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Gme
Gme
import pygame
# Initialize Pygame
pygame.init()
server_socket.bind(('0.0.0.0', 1234))
server_socket.listen(5)
# Set the display mode and caption for the game window
screen = pygame.display.set_mode(size)
pygame.display.set_caption("My Game")
clients = []
# Create a game loop that will run until the player quits the game
running = True
while running:
if event.type == pygame.QUIT:
running = False
client_socket.setblocking(0)
clients.append(client_socket)
# Update the game state and render the game
client_socket.send("update")
screen.fill((0, 0, 0))
pygame.display.flip()
server_socket.close()
pygame.quit()