMER CAUSES
me SPICTATO~S CARD ~o MOVE TO WE l3rw POSIT~OE) I L ~WE PAW AND A
DUPLICATE OF m~ GQRD APPEARS ON TYE OF WE PERFDRMG~SLUOCY
CARP.

NEEDED :A WST PRAW CARP INVEX LOADED WITH A DecK OF WITH


BLANK BACKS. EACH CARD HAS WE NUMBER 13 PRldTED I N BOLO FICOR&S O N
TUE BLANK BACK. TWE 1MVEX IS IN YOUR LEFT AND RIGHT POCKET.
A RED BACK DECK WITH A BLUE BACK JOK&R O d mP. -WE DEGk IS
IN A SQEC~ALCARD CASf W T IS BLUE OM 3 SlD€S 4 M D REP ON T W € OWBR 3,
062 A ~ L U EURD C ~ S EAND 4 ~ C E Dam a s 6 ( I use B~CYCLEBWNV ~ R Q S ) .
CUT O F F 3 SIDES OF 7HE RED CARD CASE lMSID€ WE WHITE BoRPeR. GLUE
THESE- PARTS ON THE 3 CORRESPOrJDlNG SIDES Of TUB BLUE CARP CASE ( SEE

WHEN C O R N W #I IS POINTING =WARD THE AUDIUJCEI AUD m€ B w E SIDE


IS UP, M& CASE WILL APPEAR TO 8E BLUE. WHEN CoRM€R#2 IS PQIN~~CJG
-WARD THE AUDIENCE AND We REP SlOE IS UP, 7HE CASE WILL A P P a R TO
BE RED* H O W 'WE a S G BLUE SIDQ UP AND SLID6 THE FAC€ DOWd D W \NSlD€.
16 DOUBLE- BLANK CARDS. DRAW CElTERS AND NUMERALS OId
12 OF THE CARPS ACCORDING TO T H E CHART. AN EMPW SQUARE MEAhJs W A T
SIDE OF THE CARD IS BLANK.
-
1 1 ~ D D D E E E R R R
[ ~ ~ C & A Z 3
C c~ B AA i

PUT A VERY LIGHT C O N OF RoItGTWlNG $&UID O N THE THREE P S , THRelS Es,


TIlRtZa RS, 1,2,3, THR€€ Bs,AND 3 CS. STACK THE CARDS IN THE ORDER Q I f E f Q ,
WITH 3 DouBLE*BLAMKS O N TbPANP WE SINGLE O W B C & * B W K O N 80W0M.
PRESENTATION t PLACE THE CARP CASE Qh) mE TABLE 50 THAT IT A P P ~ R srn
0€ BLUE 10 THE AUDIENC€. r U B D€CK 1s OLACED IN A DlAGiONAL FeStrloF) so
TUAT CORNER @ POIMTS TOWARD W E AUDIENCE ( SEE FIRST DMWING). THE
FLAP IS OM THE To? SIDE OF THE BaX. WHEN THE FLAP IS CLOSED You cAhl
s e AT
~ r o w ONLY 3 SIPES OF T ~ BOX
E AT ONE TIME.
?\CK UP THE STACK OF 16 BLANK U R D S THAT HAVE BEEN LE~=*ED,
NuMB€RED~AND ROUGHED. EACH OF THE 3 TIMES THAT YOU HANDLE ~ W I S
P/ICK€T OF aRbS, Y W WILL W L ~ W6 W SAM€ PRoC€DORE TO SHOW 4 CARDS
AND OWL TW€M Oh)= 7WB TABLE, HOLD W E BLANK CARD PACKET IrJ YOUR
LEFT WAN0 IN DEALlhJG P0SVT"T'OId AND O N E 4T A T I M E , PUSH THE TOP 3 WRDS
IhJmYOUR RlWT HAND WITHOUT REVERSlMG THEIR ORDER. THEN PUSH W E
NEXT 4 a R 0 S IN A GROUP AS IF WSY WERE 1 CARD (YOU CAN DO TUlS €AS-
ILY 6 € a U S E m€ C4RVS A R f w U o l t € D AND MILL SrAY TO~SZHER). TUE
RIWT HAND TURNS ALL 4 CARDS (REALLY'I) OVER AND REPLACES THEM OM
TOP OF WE PACK€T IN W E LEPT WAND, W E 7bP CAW WILL HAVE A N A FACING
UP, PEEL 7WB A CARD OFF AhlP DeAL IT oNTo THE TABLE. W E N PUT WE 8 TO
THE LEFT OF IT, AND THE c To WlE LEFT OF mAT. geLoW ALL 3, PUT 7 W E NUM-
BER CARD.

PERPORMIR

REMOVE THE D€CK FRom W6 CAR0 cAStS, IT WILL APPeAR ta WAVB BLUB
C
~ A C K SB ~ w u S E THE TOP CARD JOKER) IS A 0LUB BACK CARP. TURN TH6 06-
FACE UP AND WlMDLI SHUFFLE, SHOWJNO BLU6 BACKS THAT MATCH TH€ CARD
case* END WE: SHUFFLE WI'W WE: @LO€ 8AUC JOKER F A a UP W mP 6 C
M C E UP PECK. START DeAClNG TWQ CARDS WCa UP lhJm ONe PIC^, W E
FIRST a R V DULT WLCL 86 T U G JOKER. OTHER CARDS W ~ L C8Ei D ~ ~ ON
L Tt b p
OF: IT. TELL A SPGCTRTOR TO V ~ Owwedeverr ne wrsHes. wweN ma
sm~
SPGCTATOR STOPS YOU, SguARe UP THE STACK 3UST D U C T A N D TUM THE
PILE FACE DOWN (WE BLUL MCK JOKER WILL BE ON =P) NEAR W E c * R O
CASE *
DIiAL 27 CARPS FA= UP FROM 7H€ R E ~ h ~ l h l l f d PORT
G lord OFWE PECK. Yeu
WILL wave A SMALL PORTION OF CAR= LEFT IN YOUR HAND. Pwn UP TWI
FACE DOHIN P l ~ eFROM 'IWE TABLC, TURNlrdGr 'fWg STACK 64CE U P AS VOU
DO, AND PUT IT ~ N P B R N ~ TTHE.
H OIRDS LEFT rnl YOUR HAND. SPREAD
'We 27 C4RDS eN THE TABLE MC6 UP AN0 A U O J WE SPQCTATOR 76 6% -
CUfiIJGE ANY CARDS 1F HE WISHES. TURd PILE IrJ YOUR HAND 0-IC (THE
BLUE BACK JOKER WILL BE W E Top CARD) AND SLIDE THEM FACE DOWN INTO
W E BLUE CARD CASE. PUT THE CASE BACK en) T H E TABLE. FRoM THIS POlh)T
A& OF W E 27 CARDS WILL REMAlPJ FACE UP U N T I L o T W E W ~ S ESTATED.
TELL A SPEC7AToR Tb TWIhlK O F O N & O F THE 27 CARDS. PICK U P THE
SPRSAP AND W I T H 7WE FAC€S UP, HINDU SHUFFLE. DEAL TC~ECARDS
FRoM THE FACE INTO 3 PILES AcTERruATELY r h l FRONT O F TclE LETTERS A, 8 , C .
RECITE THE VERSE Tuar FOLLOWS AS YOU DEAL, PEALlNG 3 ~ R O AS S you
-ME To fW€ €FID OF E A W LINE.
ur&WpLLv&~&#
n f ~ ~ ~ ~ .

JJw +
IJ2.3,
3&madLh&

PICK U P W E LETTER CAR0 THAT THE sQEcTAT~R NAMES AND PUC€ IT T O


TRia/
THE SIDE. cPnk && @--P/)/oLvu
d. STACK W € 2 PILES TMAT PO NOT COWTA1.h) W E SPECTATOR'SCARD Or3
mp O F THE ONE 7wAT DOES. PlW U P THE OTHER 2 LEWER CCIROS A N 0 r)l€
CARD WITH W G # 1 AM0 P U S TWBM Oh) THE -OM O F THE B U N K CARD
PACKET. SHOW THE TOP 4 CARPS A N D DEAL THE LETTERS A,8,C, AND 7WE
#2 ONTO THE TABLE AS D E S ~ R I ~ E PW5VIoUSLY.
O
PICK UP Tcl€ 27 CARD PAU(ET AN0 D€AL lMEM AGAIN INTD 3 P I G S ALE&'
NAFELV JNFRONT O F W E L E m R S A, B,CJ REClTlhlG W E VERSE ABOVE. PICK
U P W6 L€T€R CAR0 THAT THE SPGCTATOR NAMES AMD PLACE IT O N 7DP O F
THE ONE FROM ROUND 1. %.&A@ -#& -2b*
C&d. STACK WE 3 PILES OF a W S WlW3T
CO~~TAINSME SPECTATOR'S CARD SANDWICHED IIJ me MIDDLE. PICK U P WE
OtHeA 2 CErrER CARDS AND 7346 CARD WITH W E #2 AND PLACE TWEM O N WE
86lY"ffM O F THE B L A ~ KCARD PACKET. SWOW l H E ?lop 4 cARDS AND DEAL T H E
Lem'gM A, B,C , AND THE #3 o ~ m THE TABLE AS DESCRIBED PREVIOUSLY.
PICK up W E 27 CARD PACKET AhlD DEAL THEM AGAIN lNT13 3 PILES IN
FRONT OF tCI€ LETTERS A, 0,C , REClf iMG THE VERSO ABOVE. THIS 7 1 ~ 6 ,
wwed YOU DEAL T H E 4rui MRO rd EACH PILE (ONE OF ntase rs me s~ecm-
7 e ~ wesW
1 ~ C A R P ) , JOG THE CXRD so r u t THE icrlo~xconrue& a d BE

PicK Up LlEW&R CARD THAT T H I SPECTATOR NAMGS ANV PUCE IT O N


TOP OF ONES PROM ROunlDS 1 AND 2. NOT€ THE N A M € OF THE SPEC"
TATOR'S CARD. WE CARD IS J O G G ~ D IN THE D E S I G ~ A T W PILE WITH ITS
INDEX CORNER S H O W I N G . STACK THE 3 PILES OF CAROS WITH T H E O N €
CofQTAiN~r\reTHE S P E C T A ~ R ' S CARD SANDWICHED IN THE MIDDLE. PICK UP
me 2 L g m R CARDS AlJD THE CARD W1TH W E # 3, PLACE T U e M O N
Om&
W E bWOM OF 7346: B U N K C4RD PACKET#AND DISPOSE OF THE PACKET,
SPReAP TWB 27 WR08 ACROSS THE TABLE FROM RlOWT f o LBFT, FACES U P ,
AND OWL m~ 3 uneR a m s SIPE BY SIDE. jam^

4~ OUT NITWTWO # 13 WOWIN(i AN0 PUG& IT oh) T W f TABLE. g&

PERFORMER v

~ L L f t W ~ w o u e L ~ & ~ ~ / t L e L
9 L u i e e m o v r ~ ~ ~ ~ S C l y ~ w e ? Y v 4 ; t R U
PASS YOUR HAdDS A 8 O V e 3 C M R CARDS Ahlo 7WEN TURN 7W€M O V € R FROM
RIGh7 10 LEFT. TCIB AUDICr3CE. WILL SEE TUE L€TT€RS v , D . ASK TWE SP€CTAmR,
16 UC WAS 7WIhfKt)r)G05 A R I D CAW ? R6C/\RDC€SS OF HIS REsPaNsEbSAY," .?&J
c w t h m r / w u L ~ . .d
. g e - a -." F L ~ P O V B R T H ~( i ~

rlaE SPREAD OF 27 ~ W IN 3+
S A FLOURISH. Y+W~A~
w h € d fb nndtcA/ &&C a n d , h,
T U R N THE CARD CASE OVER SO THAT THE
DIAGONALLY OPPOSl= CPmER IS POINTING mWARD THE AuDI€NCE. 80%WtCL
APPEAR 6E RED
J d m m u ~ ~ y o ~ ~ ~ ~ r t
\ 3 f i p$hd.P \ U UP 5WE SPRtEAD OF 27 CACL DOWN a - S AND DEAL 7bTUE 1 3 T ~
CARD. TELL W E SP€CT47bR R3 NAME MIS CARD FoR 'THC FIRST ??ME. TURN W6 13m
CARD PAC6 UP. IT IS 7f46 SPECIAT~R'S. IEU THE SPECTAmR M A T W IS a R D IS ALSO
YOUR U c u y a R D . %lcnoul/;t g- CO)VM/ # ~ # J m y
~ ~ ~ ~ 4 r n N R N OvY E R WyE C L l R D~W i t W T i~
lt 3
#13, PISWOSrnJG A O U P L l t l l R O F TI46 S P ~ C T L I T O ~CAWU).
S
w

3W PY M I D LETTER
(CARP INDEX)

EfFEC'f: THE PERFeRNIER SHOWS AN ENVELOPE T H A T WE RECCIV6D I N THE


MALL, UhSTAINlNG A C)(LLlrJ LETTER WITH IhlSTRtJCTIONS COR Ahl EXPERIMENT,
AdV A BLUE 8 A U c PCAY4nlG CARD. A SPEcTUTWZ SELECTS 7 CARDS A7 R A u P ~ M F-
A REV Bauc DEW, 4 a R D l N G i 'IL) THE If4STRUCTIWS, NEXT, A PAIR O F PICE A=
lWLL€P AND 1333 S 0 0 3 013 BOTH D I G ARE TOTALED, THE a R D A T TWAT NUM-
BEREP PoSlTlOrrl AMOHGST WE 7 S Q L a T E D d R D S PROVES To BEA DUPLIOITE
OFWE BLUE m0C CAR0 MAILED 112) WE PERFORMER trJ W B ENVELOPE'.

ME6DED: A FAST DRAW CARP 1 ~ 0 6 %


LOADED WITH A DECK OG 8LUQ BACK U R P S .
A REP BACK D ~ G KOF CARPS IN 17's CASE.
A SPECiAL PAIR OF DICE. ONE O F THE PAIR H A 8 1 SPOT O N M E BACK
OF 5, 2 QN me B a a OF 4, aruD 3 ou THE 8aoc OF 3 (WERE IS NO 6 ON THE
DIE). WE OTHER DIG HAS 1 S P ~ TOA, TUG B A W o f 4, 2 oh, THE BPCJCOF 3, AMD
6 oh) TH6 6AW Of 5. WltW THIS PAIR O F DICE, IF THE, T ~ ~ ASPOWL ON THE
'TDPS OF WE 2 Dl= IS 6 , 7 , 0 ~ 8
?HEN THE W A L SPoTS Ohl Iwe 80TlbY CAM-
NOT BE 6,7, OR0.
TWO C0PlE;S OF TUG SATfILlCAL CHAIN L € ~ T E R , T ~ T C € V"THE
. LUCK O F
AMEN AHNKEN~' WAICW FOLLOWS THE PRESCNTATIOM. THESE z L ~ R ARE S
AM ENVELOPE ADD-SSEP
FOLDED I~JSIDE. 70 You. PUT THE ENVElDPE IN
YOUR LEFT CPAT POCK€T B m t N D 7U6 INDEX.

:
PRESEMT~TION M K E OUT W E EMVELOPE. 3&41 .&w

A€& u.
TAKE OM& bF THC KTTERS FROM T&E
ENVQwPE 4NP WAP I f ALOUD, WHEN You ARE mRouGH, PUT TWE LETTER
BACK INTO THE ENVELOPEAdD REPLAC€ IT IN YOUR LEFT COAT PoCKCT* &J

ON Tw€ TABLE AND HAND THE Pep BACK DECK bF URDS To A SPECTAmR.
s r d v v . W & 4 n u ~ r f D ~ ~ ~ ; t / L O t / ) ~ ) b n ~ &

9- *-dAldCCO#&.&%W+

TO ~ A J O ~ U E R
d d*
SPECTATOR.
d ~ ad
o d "Sli)JY! "d
TAKE W E DECK 6 A C K . 4Q
DIRECT YOUR WOLDS
A,
r r 0 0 f A U 4 cand. D€AL THE U R D S FACE UP tdTD A SINGLE PILE UNTIL
THE SP€CTATOR S n P S YOU. TAKE mE NEXT CAW OFF 7UE DECK W I T H O U T
L E n r w THE AUDI(SNCE SEE ITS FACE, BUT TILT IT SLIGHTLY TOWARD YOUR-
SELF SO TUAT YOU U N SmhL LI GLIMPSE. YLUIVht npw & -&&
/ t / b ~ ~ ~
DROPWE ~ ~ ~
eAR0 FACE DOWN ON TUE TABLE AWAY FROM TU& FACE UP STACK. E M E M B E R
THE CARD BECAUSE THIS CARD WILL BE TUE FOR- ~ R DA
IN FEW MINUTES.
C e i u r ~ t u u EDEAUNG ~ C UP E CLIROS. Stop, mu 7 -~yrn~
&. W H E N THE SPECTaTcR S 7 b 6 YbU, n K 6 W E N E X r -IVI OFF 7?4€
P E W ANP P m P /T mC6 DoUM Orcl W E FIRSZ Po TUE SAME W I T H A 7HIRD
S E L E C T ~ I JA , T THIS POI^ STOP ANO Pur r w DECK
~ LMWN ON W E ~ B L E .

rNn> ~ u LEFT
R COAT P O C U T ANP REMOVE TUB eNVELOPE. LAY IT ON
THE ~ B L E 7MEM
. REMOVE 7% DUPLICATE OF TU6 FORCE C;SRD FRoM
W E POCK67 INDEX AMP PUT IT FACE PoWrrl O N TDP OF W E ENVELOPE. .@
& , W & d @ ~ & ~ / ; d q P m / ~ & ~ & d . P I C K
yp mE DEU aca~nr.W ~& I a +
msatcl cPneb/. ~ L U WW E
PReVIOclS PROC€PURE OF HAVlbVci A tARD SELECTED, BUT TUISTIME WUEEJ
S P E C 7 A T i STOPS YOU, SLIDE W E NEXr UlRo UNDERNEAW 7c/€ W C E
DO\rJh) PILE RLREAVY O d W E TA8L.e. &ePeAT THE PROCEDOR6 3 MORE
T/M&$. YOU W I L L NOW HAVE 7 CARDS (RANDOMLY SELECTED)OIJ IWE TABLE.
me 3m CARP FRUM TCIQTOP OF me PILE W I L L BE THE FORCE URD. PUT
WE ReNArNvER OF DEW ASlDE AND TURN 7 H E 7URD PILE FACE UP.
n r m r r n r o s n ~ / ~ W R a l : c a n d 4 / ~ ~ ~
A&&loJ*d*
* WAND W E PIC& 70 7 ' LST SPECTATOR
~ ~ ~ ~ & * p k . r

L V ~ R Y O N ~AWEhlTroN
% 7b EITHER 7clE ~ T A Smrs
c oht 7H€ 7''Ps OF T H E
p j a OR 7#€ TDTAL Sf075 Onl mE BoWbMS AS D&ScRIB€D I N T i € NEXT 2
PAUAoRR M S .
IF THE TOTAL SPOTS oh, W E roPS OF W E DICE IS A ~ Y r u f dOTHER
~ W A N 6,7,
OR 0, T W & T~E L L THE SP€cTATOR TO AFlrdo~hlCE WE TOTAL NUMBER OFSPOTS ON
TI46 m P S OF PICE. 3& munnBvr/& & La&
JWAddkd.
IF TUE TOTAL SPOTS O N THE TOPS OF THE DICE IS 6,TJ 0 % 8 ,THEN STAT€ TUAr
THERE ARE 2 SURFACES OF M€ VICE THAT NO ONE CAhl S€€ BEC9USE THEY ARE
AGAINST THE SURFACE O F THE I#&&. E L L THE SPECTATOR T U W TW€ Dice O v I R
A N P ANNOUNCE THE TOtAL NUMBER OF SPWS Oh) WE BOITI)MS. &
&
g
~ d L t U V m i n y w e ; x / c p n c ~ ~ & , ~ .
THE ONLY WSSl8l.E TOTALS THAT AW0L)NCED A T THIS T I M E LIRE 2,3,4,5,9,
10, AfdD 11. YOU ARE NOW G O I N 6 70 FOLLO\IJ Oh)€? OF 2 I r d S I R U C I I O N S . I F THE NuM-
8ER O F S-Ts IS 2,3,9, O R 10, P l 4 C UP THE P A U E T OF 7 CARDS AND HOLD T H E M
J YOUR LEFT UAaD. IF, HOWEVER, THE NUMBER O F SPOTS IS 4, 5, OR 81,
FACE ~ W A lh)
PI- UP WE PAWET OF 7 CLIRDS AND HOLD TCLEMJUST AS TWEY ARB, FACES UP. rC:
YOU ARE HOLDIN* THE CARPS, NOW, FACES POW^, THE ~ R G aE a D IS AT P O S I T I O ~ )3.
IF WE. CARDS ARE FACE UP, mE ~ R C CARD
€ IS AT POSITION 5 . 6m YOU CAN RE0
VEAL THE FoCU;€ CARP FoR AUY OF 7% D I C E 7DTALS AS FOLLOWS :

IF ma
WTAL IS
2 Jcaurrt* 2 condY (DROP m~ TABLEEM AND TURN OVER
THE NEXT R6RUhfid-4
4 #dC# 4 # C D ~ P T U W ~ONTO THE W ~ L E
AND T U OW&
~
TME mtr c ~ ~ ( ~ ) t w d ~ A b ~ ~ ~ B y
3 0 ~ 5 - W@(E,&9k3&(~5~)d.(coudrrn THE~~RDATM
PRECIS^ Poslnod w o w r t so THE ~ V D I ~ N C E ) ,
AND
9 f d 9 ~ o n d o / ( ~ ~ ~ ~ ~ ~ E a c r r ~ R o F ~ m s w E r o P T o T U
TOM OF W E STAU AS YOU COUNZ HOLD U P W E N E X T ~ R D ) , . bnrd/
.

11 J 411C ~ ~ ~ ~ Y ( T R C ) N SEAW
F&R keom me 7 0 ~ m me or-
TOM OF THE F;qU UP STACU AS YOU COUNT: HOLD UP WE NEWT am)...
Q O I . L ~ . A ~ C M ~ , ~ ~ A ~ E J &
16 ' * h ~ d ; c u , w d w i e e ~ f ~ u / &
C(O=E C m l D &T N A ? PRECISE POs1110U BY Tf#MKRRtN(E

SHOW 7%10 ni am 10 7)IE AUPIBNCE ).


mE FORCE CARD ECICE UP ON W E TIIBLE. &O CdlCd &&u%aJ-
& * ~ ( ~ m d ~ n ~ ~ ~ a ~ / ~ r b r /
* d ~ d i t & a t , M & & * w s o l & * ~ .
9-

T O M 7 M E BLUE &cK CARD OVER S H O W I U e IT IS A D U P L l C A a O F M SELLScTEQ


RED MCU cL)RD. T&-4

(SEE IT^ A N~TURAL' BY M4RTIN GARDNEIC AN0 BILL SIMON, Pa 23 oF 'sCAW€


ON CLLRD TRICKS")
THE LUCK OF AMEN BHNKE31

T h i s prayer has been sent t o you f o r luck, The o r i g i ~ iin s c r i p t i o o ca-me


from a tomb i n ancient Egypt and has been around the world 9 times, You are t o
receive luck within 7 days of receiving t h i s l e t t e r , Luck w i l l f o l l o ~ ~ It, is
no joke, You w i l l get yoms,

This c h i n was s t a r t e d by Iiing Anen Ahnken i n 2050 B.C., inscribed on


papyrus and entombed with his body when he died. 4000 years l a t e r , i n 1950,
Frank Ames, Egyptologist, unearthed the tomb and discovered the mysterious
papyrus. A s he translated the ancient hieroglyphics, he read: I1By the power
of mighty Osooris, luck s h a l l come t o him who reads t h i s chant and passes it on.
Two others must receive copies of this i n s c r i p t i o n t o continue t h e chain."

That was e s s e n t i a l l y the translation except f o r a few drawings he could not


i n t e r p r e t a t the tine.* Do not brealc the chain, You must sefid 2 copies of this
l e t t e r , within 24. hours, t o people you think need luck (good o r bad). Cross out
the t o p name and add yours t o t h e bottom. Do not send money, I n a few days you
will. get a surprise, even if you do not beJieve i n this s o r t of hogwash.**

Frank Ames followed the i n s c r i p t i o n and mailed copies t o his 2 closest


friends. Coincidence o r not, luck came t o Frank Ames 3 days l a t e r o He broke
his r i g h t l e g when he t r i e d t o jump over t h e net a t t h e victorious conclusion of
a t a b l e tennis tournament,

m n z Drdla received a copy of the c b i n end forgot where he put it, k few
days l a t e r he l o s t his job. Then he found the l e t t e r and sent copies of t h e in-
scription t o 2 friends. S i x days l a t e r he received $180 -his unemployment
check.

Brian Wolenda received a copy of the chair, i n 1962, He l a i d aside the in-
s c r i p t i o n and no luck came t o him f o r several weeks. Then one day he picked up
the l e t t e r again and t r i e d t o think of 2 people t o send copies to. A s luck
would have it, he had no friends; so he s e n t copies t o 2 stringers, Five days
l a t e r Brian became lucky; he won a year's suppLv of mclemrro deoderant on a TV
quiz show, Now he hzs his f r i e n d s back.
Gertrude Hanley received a copy of t h e chain but f a i l e d t o c i r c u l a t e it.
36 years l a t e r , she died.
SY KOPATH COIJNIE SEWER JACK ALLEN HYDE
SID E, SLIKEiER DELLA K, TESSEN F m SLAVES
ROGER OVERNOUT DON DEAN EXEIT PERCY and REGJSHUN
OLIVER SUDDTm DUB ALEX POZURE GrnT. DELL rVVERY
ANIrE T, DOTE INELL B. SORRY JC6Z CkNYUSEE
BELLE E. DANSER JOY ANNA DELIGHT HELEN HYGWTER
CANDICE BE4 D'PLACE GLADYS C, Yu HEDDY R E X ZKTWL
CLARENCE SAYLE FAYE SLLFT CA E GSLMORE
COLIN AWLKARZ EVAN LEE DAIZE BOB

* Subsequently, t h e obscure drawings were translated by Rabbi Mendel of t h e


Yeshiva I n s t i t u t e of N.Y. The drawings explained t h a t Amen Ahnken could not
guarantee what kind of luck would be sent by mighty Osoorisl
** If no person breaks the chain, it i s possible f o r evexy person i n the world
t o receive a copy of the i n s c r i p t i o n within a l i t t l e over a month, 232= 4,294,967,296.
gb UNTOUCHABLE
EFFECT : THRQUGHOIJT THIS
D~oruSTRL\Trord,THE PERFORMER DOES N8T
TOUCH TW€ PACK OF CARDS 7UAT I S USED* A SPECTATOR SWUFFLES TU€
DECK AND PEEhS AT A CARD. 7 U 8 a R 0 I S mST IN THE DECK. YET, W E
PERFORMER WAS PREP1CTED EXACT COCATlOfd O F THE CARD AND
ALSO R S ID€NT\TY.

NEEDED: A R e W c A R PACK OF G ~ R D S .
A FAST DRAW CLIRD INDEX WADED WITH A DECK OF BLANK BACK
CARDS. ON ?WE BLANK SlDE O F EACH CARD PRINT A LARGE NUMBER 13,

PRESENTATIOM : f &hfRdt+ & & h & k w n / d


RParA)(LMLtZO*
3bdtXuV-
U R D S ON T H E MIILe.
amrLrPe%/da&+-
3&io/-$
A, SPEC-
TATOR 8, AND SPa7ATOR C. S p d h h J A , pa^&
6- f & A w ~ W
~ b *P &

mram/), ~ w
lURN ,
YOUR BACK Y(WIL SPECTATOR A R40 EINISU&.
Tu&r\r TURN L)C)CK AR0Ud0.
TELL SPECTATOR A To CHUFF46 WE REAWIIVINO CARDS AND m€hJ tb m K
~ ~ * c s n d , .
B.

m&Muh&kaa.

7% SPECTATOR WHEN YE HAS DML7 13 CARDS. f ? ?


d€&conda/~+Jge*~.Smorv~m~w
&.l&mrL**;to
F R ~ MY O U R ItJDEX W \ T H T H E NUMBER 13 SIDE SUOWING. TELL S P E C T ~ ~CR
To CourJT TO THE 1 3 CCIRO
~ ~IN THE PACK HE IS HOLDING. IT WILL AUTOM4TIC'
~y BE THE SELeCTED CARD. TURhl O V e R THE CARD W I W TWE NUMBER 13 O N IT.
IT M ~ T C H E S ! g d

THERE WAS A GREAT MENTALIST


NAMED VAUGHN
WHOSE AUDIENCES WOULDN'T CLAPa
THEY'D JUST YAWN.
HE B L ~ N O ~ O L O E HIS
D EYES
AND TO HIS SURPRISE,
WHEN HE REMOVED It, THEY'D
A L L GONE !
(CAOD INDEX)
EFFECT: A REP BdCK DECK I S SMVFFCED AND 7 C A N S ARE SELECTCDAt RANDOM*
THE 7 CARPS ARE DmLT FACE D a W N IhJ A LINE. THE P~RFORMER a M 0 Y 6 S A
STRANGER BLUE BPlCK CARD F M M HIS POWET, TO 0& USED AS A MARKER.
BEHIND THE PERFORMER'S BOCK, A SPECTATOR PLACCS THE MARKER ON ON€
OF THE 7 RIZD B A C K U R D S . THE PERFoRMeR P4R-S THE R € M V A L O F 6
CARDS M A T W E MARK^^ IS NOT ON. THe ~ T RGD
H 0 A W CARP IS R € v ~ c € ~
TO BE A DUPLICATE OF We BL& BACX M A R K E R CARD,

NEEDED: A ReGUUR PACK OF W D BACK CARDS,


A FASt PRAW CARD I N D W LOADED WlTW A B L U ~
BACK DECK O F CAROS.

J k

INVITE A SQeC7AToR To ASSIST. HAVe T H E SPECTA'tbR STAND Oh) YoUR SIDE


OF THE TABLC, FACING THE AUD16NC6, WAN0 HIM THE PACK OF R6P M C K CARDS
TO SHUFFLE. WAVC HIM CVT WE PACK ONCE AND THEN DEAL 7 CA- FAC6 POWN
I* A PILE ONTO YOOR OUrSTR€TW€D HAND. 1&& & A-
*-wRanN/)*otb /yoYmrrvy
AS
N-, PEER AT TME & T O M
CARD W WE. 7. R & M & M ~ E Rf U / S CARD. I t W I L L B E FoRCeD Itd 4 F 6 W MlN-
UTES. DEAL W6 7 CARPS FACE D O W N O N T o rW6; W l . 6 IN A LlNe FROM LERT
7b RIGHT. WUCN Y ' U GET TO THE 5?bl CARD, HOWEVER, V E A L IT -A4 7BiE BoT-
TOM INSreAD OF FROM ?'Ub Tap, SO W A T W E FORCE CARD 1s Jhf TH& STW
PaStrrotd. ReMoVE: THE BcuB BACK DUPL~CATC OF THE f0RCB CARD FROM

INSTRUCT SPECTATOR THAT WuEe3 YOUR BACK IS WRNED 146IS To


PLACE THE MARKER CARD F A c ~DOWN Or3 f b P O F ANY ONE OF THE 7 CARDS.
h e w &. T
,N
,,,,,
THAT IF THE MARKER
-m , SPECTArn,
IS PLACEP Oh) TI46 2 f + JCLIRD
~
~@flO~O~
SPE CTAT0R
FRoM THE LEFT, IT CAM BE MWCD TWICE, O R IT
C19hJ BE MOVED 6 TIMES BfCAuS€ IT IS IN THE
6 ~ POSITION
u FROM THE RIGHT. LIKEWISE, DEMO~)STRL\TEWAT IF 7% MARK-
BR IS PLACED ON THE LEFTMOST CARD, IT CAN EITHER BE MOVEDONCE OR
7 TIMES. ASK THE SPECTATOR IF WE UNDER'
STANDS? wrm WE INDIWTS TWT ne E ~ S ,
HAND WlM T H E MARKeR CARD* GONCS~'JTRAT€
IOOUC3DO
SPGCTATOR
ON me 7 URPS ANV WE^ TURN YOUR BACK
To THE AUD I W C Q , POSlTlolUlNG YOURSELF: BEHIND
TUE SPEC'TATOR. TELL W E S P E C T A W TO m L L 8 W YOUR DIRECTIONS AND TO
A~t46lJfbJCEWHEN HE IS FINISHED*
w u e ~ue IS FINSHED, MEN COMTINUE. d6~1 *ww

~ ~ t ~ v ~ c r y/LnnaMI1/LuuMkatJ%&
r k 3 ~ .

d.
rwmrruuun/ia,mdt~*
~ ~ ~ d n n d ~ u ~ P r .
n k l
hd
w
~ M L / &

&. A ~ U N Om 7uc AUDIENCE.


paht&+-A-&&hy~~eptw-
m*CMCLfwwu+~b)awin,~
~ d b v a + & & c y ? ~ u n c d ~ a c n , c ~ d /
wg&& €&
.dmeTURN 2 CLlRDS OVER,SUOWIMG TMr
THEY lrJVEw MA'IZH.
EFFECT ', Tu€ PeRGORMER PLACES 3 CARDS ON TA8CE WWCW WE HAD PRE -
VIOUSLY PLACED IN HIS POWET. W E 3 a R D S MATCH 3 CARDS RANDOMLY SELECT-
ED FROM A SHUFFLED DECK BY 3 SPECTAtORS.

NEEDED :A FAST PRAW CARD INDEX LOADED W I W A BLUE BACK DECK.


A MARKED RED BACK DECK OF WROS AND A CRYSr4L BALL,

PRESENTATIO~ : g&

&. TAKE T4i€ DECK 84CK AND SPR-D I T FACE ~ W N FROM


, RlGUf 7a LEFT,
G STW&BRCK OF 7uE
S TABLE. IN OolnlG SO, READ ?HE M A R ~ c I ~ ~OU
A ~ S THE
n P U R D OF WE DECK. R€Nl€A4BEfi THIS CCIRD. SHOW W E C1Q,YSTAL BALL. 4

.
u S U ~ &

T116 CARD ?MAT MArCWeS TC16 rOP CARD O F 7WE R6D BACK VecK FROMYOUR
POCKET INDEX. PLACE lr W E LEFT SIP€ OF: 'We TABLE
FACE DOWN IbwA-
ohl YOUR SIDE OF: THE RED PECK SPREAD. NOW WAVE A SP€CI'ATbR SLIDE A CARD
OUT OF THE SPW4D. LAY IT WC€ WWN Oh) THE AUDIENCE SIDE OF: THC SPREAP,
OPPOSITE YOUR F\RST CARD. ~ ~ ~ ~ 0 1 & ~ r
m.R&D W E MARKS ON WE B A U OF T U l S CRRD AMD R6MOVE 7 U 6 DUPLJCRTe
PRom YOUR ~ K kR
W W E NEXT CL)RD,
~&nr/dlaw+~&f&2%hw&~m@.d#kd. FLIP^^
Face DOWM ReD BACK S P W D ELlCE UP. %b& c a d J,&W ccmY
a w.RIZM~VETHE DUPWCA~E OF W E FIRJ~TS E L E C T ~ DCARP F R ~ MYOUR
POCKET AND P U C E If CAC& OoWhl ~ h YOUR l SlOE OP 7 U B SPREAP, N€A& W E M l D -
DL&. HAVE AEJomER SPECTATOR SIMPLY NAME A CARD. R€Mov€ WE W R D FROM
TfiF: SP-AD AdD TURht IT FACE DOWN or3 THE AUDIENCE SIDE O F me S P R U D ,
O P P O S I T ~ YOUR ~ N CD~ R D ,c w s e UP twe SPRGAD AND PUT THE DECK FACE
poMN ON THE RIGHT SIDE O F THE I A B t e .
eNAVE
. AhJoTUbR S P E C 7 A n R CUT A STACK OF URDS OFF M E Tcp 6 F
7U4 DEW AND CRISS-CROSS 7Ub BOWOM PORTfOfdON 7oP. THIS IS W E BE'
GINNI~GOF W E OLD CRISS-CROSS FbRc€ OF TUB mP W O 06 rue PECK. %b

PUPLIC47E OF 7846 2tdD SECEC7ED C4RD FRoM Y o U R U R O IAIDEX AND P U G 6


mwARD YOUR RIGAT. R m O V E 7U6 FIRST FACE P6wNCC)RI)BELOW
J t FACE P ~ W N
THE W S S - CRoSS OF W E M D McK DECK AND P U C E IT FACE BwAl oPPasr7E
YOUR ~ R BLUE
D BAC& CARD. P I S P a S 6 OF 7UQ RGST OF TUG R a B
AU D6W.
NOW, VERY C C a N L Y P l W UP W6 3 BLUE M C K CL)RDS. HOLD W m /N YoUR
L Q F I WAND IN A SlhlGLe PICE. FROM THE TbP P o W N I#€ CARD OROER SHOULD BE
#I, 2,3 W I T H A BR€AI( ABOVE TUE 8OrTOM CARD. L&
HI WUBLE LIFT (AWVE 774& BRUIK) AND TU4N 7 U 6 2 CLIRDS
T
As W=mG S P ~ ~ I I DRPST
~ D CIlaD Y1C. UP AND L E N € IT ON WE TABLE.
17 MA7CHES. T U R N W E mUBCE LlF7 @CE &Whl AND PUT W E 2 a R P S AS ONE O N
THE BorrOM O F me STACK*
TURN 74& ZND S P G C T A ~ & FC)C€ NIW WE NGXT mP CARP IN YOUP
HANO F4C6 UP* 17 M A W E S s 7URA 7°C C4RD /d YOUR HAND a C E mwN AM0
IT O N T H E B o M O F THE StACKs 7vRnl 7UB N E W l b P CQRD IN YOOR UAtJD.
TURN T H & 3&DS P B ~ ~ A ~ O R 's
CAW, IT ~ ~ C l f s
~uS . 7W€ m a UP
m I N YOUR
HAND FACE PoWN AMP PUT IT ON THE 8 O m M O f 7% STACK, T U ~ NqUlCKLY P € ~ C
TI(€ 3 FgCC DOWN CARDS FACC UP, ON& ON E A U OF ?Me S P ~ C T A ~ R SC4RPS.
' WEY
Wl LL NOW 0€ It4 THB CORRECT ORDER,WITH N O DOUBLE LIFT,

AUD.

PERFORMER

(THIS W E ''THREE-Id- ON^ CARD TRICK"


i S BASED O N CREDITED 7b wARRR6N
WIERSBE ON PAGE 217OF I'SWRNB ON CARD TRICKS!')
w
SHUFFLE
OVER
HAND PICKUP FORCE
TO LEAVE TUE TOP STOCK OF THE D€CK I N T A C T t am8 ARE HELD (0 THE LBFT
PALM WITH 7116 mcKs TOWARD WE LEFT THUMB. WE PALM IS up ANO rwe
CARPS ARE STANPING UP PERPBNOlWLAR T O THE FCOOR.
REFER TWE 70P HALF OF THE VBCK AS ( A ) AND TI.le B ~ T OHM
A L F AS (8).
TIlC RIGHT HAND THUMB AND FINGERS G R I P TUE MARROW EDGES O F THE
PECK AND PULL OFF THE B o r n HALF OF: TWE DECK.
TH6 RIGHT HAND PUTS (8) IN FRONT OF (A) X, -4RT A RIOULAR OVER-
URN0 SHUFFLE BUT INSTEAD OF LEAVING (A) l M YOUR LEFT HAND AND S H U F -
FLING OFF IN FRONT O F IT, GRIP (A) W I T H YOUR RIGM RING AND LITTLE FINGERS
AND WE ease or: WE THUMB ( ~ DRLIW~NG).
e
UFT UP (A) WITH THE
R\GWT HAND AS TWB L e F t
THUMB PULLS OFF 7WE TOP
C4RDS OF (8). CONTINUE
SHUFFLING OFF T M 6 TOP OF (8).
RX HAND
WHCN ALL OF (6) IS PULLED PICKS UP
OFF, THBd PROP (A) O N TOP
AND SWUC

.OF THE DECK* TUlS RESULTS


IN LEAvIMG THE TOP HALF OC:
THE DECK INTACT.

l'B LEAVE THE 80fl'Om STOCK INTACT : START WlTW T H E FACES O F THL CARDS Ton
WARD THE AUDI~NCE. tue AUDIWCE WILL SEE THO CARDS CUANG~W ON THE
GACE OF THE DECK AS Yor) SHUFFLE,

TUE FORCE : THE FORCE CARP IS OrJ 7bP OF THE DECK PReLlMlrJARV TD W€ FoRc8.
HOLD THE CARDS I N TWE LEFT HAND WITH 'WE FACES TOWARD THE ADDlErJCE,
WITH THE RIGHT WAND FlhtGERS AhlD THUMB, PULL A SmCK OF CARDS OUT OF
THE MIPVCE O F TW€ DECK AN0 oV€RWANO SHUFFLE THEM Oh370 THE OF

PORC6 CAAO REMAINS ON 7DP.


NOW Turn rcre p€ut ova&, WITH W E B A ~ K S TOWARP THE AuDIEMC~, AND
ewecule THE PRoceOuRa IN THE FIRST 4 PAIZA~RAPHSABOVE AS YOU -ELL
TME SPECTATOR, " J&
W
mrU -& *! "
W UW TUE SPECTATOR SAYS,
STOP!" YOUR RlGnT WAND MAKES oNe MORE MoVMENT DOWN TOWARD THE
LEFT HAND BUT, lNSTEAP OF PULLING C4RDS O F F WITH Y O U R LEFT THUMB,
DROP STACK ( A ) O N TOP OF T H E LEFT HANP CARDS. THE RIGHT HAND STOPS
AND YOU EXTEND THE LEFT H ~ r \ l bTOWARD THE SPECTATOR. THE TOP FACE Dowr3
CARD IS THE FORCE CARD. INVITE HIM TO TAKE THAT CAR0 WHERE HE STOPPED

(THE SHUFFLE AND FORCE PESCRleED 50 FAR IS ALSO EYPLlllNED IN "THE


ROYAL WAD TO CARD MAGIC^^ BY HUWRD AND BRAUE, PAGE 1291

THE PICKUP SHUFFLE, HOWEVER, CAEJ ALSO BE USED 70 LEAVE THE ENTIRE DEC&
INTACT : To DO SO, BxEcu~eTHE PROCEDURE IN TWQ FIRST 3 PARAGRAPHS
AND THE FIRST SENTENCE OF PARAGAAPH 4, A7 WHICH POINT You WILL HAVE
JUST PICKED UP STOCK (A) IN THE RIGHT HAND BEHIND STOCK (8) Ado YOUR
LEFT TUUM8 WILL HAVE PULLED OFF THE TOP CAWS OF (B) AS IN TWE DWUING.
NOW 1 WILL REFER To THE CARPS 3UST PULLED OW INTO YOUR LGFT HANO AS
STOCK (c).
TO CONTINUE THE SHUFELE, LOUER YOOR RIGHT HAND, LAYING ( A ) O N TOP
O F (c) AND PICK UP Boru ?oG€TW€R AS ONE STOW OF WRPS. AS You LIFT YOUR
R l G W HAND, YOUR LEFT THUMB PULLS OFF SOME MORE CARDS FRoM THE 7oP
o f STOCK ( 8 ) .
R€P€AT THE PWCEPURE JUST DESCRIBEP ABOUT 3 TlMES. O N THE LAST
7 1 ~ 6~, U M OFF
B THE: RVI\AINDER OF STOCK ( 8 ) WITH YOUR LEFT HAND AND
DROP ALL THE CARDS FROM YOUR RIGHT HAND 0fd TOP. T H E ENTIRE PECK IS
NOW BACK IIJ 17s ORIGI~JAL 6RDER. IF YOU PERFORM TUE SHUFFLE SMOOTHLY,
WITHOUT HESITATIOM, IT LOOKS EXACTLY LIKE A ~ E ~ u t h lOEV ~ R H A N O SHUI=FLE
70 W E AUPlEFJCe, ESPECIALLY WHEM PONE MITH THE IrACES O F TW6 CARDS
TOWARD T U W *

I M MARTIN GARDNER'S BOOK ,"MATWEMATICS


MAGK anrD MYSTERY," THE 1 5 s ~WORD OF
THE FIRST PAGE OF EACH CHAPTER IS ' ' o E . ' ~
IF You USE THAT BOOK AS A FORCE, THEN
YOU CAN USE THIS BOOK 10 PASS OUT FOR
E X A M I N A T ~ O I ~ ,AS IT CONTAIMS N O SUCH
FORCE WORPS. JUST SWlCCW THIS BOOK FOR
THE OTHER AND W E AUDIENCE W I L L NEVBR
P I S C O V ~ R' M E SECRET !
PICK P@CKET
EFFECT : THE ENTIRE DECK IS DISTRIBUTED AMONGST 7 SPIECTLITORS. THE CARDS ARE
SHUFFLED A N D EACH MEMORIZES A CARD. W E CARDS ARE COLLECrED, SWUFFLED, AND
HALF PLACED IN EAW OF THE PER-RMER'S S I D E -AT POWETS. O M PERSON KEEPS
M I S CARD. ONE SPECTATOR NAMES HIS TNOUGW7 OF CPRb AND W E P E R F O R M ~ R IN'
STAdTLY RMlovES lr PROM HIS POCKLif. FOR EACH OF 5 OTHER S P E C T A T O ~ W
, E
P€R.FORMER REMOVES 4 a R D FROM MIS POCKET BEFORE THE SPECTATOR M E S
H I S THOUGHT OF aRD. OF COURSE, EACH CARD I S THC CORRECT CARD. THE U 5 T
SPeCTATOR IS STILL HOLDING HIS CARD. THE PERFQRMER REMOVES A JMBO-SIZE

NEEDED :A FAST DRAW COAT QoCKET INDEX LOAD80 WITH A BLUE BAUc DECK. TH&
SPADES AND DIAMONDS ARE IN THE RIGHT POCKET, CLUBS AND WEARTS ARE IN THE
LEFT.
A SECOND D€Cu OF BLUE IMCK CARDS. STAGK THE CARDS FRBM IWE MID-
DL€ DOWN W\TH A SHORT 8 H FOLLoWW BY WE 9D, J S , K H , ~ C , ~ D , Q C , A D , ~ S , S H ,
7C,2H ,4C,6D,$SJIOH,SS,~H,~C,JD, KSJ$D ,ldS,QH,AC, ANDA S H O R T 30.
ON TOP OF THESE, PUT THE REMAldlhSG C A W S IN ANY ORDER. THC ORDER OF 7WE
CARDS,TW€N, FROM THE TOP DowhJ, IS 26 MIXED U r n s , FOLLOWED BY 7HE SHORT
W AND 25 MORE StACKEP CARDS, WITH THE SHORT 30 O N TH6 BoVoM.
8
A cue CARB GLUED TO THE BACK or: A DUPLICATE 65, THE DRAWING IS
ACTUAL SIZE. PLACE T H E CUE CARD IN
FRONT OF TblE CARD 1NDEX lhl YOUR RIGHT
CoAr POCKET WITH THE FACE OFWE 65
FACING THE AUDL~R~CEI.
A JUMBO8H. P U C E THE JUMBO
CARD iN YOUR LEFT INNER COAT PoCJtLiT. THE
CARP SHOULD HAVb, ITS BACK FACING TU€
AuPLE~~CE.
A STAND TO HOLD 7 CARDS UPRIGHT.
3ikw

a/ce/&AAw.
HOLD TWB DECK lh) WUR LEFT WAND WITH 7WE WC€S RWARD W E AUDIENce.
W E RIGHT HAND FINGGRS AhJD THUMB ARE ALONG I W E SHORT SIDES. RIFFLE
THE SHORT C4RD IN 7UE MIDDLE OF THE DECK AND REMOVE TW€ BACK HALF O F THE
D E W ABOVE ?HE 8H. OVERHAND SHUFFLE THESE WRDS IN FRONT OFTHE SHORT 30.
SPEAK TO SPECTATOR ( A ) . md p&q h
-fllU C(UlcLYb if&

w a L t - h o / ~ ~& Y?d c , n p u / m z w &


&em & ~ - & N V L L , &.
TURN THE DECK OVER,
WlTcl THE BACKS FACIM6 THE AUDIENCE, AND WtTW W E RIGHT WAND RIFFLE n3
THE SHORT 3D IN THE MIODLE O F TU€ DECK, REMOVE THE 80'I'WM HALF O F TME
V€GK BEUw THE 3D A N 0 PERFORM 7H€ OVERHAND PICKUP SHUFFLE fORCE.
&hwruRMJA+! HAND TClE
8 U 7'0 SPECTA70R ( A ) AdD PUT W E LEFTOVER URDS W A T ARE IN YOUR RIGHT
WAND ON THE 00TfoM OF 7 H E DECK. 7UIS SHOULD LEAVE 7WE 25 SETUP CARDS
(FROM 3S 3 ~ ON
) TOP OF THE DECK.
~ h ~ ; t ~ ~ d t L t ~ ~ & d ~ ~ p & p b
N ?bP 5 C 4 l w 7D SPECTATbR (8)) W E NEXT 5 d L I R ( L S X , SPECTAPR (c), 5 X,
SPEGTA- (v), 5 Tb SPECTATDR (E), AHD 5 S SPECTATOR (F). WAND T M E REMAlhl-

. COLLECT 7UE U R D S FROM SPECTA'


TORS ( 0 ) THROUGU (GI TO W U F F L E . TAKE TYC D E W
AND U A Y D ~ S a M € O N E

THE INDO( CLOSE TO YOUR BoDY. THE KoclCS IN THE INDEX ARE UPRIGHT WITH T H E
LOr3GEST DlMEhlSlor3 VERTICqC, LAY TUE HALF DECK WITH IWE LONGEST DlMtNSloht
HORlzorJtAC So THC 1(1dGS STICW UP ABOVE IT. PUT W E OWER HALF DGCK IN
YOU& LEFT COAT QOCmT 113 THG SAME MANdER*
dbW;~~-.&~~&a~at/cnmdo
hcKE'I", PO~J'T SHOW T H E BACK, HOLD T H E STAND In) YOUR LEFT U4NP A N 0 PUT
THE 6s od M E S T A ~ D
AT THE MIDDLE. KEEP HOLDING THE STAND THROUGHOUT.
JUST C U N C E DOWN SLIGHTLY EACH T I M E YOU N E E D Tb REFER 7b WE CUE CARD,
KEEP 7WE STAND HELD A80UT CHEST HIGH It4 FRONT OF YOU0
Se RLb: ~ o n r u a o m t m w d h m a n r r u ad r r t r r c i n r d a m / . a ~ ~ n s s s
SPECTATOR (G). w* c & c v d . ~~ ~ W ~ c
npww + ?w H e r J Z E c r m r o a Names THE a w JREMOVE
FROM W E INDEX WlTCl THE WCK WARD THE AuDIEtuCE, TURN IT C I R ~ U N DA d 0 PUT
IT

IT O N THE STAND NEXT TO T H E 6 s . ~ Q W , # h d ~ #

SwqY,mwd/jpw/
C c v L C c ~ ~ d o m o t ~ ~w 4 h Y a m v ~
cad.-
I N WE FIST V I R T I ~ L CPMN ON 5 ~ 6
CUE CARD. ohtce You NAME W C FIRST -RD, WE REST OF We CARUS IN TME COL-
UMN FOCLONI ~ J51 S T E B B I ~ S
O R D E R , SO WITH 4 L1WLE PRACWCE: You -rJ NAME
TH€ CAUDS QUICKLY E V W Wb7HOlR LOOKING AT TUG CU€ U k D , EXCEPT NOW AFJD
THEN. JUST KEEP ADDING 3 7 b 5WE NUhqeER AND ADVANCE TIlE SUITS IN '&NDWICH"
ORDER ( S a n D ~ i CH 1,
SPADES, DIAMONDS, CLUBS, AND W E ~ R T SS~OP
, NAMING
WRoS vJH€hl YOU 6E7 T O 7WE 1 0 7 ~CAR0 IN THL LIST. &&'
w A&md U# /yaw/ &. IF SPECTATOR
OR (F) RAISE A HAND, GLANCE A T T H E UJE o \ R D 70 SEE WHICH C4RD THE PER-
S O N SELECTED. WE FIRST 5 ci9RD9 A T THE TOP O F W E FIRST ~ L U M N
BELPh)G
TO SP€cTAToRS ( 5 ) THRcwa (F), IN WAT ORDER.
PCRSoh) W l W HIS HAND UP, PE'TZWMINE HIS SECECTlOhJ, Ar3D REMOVE
TWE CARD FROM YOUR POCKET INDEX, BACK 7bWDSD THE A U D I ~ C E .&a-
&, m/rrrvnudrLvcorcd./ipy~-d. T U R N n/€ OUD AAoUfdD
T O SHOW IT IS coRRwT AND PUCE 1
7 IN THE STAND* a M T l N U E READfhJG COL'
umNs OF 10 CARPS FROM THE cue CARDUNTIL ALL 5 PEOPLE HAVE RAISED W E I R
HANDS. IF 8Y THC END OF THe CoLuMrJ ALL 5 WAVE NOT RAISED TWEiR HANDS,
4.1.~
YOU NB~DN'T R ~ A D~6 LAST eaLumN. WE R E M A I N J M CIIRDS MUST @E IU WAT
GROUP.
NOW COMES w e coluccus\o~.PUT ME SWUD DOWH. Bid, Y& mq-
W ? SPECTATOR (4) WILL RAISE HIS HAND.
&&& bw

, RB-
MOVE 7U€ JUMBO CARD FROM YOUR IdSIDE COAT POCKET.
BET
EFFECT : A DECK OF CARPS IS SHUFFLBP AND CUT, ruw A MUDOM NUMBER IS

PR€Mb1\1/7101\1 OF W E NUMB€& SL07 7HA7 W E BALL PROPPU) I N m AMP 7MEA(5'

NEEDED: 36 DOUBLE BLANK (FACES AND BACKS) URDS. NUMBED FWM i


K, 36 O N crJE SIDE OF THE U R D S , WlTH BOLD FIGURES USING A B U C K

MARKER, OM TUE OWER SIDE OF -EACH C4RD PUT TNE BOLD L E m R S JC .


A FAST DRAW POCKET CARP IhlDEX. LOAD
THE RIGHT POCKET IMPEX WITH THE ABOVE DES-
eRlBEP CARDS NLJMBERED FROM 1 TO 10 AhJD
FROM 11 TO 20. LOAD W E LEFT 90CKET INDEX WITH OBVERSE REVERSE
CARPS NUMBERED FROM 21 TO 30 AND FROM 31 7b 36,
A ROULETTE WHEEL W l T H LAYOUT MAT O R BOARD, BALL, AND A F€W
BLUE POKER CHIPS.
A SPECIAL DECK OF CARDS CONSISTING OF 26 REGULAR CARPS
( 00 NOT INCLUDE A JC) AND 26 JACKS OF CLUBS, EACH OF THE CARDS IS
W ~ L I - ROUGHED OrJ ONE SIDE AS SHOWN IN THE DRAwrr\)G.

APPLY ROUGHING AND THE


F L U I D T O ONLY TOP f/zOF
THE TOP '/2 OF THE
C Z.
T H E FAC6s
BACK5 OF THE OF TME JACKS
REGULAR CARDS O F CLUBS

ASSEMBLE THE DECK LIKE A SVENGALI DECK, ALTERNATING RCGUUR CARDS


AND JACKS OF CLUBS. THE FACE OF: EACH JACK IS A W l N S T 'WE:BACK OF A
REGULAR C4KD W I T H THC RbUGHED SURFACES TOUCHING* IN SPRWDING THe
CARDS, IF You PRESS AGAINST THE ROUGUQD 7bP WAG, YOU WJLL S P R ~ A D 7146
CAWS IN PAIRS AND TUE J A W OP CLUBS HIILL N O T BE S k N * IN PULING, WeW-
EVER, rF YOU PRESS AGAINST THE UNROUOHBO B O ~ MHALF OF THE CARDS, you
CAN VEAL '?HEM SJJGLY. PUT THE D€CK IN ITS BOX WITH THE MUGHOD END UP.

:kd
PRESENT~T~ON J w c& -JXd; f a dLU

W W E P ~ N ODF 7WE PECK SHOULD POINT AWAY FRPM mub39ReAb THE


U R V S F*CE UP, PUWlNG PRESSURE O U ROWWED HALF, SO TCN AUD-
IENCE WILL SEE ALL DIFFERENT WRSS. m€hl OVERWAND SWUFFLE, STILL
POSTING PUSSURE O N THE ROUGWED HALF, AND THE C A W S WILL STAY tD'
G€TWER I N PAIRS. 4 &@. A S P ~ c r n mcur
~

W E Bom~a R D OF W E D&CX TO SEE WUETUER 17 IS A REGULAR CqRb OR THE


.
JC IT IS MOST LIKELY 73447 lr WILL BE 4 R € W R C4W. PUT THE DECK FACE
O ~ W NO N WE TABLE.

.+m;DSLlU. HAVE a SPELTAIDR SPM me W W ~ AMD


L B a u . WHEN
THE BALL CWMES m -ST, HAVE TWQ SPEcmroR CALL OUT W ENUMBER.
a y L n , ~~ , ~ - 6 P C C , C a r n r Y ~ d d n j ~ -
R E P ~ Tm W
rE N U M B W ) , & / Y Y U J * # ~ & YWpeZCbdlnvy
&! PLACE YaUR SmoC OF BLUE CWIPS OM WE # IN W E LAYOUT. 7WE
A u V l W C E WILL fWlAJK YOU AR€ JOKING A7 W I S TIME.
9/wmsvrd&~s~~dot9~pkCdrin/~+--
eih/. RqCbl W m THE APPRQPRIIYIZ P ~ C K € T INDEX AND M M O V E THE
CARD WITH TMB # MATWING THg NUMBER ON 7HP RDULETTE W H E E L ,
@UT 8R4hl0 rU6 ou7 OF yor/R P O W 7 7WE d c SIDE SHOWJtdO.
M Y TWE CARD Onl T(E T4BLE. ~~~, ' t J ~ 4 ee&." %u
k c a ( u r i ~ w ~ & ~ ~
%d envrrtCd m-. PIO( UP m~ OEC*
N o M 6 6 R OF CAROS OEF B q m TC=, W& nWMB€R W TH& W R ~ E L .
ASSUMING mAT rClB B O ~ M a R O OF luE PhCK (YOU ? € E G O AT I T €4R0
LIP&) I S 4 RCdiu&AR CARD (NOT A J C ) AN0 'WB R O U L E W e NUMBER IS ODD,
TURN o V ~ Rni€ LA- CAW WALT AND IT I S WE JC. IF T M R i o u ~ € T €NUM-
BCR I S EVBN, HOWEVER, T M E NEXT CARD, RATHER THAlJ THB LAST CLIRO DEALT
IS THE JC. IP m)(E8 0 mC*RV~ # me p e w WAS THE dc, THEN THE oppo -
slrt Pnoccouar S ~ O U L D86 P ~ L O W ~ D~ .& c l M k e t & m & & * ~ ~
jlldt JC. w',
EFFECT: T U l S IS A MAGICAL DRAMA 1M THE FORM OF A DETECTIVE SmRY I F ) WHICH
A SP€C~ATORCHOOSES A CARP To REPRESENT A K I L L E R . THE CULPRIT M U R D W
ME KING AND STmLS THE WE€& D I ~ M O ~ J D50
. SUSPECTS ARE PUT IN 5UE
NOOSE, Bur ALL ARE SET FREE EXCEPT THB K I L L ~ R ,WHO IS HANGED. THE MISS -
ING DlAMOhlP IS FOUND. THE PATfCR IS COMPL6TCLY IN RHYME.
THIS EFFECT WOM FOR ITS CREATOR A TROPHY FOR "BEST ORIGINIL P E S E N '
T A T I O ~ " A T THE PACJFlC COAST ASSOCIATION OF MA&ICIAh)S C O N V E N T ~ OIN
~ I9620

NEEDED : SHERLOCK noLMSS CAP, PIPE, AND 4%.INCH MAGNIFYING GLASS.


BLANK GUN LOADEb W I T H A BLANK.
2 LARGE ~ A R D B o A R D DIAMoI\ID PIPS ACROSS.
TEXAS SIZE DECK OF CARDS, 5 X 7': WITH JS ON TOP.
EXTRA JUMBO JS WIW ITS 2 FACES COLORED BRIGHT BLUE. ON ITS
BACK GLUE A POCKET T O HOLD O N E OF THE MRG€ DILIMONP PIPS FLAT AGAINST
THE JACK. TClE DIAMOND PIP SHOUCO STrcK MALI= WAY OUTO F THE POCK= SO IT
CAU BE SEEN WHEN THE BACK OF m e JS IS SHOWN.
EXTRA KD WITH ?44 INCH HOLE IN ONE OF ITS HEADS AND ArSD A FLAT
METAL DAGGER THROUGH A SLIT IN ITS MlDDCe. TWB OAGGeR WILL P\VOT SO THAT
IT WILL LAY FLAT A G A I ~ ~ Swe
T BACK A ~ J DFACE 06 rwe KING, OR STICK OUT PERPEN-
orCULAR TO TH6 CCLRD THROUGH THE SLIT, THE LENGTH OF THC DAGGER SHOULD B e
4% ", A LIWTLB SHORTBR THAN THE WIDTH OF THE aU0. PAlMT SOME BLOOP
O N THE FACE AND BACK 6F THE K I N G .
EXTRA 610 WITH SYRINGE 1
ATTACHED To 2 PLASTlC 7UBES LEAD-
rNB TO 2 HOLESINWE evw 06 THE
QUB€N. FILL TW6 SYRlhtGe WITH WATCR.
SaUEEZE THE
SYRIhtCiE AND
THe Qp CRIES. MIJRDeRBD K I N G

CRYING (PU6EN

COAT H A N ~ B R WIRE BENT I& THB SHAPE OC A H0o)tED STAND TO w A ~ G


TUE DECEASED KP ON*
ScACFOLb WtTH NOOSE AND LADDER.

ASSEMBLED
W I T H TRAP
DOOR OPEN

~ ' ' P L V CASTLE FRONT FLAT-


HIDES SCAFFOLD A N D PROPS
U N T I L APPROPRIATE TIME

4 LEGS AUDIENCE
s
8 STOCK

HOLE FOR WIRE UPPER FLOOR

p~~",,
ATTACHED.
PIN KEEPS ?RAP ,CORK BUMPER
DOOR CLOSED. WHEM
PULLED OUT, DOOR
PROPS OPEN.

TOP O F
BOTTOM
BOARD OF
SCAFFOLD
STOCK

HOLE ON
SIDG ~ P G E
FOR WIRE
STAND, TO
HANG KP
THE RUEEN'S VAULT (CARD BOX) CDUSISTB e: A FRAMEWORK WITH 1 FRONT
AND BACK DOOR AM0 A MSf3 So THAT IT STANDS UPRIQHT. THE FRONT DooR Has
A SWELL THAT FITS SNUGGCY AGAlMST BACK O F DOOR. THE METAL SWELL IS
ALSO H~NGEDso IT W I L L SWING Away FROM THC FRONT DOOR AND R ~ A I NIN W E
FRM€WORK OPENING. U)CI@IJ THE FR0& W O R IS oP€N Ar4D THE BACK POOR IS
U e S E P , THE SWELL LoOKs LIKE THE I N S I D E OF ?we 04W T H € VAULT I S
USED 70 SWITCH 'IUE REGULAR KD FoR 7146 MURDEREP VICTIM.AT THE ~ ~ G I N N I N ~
OF THE SloRY, THE MCK OOoR IS CLbSBD AMD TU6 W N T DOOR oP€hl. THE SWELL
I6 IN 'I)(€ 0PEh)lhlG O F TClE FRAMEWORK. BBCIIEJD WE SHELL IS WE STAOBCP KD,
BBTWEeN THE SHE& AND WE BACK DOOR, WITH ITS DAGGER LAYING FLAT, VAULT
APPEARS EMPTY. LAIER,wWSN W E REGULAR KD AND LARGE FLAT DIAMO~UD PIP
ARE PLACED IN THE f UAMEWORK bP6N In)& AhJD THE FRONT DOOR I S CLBSeD, THE
MET& SHELL WEOGES SNUGGLY ACiL\lhlS7 THE FRoN7 DOOR AhSP 7R4PS THE KING
Ad9 PIP BETWEEN THEM. WEJWEhl W E FRONT DOOR IS OPEN€D, mE SWELL APPEARS
7D BE THE BACK SIDE, TWE MURDERED KD IS EXPOSEP AhtD THE 6LlCK DOOR CAN Be
OPENEP So WE AUDIENCE S e E S ALL THE WAY Tl4~auG.H. IN RUHoVlNO W E DEAD
KIbJG, YOUR FIHGERS PIVOT TUG DAGGER PERPeNDICULdR 70 THE CARD SO IT W I L L
LooK 3- DIMENS~ONAL,
FRONT METAL
DOOR SHELL \

k FRONT
(DOORS OPEN)

QU EEN'S
VAULT

LEFT SIDE
6
RIGHT S I P €
TOP VIEW
M A G ~ B T IS EMBEDDED
\MAGIW~ 1ED IN
WOOD P I A M o M D P
THE WOOD* I P HAS
PIP
METAL SHIM s€T I N SO 1T
STICKS TO
CASTLE -
LEAVE THE
VAULT DOOR
A J A R SO THAT
YOU C A N OPEN
IT WITHOUT
COAT HANGER TWE SHELL
'ION : wlRE STAND CLINGING.
013 SCAFFOLD PLATFORM
JUMBO DECK WITH 3s ON mP.
BLUE-FACE JS FACE UP.
SQUIRT $D LOADED W l r H WATER.
POST WITH NOOSE IS LAYING D O W N .
IN VAULT ROOM, BEHIND METAL SWELL, IS STABBED KD.
1M WAT POCKET IS BLLIUK GiUrJ.
WEAR SWERWCK HOLMES CAP, CARRY PIP6 AND MAGNIFYING GLASS.

PRESENTATION :( P A ~ DELIVERED
R WITH A BRITISH ACCENT)

WUtU

FACES O F THE PACK OF UIRDS AS WE GUESTS.


IS CLWGING TO THE MAGNET €MBEDOED IN THE CASTLE FLAT (SEE LAST DRC\W '
I~JG). REPLACE THE DIAMOhlD AND PUT 7W6 QUEEN OUT OF S l G W BEHlrJD W E

TOP 4s M E C G N E R , KE€PlNB 4 B E 4 K A B V E IT, AND APPROACH A SP&CTAIOR


l h ) 7W€ FROlUT ROW. CLASSIC FORCE W E 3s AS YOU CONCLUDE TWE LWE A N 0 G&S-
TURE THAT W E AVDlEhJCd IS " S ~ O T C A ~ YARD.''
)D AS WE SPECTA+eR W L D S T U B
CARD UP FbR THE AlJDlENCE X) S E E , YOU CONTINUE. -&b K&?€&

TQ YOUR TABLE*

fvauet. PICK U P W E CARD 60%AND P U C E WE KP AND L A W E DIAMOND PIP LN-

. TAKE KD our OF THE


BOX, PoKE YOUR LlTfLE FiNGER THROUGH W E BULLET HOLE, AND W4NG H I M ofU
THE WIRE STAND THROUGH THE HOLE. SfalPlrrL &.U uJ
&

Z I V O T THE DAGGER SO IT STANDS OUT AhJD HOLD TUE MAGNIFYtYC GLASS


IN FRONT OF THE KING.
&&W W &,OPEN WE BACK POOR OC 7%
C4RD @axS O AUDlErJCE C A N SEE ALL T H E WAY TWROcl6W. PU7 I 7 ON 7Hb TABLE.
ae,~nd,&w;01/& irrr&mr;dPt+dCLIb. WlhlT.1\1TH€
SPECTATOR WHO IS HOLDING e C H . 3&m.&O'S-Br.rk%& d.U
KLno + b c L & # d ~ ~ . ( i ~ ~ ~ v~
c i r #c l . ~
~ ( ~a ~

TOWAQD THE A U D l W C E . d-fi % g&@&dJ


;tAum,d to*v HOLD UP A @UCeh). I M A W TWE as, BC, AhlD BW oh)
VfE BACKS WITH A DcJr Id cORnJ6RS SO I CAtJ PICK ON&OUT FROM THE REAR, g

WUAREUP WE C4RDS AND L4Y TH€ DECK FACE UP ohl TOP OF THE J s p r ~THE X A F -
FOLD. CLL~u&A OO, rr. d . 6RlhlQ *bus FIST POW ON THE
DEW U ~ ~ ~RAISE roue
p rnt~eryGINGER AS. %U ~ E AN
T IDEA.
o~LLAwyj B b w C& ! REMOVE mE FRDIJT USTLE FLAT AND STAND THE NOOSE
POST UP IN 17s
PLACE*
PICK UP W E DEW WITH THE SPECIC~L4s oh, THE B A w . PUTTHE CARDS lN NooSE

W \ t H FACES 7Z)WAR.b THE AUDIENCE


AND THE B o m M OF THE NOOSE K W T A G A ~ N S T
BACK OF WE 3s. VaU wrLc HAVE 7 8 M P 6 R l ~ E n l rW I T H THE TIGHTNESS OF THE
NOOSE, BEFOREHAND, So m4T W H E N 1)1€ VQAP &PENS, WE DECK WlLL DROP BECAUSE
OF ITS OWNWEIGHT, BUT W E JS WILL BE LEFT BEIllhlP thJ 774t NoeSE.

.* .
T H R O W 17s MOLE IN TCIE NOOSE POST. HOLD W E MAGh)lFYlNG GLASS I N FR6NT OF
TRfZ BLUE FQCQ OF TbiE JACK.
je>4bck&,L&Ct
WB JS FRcM TUG
NOOSE AbJD SWOW TH€ DrAMofdD PIP ow WE 8AW. REMOVE THE DlAMaNO FROM
d h ANIMAL TRAINER
EFFECT : A SPEcrasoR SBCEC7S A C ~ WUFFLES
A ANB IT AMONGST mE ~ C K ,
A W I N E P DUCM W E N SPELLS W E NhME OF r/lE PLUCKING A
FADM T H E D E W W l W 17s B l L t FOR EACH LCWER.. AT St€ LAST LETIER, TUP
IS HOLD/NG W E SELECTED CARO IN 1s BILL.

NEEDED', JOANNE THE DUCU


16 or. 8ox OF RITZ CWCKERS. EMPTY THE BOX AND CUT OFF 7% TDP
At4D BOTTOM. +ME Box W I L L NOW FOLD F L A r a
A goaK w lTH A D u n JACKeT READING "25 WAYS 70 GET DoWI.3 OFF A
DUCK: A SHEET O F NEWSPAPER M L D E D , A DUCK CALL, A DUCK CWNTLR'SCAP.
A DECK OF CARPS ~ N T A I N I N G OhlLY 48 CARDS, TUE SAME 12 DIFFER-
&- CARPS ARE REPEATED 4 I I M E S , I N ORPER. M E I 2 CARDS ARE rWE &C,5bf,
JS, 9H, ss,
7 C , J c(, 4s, I(S, 4W, 3C, AND 95, THESE I2 C4ICDS EACH SPELL
WITH I2 LElrERS*
. I CARRY ALL OF TUBSe IT€MS IN A CoRRUGAlGD BOX 4j/2 14''
BY 10 " HIGH. IN ONE CORNER OF WE BOX I HAVE FIXED A RADIO ANTENNA.

PILESENTAT~~N: PUT ON =WEWUNTE& CAP AND C C \ ~ THE


Y ANP BOX.

&vA,du. TAKE our TR& DW(


-~~LJc/&. mrs& WE
ANR5NNA Otd W E &KO P M WE Ouoc CALL 7Zl YWhL MOUW AND YELL,''&
"
&&! R E A U /cusrD& &X AN0 REMOVE 7WE DUCK. &*.&wqf
. t% dccqy.
and/& CLLLSX/. &-&-. Remove W E FOLDED NEW-
PAPER s 8 0 X 4 d D PUT IT 0ni N E TABLE. &-*-
&.U ctcLcn CIY*L, gptPL.
7AKE T i € DECK our OF 7U6 HOLDER, FLILsE
SUUFCLE, AND HCIVE ON€ MRO FREELY SELECTED. W7 m€ PAC)( AT W E W T
TUE U R D WAS REMOVED. PUT W E W P W/RD OF 7UE DECK. MC(CIfd7L1 W E HOLD'
ER, F A S S lowrPm W E AOD/&AIC€. UAV6 mE SP€CJ;9meHElulomzg 111sc r 9 U
AND mr)m IT 70 mE OWER 343 W E PAW, HAVE /r W U C F L ~ .R E P L C I ~
T me U O U E ~ LIWINST mg FACES OF THE PR~KETALRCC~DYw w .
P ~ E IN
a n / o r d u v + W * d r c c n / ~ @ ~ m c r r n w ~ ~ ~ ~ ~ ~ ~
; t o ~ m ~ ~ ~ ~ c a n d l ~ ~ . U / &
mcrmru +
SP173 OUT ONE
cmd ? TUE ComrLerr NZIME OF W E URD4s W E
SPELL
cQRO P€& M E & . or3 W E LAST L m '3'' TAKE W E
DUCK

CARD 0 0 1 H 175 BILL. w a b k € d ~ h f i & & , - &


+ . I d ; d . W ~ t W + - d . ~dAwit,pw
~~! &* S p & i t * d
sl&w/ 7H15 a72 W W R BOX.
w
OF FLY I NG
&CURSETHE INVISIBLE CARD
(CARDAND SILK IN BALL

EFFECT:
79* N)
Q@
A CARD IS SELECTED A N 0 THE BACK IS SIGNED BY THE SPEC7476R.
TW6 CARD IS TbRN AND WE: PIECES ARE PLACED IN TWE FOLDS O F A HANDKm-
CHIEF WHICM IS DEPOSITED IN A CDhl7Alh)ER. SUDD€NLY THE WANDKERCHIEF
DIMpP6ARS FROM 7UE CONTAINER AMP REABP€ARS INSIDE OF AN I N F U T B
BALLOON ALONG WITH THE SELECTED SIGNED CARD WWlCW IS R E S n R E D .

NEEDED : DECK OF RED BACKED CARDS AND 2 EXTRA CARDS ALIKE (FOR EX -
AMPLE, TWO 6 ~ ) PLACE
. WEM ON TOP OF THE DECK IN THE URD BOX.
M O MATCHING 18"SILKS.
A BLACK MARKER.
A BLANK BOOK ON THE COVER OF WHICH M LETTERED THE TITLE,"FUM
WITH MAGIC."
A CRYSTAL SILK CYLINDER. PUT ONE OF TWE SILKS rN THE OUTER
CLEAR CYLINDER. SLIDE THE OTWER CLEAR CYL\NBER INSIDE, WMPRESS-
IN& THE SILK, BUT CATCH THE VERY 719 OF THE CENTER OF THE SILK Be'
w E € N THE 2 cYclt4DERS. LATER, WHEN THE INNER CYLlhJDW IS P U L L ~ D
OUT% THE SILK W I L L BE PULLED UP FILLING THE OUTER CYLINDER. PUT THE
OPAQUE TUBE OVER ALL*
A CARD-IN-BALLOON STAND THAT W I L L SNATCH A MARKED CARD
OUT O F THE DECK*
2 GOO0 QUALITY BUCK 9" ROUND BALLOONS.

INFLATING W E BALLOOMS : TWE BALLOONS ARE PRE- \NFLCITED. STRETCH W E


MOUTH OF ONE BALLOON AND POKE THE OTHER SILK INTO THE BALLOON.STRE~CW
THE MOUTH O F THE OWER 84LL00h) AND POKE W E FIRST BALLOON INSIDE THE
SECOND, LEAVE THE MOUlM PROTRUDE. MOW BLOW ONLY INTO W E INNER BAL'
LOOlJ TO INFLaTC, AND TIEOFF THE MOUTH OF THE INNER BALLOON, YOU W I L L
HAVE A OOUBLE THICK I)ALLOON THN W I L L BE ALMOST 0PAqC)E A N D THE SILK
WILL NOT 8€ SEEM INSIDE.

BOOK CUE SHEET : ON ONE PAGE O F T H E BLANK BOOK IS T H E TITLE, "THE CURSE
OF TWE INVISIBLE FLYIhIG CARD" AND THE GOLLOWING 2 PCSRAGRAPHS WHICH THE
PERFORMER WILL REAP DURING THE PRESENTATION.
3ylmq C k d . " OPEN THE BOOK AND READ
THE FIRST PARAGRAPH ALOUD. TclEhJ, PUT THE
BOOK DOWN AND PICK UP THE CARD CASE.
REMOVE THE CARPS AND PUT THE BOX BACK
AUDIENCE
AT THE BASE OF TUE BALLOON STAND. OVER-
HAND SHUFFLE W t t H THE FACES TOWARD TW€
AuDlENct ~EAvlnlGTHE TOP 2 U R D S INTACT.

ENCE AND USE THE OVERHAND PIW-UP SHUFFLE FO- (DESCRIBED IN TWISBOOK).
WHEN THE SPECTATQR STOPS YOU, THE 2 SIX OF CLUBS WlLL BE O N TOP OF THE LEFT
HAND STOCK. HAMD T H E TOP 6 C 7B WE SPECTATOR AND PLACE THE RIGHT H A N D
STOCK UNDER THE LEFT HAND PACKET.
P?aAaLu*cMd/hh

PLACE IT FACE DOWN ON THE TOP CARD O F THE DECK AND WAdD W E SPEC~ATORTU€
MARKER TO MARK ON THE BACK, WEN TLIKE THE MARKER BACK.
HOLD W E DECK VERTICALLY IN YOUR LEFT HAND. AND
SUDE HE - m 2
~ CARDS ( A S ONE) UPWARD ON THE DECK
HALF THE LENGTH O F THE U R D S . THE AUD\CNCE WlLL SEE
HALF THE FACE O F A 6C. & & q m u & . ~ ~ & d ?
dbuubh"+ TURN YOUR LEFT HAND So
THAT YOU CAN SEE +we FACE aF WE 6 C AND THE AUDI -
wcr SEES W E S I ~ N E DBACK. &,OR .to&
f i SC! -$ ~ n o m m r c rd 6 C
u,
TURM THE FACE AGAIN TOWARD THE AUDIEPJCE* PUT THE INDEX AND
MIDDLE FINGERS OF YaUR RIGHT HAND ON TWE FACE O F THE 6C, YOUR THUMB ON
THE BACU. SLIDE THE SIGNED CARO STUIGWT DOWN WITH YOUR THUMB UNTIL IT I S
FLUSH WITH THE DECK. HOLD ON Tb THE OTHER 6C WITH YouR RIGHT HAND A S YOUR
LEFT HANO DROPS AWAY WltH TuE DECK. TU€ 4UDIEhJCt ~ E c I E V E SYoU A R B HOLD-
ING THE SIGNED 6C ~ hYOUR
l RIGHT HAND. ACTUALLY IT IS ON TOP OF THE OECK

PlEC€S FACE UP TO THE SPECTATOR,

THE TABLE. LIFT THE OUTER TUBE AND INNER PLASTIC CYLINDER OF TWE CRYST&
SILK CYLINDER* mE AUDIENCE THINKS YOU ARE SIMPLY REMOVING THE OUTER TUBE.
TUE SlLK W I L L 66 SEEN lNSlDE THE MAIhJ CYLlNb€R. REMOVE THE SlLK AND S P W D
IT OVER YOUR LEFT HAND. 3&9dAdLLekb&W& &.&$&* . TAKE
THE C A W PIECES BACK FROM THE SPECTATOR ArJD PLACE TUEM Ihl THE CENT€R OF
THE. SICK. WOLD O N t O WE PIECES THROUGH THE SlLK WlTH YOUR LEFT HAND AND
TUR~
YOURWAMD OVER LETTING W E €NOS DRAPE DOWN. TWIST THE SILK WITH YOUR
RIGHT HAND AND) Ihl TWIS POSITION, PLACE. THE SILK INSIDE THE CRYSTAL CYLINDER.
WN'T OVER THE CYLINDER YET. dw, &
I)ILL~& a& mmv. PICK U P THE
BOOK AND OPEN IT ONE LAST T I M € * PRETEND 70 SCAN THE INSTRUC~IONSQUICKLY*
PUT THE BOOK DOWN. ~ ~ ~ ~ ~ A49.0 (
p W . PICK UP THE DECK O F CARbS, FACES TOWARD THE AUDIENCE.
DURIhlCr %IS REVIEW THE 6 C IS (iOlhlt TO BE M O V E D F R ~ MTHE TOP OF TWE DECK
Tom€ BO~OM. 3-A@ r~c,,,orrcrCORdUliOe.
OVEW4ND SHUFFLE L E A V I U T ~ o h TOP.
J THEN PERFORM A DOU8LE UNDER-
CUT, SHIFTING THE TOP CARO To THE BOlToM. DO THE FIRST CUT WlTH THC FACES
O F THE CARDS TOWARD 'WE AUDIENCE, THEN 7117 W E BACKS TOWARDW E AVO -
IEWE AS YOU DO THE ~ N CUT.
D THE AUDIENCE SHOULD N O t SEE THE 6c. gRb/
~ , u i e e b v ~ u n d ~ c a n c ~ ~ L n t ~ ~ . ~
BACKS STILL TOWARD TdE AUDIENCE, PULL A ST6CK OF U R D S OUT O F WE MIDDLE
OF THE PECK WITH YOUR RIGHT 'HAND AND UlrrlDU SHUFFLE T M M ONTO 7WE TOP.
3&v f i dWL, &&& &CMU. TAKE THE DECK IN YOUR RIGHT
HAND, FAGS TOWARD Y O U , A N D PICK UP TWE CARD BOX WITH YOUR LEFT WAND. DEPOSIT
THE DECK IN ITS CASE BUT l n ~V O ~ N GSO LEAVE TWE SIGNED 6C PROJECTING UP ABOUT
'/z ArJ INCH OUT OF THC BOX, SLIP€ THE FLAP ALONG THE BAOC O F WE PR03ECTfNG
CARD AS you CLaSE THE 60%. M E 6C WILL BE SEPARATED FROM THE REsr O F RIE
DECK BY W E FLAP. PUSH THE CARD WwN AS Yer) CLOSE THE FLAP ALL "WE WAY*
CRESCENT CUT-OUT.
... ~ ~ . ~ ~ ; ~ & ~ ~ ~ , $ & ! & cox . MOON-
WE W L A Y
sl06 D O W d OhJ YOUR LEG? PALM A N D WITH YOUR RIGHT F1dGeR.s SLIDE SIGN-
ED CARD ABOUT V2 ncJ rcJcW our OF: =rut BQK, LAY ?WE ah) THE P ' A ~ F O M OF
THE; BALLOOtJ STAND, LOADltJG THE PRO3ECTJNG CARD INTO THE CLIP, LIFT THE
STAND AND SET IT O N TOP OF THE 6 0 0 K . ?(LU #h

WOLD THE 6ALL-N STAND ON YOUR LEFT PALM WITH YOUR L I ~ C


FINGER
~ OrJ
WE SPRlNG RELEASE. PLACE W E TUBE O V E R THE CRYSTAL SILK CYLIhlDER.
GESTURE WITH YOUR RIGHT HAND FROM THE TUBE 1D W E BALLOON. BANG !!!
THE ~ A L L O O MBURSTS AND THERE IS THE CdftP AND SILK. PUT THE STAND Oh) WE
TABLE. REMOVE THE OUTER TUBE OF THE SILK CYLlhlDER, IT'S EMPTY. LAY THE
TUBE ON W E TABLE WITH ITS OPENING POlhlTlhlCt TOWARD 7HE AUDIENCE, UhJCLlP
THE CARD, SlfOIJ TUE SIGNED BAC)(,AUD GIVE 1 7 To WE SPECTATOQ. ?& Cu)LbLI

hd%.dCm!
"SSLLOOWW
w MOTION
CARD THROUGH HANDKERCHIEF
EFFECT: A SPECTATOR SELECTS A CARD A N D M A R K S HIS INITIALS bN THE FACE.
THE U R D IS RETURNED 70 TI46 PEW AND THE DECH IS SWUFFLEO AND EN-
CASED IN ITS SOX, TUE BOX I S CGMPLETCLY WMPPED Id A CIANDKERCWIEF.
TO PEMoNSTRATE THAT THE HAND POeS N O T NEED BE 6\UICK IN ORDER TO
PERIoRNI MAGfIC, 7W6 PERFORMER PLUCKS W E SELECTED CARD THROUGH THE
BOX AND UANPKERCWleF IN SLOW MOTfoN*

MEEDED : DECK OF CARDS, CARD CASE, BLACK MIPRKEIC, MAN'S 10'' BREAST
POCKET HAND KERCHI EP, 749€ RECORD€R , AND TAPE O F BACKGROUND MUSIC
SLOWED D O J N NEAR, W E ENPI

. REMOVE CARDS FRDM CdRD case. PUT THE BOX ON THE T A B L ~ .SHUF-
FLE THE: CARDS W I T H AN 0VERCIAh)D SHUFFLE. F A N TWE CARPS FOR A SELECTlod
ArJD HAVE THE SPeTAToR PUT HIS INJT1ACS Qn) TWE WCC OF T H C CARb W I W THE
BLACK MARKER. BACK WE PEd. 8EGId O V ~ C I C \ N I ) SHUFFLlhlG. HALF WAY
THROUGH, STOP, AND HAVE THE SPGCTATOR REPLACE HIS CARD ON To0 oF TW6
CARDS id YOUR m=r w~htv.SHUFFLE aFF s c l ~REST OF WE ams I N YOUR
RIGHT HAND, BUT PICK U P WE LEFT HAhJD 170CK Ih) DOIdG SO (REFER 70 THE
OvERHAfdD PICKUP SHUFFLE FORCE €LSEWW€RE If4 T H I S BOOK). DROP THE PICK-
ED UP STOCK LAST A N D THE SELECTED a R D WILL BE OF1 7DP OF 7HE DECK.
P I U UP THE CARD C9S6 AND, Id QLACldG THE DECK FACE DOWN I N T O THE
BOX, HOLD ONTO T U E TDP CARD SO M A T ABOUT 3/8
INCH OF TUE U R D STICKS
OUT OF mE BOX, N O W C m S E W t FLAP AGAINST THE FACE O F IWAT CAR0 SO
THAT THE SELECTED c q W~ ILL ~BE TLiE O ~ L YCARD TRCLPPED O U ~ S I O EOF m6
FLAP I N S I D E OF THE BOX.
BY PUTTING YOUR THUMB t a p CARD ,
OR FINGER OVER T H E
MOO&- SHAPED CUT-OUT,
eOTH SIDES O F THE BOX
UF) BE DISPLAYED Wl7H
THE CARDS AQPAREMTtY
ComPLETEtY ENCASGD.
HOLD THE BOX IN YOUR LEFT HAMD (AS IN TWE DRAWING) WITH YOUR LEFT
INDLX GINGER RESTlnlG A W G THE TOP O F THE 6 0 X . YOUR LEFT THUMB IS ON
TWE SEL6CTED CARD IN TUE M O O N - S H A P E D CUT-OUT. PUSH UP W ( 7 H YOUR
THUMB, PUSHING THE C4RD ABOUT 4 INCH up OUT O F THE 60%4GAlNST YOUR
INDEX F I N G E R .

THE HANDuERCHIEF SHOULD BE lN YOUR


UPPER C M POCKET WITH THE MIDDLE O F
A N EDGE PROTRUDING, NOT TUE C O W E R .
REACH U P WITH YOUR RIGHT MAND AhlD 4dAB
M E MIDDLE OF THE EDGE OF THE HANOKER-
CHIEF WITH YOUR HAhSD IN A FIST. 8R1rdG THE WANKY AROUhlO AGAINST W6
BACX O F WUR LEFT WAND AS YOU LIFT YOUR LEFT ItJD€X FINGER. CLAMP THe
MIDDLE 0 g 716 EDGE, WHERE YOUR RIGHT HAND IS HOLDING THE HANKY,
BETWEElrl YOUR L M INDEX AND M t O D L G EINGERS (SEE. PWWtrJG AT WE RIGHT
ABOVE)- IN REwVlhlG YOUR RIGHT HAND, b T DlPS BEHIND W E HANKY U S
YOUR LEFT WAND RELEASQS 175 GRIP OM THE CARD BOX BUT RETAINS ITS
GRIP OF) THE; S€L€CT€O C A R 0 AND HANDKERCHIEF. T U € 60%SHOULD FALL
IN70 YOUR RIGHT MANO. 'TOSS TUE CARP 00% INTO THE AIR AND CATCH 17 AS
YOU BR(NG Y O U R RIGHT WAND OUT FROM BEWIND THE HANKY. 7HE €NTIR€
ACTIO~) D6SCRl6ED IN THIS PARAGRAPH SHOULD APPEAR BLENDED AND CON -
TINUOUS.
NOW, WITH WE) CARP 8 0 X BETWEEhl T H E THUMB AhlD INDEX F I N G E R OFYoUR
RlGHT HANP, GRASP T H E TOP UPPER RIGHT c ~ R N ~0e
R THE HAhlVKERU.IIEC=
WITU THE 3 REMAlhlldG FlNGORS AND PRAPE TH€ EN?IU& HANK O V e R YOUR
LEFT HCIrJD WITHOUT EXPOSING THE FACE DOWN C4RD 17 IS HOLDING*
MIDOLE O F THE HANKY. WITH YOUR RIGHT HAND FOLD END A OVER THE CARD

BOX TOWARP THE AUPIENCE. W I T H YOUR FINGERS ONTOP OF THE C4Rb


CASE AND YOUR RIGHT THUMB O N THE SELEWED CARD, TILT THE CARD U S E
TO A VERTICAL POSITION. PUSH THE SELECTED a R D DOWM A6OUT \NCM !&
WITH YOUR RIGHT THUMB AND WRAP SLOE8 OF WE HLINDKERCWIEF N W L Y
ACRoSS 7HE ErJTIRt FACE OF TH6 SELECTED CLIRD. GRASP 8 i~ YOUR RIGHT
HAND AND WITH YOUR LEFT HAND M A T 6 THE DECK IrJ W E OPPoSITe VlR6CTlON
~ ~ O ~ , ~ E R MUMMIFYINC.
E B Y THE DECK IN THE FOLDS OF CLOTH, T W I FACE O F
THE SELECTED CARD SWollCO O h l a A G A l d BE ToWARV YOU eU7 IT 15 C O ( ~ \ Q L ~ ~ ~
CoVEReP.
GRAB THE TOP 00 W E CAR0 BOX TClRoUGW W E HANKY WlTW YoUR RIGHT
HAMD, TURN 17' UPSIDE DOWN AND, L l K e A P~N€APPCE, GRASP THE FOCIAGG
(SOFT CLOTH) IN YOUR LEFT FIST AT T H € TOP, RIGHT ABoVE. THE 80%.W&
u m c ~ ~ h ~ n u a & r p w ~ c oHAVE
n k TH€
.?
SPEcTAToa NAME HIS CARP ALOUD. NbW f&

-
* 2 y - F
b n n o t r b n / . W*!
A I J

THE NEXT S€T OF A C T I O ~ ) IS


~ POME IPJ P A W -
@MIME SLOW MOTION. START WITH THE LEFT HAND
HOLDING THE DECK IN FRONT OF YOUR LEFT SWOUL"
D€R AMD YOUR RlCWT WAND WIDE OPEN, PALM TO'
WARD THE AUOIENCETO THE RIC~WTOF: WUR RIGHT J-
EAR. YOUR WEAD IS TURNED TOWARD YOUR RIGHT HAIUP.
LOWER YoUR RlOHT HAND AS YW S1MULTANEblJSl.Y RAISE YOUR LEFT UMTIL
YOUR LEFT HAND IS RAISED STRAIGHT UP AS ULGW AS YOU CAN REACH. AT TW6
SAME TIME YOUR HEAD SWIFTS ITS GAZE T O W O K A7 THE LEFT HAND. NOW FREEZE
YOUR LEFT HAND AMP B-lN W I S I N G YOUR RIGHT HAND UP TOWARD THE HC\NDKER'
CHIEF. WHEN IT REACHES THE HANKY, PbK6 THE THUMB lrJT0 THE Top LAYER OF CLOTH
AT THE B O ~ O M OF THE C4RD BOX ( P O ~ N TC ) AGAINST THE FACE OF THE SELECTED
CARD* YOUR RIGHT FINGERS ARE O N THE AUDIENCE SIDE.
PULL PoWN WtTH YOUR THUMB, SLtDINCi T H E SELECTED CARP P 4 R I WAY OUT OF THE
HANDKCRCHIEF. Now, SLOWLY PLUCK THE CARD FRoM W E HANDKERCHIEF, HOLDING ad
7b 7NE LOWER RICiHT CORNER. SL6WLY LOWER YOUR LEFT HAND 4 s YOU TURhl ME
CARD FACINC~ 7H& AUDIENCE WITH YOUR RIGHT HAND. YOU SHOULD STILL BE HotPlrJG OM
T6 7WE LOWER RIGHT CORNER SO THAT BaTH INDICES ARE VISIBLE TO THE AuDIE~JCE.
STILL IN SLOW MbTloN, TAKE ONE STEP FORWARD 4r3D I h l A SLOW DEEP DISTORTED
VOICE NAME THE CARD ( A S IF A RECORD HAS seowED DOWN). WAVE W E SPECTA-
HIS MARKING ON THE CLIRD. V N W ~ PTUE CARD CASE FROM THE
TOR ~ D E N T ~ F Y
WNDKERCH I EF.
7UE THWTRICAL EFFECT OF T H I S D € M o ~ S T R A T ~IS
OO~F
~ COURSE EhlHAfUCeD BY
SPECLAL TAPED M U S I C . I START THE MUSIC FRoM THE VERY B € ~ [ ~ h l l hOF
l ~TClE
PRESENTATION, WHICH LASTS 2 /HINUT€S. THE FIRST MIMUTE AND 20 SEWNOS
IS RECbRDED SOFTLY AS BACWROOND MUSIC THAT I CZh) SPEAK OVER. Or3E M I N I
UTE AtJD 20 SECONDS I d l O THE R E C O ~ I N Q , T UVOLUME
~ INCREASES AhfD WE MUSlC
Sm\hlS DOWN. TClE LAST F E W BARS ARE BACK TO NORMAL SPEED, THE PRESENTA-
moN IS TIMED To FiT 7HG RECORDldG. THE RECORDING I MADE IS T H A T OF:d PLAY-
ER P l ~ r J oROLL. PLAYER PIANOS HAVE A VARIABLE S P E D CohtfRo~SO T H A T T H E
M V S \ C CAM BE SPEEDED UP OR SLDWED D O W WITCLOUT
~ ACGECTING THE PITCH*

(SEE TARBE LL COURSE, VOL. 3 , P . ~ ~ ~ , ~ ' C THROUGH


ARD HANDKERCU(EF")
(BASED O N KARL GERMAIM'S "FLASH CHANGE:' TARBELL VOL. 4, P. I 16)

EFFECT: FOUR CARDS ARE SELECTED AND SHUFFLED BACK IhlrO THE PACK, A CLEAR
GLASS GOBLET IS SHo\nlN AND WE PACK IS PLACED W I T U I N . A JOKER IS PLACED
AS THE FRONT CARD PAClNCi W E AUDIEdCE, A SILK HANDK&RCHIW IS DRAPED
OVER THE GLASS FOR AN INSTLINT 4 N b WHEN IT IS LIGTED,THE FIRST SELECTED
CARD IS SEEN IN FRONT OF THE JOKER. 7UB SELECTED CARD IS REMOVED A N D AGAId
THE GLASS I S COVER€D FOR A N INSTANT. WHEN THE SILK 1S R&MO\lED> T H E SECohfD
SELECTED CARD IS SEFd ON T H E FACE OF THE DECK. THE THIRD A N D MURTC( C A D S
MAKE, THEIR APPGWUWCE JUST AS SUDDENLY ONE A F T E R ANOTHER.

NEEDED: A SILK POCKET HANDKERCHIEF 18'' SBUARE.


A REGULAR DECK OF CARDS I N C L U ~ I ~ THE
~ G 30KER.
4 M O R E MATCHING JOKERS.
DUPLICATES OF THE 4 CARDS THAT ARE SELECTED (FORCED).
A GOBLET W I T H A STEMMED BASE 7WAT W I L L HOLD TUE U R D S . IDEALLY,
THE BOWL OF THE GOBLET SHOULD BE AS TALL AS TUG C4RDS AND HAVG V E R r l C A t
SIPES.

PREPARATION : MAKE
3 D ~ u B L E WCED CARDS. G L U E THE BACK O F FORCE CARP #1 To T H E
BACK OF FORCE CARP kt2. GLUE THE BACK OF FORCE CARD #3 To THE BACK OF FORCE
CAR^#^. GLUE T H E SACK OF A J O K m To T H E BACK O F ANOTHER JOYER. I USE TUE
3C, ZOS, 6 C , AND JH, RESPECTIVELY, FOR THE 4 MRCE CARDS.

SET UP f A STACK OF 6 CARDS IS LYING FACE UP od M E TABLE,COVER&D WITH THE SICK


HANDK€RL;HIEF. THE U R D S ARE A REGlJLAR JOKER, A S B W N D REGULAR JOKER CRIMP-
ED, A DOUBLE FAGD CARD (MWE CllLVS #3 A N D #+) #4 SIDE UP, DOU8LE FACED JOKER,
nwslr FACED FORCE CARDS # I A N D # Z ( W Z SIDE UP), A N D THE LAST REGULAR JOKER
(MCE DOWN).

ON IHE BOTTOM O F THE RBCULAR PECK O F CARDS, PUT THE 4 REGULAR FORCE
CARDS, lhl ORDER, WITH FORCE CARD #4 oht THE BaTToM.

FORCE
CARDS
-#I
CRIMP
~ N D
DOUBLE FACED
FORCE CARD.
J \5-DouBLE
DOUBLE
FACED
FORCE CARP.
'OKER #3 OM OTHER FACED #l O N OTHER
JOKER
SIDE. SIDE.
TUE FORCE: HOLD THE DECK UP AND SPREAD THE QRDS WITH TUE FACES TOWARD
THC AUDIENCE, lhl CLOSING U P THE SPREADs PROCURE A LIT~LEFINGER BREAK
ABOVE THE BOTfOM 3 CARDS W I T H YOUR LEFT WAND. WIW YOUR RIGHT WAND, PULL
OUT THE B O m M HALF OF THE DECK ABOVE THE BREAK, EXECUTIAJG A HINDU SHUFFLE.
ASK THE FIRST SPECTATOR TD TELL YOU wUErJ TO SXIP. WHEN HE SAYS, "STOP!" SHOW
HIM THE BORoM CARD OF T H E PACKET IN YOUR RlGClT CLAND. TELL HIM TD UREMBMBER
HIS SELEWIO~J(IT WILL BE THE FIRST WRCE CARD) AND THEN DROP THE P ~ C K E TIN
YOUR RIGHT HAMD O N TOP O F THE CARDS IN YOUR LEF7 UAND.
NoN PROCURE A BREAK ABoV€ T U E BaTK,M 2 CARDS AMP REPGAT THE HINDU
@ M E U R D O N A PIFFERENT SPEc74TOR.
SWUFFLE PRocwUm FORCING 7% ~ N D
TUW, GET A B R U K ABOVE T H E 80- CAR0 AND, Ihl A LIkE MANNER, PORCE #3
ON A SPECTATOR. FINALLY, mRCE W E BOTTOM CARD ON 4 FOURTH SPECTNOR. THE
4 CARDS ARB LoST IN PlFF&IZ€rJT PIACES IF1 a€DECK.
7 H € UINVU SHUFFLE FORCE IS APPROPRIATE IN THIS EFFECT BECAUSE IT I S A q u l c K
METHOD OF FoRcIdG SEVERsL CARDS. WE SPECTATORS DO N O T NEED TO GET UP NOR
EVEN TotJcW me CARDS.

:
PRESE~JTATIO~) 4 CARDS ARE FORCED Oht 4 SPECmTORS, AS DESCRIBED ABOVE. LAY THG
DECK FACE UP ON TOP OF W E 6 EXTRA CARDS ON YOUR TABLE AS You PICK UP THC SILK
HAdDKERCUIG AND GOBLET. 0% THE SILK TO WIPE OUT TME GOBLEf, DRIIPE WE S l L K
OVER YOUR LEFT WRIST ArJD HOLD THE GOBLET IN YOURLEFT HAhtP BY THE STEM. PlCK
UP THE DECK (AND 6 EMRA CARDS) AND PUT IT INTO THE GOBLET WITH THE BACKS OF
TUC CLIRDS WCIhJ$ lh€ A u ~ l E h l c E . No\r3,7URnl THE GOBLET W I T H YOUR RlGUT HAND So
7WE F A G S ARE T o W ~ R DTUB A U D / E d e .
~rrnop~ctad~~.fbntmrtnr&n/an/*jncu~*~.
MOVE W E BACK 4 UlRl3S lo W E FRudT, IN o A GROUP,
~ 4s You ASK I U E FIRST SPECTATOR
t W S Y TO CUT AT WE RIGHT SPOT BECAUSE You WILL
7b NAME IlIS CLIRD. YOU WILL FIND I
SEE FoRcE CQRb#l FACING You, A JOKER W ~ C L BE F A C I ~ JTHE
~ AUDIENCE. .f- F+
~ t b ~ / f / b W , c a n d / , 3 c d C , A ~ ~ ~ 4 ~ y * W a
COVER THE WBLET WITH nt€ SILK AND GIVE 7UE ST€M A Q~JIcKTWIST ~ 1 1 7 C (YOUR
LEFT THUMB AND FftJ6ER.S. TUE GLASS SWOULD ROTA= 180' WITHOUT NOTICE. REMOVE
WE SILK, P R A P I ~ BIT O V ~ RYOUR LEFT WRIST AS BEWRE, AND THE FIRSTSELECTED
CARD MAKES ITS APP&ARANC€.
MOVE THE F - ~ T CARD ITD THE REAR. 7HB 2 ~ S0L € C T G D cARD, THE 10S, W l L C BE
YOU. THE AUDIEMCE WILL SEE A JOKER. ASK FOR 7ME NAME O F TH€ ~ N D
SE-
LECTED CARP AS YOU C 6 V E R 7 U E GOBLET AGAlhl W l T H THE SILK. TWIST! REMOVE TH€
SILK AhlD WE AUDIENCE SEES THE 10s-
MOUE THE FRONT 3 CARPS, AS ONE, To T H E R E A R . IT 1s
DO THIS BE-
fa
CAUSE THE NEfl CARD (JOKER) IS CRIMPED, L€AvlNG A SMALL GAP. THE ~ R SE-
D
LECTED CARD (TUE 6 ~WILL
) BE FAC~NGYOU. THE AUDIENCE W I L L SEE A JOKER*
ASK FOR THE NAME OF THE 3 RD SELECTED CARD. COVER T U G GLASS WITH THE
SILK AND TWIST ! WHEN THE SILK IS REMOVED THE AUDIENCE WILL SEE THE 6c.
M O V E THE FRoNT CARD TO TWE REAR AS YOU ASK FOR TH6 NAME OF: W f LAST
SELECTION (THE JII). COVER THE GOBLET W I T H THE SILK FOR ONLY AN [NSZANT~
WHIP OFF W E SILK REVEALlhtG 'THE 4lH SELECT~DCARD. MOVE TME FRoh)T 2
CARDS, AS W e , 70 TWE W A R AND REMOVE TU6 PACk FROM TUE GLASS. IT WlCL WAVE
A JOKER O N TWE FAC€ AEJD A BACK O N TWB WUC, JUST AS lT SWOULD.

y-JELl M- PUZZLE
HAD ERlCH WElSS CHOSEN A MIDDLE NAME lhl HIS PSEUDONYM HE MIGHT HAVE
BEEN KNOWN AS HARRY HARVEY U O U D l N i . HARVEY PRESERVES TME LElTER H
AS AM IMITIAL ArJD, OF CoUQSE, H4S A N ASSOCIATION W I r H A N INVISIBLE RABBIT.
SEE IF YOU CAN SOLVE THIS LETTER H PUZZLE.
I ) DRAW A 4 BY 2 UNIT RECTANGLE DIVIDED INTO 8 WUARES,
2) DRAW THE S-SWAPEDDIAGONALS.
3) CUT OFF THE 2 TRMNGUCAR CORNERS ( A AND 8 ) 4 ~ b
THROW THEM AWAY.
4) COT ALONG THE LIMES TO OBTAIM THE 6 GEOMETRIC SHAPES SHOWN IN THE.
THIRD D W I l c l C .
5) REARRANGE THE 6 PIECES TO FORM A PERFECTLY PROPORTIONED LET~ERH
IT'S IN THE BAG
EFFECT 3 SPECTATORS 6ACW SELECT A CARD. WE a - S ARE SHUFFLED WITWIN tat5
PECK AND THE DECK IS DROPPED INTO A PAPER BAG. W E PERFORMER FINDS EACH
OF THE 3 SELECTED CARDS IN (9 DIFFERENT MANNER INSlbE OF THE BAG. TUE
OWER 49 CARDS THEN VANISH FRDM THE BAG.

NEEPED :A PIECE OF ROPE 18"LONG WITH A RBPC MAGNET Ih) ONE END.
A PIECE OF ROPE 54" LONG WITH A ROPE MAGNET Id ONE END.
A JUMBO KN W l M A POCKEf O N TWE BACK TO M L D A DECK O F CARDS.
A ReGULC\R PACK OF CARDS.
A N 6KTRA AC AND 4s AND
A PAPER BAG- APPROXIMATELY 3 1/2 * 5 %$ 11 INCHES.

P R E P A R A ~ o N TIE A SlhlGLE OVERHAND KNOT Inl THE SWORr PIECE. OF ROPE A m u h l ~M E


4s. A S m L L BIT OF ADHESIVE ON THE BACK OF THE CARD, PWSSED A G Q ~ ~ J S T RDPE,
THE
PR€V€dT THE CARD FROM DROPPING OUT OF THE LOOP ACCIDENTALLY, DROP THE
K I ~ O T ~ E CARD
D INTO TUE BAQ.
THE JUMBO KH IS REtNGORCED O N THE BACK, A FOLDING POCKET IS TAPED
TO THE BACK.
PoSTERBOARD
CARDBOARD

CLOTW

X-fWf VIEW Of BAG

THE JUMBO CARD STAhlOS 6bl A SLANT INSIDE THE BAG. PLACE THE DUPLICATE
AC BEHIND W E JUMBO CARD AND FOLD 'THE BACi SO IT LAYS ALMOST FLAT.
PLACE THE REGULAR AC, KH, AND 45 ON THE 84rToM OF THE PECK OF CARDS.
THE 4s IS LOWERMOST.

PRESENTATION; FORCE THE BOTTOM 3 CARDS ON 3 SPECTATORS, USING TUE MUL-


TIPLE HINDU SUUFFLtE FORCE DESCRIBED Id "TWISTER" (IN THIS BOOK). SHUFFLE
THE PACK. OPEN THE BAG AS IN THE DRAWING AND STAND 17 Ohl THE TABLE, PUT
THE DECK INTO T H ~B A ~ INTO
, TUE POCKET ON THE BACK O F TUE JUMBO CARD.
D h ~ h & ~ 3 - c 4 n d ~ & ~ a w
M- T E L L THE FIRST SPECTATOR To &LIME. MIS CL\RO. REACU rwo W E
AE
BAG AhlP REMOVE THE W P L I C ~ ~ T C-
I h l i m ~ w ~ 2 m & w ; t A u ~ + ~ .J & A & d ? %
c ~
fAmuO$y&&Q&> J~&>&&w, RZ4W
IN70 7WC BAG AMD REMOVE WE JUMBO KU. DISPOSE OF 1
7 BEING CAREFUL N O T
TO EXPOSE TI(€ PACK O N T H E BACK. 7
&
PICK UP 7UE LONG LENGrH OF ROPE. .f

STRATE THE ONE UlYID


THE KNOT. TELL 7UE ~ R SPECTATOR
D TO NAME W I S CURD AS YOU DROP T H E MAC-
NET END O F THE ROPE INTO THE BAG AND MAhJEUVER IT TO ATTRACT TUE MACNET
ErJD O F TCIE SHORT PIECE ALREADY IN T H E BAG. RAISE THE ROPE UP OUT O F 7WE BAG,
D l S P ~ n r i r J tTHE 4s TIED IN TWB LOOP, AND W I W WvR OTHER HAND GRAB W E W P E
A? THE P U C E THE &ACNE75 JOlrJ*
I
LAY TUE ROPE ON YOUR TABLE.
dtsdo,%4swma,
a&&.&* Cryrk
BAG OPEN A N 0 CONVlhlCE W E AUDIENCE ?HAT W E DECK IS GONE
w

Y ~ E N CD H ~ N TPACK
ED
(ACE, 2,3,4 ROUTINE)
EFFECT: A SPECTATOR SELECTS TWE ONLY BLUE BACK CARD IN A RED
B A W D PECK* THE CAR& AUP DECK CHANGE COLOR. THE a R D CHAMGeS
TO A JOKER. TI46 PERFORMER CUTS TO THE A , ~ , ~ , A N D4 O F CLUBS AND
WITH THESE PERFORMS THE ELEVATOR CARDS, MACDaNALD A C E S , AND
WALTON CARDS IN E N ~ E L o P E S . THE A,2,3,4 CHANGE TO 4 ACES.
3 S E L E C T B D CARDS ARE PISCOVERED rhl UMWSUAL WAYS AND FIN4LLY
THE ENTI= DECK CHANGES BACK 70 RED BACKED CARDS AS A T me
~GG\NNING.

'NEEDED POKER SIZE 6 L U € DECK OF c4RDS. DlSCaRP TWE JS, QD, AND
HC. AD SHORT. WE FACES OF W E AC, AS, AH, AND 3C n u ONE-
CUT THE
WAY. TURN TUE PIPS Old THE= 4-RDs RIGHT SIDE UP Ah)D MARK THE MCKS
OF I N € U R D S AT THE. B o n m SO W A T WnGN THESE C ~ R D SARE F ~ c €DOWN
AND YOU TURN THEM O V E R You W I L L KMow WH\CH WAY To T U R N WEIM So
THE PIPS WILL CORRECW F ~ C E W E AUDIENCE (MARKED END WARD
AUDIENCE).
POHER Sl* W D BACK DECK OF CARDS. Cur THE 2s SHORT.
DOUBLE FACE ~ C / U C , ~ c / @ DZC/JS
,
EXTRA 0LUe BACK 4 H AND 6s. RBD B A U JOKER MARKED ON 7HE
' 13 TVW IT W E UP SO
BACK AT Tc16 BOTIIDM SO YOU @ILL WOUI H I W l U WAY 1

RED RleBoN %6 IN. WIDE BY 1 0 IN. LONG AND A BODKIN WITH A


PIECE OF RED Rt6BoN 5/i6 IN. WIDE BY 36 IN. LONG.
PAPER BAG 5 % x 3 V4 Y 10 % IN. HIGH.
WHITE FELT CARD [PIPS AMP I N D € % CORNERS CUT HCoM A QD ARE

MACNEllC CARD 80% NITW SLAP.


LAMfNATED ELEVATOR CARP.
3 9/;6
ELEVATOR BACK O F
JUMBO
dawn V 90
FROMT BACK

TEXAS SIZE JUMBO 90 W I T H FUfUNBL'TOP


80% GLUED O N THE BACK.
4 /MANILA ENVELOPES, 2%
BY 3%6 IN.,EACH WITH A I k /ZM. DIA'
METER CIRCULAR HOLE CUT IN THE FRONT SIP€.
THE B O ~ M6 F THE HOLE IS I " FROM THE 60-M
OF THE ENVtLOPEa ALSO, 4

THE EMvELOPES. IN. SHORT

SET UP f DECK #1
(FACE DOWN FDOM TOP) EFSvELOPE. 17
RED BACK JOKER, BLUE
BACKS 2c,Ac, 4C, 3 C J SC,
8 FACE CARDS,JC, A P (SHORT),
CUT TOP LEFT BACK
SHWT ALSO J
AS, AH, 6 S D 4 H ,9 0 , R6ST OF DECK,
DoueLE FACE KC, QD, JS (P~CTURES DOWN). BACK
PUT LO" RIBBON LENGTHWISE AROUND ALL OF
DECK EXCEPT 3 DOUBLE FACE CARDS* THOSE 3 CARDS ARE BELOW RIBBON. SLIDE
INTO CARD CASE WITH ENPS OF Rl00CMl A T TOP SO THAT WHEN ENDS ARE
QULLBD, ALL BUT 3 DOUBLEFACE CARDS W I L L BE P ~ L L E DOUT O F CASE.
DECK #'2
(FACE DOWN FROM TOP)
EXTRA BLUE BACK 4u AND 6S, L/'
RED BACKS ANY 9 CARDS. 2s (SHORT),
REST O f DECK,
MAGN671C CARD 80% WlrW FLAP
(IIJSIDE FROM TOP VOW^)
ELEVATOR CARD ELEVATOR^^ up, 4 MANILA
@ A
DECK # 1
BELOW
R L08ON

(MARKS O N BACK OG ACJ


ENVELOPES WttH ROBBER BAND LGNGTWWISG
3C,AhlD JOKER TOWARD
( 3 HOLGS *Re UP, BOTTOM HOLD 14 ~ ~ w I J ) , B o m M O F 80%. M A R K S O N
METAL FLAP, PAC6 DOWN RCD BACK 4~ AND 6s. OTHER3 ACGS TOWARD TOP)
PAPER BAG
1hlSIDB IS DeCu #2 F A C I DOWN WITH PELT 9D
ON TOP, BEWIND THe Dew, S T A N D ~ ~UP
J ~IS THl5
Juh60 9D SLANTED TOWARD THE F~ar3TOFBAG SO WAT CUNNEL-~OPBOX t l
ACCESSIBLE *
TABLE TOP
.
3 PAPEA BAG AND 0ODKIN
2 wrtw 36" R l 6 S 0 ~THREAOED
G r K ahl IT AR1 OUT OF SIWT.
5 4D
PERFORMIR
PRESENTATION : PART 1 COLOR CHANGE SEQUENCE -
OPEN CARD CASE, PULL OUT
RiB6oM AND DECK, LEAVING 3 POUBLC FACE cAROS INSIDE CARD CASE. PUT ~ S E
BACK IN o R ~ G I N ~POSITION.
L UOLO W E DEW FACE U P AND HINDU SHUFFLE TO
SHOW W D BAcKS* SPREAD OMLY B O R O M HALF OF DECK FACE UP AND HAVE A SPEC-
TAToR NAMG A CARP HE SEES. R E M E WE CARP AND P U C E IT FACE UP atu THE
TABLE. SQUARE UP W E DECK AND PLACE 17 Oh, THE TABLE, BACK UP. T U N W E SE-
LECTED tARD NITW ITS BAUC U P REVWLIMG BLUE 84CK.CAlW IN RED B A M PECK.
PICK UP W E DECK AND TURN \ T FACE UP IN mUR LEFT HAND. WOLD A BREAK ABoJE
THC CARD W I T H YOUR LEFT LIrTLE FINOOR. TURN THE SELeTBD CARD MCt
UP AND SLIDE IT INTO WE BREAK (JUST ABoV€ JOKER). H u D U SHUFFLE SHOWING RED
BAcg CARDS. ah, TUE LAST SHUFFLE DRPP THE RIGHT HAND CARDS FACIE UP ON fOPOF
FACE UP P€CK* TUW THE DECK BACK UP AND SPREAD IT DIAGONALLY ACROSS THE
TABLE F R ~ MAREA 3 n AREA 6 (SEE DRAWING OF TABLS TOP). PICK UP THE RED
BAcK C&RD AND ALL We CARDS BELOW IT AS A PAWETO IN SqUARlNG UP WE PACKET,

C A W Wul H A S A RED BACK. TURN IT FACE; D O WAGAIN,


~ DEAL THE TOP SINGLE R6D
BACK C A W T O AREA 3. DROP WE -ST oF W E PACKET ON 711P OF THE CARDS O N

%BLL AND SQlJAfkE UP 'TWE DECK. TURN OVER THE RED BACK CARD SHOWIMQ IT I S
W E JOKER. DoUBLE UNDBRCUT THE TOP SELECTED CARD 70 THE, BOt7aMo
PART 2 CUT AN A , 2,3,4 -
OVERHAND SHUFFLE BOTTOM HALF OF PACK. PUT
THE TOP HALF BACK ON 7aP UNDISTURBED, E N 0 THE SHUFFLE WITH A R W CARD
ON THE 130Tl0(v\. GRIP THE DECK IN YbUR RlCtHT HAND AS IN THE DRAWING, TWBN
MOVE YOUR MIDDLE FINGER TD T U I LEFT (SEE hlEXT DRAWING.)
JOGGING THE T6P UALF OF W E V € W . N O W CHANGE. T H E
POSITlOhJ OF YOUR MIDDLE FINGER SO tWAI lNS7EAb OF
HOLPfhlG TW€ TOP v2 OF 7UE PECK 17 ISWOCOlEJGi JUSTTHE
TOP MRO, MOVE YOUR RlGWT HAdD IN 'WE PIRWTloN OF
WE TH~CK ARF~OW, u e 'CD AN ABRUPT H ~ L T
AMD PULL
YOUR HAUD BACK to 1- ORIGINAL PoSIrtONo IHERTIA
SHOULD CAUSE TUe TOP WCF O F WE DECK, BELOW TUE
\
h
mp am,Ib 8 E mSSEb OUT IN A HEAP 1N
AREA 1. me STACK ffira~c~eo
I ~ JYOUR RIGHT
5.
HAND IS PLACED DoWd Id AReA
TOP alOD OF WE LeFT PILO(AC) AND P U G 6 IT
R ~ M o V ETUB
4
FACE UP IN AREA 3 (THC MARK ON mE BACK OF we
AC WILL ALLOW YOU To TURM IT OVER SO ?He @AS€
PIP IS AT THC BOITOM
OF THE ~ N T E R w~aM
VIEWEO BY
THE AUDIENCE). WE MARK SHOULDBE T ~ W A R OWE AUDIENC~, REMOVE me TOP
CARD OF W E RIGHT HAND PILE ( 2 ~ AND) PUT IT FACE. UP To THE LgPT O F THE
ACE* NOW PUT WE teFT P i t € OM m P O@ TUG RIGHT PIL6 AND RBPSAT T W B oNe
OF W E DECK INTO
HAND CUTT'INC~ 2 PILES-
TURd dVER W E m P CARD OF WE LEFT
HAND STACK (3 ~ AND
) PLACE IT FACE UP m WE LEFT OF THE 2 (PAY AVWTION m
THE MARK OM me BACK OF r u t 3 so IT IS WARD THE AUDIENCE). TOWOVER me
TOP U R D O F TWE RIGHT HAND STACK ( 4 ~AhlD
) PLACE IT FACE UP 79 TWE LEFT OF 7 W E 3.

WAND. TWeN PICK UP THE OWER PICE AND PUT IT W E DQwM oh) mp. wtrn muR RIGHT
WAND, PICK UP THE ACE, 2,3,4 FACE UP I N A STACK WITH W E ACE OFSmP. AS YOU
PO, OET A LEFT urn€F I ~ ~ G EBREAK
R UNDER TC~ETOP CARD OF TWE DECK. D R ~ P
TM€ ACE, 2,3,4 oh, 78P OF WE DEW. PICIC THEM U P AGAlrJ ALONG WfW
CCIRD. HoLP THEM FROM ABOVE If4 YcUR RIGHT WAND W I T H VOUR FlhKiERS AND
TMUm8 ALONG THE EJARRow EDGES. W I T H YOUR LEFT 7IIUM6, PULL THC AC OFF
THE STAUC 0- D€CK AND FLIP IT FACE D O W N OF1 mP. W THE SAM8 W I T H
THE
THE 2 AND 3. HEN LAY JUG 4 AND TMB CARD BELOW 17 ON w OF me DECK
AND D U L O N L Y 'IW€ f A C E UP 4 W W E TABLE JN THE POSlTlohl IT PRBV100SLY
O W P I E D . PEAL WE; M ~ X TCARD FACE DOWh) TD THE RIGHT OF WE 4, 00 CIKB-
WISE WITH TWE N E X T 2 CARDS. PLACE THE D E W mwh) IN AREA 5 WITH SPA^
BETWEEN \T AND THE AND TWE 4 CARDS. OPEN WE BoX AND REMOVE THE E M a
VAToR CAFLD AMD PUT 1 7 INTHE SPACE BETWEEN THE DECK AND M E 4 CARDS.
PUT THE PECK Ohl TDf O F CARD # I . PRESS THE UP
WE
BUTT'Otd ObJ THE ELEVATOR CdRP, AND TURIJ o V ~ R
7 b P CARD b F TN€ D€CK SWOWlNG TWEI AC. PlCK UP
me PEW AND PUT THE AC mcu ~ n tPOSITION
A unop
FACE UP. P I W UP CARD#2 AM0 LAY IT FAUS OoWM
OM TOP OF WE D E W . PRESS T H E DOWN BumIJ. TURN
THE DECK WC€ UP 7b DISCUS6 THE 2C. PWL TW€ 2C
#2 FAG€ UP. W S S THE UP BuWO~),
BACK IN PoSlllohl
SLIDECARP # 3 wce o o w ~INTO me MIPOLE OF me m a
OowrJ D€CK. PRESS n(E DOWM B u m N , T U W nt€ D ~ C K
FACE UP SkbWdrJG NO 3 C ON THE FACE. TURN TW6 OBCK PACE DOWN AGILlN AND
A W N PRESS tWE VOVJN BuVON. F U N T w D~B W FACE UP... STILL N O 3C.
TURN WE DECK F A a P a W N AND SHOW THE; 3C O N Tap IMs-P OF ON THB BO'ITbM.
DEAL K W E UP rNm PoS17JoN # 3 O N THE T ' L E , 7He ~L~v&!'oRC4RD oVGR

%cE mHIM AND RIFFLE UP Tb SHORT CARD; C U T W E DECK WITH We dC O U W 7


wE =a.
SLIDE THE Dew kscE DOWN w l o W € C4RD Use, A s Y O 0 SPljAIC, RWoVE TIl€ DECK
BGFoRli 1T tS ALL We WAY INWE CASE, BUT A U d Q WITH IT ADD T H O 3 DOUBLE FA=

PART 4 MACDONALD ACES - N R N THE DECK FACE UP A130 SPREAO TUROUGH


You CoMd n, THQ eNb QF THE RUN aF PIcTuRB CARDS.
THE CARPS UNT~L
TAKE THIS tuoue OF FACB ~ R D S
WITH YOUR RIGLIT HANP AND SPREAD
WEM W THE 7A8LE FACE UP F W AREA 4 5 . PUT 7W€ REST OF TW€ DECK
FACE D O W N AT YOUR L w T , PICK UP 'WQ SPAEAD OF PICTURE CARPS AND HOCO WEM
FACE UP I N YOUR LEG7 HAND. GET A LITfLE HrJGER BREAK UNDER THE THIRD a R D
(KC). PUSH W E ACE,%, 3 , 4 C TOGETHEFL, IN ORDER, W I W 'ME AC oN ToP OF W E
FACE UP P I L E AM0 TURN THE PACKET FACd POWU ON 7bP OF W E D E W rrJ YOOR LEFT
HANO. T H € d Turn OVERTHE WHOLE GROUP OF C A W S ABOVE T H E BREAK, TUE 4 C
WILL BE FA= UP O N T@ O F THE STACK. DEAL TUG 4~ FACE UP O M THE TABLE NE4R
YOU IN AREA 4, VEAL THE 3 C FACE UP Tb THE LEFT OF W E 4 IN AREA 5. DEAL THE 2C
FACE UP TO THE LEFT OF THE 3 IN AREA 6 . VEAL WE AC FACE UP FAWEST AWAY FROM
You IN AREA 3, BUT AS YOU DEAL IT OFF THE DECK 7uW YOUR LEFT W4ND AhJD THE
DECK OVER So THAT THE N U T FACE UP CARD WILL N O T BE SEEN, bIOLDIt46 TWE
CARPS IN YOUR L E F T HAND FACE Oowd COUNT 3 CARPS, SHowlrJG W E FACE OF EACH,
AND PLACE MEM FACE D O W N OFJ W E 4 ~ TAKE
. THE NEXT GROUP 4F 3 URDS,
FLASH THE FACES, AND PLACE 7HE GROUP FACE P o W U Or3 M E 3C. DEAL 2 CIIRDC,
ONE AT A T I M E , FRCE DOWN O N W E 2C WITWOUT SWOWlhlGr THEIR FAC€S AND T H E N
SHOW TWE FACE. OF THE ~ R CARD
D AND D-C IT OhJ TOP. SPREAD TLIE R E M A I N I N G 3
CARDS FA= mWrJ WJITHOUT S H O W I N G THE FACES AND M Y 7
H M O N WE, AC(SEE
VRAWING). PICK UP TI46 4~ PACKET AND 114 SQUAR-
ING UP STACK, TAKE THE TOP FACE OoWN C A q T U R N
IT FA= UP ANP SLID€ IT U N D E R WE 4 C . TuW Tw8 PAclc-
€1OVER. REMbVe TwE BOTfoM CARP, SHQW 007%SIDES, AND
DIWP IT FACE: UP ON T H E X~BLE,~ o u SLIDE
l OUTTHE. CENT-
ER CARD AdD DRoP IT FACE: UP o ~ J TWE PReVIOUS CAR06
TAKE THE NEXT 80TTbM CARP, FLASH THE BACK OF 17, AND
DRQP IT fACE UP ON W E URST T N O . NOW TURN mE FACE W W N CARD EnCE UP,
SHOWING lWE 4c HAS CHANGED TO A PICTURE CARP. DROP IT M C B UP ON THE
PILE, PICK UP THE 3 C PACKET, WOLD TUE 3C WITH YOUR RlGHT HAND ArdD
WITH YeuR LEFT HAND TURN oV6R WE: 3 FACE POW^ CARDS AND PUT m &UN-
~
DER THE 3C
FACE LIP. WOLD THE 4 CARDS IN YOUR LEFT M h l D W\rW A LLITCB
FINGER BREAK BOLow W E 'IbP 2 CPRPS. WRN TH€ 3C AND TWE cARO BELOW IT
OVER AS ONE CARP. DROP 'WE CAWS OhJ THE TABLE ONE A 7 A TIME I N YWE SAM&
WAY VOU DID WITH THE 4 C PACKET. PICK UP WE 2 C PACKET. S L ~ D ETWE W P
GACE DOWN a R D UNDERTHE OTHER 3 BUT LEAVE THE 2C STILL PWTRUDE FRDM

LOOK AT THE 2. AS SooN AS VOU SLIDE IT IN, COUNT 7WE CARDS F A U DoWhJ USING
THE ELMSLeY COUNT, THE 2 C WILL APPEAR TO HAVE TURNED dVER BUT \MNLDI-
ATELY WRN WE NFJWOLE
PACKBT O V E R AND S P U A D THE 4 C A W S S).(~(hlldCi4 PIC-
TURE CARDS AT oNCe. DEAL 7l4E TOP FACE U P CARD ONTO W E TABLE. AS You D W L
THE LAW 3 FACE uP CARDS OW0 THE TABLB, FLASW THE BACKS, FOR THE ~ e -
M A I N l M q P I L ~ ,PICK UP ME RIGHT' CIANO SIDe OF TME % USlrJG W E LEFT SLOE T O
FLIP O V E R THE 2,3,4C. LEAVE ACE, 2,3,4C FACE UP or3 ?WE TABLE.
-
PART 5 WALTON CARPS IN ENVELOPES PICK UP W E D E W WITH YOUR LEFT
WAND A N 0 GET A LITI'LE FINGER BREAK UNDER TWO ToP 3 CARDS. B U R RIGHT WAND
SCOOPS UP TME ACE, 2,AND 3C. A N D SLIDES THE 3 C UNDER THE 4 C ON WE TABLE.
SLIDE +WE Z C UNDER W E 3C AND THE AC UNDER TWE 2c AS YOU S-P U P A& 4
WRDS. TWEY ARE NOWIN WVBRSED ORDER FACE UP FRoM 4 TO ACE. LAY THEM ON
n p OF 7146 DSGK k a c ~up, u F r ALL TWE CARPS ABOVE THE BREAK WITH YOUR RIGHT
WAND. THE CARDS ARC HEW fRoM ABOVE W I 7 H YOUR FINGERS AMP WUMB tar4 W E SHORT
ENDS OF THE CARDS. W I T H YOUR LEFT THUMB PULL TUE 4 C O F F WE PACKET AND FLIP
IT OVER ON TOP OF THE LEFT &AND DECK. 00 THE SAME W I T 4 T H E 3 C AMP 2C. W E N
LAY THE AC AND 3 CARDS 6fiL0W IT, AS ONE CARD, ON mP. DEAL 7'HE AC FACE UP
O N ?HE TABLE. PEAL THeNEXT 3 CARPS FACE POWhl OM 7bP IN A SPREAD To TWE
UFT. PUSH THE SPREAb QF PICTURE CARDS I N T O A PILE 70 YOUR RIGHT AN0 PUT
THE DECX DOWN TO YOOA LEFT. oped WE WRD BOX (MAGNETIC) AND LEAVE IT
OPEN* REMOVE THE W V E U W S LkJD OISPoSE 05=7HE RUBBER BAND. UoLD THE
ENVELOPES WIW THE BoTToMS TOWARP W E AUDIENCE AND SPREAD THEM To WE LEFT
So WE ENVELOPES OVERLAP EACH O W E R ABOUT I/i! INCH. W E N Turn THEM 90°
COUNTERCLOCKWISE So THE OPENlNdrS ARE FACINQ. 7BWARD W E RIGHT. HOLD TW€M
IN Y ~ U RLEFT HAND* PICK UP THE J ~ P
FACE D O W ~CARP FROMTHE TABLE (AD) AND
SLIDE IT INTO THE TOP ENVELOPE (THE CUT EDGE Wilt. HELP you). LiEAVE WE C4RD
STICKING WT ABOUT % WAY. PICK UP THE N e K t MCP DOWhl U R D (AS) LIND SLIDe
ITrMm THE NIXT E N V ~ L O PABOUT
~ Y2 WAY. DO THE SAME WITH IWE NEXT CAW
(AH). NNALLY, TURN THE AC WCE DOWN AND SLIDE IT % WAY INTO W E BoWonl
~ e , twe
~ ~ v e i c o TURN ENVELOPES ~ O ~ C L O C K W I SO
S ~ WE
B O ~ M SFACE m E AUOICNCE A G A I ~AND CUT ' ~ U Bm~2
EMVEL~PWm W E EW ~ S ~.U A R EUP WE ENVELOP^^,
PUSH THE CARPS ALL W B WAY IN, AND N R r J Tbl6 ENUEL'
opes OVER. ~o WE E L ~ S L ~mY u ~ rSwowrM THE
BACKS OF me mvEmpes. CUT THE - m 2 ~ Q N v E ~ P TO
~S
twe m m AND r u m TWE, wvampes QVER AGAW POTHE
ELMSLEY COUNT SdOWING 4 FACE P o W N CAWSW~au611THE WabBS IN THE ENvEL -
OPES. PUT TUG TOP BNVCCPPe ON W6 Bon'OM, MAm A M I - L PASS OVER TWE
ENV~LO~ES ,
DEAL WQ 7W ENV6LOPB O N 7UE T a k e , S P R ~ DsUE OTHER 3 ~ V E L -
OPES SHOWtIJG W T TW6 CENTER ENVeLOPB WAS nJRhJED O V e R , P ~ We L ENa
V ~ L ~ PONE m~ o~ W B ONE T W E ~T A B L ~ . PUL me
ENVELOP€
~ B UNDERO -
L ~ GLIP me 3 EPJVEC~CS;ES
MEATH we TWOo d WE ~ A B AND OVER. PUT THGM OM TDP
o f THE ENVELOP& LeFT IN YOUR WMO. SUOW THAT ALL 4 E N v ~ L ~ P BARE
S DEFlN-
ATELY PACE DOWN. CUT W E 2 Bom3NI A N b T U R N m6 STACK OVER.
PO m E ELMSLEY 4 WC6 DawrJ U R D S
COU~JT SHOW~NO WRouW W E HOLES. PUT
mq TOP ENvEmPB OEJ THE BomOM. VEAL W E 7bP 6h)VECoPE Tb THE 7A8f.E AS
BGFWE. SPREAD THE otwm 3 ENvELoPes SHOWING THAT A ~ A R DTURNED FACE UP IN-
SIOE THE CENTER ENVBWPE. DEAL TWE TOP ENVELOPE ON TOP OF THE ONE ON THE TLIBLE.
DEAL THE BOTIWM ENVELOPE UNDERNeATW W E TWO O N W E TABLE SCOOPlhlG ALL 3 UP.
PUT TH€M UNOEANeATH THE ENVELOPE IN YOUR E F T HAND. WITH W E MIDDLE FINGER
O F YOUR RIGHT HAND, TWROUGH THE HOCC, SLIDE THE FACE UP 4 C PAR7 WAY OUT OF
175 ENVELOPE, GRAB IT WITH YOUR WLIMB AND INDEX FlhlGER AN0 R€MOVE I T FROM
M E ENvElSPe AND LAY IT ON WE TABLE. PUT TWE 7bP EMPTY ENVELOPE ON THE
B O W ' ' * REMOVE THE NEXT FACE DOWNCARD FRoM \ISEEJVELOPE I N WE SAME WAY AS
W E FIWT, TURN W E C A W WCE UP (AH), AND DROP IT OVERLlPPlNG W E AC eN W E
TABLC. PUT TFLE TDP 6MPM EAIVBLPPE ON THE BOTf'bhI, IN A SIMILAR MANNER REMOVIE
WE AS ANP WE AD. DISPOSE OF THE 4 ENvEL~PES.
PART 6THREE SCCECTED D WE DECK CWLLNGESCOLOR- PICK
CARDS ARE L O ~ T E AND
UP THE 4 4US Wlnt YOUR RlW? WAND, Tc)CW WEN\ FACE DOWN AND PUT W E M O N VOVR
LEFT PALM, PICK ue W E DECK Ado 0-P IT ON m P . DOUBLE UNDERCUT THE TOP 3 CARDS
WE BOWBM. OVCSRHAND SHUFFLE, PULLING THE l b P 3 CARDS OFF SINGLY. lWIS PUTS
W E T13P 3 CARDS 1M REVERSE ORDER Oh) THE B o r n SPRWD TUE PAC(( AND GET LI
LEFT L\TTLE FINGER BREAK ABOVE WE B o r n 2 WRDS* WITH YOUR RIGHT WND, DO
A WlNPU SHUFFLE wlm W E PACK ABOVE TWE BREAK. TELL A SPECTATOR 7b TELL W U
WH@ lb STOP. SHON HIM THE B O m M CARD O F TH€ PACK RBMAINII~GIN YOUR RIGHT HAND,
WRUNG 'WE 9 V . DRoP TUE RIGHT WANP PACK O N IlbP OF THE LEFT, THUS BURYING 7WC
9D IN THE M I D P L C ~NOH) Do A HINDU SHUFFLE WITH THE PACK ABoVE THE BQ(loM CAAD
TELLING A 2 h l ~SQECTAWR 70 TELL YOU uJWEN TO STOP. SHOW HIM WE Bo71bm CARD O F
?HE P A M WMAINING IN YOU& RIGHT HAND, FORClN6 TUE 4 H . DRoP THE RAGHT HAND
PACK ON 7BP O F 'WE LEFT, WUS BURYthJG THE 4 H . IN A SIMILAR MANNER, HINDU
SHUFFLE THE WHOLE PACK FORCING THE 6s ON A ~ R SPEC74mR.
D BURY WE CAR0 fhl
~ c r EMIDDLE, WRh) M E PACK FACE UP IN YOUR LEFT WAhJD AND ADD TO WE FACE THE
F4cE UP PICTURE C4RDS FRoM THE TABLE1 OVERWAMD SHuFFLC THE CARPS W l n t
FACES TOWARP ~ u AUDIENCE.
E STAND WE BAG ON 'WE TABLE w \ W WE FACE OF
WE dUM0O 9~ TbWARt, WE AUDIENCE* PUT TWE DECK INTO TWE BAG AND I N m 'WE
FUNNEL -MOUlrWEP BaX OM WE BACK OF WE JUmBO U R D . RmW INTO W E BAG AND
R € M O V t WE FELT a R D WITH ITS BACK SHOWlNq. TURN IWE C4RO OVER 10 SHOW TH8
PIPS, RmCH INTO THE M O AQrAlhJ, TURN THC ?be CARD OF IWE DECK SIDESWAYS O N
Ti46 7bP 6F THE Dew, AND REMOVE W E JUMBO 9 0 WITU W E DICK 0hJ TWE BACK* PUT
TWE JUMBO CARD ASIDE. W I T H YOUR THUMBS, PRESS DOWN ON TWE END OF TH& 4 H
N U R E S T TO You, WBUCCI TW€ BACi* WIW YOUR FlrJQIRS, PUSH oh) TWG A u D I E N C ~
SIDE O F WE BAG NmR W E 8Crm3M1 m I S WILL CAUSE W E W 4 7b ~ A M UP
D INSIDE
TH€ BAG, PINCH mE CARD f)(RouGH ' W E 646, PICK U P WE BoDwrN HJln W E IWRWD-
GO 10"Rl860hf AND PIERG€ mE BAGr AND 4W W I r W IT, 'We RIBBON GOING ALL W €
WAY rclReL)&W. R ~ M o v ~ 00DWIFS LEQVI~JGSHE RIBOON WREADLD THROUGH THE
TW€
BAGI HAND 'THE ENDS TO 2 SPECT~TORS7b WOLD TIGHTLY, TEAR THE BAG OFF THE
RIBBON, REVEALI~JGTHE 2hl~SPECTATOR'S CAR0 ( 4 ~ THRELIOED
) oN IT. PUT W E BL\G
Oh) THE TABLE IN AREA 5. uNTHREAD T H E 4 H FROM THE RIBBON. LAY THE 4~MCE
UP Oh) WE TABLE IN AREA 2 ANb DISPOSE OF THE RIBBohJ. TAKE W E DECK OUT
OF WE BAG AND LAY IT FACE U P OhJ THE TABLE AS You CRUMPLE UP THE BAG
AND DISPOSE OF IT. PICK UP TnE PACK, HOLD IT FACE UP IN YOUR LEFT HAND AMD
P O A WlNDU SHUFFLE SHOWING THE BLUE BACK OF THE CARDS A F E W TIMES. WHEh)
YOU'VE SHUFFLED OFF ABOUT I/L TUE C A W S , STOP AND DROP WE RIGHT HAND
PACKET Oh) THE LEFT, RIFFLE THE END OF THE DECK WITH YOUR RIGHT THUMB
UNTIL YOU COME TD THE SHORT 2s.CUT We PACK SO THE 2s IS ON THE FACE.
DEAL THE U R D S FACE UP O N WE TABLE Ih) A SidGLE PILE SPELLIhlG " S I X OF
SPADES," ONE LETTER FOR ww URD DEALT. WHEN YOU RWW THE LAST L ~ E R ,
W B CAW W I L L BE 7tIE 6s. DISPLAY IT. TWEN TURN IT FACE DOWN AND PUT WE
BtH BACK. C4RD INTb WE RIGHT SIR€ OP THE OPEN MAGNETIC URD BOX* PICK
UP n t E DEALT CARDS AND PROP THEM 013 THE FACE OF THE OECH AND RIBBON
S P R ~ A DWE CARDS FACE UP FM AREA 3 TO AREA 6 . PICK UP WE 4 ~w~r3
, IT
FACE POWPJ AND PUT IT IN WE BOX ON sop OF WE 6s. CLOSE WE BOX AMD TURN IT
SO TWE FLAP WILL FALL 7b W E MAGNET SIDE. TUW 17 BACK AND OPEM THE BOX
SHOWING 2 RED BACK CARDS. LAY WEM 1N AREA 2 mCE DOWN AND FLIP OVER
R186ohJ SPREAD PECK SUOwrhlG ALL RED BACKS JUST AS A T THE 8E61~Nlh)G.PlCH
UP M E D E W FACE mwNJAPD THE 6 s AND 4~ TD THE TOP AND DROP THE JOKER
D O W ~O H TbP, AM0 P V T 7 W I DECK BACK IN THE RED C4RD CASE.

&-&&h*jbhw!
PART 2 CUT TO AM A,2,3,4 - &ucu-
dwo,dq?p=4& / m u & c u t z p ~ / L7amU-w.
~~~~~~.
J h wM d 2 d%.PdV3&4*
PART 3 ELEVATOR 7W-4- WRocLee

,*
CARDS-
lLkLdIILE/do*rr~,- ' * Urn- yb-
m w m h 1,2,3,amd,*--&-
~
~(YA;CA/*.PL;VV.HULO(VLU;~AL/-*#IY~.-
+mregicr;arm#f ~ 1 - > ~ * ~ - ~ & r & n / , ~ ~
f 4 i u ~ m ~ * P & s Z I ~ ~ + + 2 ~
Rb
~ ~ e P
w!
u v a
A C M I N ~ S H THAT
b v
O~~
~
N E 3C
u
IS N O T ON T H E 0077bM.
p ~ ~ ~ .
%-
3 ~ ~ &

mot;]crd,>ib&

PART 6 THWE SELECT~DCAAOS ARE mCCITED AND We DEW C W A N ~ ~ComRH


IS
~ S P c c w u / I p w~ , : m / g o r b r p ~ ~ 3 ~ ~ , L a c R / i n
& m u A u & w e 3 CARDS ARE SELECTED (FORCED) AND SHUGFLED tN THe P A W .

+&U& C a d & * COMPLETE THE EFFECT.


- J& 13 CARD TRICK
WALTER 8. G18SOhl WROTE ABOUT "THE 2 0 CARD TRICK" ( PAGE 428 O F THE ' ~ I N X "
#59, AUGUS?", 1939 1, 1 BELIEVE fH1S IS OM€ OF TUE MOST EFFECTIVE CARD TRlCKS
nist CAM BE PR&sENT€D BEFORE ~d AUDIENCE." HE AT~RIBLITES THE EFFECT TO A
PROF* AGQSTIU WHO PERFOWED IT ABOUT 3 0 Y m R f EARLlER, WERE I S MY RE-
VISED VERSION WHICH, I BQLIEVC, HAS SEVERAL ADVANTAGES,

bFFECT : 13 CARPS ARE SELECT€D. AS WE CLIRDS ARE COLL&CT€D, EACH PERSOhl iS


GIVEN A NUMBER IN ROTATION, FROM 1 To 13. EACW PERSorJ R€MEMBERS Bow H I S
CARD AhJD HIS NUMBER* PeRFaRNlER SHUFFLES W E C 4 W S A N 0 PLACES W€ P A M
FRDM 1 To 13 ; EACW PERSON
INTO HIS PoUCE'f. WE CALLS NUMBERS A T RA~mfv?,
HEARING HIS NUMBER CALLS OUT HIS CARP A N 0 THE PERFORMER IMMEDMTEW PRq-
D u ~ SWAT CARD. NO NUMBGRS ARE REPmTED AND hJ0 CARDS ARE M I S S E D . AT O M
POINT ONE OF THE SPECTATORS REACHES INTO W E PERCORME<S POCKET AND
P~ooucESHIS oMN CARD FROM T H DEW.
~

NEEDED : A D I W OF CARPS WITH A SHORT 2s.


A MATCHING ON^-WAY FORCING DECK WITH ONLY 44 DEUCES OF SWIPES.
A LARGE-MOUTHEDCONtAlhl6R ItO PRdP CARDS Ihl'tO AS WEY ARe PROm
VuCeD; PR€FERABLY, A TRAMSPAREW COMTAIIU~R.
A CUTH FbCKET-C~NTAJNER70 PIN BELOW YOUR LEFT INS108 CoAT
POCKET. US6 WEAVY MATGRIAL TO MA* THE PocK&T. MOST OAT C~CKETSARE

PREPARATlotJ : PUC& Tne 44 Veuc€S


OF SPADeS, BACKS OUT, IN YOUR L€PT
SHIRT POCKeT.
hp------ ---I Ii
:
PR~SBNTATIOI~I H A ~ DTME PACK TB A 6 Vz
S P E G T A ~ R SHUPFLE. .f& &
- 4 ~...a/dmmu&%
- -
d&m;mk,
A M 0 C U T TUB
SHORT 2s 'IWE TOP.
'I- G*&sAu&-
g eo*w-
SHUFFLE FORCE (OESCRIBED
&p US& TT* OVYERWLWD PICKUP
JN TWtS BOOK) 70 WRC6 THE 2s.
jA&~~bArvvva&pu-mrs~/m,a+
~ c r / ~ d p a o ~ l, #Ahlof
7 U 6APACK uTc ~ ~
ANOTHER SPECTATOR 70 PASS DOutEJ THE ROW. HAVE EXACTLY 12 PEOPLE EACH
T ~ K EA URD ( B E S I D E S THE PER SO^ WHO ~ o c 2s
TH& ~ AS ~ ( U I C K L YAS P ~ S S I B L E .
C o h d r b o ~ w ; e e / h

JW
/IIOWY d MI &. COCLE CT TUP CIlROS FROM THE
PER SO^ FARTHEST 4WAY Ib W€ CLOSEST. U V E EACH CARD PLACED a c e DOWN
OhJ 'IDP OF W E PECK A N D AS lvaU CQLLECT €ACU C A W GIVE W E SPEC'I#TOa A
NUMBER FROM f To 13, IN ORDER, THE SPECTATOR WITH THE 2s SHOULP HAVE
HIS C4RD COLLECTED LAST AS 6 1 3 . WHEN YOU HAVE CCLLeCTED a R D # 6 , PUT
YaUR LlWLE FINGER ON IT 7'0 KECP A BREAK UNDER c4RDS 7 rHRo-H 12, AF -
T6R COLLECTING CARD #12, PEUORM A DeVBtE UNDERCUT, CUTTlNG CARDS
7 THROUGH 12 TWE 8OTTOM. MEMORIZE 7).IE B o 7 T o ~CARP AS YDU P-F~RM
70
THE OVERHAND PICKUP SHUEFLE, KE€P\n)P W E TOP 6 AND 6 0 n M 6 CARDS I N -
TACT. HAVE SP€Ct/TOR # 13 PLACE MIS C4AD (2s) INTO THE MIDDLE O F 7RE
D&cK. TUG ORDQR OF THE CARDS FROM 7 a P 70 BaTToM LS NOW
22 //I///,12,11,10,9,8,7
#6,5.4,3,2,1, I../////
PUT TUE PQCK IN70 THE SPf%IC\L POCKET CdNTAlNER AS YOU OPEN YOUR WllT
JUST SLIGHTLY. STAND SO WE AUP~ENCE CI\N'T TELL WWeTWER THE CARPS Eihl'tE~
YOUR COAT =K€T OR YOUR SHIRT POCKET. LAY THE MRPS DOWH SIDEWAYS WIW
THE FAC6S W A R D YOU AND AS YOU PUT W€M I N THE C6N7AlhlaR, TURN WE
TulaD caw FUOM me TOP (CARD #4) so IT IS STANDING UP TALLER SWAN THE
REST. d o m y m m ud
~ ~ ~ ~ ~ . d & ~
Owiee&AwAma&acdwUS&

&do, PICK UP rW€ LARGE-


MOU7WEP CONTAINER AND HOLD IT IN YOUR LEFT NAND So You U N DROP 6ACW
CARD IN AS You PRODUCE IT.
7'HE ORDeR OF %is NUMBQRS TWAT YOU CALL OUT MUST 86 MEMoRlZeD AWEAD
OF rwe... 6,8,3,7,4,9,5,10,13, 2 , l t . DON'T WORRY
ABQUT 1 AND 12; YOU
DON'T NBED 70 CALL TH0Se. I US€ A MMEMONIC AID TO REMEMBER THC OTHERS.
"HE (6) ~ C C A U S EYE ATE (8) THREe (3) SALMOM ( 7 ) IN A FORTNIGHT (4)(9)!'
GOT SIC&
AFTER 49, coMas SO WHICH IS L I V ~ TENS (5) (10). TWEN CBMPS THE SPECIAL
F O f U E CARD N U M B E ~ LUCKY
, THIRTEEhJ (131, FOLLOWED BY (23 AND (11). TWO
PLUS ELEVEN EQUALS TWIRTeEN,
THE LOCA'710NS OF TW6 CARDS PULLED FROM YOUR P#KET ALTERNATE FROM
WE TOP SIDE O F TWE DECK, TWBh) FROM THE 8 0 m M SIP&$LIKE TWIS...
7bP CARD , ~ N CARP
D FROM BOTTOM,
TOP U R D BELOW S"rANDlhlG CARD, BOWOMcL\RDa
STANDING CARD, B o r r O ~CARD,
IOP CARD, 80mM CARD,
TOP CARD, 80- WRD,
TOP AND BOITOM CARD TaGETHER.
THESE LoCAT~ONS WERE CHOSEN SO THAT W E mRDS U N 8€ PULLED O U T IN'
~TAMTANEoUSLY, Y€T THE NUMBeRS YOU U L L SOUND RANDOM.
START BY ULLING#6. P u L o Q ~ ~ #d~ c
, d & &-A&&& ?W H E ~
HE NAMES WE CARD, REACH IMTO YOUR COAT AND euu OUT 7 ~ TDP
6 ~ R D . w
~our~&;tA~&(+*-,-o&~&).
PULL WE. CARD OUT W1TI-l BACK 7oWLIRV 7746 AUDIENCE, THEN TURN ItWQR.
WITH CAR0 #8 A d D # B . W E N , &R
D W P I7 INTO 7wE CloNTAlNBR* C ~ U ~ N U B
can0 #7 (THE QRD YOU MEMORIZED BCIRLIER, ON W E OF WE DECH), CALL
OUT T H E NAME OF THE C am lNSTE4P DF rr(E PEWO~)'SNUMBER. W& S&tbb
~ r , ( e % & ) ? &&&3a(n/d,+! WHEN TM&
PERSON RESPONDS,"?:' PPODUCE 7HE B m CARD- CDNTlNUE CL\LL~NBFOR
CIRD #4, # 9 , # 5 , AND #lo. WYW wu # 10
aa~ FROM YOUR COAT WCKCT
@rJtA/IJE&, POKE IT HALF WAY IFJmVbUR SUlRT POCKET. O m YOURCOAT FURTHER
NOW, So THE AUDlEfdCE SEES 7U€ CLIRO 8EWG PULL= OUT OF YwR SCIIR.7 B c K ~ ~ .
7UIS SUBTERFUGE SETS UP IW6 USE 6 F W E ONE WAY DECK IN YbUR SHIRT ~ c K ~ T
FOR CARD #13.

w d. THE SPECZAIOR SAYS, " 2 s ." aidr 3(0W /ILPe(LCU


~middeoo&*&? 3bdimbmvy
dd&kJog$kW&&~hda *&. HAVE W E SPeGTA\mRSTAMD
4UD VO SO. SHOW URD. y&J 2S,*LVILd
sPtmaraa. +w h & p s r u w ;do& ha>.
w! SEAT W E

NOW CALL FOR CARP # 2 A N D #11. d ~ l d ~ h ~ ~ - 2 e - 0

&&Jw&,#d+g
$&&@~/YPWIM. ASK WE 2 SPECTA'
mns ~c NAME TIIGIR CCIRDS. L&Aw~,~ O-&~~LWW~~~
THE TOP AtJD 80mM CARDS AND PULL mEM BOW OUT TOGETU€Re =MOVE THE R ~ S T
OF TI46 D E W AND WATBRFACL THE CARDS INTO I H E CoCJTAINBR.
T O X ROUTINE
EFFECT : A SPECTATOR IS HANDED TEN CARDS. WHILE THE PERFORMER'S
BACK IS TURNEO, THE SPECTATOR TRANSFERS CARDS FROM TWE TOP
OF THE STACK TO THE 807fOM. THE PERFoRM~R TURNS AROUND AND
REVEALS THE N U M B E R OF CARDS MOVED. HE THEN REPEATS THIS
3 MORE TIMES. EACH TIM& 17 BECOMES MORE BAFFLING.

NEEDED: 10 JUMBO CARDS (ACE THROUOH E N , ALL O F ONE SUIT OR


OF MIXED SUITS). THE CARDS ARE ARRANGED IN A FACE DOWN STACK
FROM ACE To TEN. THE ACE IS O N lDP.
ALSO A BEARlfUG W E ALPHABET LETTER G ON 17.

PRESENTATION: PART 1 -
EXPLAIN TO A SPECTATdR W A T WHILE YOUR BACK
IS TURNED HE. IS TO THIdK O F A NUMBER FROM 1 TO 10. THEN HE IS TO
TRANSFER THAT MANY CARDS FRPM THE 7bP OF 7746 PACKET '7V 7WE BOTT'OM*
STATE, "FOR. EXAMPLE, IF YOU THINK O F THE NUMBER 3 THEN MOVE W R E E
CL\mS FRDtVl TW& TOP THE B O ~ M . ' '( M O V E 3 C A W S , OUE 4T A TIME,
DEMOLISTRATE. THIS SHOULD LEAVE A 3 ON THE BOTTOM OF W E STACK)
HAND 'THE CARDS 70 W E SPECTATOR. TURN YOUR BACK, 7EtLIhlG THE
SPECTATOR TO ANNOUNCE WHEN YE IS FINISHED. WHEN WE IS THROUGW,
TURN AROUND AND TAKE THE S74CK F W M UIM. SPREAD W E CARDS FC\cES
OOWN C\@D PULL W E ~ T CARD
H F m WE BOTTOM H A L F WAY OUT O F
THE SPREAD SAYlhJG THAT THIS a R D IS Ahl \r\JblcATPR U R D . A S K H I M
WHAT NUMBER HE THOUGHT OF ? TURPJ O V E R THE Il4DICAmR CAR0
SUOWiNG THE SAME NUMBER. REPLACE THE CARD IN THE SAME POSlTIOhl
FACE FRoM TME B o r n .
~ T H
PART 2 - NOW C O T TWB CARDS SO M A T THE 9 15 oh, THE BOTTOM
(YOU C4nl DO T H I S W I T W o U 7 l@OKlh)& 147 W E WCES O F THE CARDS BY
GO~NTING PRDNI TWE FIRST INDICATOFZ NUMBER). EXPLAI~J AT mtz
SPECTATc3R MAY THINK THAT THE CAROS ARE MARKED lr3 %ME WVp
So YOU WILL R E P I 3 7 7746 D€hAoNSIRA'TlON TO SHOW THAT IS MOT 7H6
CASE. TGLL H I M O d C 6 A G A I N TO THlr\rK OF A NUMBER FROM 1 TO 10
RAT M A N Y CARDS FROM THE 'TOP 'Tb WE ~ T T O M
A N 0 773 ~ ~ U N S F Em
WHILE YOUR BACK ISTURdED. T H I S T I M E WWCa HE JS FINISHED, DO
N O 7 TURrJ BACK A w u a b . -CL HIM T O WAND YOU THE PAC)( BGWlhJD
YOUR BACK. THEM TL)W A-UNDO KEEPJhfGr 7'WE CARDS BEHltdD YOUR
BACK, REMOVE m E TOP CAW, TLIR~J IT FACE UP AND SL~DEIT INTO WE
MIDDLE OF T H E STACK. N O W BRING THE PACKET IN FROh)T OF YOU AND ASK
W E SPEC7ATOR UrWAT r3UMBER HE THOUGHT OF. ~ E c LH I M You F o u w TW&
INPICATOR CARD BEHIND YOUR 8 A W 9fUD TURNED IT FACE UP. SPREAD
THE PACKET SWOW/dci W E IIUDICLITOA NUMBER REVERSED. R E M O V E THE

PART 3
- #3
CLIRD AND P U C E IT F4CE POW& Oh, -Top OF THE STACK,
C U T T H E PACKET S O THE IS On) W E 6 O m M . EXPLAIN
THAT YOU COULD WAVE FELT SOME7Hlh)G QM TWE C4RDS, BUT 70 SHOW
W A 7 WAS NOT WE CASE YOU WILL REPEAT IT A ~ A I N . THIS nME, HOWEVER,
YOU W I L L PREDICT AWEAD OF TIME WHICH NUMBER WILL BE T k o U C I H T OF.
TAKE OUT THE. WRD wlm THE LETER G AND PUT IT WCE DOWN WI~CIOUT
SHOWING WE L€WER. TURNYOUR BACK AnlD TELL THE SPEC74TOR To
R E P ~ TTHE p~ocEouaEAGAIN. WHEN WE HAS FINISUED, TURN AROUND
AND REMIND EVERYONE 7WQT YOU MADE YOUR P A E D I c T ~ o ~
BEFORE HE
7WOUGc17 OF A NUMBER. TURN O V E R TI46 PREDICTION CAR0 SHOWINQ TUG
CETER G. WOLD WE STACK O F C A W AND TRANSFER A CARD UZroM
WE 7DP To ThE 0oRoM F O R €404 LETTER OF W E ALPHABET AS YOU
SPELL FRDM 4 TD 6. WHEN YOU REACH 'IHE L E T E R G,ASK 7UE
SPEcTATO% WWAT NUMBER- HE 7).1006).1T OF ? TURhl O V E R THE C4RP AN0
SHOVJ TWA7 THE NUMBER MATCHES.
PART 4 REPLACE THE CARD AND CUT WE S74W SO 7WAT THE N M -
8ER 6 IS OM HE B o r n . EXPLAN WAT YOU W ~ U WPHT THE EFFECT
I ~ IT ISDONE. I N V I T E
ONE MORE TIME A d 0 7k1S TIME You WILL E X P L ~ HOW
A SECOfdD SQECTAroR 7b L E A W THE METHOD. HAVE THE ~ N SD P E ~ T ' ~ R
WRd HIS BACK WITH YOU A d P HAVE TWE FIRST SPECTATOR 0MCE AGAl13
F O W lSlE PlZlOCEDURE OF 'TWlnJK(fQe+OF L\ NUMBER AhlD WNSFERING
CARDS FRoM W E Tap TO THE BOTTOM. WHEN HE HAS FINISUED, 7VRM
ARWND WITH THE ~ N SPECTATOR
D AhlD 6 X P U l h ) THAT THIS EFFECT ORIGIN-
A E D I N AUSTRALI~, KNOWFI & TUE UND"WWN UNDER: THAT. IS THE SELIIET.
HAVE SPECTATOR #2 HOLD THE PACKET W E DOWhl A M 0 D a L m E m P C A m
DOWN ON WE TABLE (OR DWP IT ON TUE FLPOR), WE NEXT CL\RD UNDERWE
STACK,OtJ THE B O r n , HE COfQTlNUES PEALlhlG IN THIS MANNER, ALTERNATE'
~y WWN AND r n w UNDER UNTLL HE IS H ~ L D I NONLY ~ 1 URD. ASK THE Is1
SpECTATO& WHAT NUMBER HE WAS ~WINHINC OF ? SHOW T U N THE L451 CARP
I ~ D ~ C A T E WE
S CoPRecr NUMBER. AT TC~IS POINT WE D O W ~ - U N D L R 06%
WAS rnlxEP THE CQRDS so mu7 IF AWYOME WKS AT THE FACES OF THE
CARDS THERE IS No CLUE AS TO THE ORIGIhlAL ACE To TEN SET-UP.
0
7b GENIE ;,fRE/ BOTTLE
EFFECT: THIS IS A
\/ PLAYLET IN MJHICCI A SPECTATOR PLAYS W E PART O F A GE-
NIE JUST RELEASED
1M DdllUG SO, SUC-

NEEDED: A DECK
C9RDS FOLLOWED
TUE E S T O F M E
OF
8 FROM A MTTLE. WE REdDS A PREuJRITTTR) S C R l P r ALOUD AND
CESS FXCY

CARDS SET
LOCATES A SPECTATOR'S SELECTED CARD.

UP, FRorr\ THE TOP POWhl,WITU


BY A cARD WITH ITS CORdERS MARKED
DECK BELOW. THIS EFFECT WORKS WELL WlTH JUMBO CARDS.
OM

A BOTTLE THAT LOOKS CURIOUS AND A CDRK, THE GENIE'S SCRIPT, A CRICKET
(SOUND CLICKER), A SMALL SLATE, AND CUALK.
10 BLACK
THE BACK, AND

da/zLrYk.3m*.

TUE S P E C T A ~ R READS T H E SCRIPT 1 PARAGRLIPl-4 AT A TIME, YOU PRESS TUE CRICKET


WHEN HE 6 To C ~ h m h ) U € . TUE EFKCT IS SELF-WORKIMG, BUT HERE ARE YOUR RE-
SPONS ES TO CERTAlr\, PAMGRAPHS .
411- Y d y ~ b t o u ~ & % a
mud&. cwcn c n r c k n .
41 2- PICK UP U R D S Ar3D OVERHAND SHUFFLE LU\IIILIG ToPI1 URDS INTAC-~.CLICK CRICKET.
9 3 - INVITE SOMEONE ELSE fO ASSIST. P&n4P1Uc?AWT #&d . CRICKET.
CLiCK
414- SPREAD THE TOP GIRDS AND SPOT T H E MdRKED CLIRD. REMOVE THE 10 CARDS ABOVE IT IN
A GROUP. &$?#k&~Yd#d&. NOW, FROM UERE ON, SEE TUAT TUE
ASSISTANT FOLLOWS DIRECT101US CORRECTLY. THEN CLICK CRICKET TO CDMTINUE.
q6- PICK UP TUE U R D S ON THE T ~ B L E TO REMIND THE SPECTATDR OF THE NUMBER.
417- HAND THE SPECTATOR THE SLATE: AND CHALK. REMOVE THE CARDS FROM THE TABLE AND
PUT W E M W\TH THE REST OF TUE DECK.
9120- PICK UP SPECTATOR'S CARD AND DISPLAY IT AS YOU NAME IT. lH4NK THE ~ N SPECTATOR
D

~vlecc~mmrvc/nrfiulm/
GENIE'S S C R I P T
1) MASTER, I AM W E GENIE OF TWE BOTTLE. YOUR WISH IS M Y
COrnMAND .
2) WELL LET'S SEE THE BEST WING TO USE FOR A CARO
TRICK IS A DECK O F CARDS.

3 SHUFFLE TWE CARDS. DO YOU W V € A FRIEND ?

4) REMOVE A SMALL GROUP OF CARDS A N 0 HAND TW- TO


YOUR FRIEND. =LL YOUR FRIEND TO SWUCFCE W E SM4CC
PACUE+ OF CaRoS.

5) FINE. WAT'S ENOUGH ! NOW DEAL O W A N Y NUMBER ANY ...


NUMBER OF CARDS.. ...
FROM I TO 5 FACE DOWN IN FRONT
OF You. I WON'T LOOK.

6) MEANWHILE, YOU HAVE A SMALL PACKET OF CARDS FACE DOWN


IN YOUR HAND. I M N t YOU T O LOON 4T, AND REMEMBER WHICH-
EVER CARO IS AT THE POS~TION MATCHIN* TW€ NUMBER O F
CAROS YOU DEALT. FOR EXAMPLE, IF YOU D U L T 1 CI\AP, W O K
A t THE TOP CARO AND REMEMBER IT. IF YOU OFACT 2 CORDS, LOOK
A T Tc(€ SCCOfUO a R D *

7) N O H , TO HELP YOU REMEMBER, 1 WANT YOU m WRITE OOWN W E


NAME OF THE CARD ON W E SLATE.

8) NO* UOLb W E PACKET OF CARDS FACE DOWN IN YOUR HAND


.
AND CONCENTRATE ON THE NAME O F YOUR CARD.. REMOVE THE
TOP U R O AND PCAC€ IT O N TI#€ BOTTOM OF T)IE PACKET.

9) .
REMOVE TWE NEXT CARP.. CONCENTRATE! ... NO, THAT'S NOT IT.
PLACE THAT CARD ON rClE BOTTOM.
10) NOW HERE COMES THE TRICKY PART..
AND PUT THOSE O N THE BOTTOM,
. R€MOV€ THE NEXT 3 CARDS

11) REMOVE TC(E NEXT CARD, AN0 TWlS TIME PLACE I f UNOERNUTH
THE PbCKET.

12) NOW REMOVE 2 CLIROS. YOU WNOW W H A T THEY SAY... DOUBLE


..
YOUR PLEASURE, DOUBLE YOUR FUN. YOU KNOW WHERE to STICK
THEM, WN't YOU ?
13) REMOVE THE NEXT CARD.. .
WOLD IT HIGHER .... WAIT ! . . NO.
OUT THAT O N THE BOTTOM, ALSO.

.
REmoVE THE NEXT C4RO.. AM0 WOLD IT ! ...
00 N O T M O V E ! DO ...
14)
NOT PASS GO ...
AND 00 NOT COLLECT 200 DOLLLIRS ! PUCE
+HE C A W YOU ARE NOW WOCO~NG FACE DOWN IN FRONT OF YOU.
...
15) Ge? RtO 06 tll€ REST OF THE PACUEt.

YOU WROTE THE N M & OF A WRP O N t M 6 SLATE. t E C C M E THE


16)
-LOR OF THE mR0 .
17) S1Y IT LOUDER, PLEOSE

18) .. . 3."
WHAT " 3 DIO YOU S A ~ " B L A C K

19) AHA ! AN0 WHAT WAS THE NAME OF YOUR CARD ?


w ) JUST AS I TWOUGWT ..... A O(IR4CLE !..... I STOPPED YOU AT JUST
TUf RlGWT MOMENT. 7'URN OVER YOUR CARD,
" ONE
(THE
CHANCE IN
MAGIC SPELL)
720
EFFECT: EACW FREELY SELECT A CARD. r c r ~6 CARDS
6 SPECTATORS
ARE C~LLECTEDAND TI+€ PERFORMER CAUSES THEM To MAGICALLY
A R R ~ ~ GWEMSELVES
E rN THE 1 PossleLE ORDER SO THAT (9s EACH
CARD NAME ISSPELLED, 0 Y TRAfdSFERIIdG A CAR0 L E m R B Y LETTER,
THe CHOSEN CARD APPEARS A T TC16 END OF THE SPECLING.

NEEDED : JUST
A PEW OF ~ R D (JUMBO S ~ R P WS ~ R KWILL]. ARWNGE
THE CARDS FROM THE TOP DOWN. FIRST, PLACE THE I6 CARDS FOR WWttH
THE OENOMlNATlOhl C1IO 8E SPELLED WITH 5 L E T E R S , mAT IS, THE
THREES, SEVENS, EIGHTS, AND QUEENS MIXED TOGETHER. NEXT, PLACE
THE 20 CARPS FOR WHICH THE DE~)OMINATIO~J CANBE SPELLED wlrH 4
L~TERS. THAT IS, TWE FOURS, FIVES, NINES, JACKS, AND KINGS MIXED TO-
GETWER. FOLCOUl THESE W I T H T H E 16 CARDS THAT SPELL WITH 3 LEmERS.
THAT IS, TUE ACES, W O S , SIXES, A N D TENS MIXED lbG€TWER.

AS YOU SPEAK UOCV THE CLlROS FACES mUICIRD W E AUDIENCE AND OV€RUr9ND
3 0 6 - SHlJFgcE SOME OF THC TOP GROUP OF 5-L.ETTgR CARDS 7 ~ m
, e &r-
T O M AND CUT THEM BACK TO T H C TOP, 3 ~ - kcrk g !
-.M~u M E I T 4 L L x R T H E 6 SPEC-
TATORS You W I L L USE FuoM 1 TO 6 .
SPREAD THE CARDS FAC€S l o W A R O Y29U A N 0 SWD 7W6 D l V l O l N G QOlNT
B€TulE€N 7WE S.L€WER CARPS AND TH€ ~ - L € w E RC A W , S E P A M T 6 THE
PACK MERE AUD HAnJD THE S - C E ~ T E RqROUQ FACES DOWN G
' o SPECTATOR#~
WITH YOUR L V T WAND. ,f??&fd~#*&
aW

Motw--.
SPREAD THE REMAIhJln)Ci CARDS FACES ToMRD YOU AhlD FIND THE Dl -
vr01M0 POINT BETWEEN THE 2 GROUPS 7WR7 ARE LEFT. SEPARATE THE PACK
HeRE AND WAND S P E C T A m R # 2 T H E ~ - L E T T € RCROUP FACE DOWN WITH
Y 4 U I LEFT H I W D e P ? d O * m e %&& ~ d u v
~anv-~ THE
H A ~ D R Q
3-LETTERGROUP TO S P ~ C ~ A T O#3. ?
~ ~ c ( l / r d a m k ~ i t & / ~ p y v + *
RETURN SPECTATOR # I , WAVE HIM KEeP HIS CARD IN UlS LAP, BUT TAKE
W E R m OF HIS cAROS AND WAND TLIm To SPeCTATOR #4 FOR A SELECTION.
L I M E W I S E , GIVE THE CARDS FROM SRCTA10R #P T1)#5 AND W E CARDS
FWM SPECTATOR #3 m#6. $wryawd&
wb
TAKE m€ SELECT€& ONES AND PUT T l l E
ALL THE CARDS EXCEPT
Q&
DECK Oh) THE TABLE. gmih, M ulV)r
b V &
~ $ ~ ~ ~ / ) a r , w o u & C ~ d ~ ~ m o t g
k& mow: g . & & e au.
HOLD YOUR LEFT WAND
PALM UP AND C O L L ~ TTHE CARDS I N A FACE DOWd STACK FROM SPECTAToR
# 7D #6. C4Ro #I IS W TW6 607T13M.
HOLD THE 6 ~ R D S INA SPREAD IN FRONTOF YOU, FACES TOWARD THE AUO-

4-
VERSIu9 THEllL ORDER. RETURN THEM To W E GROUP REVERSED. &?#3
~ ~ ~~ ~ ~ h 3 ~ 2
Rlvnpm0 Mum/$ q4CIVLdY, 24 3 a t 5 conda,r a 3 v . U
;tAcnuw724yo/*
PRoPRlATE NUMBIR OF CARDS EACW TIME.
% 6d. Herr u p THE AP-

You SPEAK,TRPWS-
FER 1 CARD FROM TOP TO WE BOWOM OF THE GIUUP. d6v g&
. TRANSFER 1 WRD F O R
EACW LETTER FROM
AS YOU SPELL TWE WORD t t ~ ~ ~ ~( I Fc
ALOUD "
YOU ARE PERF6RMlhlG FOR A LARGE GROUP OF PEaPLG, STAND WlTU You&
RIGHT SHOULD€& Ta M E AUDlENC€ AND HOLD THE STACK OF 6 CARPS ABOUT
HEAD HIGH WITH THE BACkS TO YQU AND THE AUDIENCE As Yell TRANSCeR
THE CARDS). d l l ~ .
ASK SPECTATOR # f FOR THE N A M & OF

THE B O M 4s YOU SPELL ONLY THE D C h l 0 M l N A T l O ~OF THE CARD, FOR


EXAMPLE, IF TWE. SPECTATOR W S B TClE QUEEN O F SPADES, SPELL ONLY
mo WORD QUEEN. WEN SAY, "THE QUEEN OF SPADES" AS YOU TURN THE
N € X T CARD FACE TOWARD THQ AUDIENCE. LAY T H € CARO ON WE T A ~ C B ~
REPEAT THE SPELCIUG PROCEDURE FOR S P C C T A ~ ~ R#S2 ~ R O U G W
5. rht
coNcLuSlanJ, ASK SPECTAT'OR #6 7?3 NAMB HIS CAR0 8EFa128 You TURhf
THE LAST' CAW AROUND. wm&&ud d& ibl
;tAvlaotCMrLyt;av~AaacC.
EFFECT : A SHUFFLED GROUP OF LETTERS O F TME ALPHAB€T REARRANGE
TblEMSEWeS To SPELL OUT W E NAMES OF 2 SELCCTED CARDS.

NEEDED: A REWLAR DEO( OF PLAYlhJG CARDS AND 4 SET OF CARDS wit^ LET-
TERS O F W E ALPHABET OF) T H E M * 13 OF TUe ALPcrAsEr CARDS HAVE L E m R S
OM BOTH SlbES. SEE D R A H l l N 6 # l . T H E LETTFR BELOW EACH CARP REPRE-
SEMTS THE REveRSE SlDE S T A M THESE CARDS IN ONE STACK IN ORDER
a

F R ~ MLEFT T O RIGWT, E O N 7bP OF S oh, mP OF O AND So ad wrm S oh, TM€


~ o m m .e w w WESE 13 CARPS PUT 26 ALPHABET CARDS WITH L E ~ R S
ONLY OM THE ' m P SlDE To CaMPLETE THE DECK. THESE 26 temERs
BE lhl ANY ORDBk* ON W E R E ~ u L A RDECK, PUT THE QS 2 ~ 0THE
, 3 H oh) TOP,

PRESENTATION : NRaf;do 6 b

&wr;,cr,&~~,pa&g
@? L& mLV,dh'J$-EAK, HOLD THE ~ G U L 4 9
DCSIC
FACE UP lhl YOUR L€GT HANb AND WlTw' YOU& RIGHT HANO PULL A
GROUP OF CAM ~IJT OF m6 c W T ANO ~ HINDU SUVFFL€~ W € M ONTO
rvre mu5 OF WE PACK, THIS WILL LeAVE THE 3H AaD QS STILL I M
PLACE. TURh) mE DECK FACE DOWU AND TELL A SPEC'CAloR 70 NAME
A NUMBER BEtwLEN ib AfUD 20. DEAL W A 7 MArrlY CAROS 1Nm A PAC6
D 0 W . J PILE, PUT T H C REST OF 'IN€ DECK D O W N AND PICK UP THE PILL.
d% &c& &h#2 w. DGAL W E 2 PtcES ALTERMTELY, ONE ON
EACH SIDE OF W E TABLE. CAdDW w w by*. R&QI(IRDL€SS
OF WHAT WE SPECTAT~R REPLIES, LEAVC THE PILE THAf CONTAINS THe W7
CPRD DEALT, PICK UP TH€ OWER PILE AND PROP I t bhJ ?bP OFTHE REST OP
THE DECK ANV PUT T H E DECK ASIDE UMTIL LATER*
$4- UP THE ALPHABET PMU WLW 7Ue LEITER E FACING UP. 3 -
THE B, S
END OF TWE FIRST 13 CARDS. WHEhl You CLOSE UP THE SPREL\D
HOLD A LEFT Lt-rTrE FINGER BR€AK UND
&a&oJIUWyL+LCC;&& w
*
a ( v

TUE M€AK AND HINDU SHUFFLE T H E M ON TOP OF THE LETlER E BUT


KEEP A L W T L I V E FINGER BRmK Bl?lU€€IJ. CUT THE TOP SHUFFLED
W U P , A80VE W E BREAK, BACK TO 'WE BOTTOM, DEAL THE CARDS B LET-
TERS FACING WE AUDI€NC€, AS IN ORAWWG #2.

L d , ~ & 2 - # & t h w m r C .~ f l A d u n u L O r r P e * & c t , ~ ,


$ h W W & .&&t#m-.&&* TURN MUI OF T H E CARPS O V € A
TO. SPELL "TUREE OF HEARTS" (DRLIWOMG #3). ~
m / A & u ~
im4~f-h ... . U h . i t a 4 . t A d / p u ~ -
.&dd ~~ H % Z O V € R TUG TOP U R D OF W E PILE ON THE TABLE.
IT IS W E 3H. NOW PICK UP THE L€m€RS IN THE 8RDER IrvPIcAlCP BY
NUMBERS s SPELL "TWREE"(ONE LEVER ON TOP OF THE NEXT) AND
1 TO m
C~NTINUEPICKING UP W E -ST OF m e L E m R S AS You SPELL"OF HEARTS*" LAY
THE STAG% ON THE 7A8LE WITH LEWER UP. SPEAK AS YOU L\R& PICK-
1NauPTUELBITERO.
tbwoard? dud.
80 c r ~ f l t ; n l C I * w d u
~ W U ~ ~ W I P I U Y V ~
F Y c c c * ~ ~ .
PICK U P THE REGVUR PACK O F CARDS THAT WAS PUT ASIDE BARcIER.
i& ~ v f A P6
t w d + f v r o t M v TEAL A ~ N P
W E C m o R TQ NAME A N U M B E R BETWBEN 10 A N D 20. DEAL THAT MANY

*Y&
CAWS rru A FACE DOWN Plbe OM THG SID€ OF T H E TABLE O P P O S I ~ ~ :
mr 3H. PUT THE ~ t s r0 1 ~THE PAW ASIDG. S&
J~AmwAmw+ab/A4q
*-t&&~. ONI. PIQ UP wri
WACK OF ALWABET CARPS wtru R UP AND DEAL TUE ~ R O ' TSL ~
LIE L E ~ 7
SPELL ' ~ R E E
OF HEAR^" ONCE AGAIN. & #&- &At-
&-. PASS YOUR UANPS IN A MACilC4L G e N R E

rue WORDS 'QUEW


LY, R ~ V E A L I N G OF SPADES." WHEN YOU RCQW W E Lnsr
LETTER, NRN OV€@ THE WHOLE STACK OF RffiULAR CARDS OPPOSITE W E 3 H .
T H E 63s WILL BE FA= UP ON THC STACK AS YOU W R N IT OVER,
TD RESET W E LETERS READY BEGIN AGAIN, R l R N EACH L m E R OVElL
rn SPELL " 7HREE OF HEARTS," W E N PICK UP WE L M S r~ W E O R 0 6 R
INDICATED IN DRAWIN@ #3. THIS T I M E , HOWEVER, PU7 W E T ON WE 8CrTTlpM
WITH H ON TbP OF THAT ArJD SO ObJ S P E L L I N G "THR€& OF HEARTS" AGAIN.
-

d b DI.AB0LICAL PRINCESS CARD


TRICK

THIS ROUTINE IS DESIGMED TO LET I U E SPECTATORS Ir\l Or3 THE SECRET OF 7CIE

TRICK, AND WHEN THEY TUlNK THEY UMDERSTAND IT, YOU PROGRESSIVELY LEAD TUEM
D O W ~7 U E PATH TO THE BOOBY HATCU AS TAEY LEAVE You T4LKING ToTUEMSELVES.
THE BEAUTY OF THIS ROUTINE IS THAT THE BASIC EFFECT I S PRESENTED 5 TIMES
A N D KEEPS GETTING MORE IMPOSSIBLE EACH TIME 17 IS REPEATED. IN EACH PHASE A
DIFFERE;NT SPECTATOR IS USED, CHOSEN BY A ~ N D o MTOSS OF A PlhlG PONG BALL.

EFFECT f I) FROM A SHUFFLED DECK O F CARDS, 5 CARDS ARE REMOVED AT RANDOM AND
PLACED AGAINST A N EASEL WITH ONLY Me BACKS SHOWIAIG. A SPECTATOR LOOKS AT
AND REMEMBERS ONE WUlLE TME PERC~WEU'S BACK IS TWRMED. T H E PERFORMER
TURNS BACK AROUND AND PLACES THE 5 CARDS Ihl UIS POCKET AND REMOVES FouR.
TCIE Oh)€ CAQ) LEFT IN UIS PQCKET IS THE SPECTATOR'S CARD.
2 ) TUE PERFORH\ER EXPLAINS 4 E X T R A CARDS WERE USED AND REPEATS
THE EFFECT BUT WHEN HE REMOVES T H E 4 EXTRA CARDS FROM HIS POCKET, THEY A R E
C4ROS WITH D I M E R W T CoLoR€D BACKS F R a M A DIFFERENT DECK.
3) THE EFFECT IS REPEATED &AlN AND T H I S TIME, 70 PROVETHAT N O WTRA
CARDS ARE USED, THE SPECTATOR I S ALLOWED 70 REACH INTO THE PERFORMER'S POCKET
To R&MoVE TUE 57u CARD WINSELF, WHICH AGAIN PROVES TO BE THE CORRECT CARD.
4) FIVE N E W CARDS ARE PLACED O N THE ECISEL AND O N C E MORE M E SPECT4-
TOR LOOKS AT AND RWEMBERS OIUE, BVT HE DOES N O T SHOW IT TO TME AUDIENCE. THlS
TfME TUE PER-WER DOES NOT TOUCH T H E CARDS hloR DOES HE LoOK AT THEM, Y E T HE
NAMES THE SELECTED a R D ALOUD. TUE CARD IS TURNED FOR T H E AUDIENCE To VERIFY.
5) FIVE NEU ~ R D ARE
S PCACED ON THE EASEL AND IS SELECTED BY ~ C I E
SPECTATOR. THE PERfORMER EXPLAlfdS HOW HE Kh)6W THE SELECTED CARD EACH TIME.
HE SIMPLY USED A CUE CARD. OM THE BACK O F T H E EASEL I S THE NAME O F THE SPEC-
TATOR'S CARD. IMPOSSIBLE !

NEEDED : AN EASEL (SMALL STAND) TO LEA^ 5 CARDS AGAINST. TUE BACK OF WE


STAND HAS A SlGU THAT RUDS, " K I N G O F CLUBS" I N L4RGE LETTERS.
A DECK OF REGULAR BLUE BACKED CARDS.
A ONE-WAY F0RClh)G DECK WITH BLUE BACK CARDS, ALL KlNGS OF CLUBS,
4 RED BACK CARDS, A PldG P0NG BALL, AND A S T W E IN WE AUDIEIUCE.

PREPARATION: THE EASEL 1s or3 IN YOUR LEFT COAT POWET, NEAREST


YOUR TABLE.
YOUR BODY WITH THE FACES TOWARD You, ARE 4 BLUE BACK CARDS FROM THE REG-
ULAR BLUE BACK PECK. N € X 7 TO THESE ARE T H E 4 E D BC\CK U R D S , BUT FACES
AWAY F'IZDM YOUR BODY. lNS1DE YOUR I N M a CDAT POCKET IS THE ONE-WAY FOFZCE
DECK WITH S CL\RDS,TAKEIJ FROM THE REGULAR B L U E WICK D E t W , Oh) TOP. THE 5
ARE IM SI STEBBINS ORDER SO THEY CL\NBE EASILY MEMORIZED (FOR EX-
~ R D S
AMPLE, THE 9D,QC,ZU,Ss, AND 8 ~ )W
. E REGULAR BLUE BACK DECK AND PING PONG
BALL ARE ON YOUR TABLE. YOUR STOOGE SHOULD BE SEATED IN THE FRONT W .

PRESENTATION :
I J X Lq?+t;Old0
~ PHASE - U S d h & d t L t
.iib~$->&fld d#+*arcd-
*. -?hw#dbdd-+-&
P y m - - ~ A b d & U &rnytl-A&-. YO" DO so
AND REQUEST THE PERSoh) WHO UlUGUT IT Tt, COME UP TO ASSIST YOU. SHOW 7 n E BLUE
BACK DECK O F CARDS TO BE ALL DIFFERENT A N D INVITE 7UE SPECTATOR 70 SHUFFLE
IT WORoUGHLY, CUT THE PACK, ANP PEAL OFF THE TOP 5 CARDS WlTHoUT LOOKlfdG
AT TUE FACES. PLACE WE CARDS AGAINST WE EASEL IN A LINE, BACKS TOWARD THE
AUDIEMCE, APJD STATE TUAT THE LEFT-MOST CARD W I L L BE CARD #I, TUE ONE TO THE
RlGUT O F IT, #2, AND S O O N 70 CARD #5.
EXPLAIN TO TUE SPECTATOR TUAT YOU WILL TUW YOUR BACK AND WHEN YOU HAVE
DONE SO, HE IS TO LOOK AT A N D MEMORIZE ONE O F THE 5 CARDS, SHOW \T To THE AUD-
IENCE, AND R6PLACE I T O N T H E EASEL, RfMEMBERlN4 ALSO ITS NUMERICAL PoSIT~ON.
WHEN HE HAS bdNC SO HE I S 7b TELL YOU THAT HE I S "READY" AND YOU THEN TURN WC-
lNG THE A U D l E N e AGAIN, YOU EXPLAIN THAT You J I L L PLACE T H E 5 CL\RDS lNTc YOUR
LEFT CDAT P~cK€T.AS You REMOVE 7 U E M FROM T H E EASEL, KEEP T W IN~ dRDeR IN A
STACK FACE DowN WITH #l oh, TOP AMD # 5 ON THE BOTT'OM. PLACE THEM I r J W U R POCKET

FURTHERMOST AWAY FROM YOUR BODY, BACKS OUT, N E X T TO THE 8 a R D S A L R ~ A D Y


THERE. E X P L A I h ) THAT Y O U W I L L REMOVE 4 CARDS, O d E AT A TIME, LEAVING ONE:
CARD )N YOUR POCKET. DO SO, R U V I O V l d G THE 4 BLUE BACK CARDS CLOSEST TO YOUR
BODY OM€ 47 A TIME, AND AS YOU REMOVE EACH, PLACE IT FACE DoWhl O N T H E TABLE
SAYING, "THIS WAS N O T YOUR CARD! 'I

AS YOU REMOVE THE 3 RD CARD, LOOK AT YOUR SToOG&. HE SHOULD BE SIGMALL th)q
YOU AS TO WHICH POSITIOM TUE SELECTED CARD WAS I N , 1,2,3,4, OR 5 . HIS ARMS ARE
FOLDED ACROSS UIS CAEST A N D HIS LEFT HAdD Or\l HIS RiGHT UPPER A R M I S THE
O N E 7 W A T COUNTS. THUMB EXTENDED I N D I C A T E S # 1, THUMB AND INDEX FINGER EX-
TENDED INDICATES#2, AhlD = OM To ALL FIVE FlhltERS EXTENDED 70 INDICATE #S.
THE SIGNAL CAM BE M A D E VERY OBVIOUS AS NOBODY ELSE WILL SEE IT, NOW, WWEh)
You REACH INTO YOUR POCKET 70 R E M O V E TUE ~ T CARD,
H FIRST THUN18 COUNT TO TCIE
ACTUAL SELECTED CARD AND PUT W A T CARD OUTERMOST IN YOUR POCKET FOR EASY RE -
MOVAL LATER. mEN PULL OUT T H E ~ Ab- T U CPhk
H R D . .%Z&€J
-Ln/v
( ~ K ~ ~ . & & + ~ & ~ W ~ & I J P O M P ~ ? W H E * I
THE SPECTATOR REPLIES, TELL H In\ To NAME HIS CARDs b 7 7 % ! Y&J U n l 9 C U d -&@
& muy podCLt &fAU (@ ..&h&!)R € M O V € THE SELECTED WRD
WUlCcl IS OUTERMOST IN YaUR POCKET. NOW EXPLAIN HOW TLJE TRICK W4S DoME -
~ a n / c ~ '~ . UY4 C a A & j h l ~ + &
AS YOU %Y TUlS, . € D l 5 4 BLUE 8 4 C K CARDS THAT R E m A l l l IU
YOUR POCKET O N E AT A TIME. TUEY ARE OUTERMOST IN YOUR POCKET, SHOW 7HEM To
THE AUDIENCE TO EXPOSE THE PRIhJCESS CARD TRICK. THEN OFFER TO REPEAT IT. HAVE
THE FIRST SPECT4loR TOSS T H E PING PONG BALL To A SECorJD SPECTATOR WHO COMES
UP TO ASSIST AS TUE FIRST ONE TAKES HIS SEAT

PHASE 2- HAVE T H E SPECTATOR CUT THE PACK Of CARDS O N T H E TABLE AND DEAL OFF
5 NEU~CARDS 0h.I THE EASEL. GIVE HIM THE SAME IMSTRUCTIONS REGARDING SELECTING.
I)
A CARD WUILE YOUR BACK I S TURNED. WUEM HE CXLLS OUT, READY! I' TURN To FACE THE

AUDIENCE. STACK TUE 5 CARDS AS BEmRE, Ah)D P U C E T U E M INTO YOUR POCK€T,OUTER-


MOST NEXT TO THE 4 RED BACK CARDS, RACKS AWAY FROM YOU. LOOK 4-r YOUR STOOGE
AND HE SHOULD BE SIGNALLIPJG THE PoSITlorJ OF T H E SELECTED CARD AS BEFORE. EX-
PLAIN T H A T YOU W l L C REMOVE4 CARDS. REMOVE M E BLUE W C K WRDS lh) ORDER NOW
STARTI.MG WITH M E OVTERMoS7 CARD # f A N D WHEN YOU GET X, TUE P o s l ~ l o h lO F T U E
SPEC~CI~~R ' S LEAVE IT IN YOUR POCKET,BUT SHIFT IT TO T H E OTHER SIDE OF TUE.
CARD,
REP BLLCK WRDS. CONTINUE To REMOVET U E BLUE BACK CARDS UNTIL 4 MAVE BEEAI
PLACED O N THE TABLE. EACCI TIME YOU REMOVE bhlE YOU SAY, " ' W S 15 MOT YOUR CARD!I'
B ~ ~ ~ ~ ~ * ; N ~ ~ . & ~ U A O ~ + ~
& & &u/oa/ &U cand, ? WUEM THE SPECTATOR RESPoMDS, REMOVE 7 H E
SPECTATOR'S a m FROM YOUR POCKET. 6f w, 9
~ n ~ i H ~ - h h
d y y * 4 * d ~ ~ + , - / y m u - s -
ZfLEmrl ( R G ~ O V ETHE 4 REP B ~ C KCARDS UZOM YOUR P O C K ~ T , FACES T O W ~ R P m~ AUPI -
ENCE) ... J& J A ~ W W A L W W ~ ( I C ~y*@w-a P I . +$&md
dcclu.OFFER To REPE9T IT AGAIN. W E 2 h ~ DSECTATOR CHOOSES A ~ E wHELPER BY lbSSd
IdCi THE P I N 4 PohlG BALL To SOMEONE ELSE.

PHASE 3 - -rwE NEW A S S I S S T A M T CUTS THE DECK A M 0 DEALS 5 NEW WRDSohl TuE
EASEL. AT T H I S T I M E , PtCK U P TME PEST O F THE DECK AhlD HOLD I t IN YOUR HAND.
YOUR N E W A S S I S T A M 7 IS GIVEfd S BEFORE. T H I S TIME
THE IDEfUTlCAL 1 h l S T R u ~ ~ l o h )AS
WHEM YOlJ TURN Y6UR BACK, YOU CASUALLY PLACE 7HE DECK IN YDUR SHIRT POCKET
A N D REMOVE THE OM€-WAY FORCE DECK WITH T H E 5 SET- U P CARDS O N TOP FRbM YdUR
(I
INSIDE & A 7 POCKET. WHEM YOUR ASSISTfifUT CALLS, REAPY! "AMD You TURN AROUND,
REPLACE DECK FACE DOWN OM THE TABLE. PICK up THE F R O M THE E A S E L ,
IN ORDER AGAIN, AND PLACE TUEM I M YOUP POCKET. REAP YOUR S ~ O G E ' S SIGUAL
ANO REMOVE 4 CARDS FROM YOUR POCKET AS BEFORE, LEAVING THE SELECTED
CARD BEWIfdD AS ItJ PclASE 2 . TUlS T I M E , T O PROVE TUAT YOU DON'T USE ANY EXTRA
CARPS, ALLOW THE SPECTATOR m REAU INTO YOUR POCKET AFTER CALLING OUT T H E
N A M E O F HIS CARD AhlD SHON THE oh)€ REMAlr31MG CARD TO W E AUDIENCE. A N E W HELP'

ER IS CHOSEN BY THE T O S S O F M E PING PoNG BALL.


PHASE 4 - THIS TIME, WITHOUT CIJTING, TC(E SPECTATOR bE4LS 5 N E W CARbS ou
THE EASEL. HE LS GWEM THE %ME Ih)STRUC=Tl0hlS EXCEPT TUAT THIS TlME H E IS
TOLD NOT TO ALLOW AI\IYoI?E Ih) W E AUDIENCE 70 SEE THE CARD ME PEEKS AT. THEY
DO SEE, HOWEVER, TUE PoSlTlorJ OF W E SELECTED U R D IN THE RO\rJ, SO ONCE ACAICJ
YOUR SToOG€ SIGnlALS You AS YO0 Turn ARaUfdO TO FACE T H E AUD IEUCE. Now You
STATE THAT YOU WILL CWAdGE T H E PROCEDURE SLIGHTLY AMD W K E \T A LITTLE MORE
DIFFICULT. TELL l'HE HELPER TO C 0 h l C E h ) f M T E HIS AND YOU SUDDEMLY, W1TH-
O U T TOUCHING Ah)Y OF T H E C A W Oh) THE EASEL, BLURT OUT THE N A M E O F TWE CARP. You
ARE ABLE TO DO THIS BECAUSE YOU K d O W THE P O S I T I O ~ 06 W E SELECTED CARD AND YOU
THE oRDEe O F TWC 5 C A W S DUE rn WE SI STEBBtMS SET-UP. HE TURfdS T H E
CARD A R O U N D . THIS SHOCKS E V € R Y ~ ~ BECAUSE
)E U P TO 7 H i S P0lNT No ONE IN TUE AUD-
IENCE KNEW WHAT THE N A M E OF TUE CARD WAS.
PHASE 5 - L.&NA&W~
WARD TO HELP, THIS PERSON IS REqUESTED 70 CUT 7HE PACK ONCE MORE 70 GET 5 N o R E
CARDS AT RANDOM FOR WE EASEL. NOW 7Uf CARDS ARE ALL ALIKE, 5 KINGS O F CLUBS. HE I S
GIVEN THE %ME II\)STRUCTIOI\IS AS BEFORE, INCLUDlhJG THE SUOWlrJG OF T H E CAR0 To me
AUDIENCE. WHEN YOUR ASSISTANT CALLS, "READY !" YOU TURN To FACE THE AUDIENCE.

WILL ,OF COURSE, R E ~ L I Z ETHE ABSURDITY OF EXPLANATlOh).

I P€SLGNEO THiS ROUTINE TO Do AT A LOCAL MAGIC CLUB M E E T I N G WHEN WE THEME


FOR THE EVENlhlG WAS "OLD EFFECTS." AS A N E X E R C I S E , I DECIDED TO T A K E AM EFFECT
EVERYONE WAS F A M I L I A R W1TU AhJO HAVE SOME FUN WITH THE AUDIENCE Q S Y W O L O G ~ ~ L L Y -
NOTICE HOW TUE POSSIBILITY O F A STOOGE IS COMPLETELY WIPEP OUT BY USE OF we PING
PONG BALL, SEVERAL ASSISIArJTS, AND PHASE4 4 AND 5. THIS SE@UENCE OF E V E M S IS SO
PIABoLICI\L THAT 17 IS GUARANTEED TO BOTHER FELLOW MAGICIAMS, UMCESS TCLEY'V€ RaD
THIS TOO.
w

g b CARD h h W I N D O W
(CARD BOX)
THIS IS A SPEClAL UTILITY CARO 80% WITH A SLIDINQ PANEL oQENlr3C.A
WINDOW ON W E BACU SlOE OF W E BOX. 17 IS PREQARED AS SHOWN.

DARK LINE SHOWS EXTRA SLIDING PANEL SLID UP. ENOUGH


EDGE OF WINDOW PANEL CUT FROM OF THE INDEX CoRNER
CUT IN CARD BOX. A ~ N DCARD BOX. SHOWS TO REVEAL THE
SLIDING PANEL IS 6O'TT'OM CARD OF THE DECK.
IN PLACE BUT IN-
DETECTABLE EVEN
AT VERY CLOSE RANGE.
PIECE OF WHITE PAPER GLUED
SO THAT SLIPIN& PANeL CAN-
N O T BE SEEN lNSIPE O F BOX.
THIS 66% HAS MANY
USES. FOR EXAMPLE,
HAVE A 0LLle BACK PECK
St57 UP IN SI STEBBINS
ORDER fh)SIDe 60%
REMOVE THE CARDS

ON fH6, TABLE. FALSE SHUFFLE WB PACK AM0 HAVE A SPECTATOR HOLD THE
mRDS BEHIND HIS WCK, CUT TW6 PACK,AMP THEN 7AHE THE TOP CARD, RE-

AND SLiVES (7 tNTo t H B CARD 8- AE3D CGoSlES WE FLAP,


WOLD THE CARO 80% WITU THt WLNDoW SIDE FAC~NGYOU A M 0 WITH YOUR
n 4 U N I 8 SLIDE WlhfDOHI UP REVEALING THE BO=KOM CARD. CAKULATE THE
NEXT U R D IN fW6 SET UP. ?HAT IS 7WE REVERSED CARD, CLOSE THE W I N ~ O W ,
ExP~Alhl'IWAI YaU PR€VIOUSLY RevLiRSEO A CARD IN A N O ~ H ~DOCK,
R SHOW7 ~ ON€6
CARP REVERSED lhl A e)RCIIN WAVG DECH. W O V E T H E PACK G-M rWI3 WINPOW
EFFECT: TUJS ISA OEMONS~RATIONOF CLAIRVOYANCE AND PRECOGNITI~M. A
.
SPECTATeR IS ASKED TO ASSIST TWE PERFaRMER A PREDICTION SLATS WITH TWC
NUMBER 49 ON IT IS PLACED IN FULL VIEW OF THE AUDIENCE. THE PERFORMER RE-
MOVES A PACK OF WRPS FROM ITS 6 a X AND PLACES TWE Box FLAP SIDE DOWN ON
THE TABLE (FLAP OPE~J). THE PAC(( IS HAhlDED To WE SPECTATOR W I M THE
INSTRUGTIONS THAT HE IS To PLACE 17 0EWIND MIS BAW. TWE SPECTATOR IS
DIRECTED TO CUT THE PACK, REVERSE THE TOP U R o A N 0 SLIDE IT F A G UP
INTO M E CENTER OF THE PACK. HE I S WEN To TAKE W E NEXT TOP CARP AND
P U C E IT \N HIS %MET LE7tlN6 ANYONE SEE IT.
WI~WOL~T
AT TWlS TIM6 YOU TURN YOUR BACK To THE SPECfAToR AND TELL HIM 70 RE-
PLACE WE: DECK OF CARDS FACES DoWN INTO THE CARD 60%.W H E N WE HAS DONE
TH\S YOU T U W TO FACE WE AUDIENCE AGAIN AND PICK UP THE CARO BOX. YOU
ARE ABoUT To REJU\L THE NAME Of TWE REVERSED C4RD AND YOUR PREDIc -
TION W I L L REVEAL THE NAME OF 'WE CARD IN HIS POCKET.

:
NEEDED THE CARD 00% DESCRIBED IN THIS BOOK irJ "THE CARD IN THE WINDOW:)
A DECK OF CARPS SET UP IN SI STEBBINS ORDER, A SLATE ON WnlcH You
WRITE THE NUMBER 49, CHALK, AND ERASER.

QReSENTATlON : FOLLOW THE P ~ D u R ESTATED IN THE EFFECT ABOVE. THEN


WOLD TWE BoX UP A s d U T CHEST HIGH W17W THE WihJDOW SIDE TOWARD ?ME AUD-
IENCE AND AS YOU G a P I T l J L A T B , DELIBERATELY T O W THE BOX OVER So W E
WINDOW SIDE FACES YOU &NO SLIDE THe WINDOW UP W I M YOUR THUMB. AS YOU
CHANGE YcuR GAZE FROM ONE PART OF THE AUDIENCE To ANOTHER, STEAL A
GLIMPSE O F 7WE CARD THROUGH THE WINDOW AND SLIDE THE WINDOW C M E O *
MAKE BELIEVE YOU ARE R E C E I V I N G PSYCHIC IMPRESSIONS AS YOU C A U U '
UTE THE NEXT CARO IN 7'HE 51 STE80INS SET UP. CLY g~mv #
8P;3tngata'.vindOur 4**- . J a a &.
NAME THE CARD THAT IS REVERSED IN THE P A W , COLOR, SUIT, AND NUMBER.
OPEN THE BOX AMD REVEAL 7HAT 7HE ONE CARD REVERSED r h , THE PACK BY
THE SPECTATOR WAS WIE CARD YOU NAMED. REMOVE THE REVERSED CARD AND
PLACE IT tW THE BolToM O F mE PACK FACING CORRECTLY. NEXT CALL ATTEN-
TION Tb W E PREDICTlOh) Oh) T H E SLA7E WHICH HAS BEEN IN FULL VIEW. STATE
THAT W E PREDICTION I S NOT "FORTY-NIN~"BUT THE SlhlGLE DlCilTS 4 AND 9 s
PEAL 4 CARDS F-M W E T13P O F T H E PECK FACE UP, ONE 0fd 70P O F
EACH oweR. S m P AND CALL OUT T H E SUIT OF THE ~ T H CARD. NOW D U L
9 ApDlTt~lrlAL.CARPS MCe UP ON T@P 06 W B S B . CALL OUT W E NUMBER
OF W E CARD. REPEAT
~ T H 7WE Sub7 OF W E ~ T CARD
W AND TWE NUMBER
O F THE 9 s ~ TELL
. THE SPECTATOR
70 REMOVE THE FROMw ISmcKET.
SHOW THAT IT MATCWCS THE RESULTS OF T)IE PREDICTION.
IF YOU R€PLACE THE DEALT PACKET ON 'TbP OF THE DECK AND W E SPECTA -
~ R ' sCARD O N TOP OF THAT) THE D E W W I L L STILL BE IN 51 STEBBINS OR-
DER AND You C4d REPEAT THE EFFECT JF YOU WISH. IF W E EFFECT IS RE -
PEATEO, You SHOULD HAVE A S€con~D PREDlcTlah) ohl THE oWER SlOE OF
THE SWE WHICH READS 85. LET IT BE A SURPRISE -m THE AUDIENCE THAT
W E PREDICTloFJ IS DIFFEREMT. POIU'T DISCL~SETHC PREDICTtoh) UNTIL
RIGHT BEFORE THE DEALlNGr TAKES PLACE NEAR THE END OF W E EFFECT.
EFFECT : W E WINNER O F A GAME OF MUSICAL CUAlRS IS ASKED 70 NAME A
NUMBER FWM 10 T.O 40, THE CARD AT THAT POSITION IN 4 DEW OF CARDS WAD
BEEN PREDICTED IU A DREAM. rClE SPECTAT'R MAY DEAL TWE CARDS FACE UP
SO THAT EVERY CARD IS SeErJ,

NEEPEP: A LARGE MANILA ENVELOPE ABOUT 6v2 X 9 vz INCHES.


A JUMW SIZE 5 C WITH A RED BACK. P R I N T lhl L A R G E LETTERS O N THE
BACK OF THE CARD "MY DREAM" WITH A BLACK M A R K ~ N GPEN. PUT THE CARP
rNSIoE O F rwE ENVELOPE, PRINTING FACIAlG THE FLAP SIDE.
A LARGE SIZE BIUDER
CLIP THAT OPENS WIDE ENOUGH
TO CLIP 4N ENTIRE PECK OF JUMBO CARDS.
A JUMBO SIZE DECK OF CARPS WITH 4 EXTRA FORCE U-J
a w s (5c). I USE "CWWN BRAND;' MADE IN HOUG KONG. THE WUOLC DECK IS ONLY
ABOUT 3/4 INCH 7HlCK. DISPOSE OF 2 CARDS M A T ARE CLOSE IN APPEARANcB mTH€
5 C , NAMELY THE 5 s AND THE 4C. YOU NOW HAVE A DECK OF 54 C A m S .

PREPAMION OE DECK : SPACE


THE FIVE FORCE WRDS ( 5 ~AT
) ME SW, 15w,
25~1(,3 5 T H , AND 4 5 POSITIONS
~ ~ FROM mE TOP O F W E DECK. STEP THC
Top FIVE ANb THE Bo'rtoM FIVE CARPS So TWEY 6VERLAP EACH OTHER ABOUT
v4 INCH AS SHOWN IN THE DRAWlhlG. TUG ~ T CARP
W POWnJ IS FLUSH WITH we
R6ST O F W E DECK, THE 4TH CARP I S
PULLEO BACK f/4 INCH. THE 3- OQRD
IS PULLED BACK ANOTHER j/4 ~ N C HAND
LIKEWISE WITH THE 2 ~ AND
0 1 ~ CARD.
7
THE 6AC€ O F THE DECK I S P-PARED
THE SAME WAY.
F I m L Y GRIP THE TOP PART OF TCId DECK
SO THE CARDS DON'T SW lFT AND SLIDE THE
8OrTarv\ OF W E DECK INn) 'WE 60% W I W O U T BOTTOM
D1SLODGlrJG ANY OF W E U R D S . THE BACKS
OF W E CARDS SHOULD BE FaClNG OUT 4fdD THE
PAW WILL PROTRUDE ABOUT AM brJCbl OUT OF W E 80%. C L I P THE BINDER CLIP
To THE RIGHT SIDE OF 7HE B o x TO HOLD E V E R Y T H I N G
FIRMLY IN PLACE.

PRESEMTATION : IT
IS IMPORTANT THAT 7H6 AuPlerJCE
KNOWS THAT THE SPECTATOR CHOSEN P~TICIPATEIN
TME RECREATION Of YOUR DR611M IS NOT A FTOOGE. THEREBRE, FOR THE RPN -
DOM SELECTION, ALSO HAVE A SMnLL OOLL-SIZE CHAIR Ad0 A %PE REcoRP-
ING OF ABOUT WE LAST 10 SECONDS O F A S@NG WltW A DEFINIlE ENDING.

&( t j t C I a .
ON€ IN W € AUDIENCE.
your.
HAND TWE MIUI4irURE CHAIR
U I R L ~ ~ / * & A ~ & ~ ~ W I I ; ;
~ C n M c b L q U o c A a ; v ~ ~ ~ d d t o p a
W ~ # l u m u a i o * , ~ &
W h d &,&&d?
~~~~~
-
R)

WHEN THE MUSIC STOPS ,,PICK UP THE JUMBO


SHE-

CARD BOX. PINCH IT TIGHT WITH YOUR LEFT HAND As YOU REMOVE The BINDER

THE C4RDS F M BOX ~ W R D I N GTO THE INSTRUCTIONS THAT F O L L ~ W .


~ THE 7POtb
mq,+,+a&h~~,rund.#Nnrsvrd,~&**
~&(UitAOICZ ' *adw, S&-&~~NA&A,~P~~.CNIME
TUE NUMBER THnT 7 H a m R CMOS&), wt
m ke
#f &W?Uwundr
l
&! DELIBERATELY COUNT to THE NIW C*LD, SHOWING W E WCE OF W CI\ILD
A$ YOU muhl'f, P a l - QUJCKLV UNTIL YOU GET W I ? W I ~A B a u T 5 CdROS F ~ THE
M
Nw, TUEN SLpW WWN*.. N* & W* 5 C $&W&V
dnaamy! ?..US&.~ o m ~ $ / y @d&
W KrncrUr-h-&€&W/nc~***

w ;nv .- TAKE rue eNvs w e


FRW SUE S P ~ C T I I ~ R
&D &move WE CARD W l W l r J WITH 173 8AcK mwAW WE A3mahlce. LO&!
L**,"*Bw'' ...~+*5dg&! WWWE
PREMONITION OVER8 W~LPBOTH FIVES OF C L U B S UP,

ox DIFFERENTLY PEPWDINO ON THE


NUMBER CHOSEN BY WE SPECTATOR.
rF HE NAMES A NUMBER FOR WHICH TNS
RIGHT HAND DIGIT IS A ''1" (1) 11) 21r
ARE
31, OR 41), PUT YOUR RIGHT THUMB O N out.
SfEP 1 AND REMOVE 7WA7 U R D A M D WE
oeuc BELOW IT FROMme BOX, L ~ A V I I J G
TH6 TOP 4 U R p S REMAIIuI~JG LN 7% 80X.
rF HE NAMES A NUMBER r n wrcH ~
me R w r HAND DIGIT is a *a4(2,12,
22,32, OR 4 2 ) PUT YOUR RIGHT THUMB PINCH THE 60%TIGHT' WHeh)
You RWov€ THC BWDeR CLIP,
ON STEP 2 AND IWvtovE THAT CAaD AND
SO 7WE CARDS DON'T SLIP.

3 CARDS REMAINlhlG IIJ T H E 80%.LIKe*


WISE, USE STEP 3 FOR NUMBERS 6NDlhlCr WITH A '3:' STEP 4 LOR NUMBERS WD'
IlrlG WITH A "4," AND IF A NUMBER IS NAMED ENDING WITH A "5," REMOVE ALL O b
rC(E CARDS FRoM THE CASE. ihl UCH OF TWBSE U S E S DEAL AND COUNT THE
c~erosF R ~ MTc(€TOP OF W E GACE D O W ~DECK. WE 5C WILL AUTOMATI~LLY
APPEAR AT THE CoRRECT NUMBER PoSlrroN. PON'T WORRY IF YOU N o ~ f C eA
D U P L I ~ T E5 C APPEAR BEFORE You F~NISW THE COUN?, 1W6 AuDIENC~ WILL NOT
RQCOGhllZE DUPLIaTES T H A T ARE 10 CARPS APAR?.
IN A LIKE MANNER, STEPS 6,7,8,9, AMD 0 ARE ohl THE FACE OF THE DECK.
STEP 6 CORRESPONDS Tm STEP 1, STEP 7 CORRESPONDS 70 ST€P 2, AND SO ON. US6
THE lNDEk FINGER O F YoUR RIGHT HAND TO COClLIIE THE PROPER STEP ON THE FACC
OF THE DECK WHEN A NUMBER IS NAMED E)~)DINC~
WITH 6,7, a,9, OR O. IN THESE
CASES DEAL AND COUNT' THE CARDS FROM W E FACE OF W E FACE UP DECK. WE
5C MILL APP€AR AT TWE mRR€CT POSITION.
EFFECT: A HOUDINI SEANCE IS c~NPucTED WITH W E PERFORMERACTIFJG AS
TWE MEDIUM. TWE SPJRIT OF ~ O U D l h t l IS W N T P C T E D . T H E SPIRIT'S
ValCE P I -
VULGES WwICH 6F 6 KEYS 6PEN A LOCK, ANO ALSO LEAVES A MESSAGE. AND HIS
NAMB OhJ A PAIR O F SLATES. WE SPIRIT ACSO CORR~CTLYDESGRIBES 4 P I C T U S ,
CC10SEPJ AT RAIJDOlYI By A S P € C T A ~ R . CWAIFJS RAWLING, THE SPIRIT PEPARTS.

W E SLATES: THE SLATES ARE MAGNETIC. EACH SLATE IS M A D E WITH A ROUND,


ONE-SIDED MAGNET, 1 INCH IN D I A M M R AND I/B INCH THICK. TUB M4GNETS HAVB
STRONC~ATTRACTIO~ od THE m~ SIDE aNP NO ATTRCSCTIO~JOH THE B O ~ M I. USED
TWO 'SCUOOL SLATES, CUT A 1 INCH
HOLE IN THE CENTER OF EACH AND
GI X 6 P A ROUNO MAGNET IN EACH HOLE. HO ITTRACTfOh), A
I 7UQN GLUED A THlrJ PlEC8 OF: PLASTIC u
MAGNET
GIcM 7'0 EACH SIDE OF SLATES,USING
C4MTACT CEMENT, AND PAlNTeD W E SURFACES
WITH FLAT SLATE BLACK. €ACH SLATIS IS MAGNErrC OM O N € SIDE BUT NOT THE
OTH&R.
YOU ALSO NEED 2 SLATE P U P S , EACW
4 BY 6 IMCMES, MADE evr OF TMIN P I E C ~ S
f
0 6 GALVANIZED IRON AND PAlrJTBD FLAT I
SLATE BLACK* A FLAP WILL BE ATTRQCTEP 4
I

SLATE SET-UP : WE'LL CALL TUG TOP SLATE


#I AMP THE BOlfOM SLATE#Z. 6ETWEEfd
T H E W O 16 A FOLDED, MAN^ JbWllNOKERCHlEF
TD PREVWT A FLAP O N 7DP O F SLATE # 2
FROM B61NG A7fRACTED 70 TclE MAGNETIC
M SLATE # 1. THE:hlorJ0mGfuenc
B O ~ OF
TOP OF SLL\TE#I I S CDVER€D WITH A FLAP
UESHICW IS BLANK O N IOP AND WAS A CHALK D
DRAWING OF: A W a R T UNDERNEATH.

P
SLATE #I TO P BOTTOM
THE TOP OF SLATE 1 HAS A CHALK D M W l n l G O F (IEBREW LETTERING, h t C P N I N P
KOSHER. TUE BO7TOM O C THE SLATE IS BLL\NK,

TUE I b P OF SLATE # 2 IS NON-MAWETIC AND COVERED WITH A FLAP. THE TOP O F


THE FLAPI S BLANK. THE BoWM HAS THE NAME WOUDlNl CHALKED On) ITa

THE TOP OF SLATE # 2 IS BLANK. LAYING O N IT FACE DOWN IS A CARD FROM THE
MENTAL PICTORIA (PICTURE) DECK WITI-I A ORAWING OF A HEART. WE MAGrJETlC sar-
TOM OF SLATE $2 IS BLANK

TOP

ALSO NEEDED f LOCK OF G I B W c T E R WITH 6 KEYS,oNLY ON6 OF WHICH WILL OPEN


THE LOCK WHEN THE LAtCH IS IN ITS P6EP6ST POSITION, OTWSRWISE, ALL 6 KEYS
WILL OPErJ TUG LOCK. To BEGLN, TUE LATCH IS IN TWE DEEP POSITION,
I LOCK THE LOCK TO A PLASTIC DOUGHNUT-
SHAPED RlNG P A I N T E D BAGEL COLOR WITH ACRYLIC
PAINT, I DRILLED A HOLE IN THE &GEL TO PUT TUE
LOCK THROUGH.
PACK OF CARDS (MENTAL P I C ~ R I ADEW).
6 PAY 6NV€CoPES, EACH ABOUT THE
SIZE OF A PLAYING CARD.
6 FLAT POKER CHIPS WITH LARGE NUMBERS FROM 1 6
PAINTED 0)\1 THEM.
A TAPE RECORPeR UNPER YOUR T A B L E , THE TAPE I S PRE-
RECORDED WITH THE FOLLOWlnlG SCRIPT. HOUDINI SHOULD SPEAK W I T H A JEWISH
ACCENT.
PRESENTATIOIJ ',

HAVE A SPECTATOR
@W*&
TRY TO OPEN THE. LOCK WITH EACH K&Y. T H E FIRST 5 SHOULD N6T OPEN T H E
LOCK. M E 6tH ONE DOES. EACH KEY IS HANDED To ANOTUER SPECTATOR WHO
PLACES EACH IN A PAY ENVEmPE. THE, ENVELOPES ARE MIXED AND PLACED SIP&
orJ rWG TABLE. TnE SPECTATOR PLACES ONE OF EACH OF: THE 6 N U M -
BY S ~ D E
BBRED CHIPS O N €ACH €NVELOP&,
DISPCAV W E PLCTLIR6 CqRDS AND HAND THE PACK 7B A SPECTAT~RTo SWUF-
FLE. WHILE W 6 18 SWUFFLINQ, L\FT SLATE # I . REMOVE TClE HANOKERCHIEF,
USE
rr RUB THE SLATE, AN0 PUT IT AWAY. P\CK UP SLATE$2 AdD, KEEP~FJG~ THE
FLAPS FROM MOVING, SHOW BOTH SIDES OF @emSLA7ES. REPLACE S U T E #'a
OrJ WE TABLE, HAVE THE SPECTATOR W N D YOU A eLIRV WITHOUT LOOKING A T
We DRAWII~G O N \T. LAY TUB WRO FACE DOWN 0d TOP O F SLATE #2. PLACE
SLATEIION TOP OF SLATE #2. THEN, AS AN AFTERTUOUGHT, LIFT SLATE #I.
THE WGNET WILL HAVE PICKED UP THE FLAP FRaM SLATE #2 6 N THE BoCT~M
OF SLCIt6 #1 AND, WMSEQUENTLY, 7746 CWOSE~J
Caw, ALSO. WIT^ YOUR FlNCIERS
uNPERNEATU, MAKE SURE THE FLAP IS LWED UP IN PLACE. WE &CK OF mE FORCE
(HEART) CARD W I L L BE SEEM ON 7 6 P O F SLATE #2. # 1 IN YOUR RIGHT
HOLD S L A ~ E
HAND. LICT SLATE # 2 WITH VoUR LEFT WAND. PLACE SLATE #1 ON THE TABLE AND
PUT SLATE # 2 O N T O P W lTH THE CARD O N TDP OF ALL.

novrrr/.Jwieeav*
TAPE. AS WE MOAr\llNG BeGlNS, START 70 CHANT IUE FOLLOWIhJLj Pot%. CLnrd/

JAWIJALW~. J *b ? THE VOICE OF HOUDlN1 I 5 HEARD F w


THE TAPE. AS T Z E TELLS YOU TO ELIMINATE ENVELOPES (KEYS), DO SO. WHEN
THE VOICE NAMES KEY #4, QUICKLY REMOVE THE KEY FRoM THE ENVELOPE AND
O P E N THE COCK. WHEN YOU H E A R THE WIND, CONTlrJfJE. u&! b k &
WHEN THE VOICE ASKS WHAT PICTURE WAS SELECTED, T U R d lCL€ CARD FACE UP AND
SHOW THE DRAWI~JG
TO TYE AUDIENCE. NAME WE PICTURE (HEART) ALoUD FOR TWE
SPIRIT OF ~OC)PIN]. AFTER THE CHALK M A w l r 3 G SOUNDS STOP, LIFT SLATE #2. WITH
YOUR FINGERS UNDERNEATH, MAKE SURE THE FLAP IS LINED UP IbJ PLACE, AS BEFORE.
7VE MAGNET WILL WAVE PICKED UP THE FLAP FRaM SLATE #I or4 TUG BoVoM O F
SLATE *2. THE AUDIENCE WILL SE6 THE HEBREW WRITING ON TOP OF: SLATE # f .
TILT SLATE# 2 S O THE AUDIENCE W I L L SEE THE 80mM 5106 ORAWING OF TH6
HEART. THEN NW SUITE # I OVER SHOWIM W O U D J N SIGNATURE.
~~

FOR ADDED ATMOSPHERE, WEAR A TURBAN AhJD LIGHT 2 ~ N D L E SOM TUG


TABLE WHEN THE SEANCE BEGINS. BLOW THE CAI\IDLES OUT A T THE FINISH,
EFFECT: SPECTATORS PAIR GACW eF 3 GooD LUCK CHARMS WITH rss
MATCHING NAME CARD. WE CHANCES AGAINST BEING ABLE T& DO THIS
ARE 216 TO 1.

NEEDED : NECK CHAIN FULL OF GooD L U CWARMS.


~
Box OF 12 CHARMS - HO TAl CARVING, 4-LEAF CLOVER, RABBIT F ~ o r ,
LUCKY COIN, HORSE SHOE, MAGIC SQUARE, WISH EordE, WISHING RING, DICE,
BELL, ACE OF CLUBS, A N D SALT.
19 FbSTERBCaRD NAME CARDS (2% x 3 IN.) SET UP IN m E
~ ~ L L o W I ORDER,
W FACES UP - )40 mI, WISH BaNE, MAGIC SqUARE,4-LEAF
CLOVER, vdlSHlh)G RING,HORSE SHOE, DICE, LUCKYCOIN,ACE O F CLUBS, LUCKY
Cold, BELL, LUCKY COIN, (6) RABBIT FOOT, SALT.

MNEMONIC WR FIRST 6 NAME ~ R D : S I - CHUBBY MAN, 2- PULL ON A


WISH BONE a SQUARE 3 x 3 , 4-LEAVES, 5- FINGERS FOR A RINB, 6-NAILS
IN A HORSE SHOE.

PRESENTATION : &w

h U . SHOW AJEChMCE FULL O f W A R M S .


OPEN BOX OF 12 CHARMS AND DISPLAY THEM. a% . % . & ~ C & k A &

THE DICE, B E L L , ACE OF C U B S , AM0 SALT IN THE Box. HAUD THE RABBIT
Foal AND COIN TO 2 SPECTAT~RS TO C)OCP FOR A FEW MINUTES. T E L L A
3 1 ~PEWON TO TAKE ONE O F THE REMAIN~NG6 C H A R M S . )30

CRcUwrJ,&id.
SHOW CARDS WITH NAmES OF CHARMS. PEAL FACE up ON THE TABLE,
ONE AT A TIME ~ r dONE PILE, THE FIRST 6 C A ~ S ,D&AL THE VICE AMD
LUCUY CARDS mGETHER AS ONE. OSAL THO ACE AND Cold CARDS
7oGETUER AS ode. SPRE4D THE N S x f 2, SHOWING @owBELL AND CQlhf
CARDS, BUT PROP B O TOGETHER
~ ON THE PILE (NOT REVERSING WEIR
ORDER). SHOW WE SALT URD. PRETWO you SPILLED SOME ~ L T REPUCE
.
CAWoh) WE LEFT W P STAW AS You P A d D M I M E PlCIClNG U P SoM€
W E Sc\~r
SALT wlm YOUR RIGHT H A N D AaD mSS IT OVER YbUR LEFT SHOULDER, 'PROP
THE 6 RABBIT FOOT AND SALT CARDS ONTO THE PILE O N THE TA8LE.
TURN THE STACK FACES D O W N AND DEAL THE FIRST 6 CARDS, PUT TH€
PACK PoWN, SPEAK TO PERSonJ #3. ASK HIM,
"WHAT'S YOUR.
WlTH 80TH HANDS 'IbWARD THE 2 GRoUPS OF WRDS. REGARDLESS OF W H I W HE
CHOOSES, REMOVE TUE 3 CARDS T H A T PO NOT CONTAIN WE: N A M E O F H I S
CHARM. START A FACE DOWd PACKET. ARRANGE W E REMAINING 3 C4ROS WITH
W E SPECTATO~S C H A R M CARD lhl TI(€ MIDDLE. ASK, I' SIDES OR MIDDLE ? " WHICH-
EVER HE ANSWERS, REMOVE THE 2 SlPE CARDS. LAY HIS CHARM O N 7BP OF THE
REMA(NING CARD-
D ~ THE
L NEXT 6 CAWS OFF WE PACK IN A ROW FWM LEFT TO R~GHT. TAKE
THE cold F R ~ MS P ~ T A ~#2.
R ASK HIM TO CHOOSE A NUMBER FM 1 TO 6 ?
IF WE NVMeEP IS 000, C o U r J T FROM LEFT TQ RIGHT. IF M E NUMBER IS EVEh),
COUNT FROm RIGHT TO LEFT. PLACE ThE Cold OM I H E CHOSEh) (?) CARD AND
PICK UP THE REMAllOlNG 5 CAMS. ADD 7HFM TO WE F A a POWN PIL&.
OWL TUE NEXT 6 CARDS OFF THE PAW IN A Row FRoM LEFT To RIGHT. DlScARD
THE: SALT CARD. TAKE WE. RABB\T FooT FROM SP€CTATOR#I AhJD ASK H I M TO
CHOOSE A NUMBER FRDM 1 Tb 6 ? COUNT Itd THE SAME DIRECTIoh) AS W E LA=
TIME. PLACE THE RABBIT FOOT 0fd THE CYOSEN U R D . PICK Up OTH€R 5
CARDS AND ADD EM TOTHE FACE DOWN DISCARDS,
SHOW THAT EACH OF THE 3 C W R M S LAYS ON 17S MArtHlNG NAME U R D , uc~b/
+faUbfBzd&.~&

-&a+. I
u

QUESTION ? ANSWER DECK


EFFECT: A SPECTATOR IS ALLOWED 70 CW-SE I OF THE 24 QU€ST)~NSihl
THE GYPSY DECK AhlD RECEIVES AM ANSWER SPELLED W T BY WE a R D S ,
THE ANSWER IS I~~TRIGUING
A N D HE WOU- LIKE To KNOW MORE ABOUT W E
&PLY BUT, ALAS, ?%I€ PACK WILL N07 ANSUE R AMY MOR€ QUESTIONS TODAY.

NEEDED: A P E W 0c7 BLANK FACE CARDS. 4 OF THE CARDS HAVE THE LARGE
LETERS L , U , C , AND Y ON THE FACES. At\)OTHER CARD HAS THE 6\UESTION,
"WHAT LADY WILL VISIT ME SOON?'' PRINTED ON THE FACE, ARRANGE THE
CARDS WITH M E QUESTIOIJ U R D J ~ T H FROM THE 5bP AND THE 4 L E m R CARDS
(IN ANY ORDER) IN THE ~ N D ~, T H ~, T H , A N D ~ T POSITIONS.
H
PUT WE a R D S it4 THE CARD CASE ON WW~CH You HAVE AFF\xED A
GWUINE GYPSY LABEL.
GET A CtoTI-l O R SOFT LEATH€R DRAW STRING PpLICH TO HOLD f 2 A W '
mGlCAL DISCS, TU€ DISCS SHOULD BE A-UT THE SIZE OF SILVER WLLAAS
AND NuMBEPEP F ~ N AM0
T BAW WITH T13€ FOLLDWlNCi NUMBERS:

- OBVERSE REVERSE
m o w 2 % m d 2

-;to&-
-, 24 49 YOU SPEAK, OVEW4ND SHUFFLE
THE PACK, S A W S TOWARD WE: AUDIENCE, LE14VfNG THC TOP 13 u r n s UMDISTUMED.
THEN PUT 7HB PACK b o W d AND PUMP W E 12 DISCS OUT OF THE M W orurn
TABLE. J b d ; a c o / d & 2
2 4 d

w . SAY THIS AS You ?LAC& T H E NEXT CARD ASIDE AND REPLACE


7XE P E S s OM i D P OF THE D 6 C U . ~ ~ ~ j n i a A h a & U ' ~ ,

. REPLAC43 THE DEQLT CARDS TOP OF W E DEW AhlD R&'


Old
Pt%T ? H E FOR THE 3RO AND 4 7 DIGITS.
~ You W I L L HAYE 4

. O V E W N O SUUCC=L& 7% D m WITH WE: M C I C S

TAKE THE REST 02 WE D E W C:- 7W& SPECX4mR AND WE DEALT CARDS


2

TURN 7?d& P E W UP AND S m D 7HE C4RDS WITH 4/bUR M N b I N A SWEEP-


I N G MOnOhl FROM RIGHT LEFT ACROSS W E TABLE.

I USE WE A&v€ PESCRIBED CURDS IF I CHOOSE A M A E SPgcmnR B R


W E DWIodS7ieaTlahJ. / GAVE AN07UE;R E C K PREPAf&ED CoR USE W I T H A E M A L E
SPECTAmR. 7l-E ~ U E S T I WC 4 R D IN THIS ~ N D w READS, "WHOSE HAND W I L L
HOLD MINE?" T U a 4 ArdSNER C O R E H A V E W E LETTERS FJA,T, AND E
PRINTED 013 TWEM* WUEhl THE AAISNER, THE ClAhlD OF FATE, I S DISCUSED ASK
W E SPECTATbR IF SHE WOULD LIKE K N O U WHAT T H E HAND OF FATE U4S W
S ~ E F ~ RHER? T U E ~ CONCLUDE
, TUE EFFECT,
w

irnt,MYSTIC NUMBER 3 /\
EFFECT: THE NUMBER 3 D O M ~ N A T E SAND COMTROLS THE SELECTIONS
A N D REVELATIONS O F FIVE DIFFERENT E S P SYMBOLS.

NEEDED :A 25 CARD PACK O F ESP CARDS SET UP IN CYCLIC ORDER.


THAT IS, CIRCLE, CROSS, WAVY LINEIS, SQuARE,STAR, CIRCCE,CROSS,
W A W LINES, SQUARE, STAR, ..., STAR.
(kblAbd/
-
-
m
&
.-&-

-
&'-f(tr/3wibU m a .

L
w o h
cvnd*3Bmw-cvvrd/
- 0

3 4 P d u a c h

au
CASUALLY FAN THE ESP PACK WITH FACES TOWARD THE AUD-
IENCE S W O W l N G A MIXTURE OF DESIGNS. TH€N,FALSE OVERHANO SHUFFLE.
INV\TE A SPECTATOR (A) T O CUT THE PACK 3 TtMES, COMPLETING THE CUT
E&CH TIME. DIRECT HIM TO REMOVE THE THIRD CARD FROM THE TOP OF THE
PACK AND PLACE \T INTO HIS POCKET. IT DOES NOT MAWER IF HE CHANGES
THE ORPER O F THE TOP 2 CARDS IN fUE PROCESS, AS U N G AS THEY REMAIN
O N TOP.
WAND THE PACK TO A SECoND SPECTATORCB). 9,&a, /N6(t f i p m u ~ ~ +
*emrvmBul/ DIRECT 6 TO DEAL ?WE TOP 2 CARDS FACE DOWN ON-
3.
TO THE TABLE, IN A SINGLE P I C € , AND WAN0 YOU THE WlRO CARD. HAVE HIM RE-
PEAT W E PROCESS UblTIL WE EXHAUSTS HIS PAUtEI, YOU Cf'f EVERY THIRD CARP,
STPICKING WEM FACE OeWN IN YeuR HAND AS HE HANDS TWLM TO you. g d
& d h ~avch/J m +* DIRECT B TO P I W UP HtS DEALT PICE, RFMOV6
THE THIRD CARO FROM THE TOP AND PLACE I t lNTa HIS POCKEX F M M HERE orJ,
IT DOES NOT MATTER IF THE DEALT PILE &ETS OUT O F ORDER, WAVE 6 HANO CItS
PACKET TO A THIRD SPECTATOR (c).
DIRECT C HIS CARDS AND W E N 7'0 CUT IT INTO 3 PILES O N THE
TO SCIUFFLE
TABLE WITH APPWXIMAT~LY THE SAME NUM~ERaF wos ld LEACH.dlfmm
c m n u h A A + & t + ~ f X L l ~ ~ C. PICKS UP
ANY ONE OF 3
PILES ON THE TABLE AND PLACES IT BEWIND MIS BACK FACE
DOWN, YOU HOLD YOUR OWN PACK67 BEHlNO YOUR BACK FACE D O U N . NO@,IMMEDI-
ATELY COUNT OFF THE TOP 3 CARDS OF YOUR PACKET, ONE AT A TIME, REVERSlfdG
THEIR ORDER, AND REPLACE THE 3 CARDS ON TOP OF t W E PAWET. IN REVERSING
TUL ORDER O F THE TOP 3 CO.RDS,TUE TDP AND BOROM SYMBOLS ARE NOW W E %ME,
THE ~ N DSYMBOLS FROM 7CIE TOP AdD BOTTOM ARE THE SAME, AND THE ~ R D SYM-
BOLS FRRM THE TOP AMD e o r r o ~ALSO MATCH.
TELL C TO REMOVE O N E CARD FFWM CllS PACKET AND BRING IT OUT \h) f R O m
OF HIM, FACE DOWN. YOU ~o LIKEWISE ~ 1 - m YOUR PACKET (ACTUALLY YOU TAKE
W E BOHoM CARD O F YOUR PACKET AND BRING IT TO THE FRONT, F4CE D O W N . EX-
CHANGE CARDS WITH C. S L L HIM TO PLACE YOUR CARD BEHIND HIS BACK,NRN
IT FACE UP, AND INSERT IT INfO Wf: MIPDLS O F HIS FACE DOWN PACKET. YOU
LIKEWISE WIW wu
~ R (ACTUALLY
D YOU PUT HIS CLIRP F ~ C EDOW,THIRD
F- THE wrrPn\ IN YOUR PAWET, REMOVE THE TOP CARP, TURN IT FL\CE UP, AND
INSERT IT IN^ THE CENTER OF YOUR FACE O O W ~PACKET). YOU B ~ T WBRING
AND C SPREADS HIS FACE P O U N
YOUR PACKETS OUT FROM B E M I ~ DYOUR BACKS
ACROSS THE TABLE. THE WE FACE UP CARD IN YOUR. S P W b M#TCW€S M E FACE
UP ~ R (PJD Hrs SPREL\D. REMOVE Y ~ u RFACE UP CARD AND PLACE 17 FACE UP
NEAR HIS SPREAD. PUSH YOUR CARDS BACK lrJT0 A PACKET, KEEPING TWEM IN
W E SAME ORDER, AND P U C f THEM BEHIND YOUR BACK AGAbN.
C Nou REPmTS SAME PROCEDURE WI7u ONE OF: WE 2 REMAINING
PACKETS ON W f TABLE AS You REPEAT Ye"% ACTIONS. L& ,&&#
-
$&ub&w i w a cAannn/. m~ PR~CEDURE ts
Mat NlNG PACKET O N THE TABLE.
~ ~ ~ . &
3 b e
~ ~ a
REPEATED
cf
~
**-
c
WITW THE RE

a r ~
PLACE YOUR PACKBT SJEHIIJO YOUR BACK AGAlhJ AND REVERSE W E TOP CARO
AND SL\D€ IT FACE UP INTO THE M ~ P O L €OF TUE PhcKET. BRlrJCi THE PACKET
OUT IN FRONT AND SPREAD IT FACE D O W N O N THE TABLE. TELL 0 70 Re-
MOVE THE SYMBOL C4RP FROM HIS POCKET. SHOW THAT IT MATCHES THE ONE
W E UP CARD IM YOUR SPREAD. REMOVE THIS FACE UP CARD FROM YOUR
SPREAD2 ClbSE UP WE SPReAP REFORM THE PACKET, PICK UP W E PACKET
AND HOLD
IT FAG6 W W N IN DEALING POSITION. 3/LO2&
~.send/mau,@&&ot*,Iw;ee(~b~/~+
ntwd'w 3. SPELL 1-H-ROE-E ouT LOUD, -rwh)SFERRINC A er\m FLLcM
TWE T O P TO TUE BOrrOM O F YOUR PAWET AS EACH LETTER IS RECITED, BUT
ON THE U S T LETTER "E" PLACE THAT CARD FACE DOWNO N TWE TABLE, CALL
ATTENTION Tb THE PAIRS O F SYMBOLS THAT ARE MATCWED SO FAR O a WE 1,-
BLE. ONE OF THE RMINE SYMBOLS IS MISSING. ASK WHICH ONE IT IS? TURM
OVER THE CARD YQLJJUST SPELLED To O N THE TQBLE. I t IS TCIE MlSSlMCj SYM-
BOL. ?ELL A TD REMOVE HIS SELECTED SYMBOL FROM W IS POCKET. SWOUI THAT
IT IS TME SAME SYMBOL!

(THIS EFFECT IS DESCRIWD IN VOL. 6 OF HOWARD *DAMS' "O.I.C.U.F.E.S.P." O N P.13 1


EXTRA- SENSORY POWERS
EFFECT: IS A D E M O ~ S W r r o r uOF 4 DIFFERENTTYPES OF EXTRA-
THIS
SENSORY POWERS ; CLAIRVOYANCE, TELEPATHYs TELEKIEJESIS, AND YRE -
coGr31r 16d.

NEEDED : A SMALL f LATE, CUALK, AND ERASER


5 ENVELOPES, EACH CONTA~N~NGA P R G D I C T I ~ ~OF.
J A DIFFERENT
ESP SYMBOL, AhlD A DECK OF ESP CARDS. THE CARDS ARE MIIRKED Q ~ JTWE
B A N WITH WUlTE GLUE. EACU M A R K IS FORMED 8 Y DlPPrNCi A mOTHP1W
IN WHITE GLUE AArJD 7oUCHlAJG A SINGLE ORQP OR D o 7 To TUE CARD A ~ ) P
ALLOUJI~)G If TO DRY. A SMALL B R 4 I I L E DUMP WILL RESULT, 17 WILL B E
TRAhlSPAREh3r BUT NO7ICEABLE 70 T H E TOUCH.MARK 7 H E UPPER RIGHT
@RNER OF EACH CARD W H E N I T IS RlOHT SIDE UP ANb UPSIDE DOWFJ. AS
Yo0 DEAL THE dm$,LET YOUR RIGHT THUMB W B LIGHTLY o V E R T I ~ ECOWER

v R A ~ I M G ) . SET UP THE DECK IN O,+,z, *


AND YOU C4hl SENSE 7HE SYMBOL 0Y TUE BUMP ~RFUWG€MEM? (SEE THE
a, CYCLiC ORDER.

?NO BUMPS

PRESEhlTATIOI\I FALSE SHUFFLE THE: ESP PAW AS You S P G ~ K .S & W ~

CHOOSE SPECTATOR #I wuo C U T S T H E PAC6 A M 0 PLACES W E 7oP CARD

-
Jnl HIS P o C K E T WlTUOUr LOOKING A T ITS SYMBOL I PJCK UP W E DECK AND
DEAL TUE RE7 OF WE. PACK IN70 4 FACE D O W N PILES FROM LEFT TO RIGHT.
WHEN YOU HAVE DEALT THE FIRST 4 CARDS, STOP MOMENTARILY, TILT 7Clf PACKET
IN *UR L E F T HAM0 SLIGHTLY AND GLANCE AT THE W T r O M SYMBOL ('WE NEXT
%MML FOLLOWING THIS If4 CYCLIC ORDER I S 7W€ SYMBOL SELECTED BY SPEC-
TATOR # I ...REMEMBER
), 33ft &-
TH IS SYMBOL 5AuBB&cd d
c$Lta/rrvndom/&dh.9&4+wieed+Ullb/4
&-A&X&YU+ 7U)NTINU€
, PEALING. T H E mP CIIRDS OF THE 4
PILES, ALOrVG WITH TWC CClRD OF SPECTAmR * I , ARE lh/ CYCLIC ORDER LEFT
TO FLIGHT. M E R B W R E , HNOHIING W E SYMBOL #I
SPec%Wra~ WK, MU ALSO
KNOW THE TOP SYMBOL OF EAW PILE, ALSO, IN EACH PILE THE B O ~ M
SYM-
BOL IS THE S A M E AS W E 70P. TAKE Our THE SLATE AhlD TWE P R E D I c T I ~ ~ ~
EUVEtoPE WHICH -Mrr\lNS PIE SYMBOL OF SPECTAmR # I AND LAY TW&M Od
WE TABLE. rwe
ENVELOPE IS UNOPENED. IT WILL BE OPENED LATER.
CHOOSE SPECTATOR# 2 WHO SELECTS ANY ONE OF W E 4 PILES. 3 M ,a
WE LOOKS AT, AkJP REMEMBERS, THE -7-
**
TOM CARD, THEN SHUFFLES W E PACKET ANP HANDS IT TO TUE PERFORMER. EXACT4
w 2 OF THE ~ R D SBEN%THE S P E C ~ A ~ R 'SYMBOL.
S DEAL THE CARDS ONE AT
A TIME READING THE BRAILLE MARKINGS thl WE UPPER RIGHT CORNERS. IF
TUE CARD BEAR'S THE SPECTATOR'S SYMBOL, PLACE IT ON VE W ~ OFMW E
PACKET, IF IT DOES NOT BEAR THE CORRECT SYMBOL, LAY IT F A C E P o W N lrrl A
PILE Old W E TABLE. WYEN YO3 HAVE ONLY 2 CARDS LEFT, E L L T H E SPECTA-R
THAT ONE O F 7HE 2 SYM-LS IS 73tE CORRECT O N E . W ~ Q ~ U & Z &g
, .
r9vrrv*rdk? LAY THAT CARD ON W E TABLE.
TATOR #2 TO N A M E HIS SYMBOL. TURN OVER TWE R E M A I N I ~ CARDSHOWINC~
)~
W E CORRECT SYMBOL. PLACE W E U R D FACE UP m mP O F ITS PlLE AMP
LEAVE THE PILE IN
.
175 ORIGINAL POSITIOQ.
*

O#-.PM.-/~-*

4R oaoSE 9 2
FACE DMNh) PILES A N D CohlCW7RA7ES oh)
R #3
WHO P I W U P .dB OP THE 3=
BoTIbM SYMBOL. Y d
I
& a/

BOL or3 ME SLATE. HAVE THE SPECTATOR SHOW THE AUDIf%C& W E SYMBOL HE;
IS COdCEfdTRATlMr O N . SHOW YOUR SLATE DRAWltUG I S I6ENTICAL. LAY BOTH
Od 'THE TABLE, MOUE THE 2 UNUSED PILES BETWEEN T H E O W E R TWO.
~ & W W ~ ~ & U - ~ V E J & ~ & W & . SPREAD W E CARDS CLCPRLY
SHOWINGTHEM ALL FACE mwu. RESTACK THEM. H A V ~SPECTAIOR #4 CWOOSE me

.AS You SPEAC(,PICK UP WE LAST


l ~ FACE B W N WITH YOUR RlGHr WAN0 AND 7 ~ R n l 7 U EPILE WC€
f & f l ~ ( ~ / r \PILE UP ON
TOP OF ?HE PILE I ~ JYOUR LEFT HAND. WITH YOUR RIGHT MANO m o V E THC CARDS

UP. &C ,p&td -+( m a


ABOVETue BREAK AND m~td7#€REMAINI~UG~ ? D IN S YOUR LEFT HAND FA-
). DROP ru6 RIGHT
~ A M DPAWET FacE U P ON T U € LEFT UAhlO PACKET BUT JOG THE SELECTED
S Y M B ~ L ABOUT 3/4 O F THE WAY OUT OF THE PILE. LAY T U E PlLE O N T Y B
TABLE AND SLOWLY AND DELIBER~TELYPUSH W E JOGGED SYMBOL BACK INTO

SPREAD THE 6AC.E DOWhl PILE FROM RIGHT TO LEPT SHOWING m E SELECED
SYMBOL WCE UP lfd THE CENTER.

r 7
€IS P
: T*
EL A
l,R

AE
r

+
,CLA I R V O Y ANCE
E 0
P G
A b
N A

TELEK l NES l S

L .O
2
N 4
AND A
STAR

EFFECT THE PERFORMER PREDICTS A COMBINATION OF 2 EVENTS,


THE sE~€cnoI\I OF: AN E$P SYMBOL AND 7746 TOTLIL OF 4 RANDOMLY
SE~ECTED N u M ~ E R S I

NEEDEDf A SQUARE C4RD OR BOARD W l n l NUMBERS ON ONE SIDE AMD


ESP SYMBOLS ON W E OTHERa

A MARKER AND AN ENVELOPE COfdTAiM1)3G A PRED~cTIoN. Q N ONE


SIDE OF THE PPEDLCTJO~JPUT 7HB CHINESE CWARACeRS TW47 ARE ABOVE IN THB
T I T L E . ON THE OTHERSIDE PUT I ' M AND A STAR'!'

ESP

~ c o u m t f o ~ ~ p m i t L b n l ~ ~ ~ d a c u
ASkrfFr/,. YOU ARE NOW W\NQ T b TURN THE BOARD aVER IN
9-
oME O F 4 WAYS IN~RoIERTb FORCE m Q STAR SY'MB~L'tb 8E Id THE RlOHT
POS\T\oN. TUB FOLLOWINGWlbL EXPLAlN HaM TuRU THC BOARD.
FIRST, LOOK AT THE DRAWiUG O F TME ESP SYMBOLS A B v € . ~ O T ~ CTHk
E.
P4?76Rhl O f TUE SQUARES CONTAIM~NO TUE STARS. THINK
OF THC PAITORN AS A BOW AUD ARROW, T H 3 ~ PIAGoNAC
SQUARES GORM t W l 2 BOW Ad0 THE Slr3GCe C6WeSR SQUCIRQ
NOW LOOK A T THE DRAWlhJGi O F THE N O M B E E B SIDE OF THE BOARD*

ALL 4 O F THE ABOVE SETS OF NUM8ERS FORM THE SAME Bow AND ARROW
PATTEW OF SQUARES ROTATED lhJ A DIFFCRWT DIR6CT10N. EACH O F W E
NUMBERS FROM 170 16 BELONGS ONLY O M € O F W E 4 GUOUPS. IT IS EASY TO

DISCERN HIWlCH OF W E 4 GROUPS A NUMBER BELONQS TO IF YOU LOOK FOR THE


ORIGNTATION OF W E m W AND ARROW* W E W I L L IDENTIFY E10.I O F WE 4 GROUPS
8 y THE N u M ~ E ROF W E SQUL\RE THAT IS THE TIP OF THE A R W W . T H U S W E IDEN'
TIFY THE 4 GROUPS BY TUE NUMBERS 1, 16, 13, AND 4.

GRoUP #ASI ORIENTED TOWARD THE fOP


THINK W E BOmM
GWUP # 36 AS ORIENTED T ~ W A R D
OF GWP # 13 AS ORIENED TOWARO TWE LEFT
GROUP #4 AS ORIENTED ToWARP THE RIGHT

WHEN T M € SELECTED NUMBER IS CIRCLED, NOTE NWC I W BOW AND ARROUl


GROUP THE NUMBER BELONGS TO, PUT YOUR RIGHT WAN0 O N W E SIDE O F WE
C A M n A 7 THE ARROW IS ORIENT6D 'fQ AMP TURN THE CAR0 OVER So THE
Sloe WHERE YOUR RIGHT WAND 1s @€COMES THE TOP OF W E CARD WHgd THE
SYMBOL SIDE FACES tC(E AUDl€NCe, FOR 6XAMPLe, IF THE SPECTATOR U L L S
OUT T H E N U M ~ E R$2, IT BEL6rJQS TO THE 8OW AND ARROW GROUP WITH WE
ARROW TIP #f 3 (ORIEMTEDTOWARD THE LEFT). MERE FORE, P u t YOUR RIGHT
HAND O N W E LEFT $WE O F BOARD Ahtb TIJRhl IT O V E R SO 7WAT SIDE BE'
m e s WE TOP OF TM BOARD WHEN THE S Y ~ S O L SFACE W E AUDIENCE,
NHehJ T U & SYMBOL Sf06 IS FACING 7 H & AUDIENCE, CloWT FMM W E TOP
LEFT aRAfER CICROSS 'ME ROWS UNTIL YOU GET TO THE SYMBOL CORReSPoND-
T b me NVM8E.R N A M E D BV THE SP€CTAToR. IT SHOULD BE A STAR UWLE 1%
PUT YOUR aGW7 WAND Oh) THe SAME 5106 YOU DID BEFORE, AND 7L)Rhl THE BOARD
O V E R & WA7' SIDa B ~ c ~ M ETHES tDQ AS WE NUMBERS FA= THE AUDIENCE
AGAIN. 'I)(€ BOARD SHOULD 06 RIGHT SIDE VP, NUMBERED F R ~ M1 TO ~.6.
NOW CROSS 007 7N€ REST OF We Row AND CoLumrJ 7HAT THE CIRCLED
NUMBEfZ, IS lhtr T€CL AIJOfH€& SPECTATOR 7'0 NAME A R ~ M ~ I N I N G ~
NUMBER *
c l A C ~ eWE MOMB@2 AND W S S OUT TH8 REMAINDER OF THE NUMBERS IhJ ?HAT
ROM AND CObUMhJ, T ~ L A L 3R0 SPC?C.TATOR 70 N A W ~Oh)€ OF THE 4 REMAIN -
IFJGNUMB~RS. CIRCLE IT RlJP CROSS OUT we R a 7 WB r u v & ~ & ~IN
S
THAT ROW AND CoLUmh). ONCY ONE (UUMBER REMAlhlS. CIRCL6 IT.
TELL TUE A u D l E N e TO ADD WE 4 R A I U ~ L YSELECTED NUMBERS TIM7 ARE
CIRCLED. TWE TDTAL WILL BE 34. d f h c r m d ~ ~ ~ ~
J d a i

O E AND REMOVE T H E PMOICTlohl WIrW W E CHINESE WRITING FAUrrlGi W E


AUPIENU. IF THEY CLIUNOT R ~ A D THE CL~AMCTRS (IT WDS j4 SMIC), TUW
me Q R E D l ~ t l 0 h )OVER SO TWEY ah)REAO It ENGCISCI.

IF THE SQUARE BOARD IS A SLATE, TUE NuM~€RSCAM BE ERASED AUb W E PER'


FORMER CAfd GOWN BY DRAWIUG A MAGIC W U A E THAT HAS A SUM OF 34.

MAGIC MOUSE
d 3 UNKNOWNS
EFFECT '. PERFORMER, TUERE ARE APPAREldTLY 3 VN
70 THE -
, . . NUMBER O N A Dl€,
KNOWNS IN TU\S D E M O ~ ~ S T R ~ T I O NTHE
THE LOCATION OF A CARD, AND THE IDENTITY OF THE CARD.YET,
HE DISCERNS A L L 3 BtTS OF INFORMATION.

IdEEDED: A PAIR O F DICE.


AM OPAQUE CUP TO COVER ONE DIE,
DECK O F RED SACKED CARDS,
A d ASSORTMEN7 O F 12 BLUE BACKED U R P S MTCHlNG THC TOP 12 CARDS
O F THE R€D BACKED DECPt.

PREPARATION: 11470 ONE F O C K EPLACE,


~ IN ORDER, 3 BLUE BACK URDS MATcCIIIJG
THE TOP 3 CARDS OF THE RED DECK. INTO A ~ N D fbCKet, PLACE, IN ORDER, 3 BLUE
BACK CARDS mATCUING THE NEXT 3 a R D S OF THE REP BACK DECK(UlRbs #4,5,
AND 6). INTO A 3- POWET, PLACE, IN ORDER 3 BWE BACK WRDS ~ T ~ W I N G
CARDS
# 7 , 8 , AND 9 4m POCKET, PLACE, thl ORDER,^ BLUE BACK
OF THE RED DECK. INTO 4
a R D S MATCHIkJG RED BACK CARDS # l O , I l , AND 12
N O W REVERS€ THE ORDER OF THE TOP 12 RED B4CK WRDS SO THAT THE CARP
THAT WAS IN ~ Z T HPOSITION \S NOW O N TO?.

PRCSENTATiON %W : L
C
p
Id
UR
w
t &mp& -
q. Q,

SUUPFLE W E PACK USING THE 0VERIIL)ND PICKUP SHUFFLE(DESCRIBED


IN THtS BOOK) TO LEAVE THE TOP STOCK INTACT. SUUFCLE WITU THE BACKS
=WAR0 THE AUDIENCE. VEAL TUE TOP 12 C A W S IN A SINGLE PILE 6N t)16
TABLE. THIS REVERSES W E ORDER AND PUTS THEM BACK IN THEIR ORIGINAL
SEQUENC€. DlSCARD WE REST O F THE PECK,
CHOOSE A SPECTATOR HELPER AND EXPLAIN WHAT HE. 1s T O WHILE YOUR
BA0( 15 TVWEp HE IS 70 @ ROLL WE 2 DICE OD,W HE WISUES, HE MAY JUST
PUT TUE DICE O N TIl& TABLE WlTU ANY NUMBER 6 SPOTS S H O W I U ~ .@ NOTE
THE m T A L NUMBER O F SPOTS ON TUE TOP F A S S , WHICH MIGUT BE ANY NUMBER
FROM 2 TO 12, HE IS THEtd Tb LOOK AT AND REMEMBER THE CARD AT THAT P0StT16N
IN THE 12 tARO PILE. ME SWOULOSHOW WE CAR0 70 THE A U ~ I U ~ C E LEAVE
BUT
IT I N \ T S P O S l T l O N AND LAY THE STACK ON TUE TABLE. @ COVER E I T H E R O F
THE 2 OICE WITH THE OPAQUE CUP AND ANNOUNCE THAT WE I S FINISHED.

PCETQP TWE l N S f R ~ C t l 0 N s , TURd tO FACE THE AUDIENCE. IMMEDIATELY PICK UP


TWE UNCOVERED DIE AND PUT I T AWAY, O U T OF S161(T, SAYING, "WL dOltt J7k€€&
&,'I BUT MAKE A MENTAL NOTE O F TIlE NUMBER OF SPOTS TWIT WAS O N ITS
Toe FACE (CALL THE NUMBER XI.
d w Ama m 3 CrtYL;crP/

PLACE THE: 12 CARD STACK BEHlhlD YOUR BACK AND SHIFT X CARDS FROM THE
TOP TO THE BOTTOM. B R I N G W E STACK 6UT Ihl FMNT O F YOU A N D PLPCE I T 6N
WE TABLE. LIFT THE we E X P O ~ I WE N ~ DIE. CALL OUT THE NUMBER OF S P O ~

ADD THE 2 NUMBERS Y A N D Y (CALL THE RESULT' 2). REACH If470 THE APPRO-
PRIATE POCKET AND REMOVE BLUE BACK CARD NUMBER i! AhlD PLACE IT FACE
POWM OhJ TWE TABLE. PICK UP THE 12 WRD STACK AND VEAL a R b S FACE WWd
ONTO We TABLE IN AN OVERLLIPPlNG ROW, FROM LEFT TD RIGHT, UNTIL YOU COME
CARD NUMBER Y. PUT IT FACE M W r J NEXT 78 THE BLUE BACK CARD NUMBER 2,
SPREAD THE REMardlrJG CARDS AT WE END O F W E SPR€AD ALREADY ONTHE
TABLE. TELL TUE SPECTATOR HELPER TO N P M E THE C A N THAT WE c-KEO A T EAR'
L I C R . 'hrW CARD NUMBER Y FACE UP. IT IS TYS S O L C C T E ~CAPD. 8.& MYLOCI,
~waSrLdhomwcaceu~~neatqe~carrkd/wvru&
h w. FLIP WE WHOLE SPREAD OF CARDS OVER FROM L E F T TD RIGHT SO
W E CARDS ARE H\CE UP. J ~ ~ m ~ . & € / # ~ & d ; U p r nf d ~ & f b &
"IOUN & m ~ ~ a n r r l , ~ i t m & , ~ ~ m u 1
0%0 & ~ ~ d ~ d 0 ~ j 0 r t ( l D t 0 & n n t ) y c t c o 1P$. N R A I
CAW NUMBER i! FACE UP. IT MATCHES CARD Y ,

(THIS IS JEFF FOWLSTON'S VTRS ION OF 4 HOWARD TYURSTON/OS~R W E I G L I TRltK,WlrH


M Y ENDING. SEE "VICE WILL TELL" ON P.210 OF "SCIRI)C ON CARD TRICK s." )

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