Character Record Sheet: Ability Scores Skills Hit Points

You might also like

Download as pdf or txt
Download as pdf or txt
You are on page 1of 4

Character

Player
Class Level
Race Hero Points
Patron Deity/Religion
Origin Residence Character Record Sheet
Class Max Ranks = Lvl+3(/2)
Ability Scores Temp Temp
Hit Points Skills Skill Total Ability Ranks Misc Misc Misc

Score Mod Score Mod Max Disabled Dying Dead Alchemy Int

STRENGTH Appraise ■ Int


Damage
Die Type(s) Balance ■ Dex*
DEXTERITY Reduction
Bluff ■ Cha
CONSTITUTION Current Hit Points Climb ■ Str*
INTELLIGENCE Concentration ■ Con

WISDOM Craft ■ ( ) Int

CHARISMA Decipher Script Int


Diplomacy ■ Cha

Armor AC When Disable Device Int


Flat-footed
Modifiers AC Versus
Disguise ■ Cha
ARMOR Armor Shield Dex Size Natural Misc Misc Touch Attacks Escape Artist ■ Dex*

= 10 + Dex Miss Chance


Max Dexterity
Forgery ■ Int

Armor Worn/Additional Modifiers Bonus


Gather Information ■ Cha
Armor Check Handle Animal Cha
Penalty
Arcane Spell Heal ■ Wis
CLASS Failure
Innuendo Wis
Spell Resistance
Intimidate ■ Cha
Jump ■ Str*
Saving Throws Initiative Knowledge ( ) Int
Class Base Modifiers
Total 1 2 3 4 Ability Magic Misc Total Dex Misc Knowledge ( ) Int

Fortitude Con Dex Knowledge ( ) Int

Reflex Dex Base Modified Knowledge ( ) Int


Listen ■ Wis
Will Wis Speed
Open Lock Dex

Attack Rolls Perform ( ) Cha

Multiple Attacks Class Base Modifiers Perform ( ) Cha


Total 2nd 3rd 4th 5th 1 2 3 4 Ability Size Misc Misc
Perform ( ) Cha
Melee –5 –10 –15 Str Profession ( ) Wis

Ranged –5 –10 –15 Dex Ride ■ Dex

Grapple –5 –10 –15 Str Search ■ Int


Sense Motive ■ Wis
Sleight of Hand Dex*
Additional Modifiers
Sneak ■ Dex*
Spellcraft Int
Spot ■ Wis
Survival ■ Wis
Swim ■ Str*
Tumble Dex*

Weapons Use Magic Device Cha


Use Rope ■ Dex
Weapon Att Bonus Damage Critical Range Type Size

Notes
Weapon Att Bonus Damage Critical Range Type Size

Notes
Weapon Att Bonus Damage Critical Range Type Size

Notes
Weapon Att Bonus Damage Critical Range Type Size ■ Denotes Skill Can Be Used Untrained — * Armor Check Penalty Applies (Double For Swim)

Proficiencies
Notes Weapons: ❏ Simple ❏ Martial Armor: ❏ Light ❏ Medium ❏ Heavy ❏ Exotic ❏ Shields

Weapon Att Bonus Damage Critical Range Type Size

Notes
Equipment
Item Location Wt Item Location Wt Item Location Wt

Current Load Total Weight Carried

Movement & Lifting Experience Money & Gems


Walk Hustle Run
Total Experience cp –
Movement
= Base Speed = 2 × Base Speed = 4 × Base Speed
Lift Over Head Lift Off Ground Push Or Drag sp –
XPs Needed For Next Level
Lifting
= Max Load = 2 × Max Load = 5 × Max Load gp –
Hit Points By Level
Load Capacity Max Dex Enc Pen Run
pp –
Light Normal Normal Normal
Medium +3 −3 ×4 Gems –
Heavy +1 −6 ×3

Special Abilities & Feats

Languages
Spells Access: ❏ Simple ❏ Complex Spells & Powers
Spell Level Spell Slots Spells
Save DC Per Day Readied
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
Spell Save Modifiers Effective
DC Mod Ability Misc Caster Lvl
= 10 +
Magic Items

Henchmen/animal Companions
Name Race/Class HD/Lvl hp Init Spd AC Atk Str Dex Con Int Wis Cha

Notes
Name Race/Class HD/Lvl hp Init Spd AC Atk Str Dex Con Int Wis Cha

Notes
Name Race/Class HD/Lvl hp Init Spd AC Atk Str Dex Con Int Wis Cha

Notes
Name Race/Class HD/Lvl hp Init Spd AC Atk Str Dex Con Int Wis Cha

Notes
Character Description
Character Name Age Sex
Description Birth Date Size
Height Weight
Hair Eyes
Skin Handedness
Personality Character Sketch

Quote(s)

Contacts/Friends

Enemies

Background & Notes

Truename/Effects Date Created DM/Campaign


Arcana Unearthed/Evolved Character Sheet V2.5 4/05 by Patrick M. Murphy • A Mad Irishman Production • www.mad-irishman.net This work is licensed to the public under the Creative Commons Attribution-NonCommercial-ShareAlike License.
Monte Cook’s Arcana Evolved ©2005 Monte J. Cook. Form fields by Rob Bowell and shima20.

You might also like