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PUX UXapproach 02
PUX UXapproach 02
K Candra Brata
andra.course@gmail.com
Tim Ajar Mata kuliah PUX 2018-2019
What's more important,
fixing the customer's problem or
creating a good customer experience?
User eXperience
Deep understanding
UX Design is NOT usually noticed unless it’s BAD
BadUX GoodUX
BadUX GoodUX
The UX
Iceberg
The UX
Iceberg
UX
APPLICATION ARCHITECTURAL
UX ROLES ARCHITECTURAL
UX UI
◎ IDEO:
creative approach to problem solving that kept the people
you’re looking to serve at the heart of the process.
HCD
Mindsets
Listener
Empathize
Think
Test
Fail (early and often),
Spend a surprising amount of time not knowing the answer to the challenge
Optimists
Maker
experimenter
learner
iterate
look for inspiration in unexpected places.
We believe that a solution is out there and that by keeping focused on the
people we’re designing for and asking the right questions, we’ll get there
together.
HCD
Process :
HCD
Process :
INSPIRATION
IMPLEMENTATION
IDEATION
HCD
IDEO:
Methods to match people’s needs with what is
technologically feasible and what a viable business
strategy can convert into customer value and market
opportunity.
Design Thinking
EMPATHIZE IDEATE
DEFINE PROTOTYPE
EMPATHIZE IDEATE
DEFINE PROTOTYPE
TEST
DEBRIEF ITERATE
SHARE
Reference
Design Thinking
• An Introduction to Design Thinking: Process Guide
https://dschool-
old.stanford.edu/sandbox/groups/designresources/wiki/36873/attachments/7
4b3d/ModeGuideBOOTCAMP2010L.pdf?sessionID=1b6a96f1e2a50a3b1b7c3f
09e58c40a062d7d553
▧ Agile
Agile Development
Benefit Of Agile
▧ Heuristic Review
analyzing competitor or
current solution
▧ Contextual Inquiry
field observations
▧ Internal Evaluations -
stakeholders, subject matter
experts, and/or end-user proxies
▧ Remote Evaluations –
with external users
▧ Remote Unmoderated
Evaluation – usability tool
▧ Lab Evaluations –
formal evaluation
Google:
a framework for teams of any size to solve and test design problems
in 2-5 days. The idea of sprints originates from design thinking and
agile development.
Design Sprint
6 Stages
2. Define 4. Decide 6. Validate
Develop focus and Review all the ideas "Is this idea any
strategy by defining from the Diverge good?“. Test the
the central journey phase and vote for ideas. Watch users
they want to create the best options. interact with the
for their users. prototype and take
. notes.
Sprint Master
A Sprint Master is the lead of the team.
The person who identifies the design challenge for the sprint, brings
the team together and takes them through all sprint stages.
https://www.youtube.com/watch?v=BIc17PJ6CJ4&list=PLzMtIVEHDtNpyEFQR
P9gFqA0n082UJ3MQ
https://www.youtube.com/watch?v=XxDvhzg3nTk&index=2&list=PLzMtIVEHDt
NpyEFQRP9gFqA0n082UJ3MQ
Prepare the
supplies
Prepare the
supplies
Post-it or other brand of sticky notes (approx. 6-10cm x 6-10cm)
http://bit.do/UXDesign