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Working with Audio Components - 2019.3
2
1. Create or save an audio file using the settings necessary for Unity.
2. Import your audio files into your Unity Project. Audio files can be imported into a project much
like other files: either drag the audio file into the Project panel, or place the audio file in the Assets
directory of the Unity Project directory.
Note: Importing an audio file creates a container for the audio data called an Audio Clip.
3. In the Project panel, select the imported Audio asset.
4. In the Inspector panel, change import settings if necessary. For example, if your audio file has
two tracks for stereo, you can select Force to Mono if stereo separation isn’t needed. There are also
platform-specific settings for each type of build. (Figure 02)
Figure 03: The waveform preview of an audio file in the Inspector panel.
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